Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 22:12:50 Player: Humbble Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2223) 2223 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4908 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Light Treads Aluminum Leg Heat Sink Improved Terrain Scanner Advanced Targeting Computer Improved Spread Laser Beam Cannon Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Enhanced Nuclear Core Light Treads Light Treads Light Treads Armored Treads Aluminum Leg Heat Sink Advanced Targeting Computer Beam Cannon Light Assault Rifle Improved Light Cannon Improved Grenade Launcher [Rating: 37] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 69 | 7 . 20 29 13 Power 9 | 1 . 2 5 1 Engine 6 | 1 . 2 3 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 27 | 2 . 10 11 4 Treads 11 | . . 2 5 4 Leg 16 | 2 . 8 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 . 3 8 3 Device 6 | 1 . . 2 3 Storage 3 | 1 . 1 1 . Processor 4 | . . 2 2 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 17 | 2 . 5 5 5 Energy Gun 4 | . . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . 4 4 . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 35 | . . 9 11 15 Power 4 | . . 3 . 1 Propulsion 17 | . . 2 7 8 Utility 6 | . . 1 2 3 Weapon 8 | . . 3 2 3 Highest Loss Streak 11 | . . 5 5 11 To Critical Strikes 2 | . . 1 . 1 Average Backups 8 | 3 5 7 7 12 Power 1 | . 1 . 1 2 Propulsion 2 | 1 2 2 2 3 Utility 2 | . . 2 2 2 Weapon 2 | 1 1 1 1 3 Tool/Special . | . . . . . Unused Backups 8 | . . . 1 7 Power 4 | . . . 1 3 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 86 90 93 Engine 4 | . 14 8 5 . Core 3 | . . . 3 6 Treads 15 | . . 1 14 27 Leg 15 | . 28 30 19 . Device 9 | . 14 1 3 21 Storage 8 | . 14 11 9 7 Processor 15 | . . 12 18 15 Energy Gun 3 | . . 9 1 2 Ballistic Gun 12 | . 28 11 15 4 Ballistic Cannon 1 | . . . . 4 Peak Build Rating 37 | 7 7 12 26 37 Average Rating 20 | 4 7 9 19 32 On Entrance 10 | . 7 7 11 26 Avg Prop Armor Cover (%) 20 | . . 20 . . Naked Turns . | . . . . . Heaviest Build 39 | 13 13 13 36 39 Greatest Support 101 | 20 20 40 85 101 Greatest Overweight (x) 6 | 3 . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 Average Capacity 10 | 7 8 8 9 15 Most Carried 14 | 5 7 8 11 14 Average Carried 8 | 3 5 7 7 12 Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 4 7 8 11 13 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1793 | 229 . 295 796 473 Remotely . | . . . . . Salvage Created 2400 | 25 . 645 1201 529 Parts 143 | 4 . 39 74 26 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | 1 . 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . . 16 24 16 Guns 44 | . . 16 24 4 Cannons 9 | . . . . 9 AOE 3 | . . . . 3 Classes Destroyed 12 | 1 . 5 2 4 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 5 | . . 1 4 . Mechanic 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 15 | . . 6 9 . Grunt 19 | . . 5 9 5 Protector 1 | . . . . 1 Sentry 12 | . . 5 5 2 Specialist 2 | . . . . 2 Hunter 3 | . . . 1 2 Programmer 4 | . . . . 4 Best Kill Streak 6 | 1 . 3 6 4 Combat Bots Only 5 | . . 2 5 3 Max Kills in Single Turn 2 | 1 . 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 641 | . . 139 249 253 Missed 203 | . . 43 83 77 Hits 438 | . . 96 166 176 Projectile 438 | . . 96 166 176 AOE 3 | . . . 3 . Critical Strikes 17 | . . 5 5 7 Damage Taken 6575 | . . 1155 2687 2733 Core 1349 | . . 172 476 701 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 138 | . . . 138 . Core Remaining (%) 67 | 100 100 57 13 . Volleys Fired 234 | 4 . 58 112 60 Largest 2 | 2 . 2 2 2 Hottest 125 | 40 . 73 79 125 Shots Fired 406 | 6 . 109 191 100 Gun 348 | 6 . 109 191 42 Cannon 53 | . . . . 53 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 347 | 6 . 70 182 89 Thermal 51 | . . 39 9 3 Explosive 5 | . . . . 5 Electromagnetic 3 | . . . . 3 Robot Hit Streak 25 | 3 . 10 25 16 Robot Miss Streak 4 | 1 . 3 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 300 | 4 . 77 142 77 Core Hits 149 | 1 . 35 57 56 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 7 1 1 Burn 8 | . . 7 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5490 | 35 . 812 1996 2647 Guns 3278 | 35 . 807 1985 451 Cannons 914 | . . . . 914 Explosions 1282 | . . . . 1282 Melee . | . . . . . Ramming 16 | . . 5 11 . Kinetic 3634 | 35 . 432 1889 1278 Thermal 533 | . . 375 96 62 Explosive 1282 | . . . . 1282 Electromagnetic 25 | . . . . 25 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . 4 Average Corruption 1 | . 3 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 2 . . 9 Message Errors 2 | . 1 . . 1 Matter Fused 4 | . 1 . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles 23 | . . . . 23 Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 112 | . . . . 112 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 5 | 1 . 2 2 . Kicked 5 | 1 . 2 2 . Crushed . | . . . . . Highest Temperature 117 | . . 115 117 3 Average Temperature 27 | . . 26 32 2 Received Heat Transfer 1557 | . . 474 657 426 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 6 . . Heat Transferred 1996 | . . 1628 333 35 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 94 100 Level 1 2 | . . . 5 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 219 | 5 . 126 219 114 Initial 96 | . . . 22 96 Average 55 | . . 48 73 44 Influence Increases 1658 | 5 . 443 705 505 Destroy 0b10 Robot/C 1100 | . . 320 480 300 Destroy 0b10 Robot/NC 50 | 5 . 10 25 10 Destroy Leader 302 | . . 92 110 100 Successful Hack 5 | . . 5 . . Disable Machine 45 | . . . . 45 Destroy Structure 21 | . . 1 . 20 Lose Combat Pursuer 135 | . . 15 90 30 Influence Decreases 1625 | 5 . 389 546 685 Entered New Map 149 | . . . 32 117 Time Decay 1217 | 5 . 309 424 479 Lost Part 259 | . . 80 90 89 Squads Dispatched 9 | . . 1 3 5 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 5 | . . 1 3 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 1 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . . 22 40 38 Peak Tracking Total 14 | . . 5 8 14 Tactical Retreats 9 | . . 1 6 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 1 2 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . 5 2 4 . Successful 5 | . 1 1 3 . Failed 6 | . 4 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3122 | 29 260 605 784 1444 Optics 1250 | . . 522 728 . Sensors 745 | . . . 745 . Terrain 1442 | . . . . 1442 Seismic 1782 | 29 260 83 . 1410 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5191 | 100 260 867 2387 1577 Spaces Moved 3111 | 67 212 549 1455 828 Core 30 | 26 . . . 4 Treads 1359 | . . 2 533 824 Legs 1722 | 41 212 547 922 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 156 Average Speed 139 | 113 120 122 134 165 Slowest Speed 350 | 200 120 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 7 32 41 69 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3573 | 83 217 651 1694 928 Wait 99 | . 3 7 67 22 Move 3108 | 67 211 548 1454 828 Hop . | . . . . . Pick Up 24 | 5 3 7 8 1 Fast Attach 28 | 6 . 5 14 3 Attach 16 | 1 . 6 5 4 Detach 3 | . . 1 2 . Swap 36 | . . 9 18 9 Drop 21 | . . 8 12 1 Fire 234 | 4 . 58 112 60 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 2 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 101 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 349 | -10/Materials | Discovered new exit (range 9) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -9/Materials | Lost 5 parts (2n1u2w) 800 | -9/Materials | Build established: Scavenger-Mutant 998 | -9/Materials | Discovered new exit (range 14) 1147 | -9/Materials | Discovered new exit (range 5) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1288 | -8/Materials | Build established: Mutant 1619 | -8/Materials | Build established: Scavenger-Mutant 2193 | -8/Materials | Discovered new exit (range 8) 2270 | -8/Materials | Lost 3 parts (1n1u1w) 2581 | -8/Materials | Core integrity fell below 50% 2658 | -8/Materials | Lost 5 parts (3n1u1w) 3274 | -8/Materials | Repaired Imp. Treads 3496 | -8/Materials | Core integrity fell below 20% 3609 | -8/Materials | Discovered new exit (range 3) 3612 | -8/Materials | Identified exit to Factory 3615 | -8/Materials | Entered Factory 3615 | -7/Factory | Evolved 2 slots: Utility x2 3998 | -7/Factory | Build established: Mutant 4368 | -7/Factory | Lost 3 parts (3n) 5142 | -7/Factory | Garrison activated, responded to threat 5146 | -7/Factory | Cargo convoy interrupted 5179 | -7/Factory | Core integrity fell below 50% 5189 | -7/Factory | Core integrity fell below 20% 5192 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 05178_ Penetrated by Slug. 05179_ U-05 Engineer builds a Wall. 05180_ Penetrated by Slug. 05180_ U-05 Engineer lays Concrete. 05181_ Penetrated by Slug. 05181_ U-05 Engineer lays Concrete. 05181_ Slug penetrates R-06 Scavenger. 05182_ System corrupted: Component data lost. 05182_ U-05 Engineer lays Concrete. 05184_ The unstable cave ceiling collapses. 05184_ U-05 Engineer builds a Wall. 05184_ R-06 Scavenger collects Remote Force Field. 05188_ Penetrated by Slug. 05188_ Critical hit (Burn: +37). 05188_ U-05 Engineer lays Concrete. 05188_ Slug penetrates Wall. 05189_ Penetrated by Slug. 05191_ U-05 Engineer lays Concrete. 05192_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????#???????#?????????#????????? | | ??????#?????#?????#??????????????????????????????? | | ????????????????##############??#??#?????????????? | | ########??####??# #?#?#???????????????? | | ]####T #### #???????????????????? | | """ + + """ """ #???????????????????? | | """"" ########## """ """ #???????????????????? | | """"" #?#??????# """ """ ##??????????????????? | | #????#??## #???????????????????? | | """ #???#???## """ """ #???##??#???????????? | | """"" #??#?????# """ """ #????#????????????#?? | | """"" #????##?## """ """ #???#???????????????? | | #??#?????# #???????????#???????? | | ###+####?#????#?# #???????????????????? | | # #????????## #?????????????"?????? | | #################;############?#???????????? | | " + #?????????????? | | ########?### # """"" #?#???????????? | | # #??????????# # """"" #?##??????????? | | ### #####??????#?# + """ #??#??????????? | | ### #????????#??##+## # #?????????????? | | ??# ###? ??????? # # """ #?????????????? | | ??] #? ???""""""" # # "T #??#??????????? | | # ##???? # # """ #?????????????? | | + """"""""" # # #?##??????????? | | # ##?? # @##########?????#???????? | | ? #????"""""""" + #????????##????????????? | | #######??? # ###########????????????? | | ?#?????? """"""""" # px# #????#???????? | | ??#????????? ? # h #????????????? | | ?????#?#? "?""??""" #t #?#??????"???? | | ??#????????????? ???#u r #????????????? | | ????????? ???? ????# %x % #????????????" | | ?????????#??????????# % #?????? ?????? | | ?????????????????? ?# h #????????????? | | ???????????? ?? ??? # # #???#????????? | | ????????????????????# ####+######""## """??? | | ????????????????????+ % "%" """??? | | ??????????????????? # " """??? | | ?????????????????? + | | ?????????????????? ?# | | ????????????????? ?# | | ????????????????" ??# #####/######+########## | | ?????????????"??????# #??? ???????????????? | | ????????????????????# +? ? ???????????????? | | ????????????????????# #####?? ???????????????? | | ????????????????????# ????? ????????? ?????? | | ????????????????????# ????? ?????????? ???? | | ????????????????????? ????# ????? ????????? | | ????????????????????? ????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed CarbideAntimissileLegs Manual? 0 Play Time 00:53:58 Cumulative 46.6 hours Start 2025.10.30 @ 21:02:01 End 2025.10.30 @ 22:12:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 37 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60744591-cb8a-4b8b-b274-1cd8f9104fdf