Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 05:58:55 Player: Ms Vella Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3332) 3332 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 7228 Bonus ------- Follower Combat Kills 436 Friendly Fire -365 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 69/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Authchip [Armor] Mini Grenade Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Machine Analyzer Target Analyzer Improved Particle Charger EM Disruption Field > --- WEAPON ----------- Burst Ballistic Coil Construct/G > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Kinecellerator Hardened Light Armor Plating Authchip [R/NC] Authchip [R/NC] Authchip [Armor] Authchip [Armor] Light EM Pulse Cannon Mini Grenade Launcher Heavy Flail Powered Hammer [Rating: 57] Favorites ----------- Power F-cell Engine Engine F-cell Engine Propulsion Light Treads Treads Light Treads Leg Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Light EM Pulse Cannon Ballistic Gun Constructs Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 6 | . . 1 . . 4 1 Weapon . | . . . . . . . Parts Attached 73 | 3 8 38 6 1 8 9 Power 6 | . . 4 1 . . 1 Engine 6 | . . 4 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 1 12 . . . . Treads 15 | 2 1 12 . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | . 4 6 1 1 8 6 Device 9 | . . 1 . 1 2 5 Storage 2 | . 2 . . . . . Processor 3 | . 1 . . . 2 . Hackware 1 | . . 1 . . . . Protection 11 | . 1 4 1 . 4 1 Artifact . | . . . . . . . Weapon 26 | 1 3 16 4 . . 2 Energy Gun 4 | 1 2 1 . . . . Energy Cannon 6 | . . 4 1 . . 1 Ballistic Gun 15 | . 1 11 3 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 19 | . . 6 . . 2 11 Power 3 | . . 2 . . . 1 Propulsion 5 | . . 2 . . . 3 Utility 7 | . . 1 . . 1 5 Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 9 | . . 4 . . 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 99 92 99 69 75 65 Engine 10 | . 14 10 11 11 7 5 Treads 19 | . 27 31 33 16 1 . Leg 1 | . . . . . 5 5 Device 8 | . . 3 . 11 14 20 Storage 10 | . 14 11 11 11 7 5 Processor 3 | . 2 . . . 9 12 Hackware 1 | . . 5 11 . . . Protection 6 | . 10 8 11 . 12 2 Energy Gun 5 | . 14 2 . 5 2 2 Ballistic Gun 11 | . 14 18 21 2 10 6 Ballistic Cannon 2 | . . . . 11 1 . Naked Turns 1 | . . . . . . 1 Heaviest Build 70 | 14 52 60 64 59 70 69 Greatest Support 69 | 40 40 69 69 69 46 46 Greatest Overweight (x) 4 | . 1 1 . 1 2 4 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 19 Most Carried 20 | 7 10 20 20 20 14 14 Average Carried 13 | 5 8 18 19 12 11 12 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 3 10 20 20 15 12 5 Scrap Engine Consumption 110 | . . . . 67 25 18 Constructs Created 4 | . . . . 3 1 . Constructs Modified 27 | . . . . 8 11 8 Class Distribution -------------------- 44% | Mutant 23% | Construct 18% | Scavenger-Mutant 13% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Matter Collected 2408 | 186 318 875 179 347 303 200 Remotely 512 | . . 512 . . . . Salvage Created 4059 | . 550 1380 336 436 742 615 Parts 214 | . 43 61 23 16 43 28 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 8 | . 1 2 1 . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 72 | . 14 21 6 6 15 10 Guns 66 | . 14 20 6 2 15 9 Cannons 4 | . . . . 4 . . AOE 2 | . . 1 . . . 1 Classes Destroyed 16 | . 5 5 1 . 4 1 Worker 4 | . 1 1 . . 1 1 Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 2 | . 1 1 . . . . Recycler 5 | . . 3 . 1 . 1 Mechanic 3 | . . 1 1 . . 1 Operator 4 | . 2 2 . . . . Watcher 2 | . . . 1 . . 1 Swarmer 6 | . 6 . . . . . Grunt 43 | . 8 11 4 2 13 5 Brawler 3 | . . 1 . 1 1 . Duelist 2 | . . 1 . 1 . . Sentry 13 | . . 8 2 2 . 1 Demolisher 1 | . . . . . 1 . Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . 2 2 Best Kill Streak 6 | . 6 3 2 3 5 4 Combat Bots Only 5 | . 5 3 2 3 3 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Jun Mat Mat Sto Rec Fac Fac Damage Taken 6620 | . 260 1517 368 101 1612 2762 Core 1256 | . 37 194 48 24 103 850 Absorbed by Shields 35 | . . . . 6 29 . Regen/Repaired (Parts) 1638 | . . 551 61 55 524 447 Core Remaining (%) 75 | 100 85 . . 33 85 . Volleys Fired 291 | . 40 83 26 28 60 54 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 70 112 56 92 92 87 Shots Fired 521 | . 74 164 51 39 118 75 Gun 489 | . 74 158 50 24 110 73 Cannon 32 | . . 6 1 15 8 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 361 | . 35 134 50 19 67 56 Thermal 108 | . 34 6 . . 51 17 Explosive . | . . . . . . . Electromagnetic 52 | . 5 24 1 20 . 2 Robot Hit Streak 24 | . 15 13 10 24 14 11 Robot Miss Streak 6 | . 4 4 3 2 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 1 2 1 . 3 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 384 | . 46 114 27 29 100 68 Core Hits 245 | . 29 46 12 13 85 60 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . 1 1 . . . 1 Burn 2 | . 1 . . . . 1 Destroy 1 | . . 1 . . . . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6873 | . 674 1818 493 366 1697 1825 Guns 5467 | . 649 1588 489 156 1387 1198 Cannons 429 | . . 106 . 191 123 9 Explosions 834 | . . 89 . . 187 558 Melee 60 | . . . . . . 60 Ramming 83 | . 25 35 4 19 . . Kinetic 4216 | . 305 1409 489 223 772 1018 Thermal 2000 | . 326 125 . . 811 738 Explosive 114 | . . . . . 114 . Electromagnetic 400 | . 18 249 . 124 . 9 Impact 60 | . . . . . . 60 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 1 1 6 3 Average Corruption 1 | . . 1 1 1 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . 4 6 21 9 . Message Errors 9 | . . 1 2 4 2 . Matter Fused 8 | . . 2 1 5 . . Heat Flow Errors 5 | . . . 1 4 . . Energy Discharges 8 | . . 1 1 1 5 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . . 3 1 . Data Loss (major) 2 | . . . . 2 . . Alerts 2 | . . . 1 1 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 70 | . . 28 . . 17 25 Projectiles 28 | . . 28 . . . . Explosions 42 | . . . . . 17 25 Melee . | . . . . . . . Knockbacks 5 | . . . . 4 1 . Impact . | . . . . . . . Kinetic 4 | . . . . 3 1 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 125 | . . 66 . . . 59 Shots 4 | . . 2 . . . 2 Rammed 11 | . 4 4 1 2 . . Targets Rammed 12 | . 4 5 1 2 . . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 248 | . 90 102 161 248 134 20 Average Temperature 36 | . 21 22 55 59 38 7 Received Heat Transfer 2184 | . 66 573 132 37 893 483 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 2 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 3655 | . 1036 211 . . 1058 1350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 3 . . . 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Peak Influence 494 | . 203 388 494 217 367 183 Initial 192 | . . . 137 192 10 179 Average 96 | . 41 180 248 48 82 97 Maximum Alert Level 2 | . 1 1 2 1 1 . Low Security (%) 85 | 100 97 52 49 98 91 100 Level 1 13 | . 2 47 36 1 8 . Level 2 . | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 3 2 2 . 6 6 Investigation 4 | . 1 . 1 . 1 1 Extermination 5 | . . . . . 2 3 Reinforcement 9 | . 2 2 1 . 2 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac Distress Signals 12 | . 1 4 4 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 30 39 21 9 19 21 Peak Tracking Total 5 | . 3 5 3 4 3 5 Tactical Retreats 3 | . 1 1 . . . 1 Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Traps Triggered 7 | . 3 . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Machines Disabled 20 | . . 3 1 . 12 4 Max in Single Turn 5 | . . 1 1 . 5 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac Machines Accessed 42 | . 7 8 8 8 6 5 Terminals 30 | . 6 6 6 6 2 4 Fabricators 2 | . . . . . 2 . Repair Stations 4 | . 1 2 1 . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 2 | . . . 1 . 1 . Total Hacks 138 | . 25 35 17 30 17 14 Successful 77 | . 13 20 14 15 8 7 Failed 61 | . 12 15 3 15 9 7 Catastrophic 5 | . 2 . . 1 1 1 Database Lockouts . | . . . . . . . Manual 72 | . 20 16 4 12 9 11 Terminals 92 | . 23 16 10 26 6 11 Fabricators 3 | . . . . . 3 . Repair Stations 25 | . 2 19 4 . . . Recycling Units 4 | . . . . 4 . . Scanalyzers 9 | . . . . . 6 3 Garrison Access 5 | . . . 3 . 2 . Terminal Hacks 26 | . 9 1 6 8 . 2 Part Schematic 3 | . . . 1 2 . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 3 | . . . 3 . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 3 | . . 1 1 . . 1 Terminal Index 2 | . 1 . . . . 1 Unreport Threat 2 | . 2 . . . . . Maintenance Status 1 | . . . . 1 . . Zone Layout 9 | . 6 . . 3 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 18 | . . 14 4 . . . Scan Component 9 | . . 7 2 . . . Repair 9 | . . 7 2 . . . Recycling Unit Hacks 3 | . . . . 3 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer 8 | . . . . . 6 2 Insert Component 4 | . . . . . 3 1 Analyze 4 | . . . . . 3 1 Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 21 | . 4 5 3 4 2 3 Terminals 20 | . 4 5 3 4 1 3 Track 1 | . . 1 . . . . Botnet 17 | . 3 3 3 4 1 3 Operators 2 | . 1 1 . . . . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 34 | . 7 6 5 6 6 4 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 1 2 3 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . . 7 2 . . . Time 246 | . . 182 64 . . . Parts Recycled . | . . . . . . . Recycled Matter 21 | . . . . 21 . . Retrieved Matter 21 | . . . . 21 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 Part Schematics Acquired 4 | . . . . . 3 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 12 | . . . . 12 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Jun Mat Mat Sto Rec Fac Fac Total Allies 13 | . . . 1 12 . . Largest Group 7 | . . . 1 7 7 . Highest-Rated Group 139 | . . . 100 139 139 . Highest-Rated Ally 100 | . . . 100 34 34 . Total Orders . | . . . . . . . Ally Attacks 55 | . . . 21 15 19 . Total Damage 1425 | . . . 767 244 414 . Kills 21 | . . . 12 4 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Jun Mat Mat Sto Rec Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Turns Passed 10527 | 7 2540 2012 690 2517 1096 1665 Spaces Moved 3930 | 1 1015 850 322 914 361 467 Core 14 | . . . . . . 14 Treads 3197 | 1 1015 850 322 914 95 . Legs 719 | . . . . . 266 453 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 160 160 160 160 160 206 50 Average Speed 216 | 160 226 165 160 216 246 300 Slowest Speed 546 | 160 240 240 160 240 342 546 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 2 96 67 64 99 11 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 95 | . . 10 . . 20 65 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 93 | . . 10 . . 20 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Jun Mat Mat Sto Rec Fac Fac Total 5431 | 8 1169 1285 447 1422 449 651 Wait 974 | . 95 271 80 393 19 116 Move 3924 | . 1014 849 321 913 360 467 Hop . | . . . . . . . Pick Up 40 | . 6 22 5 6 . 1 Fast Attach 27 | . 5 11 3 1 1 6 Attach 17 | 2 . 6 . . 6 3 Detach 8 | 2 . . 1 1 2 2 Swap 29 | 1 3 21 3 . 1 . Drop 48 | 3 2 17 7 18 . 1 Fire 291 | . 40 83 26 28 60 54 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 4 5 1 2 . . Escape Stasis . | . . . . . . . Rewire 60 | . . . . 60 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 0) 8 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 7) 251 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 864 | -10/Materials | Discovered new exit (range 12) 1054 | -10/Materials | Discovered new exit (range 5) 2243 | -10/Materials | Discovered new exit (range 13) 2548 | -10/Materials | Entered another Materials area 2548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2713 | -9/Materials | Repaired Lgt. Treads 2740 | -9/Materials | Repaired Lgt. Treads 2768 | -9/Materials | Repaired Ion Engine 2795 | -9/Materials | Repaired Assault Rifle 3066 | -9/Materials | Lost 4 parts (1p1n1u1w) 3205 | -9/Materials | Discovered new exit (range 5) 3365 | -9/Materials | Build established: Scavenger-Mutant 3528 | -9/Materials | Discovered new exit (range 15) 3720 | -9/Materials | Discovered new exit (range 12) 3871 | -9/Materials | Repaired Lgt. Treads 3898 | -9/Materials | Repaired Lgt. Treads 3926 | -9/Materials | Repaired Lgt. Armor Plating 4339 | -9/Materials | Discovered new exit (range 14) 4432 | -9/Materials | Identified exit to Mines 4432 | -9/Materials | Identified exit to Storage 4560 | -9/Materials | Entered Storage 4594 | -9/Storage | Identified exit to Recycling 4640 | -9/Storage | Repaired Hvy. Assault Rifle 4673 | -9/Storage | Repaired Imp. Ion Engine 4844 | -9/Storage | Core integrity fell below 50% 4926 | -9/Storage | Met 01-MTF 5244 | -9/Storage | Used back door to open Recycling access 5250 | -9/Storage | Entered Recycling 5250 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5255 | -9/Recycling | 01-MTF left 5259 | -9/Recycling | Found Scrap Engine 5354 | -9/Recycling | Build established: Mutant 6124 | -9/Recycling | Build established: Construct 6271 | -9/Recycling | Identified exit to Factory 6922 | -9/Recycling | Build established: Commander-Construct 7767 | -9/Recycling | Entered Factory 7767 | -7/Factory | Accompanied by 7 allies 7767 | -7/Factory | Evolved 4 slots: Utility x4 8435 | -7/Factory | Garrison activated, responded to threat 8471 | -7/Factory | Build established: Construct 8852 | -7/Factory | Discovered new exit (range 5) 8863 | -7/Factory | Entered another Factory area 8863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10020 | -6/Factory | Build established: Mutant 10327 | -6/Factory | Identified exit to Lower Caves 10509 | -6/Factory | Core integrity fell below 50% 10517 | -6/Factory | Released all parts (6) 10524 | -6/Factory | Core integrity fell below 20% 10528 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10518_ U-05 Engineer lays Concrete. 10518_ U-05 Engineer builds a Wall. 10518_ U-05 Engineer lays Concrete. 10518_ Slug penetrates Wall. 10518_ Acquired Powered Hammer. 10519_ U-05 Engineer lays Concrete. 10519_ K-01 Serf collects debris. 10520_ Slug penetrates Wall. 10520_ U-05 Engineer lays Concrete. 10521_ Penetrated by Slug. 10522_ U-05 Engineer destroyed. 10523_ U-05 Engineer lays Concrete. 10523_ Penetrated by Slug. 10523_ U-05 Engineer lays Concrete. 10524_ K-01 Serf collects debris. 10524_ Acquired 27 matter. 10525_ Penetrated by Slug. 10525_ Slug penetrates H-66 Slayer. 10526_ Penetrated by Slug. 10528_ Slug penetrates Wall. 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R #?""""? ??# | | ?????????? #########+### #?""""? ??## | | ??????????????????????????# #????? =????#! | | ??????????????????????????# ######"####### | | ??????????????????????????# #!] + T | | ??????????????????????????# #!%!= ####### | | ??????????????????????????# p#/!!* #?????# | | ??????????????????????????# h!%%!%%!#?????### # | | ??????????????????????????# ####/###???????# # | | ??????????????????????????# ####=##????????# # | | ???????????????????????? ! ???????? | | ????????????????????? ?????? | | ???????????????????? ???? | | ???????????????????# ?? | | ???????????????????# ? | | ???????????????????# ###########+######?###### | | ???????????????????? ??????????? ????????????? | | ???????????????????? ???????????? ????????????? | | ????????????????????? ????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????"""""?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EX 25 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 40 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Imp. Trap Extractor | -9/Storage | Hacked Imp. Light Cannon | -9/Recycling | Hacked Adv. Targeting Computer | -9/Recycling | Hacked Hrd. Light Armor Plating | -7/Factory | Scanalyzed Lgt. EM Pulse Cannon | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellForceMicrothruster Manual? 0 Play Time 01:12:47 Cumulative 66.9 hours Start 2023.04.30 @ 04:19:48 End 2023.04.30 @ 05:58:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 17 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 44412f2f-6d69-498d-8961-7c98cfca8a64