Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 03:11:43 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 2313 Bonus ------- Pacifist 470 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Small Storage Unit High-capacity Matter Pod (30) Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Rocket Launcher Hammer > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flight Unit High-capacity Matter Pod Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Hammer Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 25 | 4 4 5 7 5 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 1 4 1 Treads . | . . . . . Leg 5 | 2 . 1 2 . Wheel 3 | . 1 . 1 1 Hover . | . . . . . Flight 1 | . . . 1 . Utility 8 | . 2 1 2 3 Device 4 | . 1 1 . 2 Storage 3 | . 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 1 1 2 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 . 5 7 Power 3 | . 1 . 1 1 Propulsion 5 | . . . 3 2 Utility 3 | . . . . 3 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . 1 . 2 3 Average Slot Usage (%) 71 | . 60 93 72 41 Engine 6 | . 13 8 7 . Leg 12 | . 25 14 12 6 Wheel 8 | . 2 14 12 1 Device 13 | . 9 14 11 16 Storage 8 | . 5 14 9 . Protection 2 | . . . 1 7 Launcher 5 | . . 9 5 . Special Weapon 1 | . . 4 . . Impact Weapon 11 | . 3 14 11 8 Naked Turns . | . . . . . Heaviest Build 14 | 5 12 14 14 11 Greatest Support 20 | 20 20 10 20 10 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 4 6 6 6 8 Average Capacity 5 | 4 4 6 5 4 Most Carried 6 | 1 4 5 6 3 Average Carried 3 | . 1 4 5 3 Final Capacity 8 | 4 6 6 4 8 Final Carried 5 | 1 4 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 381 | 202 . 33 146 . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1708 | . 304 . 408 996 Core 756 | . 95 . 97 564 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 62 75 . Volleys Fired 1 | . . 1 . . Largest 1 | . . 1 . . Hottest 33 | . . 33 . . Shots Fired 1 | . . 1 . . Gun . | . . . . . Cannon . | . . . . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits . | . . . . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 18 | . 1 . 4 13 Impact 18 | . 1 . 4 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted . | . . . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 636 | . 99 . 150 387 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 89 | . 20 7 89 52 Initial 7 | . . 7 . 5 Average 12 | . 8 2 47 7 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 7 . 14 11 Peak Tracking Total 7 | . 6 . 6 7 Tactical Retreats 7 | . 2 . 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . 1 . 3 3 Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 19 | . 2 . 10 7 Successful 10 | . 2 . 5 3 Failed 9 | . . . 5 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 6 | . . . 1 5 Terminals 15 | . . . 8 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 3 3 Emergency Access Points 2 | . . . 1 1 Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 5 | . . . 3 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 39 | . . 39 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 15 | . . . 15 . Total Damage 191 | . . . 191 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2535 | 50 171 1090 439 785 Spaces Moved 1459 | 37 139 754 293 236 Core 104 | 2 . . 12 90 Treads . | . . . . . Legs 1037 | 35 114 660 160 68 Wheels 307 | . 25 94 110 78 Hover . | . . . . . Flight 11 | . . . 11 . Fastest Speed 50 | 50 80 80 50 50 Average Speed 125 | 116 113 134 119 112 Slowest Speed 200 | 120 120 150 150 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 28 97 32 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 12 | . 1 . 4 7 Terrain Destroyed 20 | . 1 8 4 7 Melee 12 | . 1 . 4 7 Projectile . | . . . . . AOE 8 | . . 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2126 | 42 148 827 376 733 Wait 616 | . 2 65 70 479 Move 1453 | 36 138 753 290 236 Hop 1 | . . . 1 . Pick Up 5 | 1 3 1 . . Fast Attach 18 | 4 3 3 3 5 Attach 4 | . . 1 3 . Detach . | . . . . . Swap 3 | . 1 1 1 . Drop 7 | 1 . 2 4 . Fire 1 | . . 1 . . Melee 18 | . 1 . 4 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 222 | -10/Materials | Entered Mines 227 | -10/Mines | Discovered new exit (range 8) 240 | -10/Mines | Learned location of 1 exit from Materials 245 | -10/Mines | Found a hidden stash of uninstalled traps 307 | -10/Mines | Build established: Mutant 452 | -10/Mines | Discovered new exit (range 7) 554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1312 | -10/Mines | Entered Materials 1312 | -9/Materials | Accompanied by 1 ally 1312 | -9/Materials | Evolved 2 slots: Propulsion x2 1313 | -9/Materials | Identified exit to Materials 1317 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2506 | -8/Materials | Core integrity fell below 50% 2515 | -8/Materials | Core integrity fell below 20% 2536 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (56,48) Map updated. 02398_ Acquired Wheel. 02402_ Acquired Imp. Sensor Array. 02411_ Acquired Lgt. Deuterium Engine. 02420_ K-01 Serf cleans the Pressure Siphon. 02433_ Imp. Sensor Array destroyed. 02470_ The unstable cave ceiling collapses. 02474_ Slug penetrates Earth. 02481_ U-05 Engineer builds a Wall. 02485_ Acquired Med. Storage Unit. 02486_ Slug penetrates Wall. 02486_ Lgt. Deuterium Engine destroyed. 02501_ Wheel destroyed. 02507_ Hammer destroyed. 02509_ U-05 Engineer lays Concrete. 02514_ Penetrated by Slug. 02514_ U-05 Engineer destroyed. 02522_ Connecting with Terminal... 02524_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????? #???# ## | | ?????????????????????????? #???# T # | | ?????????????????????????? #???# """ # | | ?????????????????????????# #???# """ + | | ?????????????????######??# #???# """ # | | ????????????????### #### #???# # ### | | ???????########### # !! #???# ## ##?? | | ???????# ##### #???# ## #??? | | ???????# """ """ #???#! #####+########## #??? | | ???????# """ """ ##??#! ## ## #??? | | ???????# """ """ #??#! ## """ """ ## #??? | | ???????# ##??##!! ## """"""""" ## #??? | | ???????# #????#### ## """"" " ## #??? | | ???????# #???????# ## #? ??? | | ???????# #???????# #######+#######? ??? | | ???????#####/############# ##### ##### #?? | | ??????????# #?? | | ??????????# ##### #?? | | ??????????# #???????????? | | ??????????####+################# #???????????? | | ???????????? ??????????????## ##???????????? | | ???????????#""" #?????????????# #????????????? | | ???????????#"R #?????????????# #????????????? | | ???????????#""" [ #????########## #????????????? | | ???????????# #????# # #????????????? | | ???????????# #????# @ "" # #????????????? | | ???????????########????# T" # ##########???? | | ???????????????????????# "" # ? | | ???????????????????????# gggh ? | | ???????????????????????# """"" # """" """" ? | | ???????????????????????# """"" # """" """?????? | | ???????????????????????# """"" # """" """?????? | | ???????????????????????# [# ??????? | | ???????????????????????########## ? ??????? | | ????????????????????????????????#= """ ????????? | | ????????????????????????????????#|!""" ????????? | | ????????????????????????????????#%*""" "???????? | | ?????????????????????????????????!= ?? ???????? | | ????????????????????????????????? ???? ????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? "?????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonRemoteSlayer Manual? 0 Play Time 00:25:03 Cumulative 121.1 hours Start 2020.11.24 @ 02:30:12 End 2020.11.24 @ 03:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 78 Rogue 20 Adventurer 21 Explorer 37 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34c5dbc3-7735-4c61-b5a6-833d998442ad