Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.02 @ 23:23:13 Player: 3.14 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3398) 3398 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 6982 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Warm (156) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Compact Wheel Armored Huge Wheel Armored Huge Wheel Improved Salvage Targeting Computer Improved Salvage Targeting Computer Utility Shielding Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle Cooled Particle Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Armored Huge Wheel Armored Huge Wheel Improved Salvage Targeting Computer Improved Salvage Targeting Computer Utility Shielding High-powered Tractor Beam Small Laser Remote Datajack [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 2 | . . 1 . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 1 | . . . . 1 . . . Weapon 2 | . . 1 . . 1 . . Parts Attached 66 | 6 4 9 2 15 16 9 5 Power 14 | 1 . 3 1 1 6 1 1 Engine 8 | 1 . 3 1 1 2 . . Core 6 | . . . . . 4 1 1 Reactor . | . . . . . . . . Propulsion 16 | 2 1 3 . 7 3 . . Treads 10 | . . 2 . 7 1 . . Leg . | . . . . . . . . Wheel 6 | 2 1 1 . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 1 . 1 1 2 1 Device 2 | . . . . . . 1 1 Storage 2 | 1 . 1 . . . . . Processor 3 | . 1 . . . 1 1 . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 28 | 2 2 2 1 6 6 6 3 Energy Gun 16 | 1 1 1 1 2 4 4 2 Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 8 | 1 1 . . 4 1 1 . Ballistic Cannon 2 | . . 1 . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 19 | . 1 . . 3 5 . 10 Power 5 | . . . . . 2 . 3 Propulsion 2 | . . . . 1 . . 1 Utility 2 | . . . . . . . 2 Weapon 10 | . 1 . . 2 3 . 4 Highest Loss Streak 10 | . 1 . . 1 2 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 95 100 99 94 95 83 74 Engine 15 | . 14 22 21 18 11 7 6 Core 4 | . . . . . 9 15 13 Treads 17 | . . 19 22 25 19 . . Wheel 3 | . 28 2 . . 1 7 6 Device 1 | . . . . . . 7 12 Storage 9 | . 14 11 11 9 7 7 7 Processor 8 | . 10 11 11 9 6 6 1 Hackware 2 | . . . . 6 7 . . Energy Gun 8 | . 8 1 5 4 14 15 16 Ballistic Gun 12 | . 20 22 16 14 6 2 1 Ballistic Cannon 7 | . . 9 11 5 7 7 1 Naked Turns . | . . . . . . . . Heaviest Build 81 | 13 13 65 67 67 81 80 77 Greatest Support 60 | 32 32 40 40 60 60 28 28 Greatest Overweight (x) 26 | . . 1 1 1 26 2 15 Average Overweight (x) 1 | . . . 1 1 1 2 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 17 20 20 20 20 20 Most Carried 20 | 4 6 13 13 17 20 17 13 Average Carried 11 | 3 4 8 12 12 13 12 9 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 17 | 4 5 13 13 10 17 13 9 Class Distribution -------------------- 40% | Gunner 26% | Hacker-Gunner 12% | Skirmisher 7% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 2324 | 217 131 302 68 664 603 245 94 Remotely 29 | . . . . . . . 29 Salvage Created 3961 | . 395 790 36 1316 1022 46 356 Parts 218 | . 29 50 8 67 50 . 14 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 5 | . 1 1 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 82 | . 7 17 4 27 17 1 9 Guns 50 | . 7 6 1 18 8 1 9 Cannons 30 | . . 11 1 9 9 . . AOE 2 | . . . 2 . . . . Classes Destroyed 13 | . 5 2 . 3 3 . . Worker 7 | . 3 1 1 2 . . . Tunneler 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 6 | . 1 1 . 3 1 . . Operator 2 | . . . . 1 1 . . Watcher 4 | . 2 1 . . 1 . . Swarmer 17 | . 3 . 4 7 . . 3 Grunt 44 | . 4 9 . 14 12 . 5 Brawler 1 | . . . . 1 . . . Duelist 4 | . . 2 . . 1 . 1 Sentry 12 | . . 6 . 4 2 . . Hunter 1 | . . . . 1 . . . Programmer 3 | . . . . . 2 1 . Decomposer 1 | . . . . . . 1 . Best Kill Streak 6 | . 5 4 3 6 3 1 4 Combat Bots Only 5 | . 5 4 3 4 3 1 4 Max Kills in Single Turn 2 | . 2 1 2 2 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 4341 | . 244 262 100 1298 1026 95 1316 Core 990 | . 51 21 . 215 63 24 616 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 79 . 94 60 . . . Volleys Fired 224 | . 42 38 5 62 50 5 22 Largest 4 | . 2 3 3 3 4 4 4 Hottest 212 | . 70 84 109 113 212 200 198 Shots Fired 641 | . 83 114 15 171 180 19 59 Gun 492 | . 83 84 10 131 130 10 44 Cannon 149 | . . 30 5 40 50 9 15 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 419 | . 53 106 14 144 87 6 9 Thermal 145 | . 15 8 . 19 40 13 50 Explosive . | . . . . . . . . Electromagnetic 77 | . 15 . 1 8 53 . . Robot Hit Streak 22 | . 14 20 5 20 22 6 4 Robot Miss Streak 4 | . 3 2 1 3 3 4 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 2 . 4 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 437 | . 60 89 10 112 124 11 31 Core Hits 203 | . 24 42 3 67 47 3 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . Critical Strikes 12 | . 1 2 . 2 6 1 . Burn 5 | . 1 . . 1 3 . . Destroy 2 | . . . . 1 1 . . Blast 4 | . . 2 . . 1 1 . Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6855 | . 648 1087 275 1923 2139 258 525 Guns 4527 | . 620 541 59 1403 1330 143 431 Cannons 2107 | . . 546 72 520 772 115 82 Explosions 192 | . 28 . 127 . 37 . . Melee . | . . . . . . . . Ramming 29 | . . . 17 . . . 12 Kinetic 4332 | . 304 1010 123 1536 1195 99 65 Thermal 1698 | . 152 77 127 246 489 159 448 Explosive . | . . . . . . . . Electromagnetic 796 | . 192 . 8 141 455 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked 8 | . . . . . 8 . . Effects 8 | . . . . . . 4 4 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . 19 7 9 20 6 Projectiles 36 | . . . . 7 9 20 . Explosions 19 | . . . 19 . . . . Melee 6 | . . . . . . . 6 Knockbacks 16 | . . 3 . 4 7 2 . Impact . | . . . . . . . . Kinetic 14 | . . 2 . 4 6 2 . Secondary 2 | . . 1 . . 1 . . Self-Inflicted Damage 86 | . . . 70 . 10 . 6 Shots 4 | . . . 3 . 1 . . Rammed 3 | . . . 1 . . . 2 Targets Rammed 4 | . . . 2 . . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 762 | . 270 249 124 575 762 485 722 Average Temperature 182 | . 78 84 54 131 237 175 343 Received Heat Transfer 2007 | . 207 183 . 675 672 . 270 Effects 120 | . . . . 14 50 3 53 Shutdowns 36 | . . . . 2 19 3 12 Energy Bleed 14 | . . . . 2 5 . 7 Interference 17 | . . . . 4 4 . 9 Matter Decay 6 | . . . . 1 5 . . Short Circuit 10 | . . . . . 5 . 5 Damage (minor) 12 | . . . . 1 8 . 3 Damage (major) 19 | . . . . 3 4 . 12 Damage (core) 6 | . . . . 1 . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 1 . . 1 2 2 3 Heat Transferred 4094 | . 494 175 200 666 1345 259 955 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 414 | . 224 253 213 414 266 . . Initial 131 | . . 80 36 . 131 . . Average 128 | . 130 113 104 201 113 . . Maximum Alert Level 2 | . 1 1 1 2 1 . . Low Security (%) 71 | 100 59 87 67 44 84 . . Level 1 27 | . 40 12 32 52 15 . . Level 2 . | . . . . 3 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 2 . 5 5 . 1 Investigation 4 | . . 1 . . 3 . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . 1 . 3 . . . Assault 1 | . . . . . . . 1 Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 3 | . . 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 12 23 6 38 22 1 14 Peak Tracking Total 10 | . 5 4 4 6 3 1 10 Tactical Retreats 7 | . 1 2 1 . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 1 . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 6 | . . . 3 1 1 . 1 Max in Single Turn 3 | . . . 3 1 1 . 1 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 9 | . . 1 . 1 7 . . Terminals 5 | . . 1 . . 4 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 21 | . . 3 . 3 15 . . Successful 16 | . . 2 . 1 13 . . Failed 5 | . . 1 . 2 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . . 3 . . 7 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 9 | . . 2 . . 7 . . Record 4 | . . . . . 4 . . Open DSF 2 | . . . . . 2 . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Recall Assault 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . . . 5 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 1 . 1 6 . . Full Trace Events 3 | . . 1 . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 42 | . . . . . 42 . . Total Part Build Rating 8 | . . . . . 8 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies 4 | . . . 4 . . . . Largest Group 4 | . . . 4 3 . . . Highest-Rated Group 71 | . . . 71 40 . . . Highest-Rated Ally 31 | . . . 31 16 . . . Total Orders 3 | . . . 3 . . . . GUARD 3 | . . . 3 . . . . Ally Attacks 38 | . . . 25 13 . . . Total Damage 436 | . . . 247 189 . . . Kills 4 | . . . 3 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 6002 | 82 278 982 1220 1050 1480 664 246 Spaces Moved 2645 | 71 153 387 499 341 583 486 125 Core 11 | 9 . . . . 1 . 1 Treads 1592 | . . 335 499 341 417 . . Legs . | . . . . . . . . Wheels 1042 | 62 153 52 . . 165 486 124 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 240 240 130 130 130 Average Speed 190 | 93 95 203 240 240 210 130 135 Slowest Speed 1350 | 100 100 240 240 240 1350 130 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 33 41 90 49 19 64 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 5 | . . . 2 . . 3 . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 44 | . . 6 20 8 7 . 3 Melee . | . . . . . . . . Projectile 19 | . . 6 1 8 1 . 3 AOE 25 | . . . 19 . 6 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 3168 | 86 212 516 511 452 722 509 160 Wait 112 | . 9 56 . 13 34 . . Move 2638 | 70 152 386 498 340 582 485 125 Hop . | . . . . . . . . Pick Up 74 | 10 4 19 2 12 23 3 1 Fast Attach 1 | . . 1 . . . . . Attach 62 | 6 3 8 2 15 15 8 5 Detach 1 | . . . . . . 1 . Swap 3 | . 1 . . . 1 1 . Drop 47 | . 1 8 2 10 15 6 5 Fire 224 | . 42 38 5 62 50 5 22 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 657 | -9/Materials | Build established: Gunner 1293 | -9/Materials | Discovered new exit (range 15) 1326 | -9/Materials | Identified exit to Mines 1343 | -9/Materials | Entered Mines 1721 | -9/Mines | Discovered new exit (range 12) 1752 | -9/Mines | Identified exit to Materials 1983 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2175 | -9/Mines | Received a Mining Laser from a helpful Derelict 2387 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2392 | -9/Mines | Found Prototype Device 2563 | -9/Mines | Entered Materials 2563 | -8/Materials | Accompanied by 3 allies 2563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -8/Materials | Garrison activated, responded to threat 3234 | -8/Materials | Build established: Hacker-Gunner 3589 | -8/Materials | Discovered new exit (range 11) 3613 | -8/Materials | Entered Factory 3613 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3847 | -7/Factory | Fabricated Imp. Salvage Targeting Computer (x2) 4361 | -7/Factory | Identified Exp. Sensor Array 4725 | -7/Factory | Cargo convoy interrupted 4810 | -7/Factory | Build established: Scavenger-Gunner 5084 | -7/Factory | Discovered new exit (range 8) 5093 | -7/Factory | Entered Lower Caves 5298 | -7/Lower Caves | Encountered a Warlord checkpoint 5473 | -7/Lower Caves | Build established: Skirmisher 5569 | -7/Lower Caves | Discovered new exit (range 18) 5757 | -7/Lower Caves | Entered another Lower Caves area 5796 | -7/Lower Caves | Core integrity fell below 50% 5976 | -7/Lower Caves | Core integrity fell below 20% 5978 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6003 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05980_ Overheating: Particle Gun damaged (-23). 05980_ Overheating: Arm. Huge Wheel damaged (-19). 05982_ Y-64 Sentinel: "REQUESTING BACKUP." 05982_ S-27 Virus destroyed. 05983_ Overheating: Exp. Sensor Array damaged (-3). 05983_ Overheating: Hpw. Tractor Beam damaged (-4). 05983_ Overheating: Hvy. Deuterium Engine damaged (-7). 05984_ Overheating: System interference. 05984_ Cld. Particle Cannon temporarily disabled. 05984_ Particle Gun destroyed. 05985_ Hvy. Deuterium Engine destroyed. 05987_ Overheating: Hpw. Tractor Beam damaged (-1). 05987_ Arm. Huge Wheel destroyed. 05991_ Hpw. Tractor Beam destroyed. 05992_ Sml. Laser destroyed. 05993_ Overheating: Hcp. Storage Unit damaged (-36). 05998_ Cld. Particle Cannon destroyed. 05999_ Critical hit (Burn: +37). 06000_ Exp. Sensor Array destroyed. 06001_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? "????????????????????????? | | ??????????????????????? "????????????????????????? | | ??????????????????????# "????????????????????????? | | ?????????????????????? "????????????????????????? | | ??????????????????????" "????????????????????????? | | ?????????????????????##"#?????????????#??????????? | | ????????????????????? % ?????????????? ???###??? | | ?????????????????????#%!#???????????????? ## #?# | | ?????????????????????#% ###???????????????# # ## | | ?????????????????????# ??????????????# # | | ?????????????????????#% #????????????????# | | ?????????????????????#% ##?????????????????????# | | ?????????????????????# g%####??????????????????# # | | ?????????????????????## %@* #?????????????????## | | ?????????????????????# s #?????????????????# | | ????????????????????# ## #???????????????### # | | ???????????????????# ### #??????????????## | | ????????????????? ??# #?????????????## # ## | | ??????????????? ??# #????????????## # | | ????????????? ### ?## #????????????# # # # | | ???????????? ????# ### ##??###?????## # | | ?????????????????#### ?# #### #?????# ## ## | | ????????????????????##?# ## ##????# # # | | ???????????????????????##### ## #????# | | ???????????????????????????# #????## | | ???????????????????????????# #????## | | ???????????????????????????# ### ###### | | ???????????????????????????####" % # | | ??????????????????????????????## % # | | ?????????????????????????? ######## # # | | ????????????????????????? ###### #??????# # | | ???????????????????????????????# #??????# # # | | ???????????????????????????????# ?????? # | | ??????????????????????????????? # ????? ### # | | ??????????????????????????????? ????? #??# | | ??????????????????????????????# #???## ##??? | | ??????????????????????????????######????###?????# | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 37 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Salvage Targeting Computer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed UltimateDefenseMicrothruster Manual? 0 Play Time 00:45:44 Cumulative 10.4 hours Start 2023.02.02 @ 22:35:19 End 2023.02.02 @ 23:23:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 9 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 59f6b8bf-fd4b-4b30-9ac5-663eb09c53e7