Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.06 @ 16:59:06 Player: Icarus Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1260) 1260 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4705 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 98/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Heavy Machine Gun Mini Grenade Launcher > --- INVENTORY -------- Microactuators Spear [Rating: 41] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Utility Small Matter Pod Device Heat Shielding Storage Small Matter Pod Processor Enhanced Optical Array Weapon Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . 1 . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 52 | 6 11 9 6 9 11 . Power 9 | 1 2 3 1 1 1 . Engine 6 | 1 2 1 1 1 . . Core 3 | . . 2 . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 3 4 1 1 1 . Treads . | . . . . . . . Leg 11 | 2 3 4 1 1 . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 12 | 1 3 . 3 3 2 . Device 8 | . 3 . 2 2 1 . Storage 1 | 1 . . . . . . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 3 2 1 4 7 . Energy Gun 2 | . . . . . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 2 . 1 2 2 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 2 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 4 | . . . . 2 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 21 | . 1 . 2 3 14 1 Power 3 | . . . . . 3 . Propulsion 3 | . . . . . 3 . Utility 8 | . 1 . 1 1 4 1 Weapon 7 | . . . 1 2 4 . Highest Loss Streak 10 | . 1 . 2 2 10 1 Average Slot Usage (%) 80 | . 98 93 89 92 60 19 Engine 7 | . 14 10 4 7 4 . Core 6 | . . 5 13 7 8 . Leg 15 | . 28 22 18 15 10 . Device 11 | . 12 11 16 14 6 5 Storage 6 | . 14 11 9 7 1 . Processor 9 | . . . 1 14 16 13 Ballistic Gun 12 | . 25 22 17 12 3 . Launcher 4 | . 2 11 9 4 . . Piercing Weapon 3 | . . . . 7 3 . Naked Turns . | . . . . . . . Heaviest Build 38 | 8 10 22 25 36 38 2 Greatest Support 32 | 20 20 30 32 32 32 3 Greatest Overweight (x) 5 | . . . . 1 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 . Average Carried 2 | . 3 3 3 3 2 . Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 3 4 . . Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 1252 | 334 192 43 130 122 431 . Remotely . | . . . . . . . Salvage Created 1392 | 61 294 140 151 166 580 . Parts 62 | 3 17 6 8 11 17 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 31 | 1 7 5 4 5 9 . Melee 8 | . . . . 4 4 . Guns 15 | 1 4 2 3 1 4 . AOE 8 | . 3 3 1 . 1 . Classes Destroyed 10 | 2 2 . 2 2 2 . Worker 2 | 1 . 1 . . . . Builder 1 | . . . . 1 . . Hauler 1 | . . . . . 1 . Recycler 2 | . 1 . . . 1 . Swarmer 10 | . 3 . . 4 3 . Grunt 13 | 1 4 5 . . 3 . Brawler 1 | . . . . . 1 . Sentry 3 | . . . 3 . . . Hunter 2 | . . . 1 . 1 . Programmer 2 | . . . . 1 1 . Best Kill Streak 4 | 1 4 4 2 4 4 . Combat Bots Only 4 | 1 3 3 2 4 3 . Max Kills in Single Turn 3 | 1 2 1 1 1 3 . Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 . 1 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 2832 | 9 310 89 294 441 1496 193 Core 1045 | . 64 6 . 120 705 150 Absorbed by Shields 348 | . . . . 165 183 . Core Remaining (%) 90 | 100 74 98 100 82 . . Volleys Fired 83 | 4 22 10 16 7 24 . Largest 3 | 2 2 3 3 3 3 . Hottest 120 | 40 50 70 73 73 120 . Shots Fired 164 | 8 40 29 41 15 31 . Gun 139 | 8 37 20 31 14 29 . Cannon . | . . . . . . . Launcher 25 | . 3 9 10 1 2 . Special . | . . . . . . . Kinetic 129 | 8 37 20 31 14 19 . Thermal . | . . . . . . . Explosive 25 | . 3 9 10 1 2 . Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 29 | 4 18 11 16 2 29 . Robot Miss Streak 3 | 1 1 2 2 3 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 146 | 7 33 20 33 14 39 . Core Hits 74 | 3 16 14 10 7 24 . Critical Hits 4 | . 2 . . 1 1 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . 2 . . . 1 . Melee Attacks 24 | . . . . 13 11 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 24 | . . . . 13 11 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3406 | 82 554 518 600 316 1336 . Guns 1627 | 82 364 130 331 67 653 . Cannons . | . . . . . . . Explosions 1224 | . 190 388 269 . 377 . Melee 555 | . . . . 249 306 . Ramming . | . . . . . . . Kinetic 1387 | 82 364 130 331 67 413 . Thermal . | . . . . . . . Explosive 1224 | . 190 388 269 . 377 . Electromagnetic 240 | . . . . . 240 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 555 | . . . . 249 306 . Highest Corruption 3 | . . 1 . . 3 3 Average Corruption 1 | . . 1 . . 1 3 Corruption Purged . | . . . . . . . Effects 4 | . . . . . 2 2 Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . . 2 Targeting Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . 4 9 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 13 | . . . . 4 9 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 100 | . 22 12 66 . . . Shots 4 | . 1 1 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | . 7 2 72 9 291 . Average Temperature 51 | . 3 1 28 4 118 . Received Heat Transfer 331 | 6 87 9 16 . 183 30 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 297 | 25 239 239 297 203 197 37 Initial 115 | . 13 85 85 115 22 22 Average 106 | 4 156 173 178 85 87 27 Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 84 | 100 50 51 69 99 100 100 Level 1 15 | . 49 48 30 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 1 . 3 2 1 Investigation 2 | . . . . 2 . . Extermination 2 | . . . . 1 1 . Reinforcement 3 | . . 1 . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 9 | . 2 3 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | 1 12 8 13 7 15 6 Peak Tracking Total 7 | 1 5 7 6 4 6 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 4 | . . 2 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 5 | . 3 1 1 . . . Max in Single Turn 2 | . 2 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 11 | . 1 3 1 6 . . Terminals 8 | . 1 3 1 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 3 4 3 16 . . Successful 22 | . 3 3 3 13 . . Failed 4 | . . 1 . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 3 4 3 11 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 3 3 3 10 . . Record 12 | . 2 . 1 9 . . Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . Alert Level 3 | . . 2 1 . . . Investigation Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . . Recycle Component 1 | . . . . 1 . . Process 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 2 1 3 . . Full Trace Events 3 | . . . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 23 | . . . . 23 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 2201 | 106 304 237 212 695 511 136 Spaces Moved 1563 | 80 180 150 123 471 295 264 Core 324 | 22 . . . . 38 264 Treads . | . . . . . . . Legs 1222 | 58 180 150 123 471 240 . Wheels . | . . . . . . . Hover 17 | . . . . . 17 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 125 50 50 Average Speed 112 | 100 120 120 122 130 130 50 Slowest Speed 300 | 120 120 120 125 155 300 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 6 36 20 14 15 10 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 112 | . 6 34 57 4 11 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 112 | . 6 34 57 4 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 1820 | 97 227 185 149 518 376 268 Wait 45 | . 4 6 . 2 29 4 Move 1557 | 79 179 149 122 470 294 264 Hop . | . . . . . . . Pick Up 38 | 8 7 6 3 10 4 . Fast Attach 4 | . 1 1 2 . . . Attach 27 | 6 2 2 2 6 9 . Detach 2 | . . . . . 2 . Swap 22 | . 8 6 2 4 2 . Drop 18 | . 4 5 2 6 1 . Fire 83 | 4 22 10 16 7 24 . Melee 24 | . . . . 13 11 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 405 | -10/Materials | Discovered new exit (range 6) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 636 | -9/Materials | Discovered new exit (range 8) 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Utility x2 790 | -8/Materials | Discovered new exit (range 15) 858 | -8/Materials | Identified exit to Factory 860 | -8/Materials | Entered Factory 860 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1216 | -7/Factory | Build established: Mutant 1526 | -7/Factory | Discovered new exit (range 22) 1553 | -7/Factory | Identified exit to Factory 1555 | -7/Factory | Entered another Factory area 1555 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2032 | -6/Factory | Lost 10 parts (3p2n2u3w) 2036 | -6/Factory | Core integrity fell below 50% 2057 | -6/Factory | Discovered new exit (range 19) 2060 | -6/Factory | Core integrity fell below 20% 2066 | -6/Factory | Entered Extension 2102 | -6/Extension | Spotted B-75 Beast 2197 | -6/Extension | Spotted B-75 Beast 2202 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer destroyed. Penetrated by Slug. R-10 Processor collects Welding Torch. Acquired 11 matter. Slug penetrates Wall. Penetrated by Slug. Imp. Gravmag System destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 9Y. Slug penetrates Wall. EXIT=FOUND Penetrated by Slug. Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Matter fused (-6). K-01 Serf enters Transfer Station. ALERT: Hostiles spotted, dispatching reinforcements to Terminal E016. K-01 Serf enters Transfer Station. System corrupted: Matter fused (-7). Microactuators destroyed. 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R #?????? | | ????????????????????###???? #?????? | | #####################;##### ##????? | | R p ??? | | ??? | | @ ??? | | u ??? | | k t t ??? | | ##########################; BB BB ##????? | | ??????????????????????????# BB BB #?????? | | ??????????????????????????? #?????? | | ??????????????????????????? #?????? | | ???????????????????????????? #?????? | | ????????????????????????????####T#"""#######?????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 555 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Heat Shielding 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 53 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Risk Taker Challenges ------------ None Game ------ Seed PulseSmallDatajack Manual? 0 Play Time 01:20:55 Cumulative 4.4 hours Start 2021.02.05 @ 08:49:17 End 2021.02.06 @ 16:59:06 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23495634-f53b-44e6-abaf-c5b5aa74c0de