Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 21:19:19 Player: Cinder Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (227) 1135 Value Destroyed (9210) 9210 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (9440) 9440 TOTAL SCORE: 29445 Bonus ------- High Alert Combat Kills 2458 Follower Combat Kills 3165 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Win 3000 Friendly Fire -583 Cogmind --------- Core Integrity 1416/1600 Matter 259/300 Energy 93/190 System Corruption 3% Temperature Cool (6) Movement Hovering (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Improved Linear Gravjet Improved Linear Gravjet Antigrav Array Cooled Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Advanced Signal Interpreter Launcher Loader Experimental Hardlight Generator Improved System Shield > --- WEAPON (4) ------- Linear Accelerator > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Improved Linear Gravjet Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array Cooled Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Launcher Loader Quantum Capacitor Experimental Hardlight Generator Advanced Shield Generator Improved System Shield > --- WEAPON ----------- Dispersion Rifle HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Advanced Heavy Siege Treads Wheel Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Energy Well Improved Matter Compressor Weapon Cycler Phase Gun Phase Gun Nova Cannon Hardcell Cannon Linear Accelerator Mini Smartbomb Launcher Micro-nuke Launcher [Rating: 176] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Bore Cannon Energy Gun Heavy Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . 1 . . . . . . 1 . 2 Utility 10 | . . . 1 . . . 4 . . . . 1 . . . . 2 1 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Parts Attached 190 | 7 5 2 8 1 6 6 10 14 3 4 5 8 7 6 5 4 4 47 15 11 12 Power 19 | 1 1 . 1 . . . 3 2 . 1 . 1 . 1 1 1 . 4 1 1 . Engine 7 | 1 1 . 1 . . . 3 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . 3 1 1 . Propulsion 50 | 2 . 1 2 1 . 3 . 4 . . 3 3 2 . 1 . 1 12 5 3 7 Treads 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . Wheel 41 | 2 . 1 2 1 . 3 . 4 . . 3 3 2 . . . 1 12 4 2 1 Hover 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 2 . 1 . 1 1 7 5 1 2 1 3 4 2 3 2 2 16 7 3 4 Device 34 | 1 . . . . 1 1 4 1 . . . 1 1 2 1 . 1 11 3 3 3 Storage 10 | 1 2 . . . . . . 1 . . . 1 . . 1 . . 3 1 . . Processor 5 | . . . . . . . . . 1 . . 1 . . . 1 . 1 1 . . Hackware 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Protection 18 | . . . . . . . 3 3 . 2 1 . 3 . 1 1 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 1 4 . 5 2 . 3 2 1 1 1 1 3 . 1 1 15 2 4 1 Energy Gun 5 | . . . . . . . . . . . . . . 3 . . . . . 2 . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . 5 2 1 1 Ballistic Gun 13 | 2 1 . 4 . 2 . . 1 . . . . . . . . . 3 . . . Ballistic Cannon 16 | . . . . . 3 1 . 2 1 1 . 1 1 . . 1 1 4 . . . Launcher 9 | . 1 1 . . . 1 . . 1 . 1 . . . . . . 3 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . 1 . 1 . . 1 1 . . 5 . . 7 . 2 . Parts Lost 93 | . . . 1 . . 3 1 8 . . 2 3 7 1 . 5 5 24 8 14 11 Power 7 | . . . 1 . . . . . . . . . 1 . . 1 . 2 . . 2 Propulsion 33 | . . . . . . 2 . 4 . . 2 1 2 . . 1 1 9 2 4 5 Utility 33 | . . . . . . . 1 1 . . . . 3 . . 1 4 10 4 6 3 Weapon 19 | . . . . . . 1 . 3 . . . 2 1 1 . 2 . 3 2 3 1 Highest Loss Streak 11 | . . . 1 . . 1 1 4 . . 1 2 4 1 . 4 3 11 5 10 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 17 | 1 7 13 18 20 20 19 15 17 20 20 19 18 15 18 19 16 17 17 11 15 20 Power 1 | . 1 2 2 2 2 2 1 2 2 2 2 2 2 2 2 1 1 1 1 3 3 Propulsion 2 | . 1 4 4 3 3 1 1 2 4 4 3 1 2 2 2 2 2 2 . 2 6 Utility 6 | . 1 3 5 7 8 9 7 8 8 8 8 9 7 8 9 8 6 5 3 3 2 Weapon 5 | . 3 4 6 7 6 5 4 4 6 6 6 5 3 4 5 3 6 7 6 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 2 . 5 . 2 2 2 4 . . 3 2 . 1 2 . . 2 . . 9 Power 9 | . 1 . 2 . 1 . 1 . . . . . . . 1 . . . . . 3 Propulsion 6 | . . . . . . . . . . . 1 1 . . . . . 1 . . 3 Utility 16 | . . . 2 . 1 2 1 4 . . 2 1 . . 1 . . . . . 2 Weapon 5 | . 1 . 1 . . . . . . . . . . 1 . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 98 100 99 99 99 99 100 100 98 93 96 99 97 93 99 89 74 82 66 Engine 5 | . 14 14 11 11 11 11 12 10 13 9 6 1 . . . . . . . . . Core 2 | . . . . . . . . 1 . 3 6 9 10 11 9 4 5 . 2 . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 7 5 8 7 Wheel 22 | . 28 28 33 33 33 32 20 19 20 20 20 22 22 23 21 17 21 18 13 16 11 Device 18 | . 14 14 11 11 10 11 25 25 13 13 13 16 14 16 16 17 25 23 21 26 15 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . . . . . . 5 6 6 9 11 11 11 11 10 7 2 4 4 Hackware 2 | . . . 9 11 11 11 . . . . . . . . . . . . . . 1 Protection 6 | . . . . . . . 12 13 20 20 18 6 11 11 11 11 9 4 4 2 . Energy Gun 1 | . . . . . . . . . . . . . . 7 11 1 3 . . 2 7 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 8 6 6 5 Ballistic Gun 4 | . 24 24 21 22 4 . . 3 . . . . 4 2 . . . 2 . . . Ballistic Cannon 10 | . . . . . 17 19 19 15 13 18 19 15 11 5 5 10 9 6 9 4 . Peak Build Rating 176 | 7 8 10 19 19 29 30 57 56 55 60 60 68 67 72 75 75 88 145 123 139 176 Average Rating 71 | 5 7 8 14 19 24 29 55 53 54 58 59 65 62 69 72 73 85 126 105 125 131 On Entrance 51 | . 7 8 10 19 19 29 30 54 48 55 60 59 63 60 72 74 75 75 98 115 101 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . 4 4 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 12 50 52 56 55 71 71 127 124 101 112 121 122 115 110 114 120 125 212 208 200 193 Greatest Support 80 | 26 26 26 30 36 36 42 36 36 36 36 36 46 46 46 46 46 46 54 58 58 80 Greatest Overweight (x) 15 | . 1 2 1 1 1 2 3 3 2 3 4 4 3 2 3 3 3 5 15 4 9 Average Overweight (x) 2 | . . 1 1 1 1 1 3 2 2 2 3 2 2 2 2 2 2 2 3 2 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 23 Most Carried 24 | 3 11 15 20 20 20 20 19 20 20 20 20 20 19 20 20 20 19 22 14 19 24 Average Carried 17 | 1 7 14 18 19 19 18 15 17 20 20 19 18 15 18 19 16 17 17 11 16 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 20 | 3 11 15 20 20 20 18 17 20 20 20 20 19 15 19 20 16 19 9 14 16 3 Class Distribution -------------------- 38% | Scavenger-Tank 14% | Mutant 10% | Derelict-Tank 10% | Tank 10% | Commander-Tank 9% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -6/Archives Commander-Tank | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Matter Collected 9379 | 272 171 40 337 50 186 190 760 762 224 59 138 768 670 515 . 628 264 1940 462 660 283 Remotely 2679 | . . . . . . . 665 752 . . . 202 85 . . . . 975 . . . Salvage Created 7957 | 30 201 57 212 . . 365 825 389 74 . 231 810 285 241 . 27 296 2215 529 713 457 Parts 376 | 4 21 12 20 . . 20 49 27 1 . 14 17 16 11 . 1 18 94 13 18 20 Haulers Intercepted 7 | . 1 . 2 . . 1 . . . . . 2 . . . . . . 1 . . Recyclers Shooed 6 | . . . . . . . 1 . . . . 1 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . 16 . . . . . . 15 9 . 5 . . . . . Prevented 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 159 | . 5 3 8 . . 11 14 10 . . 1 7 16 4 . 6 6 46 5 12 5 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . Guns 23 | . 3 . 2 . . . . . . . . . 4 3 . . 2 8 . . 1 Cannons 79 | . . . . . . 1 11 10 . . 1 5 7 1 . 4 2 28 2 6 1 AOE 51 | . 2 3 6 . . 10 1 . . . . 2 5 . . 2 2 10 2 6 . Classes Destroyed 22 | 1 5 . 1 . . 1 5 1 . . . 4 . 1 . 1 . 1 . 1 . Worker 21 | . 2 2 . . . . 4 3 . . 2 1 . . . . 1 4 1 . 1 Builder 15 | . . . . . . . 2 1 . . . 2 . . . . 1 6 . 2 1 Tunneler 6 | 1 . 2 . . . . . . . . . . . . . . 2 1 . . . Hauler 7 | . 1 . 2 . . 1 . . . . . 2 . . . . . . 1 . . Recycler 7 | . . . . . . . . . . . . 3 . . . . 1 2 1 . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 2 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . Swarmer 51 | . 3 3 7 . . 7 3 4 . . . . 9 . . 3 4 6 . 2 . Saboteur 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . Grunt 54 | . 2 . . . . 4 5 2 . . . 4 6 1 . . 2 16 3 5 4 Brawler 8 | . . . . . . . 2 . . . . 1 . 1 . . . 3 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 10 | . . . 1 . . . 1 4 . . 1 . . . . . . 3 . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . Hunter 12 | . . . . . . . 1 . . . . . 1 1 . 2 . 3 . 4 . Programmer 14 | . . . . . . . 1 . . . . . . 1 . . . 11 . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . Z-Courier 1 | . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . Wizard 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 20 | 1 4 5 4 . . 5 12 4 1 . 2 6 5 2 . 3 7 20 5 8 5 Combat Bots Only 14 | . 3 3 4 . . 4 7 4 . . 1 4 5 2 . 3 4 14 4 7 5 Max Kills in Single Turn 4 | 1 1 4 4 . . 4 3 2 1 . 2 2 3 1 . 2 4 4 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 4 . . 2 1 . . . . 1 3 . . 2 2 3 1 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Hostile Shots Fired 1588 | . 22 3 23 . . 36 51 142 13 1 39 20 98 33 . 106 57 626 57 144 117 Missed 537 | . 5 1 8 . . 13 13 33 7 . 11 5 22 13 . 35 24 248 18 46 35 Hits 1051 | . 17 2 15 . . 23 38 109 6 1 28 15 76 20 . 71 33 378 39 98 82 Melee 16 | . . . . . . . . . . . . . . 1 . . . 9 2 4 . Projectile 1035 | . 17 2 15 . . 23 38 109 6 1 28 15 76 19 . 71 33 369 37 94 82 AOE 3 | . . . . . . . . . . . . 3 . . . . . . . . . Critical Strikes 36 | . . . 1 . . . 1 1 3 . . 2 5 2 . 3 2 10 1 4 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Damage Taken 15935 | . 180 14 160 . . 403 527 1027 111 19 649 421 1506 199 . 834 256 6194 958 1451 1026 Core 1447 | . 46 6 20 . . 88 14 74 14 . 10 21 136 9 . 50 24 599 47 105 184 Absorbed by Shields 5080 | . . . . . . . 230 521 54 . . . 47 206 . 537 209 1792 409 740 335 Redirected to Shielding 215 | . . . . . . . . . . . . . . . . . . . 113 102 . Ignored by Resistances 266 | . . . . . . . 69 . . . . . 24 . . . 59 37 77 . . Core Remaining (%) 82 | 100 . 79 . . . 73 . . . . 86 . . . . 78 97 48 . 89 88 Volleys Fired 451 | 2 16 6 11 . . 10 27 37 9 1 7 33 39 13 . 20 13 101 20 53 33 Largest 4 | 2 2 2 2 . . 2 3 3 3 3 3 3 3 3 . 3 3 4 4 3 1 Hottest 452 | 40 50 53 56 . . 96 144 144 131 136 136 136 110 187 . 121 153 452 350 218 120 Shots Fired 1121 | 4 32 11 18 . . 20 82 103 22 3 19 97 109 38 . 57 36 332 47 58 33 Gun 209 | 4 29 9 13 . . . . 21 . . . 8 30 25 . . 10 59 . . 1 Cannon 845 | . . . . . . 14 82 82 16 3 19 85 72 13 . 52 23 263 44 45 32 Launcher 67 | . 3 2 5 . . 6 . . 6 . . 4 7 . . 5 3 10 3 13 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 766 | 4 29 9 13 . . 14 82 103 16 3 19 93 102 21 . 52 23 159 22 1 1 Thermal 273 | . . . . . . . . . . . . . . 14 . . 10 163 22 44 20 Explosive 67 | . 3 2 5 . . 6 . . 6 . . 4 7 . . 5 3 10 3 13 . Electromagnetic 15 | . . . . . . . . . . . . . . 3 . . . . . . 12 Robot Hit Streak 24 | 1 6 4 4 . . 3 3 9 13 3 5 7 7 13 . 24 7 16 13 22 7 Robot Miss Streak 15 | 1 5 2 1 . . 3 10 12 1 . 5 6 15 8 . 8 5 5 1 3 4 Penetration Max 1 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 74 | . . . . . . . . . . . . . . . . . . . . 42 32 Shots Hit Robots 673 | 2 19 5 10 . . 9 23 71 14 3 8 55 72 29 . 49 19 185 38 40 22 Core Hits 539 | 1 16 6 15 . . 22 22 64 18 1 11 47 70 26 . 33 20 115 14 32 6 Critical Kills 25 | . . . . . . 1 13 3 . . 1 2 . . . . . 3 1 . 1 Critical Parts Destroyed 27 | . . . . . . 2 9 5 . . 1 5 . . . . . 4 1 . . Critical Strikes 72 | . . . . . . 3 22 13 . . 4 11 . 1 . . . 12 5 . 1 Burn 1 | . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . Destroy 58 | . . . . . . 3 22 11 . . 3 7 . . . . . 7 4 . 1 Blast 12 | . . . . . . . . 2 . . 1 4 . . . . . 5 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30000 | 30 351 337 586 . . 1013 1039 1765 966 96 921 1857 1518 549 . 1483 904 10783 1963 2905 934 Guns 2991 | 30 201 50 116 . . . . 378 . . . 130 281 395 . . 149 1234 . . 27 Cannons 16870 | . . . . . . 176 859 1387 363 96 238 1351 858 154 . 996 281 6332 1517 1355 907 Explosions 10116 | . 150 287 470 . . 837 180 . 603 . 676 376 379 . . 487 474 3201 446 1550 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . 7 . . . . . . 16 . . . Kinetic 11756 | 30 201 50 116 . . 176 859 1765 363 96 238 1481 1139 270 . 996 281 3074 621 . . Thermal 7860 | . . . . . . . 180 . . . . . . 254 . . 149 4492 896 1355 534 Explosive 9147 | . 150 287 357 . . 837 . . 603 . . 376 379 . . 487 474 3201 446 1550 . Electromagnetic 1214 | . . . 113 . . . . . . . 676 . . 25 . . . . . . 400 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 1 1 1 1 2 . 5 5 1 1 . 14 5 8 3 Average Corruption 2 | . . . . . . . 1 1 1 1 1 . 5 3 1 1 . 6 5 5 2 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . 4 9 3 . 5 . 9 7 1 4 . 22 9 12 4 Message Errors 16 | . . . . . . . 2 2 . . 1 . . 2 . . . 3 4 2 . Matter Fused 23 | . . . . . . . . 2 1 . 1 . 3 3 . 1 . 7 2 3 . Heat Flow Errors 12 | . . . . . . . . 2 1 . . . 3 2 . 1 . 1 . 2 . Energy Discharges 9 | . . . . . . . . 1 1 . 1 . . . . 1 . 3 . 1 1 Parts Rejected 6 | . . . . . . . 1 . . . . . 1 . . . . 1 . 1 2 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . 1 . . 1 . . . 1 1 . 2 2 1 1 Data Loss (major) 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 1 . Misfires 4 | . . . . . . . 1 . . . . . . . . . . 2 . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1024 | . . 27 40 . . 46 11 . . . 36 9 1 2 . 83 57 591 22 39 60 Projectiles 388 | . . . . . . . 11 . . . . 9 . 2 . . 14 266 19 7 60 Explosions 636 | . . 27 40 . . 46 . . . . 36 . 1 . . 83 43 325 3 32 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 83 | . . . . . . . 3 7 . . . 11 27 2 . 9 3 21 . . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 74 | . . . . . . . 2 7 . . . 10 26 2 . 8 3 16 . . . Secondary 8 | . . . . . . . 1 . . . . 1 1 . . 1 . 4 . . . Self-Inflicted Damage 975 | . . . . . . 22 31 . . . 109 31 . . . 27 5 634 77 39 . Shots 17 | . . . . . . 1 1 . . . 1 1 . . . 1 1 8 2 1 . Rammed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Targets Rammed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 15 . 11 . . 74 297 245 68 18 60 344 218 197 . 174 68 342 354 155 350 Average Temperature 79 | . 7 . 11 . . 26 102 93 16 12 20 87 54 63 . 101 25 94 84 73 102 Received Heat Transfer 3135 | . 54 . 51 . . 96 89 330 . . 72 139 333 44 . 210 92 976 542 54 53 Effects 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 . . . 2 . . . . . . . . . 3 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . . . 3 . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . . . . . . . . . . . . . . . . 1 6 2 1 2 Heat Transferred 7130 | . . . . . . . 100 . . . . . . 481 . . 296 3885 740 1184 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Maximum Alert Level 4 | . . . . . . . 3 3 2 1 3 2 . . . . . 4 3 3 2 Low Security (%) 31 | 100 100 100 100 100 . . 38 . . . 71 . . . . . 100 25 . . . Level 1 16 | . . . . . . . 13 55 3 100 15 29 . . . . . 2 . . 47 Level 2 23 | . . . . . . . 32 39 96 . 11 70 . . . . . 2 . 62 52 Level 3 19 | . . . . . . . 15 4 . . 1 . . . . . . 41 100 37 . Level 4 7 | . . . . . . . . . . . . . . . . . . 28 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1560 | 5 117 94 156 57 . . 976 719 645 306 706 607 . . . . 153 1560 978 826 467 Initial 850 | . . 19 28 57 . . 170 443 395 226 93 330 . . . . 2 48 850 463 446 Average 473 | . 43 31 33 45 . . 372 435 548 274 209 453 . . . . 36 807 881 583 408 Influence Increases 9994 | 5 210 104 415 . . 532 1167 986 350 160 802 663 390 140 . 150 229 2583 269 643 196 Destroy 0b10 Robot/C 4680 | . 100 60 240 . . 260 480 520 140 80 160 280 320 100 . 120 120 1260 100 240 100 Destroy 0b10 Robot/NC 375 | 5 20 20 20 . . 10 30 35 5 . 25 65 . 5 . . 25 75 15 10 10 Destroy Leader 786 | . 24 10 56 . . 20 90 64 10 . 62 46 40 20 . 30 10 232 22 30 20 Allied During Kill 1799 | . . . 32 . . 242 382 258 136 80 241 145 . . . . . 283 . . . Successful Hack 67 | . 18 . 21 . . . . 28 . . . . . . . . . . . . . Disable Machine 645 | . 15 . 30 . . . 60 . . . 165 75 . . . . 30 150 15 75 30 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 1127 | . 18 14 16 . . . 50 21 59 . 134 52 . . . . 44 308 117 273 21 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 300 | . 15 . . . . . 75 60 . . 15 . 30 15 . . . 60 . 15 15 Influence Decreases 9652 | 5 160 80 341 121 27 262 532 1184 492 459 393 749 527 295 297 146 140 1164 956 724 598 Entered New Map 3898 | . . 31 46 91 27 . 100 462 312 339 173 345 219 87 297 . 2 45 662 362 298 Time Decay 3925 | 5 160 49 140 30 . 212 262 522 160 60 140 254 238 198 . 136 104 629 214 222 190 Lost Part 872 | . . . 8 . . 30 10 80 . . 20 30 70 10 . 10 34 240 80 140 110 Lost Ally 832 | . . . 22 . . 20 160 120 20 60 60 120 . . . . . 250 . . . Purge Threat 125 | . . . 125 . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . 3 . . . 7 3 1 . 2 6 . . . . 3 20 . 4 2 Investigation 7 | . . . 1 . . . 1 2 1 . . . . . . . . 2 . . . Extermination 8 | . . . . . . . 1 . . . . 1 . . . . . 4 . 1 1 Reinforcement 22 | . . . 2 . . . 1 1 . . 2 3 . . . . 3 8 . 1 1 Assault 9 | . . . . . . . 2 . . . . 2 . . . . . 5 . . . Garrison 5 | . . . . . . . 2 . . . . . . . . . . 1 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 . . . . 2 . . . . 1 3 . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Distress Signals 13 | . . . 2 . . . . 1 . . 2 1 . . . . 1 5 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 10 3 18 . . 13 23 31 7 4 15 16 19 5 . 8 12 96 6 18 9 Peak Tracking Total 11 | . 3 3 5 . . 5 8 4 4 2 5 5 8 3 . 5 4 11 4 3 4 Tactical Retreats 15 | . 1 . . . . . 3 3 . . 1 . 1 1 . . . 3 . 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Traps Triggered 7 | . 1 . . . . . 1 2 . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Disabled 45 | . 1 . 2 . . . 4 2 . . 11 5 . . . . 2 10 1 5 2 Max in Single Turn 8 | . 1 . 1 . . . 2 1 . . 8 1 . . . . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Network Hub 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Accessed 29 | . 6 . 6 . . . 1 7 1 1 . . 1 . 4 . 1 1 . . . Terminals 19 | . 6 . 5 . . . . 7 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 109 | . 15 . 25 . . . 3 11 3 25 . . 1 . 17 . 2 7 . . . Successful 84 | . 9 . 22 . . . 2 6 . 25 . . 1 . 17 . 1 1 . . . Failed 25 | . 6 . 3 . . . 1 5 3 . . . . . . . 1 6 . . . Catastrophic 4 | . 1 . . . . . 1 1 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 14 . 9 . 1 . 5 23 1 . 3 3 . . . . . 23 3 8 . Terminals 40 | . 15 . 11 . . . . 11 3 . . . . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 14 . . . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . 7 . . . Terminal Hacks 57 | . 4 . 4 . . . . 6 . 25 . . 1 . 17 . . . . . . Record 30 | . . . . . . . . . . 25 . . . . 5 . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . Open Door 7 | . . . . . . . . 6 . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 14 . . . . . . . . . . . . . 1 . . . . Insert Component 5 | . . . 4 . . . . . . . . . . . . . 1 . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 5 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . 4 . . . 1 . . . . . . . . . . 1 . . . Terminals 9 | . 5 . 4 . . . . . . . . . . . . . . . . . . Botnet 9 | . 5 . 4 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . 4 . . . 1 2 2 . . . . . . . . 1 . . . Full Trace Events 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . 1 . 4 . 13 . . 26 . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 1 1 . . . . Autooverrided 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Robots Rewired 10 | . . . . . . . . 10 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total Allies 57 | . . 3 . . 11 . 3 18 5 . . 4 . 1 . . . 12 . . . Largest Group 13 | . . 3 3 . 11 11 13 10 13 13 9 6 . 1 . . . 5 . . . Highest-Rated Group 833 | . . 40 40 . 342 342 481 404 833 833 590 366 . 54 . . . 366 . . . Highest-Rated Ally 159 | . . 16 16 . 41 41 51 159 159 159 96 96 . 54 . . . 96 . . . Zionite Dispatches 7 | . . . . . . . 1 2 . . . 1 . . . . . 3 . . . Light 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Recon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . 2 . . . Hacker 1 | . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . 1 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 540 | . . . 38 . . 26 87 162 24 25 39 66 . 4 . . . 69 . . . Total Damage 14137 | . . . 337 . . 427 2522 3077 853 680 1560 1593 . 221 . . . 2867 . . . Kills 88 | . . . 5 . . 2 11 20 7 4 10 10 . 1 . . . 18 . . . Allies Corrupted 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Active Infowar (turns) 7770 | 9 490 147 480 62 621 . . . 304 123 297 555 517 405 173 533 488 1973 132 461 . Optics 5368 | . . . . . . . . . 304 123 297 555 517 405 173 533 488 1973 . . . Sensors 407 | . . . . . . . . . . . . . . . . . . . 132 275 . Seismic 2344 | 9 490 147 480 62 621 . . . . . . . . . . . . . 74 461 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 1 . . 1 1 . . . . . . . . . 3 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . 4 1 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Zionite Intel Received 6 | . . . . . . . . 4 . . . . . . . . . 1 . 1 . Component Schematics 2 | . . . . . . . . 2 . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Turns Passed 11763 | 68 490 147 480 62 1065 478 564 1449 323 123 297 555 517 405 173 533 488 2257 445 461 383 Spaces Moved 8184 | 54 411 111 431 68 1016 325 358 854 204 95 187 390 357 327 141 374 403 1339 255 260 224 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 8161 | 52 411 111 431 68 1016 325 358 854 204 95 187 390 357 327 141 374 403 1339 255 260 203 Hover 21 | . . . . . . . . . . . . . . . . . . . . . 21 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 90 105 85 85 91 91 121 106 106 106 121 100 105 105 105 105 105 107 100 115 23 Average Speed 110 | 88 100 109 88 85 91 93 121 111 106 110 122 110 105 105 109 120 105 127 139 127 128 Slowest Speed 295 | 90 105 110 95 91 91 110 121 121 106 121 130 130 115 105 121 121 115 163 295 136 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 3 92 43 55 21 87 55 12 80 66 88 33 7 53 56 61 61 10 48 8 29 7 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 3 1 . . . . . Known Exits Taken 10 | . . . 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 12 | . . . . 1 3 . . . . . . . 1 3 . 4 . . . . . Spaces Dug 16 | . . . . . . . . . . . . . 3 . . 1 5 7 . . . Terrain Destroyed 985 | . 18 19 17 . . 42 68 18 98 . 133 26 81 . . 58 18 205 60 117 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 203 | . . . . . . 3 37 18 2 . 6 12 5 . . 5 8 88 3 9 7 AOE 782 | . 18 19 17 . . 39 31 . 96 . 127 14 76 . . 53 10 117 57 108 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total 10203 | 67 456 125 511 72 1158 477 438 1276 289 112 246 456 431 362 161 413 444 1713 308 371 317 Wait 847 | 2 2 . 29 . 124 125 24 210 74 10 25 3 14 6 . 6 11 120 2 34 26 Move 8164 | 53 410 110 430 67 1015 324 357 853 203 94 187 389 356 326 140 373 402 1339 254 259 223 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 3 13 5 15 2 4 3 11 15 . . 3 10 6 7 3 3 8 34 7 6 9 Fast Attach 76 | 7 2 . 2 . 3 2 1 3 . . 2 2 1 2 6 . . 16 13 6 8 Attach 93 | . . . 2 . . 3 8 8 . . 1 5 7 2 2 5 6 28 3 4 9 Detach 22 | . . . . . . . 1 1 . . 2 1 . 1 2 . 1 5 3 2 3 Swap 101 | . 5 2 10 1 3 5 4 5 3 4 3 5 5 3 . 3 3 29 3 4 1 Drop 137 | . 8 2 12 2 9 5 5 10 . 3 7 8 3 2 8 2 . 40 3 3 5 Fire 451 | 2 16 6 11 . . 10 27 37 9 1 7 33 39 13 . 20 13 101 20 53 33 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . . . . . Rewire 127 | . . . . . . . . 118 . . 9 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 14) 506 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Discovered new exit (range 14) 559 | -10/Materials | Entered Mines 592 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 631 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 694 | -10/Mines | Discovered new exit (range 7) 695 | -10/Mines | Learned Materials emergency access door positions 703 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 706 | -10/Mines | Entered Materials 706 | -9/Materials | Accompanied by 3 allies 706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -9/Materials | Identified exit to Mines 854 | -9/Materials | Discovered new exit (range 16) 1092 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 15) 1186 | -9/Materials | Entered Mines 1234 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1248 | -9/Mines | Entered Zion 1341 | -7/Zion | Given A8's code to call for help 1574 | -7/Zion | Met Imprinter 1689 | -7/Zion | Received a hallucinogenic algorithm 1689 | -7/Zion | Ran a hallucination algorithm 1724 | -7/Zion | Gained Derelict followers 1781 | -7/Zion | Learned 4 Factory zone layouts 1786 | -7/Zion | Gained Derelict followers 1952 | -7/Zion | Imprinted 1954 | -7/Zion | Declared Zion's savior 2163 | -7/Zion | Build established: Mutant 2183 | -7/Zion | Discovered new exit (range 10) 2313 | -7/Zion | Entered Proximity Caves 2313 | -6/Proximity Caves | Accompanied by 11 allies 2748 | -6/Proximity Caves | Learned Factory stockpile data 2766 | -6/Proximity Caves | Discovered new exit (range 11) 2791 | -6/Proximity Caves | Entered Factory 2791 | -6/Factory | Accompanied by 10 allies 2791 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 2854 | -6/Factory | Zion Hacker squad teleported in 3078 | -6/Factory | Build established: Derelict-Tank 3123 | -6/Factory | Lost 4 allies 3141 | -6/Factory | First assault squad dispatched 3249 | -6/Factory | Garrison activated, responded to threat 3292 | -6/Factory | Destroyed 7 combat bots 3322 | -6/Factory | Spotted B-75 Beast 3335 | -6/Factory | Discovered new exit (range 16) 3352 | -6/Factory | Lost 3 allies 3355 | -6/Factory | Entered Extension 3499 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 3540 | -6/Extension | Rescued a captive Derelict 3541 | -6/Extension | Rescued a captive Derelict 3702 | -6/Extension | Rescued a captive Derelict 3723 | -6/Extension | Rescued a captive Derelict 3802 | -6/Extension | Spotted B-75 Beast 3835 | -6/Extension | Spotted B-75 Beast 3853 | -6/Extension | Allies destroyed B-75 Beast 3870 | -6/Extension | Allies destroyed B-75 Beast 3872 | -6/Extension | Lost 3 allies 3900 | -6/Extension | Lost 4 parts (1n1u2w) 4020 | -6/Extension | Zion Recon squad teleported in 4122 | -6/Extension | Rescued a captive Derelict 4123 | -6/Extension | Rescued a captive Derelict 4163 | -6/Extension | Build established: Scavenger-Tank 4172 | -6/Extension | Rescued a captive Derelict 4275 | -6/Extension | Rescued A7 4360 | -6/Extension | Zion Infowar Resupply teleported in 4416 | -6/Extension | Retrieved Zion intel report: Component Schematics 4420 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 4433 | -6/Extension | Retrieved Zion intel report: Component Schematics 4451 | -6/Extension | Discovered new exit (range 10) 4452 | -6/Extension | Discovered new exit (range 6) 4588 | -6/Extension | Terminal network hard line cut 4642 | -6/Extension | Build established: Commander-Tank 4804 | -6/Extension | Entered Cetus 4804 | -6/Cetus | Accompanied by 10 allies (A7) 4809 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4824 | -6/Cetus | Spotted Cetus Guard 4824 | -6/Cetus | Spotted Cetus Guard 4824 | -6/Cetus | Spotted Cetus Guard 4824 | -6/Cetus | Spotted Cetus Guard 4828 | -6/Cetus | Allies destroyed Cetus Guard 4834 | -6/Cetus | Allies destroyed Cetus Guard 4836 | -6/Cetus | Allies destroyed Cetus Guard 4843 | -6/Cetus | Allies destroyed Cetus Guard 4911 | -6/Cetus | Started Cetus Manufacturing Module 4936 | -6/Cetus | Manufactured an Enhanced Grunt 4961 | -6/Cetus | Manufactured an Enhanced Grunt 4976 | -6/Cetus | Discovered new exit (range 21) 4986 | -6/Cetus | Manufactured an Enhanced Grunt 5011 | -6/Cetus | Manufactured an Enhanced Grunt 5036 | -6/Cetus | Manufactured an Enhanced Grunt 5127 | -6/Cetus | Entered Archives 5127 | -6/Archives | Accompanied by 13 allies (A7) 5162 | -6/Archives | Discovered new exit (range 22) 5166 | -6/Archives | Discovered new exit (range 22) 5175 | -6/Archives | Unable to access archive contents 5188 | -6/Archives | Discovered new exit (range 21) 5195 | -6/Archives | Unable to access archive contents 5198 | -6/Archives | Lost 3 allies 5250 | -6/Archives | Entered Hub_04(d) 5250 | -6/Hub_04(d) | Accompanied by 9 allies 5314 | -6/Hub_04(d) | Discovered new exit (range 15) 5440 | -6/Hub_04(d) | Discovered new exit (range 19) 5525 | -6/Hub_04(d) | Network Hub disabled 5529 | -6/Hub_04(d) | Spotted Lightning 5532 | -6/Hub_04(d) | Spotted Lightning 5532 | -6/Hub_04(d) | Spotted Lightning 5547 | -6/Hub_04(d) | Entered Factory 5547 | -5/Factory | Accompanied by 2 allies 5547 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5561 | -5/Factory | Lost 4 allies 5580 | -5/Factory | Zion Light squad teleported in 5716 | -5/Factory | Discovered new exit (range 4) 5788 | -5/Factory | Identified exit to Upper Caves 5847 | -5/Factory | First assault squad dispatched 5941 | -5/Factory | Build established: Scavenger-Gunner 5950 | -5/Factory | Lost 3 allies 6037 | -5/Factory | Lost 3 allies 6102 | -5/Factory | Entered Upper Caves 6226 | -5/Upper Caves | Crushed by falling debris 6298 | -5/Upper Caves | Build established: Scavenger-Tank 6312 | -5/Upper Caves | Lost 4 parts (1n2u1w) 6378 | -5/Upper Caves | Spotted B-75 Beast 6393 | -5/Upper Caves | Attracted the attention of an 0b10 base 6603 | -5/Upper Caves | Discovered new exit (range 19) 6618 | -5/Upper Caves | Identified exit to Upper Caves 6619 | -5/Upper Caves | Entered another Upper Caves area 6628 | -5/Upper Caves | Discovered new exit (range 13) 6708 | -5/Upper Caves | Found DCF Scrap (14 items) 7011 | -5/Upper Caves | Discovered new exit (range 14) 7023 | -5/Upper Caves | Identified exit to Zhirov 7024 | -5/Upper Caves | Entered Zhirov 7024 | -5/Zhirov | Discovered new exit (range 3) 7044 | -5/Zhirov | Met Zhirov 7066 | -5/Zhirov | Learned location of Quarantine (-3) 7066 | -5/Zhirov | Learned location of Testing (-2) 7066 | -5/Zhirov | Learned location of Command (-1) 7074 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7090 | -5/Zhirov | Found Alien Artifact 7090 | -5/Zhirov | Identified Integrated Dissipator 7090 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7104 | -5/Zhirov | Found Alien Artifact 7196 | -5/Zhirov | Identified exit to Proximity Caves 7197 | -5/Zhirov | Entered Proximity Caves 7237 | -4/Proximity Caves | Learned 4 Research zone layouts 7264 | -4/Proximity Caves | Spotted B-86 Titan 7294 | -4/Proximity Caves | Destroyed B-86 Titan 7394 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 7401 | -4/Proximity Caves | Identified exit to Factory 7436 | -4/Proximity Caves | Learned location of Armory (-4) 7611 | -4/Proximity Caves | Build established: Tank 7730 | -4/Proximity Caves | Entered Factory 7730 | -4/Factory | Evolved 2 slots: Utility x2 7744 | -4/Factory | Identified Transdimensional Reconstructor 8041 | -4/Factory | Build established: Scavenger-Tank 8203 | -4/Factory | Discovered new exit (range 13) 8217 | -4/Factory | Identified exit to Research 8218 | -4/Factory | Entered Research 8218 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8219 | -3/Research | Identified exit to Research 8247 | -3/Research | Lost 3 parts (1n2u) 8261 | -3/Research | Retrieved Zion intel report: Unaware Analyses 8262 | -3/Research | Zion Fire squad teleported in 8568 | -3/Research | Zion Light squad teleported in 8616 | -3/Research | Found Prototype Protection 8616 | -3/Research | Identified Centrium Heavy Armor Plating 8624 | -3/Research | Found Prototype Launcher 8625 | -3/Research | Identified Mni. Smartbomb Launcher 8744 | -3/Research | Spotted B-86 Titan 8820 | -3/Research | Garrison activated, responded to threat 8908 | -3/Research | Lost 3 allies 9055 | -3/Research | Spotted B-86 Titan 9218 | -3/Research | First assault squad dispatched 9240 | -3/Research | Enhanced Grunt warped into view, answering call for help 9248 | -3/Research | Enhanced Grunt warped into view, answering call for help 9257 | -3/Research | Warped through subspace 9275 | -3/Research | Zion Fire squad teleported in 9278 | -3/Research | Build established: Tank 9347 | -3/Research | Found Prototype Launcher 9348 | -3/Research | Identified Hellfire Missile Launcher 9799 | -3/Research | Build established: Scavenger-Tank 9804 | -3/Research | Terminal network hard line cut 9986 | -3/Research | Lost 3 parts (1p1n1w) 10192 | -3/Research | System corruption reached 10% 10193 | -3/Research | Crushed by falling debris 10236 | -3/Research | Lost 11 parts (1p3n5u2w) 10270 | -3/Research | Destroyed 14 combat bots 10453 | -3/Research | Discovered exit to Research (range 16) 10462 | -3/Research | Core integrity fell below 50% 10475 | -3/Research | Entered another Research area 10475 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10505 | -2/Research | Lost 3 parts (2n1u) 10626 | -2/Research | Lost 3 parts (1n1u1w) 10771 | -2/Research | Spotted B-90 Cyclops 10827 | -2/Research | Destroyed B-90 Cyclops 10851 | -2/Research | Lost 5 parts (1n3u1w) 10894 | -2/Research | Discovered new exit (range 15) 10916 | -2/Research | Identified exit to Testing 10920 | -2/Research | Entered Testing 10920 | -2/Testing | Accompanied by 1 ally 10938 | -2/Testing | Found Prototype Device 10938 | -2/Testing | Identified Exp. Hardlight Generator 10994 | -2/Testing | Found Quantum Capacitor 11195 | -2/Testing | Garrison activated, responded to threat 11230 | -2/Testing | Destroyed 7 combat bots 11281 | -2/Testing | Lost 10 parts (3n4u3w) 11314 | -2/Testing | Retrieved Zion intel report: Active Terminals 11368 | -2/Testing | Unstable Terrabomb Derivative detonated 11368 | -2/Testing | Discovered new exit (range 11) 11380 | -2/Testing | Identified exit to Access 11381 | -2/Testing | Entered Access 11381 | -1/Access | Evolved 2 slots: Propulsion x2 11412 | -1/Access | Lost 4 parts (1n2u) 11698 | -1/Access | Found Launcher Loader 11735 | -1/Access | Spotted B-99 Colossus 11746 | -1/Access | Spotted B-99 Colossus 11762 | -1/Access | Discovered new exit (range 3) 11763 | -1/Access | Identified exit to Surface 11764 | *** | Escaped! Last Messages --------------- 11753_ Slug penetrates Sealed Heavy Doors. 11754_ Knocked back. 11754_ Slug penetrates Sealed Heavy Doors. 11754_ Penetrated by Slug. 11754_ Slug penetrates Sealed Heavy Doors. 11757_ B-99 Colossus activates siege mode. 11757_ Hvy. Antimatter Reactor destroyed. 11757_ Imp. Linear Gravjet destroyed. 11757_ Knocked back. 11757_ Slug penetrates Sealed Heavy Doors. 11757_ Penetrated by Slug. 11757_ Imp. Linear Gravjet destroyed. 11757_ Slug penetrates Reinforced Barrier. 11757_ Penetrated by Slug. 11757_ Slug penetrates Reinforced Barrier. 11760_ Main Access Shell breached. 11762_ EXIT=FOUND 11763_ System corrupted: Energy discharge (-29). 11763_ EXIT=IDENTIFIED: SURFACE [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | /?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ " ???????????????????????????????????? | | """" # ???????????????????????????????????? | | """" #?? ???????????????????????????????????? | | """" # ??? ???????????????????????????????????? | | """" / ???????????????????????????????????????? | | """" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?#########??##########"??????????????????? | | ### #?# "??" % "??????????????????? | | ??# #?# "?"" "??????????????????? | | ### ### """ """""" "??????????????????? | | "" " " "?????????????????????? | | % " "" "@ "?????????????????????? | | %""" " "" "?????????????????????? | | [ ] % % ""?" " "?????????????????????? | | ######=""# "??" """"""?????????????????????? | | ===[!*!* # "??" ??????????????????????????? | | [!%]!*] # "??" ??????????????????????????? | | [=[=]]]] #########??###??????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 15 Resistance: EX 50 Resistance: EM 20 Core Shielding 40 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 60 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Gauss Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Matter Filter | -6/Extension | Z-intel Imp. Trap Extractor | -6/Extension | Z-intel Airjet | -6/Extension | Z-intel Machine Analyzer | -6/Extension | Z-intel Adv. Signal Interpreter | -6/Extension | Z-intel Arc Projector | -6/Extension | Z-intel Reaction Control System | -6/Extension | Z-intel Imp. System Restoration Module | -6/Extension | Z-intel Energy Filter | -6/Extension | Z-intel Focal Shield | -6/Extension | Z-intel Seismic Detector | -6/Extension | Z-intel Thermic Laser | -6/Extension | Z-intel Hvy. Flail | -6/Extension | Z-intel Spear | -6/Extension | Z-intel Phase Shifter | -6/Extension | Z-intel Imp. Melee Analysis Suite | -6/Extension | Z-intel Imp. Terrain Scanner | -6/Extension | Z-intel Imp. Carbon-fiber Leg | -6/Extension | Z-intel Angular Momentum Engine | -6/Extension | Z-intel Component Analysis Suite | -6/Extension | Z-intel Com. Wheel | -6/Extension | Z-intel Hvy. Pick | -6/Extension | Z-intel System Guard | -6/Extension | Z-intel Arm. Huge Wheel | -6/Extension | Z-intel Matter Compressor | -6/Extension | Z-intel Lgt. Angular Momentum Engine | -6/Extension | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -6/Extension | Z-intel A-15 Conveyor | -6/Extension | Z-intel X-67 Chaingunner | -6/Extension | Z-intel G-47 Trooper | -6/Extension | Z-intel L-41 Fighter | -6/Extension | Z-intel Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Generalissimo Overachiever Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed InertialMasterCompressor Manual? 0 Play Time 02:41:58 Cumulative 208.5 hours Start 2026.07.24 @ 18:35:10 End 2026.07.24 @ 21:19:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e838716-41a4-4119-920d-2d43a5ffa3d4