Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 02:00:15 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by EQ-003 with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (452) 2260 Value Destroyed (25118) 25118 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (30386) 30386 TOTAL SCORE: 68304 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14036 Follower Combat Kills 278 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -128 Cogmind --------- Core Integrity 0/1800 Matter 412/600 Energy 164/900 System Corruption 0% Temperature Cool (31) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (10) ----- Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Improved Kinecellerator Improved Weapon Cycler Experimental Phase Shifter Heavy Regenerative Plating Graphene Brace Beam Splitter > --- WEAPON (5) ------- Railgun Heavy Hardcell Cannon Heavy Hardcell Cannon > --- INVENTORY (5) ---- Advanced Force Field Experimental System Purifier Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Experimental Phase Shifter Heavy Regenerative Plating Graphene Brace Beam Splitter Advanced Force Field Experimental System Purifier > --- WEAPON ----------- Railgun Heavy Hardcell Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Biometal Heavy Treads Improved Kinecellerator Improved Weapon Cycler Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Hybrid Fission Core Engine Ion Engine Power Core Hybrid Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Heavy Siege Treads Wheel Compact Wheel Utility Improved Kinecellerator Device Improved Kinecellerator Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Micro-nuke Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Slots Evolved 17 | . . . . . 4 . 1 1 . . 1 . 2 . 1 1 . 1 1 . 2 . 1 1 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Utility 9 | . . . . . 2 . . 1 . . 1 . . . 1 1 . 1 . . 1 . . 1 . Weapon 4 | . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . Parts Attached 119 | 4 1 . . 3 5 7 2 1 4 1 1 1 12 3 10 1 8 1 12 . 6 2 14 1 19 Power 12 | 1 . . . . 2 . . . 2 . . . . . 1 . . . 2 . . . 3 . 1 Engine 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 2 . . . . . 1 . . . 1 . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Propulsion 10 | 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 1 2 . 3 Treads 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 67 | . 1 . . 2 2 3 1 1 2 1 1 1 6 . 5 1 6 1 7 . 3 1 8 1 13 Device 49 | . . . . 1 1 1 1 . . . . 1 5 . 4 1 6 1 6 . 3 . 6 . 12 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . 1 . . 1 . . . . 2 . 1 . . . 1 . . . 1 . . . 2 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Protection 7 | . . . . . 1 2 . . . 1 . . 1 . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . . 1 1 3 1 . . . . . 6 3 4 . 2 . 2 . 2 . 1 . 2 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 . . . . . 2 1 . . . . . 6 3 4 . 1 . 2 . 1 . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 . . . . . . . . . 1 . 3 . 4 . . 1 3 . 10 Parts Lost 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 80 100 100 100 91 99 100 100 99 72 70 72 79 92 92 92 92 93 89 88 88 89 87 85 82 Engine 4 | . 25 25 25 25 18 25 22 21 18 . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . 1 20 19 18 15 15 14 13 13 12 11 11 10 10 9 4 3 Treads 3 | . . . . . . . . . . . . . . . . . . . 3 5 7 10 10 9 9 Wheel 5 | . 25 25 25 25 13 12 11 10 10 10 9 9 7 7 7 6 6 6 1 . . . . . . Device 23 | . . . . 6 10 14 22 21 16 . . 3 12 23 25 31 32 36 34 29 31 31 30 28 27 Processor 3 | . 5 25 25 18 13 10 . . 3 . 2 5 . . . . . . 1 5 5 5 5 9 9 Protection 6 | . . . . . 7 12 11 10 10 10 9 9 5 7 7 6 6 6 5 5 5 5 5 4 4 Energy Cannon 1 | . . . . 18 26 21 . . . . . . . . . . . . . . . . . . . Ballistic Gun 27 | . 25 25 25 6 . 2 33 32 30 30 29 27 37 38 36 33 33 31 29 29 26 26 25 23 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 7 7 7 7 11 28 36 40 39 41 76 76 81 91 63 68 70 74 75 87 85 92 99 109 102 131 Greatest Support 180 | 16 16 16 16 16 16 21 21 21 21 21 21 21 21 21 26 26 26 26 89 89 108 115 160 160 180 Greatest Overweight (x) 4 | . . . . . 1 2 1 1 1 3 3 3 4 2 3 2 2 2 3 . 1 . . . 1 Average Overweight (x) 1 | . . . . . . 1 1 1 1 2 3 3 3 2 2 2 2 2 1 . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 5 5 5 5 5 5 5 5 5 Average Capacity 3 | . . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 4 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 5 5 5 5 5 5 5 4 5 Average Carried 3 | . . 1 . 1 1 . . 1 2 2 2 2 1 1 1 1 4 4 4 5 4 4 4 3 3 Final Capacity 5 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 1 2 2 5 5 5 5 4 5 4 3 3 Class Distribution -------------------- 43% | Scavenger-Gunner 25% | Gunner 16% | Hacker-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Matter Collected 9313 | 198 63 26 38 42 50 70 107 921 . 276 328 219 1288 611 402 202 689 425 1199 . 581 151 791 . 636 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24677 | . 58 40 . 169 552 488 . 979 . 761 421 403 2053 536 1042 671 2777 777 6028 . 1254 240 3882 . 1546 Parts 1288 | . 6 7 . 8 18 35 . 32 . 13 18 32 131 37 49 38 152 33 329 . 60 36 211 . 43 Haulers Intercepted 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Combat Hostiles Destroyed 398 | . 1 3 . 5 9 7 . 17 . 4 6 12 41 13 17 13 40 11 98 . 31 6 51 . 13 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 362 | . 1 3 . 3 . . . 17 . 4 6 12 40 13 14 13 40 11 96 . 19 6 51 . 13 Cannons 14 | . . . . 1 8 5 . . . . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . . . . . 3 . . . 2 . 12 . . . . Classes Destroyed 23 | . 2 1 . . 5 2 . 2 . 1 1 . 3 . 1 . 2 . 1 . 1 . . . 1 Worker 19 | . . . . . 1 . . . . . . . 7 . 1 . 3 . 5 . . . 2 . . Builder 27 | . . . . . . . . . . . . . 5 . 2 . 2 . 12 . . 1 5 . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Recycler 7 | . . . . . 1 . . . . . . . . . 1 . 1 . 2 . . . 2 . . Mechanic 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 9 | . . . . . 2 . . . . . . . . . . 1 2 . 2 . . 1 1 . . Swarmer 50 | . . 3 . 3 3 . . . . . . 8 11 4 . . . . 9 . 4 . 5 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Saboteur 7 | . . . . . . . . . . . . . 1 . . . 1 . 4 . . . 1 . . Grunt 164 | . 1 . . 2 3 . . 13 . . 3 1 14 3 11 7 17 6 49 . 14 . 16 . 4 Brawler 22 | . . . . . . . . 1 . . . . 2 . . 2 3 2 10 . 1 . 1 . . Duelist 24 | . . . . . 1 . . 1 . . 1 3 . . 2 1 3 . 5 . 2 . 5 . . Protector 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 Sentry 34 | . . . . . 2 4 . 1 . . 1 . . 5 1 1 5 . 7 . 1 1 5 . . Specialist 11 | . . . . . . 2 . . . . . . 4 . . . 2 . 1 . . . 2 . . Hunter 20 | . . . . . . . . 1 . . . 1 3 . . 2 2 2 5 . 2 . 2 . . Programmer 38 | . . . . . . . . . . . 1 . 4 . 2 . 5 . 6 . 2 5 10 . 3 Heavy 6 | . . . . . . . . . . . . . 2 . . . 2 . 1 . . . 1 . . Behemoth 6 | . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . 2 . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 21 | . 1 3 . 3 8 3 . 4 . 1 4 8 20 6 7 4 9 4 21 . 17 6 10 . 5 Combat Bots Only 17 | . 1 3 . 3 6 3 . 4 . 1 4 8 15 6 6 4 8 4 12 . 17 5 10 . 5 Max Kills in Single Turn 7 | . 1 1 . 1 2 1 . 2 . 1 1 2 3 2 4 1 2 2 7 . 3 1 3 . 2 Gunslinging 2 | . . . . . . . . 1 . . . 1 2 1 1 . 1 1 2 . 1 . 1 . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . . 2 . 3 . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Damage Taken 13789 | . 31 42 . 118 164 307 . 352 . . 352 589 2392 423 322 168 1065 313 1784 . 1273 134 1055 . 2905 Core 8873 | . 26 38 . 97 126 218 . 240 . . 168 319 1444 292 218 100 667 198 1133 . 822 93 697 . 1977 Absorbed by Shields 5078 | . . . . . 61 112 . 135 . . . . 54 . . . 398 118 1587 . 594 141 1101 . 777 Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . . . 10 . . . . . 14 Redirected to Core 7852 | . 16 11 . 65 89 171 . 174 . . 157 222 1316 259 201 100 607 174 1016 . 681 84 638 . 1871 Regen/Repaired (Parts) 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Core Remaining (%) 94 | 100 . . . 88 . 98 . 90 . . . 75 . . . 95 . . 100 . . 100 100 . . Volleys Fired 725 | . 18 7 . 16 24 21 . 60 . 37 14 20 59 22 24 18 67 33 116 . 35 12 77 . 45 Largest 5 | . 1 1 . 1 2 2 . 3 . 3 3 3 5 5 5 5 5 5 5 . 5 5 5 . 5 Hottest 195 | . 20 20 . 56 119 119 . 90 . 90 90 90 153 159 165 165 165 165 167 . 167 167 169 . 195 Shots Fired 3006 | . 18 7 . 16 48 42 . 180 . 111 43 62 283 110 121 90 335 163 562 . 155 61 385 . 214 Gun 2889 | . 18 7 . 4 . . . 180 . 111 43 62 283 110 121 90 335 163 562 . 150 61 385 . 204 Cannon 112 | . . . . 12 48 42 . . . . . . . . . . . . . . . . . . 10 Launcher 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2899 | . 18 7 . 4 . . . 180 . 111 43 62 283 110 121 90 335 163 562 . 150 61 385 . 214 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Electromagnetic 102 | . . . . 12 48 42 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 72 | . 9 1 . 5 11 19 . 61 . 39 9 12 20 34 52 16 51 57 65 . 36 32 59 . 72 Robot Miss Streak 5 | . 5 2 . 1 2 1 . 1 . 1 1 3 4 4 1 2 4 2 3 . 2 1 2 . 1 Penetration Max 2 | . . . . . . . . 1 . 1 . 1 1 1 1 . 1 . 2 . 1 . 1 . 2 Secondary Targets 100 | . . . . . . . . 3 . . . 5 11 6 3 . 9 3 34 . 7 1 16 . 2 Max Gunslinging Chain 2 | . . . . . . . . 1 . . . 1 2 2 1 . 1 1 2 . 1 1 2 . 1 Shots Hit Robots 2251 | . 12 3 . 13 36 36 . 148 . 99 30 41 182 90 71 57 227 108 437 . 120 42 313 . 186 Core Hits 989 | . 4 3 . 4 17 11 . 46 . 15 10 18 86 26 38 26 109 29 230 . 74 15 151 . 77 Critical Kills 36 | . . . . . . . . 5 . 1 1 2 4 1 3 2 5 . 8 . 1 1 2 . . Critical Parts Destroyed 61 | . 1 . . . . . . 4 . 1 2 5 3 1 . . 5 4 21 . 3 2 6 . 3 Critical Strikes 110 | . 1 . . . . 1 . 9 . 7 3 7 8 3 3 3 11 4 30 . 4 3 9 . 4 Destroy 108 | . 1 . . . . . . 9 . 7 3 7 8 3 3 3 11 4 30 . 4 3 9 . 3 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78386 | . 143 33 . 280 960 730 . 2781 . 2495 741 1052 6191 2610 2764 1732 9188 2962 17821 . 6102 1515 11836 . 6450 Guns 71201 | . 143 33 . 42 . . . 2781 . 2495 741 1052 6060 2610 2358 1732 9113 2962 16521 . 3668 1515 11836 . 5539 Cannons 2692 | . . . . 238 912 631 . . . . . . . . . . . . . . . . . . 911 Explosions 4472 | . . . . . 48 99 . . . . . . 131 . 395 . 75 . 1290 . 2434 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . . . 11 . . . 10 . . . . . . Kinetic 72112 | . 143 33 . 42 . . . 2781 . 2495 741 1052 6060 2610 2358 1732 9113 2962 16521 . 3668 1515 11836 . 6450 Thermal 1515 | . . . . . 48 99 . . . . . . . . 395 . 39 . 934 . . . . . . Explosive 2921 | . . . . . . . . . . . . . 131 . . . . . 356 . 2434 . . . . Electromagnetic 1817 | . . . . 238 912 631 . . . . . . . . . . 36 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 7 7 2 2 3 3 3 3 7 . 1 2 7 . 6 Average Corruption 3 | . . . . . . . . . . 7 7 7 1 2 2 3 1 3 4 . 1 1 5 . 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . . . . 16 10 13 . 11 7 7 5 8 51 . 7 10 19 . 14 Message Errors 49 | . . . . . . . . . . 6 1 1 . . 3 4 4 1 15 . 3 3 4 . 4 Matter Fused 37 | . . . . . . . . . . 1 4 1 . 4 2 . 1 1 13 . 3 1 3 . 3 Heat Flow Errors 18 | . . . . . . . . . . 4 1 1 . 1 1 1 . 1 2 . . 1 2 . 3 Energy Discharges 13 | . . . . . . . . . . . 2 2 . 2 . . . . 3 . . . 3 . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Data Loss (minor) 23 | . . . . . . . . . . 2 1 4 . 3 . 2 . 2 5 . 1 2 1 . . Data Loss (major) 5 | . . . . . . . . . . . . 2 . . . . . 1 . . . 2 . . . Misfires 9 | . . . . . . . . . . 1 1 2 . . 1 . . . . . . 1 3 . . Alerts 5 | . . . . . . . . . . 1 . . . 1 . . . . 2 . . . . . 1 Weapon Failures 16 | . . . . . . . . . . 1 . . . . . . . 2 9 . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 285 | . . . . 5 15 . . . . . . . 2 . 41 . . . 123 . . . . . 99 Projectiles 119 | . . . . 5 15 . . . . . . . . . . . . . . . . . . . 99 Explosions 166 | . . . . . . . . . . . . . 2 . 41 . . . 123 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . . . 38 . . . 5 . . . 60 . . . . . . Shots 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . . . . . 6 7 . 3 . 213 88 249 429 127 83 156 15 102 284 . . 45 232 . 197 Average Temperature 90 | . . . . . 3 4 . 3 . 81 25 90 123 92 49 89 8 68 166 . . 45 106 . 65 Received Heat Transfer 1969 | . 18 . . 42 42 75 . 174 . . 150 9 259 75 84 18 261 24 260 . 131 8 104 . 235 Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Total Turns 55 | . . . . . . . . . . . . . . . . . . . 38 . . . . . 17 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . 17 Robots Corrupted 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . 2 8 4 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 1024 | . . . . . 50 74 . . . . . . . . 250 . 50 . 600 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Peak Influence 3250 | . 57 92 . 140 393 460 241 806 471 165 227 363 1347 1349 1373 1305 1316 1186 3250 1706 1982 1371 1298 793 622 Initial 1706 | . . 22 . . 54 258 241 168 422 164 . 18 189 942 707 961 684 921 622 1706 1279 1114 658 778 507 Average 855 | . 36 86 . 73 202 370 241 491 431 138 97 288 542 1190 991 1219 1011 1051 1432 1706 1780 1175 878 784 389 Maximum Alert Level 5 | . . . . . 1 2 1 3 2 . 1 1 4 4 4 4 4 4 5 5 5 4 4 3 2 Low Security (%) 15 | 100 100 100 . 100 56 . . 5 . 100 84 25 27 . . . . . . . . . . . 30 Level 1 9 | . . . . . 43 56 100 27 . . 15 74 32 . . . . . . . . . . . . Level 2 16 | . . . . . . 43 . 54 100 . . . 4 . . . 9 . 23 . . . 11 . 69 Level 3 25 | . . . . . . . . 12 . . . . 14 36 69 17 52 66 22 . . . 68 100 . Level 4 22 | . . . . . . . . . . . . . 21 63 30 82 37 33 19 . 12 100 20 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . 16 100 87 . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . . . . . 1 . . . 2 . 2 . 14 . 5 . 10 . 29 . . 4 16 1 4 Investigation 5 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 1 Extermination 17 | . . . . . . . . . 1 . 1 . 2 . 2 . 2 . 3 . . 1 4 . 1 Reinforcement 25 | . . . . . 1 . . . 1 . 1 . 8 . . . 4 . 4 . . 1 4 . 1 Assault 32 | . . . . . . . . . . . . . 1 . 1 . 3 . 21 . . 1 4 . 1 Garrison 9 | . . . . . . . . . . . . . 3 . . . 1 . . . . 1 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Distress Signals 9 | . . . . . . . . . . . . . 2 . . . 3 . 2 . . 2 . . . Communications Jammed 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . 41 . . . . . . Times Spotted 480 | . 2 3 . 6 12 7 . 17 2 6 10 13 46 13 14 11 52 11 137 . 28 8 55 1 26 Peak Tracking Total 14 | . 2 3 . 3 6 5 . 4 4 3 4 8 10 4 5 3 7 6 11 . 14 3 8 1 10 Tactical Retreats 28 | . . . . 1 1 1 . 2 . 1 . 3 2 2 . 1 1 2 10 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Traps Triggered 29 | . . . . . . 3 . 6 1 . . 2 2 3 1 1 4 . 4 . . . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Machines Disabled 68 | . 1 . . . 2 . . 4 . . 2 . 6 3 12 . 8 1 23 . 3 . 3 . . Max in Single Turn 5 | . 1 . . . 1 . . 2 . . 2 . 2 2 5 . 5 1 4 . 2 . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison Relay 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Machines Accessed 37 | . . . 2 . 1 . 1 . 4 . 1 . 2 . 5 . 4 . 3 1 . . 4 3 6 Terminals 25 | . . . . . . . . . 4 . . . 1 . 3 . 3 . 2 . . . 3 3 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 . . 1 . . Total Hacks 61 | . . . 2 . 1 . 1 . 7 . 1 . 5 . 6 . 9 . 7 1 . . 7 6 8 Successful 30 | . . . 2 . 1 . 1 . 3 . 1 . 2 . 3 . 3 . 2 1 . . 4 3 4 Failed 31 | . . . . . . . . . 4 . . . 3 . 3 . 6 . 5 . . . 3 3 4 Catastrophic 9 | . . . . . . . . . 2 . . . . . 2 . 1 . 1 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . 1 . . . . . 5 . . . 4 . 3 . 5 . . . . . 1 . 4 Terminals 49 | . . . . . . . . . 7 . . . 4 . 4 . 8 . 6 . . . 6 6 8 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 . . 1 . . Terminal Hacks 16 | . . . 2 . . . . . 2 . . . . . 1 . 1 . 1 . . . 3 3 3 Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Open DSF 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 . . 1 . . Unlock Access 7 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . 1 Terminals 4 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . . . . . 4 . . . 2 . 2 . 3 . 2 1 . . 3 2 5 Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Used RIF Installer 7 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 4 . . . . . 2 . . . . 2 . . . . . . Machine Destruction 8 | . . . . . . . . 4 . . . . . 2 . . . . 2 . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . 6 . . . . . . . . 9 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Total Allies 16 | . . . . . . . . . . 1 . 6 . . . . . . . . 9 . . . . Largest Group 9 | . . . . . . . . . . 1 . 6 3 . . . . . . . 9 9 . . . Highest-Rated Group 438 | . . . . . . . . . . 31 . 96 60 . . . . . . . 438 438 . . . Highest-Rated Ally 68 | . . . . . . . . . . 31 . 20 20 . . . . . . . 68 68 . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . ROAM 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Ally Attacks 97 | . . . . . . . . . . 40 . 13 . . . . . . . . 10 34 . . . Total Damage 2921 | . . . . . . . . . . 740 . 165 . . . . . . . . 424 1592 . . . Kills 14 | . . . . . . . . . . 2 . . . . . . . . . . 2 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Turns Passed 15354 | 35 125 129 236 368 260 426 91 885 335 438 440 486 964 635 754 545 1446 431 1957 44 1008 564 1439 239 1074 Spaces Moved 8408 | 30 78 114 233 319 141 276 76 529 281 213 265 202 468 382 453 329 842 229 863 24 376 306 720 161 498 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2586 | . . . . . . . . . . . . . . . . . . . 501 24 376 306 720 161 498 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5820 | 28 78 114 233 319 141 276 76 529 281 213 265 202 468 382 453 329 842 229 362 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 115 115 115 115 115 145 145 115 130 130 130 130 130 130 180 170 162 145 145 135 Average Speed 137 | 96 100 100 100 100 110 118 115 115 115 142 145 145 148 130 130 130 130 130 165 180 176 162 152 145 147 Slowest Speed 270 | 100 100 100 100 100 115 130 115 115 115 145 145 145 160 130 145 130 130 130 270 180 270 170 162 145 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 18 25 63 79 18 39 3 60 7 91 8 44 15 61 13 60 33 36 42 1 55 9 25 8 23 Regions Visited 25 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 34 | . . . . . . . . . . . . . . . 16 . 12 2 4 . . . . . . Terrain Destroyed 1243 | . . . . . . 10 . 87 . 4 30 6 166 2 123 5 176 9 376 . 48 48 120 . 33 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 758 | . . . . . . . . 11 . 4 3 6 107 1 52 3 134 7 216 . 13 48 120 . 33 AOE 475 | . . . . . . 10 . 73 . . 27 . 57 . 71 . 42 . 160 . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Total 10769 | 34 106 122 236 352 195 334 79 670 294 266 288 350 605 477 567 412 1066 298 1163 24 656 349 907 167 752 Wait 533 | . 7 . . 9 18 10 . 15 5 . . 10 7 1 30 44 68 11 62 . 56 1 23 6 150 Move 8391 | 29 77 113 232 318 141 275 76 528 281 212 265 201 468 381 453 328 842 228 862 24 375 305 719 160 498 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 36 | . 1 . 1 . . 2 . 1 . . . . 4 1 1 3 10 3 4 . . 1 2 . 2 Fast Attach 82 | 4 1 . . 3 5 4 1 1 4 1 1 1 8 . 3 . 6 . 11 . 2 1 11 . 14 Attach 16 | . . . . . . 1 1 . . . . . 2 . 3 1 1 1 . . 1 . 1 1 3 Detach 26 | . . . . 1 . 1 1 . 1 2 . 1 2 . 3 . 1 . 1 . 1 . 2 . 9 Swap 21 | . . . . . . 2 . . . . . . 2 3 4 . 1 . 1 . 3 1 2 . 2 Drop 94 | 1 . . 1 2 1 6 . . 3 2 . . 5 4 2 2 14 2 14 . 2 2 13 . 18 Fire 725 | . 18 7 . 16 24 21 . 60 . 37 14 20 59 22 24 18 67 33 116 . 35 12 77 . 45 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 101 | . . . . . . . . 48 . . . 16 5 24 8 . . . . . . . . . . Rewire 247 | . . . . . . . . . . . . 90 . . . . . . . . 157 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 495 | . 2 2 2 3 6 12 . 17 . 12 8 11 43 41 35 16 56 20 91 . 24 26 57 . 11 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory (discovered 3 exits: [*Low x2] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / Gar) -4/Garrison -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Garrison -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 7) 161 | -10/Materials | Entered Mines 285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 286 | -10/Mines | Discovered new exit (range 5) 290 | -10/Mines | Entered Exiles 312 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Met 8R-AWN 331 | -10/Exiles | Met EX-HEX 360 | -10/Exiles | Met EX-BIN 371 | -10/Exiles | Aligned with FarCom system 372 | -10/Exiles | Given EX-Vault access code 398 | -10/Exiles | Opened EX-Vault 414 | -10/Exiles | Found Skeleton Box 438 | -10/Exiles | Warned to stay clear of 0b10 Research branches 466 | -10/Exiles | Met EX-DEC 485 | -10/Exiles | Learned location of Zion (-7) 518 | -10/Exiles | Discovered new exit (range 10) 526 | -10/Exiles | Left Exiles lab with Skeleton Box 526 | -10/Exiles | Entered Mines 528 | -9/Mines | Reached level 2 855 | -9/Mines | Discovered new exit (range 6) 894 | -9/Mines | Entered Materials 896 | -8/Materials | Reached level 3 901 | -8/Materials | Upgraded with Weapon slot (x1) 904 | -8/Materials | Upgraded with Power slot (x1) 938 | -8/Materials | Upgraded with Utility slot (x1) 982 | -8/Materials | Upgraded with Utility slot (x1) 1035 | -8/Materials | Reached level 4 1154 | -8/Materials | Identified exit to Garrison 1154 | -8/Materials | Entered Garrison 1160 | -8/Garrison | Installed Relay Interface Framework 1160 | -8/Garrison | Reached level 5 1208 | -8/Garrison | Triggered checkpoint 1346 | -8/Garrison | Spotted B-75 Beast 1351 | -8/Garrison | Discovered new exit (range 11) 1394 | -8/Garrison | Destroyed B-75 Beast 1470 | -8/Garrison | Triggered checkpoint 1580 | -8/Garrison | Entered Factory 1581 | -7/Factory | Identified exit to Storage 1582 | -7/Factory | Reached level 6 1582 | -7/Factory | Upgraded with Weapon slot (x1) 1671 | -7/Factory | Identified exit to Garrison 1671 | -7/Factory | Entered Garrison 1673 | -7/Garrison | Reached level 7 1716 | -7/Garrison | Triggered checkpoint 1885 | -7/Garrison | Discovered new exit (range 8) 1972 | -7/Garrison | Build established: Gunner 2024 | -7/Garrison | Discovered new exit (range 14) 2106 | -7/Garrison | Reached level 8 2228 | -7/Garrison | Triggered checkpoint 2245 | -7/Garrison | Discovered new exit (range 14) 2267 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 2448 | -7/Garrison | Phase Generator disabled 2466 | -7/Garrison | Triggered checkpoint 2486 | -7/Garrison | Garrison Relay disabled 2486 | -7/Garrison | Reached level 9 2490 | -7/Garrison | Upgraded with Utility slot (x1) 2556 | -7/Garrison | Entered Factory 2558 | -6/Factory | Reached level 10 2773 | -6/Factory | Discovered new exit (range 14) 2872 | -6/Factory | Discovered new exit (range 25) 2891 | -6/Factory | Sucked down chute 2891 | -6/Factory | Entered Waste 2892 | -6/Waste | Met a frightened Derelict 2902 | -6/Waste | Spotted C-40 Crusher 2906 | -6/Waste | EMP discharged 2928 | -6/Waste | Destroyed C-40 Crusher 2938 | -6/Waste | Found Damper Plating 2951 | -6/Waste | Spotted C-40 Crusher 2970 | -6/Waste | Allies destroyed C-40 Crusher 2972 | -6/Waste | Spotted C-40 Crusher 2972 | -6/Waste | Spotted C-40 Crusher 2978 | -6/Waste | Destroyed C-40 Crusher 2990 | -6/Waste | Allies destroyed C-40 Crusher 3000 | -6/Waste | Spotted C-40 Crusher 3006 | -6/Waste | EMP discharged 3060 | -6/Waste | Destroyed C-40 Crusher 3102 | -6/Waste | Destroyed C-40 Crusher 3106 | -6/Waste | EMP discharged 3206 | -6/Waste | EMP discharged 3306 | -6/Waste | EMP discharged 3316 | -6/Waste | Discovered new exit (range 10) 3329 | -6/Waste | Entered Factory 3477 | -6/Factory | Discovered new exit (range 11) 3641 | -6/Factory | Discovered new exit (range 10) 3669 | -6/Factory | Upgraded with Utility slot (x1) 3769 | -6/Factory | Identified exit to Garrison 3769 | -6/Factory | Entered Garrison 3771 | -6/Garrison | Reached level 11 3898 | -6/Garrison | Core integrity fell below 50% 3906 | -6/Garrison | Reached level 12 3927 | -6/Garrison | Destroyed 8 combat bots 4204 | -6/Garrison | Triggered checkpoint 4204 | -6/Garrison | Discovered new exit (range 6) 4249 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 4255 | -6/Garrison | Entered Factory 4255 | -5/Factory | Accompanied by 3 allies 4257 | -5/Factory | Reached level 13 4270 | -5/Factory | Upgraded with Weapon slot (x2) 4808 | -5/Factory | Core integrity fell below 50% 4808 | -5/Factory | Reached level 14 4817 | -5/Factory | Garrison activated, responded to threat 4855 | -5/Factory | First assault squad dispatched 4856 | -5/Factory | Core integrity fell below 20% 4864 | -5/Factory | Reached level 15 4908 | -5/Factory | Destroyed 15 combat bots 5013 | -5/Factory | Reached level 16 5182 | -5/Factory | Reached level 17 5219 | -5/Factory | Identified exit to Garrison 5219 | -5/Factory | Entered Garrison 5240 | -5/Garrison | Triggered checkpoint 5354 | -5/Garrison | Spotted B-75 Beast 5367 | -5/Garrison | Reached level 18 5367 | -5/Garrison | Destroyed B-75 Beast 5457 | -5/Garrison | Triggered checkpoint 5532 | -5/Garrison | Discovered new exit (range 11) 5546 | -5/Garrison | Build established: Scavenger-Gunner 5634 | -5/Garrison | Triggered checkpoint 5681 | -5/Garrison | Discovered new exit (range 10) 5711 | -5/Garrison | Triggered checkpoint 5711 | -5/Garrison | Garrison Relay disabled 5826 | -5/Garrison | Discovered new exit (range 12) 5849 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 5849 | -5/Garrison | Reached level 19 5854 | -5/Garrison | Entered Factory 6189 | -5/Factory | Upgraded with Utility slot (x1) 6332 | -5/Factory | Reached level 20 6454 | -5/Factory | First assault squad dispatched 6469 | -5/Factory | Discovered new exit (range 15) 6608 | -5/Factory | Identified exit to Garrison 6608 | -5/Factory | Entered Garrison 6642 | -5/Garrison | Reached level 21 6746 | -5/Garrison | Triggered checkpoint 6764 | -5/Garrison | Triggered checkpoint 6773 | -5/Garrison | Upgraded with Utility slot (x1) 6836 | -5/Garrison | Discovered new exit (range 13) 6898 | -5/Garrison | Triggered checkpoint 6960 | -5/Garrison | Discovered new exit (range 15) 7120 | -5/Garrison | Discovered new exit (range 15) 7148 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 7153 | -5/Garrison | Entered Factory 7155 | -4/Factory | Reached level 22 7403 | -4/Factory | First assault squad dispatched 7421 | -4/Factory | Reached level 23 7630 | -4/Factory | Destroyed 8 combat bots 7761 | -4/Factory | Reached level 24 7839 | -4/Factory | Discovered new exit (range 16) 8489 | -4/Factory | Destroyed 7 combat bots 8532 | -4/Factory | Discovered new exit (range 6) 8540 | -4/Factory | Discovered new exit (range 15) 8549 | -4/Factory | Garrison activated, responded to threat 8599 | -4/Factory | Identified exit to Garrison 8599 | -4/Factory | Entered Garrison 8606 | -4/Garrison | Expanded RIF knowledge: Hotswap 8650 | -4/Garrison | Reached level 25 8672 | -4/Garrison | Upgraded with Utility slot (x1) 8825 | -4/Garrison | Triggered checkpoint 8830 | -4/Garrison | Triggered checkpoint 8857 | -4/Garrison | Spotted B-86 Titan 8922 | -4/Garrison | Destroyed B-86 Titan 8976 | -4/Garrison | Triggered checkpoint 9013 | -4/Garrison | Discovered new exit (range 14) 9030 | -4/Garrison | Entered Factory 9361 | -4/Factory | Discovered new exit (range 8) 9595 | -4/Factory | Upgraded with Propulsion slot (x1) 10030 | -4/Factory | First assault squad dispatched 10209 | -4/Factory | Reached level 26 10274 | -4/Factory | Destroyed 12 combat bots 10409 | -4/Factory | Destroyed 12 combat bots 10627 | -4/Factory | High security lockdown imminent 10654 | -4/Factory | Destroyed 11 combat bots 10707 | -4/Factory | High security lockdown engaged 10807 | -4/Factory | Destroyed 9 combat bots 10818 | -4/Factory | Reached level 27 10845 | -4/Factory | Destroyed 7 combat bots 10885 | -4/Factory | Destroyed 9 combat bots 10896 | -4/Factory | Discovered new exit (range 17) 10960 | -4/Factory | Destroyed 10 combat bots 10987 | -4/Factory | Entered Research 11031 | -3/Research | Identified exit to Garrison 11031 | -3/Research | Entered Garrison 11033 | -3/Garrison | Reached level 28 11040 | -3/Garrison | Expanded RIF knowledge: Program Shield 11056 | -3/Garrison | Triggered checkpoint 11102 | -3/Garrison | Triggered checkpoint 11116 | -3/Garrison | Triggered checkpoint 11157 | -3/Garrison | Triggered checkpoint 11157 | -3/Garrison | Triggered checkpoint 11172 | -3/Garrison | Spotted B-86 Titan 11195 | -3/Garrison | Upgraded with Utility slot (x1) 11196 | -3/Garrison | Core integrity fell below 50% 11206 | -3/Garrison | Destroyed 17 combat bots 11212 | -3/Garrison | Destroyed B-86 Titan 11561 | -3/Garrison | Upgraded with Propulsion slot (x1) 11901 | -3/Garrison | Triggered checkpoint 11903 | -3/Garrison | Reached level 29 11969 | -3/Garrison | Discovered new exit (range 10) 12039 | -3/Garrison | Entered Research 12039 | -3/Research | Accompanied by 9 allies 12105 | -3/Research | Garrison activated, responded to threat 12106 | -3/Research | Build established: Commander-Gunner 12298 | -3/Research | Discovered new exit (range 11) 12316 | -3/Research | Found Prototype Protection 12316 | -3/Research | Identified Centrium Heavy Armor Plating 12539 | -3/Research | First assault squad dispatched 12603 | -3/Research | Entered another Research area 12605 | -2/Research | Reached level 30 12622 | -2/Research | Build established: Gunner 12693 | -2/Research | Found Prototype Processor 12693 | -2/Research | Identified Exp. Core Analyzer 12724 | -2/Research | Spotted B-90 Cyclops 12732 | -2/Research | Destroyed B-90 Cyclops 12764 | -2/Research | Identified exit to Quarantine 12897 | -2/Research | First assault squad dispatched 12988 | -2/Research | Destroyed 7 combat bots 13040 | -2/Research | Build established: Hacker-Gunner 13438 | -2/Research | Garrison activated, responded to threat 13471 | -2/Research | Reached level 31 13547 | -2/Research | Upgraded with Propulsion slot (x1) 13737 | -2/Research | Garrison activated, responded to threat 13795 | -2/Research | Destroyed 9 combat bots 13850 | -2/Research | Spotted B-90 Cyclops 13861 | -2/Research | Destroyed B-90 Cyclops 13928 | -2/Research | Found Prototype Device 13928 | -2/Research | Identified Thermal Barrier 13991 | -2/Research | Destroyed 10 combat bots 14034 | -2/Research | Discovered new exit (range 5) 14040 | -2/Research | Identified exit to Access 14042 | -2/Research | Entered Access 14044 | -1/Access | Reached level 32 14044 | -1/Access | Reached level 33 14044 | -1/Access | Upgraded with Utility slot (x1) 14273 | -1/Access | Discovered new exit (range 7) 14281 | -1/Access | Entered Command 14283 | -1/Command | Reached level 34 14531 | -1/Command | First assault squad dispatched 14568 | -1/Command | Found Prototype Device 14568 | -1/Command | Identified Exp. Transmission Jammer 14839 | -1/Command | Spotted M Guard 14841 | -1/Command | Spotted Combat Programmer 14842 | -1/Command | Spotted Combat Programmer 14854 | -1/Command | Destroyed Combat Programmer 14866 | -1/Command | Spotted M Guard 14868 | -1/Command | Destroyed Combat Programmer 14876 | -1/Command | Core integrity fell below 50% 14891 | -1/Command | Core integrity fell below 20% 14904 | -1/Command | Destroyed M Guard 14904 | -1/Command | All MAIN.C guards destroyed 14983 | -1/Command | Met MAIN.C 14993 | -1/Command | 0b10 Conduit disabled 15021 | -1/Command | Reached level 35 15021 | -1/Command | Destroyed MAIN.C Shell 15024 | -1/Command | MAIN.C activated Command garrisons 15024 | -1/Command | Surrendered to MAIN.C 15024 | -1/Command | Loaded intel: 61 machine locations 15024 | -1/Command | Loaded intel: 102 trap records 15024 | -1/Command | Identified exit to Surface 15024 | -1/Command | Discovered exit to Surface (range 77) 15024 | -1/Command | Discovered exit to Surface (range 49) 15132 | -1/Command | Found Prototype Protection 15132 | -1/Command | Identified Hvy. Regenerative Plating 15136 | -1/Command | Found Prototype Device 15136 | -1/Command | Identified Exp. Phase Shifter 15140 | -1/Command | Found Prototype Device 15140 | -1/Command | Identified Exp. System Purifier 15145 | -1/Command | Found Prototype Device 15145 | -1/Command | Identified Exp. Cloaking Device 15148 | -1/Command | Found Prototype Device 15148 | -1/Command | Identified Beam Splitter 15152 | -1/Command | Found Prototype Reactor 15152 | -1/Command | Identified Vortex Chain Reactor 15298 | -1/Command | MAIN.C activated Command garrisons 15334 | -1/Command | Unknown forces attacked Command 15334 | -1/Command | Spotted EQ-002 15334 | -1/Command | Spotted EQ-004 15334 | -1/Command | Spotted EQ-000 15334 | -1/Command | Spotted EQ-003 15334 | -1/Command | Spotted EQ-001 15334 | -1/Command | Spotted EQ-006 15334 | -1/Command | Spotted EQ-005 15341 | -1/Command | Destroyed EQ-000 15355 | -1/Command | Destroyed by EQ-003 with Helical Railgun Last Messages --------------- EQ-005 knocked back. Ragnarok Missile intercepted. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates 0b10 Conduit. Penetrated by Slug. EQ-004 destroyed. EQ-005 suffers critical hit (Blast). Destroyed Prototype Device. Destroyed Prototype Reactor. K-01 Serf collects debris. Penetrated by Slug. Ragnarok Missile intercepted. Penetrated by Slug. EQ-001 deploys Swarm Drone. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. EQ-006 suffers critical hit (Blast). EQ-006 knocked back. Map ----- +----------------------------------------------------+ | "" #????????????????????????????????#?#?#?? | | " ""#????????????????????????????????#?#?#?? | | """#????????????????????????????????#?#?#?? | | R"#????????????????????????????????#?#?#?? | | """#????????????????????????????????#?#?#?? | | ""#????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #????????????????????????????????#?#?#?? | | #######+###????????????????????????????????#?#?#?? | | ^ ^^ #?????????????????????????????????#?#?#?? | | ^ #?????????????????????????????????#?#?#?? | | ^ #??###########################????#?#?#?? | | # ^ #??#????????????????????? ???#????#?#?#?? | | #??#?####################;;#?#????#?#?#?? | | #??#?#""""""" """ k ############## | | #??#?#"" "" #?#??????????? | | #??#?#""""" "" % % Q############## | | ##### #??#?#"""" """""" % % %/ | | ###### #??#?#" " " " / | | # #??#?#"" """"" / % | | # #??#?#"" """"" nn% ############## | | # #??#?# " " " % Q #?#??????????? | | # #??#?# " nn ############## | | # #??#?# ! #?#????#?#?#?? | | +##### #??#?# """ *M=!!% """"#?#????#?#?#?? | | # #??#?# =@%[ %"""""#?#????#?#?#?? | | # #??#?# !| Q""#?#????#?#?#?? | | # #??#?# % " #?#????#?#?#?? | | # ###### !=[ " % " #?#????#?#?#?? | | # kk =%|* " """" " #?#????#?#?#?? | | + =Q % " " "" #?#????#?#?#?? | | # " Q " " #?#????#?#?#?? | | # ##### """" " "" " #?#????#?#?#?? | | # #?#?# " """ " """" """#?#????#?#?#?? | | # #?#?# """ " " " #?#????#?#?#?? | | # #?#?#######################?#????#?#?#?? | | ###### #?#?????????????????????????#????#?#?#?? | | ?????# #?###########################????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | ?????# #????????????????????????????????#?#?#?? | | #????# #????????????????????????????????#?#?#?? | | ###### #########????????????????????????#?#?#?? | | #????????????????????????#?#?#?? | | T#????????????????????????#?#?#?? | | ##### ####### ##????????????????????????#?#?#?? | | ##### #??#### ##????????????????????????#?#?#?? | | !]# #??#]]![ =#????????????????????????#?#?#?? | | ] # #??#[[[[] =#????????????????????????#?#?#?? | | # #??#!!*[! =#????????????????????????#?#?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 85 Energy Capacity 1900 Matter Stores 600 Matter Capacity 600 Sight Range 17 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 75 Resistance: EM 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 25 Relay Coupler Types 1 Relay Coupler Value 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Res Acc Com Levels Raised 34 | . . . . 1 2 1 1 3 1 . . 2 5 2 1 1 3 1 2 . 2 . 2 2 2 XP Earned 54835 | 3000 210 850 350 1050 2920 1619 1500 3551 1570 230 900 2170 7282 2852 2696 1048 4737 827 3050 979 1679 419 3668 2000 3678 XP Spent 53895 | . 250 . . 450 5950 2300 1475 4000 . . 1400 2100 7255 2200 2300 2000 3000 3600 1410 . 3400 . 4100 2900 3805 Upgrades 101 | . 1 . . 5 12 5 4 8 . . 1 6 23 2 2 1 3 2 5 . 2 . 6 1 12 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Utility Slot 9 | . . . . . 2 . . 1 . . 1 . . . 1 1 . 1 . . 1 . . 1 . Weapon Slot 4 | . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . Core Integrity 24 | . . . . . . . . . . . . . 13 . . . . . . . . . . . 11 Heat Dissipation 13 | . . . . 5 . . . . . . . . 5 . . . . . 3 . . . . . . Energy Generation 6 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 1 Energy Storage 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Matter Storage 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . Mass Support 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Inventory Capacity 5 | . 1 . . . . . . 1 . . . . . . . . 3 . . . . . . . . Sight Range 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ranged Accuracy 8 | . . . . . . 4 . . . . . . 3 1 . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . KI Resistance % 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . TH Resistance % 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . Protomatter Created 8116 | . 34 11 . 16 41 93 . 376 . 173 60 143 605 329 310 353 1085 248 2110 . 386 218 1197 . 328 Integrity Restored 10105 | . 26 33 19 36 123 279 . 323 . 258 173 195 969 942 776 354 1069 392 1773 . 492 576 1094 . 203 Core 7050 | . 26 33 5 30 123 279 . 189 . 60 142 195 817 942 345 40 695 230 1133 . 490 425 697 . 154 Parts 3055 | . . . 14 6 . . . 134 . 198 31 . 152 . 431 314 374 162 640 . 2 151 397 . 49 Protomatter Decayed 6238 | . . . 18 4 . . . 212 . . . 96 325 73 49 109 645 . 1612 . 136 346 735 . 1878 Game ------ Seed SpliceGodRay Manual? 0 Play Time 02:03:48 Cumulative 311.8 hours Start 2022.04.25 @ 23:57:47 End 2022.04.26 @ 02:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 18 Types 12/0/4/2/0/0/0/0/0 Lore% 81 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7bb804-2d70-4437-97c2-b8bffe1b010a