Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 13:16:25 Player: Mr Goldstein Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (23) 115 Value Destroyed (1181) 1181 Prototype IDs (16) 320 Alien Tech Used (4) 800 Bonus (6818) 6818 TOTAL SCORE: 18134 Bonus ------- Pacifist 200 High Alert Combat Kills 118 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Experimental Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Advanced Launcher Guidance Computer Utility Shielding Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Improved Diametric Drive Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Improved VTOL Module Diametric Drive Q-thruster Q-thruster Electron Diverter Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Signal Interpreter Experimental Signal Interpreter Melee Analysis Suite Advanced Launcher Guidance Computer Utility Shielding Layered Light Armor Plating Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Particle Reactor Q-thruster Subatomic Replicator Sigix Terminator [Rating: 158] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Utility Shielding Device Advanced Cryofiber Web Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Vortex Rail Energy Gun Vortex Rail Energy Cannon Nova Cannon Launcher Heavy Rocket Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . 1 . 1 1 . . 1 . 1 . . . . 1 . . 1 . 1 . . Utility 9 | . . 1 . 1 1 . . 1 . 1 . . . . 1 . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 74 | . 1 1 . . 10 1 4 . 1 5 1 1 8 . 1 . 2 4 6 7 6 15 Power 6 | . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 1 . Engine 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Propulsion 25 | . 1 . . . 4 . 1 . . 2 . . 1 . . . 1 3 2 2 1 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . 1 . . . 4 . 1 . . 2 . . 1 . . . 1 3 2 2 1 7 Utility 28 | . . . . . 5 1 2 . 1 2 1 1 5 . . . 1 1 2 2 1 3 Device 6 | . . . . . . . . . . . . . 4 . . . . 1 . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 . . 1 . . 1 . . . 1 . 2 . . 2 Hackware 4 | . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . Protection 10 | . . . . . 4 1 1 . . . 1 1 . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 15 | . . 1 . . . . 1 . . . . . 2 . . . . . 1 2 3 5 Energy Gun 4 | . . . . . . . . . . . . . 1 . . . . . 1 2 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . . . . . . . 6 . . . . 2 3 2 2 1 Parts Lost 38 | . . 1 1 . . . . . . 1 1 2 . . . . . 3 7 . 9 13 Power 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 21 | . . . 1 . . . . . . . . 1 . . . . . 2 3 . 6 8 Utility 10 | . . . . . . . . . . 1 1 1 . . . . . 1 1 . 1 4 Weapon 4 | . . 1 . . . . . . . . . . . . . . . . 2 . 1 . Highest Loss Streak 8 | . . 1 2 . . . . . . 1 1 2 . . . . . 2 4 . 8 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . . 16 2 . 50 76 81 . 86 80 88 86 85 94 84 84 86 82 84 79 82 58 Engine 1 | . . . . . 7 7 7 . 6 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . 3 5 5 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 5 4 4 4 3 2 Flight 27 | . . 11 2 . 30 30 32 . 33 33 35 33 30 35 31 31 31 31 36 32 31 16 Device 2 | . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 1 Processor 10 | . . . . . . . 2 . 6 8 11 11 9 5 5 5 7 9 12 17 17 19 Hackware 8 | . . . . . 1 7 7 . 13 7 11 11 11 11 10 10 10 9 9 8 13 12 Protection 11 | . . . . . 10 30 26 . 20 17 17 17 17 17 15 15 15 11 8 5 7 4 Energy Gun 2 | . . . . . . . . . . . . . 3 11 10 10 10 9 7 5 . . Launcher 1 | . . 5 . . . . 3 . 6 5 5 5 2 . . . . . . . . 1 Naked Turns 133 | . 31 . 61 41 . . . . . . . . . . . . . . . . . . Heaviest Build 37 | . . 4 . . 9 10 20 19 19 21 22 22 27 27 32 32 32 32 37 28 30 37 Greatest Support 77 | 3 4 4 4 3 20 20 25 25 25 33 33 33 36 36 36 36 43 42 41 57 52 77 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 4 2 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 3 5 5 . 1 4 5 5 4 4 3 4 5 5 5 5 5 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 1 2 5 5 5 5 4 4 5 5 5 5 5 5 4 4 4 3 Class Distribution -------------------- 69% | Hacker-Sprinter 15% | Sprinter 11% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Matter Collected 921 | 138 . 1 48 . . 155 . . . . . 11 . 91 . . . . . 312 45 120 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 394 | . . 2 . . . . 263 . . 42 . 37 . . . . . . . 50 . . Parts 28 | . . 4 . . . . 15 . . 5 . 3 . . . . . . . 1 . . Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 18 | . . 3 . . . . 3 . . 4 . 4 . . . . . . . 1 . 3 Guns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . AOE 17 | . . 3 . . . . 3 . . 4 . 4 . . . . . . . . . 3 Classes Destroyed 8 | . . 2 . . . . 4 . . . . . . . . . . . . . . 2 Worker 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Builder 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Swarmer 11 | . . 3 . . . . . . . 4 . 4 . . . . . . . . . . Grunt 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | . . 4 . . . . 6 . . 4 . 4 . . . . . . . 1 . 4 Combat Bots Only 4 | . . 3 . . . . 3 . . 4 . 4 . . . . . . . 1 . 3 Max Kills in Single Turn 4 | . . 3 . . . . 3 . . 3 . 2 . . . . . . . 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 3 . . 3 . 2 . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Damage Taken 7414 | . . 252 227 189 46 . 147 . 50 184 37 239 . 182 30 . 325 517 720 155 1303 2811 Core 3134 | . . 160 219 189 36 . 17 . . 30 . . . 44 . . 69 123 182 37 219 1809 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 120 | . . . . . . . 29 . 7 30 11 . . . . . 7 15 . . . 21 Regen/Repaired (Parts) 47 | . . . . . . . . . . . . . 3 . . . . . . . 44 . Core Remaining (%) 80 | 100 100 . 5 65 . . 92 . 100 . . . . 92 . . 94 . 76 . 82 . Volleys Fired 21 | . . 2 . . . . 1 . . 3 . 2 2 . . . . . 1 5 4 1 Largest 2 | . . 1 . . . . 1 . . 1 . 1 1 . . . . . 1 2 2 1 Hottest 120 | . . 33 . . . . 39 . . 39 . 39 45 . . . . . 45 120 120 . Shots Fired 27 | . . 2 . . . . 1 . . 3 . 2 2 . . . . . 1 10 5 1 Gun 15 | . . . . . . . . . . . . . 2 . . . . . 1 10 2 . Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 9 | . . 2 . . . . 1 . . 3 . 2 . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Explosive 8 | . . 2 . . . . 1 . . 3 . 2 . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . 10 2 . Entropic 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . Robot Hit Streak 6 | . . 1 . . . . . . . 2 . 3 . . . . . . . 6 . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 11 | . . 1 . . . . . . . 1 . 1 . . . . . . . 8 . . Core Hits 41 | . . 4 . . . . 22 . . 4 . 5 . . . . . . . 2 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7133 | . . 295 . . . . 414 . . 393 . 329 . . . . . . . 104 . 5598 Guns 104 | . . . . . . . . . . . . . . . . . . . . 104 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 7029 | . . 295 . . . . 414 . . 393 . 329 . . . . . . . . . 5598 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 5652 | . . . . . . . 54 . . . . . . . . . . . . . . 5598 Explosive 1034 | . . 295 . . . . 17 . . 393 . 329 . . . . . . . . . . Electromagnetic 447 | . . . . . . . 343 . . . . . . . . . . . . 104 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 . . . 1 1 1 1 . . . . . . 2 . Average Corruption 1 | . . . . . . . 1 . . . 1 1 1 1 . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 588 | . . 43 . . . . . . . 45 . 11 . . . . . . . . . 489 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 588 | . . 43 . . . . . . . 45 . 11 . . . . . . . . . 489 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1340 | . . . . . . . . . . . . . . . . . . . . . . 1340 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 239 | . . 2 . . . . 69 . . 147 11 203 76 190 . 12 78 239 . . . 14 Average Temperature 57 | . . 2 . . . . 27 . . 67 3 61 33 98 . 6 23 149 . . . 5 Received Heat Transfer 529 | . . 69 . 9 12 . 24 . . 30 . 18 . . . . 36 109 132 36 . 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 220 | . . . . . . . 100 . . . . . . . . . . . . . . 120 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Peak Influence 766 | . . 114 105 70 61 21 662 324 226 418 . . . . 108 67 216 278 448 372 319 766 Initial 324 | . . . 40 40 31 21 14 324 226 118 . . . . 56 37 46 113 156 252 209 152 Average 252 | . . 49 80 52 49 21 304 324 226 217 . . . . 64 44 89 173 306 306 257 500 Maximum Alert Level 3 | . . . . . . . 2 1 1 2 . . . . . . 1 1 2 1 1 3 Low Security (%) 45 | 100 100 100 100 100 100 100 55 . . 63 . . . . 100 100 93 75 6 . . 23 Level 1 35 | . . . . . . . 2 100 100 28 . . . . . . 6 25 80 100 100 6 Level 2 13 | . . . . . . . 41 . . 9 . . . . . . . . 13 . . 41 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 1 . 1 . 1 2 . 1 . 1 2 . . 2 2 . 2 5 Investigation 7 | . . . . . 1 . 1 . . 1 . . . . 1 . . 1 . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 10 | . 1 . . . . . . . 1 1 . . . . 1 . . 1 2 . 1 2 Assault 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Distress Signals 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 3 10 13 14 3 . 13 . 3 14 7 11 . 11 6 3 23 28 34 5 18 48 Peak Tracking Total 23 | . 4 7 9 14 3 . 8 . 3 12 6 11 . 15 5 3 14 23 16 5 13 21 Tactical Retreats 26 | . . . 1 1 . . 2 . . 3 1 1 . 1 . . 1 1 4 2 . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Traps Triggered 5 | . . . . 1 1 . . . . . . . . . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Disabled 34 | . . . . . . . 21 . . 1 . . 1 . . . . . 1 . 3 7 Max in Single Turn 11 | . . . . . . . 11 . . 1 . . 1 . . . . . 1 . 1 7 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Accessed 21 | . . . . . 1 . 3 1 . 1 . . 2 . 2 . 1 1 2 1 2 4 Terminals 18 | . . . . . 1 . 2 1 . 1 . . . . 2 . 1 1 2 1 2 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 47 | . . . . . 3 . 6 3 . 3 . . 2 . 7 . 1 2 5 1 2 12 Successful 13 | . . . . . . . 2 1 . 1 . . 2 . 1 . 1 . . 1 2 2 Failed 34 | . . . . . 3 . 4 2 . 2 . . . . 6 . . 2 5 . . 10 Catastrophic 11 | . . . . . . . 1 . . . . . . . 3 . . 1 1 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . . . . . . . 5 . . 3 . . . . 5 . . . . . . . Terminals 42 | . . . . . 3 . 3 3 . 3 . . . . 7 . 1 2 5 1 2 12 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . . . . . . . 1 . 1 . . 2 . 1 . 1 . . 1 2 2 Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . Open DSF 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 1 . 3 . . 1 . . . . 2 . . 1 2 . . 4 Full Trace Events 6 | . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total Allies 21 | . . . . . . 20 1 . . . . . . . . . . . . . . . Largest Group 20 | . . . . . . 20 1 1 . . . . . . . . . . . . . . Highest-Rated Group 490 | . . . . . . 490 14 10 . . . . . . . . . . . . . . Highest-Rated Ally 35 | . . . . . . 35 14 10 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . . . . . . . . . . . . . Total Damage 105 | . . . . . . . 105 . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Turns Passed 2317 | 13 35 91 90 41 57 33 202 2 15 100 67 142 185 55 64 17 92 76 192 144 270 334 Spaces Moved 7578 | 27 69 200 195 81 165 114 659 6 51 370 274 447 623 229 211 70 356 304 731 485 872 1039 Core 342 | 27 61 . 122 81 . . . . . . . . . . . . . . . . . 51 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 7236 | . 8 200 73 . 165 114 659 6 51 370 274 447 623 229 211 70 356 304 731 485 872 988 Fastest Speed 17 | 50 40 40 40 50 26 26 23 23 23 20 24 24 24 24 24 24 22 17 24 19 22 22 Average Speed 26 | 50 48 40 46 50 26 26 25 23 23 22 24 26 26 24 24 24 23 22 24 23 25 29 Slowest Speed 50 | 50 50 40 50 50 26 26 26 23 23 24 24 27 27 24 24 24 24 24 27 24 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 142 | . 2 3 5 . 1 . 12 . 1 3 2 . 3 1 4 . 3 11 39 3 28 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 19 22 62 20 6 77 26 . 78 19 47 62 87 47 11 68 15 14 74 16 76 36 Regions Visited 22 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . 3 . . . . . . . 2 3 . 1 . . . . . . . . Spaces Dug 35 | . . . . . . . . . . 10 . 19 . . . . . . . . 6 . Terrain Destroyed 578 | . . 8 . . . . . . . 22 . 32 3 . . . . . 1 . 6 506 Melee 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Projectile 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . AOE 568 | . . 8 . . . . . . . 22 . 32 . . . . . . . . . 506 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total 7641 | 26 67 204 189 80 175 116 678 5 51 380 272 466 637 227 221 69 358 298 705 497 874 1046 Wait 64 | . . . . . . . 22 . 1 . . 16 . . 12 . 4 1 2 . 5 1 Move 7302 | 26 66 193 186 80 163 113 637 5 48 363 269 446 618 226 203 69 349 281 663 479 821 998 Hop 114 | . . 3 3 . 1 . 9 . 1 3 2 . 1 1 4 . 3 11 28 2 22 20 Pick Up 22 | . . 5 . . 1 1 3 . . 2 . 1 . . . . . . 2 2 2 3 Fast Attach 59 | . 1 1 . . 5 1 4 . 1 4 . . 8 . . . 2 4 5 5 6 12 Attach 15 | . . . . . 5 . . . . . 1 1 . . . . . . 1 2 1 4 Detach 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Swap 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Drop 33 | . . . . . . 1 2 . . 3 . . 7 . 1 . . 1 3 2 7 6 Fire 21 | . . 2 . . . . 1 . . 3 . 2 2 . . . . . 1 5 4 1 Melee 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory -3/Research -3/Testing -2/Research -2/Quarantine -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 49 | -10/Materials | Entered another Materials area 49 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 136 | -9/Materials | Discovered new exit (range 10) 140 | -9/Materials | Entered Mines 147 | -9/Mines | Assembled infested the area 174 | -9/Mines | Core integrity fell below 50% 195 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 214 | -9/Mines | Core integrity fell below 20% 228 | -9/Mines | Discovered new exit (range 6) 230 | -9/Mines | Entered Materials 230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 262 | -8/Materials | Discovered new exit (range 15) 271 | -8/Materials | Entered Factory 271 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 328 | -7/Factory | Sucked down chute 328 | -7/Factory | Entered Waste 329 | -7/Waste | Joined by Warlord forces that had cleared the area 358 | -7/Waste | Discovered new exit (range 13) 361 | -7/Waste | Entered Factory 361 | -7/Factory | Accompanied by 1 ally 541 | -7/Factory | Discovered new exit (range 15) 544 | -7/Factory | Identified exit to Factory 563 | -7/Factory | Entered another Factory area 563 | -6/Factory | Accompanied by 1 ally 563 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 564 | -6/Factory | Identified exit to DSF 565 | -6/Factory | Entered DSF 577 | -6/DSF | Discovered new exit (range 14) 579 | -6/DSF | Identified exit to Factory 580 | -6/DSF | Entered Factory 580 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 610 | -5/Factory | Identified exit to Upper Caves 610 | -5/Factory | Identified exit to Extension 680 | -5/Factory | Entered Upper Caves 743 | -5/Upper Caves | Discovered new exit (range 15) 747 | -5/Upper Caves | Identified exit to Upper Caves 747 | -5/Upper Caves | Entered another Upper Caves area 793 | -5/Upper Caves | Discovered new exit (range 6) 795 | -5/Upper Caves | Identified exit to Factory 796 | -5/Upper Caves | Encountered a Warlord checkpoint 796 | -5/Upper Caves | Learned 4 Factory zone layouts 855 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 883 | -5/Upper Caves | Discovered new exit (range 16) 889 | -5/Upper Caves | Identified exit to Warlord 889 | -5/Upper Caves | Entered Warlord 898 | -5/Warlord | System corruption cleaned by Quarantine Array 976 | -5/Warlord | Build established: Hacker-Sprinter 988 | -5/Warlord | Visited the Vortex Lab 990 | -5/Warlord | Found Prototype Energy Gun 990 | -5/Warlord | Identified Vortex Rail 1010 | -5/Warlord | Warlord's base attacked by MAIN.C 1022 | -5/Warlord | Met Warlord 1032 | -5/Warlord | Found Prototype Device 1032 | -5/Warlord | Identified Exp. Cloaking Device 1038 | -5/Warlord | Found Prototype Device 1038 | -5/Warlord | Identified Exp. Focal Shield 1040 | -5/Warlord | Found Prototype Processor 1040 | -5/Warlord | Identified Exp. Core Analyzer 1067 | -5/Warlord | Opened side exit 1072 | -5/Warlord | Discovered new exit (range 9) 1073 | -5/Warlord | Identified exit to Proximity Caves 1074 | -5/Warlord | Entered Proximity Caves 1093 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1101 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 1126 | -4/Proximity Caves | Discovered exit to Factory (range 10) 1129 | -4/Proximity Caves | Entered Factory 1129 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -4/Factory | Identified exit to Upper Caves 1178 | -4/Factory | Identified exit to Armory 1193 | -4/Factory | Sucked down chute 1193 | -4/Factory | Entered Waste 1203 | -4/Waste | Spotted C-40 Crusher 1206 | -4/Waste | Spotted C-40 Crusher 1206 | -4/Waste | Spotted C-40 Crusher 1208 | -4/Waste | Discovered new exit (range 10) 1208 | -4/Waste | Spotted C-40 Crusher 1210 | -4/Waste | Identified exit to Factory 1210 | -4/Waste | Entered Factory 1219 | -4/Factory | Spotted B-86 Titan 1283 | -4/Factory | Noticed a derelict Sapper rigging charges 1299 | -4/Factory | Discovered new exit (range 15) 1302 | -4/Factory | Identified exit to Research 1302 | -4/Factory | Entered Research 1302 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -3/Research | Spotted B-86 Titan 1369 | -3/Research | Found Prototype Device 1369 | -3/Research | Identified Adv. Kinecellerator 1376 | -3/Research | Discovered new exit (range 11) 1378 | -3/Research | Identified exit to Testing 1378 | -3/Research | Entered Testing 1410 | -3/Testing | Spotted PD-JI3PGHY6BU 1445 | -3/Testing | Spotted Striker 1445 | -3/Testing | Spotted Striker 1476 | -3/Testing | Found Prototype Energy Gun 1476 | -3/Testing | Identified Tachyon Dispersion Ray 1552 | -3/Testing | Discovered new exit (range 13) 1561 | -3/Testing | Found Prototype Processor 1561 | -3/Testing | Identified Exp. Signal Interpreter 1570 | -3/Testing | Identified exit to Research 1570 | -3/Testing | Entered Research 1570 | -2/Research | Warlord forces began assault on 0b10 1570 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1585 | -2/Research | Lost 4 parts (1n1u2w) 1601 | -2/Research | Spotted B-90 Cyclops 1605 | -2/Research | Met up with Warlord 1680 | -2/Research | Research machine network offline 1709 | -2/Research | Discovered new exit (range 10) 1711 | -2/Research | Identified exit to Quarantine 1714 | -2/Research | Entered Quarantine 1722 | -2/Quarantine | Found Alien Artifact 1722 | -2/Quarantine | Identified Core Reset Matrix 1722 | -2/Quarantine | Used Core Reset Matrix 1726 | -2/Quarantine | Detected hypermatrix surge 1726 | -2/Quarantine | Sensed 5 artifacts in vicinity 1733 | -2/Quarantine | Spotted Alpha 7 1747 | -2/Quarantine | Found Prototype Launcher 1747 | -2/Quarantine | Identified Com. Tesla Bomb Launcher 1789 | -2/Quarantine | Found Subatomic Replicator 1818 | -2/Quarantine | Found Sigix Terminator 1849 | -2/Quarantine | Found Sigix Broadsword 1982 | -2/Quarantine | Discovered new exit (range 10) 1984 | -2/Quarantine | Identified exit to Access 1984 | -2/Quarantine | Entered Access 1984 | -1/Access | Evolved 2 slots: Power x1, Utility x1 1986 | -1/Access | Used Subatomic Replicator to create Supercharged Sigix Terminator 2006 | -1/Access | Lost 8 parts (1p5n1u1w) 2069 | -1/Access | Spotted B-99 Colossus 2108 | -1/Access | Lost 3 parts (1n2u) 2141 | -1/Access | Identified exit to Surface 2146 | -1/Access | Found Unknown Launcher 2146 | -1/Access | Identified Gamma Bomb Array 2234 | -1/Access | Search patrols dispatched 2264 | -1/Access | Lost 6 parts (1p4n1u) 2301 | -1/Access | Spotted B-99 Colossus 2310 | -1/Access | Spotted B-99 Colossus 2317 | -1/Access | Spotted B-99 Colossus 2317 | -1/Access | Spotted B-99 Colossus 2318 | -1/Access | Fired Supercharged Sigix Terminator 2318 | -1/Access | Destroyed B-99 Colossus 2318 | -1/Access | Destroyed B-99 Colossus 2318 | -1/Access | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 02306_ Slug penetrates Wall. 02306_ Slug penetrates Fabricator. 02311_ Knocked back. 02311_ Penetrated by Slug. 02311_ Slug penetrates Hyperwave Decoder. 02311_ Hyperwave Decoder disabled. 02311_ Slug penetrates Hyperwave Decoder. 02311_ Penetrated by Slug. 02316_ System Shield destroyed. 02317_ Slug penetrates Wall. 02318_ Supercharged Sigix Terminator expended. 02318_ Destroyed Unknown Protection. 02318_ B-99 Colossus destroyed. 02318_ Destroyed Unknown Protection. 02318_ Destroyed Unknown Reactor. 02318_ B-99 Colossus destroyed. 02318_ ALERT: Garrison Access compromised, dispatching assault squad. 02318_ A-15 Conveyor destroyed. 02318_ Impulse Thruster Array destroyed. 02318_ Destroyed Impulse Thruster Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | #?????###??????????????????; ????????????????? | | ??? #??????????????????; ;??????????????? | | ? #??????????????????; ; ????????????? | | "" #??????????????????; ; ????????????? | | """ #??????????????????; ; ???????????? | | "T #????????????????? ; ; ???????????? | | """ #????????????????? ; !! ??????????? | | "" #????????????????? ; ;;;;;??????????? | | ! ?????????????????? ; ; ??????????? | | ? ???????????????????? ; ; ?????????? | | ###+####################+#;;;;;;;;; ?????????? | | k % ????????? | | ** ????????? | | @* ????????? | | """"" s ????????? | | "" """"" % k#######;;;;;;;;;; ????????? | | " """"" #???????; ; ?????????? | | " """"" % #???????; ; ?????????? | | " "" "" ?; ;;;;;??????????? | | #? ;; ??????????? | | ! #? ; ??????????? | | #? ;; ???????????? | | ######+#### ##? ; ???????????? | | #?????????# ?? ; ????????????? | | ###?????????# #? ; ????????????? | | ????????????# """ ###? ;??????????????? | | ????????????# """" #??? ????????????????? | | ????????????# "F?? ]#????;???????????????????? | | ????????????# ???? #????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 60 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed DamperEfficiencyNanovents Manual? 0 Play Time 00:46:49 Cumulative 202.1 hours Start 2023.05.12 @ 12:24:42 End 2023.05.12 @ 13:16:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 571 Rogue 571 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e9755f-b6a3-476e-be4a-ac8a957f40ec