Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 23:09:02 Player: P9H Result: Destroyed by Y-54 Guardian via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1219) 1219 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3754 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 30/100 System Corruption 0% Temperature Cool (2) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Cryofiber Web Improved Heat Sink Large Storage Unit Huge Storage Unit Visual Processing Unit Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Signal Interpreter Signal Interpreter Insulated Plating Shield Generator High-powered Tractor Beam Ion Cannon Heavy Assault Rifle Flak Gun Assault Cannon Advanced Assault Cannon Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Light Treads Cryofiber Web Improved Heat Sink Large Storage Unit Medium Matter Pod Signal Interpreter Signal Interpreter Melee Analysis Suite Improved Light Armor Plating Insulated Plating Shield Generator High-powered Tractor Beam Gatling Laser Ion Cannon Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher Maul [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 61 | 6 5 23 7 20 Power 10 | 1 1 2 2 4 Engine 9 | 1 1 2 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 10 . 1 Treads 6 | . . 5 . 1 Leg . | . . . . . Wheel 7 | 2 . 5 . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 2 4 2 11 Device 7 | . 1 . . 6 Storage 4 | 1 1 . . 2 Processor 6 | . . 4 . 2 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 18 | 2 2 7 3 4 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 9 | 1 2 5 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 34 | . 2 8 1 23 Power 7 | . . 1 1 5 Propulsion 8 | . 1 3 . 4 Utility 11 | . . 2 . 9 Weapon 8 | . 1 2 . 5 Highest Loss Streak 14 | . 2 3 1 14 To Critical Strikes . | . . . . . Average Backups 20 | 2 8 22 24 24 Power 4 | . 2 6 4 4 Propulsion 2 | . 2 3 2 1 Utility 7 | . 1 6 11 10 Weapon 6 | . 1 6 6 8 Tool/Special . | . . . . . Unused Backups 25 | . . 4 4 17 Power 7 | . . 2 . 5 Propulsion 2 | . . . . 2 Utility 8 | . . . 2 6 Weapon 8 | . . 2 2 4 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 83 85 97 95 Engine 12 | . 14 8 17 14 Treads 4 | . . 5 . 8 Wheel 10 | . 17 8 18 5 Device 3 | . 9 . . 6 Storage 10 | . 14 11 9 7 Processor 23 | . . 29 27 26 Protection 3 | . . . 7 9 Energy Gun 3 | . 2 5 . . Ballistic Gun 14 | . 24 14 9 9 Impact Weapon 1 | . . . 4 3 Peak Build Rating 29 | 6 7 15 19 29 Average Rating 15 | 3 6 12 17 24 On Entrance 9 | . 6 7 15 19 Naked Turns . | . . . . . Heaviest Build 113 | 14 87 92 99 113 Greatest Support 43 | 26 26 43 20 40 Greatest Overweight (x) 34 | . 5 28 4 34 Average Overweight (x) 4 | . 2 5 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 6 18 25 25 25 Most Carried 25 | 5 13 25 25 25 Average Carried 20 | 3 8 22 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 13 25 25 16 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1484 | 258 237 543 112 334 Remotely 141 | . 109 32 . . Salvage Created 1494 | . 182 732 132 448 Parts 88 | . 15 42 3 28 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 5 13 2 10 Guns 25 | . 5 12 . 8 Cannons 1 | . . 1 . . AOE 2 | . . . . 2 Classes Destroyed 10 | . 5 3 . 2 Worker 5 | . 1 4 . . Recycler 2 | . . 1 . 1 Operator 1 | . 1 . . . Watcher 5 | . 1 2 2 . Swarmer 9 | . 3 3 . 3 Grunt 10 | . 2 3 2 3 Brawler 1 | . . 1 . . Sentry 8 | . . 6 . 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 6 6 1 3 Combat Bots Only 4 | . 4 3 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 490 | . 34 79 14 363 Missed 164 | . 7 22 5 130 Hits 326 | . 27 57 9 233 Melee 3 | . . 3 . . Projectile 323 | . 27 54 9 233 AOE 6 | . . . . 6 Critical Strikes 3 | . . 1 . 2 Actively Blocked 1 | . . . . 1 Damage Taken 3904 | . 335 854 135 2580 Core 946 | . 43 181 13 709 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . . 53 Core Remaining (%) 83 | 100 82 54 97 . Volleys Fired 161 | . 34 68 10 49 Largest 2 | . 2 2 2 2 Hottest 91 | . 60 91 91 66 Shots Fired 271 | . 56 120 15 80 Gun 250 | . 56 113 10 71 Cannon 12 | . . 7 5 . Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 230 | . 52 97 10 71 Thermal 28 | . . 23 5 . Explosive 9 | . . . . 9 Electromagnetic 4 | . 4 . . . Robot Hit Streak 15 | . 4 14 6 15 Robot Miss Streak 4 | . 3 4 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 176 | . 23 80 14 59 Core Hits 87 | . 13 32 6 36 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . 1 2 . Destroy 1 | . . 1 . . Smash 2 | . . . 2 . Melee Attacks 11 | . . . 6 5 Impact 11 | . . . 6 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3042 | . 298 1078 410 1256 Guns 2191 | . 298 955 130 808 Cannons 143 | . . 123 20 . Explosions 368 | . . . . 368 Melee 340 | . . . 260 80 Ramming . | . . . . . Kinetic 2015 | . 255 822 130 808 Thermal 276 | . . 256 20 . Explosive 368 | . . . . 368 Electromagnetic 43 | . 43 . . . Impact 340 | . . . 260 80 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . . Average Corruption 6 | . . 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . 51 . . Message Errors 10 | . . 10 . . Matter Fused 13 | . . 13 . . Heat Flow Errors 6 | . . 6 . . Energy Discharges 5 | . . 5 . . Parts Fused 3 | . . 3 . . Data Loss (minor) 6 | . . 6 . . Data Loss (major) 3 | . . 3 . . Misfires 3 | . . 3 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 145 | . . . 145 . Projectiles . | . . . . . Explosions . | . . . . . Melee 145 | . . . 145 . Knockbacks 4 | . . . 4 . Impact 4 | . . . 4 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . . 38 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 271 | . 45 271 96 24 Average Temperature 70 | . 23 93 47 10 Received Heat Transfer 1119 | . 135 246 81 657 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 1 | . . . 1 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 559 | . . 522 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 102 | . 85 81 36 102 Initial 11 | . . . 11 . Average 15 | . 20 20 5 9 Influence Increases 880 | . 145 390 80 265 Destroy 0b10 Robot/C 600 | . 100 260 40 200 Destroy 0b10 Robot/NC 65 | . 15 35 10 5 Destroy Leader 180 | . 22 94 14 50 Successful Hack 8 | . 8 . . . Destroy Structure 12 | . . 1 1 10 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 880 | . 145 362 108 265 Entered New Map 17 | . . . 17 . Time Decay 663 | . 135 308 91 129 Lost Part 200 | . 10 54 . 136 Squads Dispatched 10 | . 3 1 1 5 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 6 | . 3 1 1 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 17 17 6 14 Peak Tracking Total 5 | . 5 2 2 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 5 | . 1 . . 4 Successful 1 | . 1 . . . Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 1 | . 1 . . . Level Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3078 | . . 1649 459 970 Optics 3078 | . . 1649 459 970 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3772 | 54 583 1706 459 970 Spaces Moved 1347 | 42 224 566 263 252 Core 28 | 3 . 24 . 1 Treads 239 | . . 101 . 138 Legs . | . . . . . Wheels 1080 | 39 224 441 263 113 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 140 140 140 Average Speed 204 | 91 135 248 140 252 Slowest Speed 1750 | 100 175 1450 140 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 36 46 26 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 10 | . . . 1 9 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2105 | 56 453 763 329 504 Wait 409 | . 177 54 25 153 Move 1343 | 41 223 565 262 252 Hop . | . . . . . Pick Up 71 | 9 11 31 10 10 Fast Attach 9 | 1 . 6 . 2 Attach 42 | 5 2 12 5 18 Detach 2 | . . 1 . 1 Swap 25 | . 3 10 4 8 Drop 32 | . 3 16 7 6 Fire 161 | . 34 68 10 49 Melee 11 | . . . 6 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Materials 413 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Derelicts attacked the area 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Utility x2 776 | -9/Materials | Lost 3 parts (1n2u) 1780 | -9/Materials | Build established: Scavenger-Mutant 2041 | -9/Materials | Discovered new exit (range 17) 2112 | -9/Materials | Identified exit to Mines 2300 | -9/Materials | Discovered new exit (range 6) 2343 | -9/Materials | Identified exit to Materials 2344 | -9/Materials | Entered another Materials area 2344 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2686 | -8/Materials | Discovered new exit (range 14) 2782 | -8/Materials | Identified exit to Factory 2803 | -8/Materials | Entered Factory 2803 | -7/Factory | Evolved 2 slots: Utility x2 3196 | -7/Factory | Lost 7 parts (2p2n2u1w) 3502 | -7/Factory | Cargo convoy interrupted 3763 | -7/Factory | Core integrity fell below 50% 3773 | -7/Factory | Destroyed by Y-54 Guardian via exploding Power Conduit Last Messages --------------- 03749_ K-01 Serf collects debris. 03750_ The unstable cave ceiling collapses. 03751_ Y-54 Guardian emerges from the garrison. 03752_ Rocket Launcher destroyed. 03753_ The unstable cave ceiling collapses. 03755_ K-01 Serf collects debris. 03755_ Rnf. Ion Engine destroyed. 03755_ Targeting Computer destroyed. 03755_ Rocket Launcher destroyed. 03758_ K-01 Serf collects debris. 03758_ Imp. Light Armor Plating destroyed. 03762_ Heat Sink destroyed. 03763_ Imp. Heat Sink destroyed. 03771_ Med. Matter Pod destroyed. 03773_ Power Conduit explodes. 03773_ Gatling Laser destroyed. 03773_ Power Conduit explodes. 03773_ W-25 Informer destroyed. 03773_ Power Conduit explodes. 03773_ Lgt. Nuclear Core destroyed. 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"""" """" ""#? | | ?????????????# """" """" "#? | | ?????????????# """"^""""[ "#? | | ?????????????# = | ""#? | | ?????????????# ! ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassRelayUnit Manual? 0 Play Time 00:28:59 Cumulative 41.1 hours Start 2025.07.21 @ 22:32:14 End 2025.07.21 @ 23:09:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b4f2fa6-3a51-49bc-b9a8-b75ecb6615e7