Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:13:13 Player: fwankie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2556) 2556 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6701 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 5/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Power Amplifier Machine Analyzer Improved Signal Interpreter Targeting Computer Targeting Computer Advanced ECM Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag Array > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Reaction Control System System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Power Amplifier Improved Medium Laser High-powered Shotgun Remote Datajack [Rating: 52] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Power Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . . 2 2 . 1 Weapon . | . . . . . . . Parts Attached 120 | 6 7 21 42 4 4 36 Power 20 | 1 1 4 8 1 . 5 Engine 11 | 1 . 4 2 1 . 3 Core 9 | . 1 . 6 . . 2 Reactor . | . . . . . . . Propulsion 32 | 2 2 10 5 1 2 10 Treads 9 | 2 2 5 . . . . Leg 4 | . . . . . . 4 Wheel 6 | . . 5 1 . . . Hover 4 | . . . . . . 4 Flight 9 | . . . 4 1 2 2 Utility 29 | 1 2 2 12 2 . 10 Device 11 | . . . 4 1 . 6 Storage 2 | 1 1 . . . . . Processor 11 | . . 2 5 . . 4 Hackware 2 | . . . 1 1 . . Protection 3 | . 1 . 2 . . . Artifact . | . . . . . . . Weapon 39 | 2 2 5 17 . 2 11 Energy Gun 15 | . 2 3 5 . 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . . 5 . . 4 Ballistic Cannon 4 | . . . 3 . . 1 Launcher 2 | . . . 2 . . . Special Weapon 3 | . . . . . 1 2 Impact Weapon 2 | . . 2 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 2 . . . Unidentified Prototypes 3 | . . . 2 1 . . Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 34 | . . 5 4 . . 25 Power 10 | . . 3 3 . . 4 Propulsion 11 | . . 1 . . . 10 Utility 8 | . . 1 1 . . 6 Weapon 5 | . . . . . . 5 Highest Loss Streak 10 | . . 3 2 . . 10 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 99 86 98 100 100 81 Engine 6 | . 2 10 5 6 7 5 Core 8 | . 11 3 11 8 7 4 Treads 12 | . 28 24 . . . . Wheel 4 | . . 7 8 . . . Flight 7 | . . . 18 23 23 9 Device 3 | . . . 5 7 7 8 Storage 6 | . 14 11 3 . . . Processor 12 | . . 3 21 23 23 24 Hackware 2 | . . . 1 15 15 9 Protection 5 | . 13 3 4 . . . Energy Gun 7 | . 7 8 9 7 5 4 Ballistic Gun 6 | . 20 . 4 . . 3 Ballistic Cannon 1 | . . . 3 7 7 2 Impact Weapon 3 | . . 12 . . . . Naked Turns . | . . . . . . . Heaviest Build 104 | 13 92 97 104 27 27 32 Greatest Support 65 | 40 46 60 34 27 27 65 Greatest Overweight (x) 5 | . 2 2 5 . . 2 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 Average Capacity 14 | 7 18 25 11 5 5 5 Most Carried 12 | 5 10 10 12 5 5 5 Average Carried 5 | 3 6 8 5 4 4 3 Final Capacity 25 | 8 25 25 5 5 5 5 Final Carried 9 | 4 7 9 5 4 4 . Class Distribution -------------------- 80% | Mutant 12% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 2147 | 191 222 309 639 151 . 635 Remotely . | . . . . . . . Salvage Created 2228 | . 180 708 705 . 48 587 Parts 119 | . 12 26 45 . 4 32 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 57 | . 5 21 17 . 2 12 Melee 8 | . . 8 . . . . Guns 30 | . 5 4 11 . . 10 Cannons 7 | . . . 3 . 2 2 AOE 4 | . . 1 3 . . . Classes Destroyed 15 | . 3 3 5 . 2 2 Builder 2 | . . . 2 . . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Mechanic 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 6 | . 1 2 2 . . 1 Swarmer 6 | . 2 4 . . . . Cutter 1 | . . . . . 1 . Grunt 28 | . 3 11 8 . . 6 Brawler 3 | . . 1 2 . . . Sentry 12 | . . 5 6 . . 1 Specialist 1 | . . . . . 1 . Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . 1 . . . Best Kill Streak 8 | . 2 4 8 . 2 3 Combat Bots Only 4 | . 2 4 4 . 2 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . 1 1 . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 640 | . 38 166 74 . 10 352 Missed 199 | . 11 42 26 . 8 112 Damage Taken 6310 | . 334 1761 1069 . 22 3124 Core 1263 | . 42 221 134 . 10 856 Absorbed by Shields 40 | . . . . . . 40 Redirected to Shielding 148 | . 16 34 98 . . . Regen/Repaired (Parts) 138 | . . 48 . . . 90 Core Remaining (%) 80 | 100 83 44 75 . 98 . Volleys Fired 135 | . 20 7 49 . 5 54 Largest 2 | . 2 2 2 . 2 2 Hottest 149 | . 130 130 130 . 100 149 Shots Fired 250 | . 41 16 90 . 7 96 Gun 207 | . 41 16 69 . 2 79 Cannon 27 | . . . 10 . 2 15 Launcher 11 | . . . 11 . . . Special 5 | . . . . . 3 2 Kinetic 138 | . 36 . 35 . 2 65 Thermal 96 | . 5 16 44 . 2 29 Explosive 11 | . . . 11 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 8 17 17 . 6 26 Robot Miss Streak 6 | . 6 4 5 . 1 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 2 . 3 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 256 | . 23 60 91 . 7 75 Core Hits 193 | . 10 27 107 . 3 46 Critical Kills 9 | . . 4 . . . 5 Critical Parts Destroyed 11 | . . 6 . . . 5 Critical Strikes 26 | . . 13 . . . 13 Burn 3 | . . . . . . 3 Destroy 10 | . . . . . . 10 Smash 13 | . . 13 . . . . Melee Attacks 72 | . . 61 11 . . . Impact 61 | . . 61 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . 1 10 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . 6 . . . . Damage Inflicted 5607 | . 263 2013 1962 . 65 1304 Guns 2618 | . 259 213 1132 . 33 981 Cannons 498 | . . . 143 . 32 323 Explosions 687 | . . . 687 . . . Melee 1800 | . . 1800 . . . . Ramming 4 | . 4 . . . . . Kinetic 1696 | . 219 . 630 . 32 815 Thermal 1420 | . 40 213 645 . 33 489 Explosive 687 | . . . 687 . . . Electromagnetic . | . . . . . . . Impact 1800 | . . 1800 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 2 11 . . . 3 Average Corruption 4 | . 1 9 . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . 11 36 . . . 5 Message Errors 6 | . 2 3 . . . 1 Matter Fused 28 | . 5 20 . . . 3 Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 5 | . 1 4 . . . . Data Loss (minor) 3 | . 2 1 . . . . Data Loss (major) 3 | . . 2 . . . 1 Misfires 3 | . 1 2 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 449 | . . 440 9 . . . Projectiles . | . . . . . . . Explosions 9 | . . . 9 . . . Melee 440 | . . 440 . . . . Knockbacks 17 | . . 4 6 . . 7 Impact 4 | . . 4 . . . . Kinetic 11 | . . . 5 . . 6 Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage 153 | . . . 153 . . . Shots 3 | . . . 3 . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 549 | . 75 192 539 . 5 549 Average Temperature 124 | . 20 63 133 . 4 154 Received Heat Transfer 1350 | . 156 453 270 . . 471 Effects 27 | . . . 14 . . 13 Shutdowns 6 | . . . 2 . . 4 Energy Bleed 5 | . . . 2 . . 3 Interference 4 | . . . 3 . . 1 Matter Decay 1 | . . . 1 . . . Short Circuit 4 | . . . 1 . . 3 Damage (minor) 2 | . . . . . . 2 Damage (major) 5 | . . . 5 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 5 . . . . Impact Corruptions 21 | . . 21 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . . 5 Heat Transferred 2305 | . 50 250 984 . 74 947 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 355 | . 201 307 355 161 152 156 Initial 161 | . . 13 92 161 112 79 Average 106 | . 54 129 150 161 119 76 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 83 | 100 95 77 67 100 100 100 Level 1 16 | . 4 22 32 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 4 2 1 2 6 Investigation 5 | . . 1 . 1 . 3 Extermination 2 | . . . . . . 2 Reinforcement 9 | . 1 3 2 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . . 1 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 15 31 25 . 9 35 Peak Tracking Total 13 | . 3 6 5 . 9 13 Tactical Retreats 5 | . . 1 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . 2 . . . 1 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 7 | . . 7 . . . . Reprogrammed 3 | . 3 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 3 | . 1 . 1 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 30 | . 8 8 7 2 . 5 Terminals 18 | . 7 4 4 2 . 1 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . 2 . . . 1 Recycling Units 4 | . 1 1 1 . . 1 Scanalyzers 3 | . . 1 2 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 102 | . 19 24 30 6 . 23 Successful 62 | . 12 15 19 2 . 14 Failed 40 | . 7 9 11 4 . 9 Catastrophic 3 | . 1 . 1 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 54 | . 16 15 14 6 . 3 Fabricators 3 | . . . . . . 3 Repair Stations 15 | . . 5 . . . 10 Recycling Units 12 | . 3 2 2 . . 5 Scanalyzers 16 | . . 2 14 . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 26 | . 9 9 5 2 . 1 Record 5 | . . 3 1 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 2 | . 1 1 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . Disarm Traps 2 | . . 2 . . . . Reprogram Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . . 4 . . . 7 Scan Component 6 | . . 2 . . . 4 Repair 5 | . . 2 . . . 3 Recycling Unit Hacks 10 | . 3 2 2 . . 3 Recycle Component 1 | . . . . . . 1 Process 2 | . 1 . . . . 1 Report Inventory 5 | . 1 1 2 . . 1 Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 12 | . . . 12 . . . Insert Component 5 | . . . 5 . . . Analyze 7 | . . . 7 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 7 6 1 . 5 Full Trace Events 7 | . 1 1 2 1 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired 5 | . . 2 . . . 3 Time 185 | . . 58 . . . 127 Parts Recycled 1 | . . . . . . 1 Recycled Matter 30 | . 13 . . . . 17 Retrieved Matter 13 | . 13 . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 9 | . . . 7 . 1 1 Non-combat 6 | . . . 6 . . . Combat 3 | . . . 1 . 1 1 Robot Hacks Applied 10 | . . . 8 . 1 1 parse_system 4 | . . . 2 . 1 1 no_distress 6 | . . . 6 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 5474 | 78 1183 1340 1592 71 61 1149 Spaces Moved 2824 | 42 497 485 911 176 64 649 Core 64 | 7 . . . . . 57 Treads 841 | 35 497 309 . . . . Legs 110 | . . . . . . 110 Wheels 370 | . . 176 194 . . . Hover 187 | . . . . . . 187 Flight 1252 | . . . 717 176 64 295 Fastest Speed 34 | 50 160 113 34 34 34 50 Average Speed 136 | 141 216 203 106 34 34 106 Slowest Speed 434 | 160 320 330 434 34 34 197 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 79 48 70 8 49 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 69 | . . . 68 . . 1 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 68 | . . . 68 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 4085 | 61 569 714 1444 188 96 1013 Wait 725 | 4 23 119 351 . 2 226 Move 2818 | 41 496 484 910 175 63 649 Hop . | . . . . . . . Pick Up 125 | 10 13 21 43 5 2 31 Fast Attach . | . . . . . . . Attach 59 | 6 1 8 13 2 . 29 Detach . | . . . . . . . Swap 61 | . 6 13 29 2 4 7 Drop 73 | . 9 9 38 4 2 11 Fire 135 | . 20 7 49 . 5 54 Melee 64 | . . 53 11 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 24 | . . . . . 18 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 990 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1567 | -9/Materials | Repaired Signal Interpreter 1742 | -9/Materials | Lost 3 parts (2p1u) 1956 | -9/Materials | System corruption reached 10% 2100 | -9/Materials | Core integrity fell below 50% 2472 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Repaired Spread Laser 2602 | -9/Materials | Entered another Materials area 2602 | -8/Materials | Evolved 2 slots: Utility x2 4115 | -8/Materials | Discovered new exit (range 16) 4193 | -8/Materials | Identified exit to Factory 4194 | -8/Materials | Entered Factory 4194 | -7/Factory | Evolved 2 slots: Utility x2 4265 | -7/Factory | Identified exit to DSF 4265 | -7/Factory | Entered DSF 4275 | -7/DSF | Assembled infested the area 4307 | -7/DSF | Discovered new exit (range 16) 4309 | -7/DSF | Additional patrols routed to DSF 4326 | -7/DSF | Identified exit to Factory 4326 | -7/DSF | Entered Factory 4326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4378 | -6/Factory | Repaired Flak Cannon 4418 | -6/Factory | Repaired Nuclear Core 4493 | -6/Factory | Discovered new exit (range 10) 4497 | -6/Factory | Build established: Hacker-Mutant 4550 | -6/Factory | Identified exit to Lower Caves 4751 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 4812 | -6/Factory | Lost 3 parts (3n) 5052 | -6/Factory | Repaired Imp. Medium Laser 5077 | -6/Factory | Identified exit to Factory 5208 | -6/Factory | Lost 4 parts (2n2u) 5329 | -6/Factory | Cargo convoy interrupted 5421 | -6/Factory | Lost 10 parts (2p4n1u3w) 5447 | -6/Factory | Core integrity fell below 50% 5472 | -6/Factory | Core integrity fell below 20% 5475 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Reading system data... 05463_ Acquired Adv. ECM Suite. 05467_ Slug penetrates Wall. 05467_ Slug penetrates Subcomponent Replicator. 05467_ Penetrated by Slug. 05467_ Adv. Targeting Computer destroyed. 05467_ Drone Bay destroyed. 05470_ Remote Datajack destroyed. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 05471_ Slug penetrates Wall. 05472_ System corrupted: Substantial component data lost. 05472_ Subcomponent Replicator disabled. 05474_ Slug penetrates Wall. 05475_ Wall collapses. 05475_ Slug penetrates Subcomponent Replicator. 05475_ Penetrated by Slug. 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Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control More Dakka Please Oops Please Form A Line Shopping List System Compromised Challenges ------------ None Game ------ Seed RocketCoolantInsulator Manual? 0 Play Time 01:30:28 Cumulative 4.8 hours Start 2024.04.01 @ 23:42:06 End 2024.04.02 @ 01:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21722cdd-95ee-4963-9508-86329f0366d2