Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.25 @ 01:44:18 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (898) 4490 Value Destroyed (50875) 50875 Prototype IDs (371) 7420 Alien Tech Used (10) 2000 Bonus (78962) 78962 TOTAL SCORE: 154447 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 25526 Follower Combat Kills 4353 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -317 Cogmind --------- Core Integrity 12/1600 Matter 515/550 Energy 64/100 System Corruption 2% Temperature Cool (0) +ITN Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (0) Experimental Energy Well (0) Centrium Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Accelerator Heavy Regenerative Plating AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Cooling System Advanced Cooling System Coolant Network Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Weapon Cycler Advanced Weapon Cycler Advanced Force Field Transdimensional Reconstructor Heavy Quantum Rifle Heavy Quantum Rifle Cooled Nova Cannon Cooled Nova Cannon [Rating: 263] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion High-density Centrium Heavy Treads Treads High-density Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Multirail Energy Gun Sigix Sheargun Energy Cannon Beam Cannon Ballistic Gun Multirail Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . 4 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Propulsion 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . 2 . . Weapon 4 | . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Attached 400 | 6 12 6 26 11 25 25 2 3 6 2 3 11 8 3 4 6 1 3 15 3 1 3 4 13 20 16 21 47 28 48 18 Power 47 | 1 3 1 3 2 2 2 1 . 1 . . 1 2 . 1 . . . 1 . . . . . 2 4 4 5 3 6 2 Engine 12 | 1 3 1 3 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 2 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 4 4 5 3 6 2 Propulsion 80 | 2 3 2 8 2 9 12 1 . 1 1 . 5 3 . . 5 . 1 1 . . . . 4 3 3 4 2 2 5 1 Treads 47 | 2 1 . 5 1 8 5 . . . . . . . . . . . . 1 . . . . 4 3 3 4 2 2 5 1 Leg 15 | . . 1 . . . . . . . . . 5 3 . . 5 . 1 . . . . . . . . . . . . . Wheel 7 | . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . 7 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 156 | 1 3 . 8 3 7 5 . 2 2 1 . . 2 2 2 1 1 . 6 2 . 2 2 5 11 4 7 22 18 27 10 Device 95 | . 1 . 5 2 3 2 . 1 1 1 . . . . 2 1 . . 4 1 . . . 4 9 1 5 15 15 16 6 Storage 11 | 1 2 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 1 2 . Processor 15 | . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . . 1 1 . 4 . 4 1 Hackware 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 . 1 1 . 1 . . Protection 27 | . . . 3 1 3 1 . 1 . . . . 1 2 . . . . . . . 1 1 . 1 . 1 2 1 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 3 3 7 4 7 6 . 1 2 . 3 5 1 1 1 . . 2 7 1 1 1 2 4 4 5 6 18 5 10 5 Energy Gun 22 | . . . 1 1 2 2 . . 1 . 1 1 1 . . . . . 1 . . . . . . . . 3 . 3 5 Energy Cannon 12 | . . 1 3 . . . . . . . . 2 . . . . . . . . . . . . 1 1 2 . . 2 . Ballistic Gun 71 | 2 1 1 2 2 5 2 . . . . 1 1 . 1 1 . . 2 6 1 1 . 2 4 3 4 4 15 5 5 . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 4 | . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . 2 1 5 1 . . 2 . . 3 . 2 . 1 . . 3 . . 2 . 2 6 2 6 12 6 7 . Parts Lost 89 | . 3 6 7 . 1 1 1 . 1 . . . 1 . . . . . 2 . . . 2 . 2 . 10 22 . 10 20 Power 14 | . 1 1 2 . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 2 . 1 3 Propulsion 11 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 3 Utility 26 | . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . 2 . 4 7 . 5 4 Weapon 38 | . 1 2 3 . . . . . . . . . . . . . . . 2 . . . 2 . . . 3 12 . 3 10 Highest Loss Streak 11 | . 1 4 2 . 1 1 1 . 1 . . . 1 . . . . . 1 . . . 2 . 1 . 4 8 . 8 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Average Backups 19 | . 15 24 24 24 24 17 10 10 10 11 11 12 13 14 13 13 13 13 16 18 19 18 17 17 18 17 18 20 23 21 18 Power 1 | . 1 1 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 2 2 2 2 1 2 1 2 2 2 2 1 Propulsion 1 | . 1 1 3 4 4 1 . . 1 2 2 1 1 2 2 2 2 2 1 . . . . . 1 1 . . 1 1 . Utility 8 | . 6 11 11 11 11 8 4 4 4 4 4 3 5 4 4 4 4 5 7 10 10 9 8 8 7 5 6 9 9 9 11 Weapon 6 | . 6 9 8 8 7 5 4 4 4 4 3 5 4 5 5 5 5 4 4 5 5 6 4 5 5 5 5 4 9 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 86 | . 5 2 16 2 11 11 . 2 . 2 1 2 . . . . . 2 4 . . . . 1 2 . 5 4 4 5 5 Power 8 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Propulsion 10 | . . . 5 . . . . . . . . 1 . . . . . 2 1 . . . . . . . 1 . . . . Utility 41 | . 4 1 3 2 4 6 . 2 . 1 1 . . . . . . . 2 . . . . 1 1 . 1 2 3 2 5 Weapon 27 | . 1 1 6 . 7 3 . . . 1 . 1 . . . . . . 1 . . . . . . . 2 1 1 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 99 99 99 99 99 99 100 99 96 97 72 67 71 75 76 77 69 72 78 78 51 78 83 84 85 83 79 83 83 79 Engine 2 | . 13 13 10 11 3 . . . . . . . 2 5 . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 9 9 12 12 10 12 10 7 Treads 11 | . 23 5 9 11 35 22 . . . . . . . . . . . . . 5 5 5 5 12 14 13 12 12 12 12 10 Leg 4 | . . 8 1 . . . . . . . . 15 32 35 35 35 31 22 13 5 5 5 5 . . . . . . . . Wheel 1 | . 3 14 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 14 38 38 38 38 38 16 . . . . . . . . . . . . . . . . . . . Device 11 | . 9 14 11 11 6 6 7 6 6 6 7 10 2 . 1 5 5 5 9 7 5 5 5 9 10 13 16 14 16 18 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 5 8 11 11 11 10 10 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 6 | . . . . . . 1 7 7 7 7 7 5 5 5 3 . . . 4 7 10 10 10 9 9 8 6 3 10 10 14 Hackware 1 | . . . . . 2 5 . . . . . . . . . . 4 5 5 5 5 5 5 6 2 3 2 2 . . . Protection 4 | . . . 10 10 9 . . . . . . 4 5 6 11 11 10 10 5 5 5 5 5 2 3 3 2 3 4 3 3 Energy Gun 3 | . . . 1 10 5 7 15 15 17 19 13 . . . . . . . . . . . . . . . . . . 13 21 Energy Cannon 2 | . . 8 17 . 2 . . . . . . . . . 3 . 5 5 3 . . . 2 . 2 2 3 2 . . . Ballistic Gun 16 | . 26 8 5 22 18 19 7 8 6 . 6 . . . . . . . 14 31 31 3 28 26 25 23 21 22 23 10 . Peak Build Rating 263 | 6 9 10 22 32 39 61 61 63 63 63 59 120 123 131 138 146 157 169 169 127 124 126 126 150 164 183 200 212 254 263 261 Average Rating 146 | 5 8 9 17 22 32 52 60 61 62 60 58 112 118 124 92 140 156 163 142 124 122 98 122 142 152 173 185 189 238 256 242 On Entrance 108 | . 6 9 10 18 23 36 61 61 63 62 51 59 115 122 131 138 146 157 169 127 122 124 126 122 146 164 183 193 206 249 260 Avg Prop Armor Cover (%) 8 | 28 11 9 6 7 . . . . . . . . . . . . . . 8 12 7 18 9 6 . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 237 | 13 90 92 105 104 107 104 37 43 38 44 39 92 110 110 114 114 123 123 132 96 94 95 97 139 141 165 175 216 237 232 204 Greatest Support 265 | 40 40 10 20 12 80 100 57 57 57 57 57 95 110 110 110 136 136 146 146 75 90 75 90 235 230 240 255 265 265 265 255 Greatest Overweight (x) 10 | 4 8 9 10 8 1 1 . . . . . 1 1 . 1 1 . . 1 1 1 1 1 1 . . . . . 1 1 Average Overweight (x) 1 | . 3 8 8 7 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 22 25 25 25 25 21 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 23 25 25 24 Most Carried 25 | 2 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 21 | . 15 24 24 24 24 21 14 14 14 14 14 12 14 14 14 14 14 14 17 19 19 19 18 19 19 19 19 21 24 24 20 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 1 25 25 25 24 25 15 13 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 18 20 20 20 18 25 25 25 5 Class Distribution -------------------- 58% | Scavenger-Executioner 11% | Scavenger-Mutant 8% | Tank 7% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Machinist-Skirmisher | -7/Waste Machinist-Skirmisher | -7/Factory Machinist-Skirmisher | -7/Storage Machinist-Skirmisher | -7/Recycling Commander-Gunner | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 43312 | 260 928 808 880 201 1011 1010 . 290 283 74 169 1417 3222 461 115 1854 295 249 1823 135 263 60 378 1080 2248 2135 2558 4686 7751 6463 205 Remotely 18787 | . . . 95 . . . . . . . . . . . . . . . 302 51 200 . 82 519 1065 1543 1633 3207 5231 4859 . Salvage Created 59242 | . 1178 505 1747 248 1903 1512 . 465 80 108 . 367 331 . 337 150 . 651 1434 118 476 127 225 942 1760 2070 3149 5578 14504 16613 2664 Parts 1946 | . 59 24 111 12 102 78 . 12 5 3 . 5 10 . 19 1 . 3 65 9 18 1 8 30 75 109 145 226 200 459 157 Haulers Intercepted 17 | . 2 . 5 . 5 . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Recyclers Shooed 20 | . 1 . 2 . . . . 2 . . . 1 4 . . . . . 5 . . . . 1 . 1 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . . . . . . . 9 18 1 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 685 | . 22 9 34 8 40 23 . 5 1 1 . . . . . . . 2 16 5 9 . 5 5 19 24 36 57 168 171 25 Melee 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 591 | . 17 2 6 5 31 19 . 2 1 1 . . . . . . . . 11 5 9 . 3 5 14 20 25 53 168 171 23 Cannons 53 | . . 2 27 . 1 . . . . . . . . . . . . 2 . . . . . . 5 4 8 3 . . 1 AOE 24 | . . . . 3 8 4 . 2 . . . . . . . . . . 5 . . . 2 . . . . . . . . Classes Destroyed 29 | . 10 . 2 1 1 2 . . . . . . . . . . . 1 . . . . . 2 2 . 1 4 3 . . Worker 51 | . 2 1 5 . 3 11 . 1 1 . . . . . . . . . 1 . . . . . . 4 4 1 6 11 . Builder 21 | . 1 . . . 1 3 . . . . . . 1 . . . . . 1 . . . . . . 2 2 7 3 . . Tunneler 8 | . 1 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 17 | . 2 . 5 . 5 . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Recycler 45 | . 1 3 3 1 3 3 . 2 . 1 . 3 3 . . 1 . . 4 . . . . 2 2 1 2 3 4 3 . Mechanic 32 | . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 13 14 . Operator 14 | . 1 . . . 1 . . . . . . . . . 7 . . . . . . . . . 1 . . 3 . 1 . Watcher 24 | . 2 . 4 . 5 3 . . . . . . . . . . . . 1 . . . . 2 2 . 1 1 2 1 . Swarmer 81 | . 3 3 10 4 21 6 . . . . . . . . . . . . 5 5 5 . . . . . 3 . 11 5 . Saboteur 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 8 . Grunt 231 | . 19 6 16 2 11 10 . 1 . . . . . . . . . . 6 . 3 . 4 2 1 3 9 14 66 58 . Brawler 30 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 4 13 10 . Duelist 29 | . . . 1 1 . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 14 8 . Protector 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 35 | . . . 7 . 7 5 . . 1 . . . . . . . . . . . . . . 1 3 4 . 4 . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 2 . Hunter 37 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . 2 2 5 12 5 7 . Programmer 113 | . . . . . . 1 . 1 . 1 . . . . . . . . 2 . . . . . 9 15 17 10 28 29 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 13 . Executioner 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 11 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 45 | . 3 3 5 4 12 6 . 2 1 1 . 2 2 . 3 1 . 2 8 5 9 . 4 4 5 8 7 21 16 45 7 Combat Bots Only 39 | . 3 2 5 4 6 6 . 2 1 1 . . . . . . . 2 6 5 9 . 4 2 3 5 7 17 13 39 7 Max Kills in Single Turn 5 | . 2 1 2 2 3 4 . 2 1 1 . 1 1 . 1 1 . 1 4 3 3 . 1 1 1 3 2 3 4 5 2 Gunslinging 3 | . . . . . 1 1 . . . . . . . . . . . . . 2 1 . . . . . 1 1 2 3 1 Exploded 4 | . . . . 2 2 4 . 1 . . . . . . . . . . 4 . . . 1 . . . . . . . . Melee 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3664 | . 118 57 146 19 121 202 2 29 45 2 . 9 47 15 . 4 . . 90 14 29 . 40 16 199 100 328 612 261 610 549 Missed 944 | . 31 16 35 3 29 74 1 13 28 . . 2 21 9 . 3 . . 31 7 3 . 7 2 32 16 64 84 68 169 196 Hits 2720 | . 87 41 111 16 92 128 1 16 17 2 . 7 26 6 . 1 . . 59 7 26 . 33 14 167 84 264 528 193 441 353 Melee 28 | . . . 3 . . . 1 . . . . . . . . . . . . . . . 4 5 . . 2 7 . 4 2 Projectile 2692 | . 87 41 108 16 92 128 . 16 17 2 . 7 26 6 . 1 . . 59 7 26 . 29 9 167 84 262 521 193 437 351 AOE 37 | . . . . . . . . . . 2 . . 2 . . 1 . . . . . . . 1 . . . . . 31 . Critical Strikes 139 | . . . 7 . 2 1 . 2 . . . 1 . 1 . 1 . . 5 . 2 . 3 2 7 6 25 25 10 27 12 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 Damage Taken 50322 | . 975 519 1233 236 1221 1423 33 260 123 93 . 127 846 420 . 99 37 . 1282 110 454 . 717 448 2258 941 6139 11554 2322 10198 6254 Core 2658 | . 134 48 229 21 90 177 33 27 38 . . . . . . . . . 42 . 44 . . 117 97 13 235 459 114 239 501 Absorbed by Shields 16281 | . . . . . . 8 . . . . . . 9 22 . . . . . . . . . 385 1387 974 1949 715 2023 4212 4597 Reduced by Siege Mode 4776 | . . . . . . . . . . . . . . . . . . . . . 30 . 27 . 280 86 1252 1523 181 1341 56 Redirected to Shielding 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 Regen/Repaired (Parts) 13628 | . 162 . 10 . . 192 . . . . . 49 143 88 6 24 . 20 1141 . . . . . 530 . 550 3785 3333 3595 . Core Remaining (%) 59 | 100 . 27 . 37 83 . . . . . 60 . . . . 100 . . . . . . 92 . 83 . . 13 . . . Volleys Fired 1777 | . 100 24 94 11 97 59 . 13 5 2 . 11 18 . 60 2 5 10 45 3 8 11 41 50 127 52 166 257 176 209 121 Largest 6 | . 2 2 3 3 3 4 . 4 4 3 . 2 2 . 1 1 1 1 6 6 6 1 6 6 6 6 6 6 6 6 6 Hottest 580 | . 40 90 153 102 152 172 . 172 172 202 . 159 141 . 98 98 98 98 235 174 174 20 244 186 268 238 400 350 256 580 580 Shots Fired 6428 | . 199 48 283 29 278 204 1 39 20 7 . 13 21 . 60 2 5 10 180 18 48 11 69 155 395 256 540 883 917 1107 630 Gun 5315 | . 199 8 49 27 230 197 1 35 20 7 . 2 6 . 4 . . . 159 18 48 . 34 125 319 236 276 720 912 1087 596 Cannon 1076 | . . 40 234 . 43 . . . . . . 11 14 . 56 2 5 10 19 . . . 30 30 76 20 264 163 5 20 34 Launcher 26 | . . . . 2 5 7 . 4 . . . . 1 . . . . . 2 . . . 5 . . . . . . . . Special 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Kinetic 4292 | . 199 28 111 18 157 147 . 17 10 . . . . . 4 . . . 159 18 48 . 34 125 319 236 276 619 912 855 . Thermal 1420 | . . 20 172 9 116 50 1 18 10 7 . 13 20 . 56 2 5 10 19 . . 11 30 30 76 20 264 163 5 30 263 Explosive 26 | . . . . 2 5 7 . 4 . . . . 1 . . . . . 2 . . . 5 . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing 688 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . 222 365 Robot Hit Streak 65 | . 8 6 11 6 16 15 . 10 3 2 . 5 9 . 7 3 1 11 9 4 13 7 37 15 32 28 45 42 65 51 32 Robot Miss Streak 13 | . 3 5 12 4 2 8 1 3 1 3 . 1 1 . 3 . 1 . 5 1 5 1 1 3 6 2 3 5 4 13 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 1 1 2 2 2 1 Secondary Targets 205 | . 1 . . 1 3 3 . . . . . . . . . . . . 2 3 4 . . . 4 . 7 24 61 83 9 Max Gunslinging Chain 3 | . 1 . . 1 1 1 . . . . . . . . . . . . 1 2 1 . . . 1 . 1 2 2 3 1 Shots Hit Robots 4445 | . 140 41 131 16 179 150 . 33 12 4 . 8 16 . 39 2 2 10 92 12 35 10 32 71 240 168 392 589 684 878 459 Core Hits 2824 | . 48 12 60 10 84 76 . 14 3 2 . 3 10 . 17 2 2 6 51 6 20 3 14 30 83 67 135 201 685 983 197 Critical Kills 76 | . 1 . 1 . . . . . . . . 2 . . 1 . . . 5 2 1 . . 1 2 4 9 17 15 15 . Critical Parts Destroyed 109 | . 3 3 . . . 5 . 1 1 . . . . . 1 . . . 10 . . . . 1 10 4 9 20 20 21 . Critical Strikes 214 | . 4 4 1 . 5 11 . 2 1 . . 2 . . 2 . . . 15 2 1 1 . 2 14 9 18 38 38 39 5 Burn 12 | . . . . . 5 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . . 3 1 . . . Destroy 173 | . . . . . . . . . . . . . . . 1 . . . 15 2 1 . . 2 14 9 15 37 38 39 . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . 4 3 . . . 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Melee Attacks 107 | . 31 23 2 . . 18 . 23 9 1 . . . . . . . . . . . . . . . . . . . . . Impact 107 | . 31 23 2 . . 18 . 23 9 1 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . 5 . . . . 12 . 6 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 160174 | . 2036 836 2433 507 3958 4496 20 1618 328 134 . 490 712 . 1451 176 68 334 2723 266 830 212 1135 1584 5973 4886 11327 17744 33769 41907 18221 Guns 135173 | . 1443 35 351 264 2779 2339 20 422 204 56 . 20 140 . 76 . . . 1995 266 823 . 508 1561 4904 4354 5138 15625 33609 41594 16647 Cannons 17203 | . . 392 2082 . 659 . . . . . . 233 401 . 1375 64 68 334 328 . . . 35 . 1068 532 5668 2035 42 313 1574 Explosions 3757 | . . . . 243 520 843 . 336 . . . 198 . . . . . . 399 . . . 592 . . . 508 . 118 . . Melee 3374 | . 589 409 . . . 1314 . 860 124 78 . . . . . . . . . . . . . . . . . . . . . Ramming 455 | . 4 . . . . . . . . . . 39 171 . . 112 . . 1 . 7 . . 23 1 . 13 84 . . . Kinetic 108249 | . 1443 249 787 192 1676 1759 . 147 84 . . . . . 76 . . . 1995 266 823 . 508 1561 4904 4354 5138 12792 33609 35886 . Thermal 27362 | . . 178 1646 72 1762 1095 20 275 120 56 . 418 541 . 1375 64 68 334 328 . . 212 35 . 1068 532 5668 2035 42 571 8847 Explosive 3077 | . . . . 243 520 328 . 336 . . . 33 . . . . . . 399 . . . 592 . . . 508 . 118 . . Electromagnetic 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Impact 3374 | . 589 409 . . . 1314 . 860 124 78 . . . . . . . . . . . . . . . . . . . . . Slashing 17554 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2833 . 5450 9271 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . 1 1 2 2 9 12 12 12 12 3 3 4 4 . . . 1 1 1 1 1 10 44 12 23 24 7 23 2 Average Corruption 7 | . . . 1 1 2 2 8 9 12 12 12 3 3 3 3 . . . 1 1 1 1 1 9 19 3 14 15 3 12 1 Corruption Purged 34 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 7 . 23 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 860 | . . . 14 8 . 8 3 16 8 18 . 5 29 12 11 . . . . 5 5 . 14 28 121 17 105 124 160 147 2 Message Errors 173 | . . . 3 2 . 2 1 2 2 4 . . 8 1 2 . . . . . . . 4 3 21 4 14 26 42 32 . Matter Fused 182 | . . . 5 2 . 3 . 1 3 2 . 2 8 4 2 . . . . 2 2 . 4 7 24 6 25 17 31 30 2 Heat Flow Errors 90 | . . . 2 1 . 1 . 1 1 1 . 1 2 1 2 . . . . . 1 . 2 2 8 1 9 15 20 19 . Energy Discharges 92 | . . . 1 1 . . . 3 . 3 . . 3 2 2 . . . . . 1 . 1 4 18 2 15 8 14 14 . Parts Rejected 7 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . 1 1 . 1 . Parts Fused 12 | . . . . 1 . . 1 . . . . 1 1 . . . . . . . . . . 1 1 . 3 . 1 2 . Data Loss (minor) 106 | . . . 1 . . . . 6 . 6 . 1 7 2 1 . . . . 3 . . 1 5 13 1 10 11 24 14 . Data Loss (major) 45 | . . . 1 . . 1 . 1 1 . . . . . . . . . . . 1 . . 4 8 . 7 4 11 6 . Misfires 41 | . . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . 1 6 1 5 8 9 7 . Alerts 16 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 . 2 . 3 4 1 2 . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 95 | . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 19 2 13 30 7 20 . Overload Shots 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 9 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Overflow Damage 2412 | . 193 96 53 54 92 1066 . 141 124 53 . 106 10 . 75 3 . . 11 . . . . . 89 . 102 88 9 . 47 Projectiles 485 | . 14 . 53 . . . . . . . . 24 10 . 75 3 . . 11 . . . . . 89 . 102 57 . . 47 Explosions 338 | . . . . 54 92 97 . 4 . . . 82 . . . . . . . . . . . . . . . . 9 . . Melee 1589 | . 179 96 . . . 969 . 137 124 53 . . . . . . . . . . . . . . . . . 31 . . . Knockbacks 29 | . 4 5 6 . . 6 . 3 . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . Impact 19 | . 3 2 . . . 6 . 3 . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . Kinetic 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . 77 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . 4 . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 2 . . . Targets Rammed 41 | . 4 . . . . . . . . . . 4 12 . . 10 . . 1 . 1 . . 3 1 . 2 3 . . . Kicked 28 | . . . . . . . . . . . . 4 12 . . 10 . . 1 . 1 . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Highest Temperature 691 | . 12 12 357 88 271 371 32 428 238 411 . 233 238 204 316 . . . 90 . 239 . 189 259 343 234 691 225 222 215 233 Average Temperature 131 | . 7 10 102 14 45 106 17 147 92 179 . 129 106 111 117 . . . 28 . 71 . 87 51 104 105 146 122 167 125 96 Received Heat Transfer 5687 | . 483 243 420 36 504 378 . 57 36 . . 9 135 45 . 39 . . 151 . 84 . 171 4 28 44 1531 286 109 894 . Thermoelectric Energy+ 40637 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2228 31310 3903 3196 Effects 36 | . . . 5 . 2 . . 2 . . . . . . 3 . . . . . . . . . 2 . 9 4 6 . 3 Shutdowns 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 5 . . . . Energy Bleed 9 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 2 . . Interference 18 | . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . 1 . 2 3 4 . 3 Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 102 | . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 2 9 12 10 16 26 19 3 Total Turns 6701 | . . . . . . . . . . . . . . . . . . . 18 6 21 . 28 27 226 156 466 347 4009 1367 30 Longest Duration 914 | . . . . . . . . . . . . . . . . . . . 10 6 21 . 28 23 40 30 231 92 914 363 12 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . 4 3 . . . 5 . 3 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 7 | . 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 41 | . 3 4 . . . 17 . 5 1 1 . . . . . . . . . . . . . . . . . 3 . . 7 Impact Corruptions 54 | . 9 5 . . . 25 . 8 2 2 . . . . . . . . . . 1 . . . . . . 2 . . . Robots Melted 8 | . . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . . 3 1 . . . Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Parts Melted 55 | . . . 2 1 6 . . 2 . . . 4 . . 5 . . 1 1 . . . . . 7 1 17 2 4 . 2 Heat Transferred 26317 | . . 370 3396 148 3626 1867 37 518 222 99 . 487 899 . 2100 100 100 500 500 . . 407 50 . 1337 407 4584 927 37 303 3296 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 3 3 1 . . . . . 3 2 2 3 2 1 2 . . . . . . 1 2 3 5 5 . Low Security (%) 42 | 100 100 100 64 89 46 23 11 100 100 100 . 100 53 . . 17 . 90 46 . . . . 100 100 80 63 . . . . Level 1 9 | . . . 12 10 6 29 88 . . . . . 3 . 96 16 . 9 41 . . . . . . 19 10 41 . . . Level 2 17 | . . . 22 . 39 30 . . . . . . 22 100 3 40 100 . 11 . . . . . . . 26 34 30 . . Level 3 5 | . . . . . 6 16 . . . . . . 20 . . 26 . . . . . . . . . . . 23 10 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 49 . High Security 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 50 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 6835 | . 154 103 465 277 736 795 276 161 112 110 . 116 1093 652 400 921 625 211 512 . . . . 152 157 279 588 1009 4273 6835 . Initial 2734 | . . 58 . 169 . 199 276 137 65 31 . . 32 608 237 86 443 211 . . . . . . 50 78 135 303 602 2734 . Average 1046 | . 48 16 176 62 325 404 232 108 79 40 . 35 354 590 322 493 492 58 202 . . . . 50 45 114 223 531 2189 5762 . Influence Increases 26283 | . 700 280 1135 183 1303 1265 . 230 116 175 . 406 1753 295 271 1209 232 . 963 110 205 5 110 433 631 747 1303 1881 4441 4365 1536 Destroy 0b10 Robot/C 14920 | . 440 180 680 140 800 460 . 100 20 20 . 200 820 140 80 460 80 . 540 100 180 . 100 100 380 480 720 1200 3280 3220 . Destroy 0b10 Robot/NC 1265 | . 55 30 85 5 90 125 . 30 5 5 . 25 45 10 35 25 5 . 60 . 5 5 . 30 25 35 45 85 175 225 . Destroy Leader 2562 | . 88 40 168 20 200 116 . 12 10 . . 32 74 . . 102 10 . 116 10 20 . 10 28 54 110 112 262 506 462 . Allied During Kill 1752 | . . . . . . . . . . . . 62 690 139 115 587 95 . 64 . . . . . . . . . . . . Successful Hack 297 | . 24 . 41 . . 12 . 23 14 . . 14 6 . . . . . . . . . . 40 46 26 48 3 . . . Select Force Hacks 210 | . 60 . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1125 | . . . 75 . 45 225 . . 30 . . 45 . . 15 15 30 . 45 . . . . 45 60 15 150 120 75 75 60 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . 150 50 . Destroy Structure 2992 | . 3 . 11 18 48 57 . 20 7 . . 28 28 6 26 20 12 . 138 . . . . 40 66 51 198 211 255 273 1476 Partial Spotted 105 | . . . . . 15 45 . 15 30 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 30 30 75 . 105 225 . 30 . . . . 90 . . . . . . . . . . . . 30 30 . . 60 . Influence Decreases 24967 | . 549 431 700 618 864 914 594 281 180 256 . 340 732 789 618 550 532 605 541 532 205 5 110 343 580 648 1002 1418 1172 1649 7209 Entered New Map 12720 | . . 93 . 266 . 240 514 59 80 50 . . 34 479 356 160 462 394 . 157 . . . . 40 63 105 238 402 1539 6989 Time Decay 9208 | . 519 312 487 352 554 514 50 222 90 206 . 260 442 230 262 270 70 131 308 375 205 5 90 343 520 435 516 660 770 10 . Lost Part 846 | . 30 26 70 . 10 10 10 . 10 . . . . . . . . . 20 . . . 20 . 20 . 100 220 . 100 200 Lost Ally 739 | . . . . . . . 20 . . . . 80 256 80 . 120 . 80 63 . . . . . . . 20 . . . 20 Purge Threat 1454 | . . . 143 . 300 150 . . . . . . . . . . . . 150 . . . . . . 150 261 300 . . . Squads Dispatched 185 | . 6 . 4 . 6 14 . 3 1 . . 3 6 . . 6 1 . 12 . . . . 5 5 6 13 20 37 37 . Investigation 30 | . 5 . 1 . 1 5 . 2 . . . 2 3 . . . . . 4 . . . . 2 1 1 2 1 . . . Extermination 36 | . . . . . . 2 . . . . . 1 . . . . . . 3 . . . . . 4 5 7 5 9 . . Reinforcement 31 | . 1 . 1 . 2 1 . 1 1 . . . 2 . . 5 1 . 5 . . . . 3 . . 1 6 . 1 . Assault 73 | . . . 2 . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . 4 27 36 . Garrison 13 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . 3 3 . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 37 | . 2 . 2 . 3 . . . . . . 2 3 2 . . . . 2 . . . . 2 1 . 1 1 . 16 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 1089 | . 38 11 53 10 58 44 6 9 4 2 . 19 55 11 35 13 5 6 36 5 9 . 5 16 34 24 38 73 189 227 54 Peak Tracking Total 20 | . 4 3 8 6 6 6 6 3 3 2 . 4 6 5 2 4 4 3 6 5 6 . 4 4 4 4 6 11 7 20 7 Tactical Retreats 35 | . 2 2 3 1 5 8 . 1 . . . . 5 . . . . . . . . . . . . 2 2 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 24 | . 2 . 2 . 3 4 . 2 . . . . 1 . . . 1 . . . . . . . . 3 2 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 89 | . . . 5 . 3 15 . . 2 . . 3 1 . 1 1 2 . 3 . . . . 4 6 1 11 14 6 7 4 Max in Single Turn 9 | . . . 1 . 2 9 . . 1 . . 2 1 . . . 1 . 1 . . . . 1 1 1 2 1 1 2 1 Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 127 | . 10 . 11 1 10 10 . 3 4 10 4 5 7 . . 1 . . 7 . . 4 . 6 14 5 8 5 1 1 . Terminals 79 | . 7 . 9 . 7 2 . 3 4 5 . 4 7 . . 1 . . 3 . . . . 3 8 5 5 4 1 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 . 1 . 1 2 . . . . . 1 . . . . . . 1 . . . . . 2 . 1 1 . . . Recycling Units 10 | . 2 . . . . . . . . 5 . . . . . . . . 2 . . . . 1 . . . . . . . Scanalyzers 10 | . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . 1 3 . 2 . . . . Garrison Access 6 | . . . . . 1 3 . . . . . . . . . . . . . . . . . 1 1 . . . . . . Total Hacks 331 | . 29 . 33 1 31 23 . 7 7 18 25 9 12 . . 3 . . 18 . . 17 . 13 29 15 23 14 2 2 . Successful 173 | . 17 . 19 1 15 9 . 3 3 9 25 3 4 . . 1 . . 6 . . 17 . 6 14 4 12 5 . . . Failed 156 | . 11 . 13 . 16 14 . 4 4 9 . 6 8 . . 2 . . 12 . . . . 7 15 11 11 9 2 2 . Catastrophic 25 | . 1 . 2 . 2 3 . 2 . 1 . 1 2 . . . . . 1 . . . . 2 3 3 . 1 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 14 . 18 . 21 3 . 4 1 17 . 2 4 1 . 1 . . 6 . . . . 3 6 6 7 6 . . . Terminals 202 | . 24 . 28 . 22 3 . 7 7 11 . 7 12 . . 3 . . 11 . . . . 7 18 15 12 11 2 2 . Fabricators 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 32 | . 3 . 3 . 2 5 . . . . . 2 . . . . . . 2 . . . . . 6 . 6 3 . . . Recycling Units 12 | . 2 . . . . . . . . 7 . . . . . . . . 2 . . . . 1 . . . . . . . Scanalyzers 26 | . . . 2 . 6 4 . . . . . . . . . . . . 3 . . . . 2 4 . 5 . . . . Garrison Access 11 | . . . . . 1 6 . . . . . . . . . . . . . . . . . 3 1 . . . . . . Terminal Hacks 96 | . 9 . 7 1 4 1 . 3 3 . 25 1 2 . . 1 . . 1 . . 17 . 3 4 4 6 4 . . . Record 29 | . . . . . . . . . . . 24 . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . 1 . . . . 2 . . 1 2 . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Terminal Index 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Unreport Threat 10 | . . . 1 . 2 1 . . . . . . . . . . . . 1 . . . . . . 1 2 2 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 2 . 1 2 . . . . . . . . . . . . 2 . . . . . 6 . 2 . . . . Scan Component 9 | . 1 . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . Repair 8 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 1 . 6 . . . . . . . . . . . . . 1 . . . . 2 . . 3 . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 40 | . 6 . 9 . 3 1 . . . 9 . 2 2 . . . . . 2 . . . . 1 3 . 1 1 . . . Terminals 27 | . 3 . 9 . 3 . . . . 4 . 1 2 . . . . . . . . . . 1 3 . 1 . . . . Track 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 13 | . 2 . 4 . 1 . . . . 1 . 1 1 . . . . . . . . . . 1 2 . . . . . . Skim 11 | . 1 . 5 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Patch 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Recycling Units 9 | . 2 . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . Tunnel 7 | . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 8 . 11 . 9 8 . 3 3 5 . 4 5 . . 1 . . 5 . . . . 6 13 5 8 4 1 1 . Full Trace Events 19 | . . . 1 . . 4 . 2 . . . 1 3 . . . . . 2 . . . . 2 1 1 2 . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . Parts Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . 142 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Parts Repaired 8 | . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . . 3 . 1 . . . . Time 536 | . 26 . 22 . . 60 . . . . . . . . . . . . 68 . . . . . 252 . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . 6 . . 13 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 38 | . . . . 1 . . 1 . . 6 . . 16 5 . . . . . . . . . . . . 1 . . 8 . Largest Group 10 | . . . . 1 . . 1 . . 6 6 1 9 10 9 6 1 1 . . . . . . . . 1 . . 8 . Highest-Rated Group 760 | . . . . 31 . . 31 . . 145 145 12 379 760 726 508 96 96 . . . . . . . . 26 . . 114 . Highest-Rated Ally 159 | . . . . 31 . . 31 . . 34 34 12 159 159 159 96 96 96 . . . . . . . . 26 . . 15 . Initial UFD Resources 62 | . . . . . . . . . . . . 37 37 37 37 37 40 40 40 54 54 54 57 57 57 60 60 60 62 62 62 Total Orders 26 | . . . . . . . . . . . . . . 11 2 . . . 2 . . . . . . . 4 1 . . 6 STAY 4 | . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . FOLLOW 11 | . . . . . . . . . . . . . . 9 1 . . . 1 . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 5 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ally Attacks 678 | . . . . 5 . . 8 . . . . 43 216 92 33 122 31 71 57 . . . . . . . . . . . . Total Damage 23442 | . . . . 85 . . 106 . . . . 1284 6854 2432 1076 4853 888 3313 2551 . . . . . . . . . . . . Kills 123 | . . . . . . . . . . . . 12 46 10 4 27 5 4 15 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Borg Created 27 | . . . . . . . . . . . . 9 9 1 . 3 . 1 4 . . . . . . . . . . . . Largest Collective 6 | . . . . . . . . . . . . 4 6 6 . 6 . 3 2 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 19833 | . . . . . . 1003 113 433 160 327 . 849 154 . . . . . 1392 934 887 284 945 1005 2082 1338 1535 1740 3143 1509 . Optics 698 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 698 . . . Sensors 14646 | . . . . . . 1003 113 433 160 327 . 849 154 . . . . . 1392 934 887 284 945 1005 1940 1338 1535 1347 . . . IFF 4652 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3143 1509 . Jamming 142 | . . . . . . . . . . . . . . . . . . . . . . . . . 142 . . . . . . Robot Analysis Total 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 6 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 48086 | 75 2414 1414 2476 1440 2039 1415 113 462 199 515 597 851 1924 483 572 582 147 429 1415 950 918 285 1008 1076 2494 1616 2201 2488 8859 5828 801 Spaces Moved 21109 | 42 775 597 909 654 756 1085 160 484 202 600 957 462 1005 222 130 369 90 276 822 361 352 137 322 425 1126 755 871 899 2611 2375 278 Core 34 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 11644 | 24 547 . 6 . 756 362 . . . . . . . . . . . . 12 361 36 137 131 373 1126 755 871 899 2611 2375 262 Legs 3692 | . . . . . . . . . . . . 231 1005 222 130 369 90 276 810 . 316 . 191 52 . . . . . . . Wheels 2382 | . 228 597 903 654 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3357 | . . . . . . 723 160 484 202 600 957 231 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 195 195 200 56 61 61 61 61 61 119 120 120 120 120 120 120 126 240 240 160 240 160 155 146 146 151 151 151 50 Average Speed 153 | 153 246 208 216 209 210 94 61 61 61 61 61 119 140 120 150 126 120 124 131 240 248 167 245 171 162 157 150 152 154 153 156 Slowest Speed 360 | 250 320 215 360 210 225 204 62 61 61 62 61 120 190 120 190 190 120 126 250 240 250 240 250 250 163 163 151 158 166 245 227 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Potential Cave-ins 35 | . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . . 25 . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 56 | 3 97 98 77 98 66 36 87 21 40 98 79 11 95 57 78 24 4 87 17 61 50 60 48 14 94 19 85 46 62 64 45 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 17 | . 2 . . 1 . . . . . 5 2 . . . . . . . 1 2 1 3 . . . . . . . . . Known Exits Taken 20 | . 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 7 | 1 . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 1 . Scrap Searched 12 | . . 3 . 1 . . . . . . 4 . . . . . . . . 2 1 . 1 . . . . . . . . Spaces Dug 155 | . 2 . . 10 . 4 . 3 7 . . 1 . . . . . . 4 . . . 12 18 17 2 14 43 1 1 16 Terrain Destroyed 1224 | . 2 . 1 18 45 51 . 37 7 . . 12 14 . 10 . 1 . 28 1 5 . 56 30 50 33 83 131 92 150 367 Melee 16 | . 2 . . . . 4 . 3 7 . . . . . . . . . . . . . . . . . . . . . . Projectile 753 | . . . 1 . . . . 2 . . . 2 1 . 10 . 1 . 21 1 4 . 30 28 45 27 48 130 4 31 367 AOE 355 | . . . . 18 45 47 . 32 . . . 10 13 . . . . . 6 . . . 26 . . . 32 . 55 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 33505 | 50 1034 676 1215 705 1040 1366 174 587 250 743 969 756 1489 441 448 483 125 356 1068 435 371 172 481 643 1592 1063 1453 1565 7066 4200 489 Wait 8312 | . 70 11 115 9 90 100 12 49 9 57 5 213 251 199 244 77 26 50 131 63 4 . 97 80 222 162 306 182 4065 1375 38 Move 21074 | 41 774 596 908 653 755 1085 159 483 201 599 956 461 1004 221 129 366 90 273 821 360 351 136 321 423 1125 754 870 898 2610 2374 277 Hop 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Pick Up 372 | 2 31 8 30 6 22 18 . 5 5 2 2 14 6 6 1 . 2 1 16 2 1 1 1 8 13 8 17 53 28 52 11 Fast Attach 212 | 6 4 . 4 2 8 11 1 1 2 3 3 5 6 4 3 5 . 2 9 . 1 10 3 9 21 15 17 17 15 22 3 Attach 174 | . 2 6 8 2 3 9 2 . 3 . 1 12 7 1 3 1 2 4 5 . . 1 2 4 3 4 6 34 5 26 18 Detach 34 | . . . . . . . . . . . . 6 5 1 2 1 . 6 2 . . 1 . . . . 1 5 . 3 1 Swap 615 | . 9 5 20 8 27 22 . 9 10 2 . 1 3 . 2 5 . . 14 6 3 2 12 16 49 48 47 82 128 76 9 Drop 474 | 1 9 3 34 14 38 42 . 4 6 8 2 18 11 8 4 9 . 6 17 1 2 10 4 12 31 20 21 34 39 55 11 Fire 1777 | . 100 24 94 11 97 59 . 13 5 2 . 11 18 . 60 2 5 10 45 3 8 11 41 50 127 52 166 257 176 209 121 Melee 107 | . 31 23 2 . . 18 . 23 9 1 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 28 | . . . . . . . . . . . . 4 12 . . 10 . . 1 . 1 . . . . . . . . . . Crush 12 | . 4 . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 2 . . . Escape Stasis 15 | . . . . . . 2 . . . . . . 5 . . . . . . . . . . 1 . . . 1 . 6 . Rewire 226 | . . . . . . . . . . 69 . 2 151 . . . . 2 . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 71 | . . . . . . . . . . . . 9 10 1 . 6 . 1 7 . . . . 37 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Extension (discovered 2 exits: [*Fac] / *Cet) -5/Cetus (discovered 2 exits: [*Fac] / *Arc) -5/Archives (discovered 2 exits: [*Fac] / *Hub) -5/Hub_04(d) (discovered 2 exits: [*Fac x2]) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Discovered new exit (range 5) 1117 | -10/Materials | Discovered new exit (range 14) 1581 | -10/Materials | Central database locked down 1619 | -10/Materials | Discovered new exit (range 7) 1985 | -10/Materials | Identified exit to Materials 1985 | -10/Materials | Identified exit to Mines 2164 | -10/Materials | Repaired Lgt. Treads 2246 | -10/Materials | Discovered new exit (range 5) 2431 | -10/Materials | Core integrity fell below 50% 2490 | -10/Materials | Entered Mines 2512 | -10/Mines | Met a Derelict bent on vengeance 2533 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2758 | -10/Mines | Discovered new exit (range 11) 2874 | -10/Mines | Discovered exit to Materials (range 10) 2990 | -10/Mines | Learned Materials stockpile data 2999 | -10/Mines | Lost 4 parts (1p1n2w) 3385 | -10/Mines | Build established: Scavenger-Mutant 3593 | -10/Mines | Discovered exit to Materials (range 8) 3754 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3904 | -10/Mines | Entered Materials 3904 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4243 | -9/Materials | Build established: Scavenger-Tank 4349 | -9/Materials | Identified exit to Mines 4832 | -9/Materials | Discovered new exit (range 5) 4853 | -9/Materials | Build established: Tank 5375 | -9/Materials | Central database locked down 5542 | -9/Materials | Repaired Broken Arm. Wheel 5886 | -9/Materials | Discovered new exit (range 16) 6304 | -9/Materials | First assault squad dispatched 6377 | -9/Materials | Core integrity fell below 50% 6380 | -9/Materials | Entered Mines 6381 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6411 | -9/Mines | Assembled infested the area 6416 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6619 | -9/Mines | Discovered new exit (range 7) 6840 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7201 | -9/Mines | Received a Mining Laser from a helpful Derelict 7276 | -9/Mines | Build established: Scavenger-Tank 7417 | -9/Mines | Discovered new exit (range 9) 7601 | -9/Mines | Learned location of 1 exit from Materials 7666 | -9/Mines | Found the Drone Emporium 7679 | -9/Mines | Found Prototype Device 7679 | -9/Mines | Identified Bomb Drone Bay 7705 | -9/Mines | Build established: Tank 7820 | -9/Mines | Entered Materials 7820 | -8/Materials | Evolved 2 slots: Propulsion x2 7821 | -8/Materials | Identified exit to Factory 8171 | -8/Materials | Build established: Scavenger-Tank 8753 | -8/Materials | Garrison activated, responded to threat 8853 | -8/Materials | Discovered exit to Factory (range 8) 9029 | -8/Materials | Build established: Tank 9859 | -8/Materials | Entered Factory 9859 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9865 | -7/Factory | Found Prototype Special Melee Weapon 10135 | -7/Factory | Garrison activated, responded to threat 10330 | -7/Factory | Fabricated Cmb. Airjet (x2) 10723 | -7/Factory | Repaired Enh. Autogun? 10818 | -7/Factory | Garrison activated, responded to threat 10831 | -7/Factory | Fabricated Cmb. Airjet? 11033 | -7/Factory | Build established: Skirmisher 11059 | -7/Factory | First assault squad dispatched 11258 | -7/Factory | Discovered new exit (range 12) 11274 | -7/Factory | Sucked down chute 11274 | -7/Factory | Entered Waste 11275 | -7/Waste | Met a frightened Derelict 11282 | -7/Waste | Spotted C-40 Crusher 11289 | -7/Waste | EMP discharged 11292 | -7/Waste | Spotted C-40 Crusher 11310 | -7/Waste | Spotted C-40 Crusher 11311 | -7/Waste | Spotted C-40 Crusher 11311 | -7/Waste | Spotted C-40 Crusher 11312 | -7/Waste | Spotted C-40 Crusher 11326 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11378 | -7/Waste | Discovered new exit (range 16) 11386 | -7/Waste | Identified exit to Factory 11387 | -7/Waste | Entered Factory 11395 | -7/Factory | Identified exit to Storage 11395 | -7/Factory | Identified exit to Lower Caves 11627 | -7/Factory | Build established: Machinist-Skirmisher 11697 | -7/Factory | System corruption reached 10% 11849 | -7/Factory | Entered Storage 11976 | -7/Storage | Found Prototype Launcher 11977 | -7/Storage | Identified Rocket Array 12045 | -7/Storage | Used back door to open Recycling access 12045 | -7/Storage | Discovered new exit (range 5) 12047 | -7/Storage | Identified exit to Recycling 12048 | -7/Storage | Entered Recycling 12155 | -7/Recycling | Discovered new exit (range 16) 12487 | -7/Recycling | Scanned before Scraplab entrance 12502 | -7/Recycling | Entered Scraplab 12507 | -7/Recycling | Discovered new exit (range 3) 12508 | -7/Recycling | Identified exit to Scraptown 12563 | -7/Recycling | Entered Scraptown 12563 | -7/Scraptown | Accompanied by 6 allies 12566 | -7/Scraptown | System corruption cleaned by C-Scrubber 12669 | -7/Scraptown | Discovered new exit (range 11) 12713 | -7/Scraptown | Visited Cyclists 12724 | -7/Scraptown | Visited Red Mages 12730 | -7/Scraptown | Visited SPCMW 12743 | -7/Scraptown | Visited Comm Corps 12757 | -7/Scraptown | Visited UFD Registry 12764 | -7/Scraptown | Visited The Evicted 12773 | -7/Scraptown | Visited TADAMA 12782 | -7/Scraptown | Registered with UFD as "Hellsourcer" 12811 | -7/Scraptown | Entered Cyclist Reading Room 12814 | -7/Scraptown | Learned location of Zion (-7) 12915 | -7/Scraptown | Build established: Commander-Gunner 12948 | -7/Scraptown | Visited Scrap Suit Storage 12956 | -7/Scraptown | Visited DA-N13 Charitable Foundation 12959 | -7/Scraptown | Found DCF Scrap (30 items) 12978 | -7/Scraptown | Visited Junk Cannon Lab 12987 | -7/Scraptown | Visited Supply Room 13008 | -7/Scraptown | Visited A0-MCA Data Center 13011 | -7/Scraptown | Given an A rating by A0-MCA 13022 | -7/Scraptown | Visited LU-1G1's Boring Crew 13040 | -7/Scraptown | Visited Observation Area 13050 | -7/Scraptown | Visited Science Guys 13116 | -7/Scraptown | Met Optimus 13116 | -7/Scraptown | Accepted into 0bPrime 13153 | -7/Scraptown | Discovered new exit (range 3) 13154 | -7/Scraptown | Identified exit to Factory 13160 | -7/Scraptown | Entered Factory 13160 | -5/Factory | Accompanied by 1 ally 13160 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 13166 | -5/Factory | Identified 1B-0RG's Assimilator 13266 | -5/Factory | Assimilating Slayer 6a into Collective. 13282 | -5/Factory | Assimilating Slayer 6b into Collective. 13332 | -5/Factory | Assimilating Sentinel 6a into Collective. 13359 | -5/Factory | Assimilating Conveyor 6a into Collective. 13450 | -5/Factory | Build established: Mutant 13465 | -5/Factory | Assimilating Conveyor 6b into Collective. 13614 | -5/Factory | Assimilating Virus 6a into Collective. 13656 | -5/Factory | Allied Derelicts emerged from ambush trap array 13666 | -5/Factory | Assimilating Warrior 6a into Collective. 13669 | -5/Factory | Assimilating Warrior 6b into Collective. 13695 | -5/Factory | Lost 3 allies 13764 | -5/Factory | Assimilating UY-1Z0(g) into Collective. 13880 | -5/Factory | Build established: Scavenger-Mutant 14000 | -5/Factory | Discovered new exit (range 5) 14002 | -5/Factory | Identified exit to Extension 14011 | -5/Factory | Entered Extension 14011 | -5/Extension | Accompanied by 3 allies 14153 | -5/Extension | Spotted B-75 Beast 14158 | -5/Extension | Spotted B-75 Beast 14176 | -5/Extension | Assimilating Beast 6a into Collective. 14183 | -5/Extension | Assimilating Sentinel 6b into Collective. 14214 | -5/Extension | Allies destroyed B-75 Beast 14261 | -5/Extension | Disrupted transfer network 14332 | -5/Extension | Assimilating Sentinel 6c into Collective. 14408 | -5/Extension | Assimilating Sentinel 6d into Collective. 14789 | -5/Extension | Assimilating Soldier 6a into Collective. 15007 | -5/Extension | Assimilating Soldier 6b into Collective. 15211 | -5/Extension | First assault squad dispatched 15310 | -5/Extension | Assimilating Destroyer 6a into Collective. 15339 | -5/Extension | Rescued A7 15349 | -5/Extension | Lost 5 allies 15407 | -5/Extension | Assimilating Veteran 6a into Collective. 15455 | -5/Extension | Rescued a captive Derelict 15456 | -5/Extension | Rescued a captive Derelict 15480 | -5/Extension | Assimilating Sentinel 6e into Collective. 15741 | -5/Extension | Discovered new exit (range 13) 15742 | -5/Extension | Discovered new exit (range 9) 15890 | -5/Extension | Identified exit to Cetus 15935 | -5/Extension | Entered Cetus 15935 | -5/Cetus | Accompanied by 14 allies (A7) 15940 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15942 | -5/Cetus | Build established: Commander-Mutant 15953 | -5/Cetus | Spotted Cetus Guard 15953 | -5/Cetus | Spotted Cetus Guard 15955 | -5/Cetus | Spotted Cetus Guard 15956 | -5/Cetus | Spotted Cetus Guard 15972 | -5/Cetus | Assimilating Cetus Guard into Collective. 15976 | -5/Cetus | Allies destroyed Cetus Guard 15982 | -5/Cetus | Allies destroyed Cetus Guard 15983 | -5/Cetus | Allies destroyed Cetus Guard 16007 | -5/Cetus | Lost 4 allies 16083 | -5/Cetus | Started Cetus Manufacturing Module 16100 | -5/Cetus | Discovered new exit (range 15) 16108 | -5/Cetus | Manufactured an Enhanced Grunt 16133 | -5/Cetus | Manufactured an Enhanced Grunt 16158 | -5/Cetus | Manufactured an Enhanced Grunt 16183 | -5/Cetus | Manufactured an Enhanced Grunt 16208 | -5/Cetus | Manufactured an Enhanced Grunt 16287 | -5/Cetus | Spotted Cetus Guard 16287 | -5/Cetus | Spotted Cetus Guard 16293 | -5/Cetus | Spotted Cetus Guard 16293 | -5/Cetus | Spotted Cetus Guard 16294 | -5/Cetus | Allies destroyed Cetus Guard 16300 | -5/Cetus | Discovered new exit (range 16) 16304 | -5/Cetus | Allies destroyed Cetus Guard 16304 | -5/Cetus | Allies destroyed Cetus Guard 16317 | -5/Cetus | Allies destroyed Cetus Guard 16318 | -5/Cetus | Met Revision 17 16378 | -5/Cetus | Identified exit to Archives 16418 | -5/Cetus | Entered Archives 16418 | -5/Archives | Accompanied by 15 allies (A7) 16470 | -5/Archives | Discovered new exit (range 15) 16603 | -5/Archives | Build established: Scavenger-Mutant 16630 | -5/Archives | Discovered new exit (range 16) 16990 | -5/Archives | Entered Hub_04(d) 16990 | -5/Hub_04(d) | Accompanied by 12 allies 17035 | -5/Hub_04(d) | Discovered new exit (range 10) 17097 | -5/Hub_04(d) | Assimilating Enhanced Grunt into Collective. 17114 | -5/Hub_04(d) | Lost 3 allies 17155 | -5/Hub_04(d) | Discovered new exit (range 8) 17164 | -5/Hub_04(d) | Assimilating Sentinel 6f into Collective. 17290 | -5/Hub_04(d) | First assault squad dispatched 17519 | -5/Hub_04(d) | Assimilating Enhanced Grunt into Collective. 17572 | -5/Hub_04(d) | Entered Factory 17572 | -4/Factory | Accompanied by 7 allies 17572 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17719 | -4/Factory | Sucked down chute 17719 | -4/Factory | Entered Waste 17768 | -4/Waste | Spotted C-40 Crusher 17782 | -4/Waste | Spotted C-40 Crusher 17788 | -4/Waste | Allies destroyed C-40 Crusher 17794 | -4/Waste | 6 allies followed down the chute 17795 | -4/Waste | Allies destroyed C-40 Crusher 17796 | -4/Waste | Spotted C-40 Crusher 17799 | -4/Waste | 1 allies followed down the chute 17804 | -4/Waste | Spotted C-40 Crusher 17807 | -4/Waste | Allies destroyed C-40 Crusher 17812 | -4/Waste | Spotted C-40 Crusher 17828 | -4/Waste | Destroyed C-40 Crusher 17832 | -4/Waste | Destroyed C-40 Crusher 17835 | -4/Waste | Assimilating Enhanced Grunt into Collective. 17852 | -4/Waste | Lost 4 allies 17855 | -4/Waste | Spotted C-40 Crusher 17864 | -4/Waste | Allies destroyed C-40 Crusher 17881 | -4/Waste | Destroyed Borg Cetus Guard 18081 | -4/Waste | Discovered new exit (range 16) 18148 | -4/Waste | Entered Factory 18148 | -4/Factory | Accompanied by 1 ally 18262 | -4/Factory | Repaired Hvy. Armored Exoskeleton? 18310 | -4/Factory | Assimilating Sentinel 7a into Collective. 18562 | -4/Factory | Assimilating Sage 7a into Collective. 18574 | -4/Factory | Assimilating Sage 7b into Collective. 18686 | -4/Factory | Spotted B-86 Titan 18708 | -4/Factory | Assimilating Titan 7a into Collective. 18807 | -4/Factory | Discovered new exit (range 15) 18842 | -4/Factory | Identified exit to Upper Caves 19055 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 19160 | -4/Factory | Build established: Scavenger-Executioner 19382 | -4/Factory | Loaded intel: 8 recycling unit locations 19493 | -4/Factory | Learned location of Protoforge (-2) 19563 | -4/Factory | Entered Upper Caves 19903 | -4/Upper Caves | Learned location of Testing (-2) 20390 | -4/Upper Caves | Discovered new exit (range 10) 20407 | -4/Upper Caves | Identified exit to Upper Caves 20513 | -4/Upper Caves | Entered another Upper Caves area 20557 | -4/Upper Caves | Identified exit to Zhirov 20558 | -4/Upper Caves | Destroyed 9 combat bots 20655 | -4/Upper Caves | Learned 4 Research zone layouts 21431 | -4/Upper Caves | Entered Zhirov 21431 | -4/Zhirov | Discovered new exit (range 3) 21468 | -4/Zhirov | Met Zhirov 21497 | -4/Zhirov | Learned location of Command (-1) 21511 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21536 | -4/Zhirov | Found Alien Artifact 21536 | -4/Zhirov | Identified Integrated Dissipator 21536 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21559 | -4/Zhirov | Found Alien Artifact 21712 | -4/Zhirov | Identified exit to Proximity Caves 21716 | -4/Zhirov | Entered Proximity Caves 21987 | -3/Proximity Caves | Spotted B-86 Titan 22710 | -3/Proximity Caves | Discovered new exit (range 4) 22717 | -3/Proximity Caves | Identified exit to Research 22724 | -3/Proximity Caves | Entered Research 22724 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22725 | -3/Research | Identified exit to Research 22924 | -3/Research | Revision forces began assault on 0b10 22938 | -3/Research | Met up with Revision 17++ 23081 | -3/Research | Identified exit to Armory 23081 | -3/Research | Identified exit to Quarantine 23202 | -3/Research | System corruption reached 10% 23266 | -3/Research | Build established: Hacker-Executioner 23424 | -3/Research | Research terminal network offline 23519 | -3/Research | Spotted Striker 23547 | -3/Research | Destroyed Striker 23562 | -3/Research | Lost 5 allies 23613 | -3/Research | Build established: Scavenger-Executioner 23666 | -3/Research | Crushed by falling debris 23800 | -3/Research | Entered Quarantine 23990 | -3/Quarantine | Found Prototype Device 23990 | -3/Quarantine | Identified Adv. EM Shield 24422 | -3/Quarantine | Cryocooling Duct disabled 24437 | -3/Quarantine | Ambient heat levels rising (+20) 24437 | -3/Quarantine | Non-combat units ordered to evacuate 24825 | -3/Quarantine | Found Alien Artifact 25060 | -3/Quarantine | Repaired Adv. KE Penetrator? 25080 | -3/Quarantine | Repaired Centrium Medium Armor Plating? 25217 | -3/Quarantine | Repaired Adv. KE Penetrator 25345 | -3/Quarantine | Discovered exit to Research (range 3) 25475 | -3/Quarantine | Found Alien Energy Cannon 25901 | -3/Quarantine | System corruption reached 30% 25997 | -3/Quarantine | Spotted Alpha 7 26038 | -3/Quarantine | Destroyed Alpha 7 26054 | -3/Quarantine | Found Prototype Processor 26054 | -3/Quarantine | Identified Exp. Target Analyzer 26059 | -3/Quarantine | Found Prototype Device 26059 | -3/Quarantine | Identified Exp. ECM Suite 26109 | -3/Quarantine | Found Alien Artifact 26294 | -3/Quarantine | Entered Research 26294 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26746 | -2/Research | Discovered new exit (range 4) 26750 | -2/Research | Identified exit to Access 27159 | -2/Research | Identified exit to Testing 27792 | -2/Research | Discovered exit to Access (range 15) 27829 | -2/Research | System corruption reached 10% 27910 | -2/Research | Entered Testing 28095 | -2/Testing | Found Prototype Energy Cannon 28095 | -2/Testing | Identified Cld. Nova Cannon 28211 | -2/Testing | Identified Dimensional Node Initializer 28229 | -2/Testing | Spotted Striker 28944 | -2/Testing | Discovered exit to Access (range 4) 29133 | -2/Testing | Garrison activated, responded to threat 29201 | -2/Testing | Repaired Centrium Medium Armor Plating? 29477 | -2/Testing | Destroyed 7 combat bots 29662 | -2/Testing | Spotted Fortress 29777 | -2/Testing | Lost 4 parts (2u2w) 29836 | -2/Testing | Lost 3 parts (1p1n1u) 29899 | -2/Testing | Destroyed Fortress 29915 | -2/Testing | Found Prototype Device 29915 | -2/Testing | Identified Exp. Force Field 29921 | -2/Testing | Found Prototype Protection 29921 | -2/Testing | Identified Centrium Heavy Armor Plating 29926 | -2/Testing | Found Prototype Reactor 29926 | -2/Testing | Identified Vortex Chain Reactor 30105 | -2/Testing | Discovered new exit (range 5) 30105 | -2/Testing | Discovered new exit (range 6) 30111 | -2/Testing | Entered Section 7 30268 | -2/Section 7 | Found Alien Artifact 30328 | -2/Section 7 | Found Prototype Device 30328 | -2/Section 7 | Identified Exp. EM Shield 30761 | -2/Section 7 | Identified Transdimensional Reconstructor 30761 | -2/Section 7 | Warped through subspace 30837 | -2/Section 7 | Garrison activated, responded to threat 30871 | -2/Section 7 | Identified Core Reset Matrix 30871 | -2/Section 7 | Identified Subatomic Replicator 30871 | -2/Section 7 | Used Core Reset Matrix 30875 | -2/Section 7 | Detected hypermatrix surge 30875 | -2/Section 7 | Sensed 25 artifacts in vicinity 30922 | -2/Section 7 | Lost 8 parts (1p1n4u2w) 30927 | -2/Section 7 | Destroyed 17 combat bots 31116 | -2/Section 7 | Discovered exit to Access (range 11) 31119 | -2/Section 7 | Spotted S7 Guard 31134 | -2/Section 7 | Initialized slip node 31163 | -2/Section 7 | Destroyed S7 Guard 31180 | -2/Section 7 | Found Prototype Protection 31187 | -2/Section 7 | Identified Hvy. Regenerative Plating 31202 | -2/Section 7 | Found Integrated Thermoelectric Network 31203 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31438 | -2/Section 7 | Crushed by falling debris 31465 | -2/Section 7 | Crushed by falling debris 31496 | -2/Section 7 | Lost 3 parts (3w) 31506 | -2/Section 7 | Scanned by Researcher 31528 | -2/Section 7 | Found Integrity Redistributor 31529 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-471) 31530 | -2/Section 7 | Core integrity fell below 50% 31532 | -2/Section 7 | Found Integrity Redistributor 31611 | -2/Section 7 | First assault squad dispatched 31632 | -2/Section 7 | Found LRC Matter Compressor 31634 | -2/Section 7 | Found LRC Matter Compressor 31635 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 31637 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 31765 | -2/Section 7 | Intercept squad dispatched 31781 | -2/Section 7 | Spotted Tracker 31781 | -2/Section 7 | Spotted Tracker 31803 | -2/Section 7 | Destroyed Tracker 31811 | -2/Section 7 | Destroyed Tracker 31812 | -2/Section 7 | Spotted Combat Programmer 31823 | -2/Section 7 | Spotted Combat Programmer 31831 | -2/Section 7 | Destroyed Combat Programmer 31837 | -2/Section 7 | Destroyed Combat Programmer 31874 | -2/Section 7 | Destroyed 12 combat bots 31880 | -2/Section 7 | Lost 6 parts (1p2u3w) 31888 | -2/Section 7 | Found Prototype Processor 31889 | -2/Section 7 | Identified Exp. Targeting Computer 31895 | -2/Section 7 | Found Prototype Device 31896 | -2/Section 7 | Identified Exp. Phase Shifter 32132 | -2/Section 7 | Found Sigix Sheargun 32137 | -2/Section 7 | Found Sigix Sheargun 32143 | -2/Section 7 | Found Sigix Sheargun 32243 | -2/Section 7 | Found Transdimensional Reconstructor 32246 | -2/Section 7 | Found Transdimensional Reconstructor 32369 | -2/Section 7 | Core integrity fell below 20% 32375 | -2/Section 7 | Destroyed Executioner 32382 | -2/Section 7 | Destroyed Executioner 32438 | -2/Section 7 | Found Prototype Processor 32444 | -2/Section 7 | Identified Exp. Core Analyzer 32447 | -2/Section 7 | Found Prototype Device 32581 | -2/Section 7 | Found Sigix Sheargun 32584 | -2/Section 7 | Found Sigix Sheargun 32586 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 32597 | -2/Section 7 | Warped through subspace to slip node 32599 | -2/Section 7 | Entered Access 32599 | -1/Access | Evolved 2 slots: Utility x2 32599 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-423) 32760 | -1/Access | Identified Adv. Kinecellerator 33964 | -1/Access | Found Prototype Ballistic Gun 33965 | -1/Access | Identified Multirail 33973 | -1/Access | Found Multirail 35189 | -1/Access | Found Multirail 35195 | -1/Access | Found Multirail 35858 | -1/Access | Destroyed 8 combat bots 36349 | -1/Access | First assault squad dispatched 36471 | -1/Access | Intercept squad dispatched 36471 | -1/Access | Destroyed 9 combat bots 36480 | -1/Access | Spotted Tracker 36481 | -1/Access | Spotted Tracker 36483 | -1/Access | Destroyed Tracker 36486 | -1/Access | Destroyed Tracker 36532 | -1/Access | Spotted Combat Programmer 36532 | -1/Access | Spotted Combat Programmer 36537 | -1/Access | Destroyed Combat Programmer 36537 | -1/Access | Destroyed Combat Programmer 37861 | -1/Access | High security lockdown imminent 37941 | -1/Access | High security lockdown engaged 38050 | -1/Access | Spotted Striker 38050 | -1/Access | Spotted Executioner 38053 | -1/Access | Destroyed Executioner 38053 | -1/Access | Spotted Striker 38059 | -1/Access | Destroyed Striker 38062 | -1/Access | Destroyed Striker 38092 | -1/Access | Destroyed 12 combat bots 38164 | -1/Access | Destroyed 7 combat bots 38273 | -1/Access | Spotted Executioner 38274 | -1/Access | Spotted Executioner 38274 | -1/Access | Destroyed Executioner 38280 | -1/Access | Destroyed Executioner 38297 | -1/Access | Spotted Executioner 38299 | -1/Access | Spotted Executioner 38301 | -1/Access | Destroyed Striker 38304 | -1/Access | Destroyed Executioner 38304 | -1/Access | Destroyed Executioner 38324 | -1/Access | Sterilization system engaged 38342 | -1/Access | Destroyed 12 combat bots 38402 | -1/Access | Destroyed 9 combat bots 38452 | -1/Access | Destroyed Investigator 38496 | -1/Access | Destroyed 13 combat bots 38508 | -1/Access | Spotted Striker 38509 | -1/Access | Destroyed Striker 38510 | -1/Access | Spotted Striker 38515 | -1/Access | Destroyed Striker 38624 | -1/Access | Ambient heat levels rising (+10) 38660 | -1/Access | Found Adv. Kinecellerator 38774 | -1/Access | Ambient heat levels rising (+10) 38924 | -1/Access | Ambient heat levels rising (+10) 38975 | -1/Access | Spotted B-99 Colossus 38996 | -1/Access | Destroyed B-99 Colossus 39014 | -1/Access | Found Multirail 39021 | -1/Access | Found Multirail 39074 | -1/Access | Ambient heat levels rising (+10) 39192 | -1/Access | Energy Cycler disabled 39224 | -1/Access | Ambient heat levels rising (+10) 39374 | -1/Access | Ambient heat levels rising (+10) 39524 | -1/Access | Ambient heat levels rising (+10) 39643 | -1/Access | Spotted B-99 Colossus 39664 | -1/Access | Destroyed B-99 Colossus 39674 | -1/Access | Ambient heat levels rising (+10) 39688 | -1/Access | Found Multirail 39824 | -1/Access | Ambient heat levels rising (+10) 39974 | -1/Access | Ambient heat levels rising (+10) 40124 | -1/Access | Ambient heat levels rising (+10) 40274 | -1/Access | Ambient heat levels rising (+10) 40424 | -1/Access | Ambient heat levels rising (+10) 40574 | -1/Access | Ambient heat levels rising (+10) 40724 | -1/Access | Ambient heat levels rising (+10) 40874 | -1/Access | Ambient heat levels rising (+10) 41024 | -1/Access | Ambient heat levels rising (+10) 41174 | -1/Access | Ambient heat levels rising (+10) 41324 | -1/Access | Ambient heat levels rising (+10) 41446 | -1/Access | Discovered new exit (range 9) 41458 | -1/Access | Entered Command 41494 | -1/Command | High security lockdown imminent 41574 | -1/Command | High security lockdown engaged 41723 | -1/Command | Spotted Executioner 41723 | -1/Command | Destroyed Executioner 41731 | -1/Command | Spotted Executioner 41735 | -1/Command | Destroyed Executioner 41775 | -1/Command | Phase Generator disabled 41779 | -1/Command | Destroyed 17 combat bots 41806 | -1/Command | Spotted Executioner 41806 | -1/Command | Spotted Striker 41806 | -1/Command | Spotted Executioner 41811 | -1/Command | Destroyed Striker 41811 | -1/Command | Destroyed Executioner 41814 | -1/Command | Destroyed Executioner 41823 | -1/Command | Spotted Investigator 41834 | -1/Command | Destroyed Investigator 41865 | -1/Command | Destroyed 15 combat bots 41962 | -1/Command | Spotted Striker 41966 | -1/Command | Destroyed Striker 41971 | -1/Command | Spotted Striker 41980 | -1/Command | System corruption reached 10% 41992 | -1/Command | Destroyed Striker 42053 | -1/Command | Destroyed 23 combat bots 42161 | -1/Command | Spotted Striker 42164 | -1/Command | Spotted Striker 42165 | -1/Command | Destroyed Striker 42168 | -1/Command | Destroyed Striker 42175 | -1/Command | Spotted Executioner 42177 | -1/Command | Destroyed Executioner 42199 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-259) 42202 | -1/Command | Spotted Executioner 42204 | -1/Command | Core integrity fell below 50% 42205 | -1/Command | Destroyed Executioner 42259 | -1/Command | Destroyed 36 combat bots 42311 | -1/Command | Spotted B-99 Colossus 42317 | -1/Command | Destroyed B-99 Colossus 42342 | -1/Command | Found Multirail 42445 | -1/Command | Spotted Executioner 42445 | -1/Command | Spotted Executioner 42445 | -1/Command | Spotted Striker 42445 | -1/Command | Spotted Striker 42445 | -1/Command | Spotted Executioner 42447 | -1/Command | Spotted Striker 42447 | -1/Command | Spotted Striker 42449 | -1/Command | Spotted Executioner 42449 | -1/Command | Destroyed Executioner 42449 | -1/Command | Destroyed Executioner 42453 | -1/Command | Destroyed Striker 42457 | -1/Command | Destroyed Striker 42457 | -1/Command | Destroyed Executioner 42460 | -1/Command | Destroyed Executioner 42466 | -1/Command | Destroyed Striker 42474 | -1/Command | Spotted Striker 42476 | -1/Command | Spotted Striker 42488 | -1/Command | Destroyed Striker 42491 | -1/Command | Destroyed Striker 42494 | -1/Command | Destroyed Striker 42541 | -1/Command | Destroyed 39 combat bots 42542 | -1/Command | Found Exp. Core Analyzer 42903 | -1/Command | Spotted Striker 42903 | -1/Command | Spotted Striker 42907 | -1/Command | Destroyed Striker 42907 | -1/Command | Destroyed Striker 43043 | -1/Command | Destroyed Executioner 43864 | -1/Command | Spotted Combat Programmer 43865 | -1/Command | Spotted M Guard 43866 | -1/Command | Spotted Combat Programmer 43868 | -1/Command | Spotted M Guard 43875 | -1/Command | Destroyed Combat Programmer 43881 | -1/Command | Destroyed Combat Programmer 43905 | -1/Command | Destroyed M Guard 43924 | -1/Command | Destroyed M Guard 43924 | -1/Command | All MAIN.C guards destroyed 43949 | -1/Command | Lost 8 parts (1p1n3u3w) 43955 | -1/Command | Found Cld. Nova Cannon 43957 | -1/Command | Found Prototype Device 43958 | -1/Command | Identified AEGIS Remote Shield 43969 | -1/Command | Found Exp. Targeting Computer 43987 | -1/Command | Found Prototype Device 43988 | -1/Command | Identified Thermal Barrier 44396 | -1/Command | Met MAIN.C 44401 | -1/Command | 0b10 Conduit disabled 44430 | -1/Command | Destroyed MAIN.C Shell 44432 | -1/Command | MAIN.C activated Command garrisons 44467 | -1/Command | Destroyed MAIN.C 44483 | -1/Command | Discovered new exit (range 51) 44483 | -1/Command | Discovered new exit (range 87) 44483 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 44506 | -1/Command | Found Zero-point Reactor 44509 | -1/Command | Found Centrium Heavy Armor Plating 44647 | -1/Command | Found Exp. System Purifier 44662 | -1/Command | Found Vortex Chain Reactor 44665 | -1/Command | Found Vortex Chain Reactor 44696 | -1/Command | Found Adv. Particle Accelerator 44704 | -1/Command | Found Hvy. Regenerative Plating 45366 | -1/Command | Found Exp. Powered Armor 45369 | -1/Command | Found Exp. Powered Armor 45384 | -1/Command | Found Exp. Targeting Computer 45594 | -1/Command | Found Exp. Targeting Computer 47150 | -1/Command | Found Zero-point Reactor 47243 | -1/Command | Warped through subspace to slip node 47243 | -1/Command | Discovered new exit (range 4) 47244 | -1/Command | Emitted hypermatrix ping 47249 | -1/Command | Assembled emerged from beneath the floor 47286 | -1/Command | Entered Access_0 47287 | -1/Access_0 | Sensed 2 artifacts in vicinity 47288 | -1/Access_0 | Lost 7 allies 47289 | -1/Access_0 | Met Architect 47290 | -1/Access_0 | Architect warped through subspace 47298 | -1/Access_0 | Destroyed A8 47337 | -1/Access_0 | Architect warped through subspace 47379 | -1/Access_0 | Architect warped through subspace 47415 | -1/Access_0 | Architect warped through subspace 47453 | -1/Access_0 | Architect warped through subspace 47486 | -1/Access_0 | Architect warped through subspace 47517 | -1/Access_0 | Architect warped through subspace 47530 | -1/Access_0 | Subspace Access Node disabled 47553 | -1/Access_0 | Architect warped through subspace 47559 | -1/Access_0 | A6 warped into view 47564 | -1/Access_0 | Destroyed A6 47582 | -1/Access_0 | Architect warped through subspace 47605 | -1/Access_0 | Architect warped through subspace 47610 | -1/Access_0 | Subspace Access Node disabled 47617 | -1/Access_0 | Found Exp. Weapon Cycler 47621 | -1/Access_0 | Found Exp. Phase Shifter 47625 | -1/Access_0 | Architect warped through subspace 47647 | -1/Access_0 | Architect warped through subspace 47679 | -1/Access_0 | Architect warped through subspace 47698 | -1/Access_0 | Architect warped through subspace 47719 | -1/Access_0 | Architect warped through subspace 47738 | -1/Access_0 | Architect warped through subspace 47753 | -1/Access_0 | Architect warped through subspace 47764 | -1/Access_0 | Lost 3 parts (1u2w) 47765 | -1/Access_0 | Architect warped through subspace 47782 | -1/Access_0 | Architect warped through subspace 47794 | -1/Access_0 | Architect warped through subspace 47813 | -1/Access_0 | Architect warped through subspace 47835 | -1/Access_0 | Architect warped through subspace 47838 | -1/Access_0 | A5 warped into view 47865 | -1/Access_0 | Destroyed A5 47872 | -1/Access_0 | Core integrity fell below 20% 47887 | -1/Access_0 | Architect warped through subspace 47900 | -1/Access_0 | Subspace Access Node disabled 47902 | -1/Access_0 | Destroyed 7 combat bots 47917 | -1/Access_0 | Architect warped through subspace 47950 | -1/Access_0 | Architect warped through subspace 47972 | -1/Access_0 | Architect warped through subspace 47988 | -1/Access_0 | Architect warped through subspace 47988 | -1/Access_0 | Lost 11 parts (2p2n2u5w) 48002 | -1/Access_0 | Architect warped through subspace 48023 | -1/Access_0 | Architect warped through subspace 48038 | -1/Access_0 | Architect warped through subspace 48044 | -1/Access_0 | Subspace Access Node disabled 48076 | -1/Access_0 | Destroyed Architect 48077 | -1/Access_0 | Architect triggered a singularity event 48078 | -1/Access_0 | Released all parts (13) 48082 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 48083 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 48083 | -1/Access_0 | Warped through subspace to slip node 48083 | -1/Access_0 | Discovered new exit (range 8) 48087 | *** | Escaped singularity! Last Messages --------------- 48078_ Released Exp. Core Analyzer. 48078_ Released Huge Storage Unit. 48078_ Released Coolant Network. 48078_ Released Exp. Biometal Heavy Treads. 48078_ Released Cld. Nova Cannon. 48078_ Released Adv. Particle Charger. [Achievement: Live, Flee, And Rebuild] 48079_ A0_COM: 9. 48080_ A0_COM: 8. 48081_ A0_COM: 7. 48082_ A0_COM: 6. 48082_ Acquired data core, extracted unknown sensor trigger ID. 48083_ A0_COM: 5. 48083_ Acquired Hpw. Transdimensional Reconstructor. 48083_ Warped through subspace, drawn to slip node. 48083_ EXIT=FOUND 48084_ A0_COM: 4. 48085_ A0_COM: 3. 48086_ A0_COM: 2. 48087_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 120 Energy Generation 83 Energy Capacity 1430 Matter Stores 768 Matter Capacity 1050 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Core Analysis 12 Recoil Reduction 6 Particle Charging 50 Kinecelleration 50 Offensive Hacking 26 Item Schematics ----------------- Exp. Optical Array | -2/Section 7 | Archive Robot Schematics ------------------ S-43 Plague | -2/Section 7 | Archive O-32 Director | -2/Section 7 | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Repaired ---------- Lgt. Treads | 20% | -10/Materials Arm. Wheel | 90% | -9/Materials | Broken Enh. Autogun | 16% | -7/Factory Hvy. Armored Exoskeleton | 50% | -4/Factory Adv. KE Penetrator | 17% | -3/Quarantine Centrium Medium Armor Plating | 59% | -3/Quarantine Adv. KE Penetrator | 41% | -3/Quarantine Centrium Medium Armor Plating | 8% | -2/Testing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Dimensional Node Initializer Integrated Thermoelectric Network Integrity Redistributor LRC Matter Compressor Sigix Sheargun Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Coming In Hot I, Locutus Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed ScrapoidInsulationNullifier Manual? 0 Play Time 06:48:05 Cumulative 2242.5 hours Start 2026.01.22 @ 22:00:05 End 2026.01.25 @ 01:44:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 747 Rogue 747 Adventurer 0 Explorer 0 Win Type 6 Total 171 Types 31/22/65/7/1/2/41/1/1/0 Lore% 97 Gallery% 93 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3f58610-5e4b-4c1a-9577-c945ac385cf6