Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 10:02:45 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (138) 690 Value Destroyed (6131) 6131 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4063) 4063 TOTAL SCORE: 15624 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 210 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -33 Cogmind --------- Core Integrity 638/850 Matter 251/300 Energy 24/100 System Corruption 0% Temperature Cool (33) Movement Core (1150) Ox22 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Relay Coupler [Grunt] (11) Relay Coupler [Brawler] (15) Relay Coupler [Duelist] (18) > --- WEAPON (3) ------- Lightning Gun > --- INVENTORY (24) --- Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite Relay Coupler [NC] (31) Relay Coupler [NC] (29) Relay Coupler [ARC] (11) Relay Coupler [Swarmer] (38) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (19) System Backup Module Lightning Gun Coil Gun Shock Bomb Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Layered Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Lightning Gun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] System Backup Module Lightning Gun Lightning Gun Coil Gun Gauss Cannon Shock Bomb Launcher Improved Datajack Axe [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 6 | . . 2 1 . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 187 | 3 2 24 22 7 18 9 35 32 3 15 8 9 Power 12 | . . 4 1 . . . 2 2 . 2 . 1 Engine 9 | . . 4 1 . . . 2 1 . 1 . . Core 3 | . . . . . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . 4 2 2 1 . 5 4 . 2 . 2 Treads 15 | 1 . 3 1 2 . . 5 1 . 1 . 1 Leg 1 | . . . . . . . . . . . . 1 Wheel 8 | 1 . 1 1 . 1 . . 3 . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 69 | 1 2 7 9 . 9 6 18 6 1 2 7 1 Device 28 | . . 1 4 . 5 5 10 . . . 3 . Storage 6 | 1 2 1 1 . . . . . 1 . . . Processor . | . . . . . . . . . . . . . Hackware 11 | . . . . . . . . 6 . 2 2 1 Protection 24 | . . 5 4 . 4 1 8 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 82 | . . 9 10 5 8 3 10 20 2 9 1 5 Energy Gun 7 | . . 2 1 . 1 . . . . 1 . 2 Energy Cannon 11 | . . 2 2 2 1 1 2 1 . . . . Ballistic Gun 17 | . . 4 3 . 3 1 2 2 . 2 . . Ballistic Cannon 22 | . . . 3 1 1 . 3 8 1 3 . 2 Launcher 2 | . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . 1 1 2 1 1 3 . . . . . Slashing Weapon 7 | . . . . . . . . 6 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . 3 1 1 1 1 Unidentified Prototypes 7 | . . 4 2 . 1 . . . . . . . Parts Lost 36 | . . 5 1 . 1 1 1 8 . 6 . 13 Power 6 | . . 1 . . . . . 2 . 1 . 2 Propulsion 11 | . . 1 . . 1 . . 2 . 2 . 5 Utility 4 | . . 1 1 . . . . . . . . 2 Weapon 15 | . . 2 . . . 1 1 4 . 3 . 4 Highest Loss Streak 10 | . . 3 1 . 1 1 1 5 . 4 . 10 Average Slot Usage (%) 98 | . 100 99 95 100 99 100 99 99 100 97 99 89 Engine 7 | . 14 10 9 9 9 9 7 4 . 2 6 5 Treads 11 | . 14 11 9 9 9 9 15 13 7 11 13 13 Wheel 9 | . 14 11 9 9 8 9 7 8 15 10 6 2 Device 3 | . . . 3 . 4 7 12 . . . 6 6 Storage 24 | . 28 25 25 27 27 27 23 23 23 23 20 20 Hackware 5 | . . . . . . . . 20 23 23 20 16 Protection 9 | . . 18 12 18 13 10 9 1 . . 4 5 Energy Gun 2 | . 14 9 . . . . . . . 2 . 1 Energy Cannon 4 | . . . 13 8 9 9 4 . . . . . Ballistic Gun 10 | . 14 8 7 9 14 17 12 6 3 7 13 11 Ballistic Cannon 3 | . . . 5 7 2 . 3 8 7 5 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 93 | 17 41 54 89 83 86 83 89 84 79 88 89 93 Greatest Support 60 | 20 16 20 20 16 16 12 12 56 24 24 12 60 Greatest Overweight (x) 7 | 1 2 3 5 5 7 6 7 6 3 7 7 7 Average Overweight (x) 4 | . 1 2 4 4 5 6 5 4 2 4 6 4 Largest Inventory Capacity 24 | 8 16 16 22 22 22 22 22 22 24 24 24 24 Average Capacity 20 | 7 15 16 21 22 22 22 22 22 22 24 24 24 Most Carried 24 | 8 16 16 22 22 22 22 22 22 23 24 24 24 Average Carried 20 | 6 13 15 20 21 21 21 21 21 22 23 23 23 Final Capacity 24 | 8 16 16 22 22 22 22 22 22 24 24 24 24 Final Carried 24 | 8 16 16 22 22 22 22 22 22 23 24 24 19 Class Distribution -------------------- 18% | Hauler-Mutant 18% | Bothacker-Tank 17% | Mutant 13% | Bothacker-Mutant 13% | Hauler-Tank 11% | Botlord-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Tank | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 3944 | 245 109 503 547 200 386 268 434 688 . 444 80 40 Remotely . | . . . . . . . . . . . . . Salvage Created 5970 | 83 238 923 1271 366 848 583 427 791 . 396 . 44 Parts 302 | 6 16 64 63 12 46 20 24 29 . 20 . 2 Haulers Intercepted 8 | . . 3 3 . 2 . . . . . . . Recyclers Shooed 4 | . . 2 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 118 | . 8 17 25 8 11 15 8 12 . 12 . 2 Guns 53 | . 6 16 6 1 2 8 3 4 . 5 . 2 Cannons 55 | . . . 18 6 6 7 4 8 . 6 . . AOE 8 | . 2 1 1 1 2 . . . . 1 . . Classes Destroyed 15 | 2 2 5 1 . 1 . 1 2 . 1 . . Worker 1 | . . 1 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 3 | 1 . . 1 . 1 . . . . . . . Hauler 8 | . . 3 3 . 2 . . . . . . . Recycler 3 | 1 . 1 . . 1 . . . . . . . Operator 2 | . . 1 . . 1 . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . Swarmer 36 | . 3 8 6 . . 10 . 1 . 6 . 2 Grunt 54 | . 5 6 10 8 6 5 . 9 . 5 . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 19 | . . 3 8 . 3 . 5 . . . . . Demolisher 1 | . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . 1 . . Hunter 4 | . . . 1 . 2 . 1 . . . . . Programmer 2 | . . . . . . . 2 . . . . . Best Kill Streak 9 | 1 5 9 5 3 4 6 2 5 . 5 . 2 Combat Bots Only 6 | . 5 5 4 3 3 6 2 5 . 5 . 2 Max Kills in Single Turn 2 | 1 1 2 1 1 2 2 1 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . 1 1 1 1 2 . . . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 7798 | . 160 863 894 440 416 413 581 1422 . 1125 . 1484 Core 1095 | . 63 179 132 129 15 6 37 179 . 143 . 212 Absorbed by Shields 52 | . . . 42 . . . . . . . . 10 Core Remaining (%) 65 | 100 74 55 . . . 48 . . . 48 . . Volleys Fired 347 | 5 14 53 80 33 34 36 23 31 . 27 . 11 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 . 3 Hottest 170 | 60 60 68 170 132 136 117 141 145 . 142 . 111 Shots Fired 734 | 10 28 98 166 49 84 92 67 60 . 60 . 20 Gun 382 | 10 28 98 37 6 45 61 34 25 . 19 . 19 Cannon 341 | . . . 129 43 31 31 33 35 . 38 . 1 Launcher 11 | . . . . . 8 . . . . 3 . . Special . | . . . . . . . . . . . . . Kinetic 450 | 5 14 54 86 16 51 61 51 53 . 45 . 14 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 284 | 5 14 44 80 33 33 31 16 7 . 15 . 6 Robot Hit Streak 32 | 2 6 25 32 10 9 13 24 10 . 13 . 4 Robot Miss Streak 12 | 2 2 7 5 5 3 3 4 4 . 12 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 520 | 6 19 68 117 36 49 51 51 61 . 46 2 14 Core Hits 269 | 3 12 41 43 20 25 22 23 46 . 28 . 6 Critical Hits 7 | . . . 2 1 . 1 1 1 . 1 . . Critical Kills 4 | . . . 1 1 . . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . 1 . . Melee Attacks 75 | . . 11 1 2 2 2 12 28 . 12 2 3 Impact 30 | . . 11 1 2 2 2 12 . . . . . Slashing 18 | . . . . . . . . 16 . 2 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . 2 . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11298 | 84 317 1292 2570 962 1336 1176 1070 1615 . 651 . 225 Guns 3537 | 58 213 954 385 70 258 361 430 358 . 225 . 225 Cannons 5908 | . . . 2109 780 655 815 640 537 . 372 . . Explosions 986 | 26 104 191 76 112 423 . . . . 54 . . Melee 867 | . . 147 . . . . . 720 . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4459 | 33 89 357 1052 200 300 361 736 715 . 440 . 176 Thermal 582 | 26 104 191 76 112 73 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 5390 | 25 124 597 1442 650 963 815 334 180 . 211 . 49 Impact 147 | . . 147 . . . . . . . . . . Slashing 720 | . . . . . . . . 720 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . Corruption Purged 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 194 | . . 13 25 20 13 19 . 104 . . . . Projectiles 46 | . . . 25 . 2 19 . . . . . . Explosions 44 | . . 13 . 20 11 . . . . . . . Melee 104 | . . . . . . . . 104 . . . . Knockbacks 27 | . . . 5 5 2 . 1 8 . 6 . . Impact . | . . . . . . . . . . . . . Kinetic 26 | . . . 5 4 2 . 1 8 . 6 . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 210 | . 62 72 . 54 9 . . . . 13 . . Shots 7 | . 2 2 . 1 1 . . . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 538 | . 18 99 538 347 382 343 227 255 . 225 . 36 Average Temperature 109 | . 12 27 157 100 128 118 58 83 . 54 . 12 Received Heat Transfer 2202 | . 27 216 297 216 144 144 144 351 . 372 . 291 Effects 5 | . . . 4 . . 1 . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 2 | . . . 1 . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . 1 1 1 . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . Parts Fried 23 | . . . 6 4 5 6 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 750 | 50 100 300 100 100 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | 1 2 3 1 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 828 | 10 249 210 289 685 564 722 680 828 434 479 308 237 Average Influence 313 | 5 85 68 110 456 386 516 366 648 434 409 284 207 Maximum Alert Level 3 | . 1 1 1 2 2 3 2 3 2 2 1 1 Low Security (%) 34 | 100 78 96 87 3 . . 4 . . . . 14 Level 1 29 | . 21 3 12 41 50 22 63 . . 42 100 85 Level 2 29 | . . . . 55 49 69 32 55 100 57 . . Level 3 5 | . . . . . . 7 . 44 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . 1 . 2 . 2 . . . 1 . Investigation 2 | . 1 . . . 1 . . . . . . . Extermination 3 | . . . . . . . 2 . . . 1 . Reinforcement 3 | . 1 . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 8 | . . 4 4 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 202 | . 14 26 44 9 16 22 10 32 . 16 4 9 Peak Tracking Total 8 | . 5 5 5 3 3 8 2 8 . 7 2 6 Tactical Retreats 33 | . . 7 7 3 1 6 1 6 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 27 | . 1 . 1 6 . 9 2 5 . 2 . 1 Indirectly 1 | . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 11 | . . . 2 2 . 2 1 3 . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 1 1 . 1 . . Garrison Relay 8 | . . . . 2 . 2 . 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 44 | . 6 10 13 . 6 . 6 . 2 . 1 . Terminals 30 | . 6 9 9 . 4 . 2 . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 4 | . . . . . 1 . 2 . 1 . . . Scanalyzers 3 | . . 1 2 . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 128 | . 22 31 47 . 14 . 11 . 2 . 1 . Successful 78 | . 10 18 31 . 8 . 8 . 2 . 1 . Failed 50 | . 12 13 16 . 6 . 3 . . . . . Catastrophic 9 | . 2 2 3 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 74 | . 21 19 24 . 6 . 4 . . . . . Terminals 101 | . 22 29 35 . 11 . 4 . . . . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 6 | . . . . . 2 . 3 . 1 . . . Scanalyzers 8 | . . 2 6 . . . . . . . . . Garrison Access 8 | . . . 4 . 1 . 1 . 1 . 1 . Terminal Hacks 33 | . 5 13 13 . 2 . . . . . . . Part Schematic 3 | . 2 . 1 . . . . . . . . . Prototype ID Bank 12 | . 1 6 4 . 1 . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . Unreport Threat 6 | . 1 2 2 . 1 . . . . . . . Locate Traps 4 | . . 1 3 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . 2 . 1 . . . Retrieve Components 4 | . . . . . 1 . 2 . 1 . . . Scanalyzer 8 | . . 2 6 . . . . . . . . . Insert Component 5 | . . 1 4 . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 61 | . 12 12 21 . 9 . 7 . . . . . Terminals 23 | . 5 3 9 . 4 . 2 . . . . . Track 11 | . 3 1 5 . 2 . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . Botnet 10 | . 2 2 2 . 2 . 2 . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 39 | . 6 9 12 . 5 . 5 . 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 1 3 . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Matter 109 | . . . . . . . 109 . . . . . Time 73 | . . . . . . . 73 . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 6 . 3 . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 Patrol Navigation 1 | . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 Program Shield 1 | . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . Robots Hacked 18 | . . . . . . . . 8 . 6 2 2 Non-combat . | . . . . . . . . . . . . . Combat 18 | . . . . . . . . 8 . 6 2 2 Robot Hacks Applied 18 | . . . . . . . . 8 . 6 2 2 reboot_system 3 | . . . . . . . . 1 . 2 . . formatsys_high 15 | . . . . . . . . 7 . 4 2 2 Relay Couplers Released 32 | . . . . 6 . 7 . 14 . 5 . . Machine Destruction 32 | . . . . 6 . 7 . 14 . 5 . . Attached 11 | . . . . . . . . 6 . 2 2 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 17 | . . . 2 . . . . 7 . 4 2 2 Largest Group 2 | . . . 2 . . . . 2 1 2 2 2 Highest-Rated Group 61 | . . . 20 . . . . 48 12 32 61 59 Highest-Rated Ally 32 | . . . 10 . . . . 32 12 32 32 32 Total Orders 4 | . . . . . . . . . . . 2 2 GOTO 2 | . . . . . . . . . . . 1 1 FOLLOW 1 | . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 70 | . . . . . . . . 33 . 18 7 12 Total Damage 1077 | . . . . . . . . 425 . 297 130 225 Kills 7 | . . . . . . . . 4 . 1 1 1 Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 9391 | 52 527 1385 1510 726 643 619 1401 1149 195 599 337 248 Spaces Moved 4838 | 25 324 646 741 368 300 268 769 626 162 307 192 110 Core . | . . . . . . . . . . . . . Treads 440 | . . 351 29 . . . . 10 . . . 50 Legs 9 | 9 . . . . . . . . . . . . Wheels 4389 | 16 324 295 712 368 300 268 769 616 162 307 192 60 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 110 | 110 110 120 130 140 140 150 140 110 110 120 150 160 Average Speed 145 | 113 119 164 147 147 150 150 149 133 112 138 158 171 Slowest Speed 200 | 120 120 200 200 150 160 150 160 180 120 160 160 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 58 61 65 48 31 43 25 63 5 42 4 38 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 12 | . . 4 1 . 1 . 6 . . . . . Terrain Destroyed 56 | 3 8 11 10 8 5 . 10 1 . . . . Melee 12 | . . 4 1 . 1 . 6 . . . . . Projectile 14 | . . . 9 . . . 4 1 . . . . AOE 30 | 3 8 7 . 8 4 . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 6489 | 39 437 868 1017 505 434 421 952 844 179 423 223 147 Wait 610 | . 80 82 141 34 61 29 84 57 2 18 12 10 Move 4831 | 24 323 645 741 367 300 267 769 625 162 306 192 110 Hop . | . . . . . . . . . . . . . Pick Up 124 | 3 12 25 16 7 8 3 9 15 5 16 5 . Fast Attach 31 | 2 . 4 7 . 3 . 8 4 1 1 . 1 Attach 48 | 1 . 9 5 3 2 1 3 7 . 8 4 5 Detach 5 | 2 . . 1 . . . . 1 . 1 . . Swap 108 | . 2 11 10 4 13 8 24 21 2 6 4 3 Drop 117 | 2 6 28 15 7 11 3 20 9 7 8 1 . Fire 347 | 5 14 53 80 33 34 36 23 31 . 27 . 11 Melee 75 | . . 11 1 2 2 2 12 28 . 12 2 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 179 | . . . . 48 . 72 . 40 . 17 . 2 Rewire 13 | . . . . . . . . 6 . 3 2 2 Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 3) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x2 867 | -9/Materials | Lost 3 parts (1n2w) 1068 | -9/Materials | Discovered new exit (range 15) 1182 | -9/Materials | Identified exit to Mines 1413 | -9/Materials | Discovered new exit (range 9) 1441 | -9/Materials | Build established: Scavenger-Mutant 1766 | -9/Materials | Build established: Mutant 1832 | -9/Materials | Discovered new exit (range 15) 1965 | -9/Materials | Entered another Materials area 1965 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2081 | -8/Materials | Repaired Lgt. Armor Plating 2188 | -8/Materials | Discovered new exit (range 5) 2282 | -8/Materials | Identified exit to Storage 2370 | -8/Materials | Discovered new exit (range 8) 2493 | -8/Materials | Build established: Hauler-Tank 2597 | -8/Materials | Discovered new exit (range 10) 3475 | -8/Materials | Identified exit to Garrison 3475 | -8/Materials | Entered Garrison 3504 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Garrison Relay disabled 3682 | -8/Garrison | Triggered checkpoint 3892 | -8/Garrison | Build established: Hauler-Mutant 3990 | -8/Garrison | Discovered new exit (range 11) 4015 | -8/Garrison | Installed Relay Interface Framework 4051 | -8/Garrison | Triggered checkpoint 4144 | -8/Garrison | Garrison Relay disabled 4201 | -8/Garrison | Entered Materials 4814 | -8/Materials | Core integrity fell below 50% 4844 | -8/Materials | Identified exit to Garrison 4844 | -8/Materials | Entered Garrison 4852 | -8/Garrison | Expanded RIF knowledge: Program Shield 4906 | -8/Garrison | Triggered checkpoint 4927 | -8/Garrison | Build established: Bothacker-Tank 5033 | -8/Garrison | Garrison Relay disabled 5092 | -8/Garrison | Triggered checkpoint 5224 | -8/Garrison | Triggered checkpoint 5289 | -8/Garrison | Discovered new exit (range 8) 5313 | -8/Garrison | Triggered checkpoint 5418 | -8/Garrison | Garrison Relay disabled 5463 | -8/Garrison | Entered Factory 5463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6477 | -7/Factory | Discovered new exit (range 4) 6704 | -7/Factory | Fabricated Adv. Sensor Array? 6761 | -7/Factory | Local fabrication network quarantined 6794 | -7/Factory | Discovered new exit (range 11) 6864 | -7/Factory | Identified exit to Garrison 6864 | -7/Factory | Entered Garrison 6964 | -7/Garrison | Triggered checkpoint 7031 | -7/Garrison | Garrison Relay disabled 7104 | -7/Garrison | Triggered checkpoint 7219 | -7/Garrison | Build established: Bothacker-Mutant 7228 | -7/Garrison | Triggered checkpoint 7326 | -7/Garrison | Triggered checkpoint 7394 | -7/Garrison | Discovered new exit (range 14) 7450 | -7/Garrison | Triggered checkpoint 7496 | -7/Garrison | Garrison Relay disabled 7652 | -7/Garrison | Lost 5 parts (2p1n2w) 7802 | -7/Garrison | Discovered new exit (range 13) 7853 | -7/Garrison | Triggered checkpoint 7873 | -7/Garrison | Garrison Relay disabled 7903 | -7/Garrison | Build established: Hauler-Mutant 7987 | -7/Garrison | Discovered new exit (range 14) 8008 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8013 | -7/Garrison | Entered Factory 8013 | -7/Factory | Accompanied by 1 ally 8208 | -7/Factory | Identified exit to Garrison 8208 | -7/Factory | Entered Garrison 8208 | -7/Garrison | Accompanied by 1 ally 8214 | -7/Garrison | Expanded RIF knowledge: Autooverride 8265 | -7/Garrison | Triggered checkpoint 8268 | -7/Garrison | Triggered checkpoint 8315 | -7/Garrison | Triggered checkpoint 8431 | -7/Garrison | Lost 4 parts (1p1n2w) 8473 | -7/Garrison | Core integrity fell below 50% 8624 | -7/Garrison | Build established: Botlord-Mutant 8652 | -7/Garrison | Discovered new exit (range 9) 8807 | -7/Garrison | Entered Factory 8807 | -6/Factory | Evolved 2 slots: Utility x2 9144 | -6/Factory | Identified exit to Garrison 9144 | -6/Factory | Entered Garrison 9144 | -6/Garrison | Accompanied by 3 allies 9152 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9217 | -6/Garrison | Triggered checkpoint 9234 | -6/Garrison | Spotted B-75 Beast 9284 | -6/Garrison | Lost 3 parts (1n1u1w) 9370 | -6/Garrison | Triggered checkpoint 9392 | -6/Garrison | Self-destructed Last Messages --------------- Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09370_ Beams of light sweep through the air. An alarm sounds. 09370_ Reactivated Fighter 5a. 09373_ Lgt. Treads destroyed. 09373_ Lyr. Light Armor Plating destroyed. 09373_ Jacked G-50 Soldier... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09374_ Reactivated Soldier 5b. 09376_ Lgt. Treads destroyed. 09378_ Fighter 5a destroyed. 09379_ Aluminum Leg destroyed. 09382_ Gauss Cannon destroyed. 09385_ Gauss Rifle destroyed. 09391_ Soldier 5b destroyed. 09392_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????########### @######?????????????????? | | ?????????????# % ??????????? | | ?????????????# % [g ??????????? | | ?????????????# * ??????????? | | ?????????????# BB;#####################??????????? | | ?????????????# B #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ??## ##""""## #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??? ???# "# ###############?????????????????? | | ?? ??????????? | | ?? ######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 437 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Deuterium Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergySmallShockpuncher Manual? 0 Play Time 02:43:26 Cumulative 725.5 hours Start 2020.04.07 @ 16:30:10 End 2020.04.08 @ 10:02:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5132b54-ad6f-46b8-b922-859531882ed3