Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.08 @ 17:33:48 Player: Megumi Haze Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (208) 1040 Value Destroyed (9265) 9265 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2904) 2904 TOTAL SCORE: 18009 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 1099 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -214 Cogmind --------- Core Integrity 0/1000 Matter 375/500 Energy 584/1365 System Corruption 10% Temperature Cool (24) Movement Walking (130) Location -5/Garrison Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (8) ------ Advanced Cooling System High-capacity Storage Unit Energy Well Energy Well Energy Well High-capacity Matter Pod Advanced Terrain Scanner Relay Coupler [Grunt] (47) > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (20) --- Relay Coupler [Grunt] (53) Relay Coupler [Heavy] (31) Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Energy Well Gravity Neutralizer Advanced Terrain Scanner Recoil Nullifier Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Mass Driver > --- INVENTORY -------- Light Nuclear Core Neutrino Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Energy Well Energy Well High-capacity Matter Pod Advanced Weight Redist. System Advanced Trap Extractor Field Recycling Unit Advanced Drone Bay Advanced Assault Cannon Remote Datajack Axe Power Sword Lance [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Improved Concussive RPG Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Slots Evolved 11 | . 1 2 2 . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . 1 . . . 2 . . 2 . 1 . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 231 | 7 9 18 15 7 21 29 22 34 . 40 29 Power 27 | 1 1 2 3 . 1 4 2 6 . 6 1 Engine 12 | 1 1 . 3 . . 3 2 2 . . . Core 13 | . . 2 . . 1 1 . 3 . 5 1 Reactor 2 | . . . . . . . . 1 . 1 . Propulsion 63 | 2 2 6 6 2 6 9 6 9 . 11 4 Treads 29 | 2 2 6 6 2 6 5 . . . . . Leg 29 | . . . . . . 4 6 5 . 10 4 Wheel 2 | . . . . . . . . 1 . 1 . Hover 3 | . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . Utility 63 | 2 5 2 1 . 8 5 7 10 . 12 11 Device 23 | . 1 . . . 6 2 2 1 . 7 4 Storage 20 | 1 4 1 . . 1 2 1 3 . 4 3 Processor 1 | 1 . . . . . . . . . . . Hackware 15 | . . 1 1 . 1 1 4 4 . . 3 Protection 4 | . . . . . . . . 2 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 78 | 2 1 8 5 5 6 11 7 9 . 11 13 Energy Gun 10 | . . 1 . . 3 2 1 1 . 1 1 Energy Cannon 13 | . . . . . . . 4 5 . 4 . Ballistic Gun 26 | 2 1 6 4 2 2 2 . . . 4 3 Ballistic Cannon 5 | . . . . . . . . 1 . 2 2 Launcher 1 | . . . . . . . . . . . 1 Special Weapon 6 | . . . . 1 . . 2 2 . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 6 . . . . 3 Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon 6 | . . 1 1 2 1 1 . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 . Parts Lost 66 | . . . . . . 18 2 29 . 3 14 Power 10 | . . . . . . 2 . 6 . 1 1 Propulsion 20 | . . . . . . 7 1 11 . . 1 Utility 16 | . . . . . . 4 . 5 . 2 5 Weapon 20 | . . . . . . 5 1 7 . . 7 Highest Loss Streak 14 | . . . . . . 6 2 8 . 2 14 To Critical Strikes 2 | . . . . . . . . 2 . . . Average Slot Usage (%) 92 | . 96 98 99 100 100 78 99 63 43 91 86 Engine 4 | . 12 . 7 8 2 5 7 3 . . . Core 3 | . . 9 . . 4 1 . . 6 8 3 Treads 18 | . 24 38 32 33 28 10 . . . . . Leg 7 | . . . . . . 11 27 14 . 11 17 Device 7 | . 2 10 2 . 7 9 8 5 . 15 19 Storage 11 | . 22 15 8 8 7 9 12 5 6 18 11 Hackware 11 | . . 4 13 16 21 10 13 13 12 5 5 Energy Gun 2 | . . . . . 11 5 3 1 . . . Energy Cannon 3 | . . . . . . . 11 10 . 8 . Ballistic Gun 13 | . 25 18 32 29 9 3 . . . 7 12 Special Weapon 1 | . . . . 1 . . 7 3 6 . 1 Slashing Weapon 1 | . . . . . . 8 4 . . . . Special Melee Weapon 1 | . . . . 2 7 2 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 117 | 15 20 58 62 61 100 112 117 117 50 115 104 Greatest Support 112 | 40 40 83 87 87 112 112 75 75 40 92 92 Greatest Overweight (x) 19 | . . . . . . 3 2 19 1 3 3 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 10 20 20 20 25 25 25 25 20 20 20 Average Capacity 19 | 8 10 15 20 20 22 23 25 18 20 20 20 Most Carried 25 | 2 10 20 20 20 23 25 25 23 16 20 20 Average Carried 17 | . 7 14 19 19 19 21 24 12 15 14 18 Final Capacity 25 | 10 10 20 20 20 25 25 25 20 20 20 20 Final Carried 25 | . 10 20 20 20 23 25 23 15 16 20 2 Class Distribution -------------------- 39% | Hacker-Gunner 32% | Hacker-Mutant 18% | Bothacker-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Matter Collected 6473 | 215 493 1079 951 600 534 351 377 259 . 1204 410 Remotely 936 | . . . . . . . . . . 526 410 Salvage Created 8556 | . 389 1560 1424 764 1243 736 691 611 . 814 324 Parts 438 | . 21 91 83 53 55 29 23 21 . 48 14 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Combat Hostiles Destroyed 176 | . 9 29 22 28 27 16 11 14 . 13 7 Melee 9 | . . . . . . 6 . . . . 3 Guns 136 | . 9 29 22 28 26 8 3 6 . 3 2 Cannons 19 | . . . . . . . 7 5 . 7 . AOE 8 | . . . . . 1 2 . 1 . 2 2 Classes Destroyed 15 | . 3 5 2 1 3 1 . . . . . Worker 3 | . . 1 1 . 1 . . . . . . Builder 2 | . . . 1 . . . . . . 1 . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | . . 1 1 . . . . . . 1 . Operator 5 | . . 3 . . 1 . . . . 1 . Watcher 17 | . 2 4 5 1 1 . 3 . . 1 . Swarmer 38 | . 2 2 2 17 6 2 2 3 . 1 1 Cutter 5 | . . . . 2 . . . . . . 3 Grunt 73 | . 7 18 8 9 12 6 6 5 . 1 1 Brawler 1 | . . . . . . 1 . . . . . Duelist 4 | . . . . . 2 . . 1 . 1 . Sentry 35 | . . 9 10 . 4 4 1 4 . 1 2 Demolisher 1 | . . . . . 1 . . . . . . Hunter 12 | . . . 2 . . 2 2 . . 6 . Programmer 8 | . . . . . 2 1 1 1 . 3 . Best Kill Streak 8 | . 2 6 8 5 6 5 6 5 . 3 5 Combat Bots Only 6 | . 2 4 6 5 6 5 6 5 . 2 5 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 2 1 . 2 2 Gunslinging 1 | . . 1 . 1 1 . . . . . . Exploded 2 | . . . . . 1 1 . 1 . 2 2 Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Damage Taken 11352 | 1 216 625 607 407 653 2163 540 2824 33 1232 2051 Core 2521 | 1 38 91 68 31 92 356 26 812 3 474 529 Absorbed by Shields 318 | . . . . . . . . 269 . . 49 Redirected to Shielding 34 | . . . . . . . . . . 34 . Regen/Repaired (Parts) 525 | . 103 127 102 . . . 58 . . 135 . Core Remaining (%) 63 | 99 84 77 . 82 . . 32 . 4 . . Volleys Fired 452 | . 35 86 49 38 51 18 40 81 1 37 16 Largest 4 | . 2 2 4 4 3 4 3 2 1 4 4 Hottest 303 | . 40 50 100 100 158 191 212 150 5 303 156 Shots Fired 1102 | . 70 170 197 131 144 63 71 92 1 120 43 Gun 911 | . 70 170 197 131 144 63 14 41 . 53 28 Cannon 158 | . . . . . . . 41 38 . 67 12 Launcher 1 | . . . . . . . . . . . 1 Special 32 | . . . . . . . 16 13 1 . 2 Kinetic 800 | . 70 170 197 131 67 24 . 19 . 83 39 Thermal 128 | . . . . . 37 17 14 41 . 18 1 Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 141 | . . . . . 40 22 41 19 . 19 . Robot Hit Streak 59 | . 12 16 24 24 26 21 20 59 . 13 17 Robot Miss Streak 9 | . 1 2 2 2 4 2 2 1 1 9 1 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 32 | . 3 4 6 12 6 1 . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 1 1 . . . . . Shots Hit Robots 894 | . 57 137 151 92 127 74 60 88 . 70 38 Core Hits 436 | . 27 50 58 41 103 51 29 29 . 31 17 Critical Kills 3 | . . . 3 . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 1 . . . . . 2 . Critical Strikes 18 | . . 2 3 1 . 2 1 1 . 4 4 Destroy 9 | . . 2 3 1 . . . . . 2 1 Blast 4 | . . . . . . . . 1 . 2 1 Corrupt 1 | . . . . . . . 1 . . . . Sever 3 | . . . . . . 2 . . . . 1 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 53 | . . 6 1 2 7 26 . . . . 11 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . . 24 . . . . 4 Piercing 7 | . . . . . . . . . . . 7 Sneak Attacks 12 | . . 6 . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 5 . . . . 3 Damage Inflicted 17667 | 2 485 2347 2575 1590 2401 1736 1261 1626 9 2444 1191 Guns 12367 | . 485 2340 2575 1590 2283 923 433 562 . 691 485 Cannons 3338 | . . . . . . . 796 1038 . 1302 202 Explosions 887 | . . . . . 118 126 32 . . 451 160 Melee 1014 | . . . . . . 687 . . . . 327 Ramming 61 | 2 . 7 . . . . . 26 9 . 17 Kinetic 10829 | . 485 2340 2575 1590 1002 287 . 515 . 1368 667 Thermal 3033 | . . . . . 936 439 465 562 . 611 20 Explosive 160 | . . . . . . . . . . . 160 Electromagnetic 2570 | . . . . . 463 323 796 523 . 465 . Impact . | . . . . . . . . . . . . Slashing 827 | . . . . . . 687 . . . . 140 Piercing 187 | . . . . . . . . . . . 187 Highest Corruption 10 | . . 2 1 1 . 1 2 4 4 . 10 Average Corruption 1 | . . 1 1 1 . 1 1 3 4 . 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . 13 11 3 . 15 14 15 1 . 1 Message Errors 17 | . . 4 4 . . 2 5 2 . . . Matter Fused 17 | . . 2 2 2 . 4 3 4 . . . Heat Flow Errors 8 | . . 1 . 1 . 2 3 1 . . . Energy Discharges 14 | . . 3 2 . . 3 2 3 . . 1 Data Loss (minor) 8 | . . 1 2 . . 2 1 1 1 . . Data Loss (major) 2 | . . . . . . . . 2 . . . Misfires 3 | . . . 1 . . 1 . 1 . . . Alerts 3 | . . 2 . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 124 | . . . . . . . 40 40 . 35 9 Projectiles 105 | . . . . . . . 30 40 . 35 . Explosions 19 | . . . . . . . 10 . . . 9 Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . 11 . 7 1 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 11 . 7 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 199 | 1 . . . . . . . 6 4 166 22 Shots 4 | . . . . . . . . . . 3 1 Rammed 8 | 1 . 2 . . . . . 4 1 . . Targets Rammed 14 | 1 . 2 . . . . . 8 1 . 2 Kicked 6 | . . . . . . . . 4 . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 728 | . 33 254 321 255 127 193 389 175 . 728 276 Average Temperature 103 | . 14 87 77 70 37 63 105 53 . 245 81 Received Heat Transfer 4795 | . 189 387 369 279 216 891 126 1186 . 72 1080 Effects 33 | . . . . . . . . . . 32 1 Shutdowns 10 | . . . . . . . . . . 10 . Energy Bleed 1 | . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . 4 . Matter Decay 6 | . . . . . . . . . . 6 . Short Circuit 2 | . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . 3 . Damage (core) 4 | . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 2 . 1 . Combat Hostiles 4 | . . . . . . . 1 2 . 1 . Parts Fried 10 | . . . . . . 1 5 2 . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . . 3 1 2 1 . . . Heat Transferred 5335 | . . . . . 1925 798 975 1087 . 500 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Peak Influence 1121 | . 166 273 280 1121 689 549 245 245 . 208 261 Initial 436 | . . . 14 36 436 184 213 . . 3 18 Average 214 | . 35 86 83 620 441 486 82 67 . 75 117 Maximum Alert Level 4 | . . 1 1 4 2 2 1 1 . 1 1 Low Security (%) 60 | 100 100 88 86 9 . 1 80 80 . 96 83 Level 1 15 | . . 11 13 18 40 12 19 19 . 3 16 Level 2 18 | . . . . 13 59 85 . . . . . Level 3 4 | . . . . 53 . . . . . . . Level 4 . | . . . . 4 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 45 | . 1 7 3 . 17 . 8 4 . 5 . Investigation 18 | . 1 3 1 . 4 . 5 1 . 3 . Extermination 7 | . . . . . 2 . 2 1 . 2 . Reinforcement 7 | . . 4 . . 2 . 1 . . . . Assault 1 | . . . . . . . . 1 . . . Garrison 12 | . . . 2 . 9 . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Distress Signals 7 | . 1 1 4 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 295 | . 15 40 29 30 43 21 39 41 1 24 12 Peak Tracking Total 14 | . 3 4 9 5 4 5 5 14 1 5 10 Tactical Retreats 7 | . . . . . . 3 . 4 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Traps Triggered 28 | . 2 3 2 . 2 5 1 5 . 2 6 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . 10 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Machines Disabled 22 | . . . . 4 1 2 4 1 . 9 1 Max in Single Turn 5 | . . . . 1 1 1 . 1 . 5 1 Garrison Access 1 | . . . . . . . . 1 . . . Garrison Relay 7 | . . . . 4 . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Machines Accessed 59 | . 10 9 13 . 7 . 10 4 . 6 . Terminals 29 | . 7 5 7 . 2 . 6 1 . 1 . Fabricators 6 | . . . . . 2 . 1 2 . 1 . Repair Stations 9 | . 1 2 2 . 1 . 1 1 . 1 . Recycling Units 7 | . 2 1 1 . . . 1 . . 2 . Scanalyzers 4 | . . 1 2 . . . 1 . . . . Garrison Access 4 | . . . 1 . 2 . . . . 1 . Total Hacks 188 | . 35 35 43 . 23 . 28 8 . 16 . Successful 146 | . 31 30 34 . 16 . 19 5 . 11 . Failed 42 | . 4 5 9 . 7 . 9 3 . 5 . Catastrophic 2 | . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 127 | . 29 21 29 . 18 . 20 3 . 7 . Terminals 88 | . 21 15 25 . 7 . 17 2 . 1 . Fabricators 14 | . . . . . 7 . 3 2 . 2 . Repair Stations 30 | . 5 6 5 . 2 . 2 4 . 6 . Recycling Units 22 | . 9 5 2 . . . 2 . . 4 . Scanalyzers 21 | . . 9 8 . . . 4 . . . . Garrison Access 13 | . . . 3 . 7 . . . . 3 . Terminal Hacks 10 | . 3 2 2 . 1 . . 1 . 1 . Record 1 | . . . . . . . . 1 . . . Open DSF 2 | . . . . . 1 . . . . 1 . Machine Index 2 | . 1 . 1 . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 2 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 22 | . 4 4 4 . 1 . 2 1 . 6 . Scan Component 11 | . 2 2 2 . 1 . 1 . . 3 . Repair 10 | . 2 2 2 . . . 1 . . 3 . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 1 2 . . . . 1 . . 1 . Retrieve Matter 1 | . . 1 . . . . . . . . . Retrieve Components 4 | . 1 1 . . . . 1 . . 1 . Scanalyzer 19 | . . 8 7 . . . 4 . . . . Insert Component 9 | . . 4 3 . . . 2 . . . . Analyze 10 | . . 4 4 . . . 2 . . . . Garrison Access Hacks 4 | . . . 1 . 2 . . . . 1 . Unlock Access 4 | . . . 1 . 2 . . . . 1 . Unauthorized Hacks 86 | . 23 14 20 . 12 . 12 3 . 2 . Terminals 51 | . 14 8 15 . 2 . 11 1 . . . Track 1 | . . . . . 1 . . . . . . Assimilate 18 | . 6 2 6 . . . 4 . . . . Botnet 27 | . 7 5 7 . 1 . 6 1 . . . Operators 5 | . 1 1 2 . . . 1 . . . . Fabricators 10 | . . . . . 6 . 1 2 . 1 . Report 2 | . . . . . 2 . . . . . . Liberate 6 | . . . . . 2 . 1 2 . 1 . Fabnet 2 | . . . . . 2 . . . . . . Repair Stations 4 | . 1 2 1 . . . . . . . . Mechanics 4 | . 1 2 1 . . . . . . . . Recycling Units 14 | . 8 3 2 . . . . . . 1 . Monitor 2 | . 2 . . . . . . . . . . Reject 5 | . 2 1 1 . . . . . . 1 . Recyclers 3 | . 2 1 . . . . . . . . . Mask 4 | . 2 1 1 . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . Researchers 2 | . . 1 1 . . . . . . . . Garrison Access 5 | . . . 1 . 4 . . . . . . Reprogram 3 | . . . 1 . 2 . . . . . . Intercept 1 | . . . . . 1 . . . . . . Watchers 1 | . . . . . 1 . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 49 | . 8 8 11 . 4 . 10 4 . 4 . Full Trace Events 13 | . 1 3 1 . 2 . 4 1 . 1 . Feedback Events 2 | . . 1 . . . . 1 . . . . Corruption 2 | . . 1 . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 3 . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 10 | . 2 2 2 . . . 1 . . 3 . Time 365 | . 52 70 76 . . . 25 . . 142 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 28 | . 1 7 . . . . 10 . . 10 . Parts Scanalyzed 8 | . . 3 3 . . . 2 . . . . Part Schematics Acquired 8 | . . 3 3 . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . Robots Hacked 32 | . . 2 1 . 4 1 13 8 . 2 1 Non-combat 12 | . . 2 1 . 4 . 1 4 . . . Combat 20 | . . . . . . 1 12 4 . 2 1 Robot Hacks Applied 37 | . . 2 1 . 5 2 15 11 . . 1 parse_system 3 | . . 1 . . . . 1 1 . . . map_walls 1 | . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . drop_inventory 1 | . . . . . 1 . . . . . . find_recycling 1 | . . 1 . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . reprogram_traps 1 | . . . . . 1 . . . . . . find_shortcuts 3 | . . . . . . 1 1 1 . . . link_fov 2 | . . . . . 2 . . . . . . scatter_targeting 1 | . . . . . . . 1 . . . . link_complan 1 | . . . . . . . . 1 . . . broadcast_data 1 | . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . 1 . . . formatsys_low 4 | . . . . . . . . 4 . . . formatsys_high 15 | . . . . . . 1 11 2 . . 1 Relay Couplers Released 31 | . . . . 16 . 9 . 1 . . 5 Machine Destruction 31 | . . . . 16 . 9 . 1 . . 5 Attached 11 | . . . . . 1 1 3 3 . . 3 Fabnet Peak Effective % 6 | . . . . . . . . 6 6 2 2 Autooverrided 2 | . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Total Allies 38 | . . . 2 . 10 1 11 7 1 5 1 Largest Group 7 | . . . 1 1 5 2 3 7 1 3 1 Highest-Rated Group 167 | . . . 26 26 125 47 80 149 167 87 85 Highest-Rated Ally 167 | . . . 26 26 32 32 32 32 167 54 85 Total Orders 2 | . . . 1 . . . . 1 . . . ROAM 1 | . . . 1 . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . Ally Attacks 196 | . . . . . 75 7 59 27 3 21 4 Total Damage 3898 | . . . . . 1216 135 1290 477 198 296 286 Kills 42 | . . . . . 15 1 14 4 1 3 4 Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Turns Passed 15973 | 95 1401 2062 1891 1316 1911 1959 2014 1378 37 1626 283 Spaces Moved 7868 | 70 763 1036 1012 768 992 831 939 658 28 696 75 Core 116 | 28 . . . . . 31 . 55 . . 2 Treads 5019 | 42 763 1036 1012 768 992 406 . . . . . Legs 2211 | . . . . . . 394 939 445 . 360 73 Wheels 77 | . . . . . . . . 77 . . . Hover 445 | . . . . . . . . 81 28 336 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 151 148 100 190 50 106 106 130 Average Speed 169 | 116 160 160 157 152 156 209 195 162 106 180 189 Slowest Speed 1000 | 160 160 160 160 155 160 330 263 1000 106 260 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 87 77 88 83 27 68 24 18 7 19 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 . 1 1 . 1 . Unknown Exits Taken 1 | . . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 122 | . . . . . 5 1 5 . . 104 7 Melee . | . . . . . . . . . . . . Projectile 30 | . . . . . . . . . . 27 3 AOE 91 | . . . . . 5 1 5 . . 77 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Low Fac Gar Total 9711 | 84 888 1302 1231 852 1236 977 1068 877 34 987 175 Wait 721 | . 59 117 133 16 149 16 42 42 4 143 . Move 7855 | 69 762 1035 1011 764 991 830 938 657 27 696 75 Hop . | . . . . . . . . . . . . Pick Up 196 | 7 17 23 8 7 8 37 7 28 1 43 10 Fast Attach 27 | . 3 4 3 1 1 2 5 3 . 4 1 Attach 115 | 7 3 3 2 . 2 23 3 29 . 20 23 Detach 14 | . . . . . . 4 . 6 . 2 2 Swap 89 | . 3 11 10 6 18 4 14 2 . 16 5 Drop 113 | . 6 15 14 8 9 4 17 8 . 26 6 Fire 452 | . 35 86 49 38 51 18 40 81 1 37 16 Melee 43 | . . 6 1 2 7 19 . . . . 8 Ram 6 | 1 . . . . . . . 4 1 . . Kick 6 | . . . . . . . . 4 . . 2 Crush 2 | . . 2 . . . . . . . . . Escape Stasis 59 | . . . . . . 19 . 13 . . 27 Rewire 3 | . . . . . . 1 2 . . . . Trap 10 | . . . . 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Evolved 1 slot: Utility x1 270 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Discovered exit to Mines (range 12) 306 | -10/Materials | Build established: Hacker-Mutant 754 | -10/Materials | Identified exit to Materials 754 | -10/Materials | Discovered exit to Materials (range 16) 1063 | -10/Materials | Discovered exit to Materials (range 7) 1118 | -10/Materials | Discovered exit to Mines (range 5) 1389 | -10/Materials | Repaired Lgt. Treads 1416 | -10/Materials | Repaired Lgt. Treads 1497 | -10/Materials | Entered another Materials area 1497 | -9/Materials | Evolved 2 slots: Propulsion x2 1998 | -9/Materials | Identified exit to Materials 1998 | -9/Materials | Discovered exit to Materials (range 5) 2162 | -9/Materials | Repaired Minigun 2267 | -9/Materials | Discovered exit to Materials (range 4) 2954 | -9/Materials | Identified exit to Mines 2954 | -9/Materials | Discovered exit to Mines (range 15) 3323 | -9/Materials | Repaired Imp. Treads 3559 | -9/Materials | Entered another Materials area 3559 | -8/Materials | Evolved 2 slots: Weapon x2 3678 | -8/Materials | Garrison activated, responded to threat 3849 | -8/Materials | Build established: Hacker-Gunner 4056 | -8/Materials | Identified exit to Factory 4056 | -8/Materials | Discovered exit to Factory (range 11) 4244 | -8/Materials | Garrison activated, responded to threat 4299 | -8/Materials | Identified exit to Garrison 4513 | -8/Materials | Repaired Lgt. Treads 4665 | -8/Materials | Discovered exit to Factory (range 10) 5103 | -8/Materials | Discovered exit to Factory (range 13) 5273 | -8/Materials | Repaired Lgt. Angular Momentum Engine 5450 | -8/Materials | Entered Garrison 5450 | -8/Garrison | Accompanied by 1 ally 5584 | -8/Garrison | Triggered checkpoint 5704 | -8/Garrison | Triggered checkpoint 5850 | -8/Garrison | Discovered exit to Factory (range 10) 5940 | -8/Garrison | Triggered checkpoint 5975 | -8/Garrison | Garrison Relay disabled 6046 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6333 | -8/Garrison | Garrison Relay disabled 6396 | -8/Garrison | Triggered checkpoint 6445 | -8/Garrison | Discovered exit to Factory (range 12) 6470 | -8/Garrison | Triggered checkpoint 6501 | -8/Garrison | Garrison Relay disabled 6624 | -8/Garrison | Triggered checkpoint 6690 | -8/Garrison | Garrison Relay disabled 6698 | -8/Garrison | Triggered checkpoint 6730 | -8/Garrison | Discovered exit to Factory (range 14) 6760 | -8/Garrison | Installed Relay Interface Framework 6766 | -8/Garrison | Entered Factory 6766 | -7/Factory | Evolved 2 slots: Utility x2 7019 | -7/Factory | Identified exit to Factory 7019 | -7/Factory | Discovered exit to Factory (range 6) 7291 | -7/Factory | Garrison activated, responded to threat 7437 | -7/Factory | Identified exit to Garrison 7681 | -7/Factory | Identified exit to Garrison 7773 | -7/Factory | Garrison activated, responded to threat 7885 | -7/Factory | Allied Derelicts emerged from ambush trap array 8186 | -7/Factory | Garrison activated, responded to threat 8677 | -7/Factory | Entered Garrison 8677 | -7/Garrison | Accompanied by 2 allies 8712 | -7/Garrison | Triggered checkpoint 8742 | -7/Garrison | Garrison Relay disabled 8816 | -7/Garrison | Triggered checkpoint 8821 | -7/Garrison | Triggered checkpoint 8905 | -7/Garrison | Identified exit to Factory 8905 | -7/Garrison | Discovered exit to Factory (range 11) 8958 | -7/Garrison | Triggered checkpoint 8989 | -7/Garrison | Garrison Relay disabled 9260 | -7/Garrison | Spotted B-75 Beast 9260 | -7/Garrison | Spotted B-75 Beast 9356 | -7/Garrison | Triggered checkpoint 9392 | -7/Garrison | Lost 6 parts (3n3w) 9472 | -7/Garrison | Lost 5 parts (1p2n2u) 9482 | -7/Garrison | Core integrity fell below 50% 9539 | -7/Garrison | Lost 5 parts (1p2n2u) 9929 | -7/Garrison | Build established: Bothacker-Mutant 9936 | -7/Garrison | Discovered exit to Factory (range 11) 10182 | -7/Garrison | Discovered exit to Factory (range 11) 10224 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 10636 | -7/Garrison | Entered Factory 10636 | -7/Factory | Accompanied by 1 ally 11669 | -7/Factory | Repaired Lgt. Angular Momentum Engine 12267 | -7/Factory | Build established: Bothacker-Gunner 12507 | -7/Factory | Discovered exit to Factory (range 5) 12650 | -7/Factory | Entered another Factory area 12650 | -6/Factory | Accompanied by 3 allies 12650 | -6/Factory | Evolved 2 slots: Utility x2 12896 | -6/Factory | Build established: Bothacker-Mutant 13125 | -6/Factory | Garrison activated, responded to threat 13327 | -6/Factory | Lost 6 parts (1p2u3w) 13413 | -6/Factory | Lost 8 parts (2p3n2u1w) 13462 | -6/Factory | Core integrity fell below 50% 13535 | -6/Factory | Core integrity fell below 20% 13548 | -6/Factory | Lost 3 parts (1p2n) 13598 | -6/Factory | Build established: Hacker-Mutant 13778 | -6/Factory | Lost 5 parts (1p2n2w) 13927 | -6/Factory | Spotted B-75 Beast 14000 | -6/Factory | Identified exit to Lower Caves 14000 | -6/Factory | Discovered exit to Lower Caves (range 12) 14028 | -6/Factory | Entered Lower Caves 14052 | -6/Lower Caves | P1-3CE showed up to help 14054 | -6/Lower Caves | P1-3CE revealed a hidden path 14065 | -6/Lower Caves | Entered Factory 14065 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14188 | -5/Factory | Identified exit to DSF 14895 | -5/Factory | Repaired Broken Neutrino Core 14935 | -5/Factory | Repaired Adv. Weight Redist. System 14962 | -5/Factory | Repaired Hcp. Matter Pod 15534 | -5/Factory | Build established: Hacker-Gunner 15678 | -5/Factory | Local machine network offline 15691 | -5/Factory | Identified exit to Garrison 15691 | -5/Factory | Entered Garrison 15732 | -5/Garrison | Triggered checkpoint 15746 | -5/Garrison | Core integrity fell below 50% 15795 | -5/Garrison | Garrison Relay disabled 15889 | -5/Garrison | Spotted B-75 Beast 15897 | -5/Garrison | Assimilated Beast 6a with formatsys_high 15954 | -5/Garrison | Core integrity fell below 20% 15954 | -5/Garrison | System corruption reached 10% 15974 | -5/Garrison | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 15948_ Lrn. Tractor Beam destroyed. 15949_ Acquired Carbide Saw. 15950_ KE Penetrator destroyed. 15950_ Relay Coupler [Behemoth] destroyed. 15950_ System corrupted by crushing effect (+1). 15950_ System corrupted by crushing effect (+3). 15953_ Relay Coupler [Heavy] destroyed. 15953_ System corrupted by crushing effect (+3). 15953_ Knocked back. 15954_ Carbide Saw follow-up attack on X-77 Beamer. 15954_ X-77 Beamer Gatling Laser severed. 15956_ Carbide Saw destroyed. 15957_ Gravity Neutralizer destroyed. 15957_ Power Sword follow-up attack on X-77 Beamer. 15959_ B-60 Warrior destroyed. 15960_ Power Sword destroyed. 15961_ The unstable cave ceiling collapses. 15969_ System corrupted: Energy discharge (-288). 15971_ Lance destroyed. 15972_ Acquired Gatling Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????# !=#?????????????????????? | | ?????????????######### ###???????????????????? | | ?????????????#/ *!! [! #???????????????????? | | ?????????????# ##########" #???????????????????? | | ????????????#" !""#??????# # #???????????????????? | | ????????????#######??????### #???#####???????????? | | ???????????????????????????# #???# #???????????? | | ?????????????????????????### ##### #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# ##########???????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????#????????????????# #????????????????????? | | ???????## =###??####???# #????????????????????? | | ???? = # ##### #????????????????????? | | ???? !==[*! % @x #????????????????????? | | ???? /=|=x%g ] #????????????????????? | | ???????## ## ###########????????????????????? | | ????????#????## ???????????????????????????????? | | ??????????? ????????????????????????????????? | | ????????? %= ?????????????????????????????????? | | ???????? ??????????????????????????????????? | | ??????? ??????????????????????????????????? | | ???????## #???????????????????????????????????? | | ????????# ????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 1425 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 68 Item Schematics ----------------- Nuclear Core | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Recalibrator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Gun Specialist More Dakka Please Prolific Hacker Respectable Loadout Challenges ------------ None Game ------ Seed HardenedModifiedCore Manual? 0 Play Time 02:43:40 Cumulative 18.6 hours Start 2023.01.08 @ 14:44:51 End 2023.01.08 @ 17:33:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 12 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fd99e4c-3c64-4c0d-b63e-0f9022f805ef