Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 16:24:51 Player: Lunace Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (117) 585 Value Destroyed (6111) 6111 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (13305) 13305 TOTAL SCORE: 28641 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 1608 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 420 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Friendly Fire -1368 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 93/100 System Corruption 16% Temperature Hot (251) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Optical Array Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Combat Antigrav System Gamma Bomb Array Guided Remote Datajack Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Potential Cannon Plasma Lance > --- INVENTORY -------- Advanced Energy Well Advanced Energy Well Advanced Shield Generator Advanced Field Recycling Unit Guided Remote Datajack [Rating: 208] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Ion Engine Power Core Light Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Melee Analysis Suite Device Improved Component Analysis Suite Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Centrium Light Armor Plating Weapon Ionic Axe Energy Gun Backup Laser III Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 . . . . . . . 1 1 . . . . Utility 12 | . . 1 1 2 2 2 . . . . . 1 . . 1 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 314 | 8 10 8 11 2 23 23 6 7 21 2 14 4 24 6 101 44 Power 38 | 1 3 1 . . 4 3 1 1 1 . 3 . 3 . 13 4 Engine 7 | 1 3 1 . . 1 . . . . . . . . . 1 . Core 11 | . . . . . 3 3 1 1 . . . . . . 3 . Reactor 20 | . . . . . . . . . 1 . 3 . 3 . 9 4 Propulsion 79 | 2 2 2 2 . 7 7 2 1 3 . 5 2 8 . 26 10 Treads 9 | 2 2 2 2 . . . . . . . . . . . 1 . Leg 19 | . . . . . . . . 1 3 . 3 . 8 . 4 . Wheel 1 | . . . . . . . . . . . . . . . 1 . Hover 38 | . . . . . 7 5 2 . . . . 2 . . 12 10 Flight 12 | . . . . . . 2 . . . . 2 . . . 8 . Utility 128 | 2 1 2 3 2 7 9 2 4 8 . 4 2 7 2 51 22 Device 63 | 1 . 1 2 1 4 2 1 2 3 . 2 . 3 1 26 14 Storage 10 | 1 1 1 . . 2 . . . . . . . . . 3 2 Processor 34 | . . . 1 . . 5 1 2 5 . 2 1 4 . 11 2 Hackware 8 | . . . . 1 1 2 . . . . . 1 . 1 2 . Protection 13 | . . . . . . . . . . . . . . . 9 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 3 4 3 6 . 5 4 1 1 9 2 2 . 6 4 11 8 Energy Gun 9 | 1 1 . . . . 1 . . 2 1 . . 2 . 1 . Energy Cannon 18 | . . 2 3 . 3 1 . . 5 . . . . 2 2 . Ballistic Gun 14 | 2 3 1 2 . . . . 1 1 1 1 . . . 2 . Ballistic Cannon 7 | . . . . . 1 . . . . . . . 3 . 2 1 Launcher 4 | . . . 1 . 1 . . . 1 . . . . . . 1 Special Weapon 6 | . . . . . . . . . . . . . 1 2 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . 1 . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . 2 5 Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . 1 2 . . 6 . 1 . . 6 10 . Corrupted Parts 2 | . . . 1 . . . . . . . . . . . 1 . System Corruption 6 | . . . 1 . . . . . . . . . . . 5 . Parts Lost 97 | . . . 1 . 16 5 1 5 . 8 7 . 6 7 23 18 Power 10 | . . . . . 2 . . 1 . 1 1 . 1 . 3 1 Propulsion 33 | . . . . . 6 2 1 3 . 3 2 . . 1 7 8 Utility 37 | . . . . . 4 2 . 1 . 2 4 . 2 3 12 7 Weapon 17 | . . . 1 . 4 1 . . . 2 . . 3 3 1 2 Highest Loss Streak 17 | . . . 1 . 5 5 1 5 . 8 5 . 2 3 17 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 82 96 91 60 70 78 84 86 88 60 52 89 48 53 90 Engine 2 | . 14 11 9 7 4 . . . . . . . . . . . Core 1 | . . . . . 1 4 5 4 4 . . . . . . . Reactor 2 | . . . . . . . . . . 3 2 . 6 . 2 7 Treads 8 | . 27 24 33 30 5 . . . . . . . . . . . Leg 3 | . . . . . . . . . 6 17 1 2 23 9 1 . Hover 6 | . . . . . 11 13 12 12 3 . . 7 1 . 8 22 Device 11 | . 14 14 18 14 12 10 10 13 16 11 10 . 4 1 4 11 Storage 2 | . 14 11 9 7 2 . . . . . . . . . . 2 Processor 20 | . . . 7 7 6 17 24 26 34 43 33 30 38 26 16 28 Hackware 5 | . . . . 6 9 14 17 15 6 . . 1 4 4 6 . Protection 1 | . . . . . . . . . . . . . . . 3 9 Energy Gun 1 | . 8 . . . . . . . 5 4 . . . . . . Energy Cannon 2 | . . 5 16 7 2 . . . . . . . . 1 . 2 Ballistic Gun 2 | . 19 16 1 . . . . . . 4 . 4 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 15 20 38 44 40 44 24 20 15 51 38 23 10 63 25 74 80 Greatest Support 180 | 40 40 60 80 80 80 38 33 33 90 90 75 75 180 60 86 80 Greatest Overweight (x) 26 | . 4 . . . 1 5 . 1 1 . 3 . . . 2 26 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 14 15 15 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 7 11 15 14 13 5 5 5 5 5 4 3 5 5 5 5 Average Carried 6 | 1 4 9 14 13 6 4 4 4 4 4 3 1 3 3 4 4 Final Capacity 15 | 8 10 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 2 7 11 14 13 4 5 4 4 5 4 3 1 3 4 4 4 Class Distribution -------------------- 49% | Scavenger-Mutant 19% | Hacker-Mutant 13% | Mutant 11% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Mutant | -3/Lab Hacker-Mutant | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Matter Collected 3809 | 300 161 105 150 . 152 101 240 140 210 43 161 40 220 . 1324 462 Remotely 380 | . . . . . . . 240 140 . . . . . . . . Salvage Created 5629 | 86 181 105 621 . 404 39 148 60 146 279 516 87 992 . 419 1546 Parts 296 | 5 8 9 41 1 28 4 9 4 6 13 25 3 35 . 15 90 Haulers Intercepted 3 | . 1 1 . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 5 . . 12 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 74 | . 2 1 8 . 7 . 2 1 3 10 3 . 13 . 5 19 Melee 24 | . . . . . . . 2 1 . . 1 . 9 . 5 6 Guns 9 | . 2 1 2 . . . . . . 1 1 . 2 . . . Cannons 14 | . . . 3 . 2 . . . 3 . . . 2 . . 4 AOE 24 | . . . 1 . 4 . . . . 9 1 . . . . 9 Classes Destroyed 20 | 2 3 1 3 1 3 . 1 . 2 2 . . 1 . . 1 Worker 6 | . . . . 1 3 . . . . . . . . . . 2 Builder 4 | . . . 1 . 1 . . . . . . . . . . 2 Tunneler 5 | 2 . . 1 . 1 . . . . . . . . . . 1 Hauler 3 | . 1 1 . . . . . . . . . 1 . . . . Recycler 8 | 1 . . 1 . 1 . . . . . 2 . . . . 3 Operator 2 | . . . 1 . . . . . . . . . . . . 1 Watcher 12 | . 2 . 3 . . 1 . . . . 3 . . . . 3 Swarmer 13 | . . . . . . . . . . 6 1 . . . . 6 Cutter 1 | . . . . . 1 . . . . . . . . . . . Grunt 20 | . 2 . 3 . 3 . . . . . . . 9 . . 3 Brawler 3 | . . . . . . . . . 1 1 . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 5 | . . 1 3 . . . . . . 1 . . . . . . Specialist 4 | . . . . . . . . . . . . . 4 . . . Hunter 9 | . . . 2 . . . . 1 . . 2 . . . 3 1 Programmer 12 | . . . . . 2 . 2 . 2 . . . . . . 6 Behemoth 2 | . . . . . 1 . . . . 1 . . . . . . Tracker 3 | . . . . . . . . . . . . . . . 1 2 Combat Programmer 3 | . . . . . . . . . . . . . . . 1 2 Samaritan 1 | . . . . . . . 1 . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . 5 Surgeon 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 3 4 1 4 1 9 1 2 1 3 5 3 1 7 . 2 7 Combat Bots Only 7 | . 2 1 4 . 4 . 2 1 3 5 3 . 7 . 2 6 Max Kills in Single Turn 10 | 1 1 1 3 1 5 1 1 1 1 3 1 1 1 . 1 10 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 2 . . . . 3 1 . . . . 3 Melee 1 | . . . . . . . 1 1 . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Hostile Shots Fired 1194 | . 18 8 33 4 201 4 15 18 4 60 50 . 223 91 181 284 Missed 391 | . 4 1 12 2 95 . 5 4 1 18 23 . 79 30 26 91 Damage Taken 18268 | . 193 102 347 29 2614 424 201 251 102 1110 844 . 2732 1589 3691 4039 Core 5343 | . 39 14 94 . 547 . 61 55 68 369 427 . 416 545 1101 1607 Absorbed by Shields 240 | . . . . . 45 . . . . . . . . . 195 . Regen/Repaired (Parts) 34 | . . . . 8 . . . . 26 . . . . . . . Core Remaining (%) 65 | 100 84 96 82 100 35 . . . . 44 62 . . 26 24 . Volleys Fired 193 | 11 19 9 30 . 21 3 . . 7 32 3 . 23 9 4 22 Largest 2 | 2 2 2 2 . 2 1 . . 2 2 1 . 2 1 1 1 Hottest 200 | 70 70 40 138 . 138 81 . . 100 90 38 . 160 100 83 200 Shots Fired 309 | 22 38 18 56 . 25 3 . . 14 58 3 . 38 7 4 23 Gun 154 | 22 38 18 6 . . 3 . . . 58 3 . 6 . . . Cannon 148 | . . . 48 . 24 . . . 14 . . . 32 7 1 22 Launcher 3 | . . . 2 . 1 . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . 3 1 Kinetic 128 | 11 22 18 6 . 11 . . . . 22 3 . 34 . 1 . Thermal 63 | 11 16 . . . . 3 . . . . . . 4 7 . 22 Explosive 2 | . . . 2 . . . . . . . . . . . . . Electromagnetic 62 | . . . 48 . 14 . . . . . . . . . . . Entropic 50 | . . . . . . . . . 14 36 . . . . . . Robot Hit Streak 44 | 5 8 11 5 . 12 6 . . 6 44 1 . 9 7 10 11 Robot Miss Streak 5 | 2 3 1 3 . 1 1 . . 1 1 2 . 3 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 316 | 15 25 14 31 . 20 2 6 5 11 50 9 5 37 7 41 38 Core Hits 167 | 4 9 4 16 . 13 1 3 2 7 15 10 . 25 4 14 40 Critical Kills 2 | . . . . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 5 . . . . . . Critical Strikes 29 | 1 . . 1 . . . . . 11 5 1 1 3 . 2 4 Burn 1 | 1 . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . 1 . 1 . . . Blast 1 | . . . . . . . . . . . . . 1 . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 1 1 . . . Impale 6 | . . . . . . . . . . . . . . . 2 4 Detonate 5 | . . . . . . . . . . 5 . . . . . . Sunder 11 | . . . . . . . . . 11 . . . . . . . Melee Attacks 188 | . . . . . . 14 6 8 4 . 17 5 24 . 52 58 Impact . | . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . 14 6 8 4 . 17 5 24 . . . Piercing 110 | . . . . . . . . . . . . . . . 52 58 Sneak Attacks 12 | . . . . . . . 1 . . . 2 1 . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 Damage Inflicted 17745 | 187 312 169 989 12 2029 47 330 234 963 2459 858 300 1729 281 1533 5313 Guns 2721 | 187 312 169 58 . . 47 . . . 1825 23 . 100 . . . Cannons 4412 | . . . 779 . 475 . . . 963 . . . 592 239 . 1364 Explosions 4295 | . . . 152 . 1495 . . . . 634 297 . . . . 1717 Melee 6196 | . . . . . . . 330 234 . . 538 300 1037 . 1525 2232 Ramming 121 | . . . . 12 59 . . . . . . . . 42 8 . Kinetic 1963 | 97 185 169 58 . 260 . . . . 525 23 . 646 . . . Thermal 5075 | 90 127 . 152 . 916 47 . . . 634 . . 46 239 . 2824 Explosive 876 | . . . . . 579 . . . . . 297 . . . . . Electromagnetic 1251 | . . . 779 . 215 . . . . . . . . . . 257 Impact . | . . . . . . . . . . . . . . . . . Slashing 2439 | . . . . . . . 330 234 . . 538 300 1037 . . . Piercing 3757 | . . . . . . . . . . . . . . . 1525 2232 Entropic 2263 | . . . . . . . . . 963 1300 . . . . . . Highest Corruption 24 | . . . 1 . 1 6 6 6 2 . . . . 15 24 16 Average Corruption 7 | . . . 1 . 1 6 6 4 2 . . . . 8 17 5 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . Corruption Blocked 31 | . . . . . . 8 1 . . . . . 4 3 15 . Effects 72 | . . . . . 1 2 2 10 1 . . . . 8 20 28 Message Errors 17 | . . . . . 1 . . 2 . . . . . . 10 4 Matter Fused 14 | . . . . . . 1 . 3 . . . . . 2 3 5 Heat Flow Errors 7 | . . . . . . 1 . 2 . . . . . . 1 3 Energy Discharges 4 | . . . . . . . . . . . . . . . 2 2 Parts Rejected 4 | . . . . . . . 1 . . . . . . 2 . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . 1 2 . . . . . . 2 5 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . 1 2 Misdirections 6 | . . . . . . . . . . . . . . 2 1 3 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1135 | . . . 16 . 320 . 11 . 28 29 103 112 22 . 18 476 Projectiles 287 | . . . 3 . . . . . 28 . . . . . . 256 Explosions 491 | . . . 13 . 320 . . . . 29 91 . . . . 38 Melee 357 | . . . . . . . 11 . . . 12 112 22 . 18 182 Knockbacks 5 | . . . . . 2 . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 2 . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1101 | . . . . . 613 . . . . . 411 . . . 3 74 Shots 14 | . . . . . 9 . . . . . 4 . . . . 1 Rammed 5 | . . . . 2 1 . . . . . . . . . 2 . Targets Rammed 18 | . . . . 3 1 . . . . . . . . 12 2 . Kicked 12 | . . . . . . . . . . . . . . 12 . . Crushed 1 | . . . . 1 . . . . . . . . . . . . Highest Temperature 361 | 72 219 . 51 . 44 241 . 257 21 361 . . 11 16 194 251 Average Temperature 62 | 31 98 . 15 . 9 66 . 105 11 193 . . 9 7 82 40 Received Heat Transfer 1782 | . 111 36 135 . 402 27 9 . . 414 21 . 591 . 18 18 Effects 2 | . 1 . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . . . . . . . Parts Fried 11 | . . . 10 . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 . . . . 1 1 . . . 1 . . . . . 2 Heat Transferred 4267 | 333 370 . 150 . 650 74 . . . 300 . . 100 240 . 2050 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . 1 . . . . . 1 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Peak Influence 1149 | 15 80 58 241 65 746 487 . . . . 630 337 571 . 241 1149 Initial 355 | . 9 . 24 53 16 355 . . . . 88 330 176 . . 76 Average 243 | 2 33 24 119 48 171 384 . . . . 256 333 369 . 89 717 Maximum Alert Level 4 | . . . 1 . 3 2 . . . . 2 1 2 . 1 4 Low Security (%) 61 | 100 100 100 92 100 67 8 . . . . 44 . 26 . 86 4 Level 1 14 | . . . 7 . 15 37 . . . . 35 100 21 . 13 13 Level 2 14 | . . . . . 11 54 . . . . 19 . 51 . . 22 Level 3 8 | . . . . . 5 . . . . . . . . . . 52 Level 4 1 | . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 2 . 8 1 . . . . 2 . 3 . 5 15 Investigation 6 | . . . . . 3 . . . . . 1 . . . . 2 Extermination 4 | . . . . . 1 . . . . . . . 1 . . 2 Reinforcement 8 | . . . 2 . 4 1 . . . . . . 1 . . . Assault 6 | . . . . . . . . . . . 1 . 1 . . 4 Garrison . | . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . 5 7 Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Distress Signals 22 | . . 1 1 1 1 1 . . 2 . 1 . 2 . 9 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 257 | . 4 2 15 2 41 8 6 3 17 9 27 . 41 1 25 56 Peak Tracking Total 15 | . 2 2 4 3 14 4 5 2 12 5 10 . 13 1 7 15 Tactical Retreats 33 | . . . 1 . 7 2 1 1 . . 6 . 6 . 4 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Traps Triggered 10 | . 2 . 1 . 5 . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . 10 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Machines Disabled 28 | . . . 1 . 10 . . . . . 4 . 4 . 1 8 Max in Single Turn 4 | . . . 1 . 4 . . . . . 4 . 1 . 1 3 Garrison Access 5 | . . . . . . . . . . . . . . . 3 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Machines Accessed 49 | . 2 2 . 5 6 8 . . 5 . 4 1 . 2 4 10 Terminals 24 | . 2 1 . 2 4 5 . . . . 1 1 . . 1 7 Fabricators 5 | . . . . . 1 . . . . . 2 . . . 1 1 Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . . 1 . 1 1 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . . . . . 2 2 Total Hacks 117 | . 4 5 . 10 18 27 . . 10 . 9 2 . 3 10 19 Successful 47 | . 2 4 . 4 8 10 . . 10 . 2 . . 3 2 2 Failed 70 | . 2 1 . 6 10 17 . . . . 7 2 . . 8 17 Catastrophic 16 | . 1 . . 3 3 4 . . . . . . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 50 | . 3 3 . 4 10 19 . . 1 . 3 . . . 4 3 Terminals 71 | . 4 4 . 6 13 23 . . . . 2 2 . . 4 13 Fabricators 13 | . . . . . 3 . . . . . 5 . . . 3 2 Repair Stations 2 | . . . . 2 . . . . . . . . . . . . Recycling Units 8 | . . 1 . 1 2 2 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . 2 . . . . . . . . 3 4 Terminal Hacks 26 | . 1 1 . 1 3 5 . . 10 . . . . 3 . 2 Record 9 | . . . . . . 1 . . 5 . . . . 3 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 4 . . . . . . 1 Open Door 2 | . . . . . 1 . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . . 1 1 1 . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 Registered Components 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Network Status 2 | . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . 1 1 . . . . . . . . . . Retrieve Components 3 | . . 1 . . 1 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 12 | . 1 2 . 1 3 4 . . . . 1 . . . . . Terminals 10 | . 1 2 . 1 2 4 . . . . . . . . . . Botnet 7 | . 1 1 . 1 1 3 . . . . . . . . . . Operators 3 | . . 1 . . 1 1 . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 1 . 4 4 8 . . . . 4 1 . . 3 10 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . 1 . . 2 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 6 | . . . . . . . . . . . . . . . 2 4 Machine Destruction 6 | . . . . . . . . . . . . . . . 2 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . 5 . . . 7 . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Total Allies 63 | . . . . . . . . . 5 . . . 7 . 36 15 Largest Group 30 | . . . . . . . . . 5 . . . 5 . 30 20 Highest-Rated Group 429 | . . . . . . . . . 261 . . . 198 . 429 340 Highest-Rated Ally 69 | . . . . . . . . . 68 . . . 42 . 15 69 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 292 | . . . . . . . . . 42 . . . 30 . 115 105 Total Damage 5972 | . . . . . . . . . 1578 . . . 1002 . 1594 1798 Kills 36 | . . . . . . . . . 11 . . . 6 . 10 9 Allies Corrupted 2 | . . . . . . . . . 1 . . . . . . 1 Allies Melted 2 | . . . . . . . . . 2 . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Turns Passed 8616 | 125 439 320 898 516 576 461 177 415 841 376 289 74 644 226 1233 1006 Spaces Moved 8433 | 47 172 165 354 273 724 775 301 537 605 255 443 79 433 129 1783 1358 Core 487 | 2 1 . . . . 5 . 2 . . 1 . 61 48 288 79 Treads 1057 | 45 171 165 354 273 49 . . . . . . . . . . . Legs 1389 | . . . . . . . . 67 604 255 22 5 274 81 81 . Wheels . | . . . . . . . . . . . . . . . . . Hover 4027 | . . . . . 675 487 301 468 1 . . 74 98 . 644 1279 Flight 1473 | . . . . . . 283 . . . . 420 . . . 770 . Fastest Speed 28 | 50 160 160 160 162 45 33 46 52 115 100 39 56 50 50 28 35 Average Speed 72 | 155 160 160 161 162 60 41 47 61 119 111 46 62 96 93 45 45 Slowest Speed 1350 | 160 250 160 162 162 245 300 56 120 170 115 200 120 120 120 197 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . 1 . . . . 12 . . . 18 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 38 | 5 34 19 38 10 24 24 50 63 91 61 18 2 36 95 44 45 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 2 3 . 1 . . . . . . Spaces Dug 48 | . . . . . . 14 . 2 . . 6 . 3 . 4 19 Terrain Destroyed 344 | . . . 26 . 109 14 . 2 . 48 27 . 14 . 4 100 Melee 45 | . . . . . . 14 . 2 . . 6 . . . 4 19 Projectile 45 | . . . . . 2 . . . . 21 2 . 14 . . 6 AOE 254 | . . . 26 . 107 . . . . 27 19 . . . . 75 Terrain Rammed 1 | . . . . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Arm Lab Res Acc Total 10255 | 73 294 205 628 345 836 889 323 609 707 289 483 95 575 207 2083 1614 Wait 765 | 6 85 7 206 66 36 58 8 56 2 1 11 5 16 26 90 86 Move 8360 | 46 171 164 353 273 723 772 300 536 604 254 418 78 432 128 1750 1358 Hop 27 | . . . . . . 1 . . . . 12 . . . 14 . Pick Up 70 | 2 5 7 13 1 3 6 1 . 6 . 4 . 10 4 5 3 Fast Attach 235 | 7 7 5 6 1 12 17 5 6 15 . 8 2 17 2 92 33 Attach 54 | . . 1 2 1 10 5 1 1 5 1 5 2 3 5 8 4 Detach 37 | . . 2 1 . 1 2 . 1 5 . 2 . 1 3 8 11 Swap 27 | 1 3 2 3 . 1 1 . . 1 1 1 . 4 . 1 8 Drop 194 | . 4 8 14 1 14 10 2 1 25 . 2 3 14 2 57 37 Fire 193 | 11 19 9 30 . 21 3 . . 7 32 3 . 23 9 4 22 Melee 182 | . . . . . . 14 6 8 4 . 17 5 24 . 52 52 Ram 4 | . . . . . 2 . . . . . . . . . 2 . Kick 12 | . . . . . . . . . . . . . . 12 . . Crush 2 | . . . . 2 . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . . Rewire 58 | . . . . . . . . . 33 . . . 25 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . 6 16 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 481 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -9/Materials | Discovered new exit (range 16) 885 | -9/Materials | Entered another Materials area 885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -8/Materials | Build established: Scavenger-Mutant 1599 | -8/Materials | Discovered new exit (range 5) 1610 | -8/Materials | Identified exit to Storage 1685 | -8/Materials | Discovered new exit (range 16) 1780 | -8/Materials | Identified exit to Factory 1783 | -8/Materials | Entered Factory 1783 | -7/Factory | Evolved 2 slots: Utility x2 1989 | -7/Factory | Repaired Imp. Sensor Array 2241 | -7/Factory | Discovered new exit (range 7) 2262 | -7/Factory | Identified exit to Factory 2299 | -7/Factory | Entered another Factory area 2299 | -6/Factory | Evolved 2 slots: Utility x2 2363 | -6/Factory | Spotted B-75 Beast 2423 | -6/Factory | Destroyed B-75 Beast 2451 | -6/Factory | Lost 5 parts (3n2w) 2501 | -6/Factory | Discovered new exit (range 6) 2503 | -6/Factory | Identified exit to Extension 2546 | -6/Factory | Identified exit to Lower Caves 2557 | -6/Factory | Lost 3 parts (1p1u1w) 2830 | -6/Factory | Core integrity fell below 50% 2867 | -6/Factory | Discovered new exit (range 15) 2875 | -6/Factory | Identified exit to Factory 2875 | -6/Factory | Entered another Factory area 2875 | -5/Factory | Evolved 2 slots: Utility x2 2929 | -5/Factory | Build established: Hacker-Mutant 3094 | -5/Factory | Identified exit to Upper Caves 3156 | -5/Factory | Discovered new exit (range 17) 3175 | -5/Factory | Search patrols dispatched 3175 | -5/Factory | Identified exit to Factory 3299 | -5/Factory | Crushed by falling debris 3330 | -5/Factory | Lost 5 parts (2n2u1w) 3336 | -5/Factory | Entered Upper Caves 3397 | -5/Upper Caves | Spotted B-75 Beast 3508 | -5/Upper Caves | Discovered new exit (range 9) 3512 | -5/Upper Caves | Identified exit to Upper Caves 3513 | -5/Upper Caves | Entered another Upper Caves area 3651 | -5/Upper Caves | Discovered exit to Factory (range 6) 3698 | -5/Upper Caves | Learned 4 Factory zone layouts 3865 | -5/Upper Caves | Lost 5 parts (1p3n1u) 3911 | -5/Upper Caves | Discovered new exit (range 13) 3927 | -5/Upper Caves | Identified exit to Warlord 3928 | -5/Upper Caves | Entered Warlord 3969 | -5/Warlord | System corruption cleaned by Quarantine Array 4142 | -5/Warlord | Build established: Scavenger-Mutant 4248 | -5/Warlord | Visited the Vortex Lab 4248 | -5/Warlord | Warlord's base attacked by MAIN.C 4253 | -5/Warlord | Found Prototype Energy Gun 4253 | -5/Warlord | Identified Vortex Rail 4258 | -5/Warlord | Found Vortex Rail 4263 | -5/Warlord | Found Prototype Energy Cannon 4263 | -5/Warlord | Identified Vortex Cannon 4266 | -5/Warlord | Found Vortex Cannon 4321 | -5/Warlord | Met Warlord 4401 | -5/Warlord | Learned location of Armory (-3) 4401 | -5/Warlord | Learned Quarantine trap positions 4403 | -5/Warlord | Learned 4 Armory zone layouts 4404 | -5/Warlord | Learned Testing security intel 4404 | -5/Warlord | Learned Armory fabricator intel 4598 | -5/Warlord | Warlord forces counterattacked 4631 | -5/Warlord | Lost 3 allies 4680 | -5/Warlord | P-80 Master assimilated allied 2B-Z5F(g) 4685 | -5/Warlord | Spotted Executioner 4689 | -5/Warlord | P-70 Sage assimilated allied G4-LRT(l) 4700 | -5/Warlord | Allies destroyed Executioner 4729 | -5/Warlord | Found Prototype Processor 4729 | -5/Warlord | Identified Exp. Targeting Computer 4744 | -5/Warlord | Lost 13 allies 4757 | -5/Warlord | Discovered new exit (range 12) 4768 | -5/Warlord | Identified exit to Proximity Caves 4769 | -5/Warlord | Entered Proximity Caves 4844 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4979 | -4/Proximity Caves | Learned location of Quarantine (-3) 4988 | -4/Proximity Caves | Spotted B-86 Titan 5059 | -4/Proximity Caves | Core integrity fell below 50% 5077 | -4/Proximity Caves | Destroyed B-86 Titan 5098 | -4/Proximity Caves | Learned 4 Research zone layouts 5102 | -4/Proximity Caves | Lost 8 parts (1p3n2u2w) 5140 | -4/Proximity Caves | Discovered exit to Factory (range 8) 5145 | -4/Proximity Caves | Entered Factory 5145 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5146 | -4/Factory | Identified exit to Research 5395 | -4/Factory | First assault squad dispatched 5407 | -4/Factory | Discovered exit to Research (range 16) 5422 | -4/Factory | Lost 5 parts (1p2n2u) 5434 | -4/Factory | Entered Research 5434 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5484 | -3/Research | Discovered new exit (range 13) 5504 | -3/Research | Identified exit to Armory 5508 | -3/Research | Entered Armory 5509 | -3/Armory | Identified exit to Research 5509 | -3/Armory | Identified exit to Lab 5510 | -3/Armory | Loaded intel: 5 fabricator locations 5806 | -3/Armory | Destroyed 7 combat bots 6005 | -3/Armory | Lost 4 allies 6008 | -3/Armory | First assault squad dispatched 6152 | -3/Armory | Entered Lab 6152 | -3/Lab | Discovered exit to Research (range 9) 6200 | -3/Lab | Gained access to the hidden lab's interior 6204 | -3/Lab | Detected by scanners 6213 | -3/Lab | Confronted by A5 6231 | -3/Lab | Found Prototype Special Weapon 6234 | -3/Lab | Identified Gui. Remote Datajack 6252 | -3/Lab | Found Prototype Energy Cannon 6256 | -3/Lab | Found Prototype Energy Cannon 6259 | -3/Lab | Found Prototype Device 6277 | -3/Lab | Unable to decrypt terminal 6283 | -3/Lab | Core integrity fell below 50% 6286 | -3/Lab | Identified Potential Cannon 6295 | -3/Lab | Identified Warp Cannon 6300 | -3/Lab | System corruption reached 10% 6337 | -3/Lab | Identified AEGIS Remote Shield 6356 | -3/Lab | Found Prototype Hackware 6356 | -3/Lab | Identified Quantum Router 6371 | -3/Lab | Found Alien Artifact 6371 | -3/Lab | Identified Core Reset Matrix 6371 | -3/Lab | Used Core Reset Matrix 6375 | -3/Lab | Sensed 3 artifacts in vicinity 6375 | -3/Lab | Unable to decrypt terminal 6376 | -3/Lab | Discovered exit to Research (range 6) 6378 | -3/Lab | Entered Research 6378 | -2/Research | Warlord forces began assault on 0b10 6378 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6382 | -2/Research | Lost 3 parts (1n1u1w) 6454 | -2/Research | Found Unknown Device 6454 | -2/Research | Identified Quantum Capacitor 6474 | -2/Research | Discovered new exit (range 12) 6488 | -2/Research | Research machine network offline 6491 | -2/Research | Spotted B-90 Cyclops 6523 | -2/Research | Met up with Warlord 6632 | -2/Research | Identified exit to Access 6632 | -2/Research | Discovered new exit (range 8) 6636 | -2/Research | Identified exit to Testing 6765 | -2/Research | Borebot progress halted 6820 | -2/Research | Found Prototype Processor 6820 | -2/Research | Identified Exp. Targeting Computer 6865 | -2/Research | Spotted Striker 6869 | -2/Research | Spotted Striker 6898 | -2/Research | Borebot progress halted 6913 | -2/Research | Lost 3 allies 6950 | -2/Research | Spotted Striker 6956 | -2/Research | Lost 3 allies 6999 | -2/Research | Lost 3 parts (1p2u) 7126 | -2/Research | Spotted Tracker 7127 | -2/Research | Spotted Tracker 7143 | -2/Research | Destroyed Tracker 7147 | -2/Research | Spotted Combat Programmer 7149 | -2/Research | Found Exp. Targeting Computer 7175 | -2/Research | Spotted Combat Programmer 7189 | -2/Research | Destroyed Combat Programmer 7193 | -2/Research | System corruption reached 10% 7229 | -2/Research | Core integrity fell below 50% 7234 | -2/Research | Emitted hypermatrix ping 7239 | -2/Research | Assembled emerged from beneath the floor 7246 | -2/Research | Allies destroyed Tracker 7260 | -2/Research | Found Prototype Device 7260 | -2/Research | Identified Exp. Phase Shifter 7262 | -2/Research | Lost 17 parts (2p6n8u1w) 7381 | -2/Research | Found Prototype Processor 7381 | -2/Research | Identified Exp. Melee Analysis Suite 7408 | -2/Research | Assembled emerged from beneath the floor 7457 | -2/Research | Spotted Executioner 7458 | -2/Research | Warlord invited to help at Command 7461 | -2/Research | Assembled emerged from beneath the floor 7476 | -2/Research | Found Prototype Processor 7476 | -2/Research | Identified Exp. Core Analyzer 7480 | -2/Research | Found Exp. Core Analyzer 7502 | -2/Research | Assembled emerged from beneath the floor 7551 | -2/Research | Warlord destroyed during the assault 7586 | -2/Research | Assembled emerged from beneath the floor 7611 | -2/Research | Entered Access 7611 | -1/Access | Accompanied by 20 allies 7611 | -1/Access | Evolved 2 slots: Utility x2 7690 | -1/Access | Lost 4 allies 7721 | -1/Access | Build established: Scavenger-Scout 7767 | -1/Access | Murdered 6 allies 7770 | -1/Access | Lost 10 allies 7789 | -1/Access | Energy Cycler disabled 7995 | -1/Access | Spotted B-99 Colossus 8008 | -1/Access | Intercept squad dispatched 8017 | -1/Access | Spotted Tracker 8017 | -1/Access | Destroyed Tracker 8017 | -1/Access | Spotted Tracker 8033 | -1/Access | Destroyed Tracker 8036 | -1/Access | Spotted Combat Programmer 8051 | -1/Access | Destroyed Combat Programmer 8075 | -1/Access | Spotted Combat Programmer 8090 | -1/Access | Destroyed Combat Programmer 8178 | -1/Access | Spotted B-99 Colossus 8302 | -1/Access | Found Unknown Piercing Weapon 8302 | -1/Access | Identified Enh. Force Lance 8361 | -1/Access | First assault squad dispatched 8433 | -1/Access | System corruption reached 10% 8519 | -1/Access | Intercept squad dispatched 8527 | -1/Access | Spotted B-99 Colossus 8560 | -1/Access | Spotted Tracker 8560 | -1/Access | Spotted Tracker 8561 | -1/Access | Spotted Tracker 8581 | -1/Access | Core integrity fell below 50% 8589 | -1/Access | Emitted hypermatrix ping 8592 | -1/Access | Assembled emerged from beneath the floor 8593 | -1/Access | Spotted Combat Programmer 8593 | -1/Access | Spotted Combat Programmer 8594 | -1/Access | Assembled emerged from beneath the floor 8596 | -1/Access | Allies destroyed Tracker 8603 | -1/Access | Core integrity fell below 20% 8603 | -1/Access | Found Unknown Launcher 8603 | -1/Access | Identified Gamma Bomb Array 8617 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08602_ Penetrated by Slug. 08602_ Slug penetrates Wall. 08603_ Acquired Unknown Launcher. 08603_ Identified Gamma Bomb Array. 08605_ Dropped Stasis Canceller. 08605_ Penetrated by Slug. 08605_ Slug penetrates Wall. 08605_ Penetrated by Slug. 08605_ Slug penetrates Wall. 08609_ Slug penetrates Door. 08609_ Slug penetrates Wall. 08612_ Slug penetrates Door. 08612_ Penetrated by Slug. 08613_ EMDS Slug penetrates Wall. 08613_ Penetrated by EMDS Slug. 08615_ Plasma Lance destroyed. 08615_ Penetrated by EMDS Slug. 08616_ System corrupted: Heat flow error (+298). 08617_ Penetrated by EMDS Slug. 08617_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | "" ## ! # #????????? | | " """""" ## + #????????? | | " """""" ## """""# #????????? | | "" ## """""# #??####### | | "" ## """""# #### # | | + """""# "" # | | ######### """""# T" # | | #???????# """""# # | | #???????# "####### # | | ####????# ##?????## ## | | +????############+#???????# # | | #???????????????# #???????# # | | #???????????????# #???????# + | | #################+##???#### # | | # # "" #???# # # | | #! # "" ##### # #? | | # # """" # #? | | # # """" # #? | | # # """" # #? | | # # """" + !! #? | | + # """" ; !! #? | | # # "" # ! ## | | # # ; | | # ]# # | | + ; p + !]/ | | ## #@ p# ]/ | | ##################### !/ | | #?????###????????######%###%# # | | #?????????????????????###?###% # | | #???????????????????????????# # | | #??????????????????######???# # | | ######?????????????# ??# # | | # =#?????????????# ??# # | | =#! #?????????????# " ?# # | | *# #?????????????# """ ?#% | | " # #?????????????# """ # % | | * """ # #?????????????# " # %% | | = """ # #?????????????# + ![ | | " + #?????????????#! # | | [ % ####### #?????????????# # # | | = #?????# #?????????????########?# # | | ! #?????######??????????????????????#"""# | | ## #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# ######?????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# +??????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 53 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Block 8 Armor Coverage 450 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 24 Melee Accuracy 20 Launcher Accuracy 40 Target Analysis 12 Core Analysis 12 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 47 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherDispersionLoader Manual? 0 Play Time 02:10:27 Cumulative 266.8 hours Start 2024.06.18 @ 14:09:15 End 2024.06.18 @ 16:24:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 251 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 944a721d-6dc2-415c-8ba1-e3b72ac5d6b2