Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 01:23:17 Player: petrodigitator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (5513) 5513 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11238 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 49/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (5) ---- Micro Fission Core Improved Thermal Shield Advanced Shield Generator Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Small Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Shock Maul Plasma Sword Plasma Sword > --- INVENTORY -------- Neutrino Core Improved Weapon Cycler Advanced Shield Generator Advanced Shield Generator Advanced Drone Bay Cooled Plasma Cannon [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Core Analyzer Device Weapon Cycler Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Propulsion Shielding Weapon Maul Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 6 | . . 1 1 1 . 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 161 | 6 13 9 19 25 22 33 5 . 9 . 20 Power 22 | 1 3 1 2 3 1 6 1 . 2 . 2 Engine 11 | 1 2 1 1 1 1 4 . . . . . Core 11 | . 1 . 1 2 . 2 1 . 2 . 2 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 2 3 5 2 5 6 . . 3 . 5 Treads 2 | . . . 1 . . . . . . . 1 Leg 20 | 2 2 3 2 . 5 6 . . . . . Wheel 5 | . . . 2 2 . . . . 1 . . Hover 5 | . . . . . . . . . 2 . 3 Flight 1 | . . . . . . . . . . . 1 Utility 62 | 1 2 4 8 9 7 15 4 . 2 . 10 Device 31 | . . 1 2 6 4 11 3 . . . 4 Storage 7 | 1 1 1 1 . 2 . . . . . 1 Processor 16 | . 1 1 3 2 1 1 . . 2 . 5 Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 2 1 . 3 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 6 1 4 11 9 6 . . 2 . 3 Energy Gun 16 | 2 . . 1 3 5 4 . . 1 . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 7 | . 2 . . 3 2 . . . . . . Ballistic Cannon 4 | . 1 . . 2 . . . . . . 1 Launcher 5 | . 1 . . 3 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 2 1 1 . . 2 . . . . . Slashing Weapon 5 | . . . 2 . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 2 5 4 . . 2 . 2 Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 11 | . . . . . . . 11 . . . . Parts Lost 56 | . 4 1 5 7 6 12 11 . 5 2 3 Power 9 | . 3 1 . 2 . 2 1 . . . . Propulsion 17 | . . . 1 . 2 3 4 . 4 . 3 Utility 19 | . . . 3 2 2 3 6 . 1 2 . Weapon 11 | . 1 . 1 3 2 4 . . . . . Highest Loss Streak 8 | . 3 1 3 3 5 8 8 . 5 2 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 1 7 8 9 18 17 17 11 5 4 5 6 Power 1 | . . 1 . 2 2 2 4 1 1 1 . Propulsion 2 | . 2 1 1 6 3 2 . . . . . Utility 5 | . 2 1 4 8 8 10 6 3 2 2 3 Weapon 2 | . 1 4 2 1 3 1 . 1 1 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . 6 4 9 3 10 4 4 . . . 4 Power 5 | . . . 1 . 2 . 2 . . . . Propulsion 8 | . 2 1 . 2 3 . . . . . . Utility 27 | . 4 1 6 1 5 4 2 . . . 4 Weapon 4 | . . 2 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 96 98 94 81 91 81 67 33 36 12 38 Engine 3 | . 4 1 4 . 7 6 2 . . . . Core 4 | . 7 8 4 6 . 4 2 6 4 . 5 Leg 13 | . 28 32 17 . 16 8 20 6 4 . . Wheel 5 | . . . 4 14 6 8 . . . . . Device 9 | . . 5 3 13 19 16 11 6 7 3 6 Storage 7 | . 14 11 9 7 7 6 4 . . . 4 Processor 11 | . 12 12 18 11 7 11 4 . 4 8 4 Protection 2 | . . 3 4 3 1 2 4 . . . . Energy Gun 5 | . 8 . 4 2 17 11 . . 1 . . Ballistic Gun 2 | . 9 . . 9 3 . . . . . . Impact Weapon 6 | . 3 22 13 1 . 2 13 13 8 . 3 Slashing Weapon 2 | . . . 8 1 . . . . . . 1 Peak Build Rating 91 | 6 12 16 36 52 57 71 60 25 52 11 91 Average Rating 37 | 4 8 13 27 47 54 61 46 25 30 8 35 On Entrance 24 | . 6 12 16 36 47 54 60 25 25 11 2 Naked Turns 95 | . . . . . . . . . . 14 81 Heaviest Build 76 | 12 16 22 58 72 76 76 66 16 25 3 33 Greatest Support 74 | 20 20 36 44 56 74 69 69 16 22 3 33 Greatest Overweight (x) 2 | 2 . . 2 1 1 1 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 20 20 25 20 20 5 5 5 8 Average Capacity 14 | 7 8 10 11 20 20 20 16 5 5 5 7 Most Carried 20 | 4 8 10 20 20 20 20 16 5 5 5 8 Average Carried 12 | 1 7 8 10 19 19 17 11 5 4 5 6 Final Capacity 20 | 8 8 10 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 8 10 20 18 20 14 5 5 5 5 4 Class Distribution -------------------- 40% | Mutant 27% | Gunner 15% | Scavenger-Gladiator 9% | Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Matter Collected 3066 | 172 286 214 275 370 768 428 118 . 85 . 350 Remotely . | . . . . . . . . . . . . Salvage Created 6026 | . 454 402 1250 545 1213 1461 297 . 159 . 245 Parts 251 | . 30 14 50 25 59 51 4 . 9 . 9 Haulers Intercepted 5 | . 1 1 2 1 . . . . . . . Recyclers Shooed 6 | . . . . 1 . 4 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 4 | . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Combat Hostiles Destroyed 108 | . 6 8 23 15 24 19 6 . 3 . 4 Melee 25 | . . 2 14 4 . 3 1 . . . 1 Guns 47 | . 6 . . 6 19 13 . . 3 . . Cannons 3 | . . . . 1 . . . . . . 2 AOE 9 | . . . 2 4 3 . . . . . . Classes Destroyed 15 | . 4 3 4 1 . 1 1 . . . 1 Worker 8 | . . . 3 . 1 4 . . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 5 | . 1 1 2 1 . . . . . . . Recycler 6 | . 2 . 1 1 . 2 . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 3 | . 1 . . . 2 . . . . . . Swarmer 10 | . . . 2 4 3 . 1 . . . . Grunt 45 | . 6 3 11 5 8 11 1 . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 5 | . . 1 1 1 . . 2 . . . . Sentry 29 | . . 3 8 1 11 4 1 . . . 1 Hunter 5 | . . . 1 1 . 2 . . . . 1 Programmer 12 | . . . . 3 2 2 . . 3 . 2 Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 5 | . 3 3 4 3 5 4 4 . 2 . 2 Combat Bots Only 4 | . 2 3 3 3 3 3 4 . 2 . 2 Max Kills in Single Turn 3 | . 2 1 2 2 3 2 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . 1 2 2 . . . . . . Melee 1 | . . 1 1 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Hostile Shots Fired 1317 | . 60 32 105 184 306 325 123 . 28 2 152 Missed 518 | . 17 11 32 61 147 136 44 . 12 . 58 Hits 799 | . 43 21 73 123 159 189 79 . 16 2 94 Melee 10 | . . 1 2 4 . . 1 . . 2 . Projectile 789 | . 43 20 71 119 159 189 78 . 16 . 94 AOE 6 | . . . . 1 . 3 . . 2 . . Critical Strikes 20 | . 2 1 1 2 3 5 2 . 2 1 1 Actively Blocked 2 | . . 1 . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 11102 | . 560 300 1123 1602 1506 2800 1327 . 452 104 1328 Core 2325 | . 98 62 196 244 195 325 198 . 84 104 819 Absorbed by Shields 256 | . . . . 24 . . . . . . 232 Redirected to Shielding 82 | . . 26 . 56 . . . . . . . Ignored by Resistances 296 | . . . . 19 . 69 149 . . . 59 Regen/Repaired (Parts) 632 | . . 60 88 . 352 132 . . . . . Core Remaining (%) 63 | 100 60 84 64 . 37 . . 38 . . . Volleys Fired 205 | . 42 . 4 30 50 53 . . 22 . 4 Largest 3 | . 2 . 1 3 3 3 . . 1 . 1 Hottest 221 | . 90 . 56 126 221 150 . . 35 . 44 Shots Fired 446 | . 75 . 4 74 128 137 . . 22 . 6 Gun 389 | . 52 . 2 58 121 135 . . 21 . . Cannon 29 | . 16 . . 4 2 . . . 1 . 6 Launcher 28 | . 7 . 2 12 5 2 . . . . . Special . | . . . . . . . . . . . . Kinetic 123 | . 38 . . 51 28 . . . . . 6 Thermal 275 | . 17 . 2 11 95 128 . . 22 . . Explosive 28 | . 7 . 2 12 5 2 . . . . . Electromagnetic 20 | . 13 . . . . 7 . . . . . Robot Hit Streak 19 | . 5 . 2 6 19 17 . . 5 . 4 Robot Miss Streak 8 | . 5 . 2 8 4 2 . . 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . 2 4 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . Shots Hit Robots 435 | . 40 16 62 57 101 116 17 . 12 . 14 Core Hits 248 | . 20 3 17 45 99 52 1 . 6 . 5 Critical Kills 5 | . 1 1 1 . . 2 . . . . . Critical Parts Destroyed 29 | . . 6 11 . . 5 4 . . . 3 Critical Strikes 60 | . 3 9 17 4 . 14 4 . 3 . 6 Burn 14 | . 1 . 2 1 . 7 . . 3 . . Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . Smash 36 | . 1 9 12 . . 7 4 . . . 3 Sever 8 | . . . 3 3 . . . . . . 2 Melee Attacks 191 | . 4 29 82 19 2 19 21 . 2 . 13 Impact 135 | . 4 29 53 1 . 19 21 . 2 . 6 Slashing 56 | . . . 29 18 2 . . . . . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . 1 1 7 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 16 | . . 2 9 . . . 4 . . . 1 Damage Inflicted 13146 | . 743 557 2567 1670 2553 3244 780 . 353 . 679 Guns 5772 | . 329 . 34 576 2185 2295 . . 353 . . Cannons 380 | . 184 . . 28 27 . . . . . 141 Explosions 1318 | . 69 . 151 503 312 283 . . . . . Melee 5571 | . 148 557 2379 563 . 610 780 . . . 534 Ramming 105 | . 13 . 3 . 29 56 . . . . 4 Kinetic 1229 | . 281 . . 490 317 . . . . . 141 Thermal 4739 | . 164 . 34 114 1895 2179 . . 353 . . Explosive 1318 | . 69 . 151 503 312 283 . . . . . Electromagnetic 184 | . 68 . . . . 116 . . . . . Impact 3728 | . 148 557 1295 . . 610 780 . . . 338 Slashing 1843 | . . . 1084 563 . . . . . . 196 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 3 14 14 2 12 13 Average Corruption 6 | . . . . . 1 2 6 14 1 10 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . . . . . 1 10 14 6 . 6 34 Message Errors 14 | . . . . . . 2 3 1 . . 8 Matter Fused 14 | . . . . . . 1 4 . . 2 7 Heat Flow Errors 12 | . . . . . 1 4 1 2 . . 4 Energy Discharges 12 | . . . . . . 1 4 1 . 1 5 Parts Fused 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 6 | . . . . . . 1 1 1 . . 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . 1 . . 3 3 Overload Shots 5 | . . . . . 3 2 . . . . . Overflow Damage 1781 | . . 226 714 . . 300 316 . . . 225 Projectiles . | . . . . . . . . . . . . Explosions 15 | . . . 11 . . 4 . . . . . Melee 1766 | . . 226 703 . . 296 316 . . . 225 Knockbacks 22 | . 5 1 5 . 1 4 3 . . . 3 Impact 16 | . . 1 5 . 1 4 2 . . . 3 Kinetic 4 | . 4 . . . . . . . . . . Secondary 2 | . 1 . . . . . 1 . . . . Self-Inflicted Damage 241 | . . . 21 134 84 . . . . . 2 Shots 7 | . . . 1 4 2 . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 12 | . 3 . 1 . 2 5 . . . . 1 Kicked 11 | . 3 . 1 . 2 5 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 362 | . 164 . 36 141 315 243 136 185 . . 362 Average Temperature 87 | . 57 . 16 42 84 73 84 88 . . 204 Received Heat Transfer 2916 | . 354 105 387 432 489 834 231 . . . 84 Effects 5 | . . . . . 1 . . . . . 4 Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 22 | . . 6 7 . . 2 5 . . . 2 Combat Hostiles 21 | . . 6 7 . . 2 5 . . . 1 Parts Fried 18 | . . 2 8 . . 2 3 . . . 3 Impact Corruptions 53 | . . 9 17 . . 8 13 . . . 6 Robots Melted 3 | . . . . . 2 1 . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . Parts Melted 23 | . . . . . 9 9 . . 5 . . Heat Transferred 9796 | . 555 . 222 333 3505 4281 . . 900 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . . . Low Security (%) 95 | 100 100 100 87 100 85 100 . . 100 100 100 Level 1 4 | . . . 12 . 14 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 363 | . 45 70 225 191 363 189 . . 30 15 104 Initial 158 | . . . 5 95 42 158 . . . 4 . Average 83 | . 9 16 141 93 123 108 . . 2 1 17 Influence Increases 3694 | . 241 224 702 534 832 632 145 . 98 15 271 Destroy 0b10 Robot/C 2160 | . 120 160 460 300 480 380 120 . 60 . 80 Destroy 0b10 Robot/NC 125 | . 20 5 35 10 15 35 . . . . 5 Destroy Leader 606 | . 24 52 134 82 164 90 10 . 20 . 30 Successful Hack 83 | . 13 . 8 9 20 21 . . 12 . . Disable Machine 165 | . 15 . . 30 75 30 . . . . 15 Destroy Structure 240 | . 34 7 20 88 63 16 . . 6 . 6 Partial Spotted 30 | . . . . . . . . . . 15 15 Lose Combat Pursuer 285 | . 15 . 45 15 15 60 15 . . . 120 Influence Decreases 3596 | . 241 211 505 650 578 820 305 . 84 29 173 Entered New Map 435 | . . . 8 115 52 190 60 . . 10 . Time Decay 2720 | . 206 211 447 465 466 510 215 . 50 4 146 Lost Part 426 | . 35 . 50 70 60 120 30 . 34 . 27 Lost Ally 15 | . . . . . . . . . . 15 . Squads Dispatched 21 | . . . . 9 4 4 . . . . 4 Investigation 3 | . . . . 1 1 . . . . . 1 Extermination 10 | . . . . 4 2 3 . . . . 1 Reinforcement 8 | . . . . 4 1 1 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Distress Signals 15 | . 1 . 2 . 4 4 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 12 14 36 24 30 32 6 . 10 6 26 Peak Tracking Total 12 | . 4 3 3 5 6 5 5 . 4 6 12 Tactical Retreats 15 | . 1 . 3 1 1 4 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Traps Triggered 9 | . . . . 6 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Machines Disabled 11 | . 1 . . 2 5 2 . . . . 1 Max in Single Turn 2 | . 1 . . 2 2 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Machines Accessed 35 | . 3 8 6 7 4 3 . . 3 . 1 Terminals 21 | . 2 5 3 4 3 1 . . 2 . 1 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 5 | . . 1 1 . 1 1 . . 1 . . Recycling Units 7 | . 1 2 1 2 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 74 | . 9 13 13 10 12 10 . . 5 . 2 Successful 42 | . 5 6 8 5 8 7 . . 3 . . Failed 32 | . 4 7 5 5 4 3 . . 2 . 2 Catastrophic 7 | . . 4 1 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 1 4 3 1 1 . . . 2 . . Terminals 36 | . 6 8 6 4 6 1 . . 3 . 2 Fabricators 3 | . . . . 3 . . . . . . . Repair Stations 20 | . . 2 4 . 6 6 . . 2 . . Recycling Units 13 | . 3 3 1 3 . 3 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 3 2 2 2 3 1 . . 2 . . Record 3 | . . . 1 1 . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . 1 . . Zone Layout 2 | . . 1 . . . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 17 | . . 2 4 . 5 5 . . 1 . . Scan Component 10 | . . 1 2 . 3 3 . . 1 . . Repair 7 | . . 1 2 . 2 2 . . . . . Recycling Unit Hacks 7 | . 2 2 1 1 . 1 . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 6 | . 1 2 1 1 . 1 . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 27 | . 3 6 5 5 2 2 . . 3 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . Parts Repaired 7 | . . 1 2 . 2 2 . . . . . Time 322 | . . 26 76 . 88 132 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 15 | . 15 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . Total Damage 143 | . . . . . . . . . . 143 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Active Infowar (turns) 1418 | . . 430 . 56 145 . 32 182 507 66 . Traps 787 | . . . . . . . 32 182 507 66 . Seismic 631 | . . 430 . 56 145 . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Turns Passed 9899 | 78 714 867 1931 1689 1212 1394 536 182 507 90 699 Spaces Moved 6182 | 58 426 470 1151 1146 607 752 374 152 343 144 559 Core 335 | 11 . . . . . . . . 28 144 152 Treads 236 | . . . . . . . . . . . 236 Legs 3113 | 47 426 470 708 . 330 304 374 152 302 . . Wheels 2314 | . . . 443 1146 277 448 . . . . . Hover 184 | . . . . . . . . . 13 . 171 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 100 100 115 115 120 120 50 50 50 Average Speed 114 | 113 120 120 116 113 118 118 120 120 124 50 100 Slowest Speed 240 | 150 120 120 130 115 122 190 190 120 190 50 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 42 42 74 24 72 20 52 20 12 86 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 . 1 1 1 . . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug 71 | . 29 7 7 19 2 1 . . 3 . 3 Terrain Destroyed 282 | . 57 7 20 109 69 14 . . 3 . 3 Melee 23 | . . 7 7 1 2 1 . . 2 . 3 Projectile 1 | . . . . . . . . . 1 . . AOE 258 | . 57 . 13 108 67 13 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Was Fac Total 8339 | 67 549 725 1616 1451 1010 1107 435 151 397 161 670 Wait 1205 | . 28 201 309 157 246 178 16 . 8 18 44 Move 6172 | 57 425 469 1150 1145 606 751 373 151 343 143 559 Hop . | . . . . . . . . . . . . Pick Up 156 | 4 15 10 35 18 34 24 6 . 1 . 9 Fast Attach 67 | 6 4 3 5 11 5 9 1 . 8 . 15 Attach 88 | . 2 5 13 18 13 16 9 . 3 . 9 Detach 24 | . . 1 1 6 3 2 2 . 4 . 5 Swap 74 | . 13 2 8 5 20 24 . . . . 2 Drop 153 | . 13 9 27 21 29 26 12 . 6 . 10 Fire 205 | . 42 . 4 30 50 53 . . 22 . 4 Melee 161 | . 4 25 63 18 2 19 16 . 2 . 12 Ram 1 | . . . . . . . . . . . 1 Kick 11 | . 3 . 1 . 2 5 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . 22 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 10) 216 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Lost 3 parts (2p1w) 315 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Build established: Scavenger-Mutant 792 | -10/Materials | Identified exit to Materials 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -9/Materials | Build established: Mutant 1440 | -9/Materials | Repaired Aluminum Leg 1460 | -9/Materials | Discovered new exit (range 5) 1464 | -9/Materials | Identified exit to Materials 1603 | -9/Materials | Discovered new exit (range 5) 1608 | -9/Materials | Identified exit to Mines 1660 | -9/Materials | Entered another Materials area 1660 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1810 | -8/Materials | Build established: Scavenger-Gladiator 3001 | -8/Materials | Repaired Deuterium Engine 3041 | -8/Materials | Repaired Lgt. Nuclear Core 3247 | -8/Materials | Lost 3 parts (1n1u1w) 3529 | -8/Materials | Build established: Gladiator 3547 | -8/Materials | Discovered new exit (range 13) 3591 | -8/Materials | Entered Factory 3591 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3943 | -7/Factory | Fabricated Adv. System Restoration Module? 3970 | -7/Factory | Lost 3 parts (1p2w) 4191 | -7/Factory | Build established: Mutant 4526 | -7/Factory | Build established: Gunner 5235 | -7/Factory | Lost 3 parts (1p1u1w) 5246 | -7/Factory | Discovered new exit (range 8) 5280 | -7/Factory | Entered Storage 5505 | -7/Storage | Identified exit to Factory 5836 | -7/Storage | Repaired Arm. Huge Wheel? 5950 | -7/Storage | Repaired Arm. Huge Wheel 6114 | -7/Storage | Core integrity fell below 50% 6386 | -7/Storage | Lost 5 parts (1n2u2w) 6492 | -7/Storage | Entered Factory 6492 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6648 | -6/Factory | Build established: Mutant 6866 | -6/Factory | Repaired Broken Cld. Pulse Rifle 6912 | -6/Factory | Repaired Imp. Cooling System 7154 | -6/Factory | Build established: Gunner 7462 | -6/Factory | Lost 8 parts (1p3n1u3w) 7846 | -6/Factory | Discovered new exit (range 5) 7886 | -6/Factory | Entered Lower Caves 8090 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8142 | -6/Lower Caves | Build established: Mutant 8154 | -6/Lower Caves | Lost 3 parts (1n2u) 8254 | -6/Lower Caves | Spotted B-75 Beast 8257 | -6/Lower Caves | System corruption reached 10% 8287 | -6/Lower Caves | Core integrity fell below 50% 8325 | -6/Lower Caves | Destroyed B-75 Beast 8351 | -6/Lower Caves | Lost 8 parts (1p3n4u) 8391 | -6/Lower Caves | Discovered new exit (range 10) 8422 | -6/Lower Caves | Entered another Lower Caves area 8448 | -6/Lower Caves | Discovered new exit (range 9) 8604 | -6/Lower Caves | Entered Factory 8604 | -5/Factory | Evolved 2 slots: Utility x2 9111 | -5/Factory | Sucked down chute 9111 | -5/Factory | Entered Waste 9112 | -5/Waste | Met a frightened Derelict 9125 | -5/Waste | Lost 5 parts (4n1u) 9126 | -5/Waste | EMP discharged 9126 | -5/Waste | System corruption reached 10% 9135 | -5/Waste | Spotted C-40 Crusher 9150 | -5/Waste | Spotted C-40 Crusher 9154 | -5/Waste | Spotted C-40 Crusher 9155 | -5/Waste | Spotted C-40 Crusher 9159 | -5/Waste | Spotted C-40 Crusher 9171 | -5/Waste | Spotted C-40 Crusher 9177 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9187 | -5/Waste | Crushed by Compactor (1 part destroyed) 9193 | -5/Waste | Discovered new exit (range 16) 9201 | -5/Waste | Entered Factory 9823 | -5/Factory | Released all parts (11) 9844 | -5/Factory | Core integrity fell below 50% 9884 | -5/Factory | Core integrity fell below 20% 9900 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09873_ O-16 Technician sends out distress signal. 09876_ Slug penetrates Wall. 09879_ O-24 Administrator sends out distress signal. 09879_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09882_ Slug penetrates Wall. 09887_ O-24 Administrator uses terminal to summon reinforcements. 09887_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 09887_ O-24 Administrator locks terminal. 09889_ Penetrated by Slug. 09889_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09894_ System corrupted: Energy discharge (-40). 09896_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 09897_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #####+#############???????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | # ?????????????????????? | | # ?????????????????????? | | # ?????????????????????? | | # ####+#################+###???????????????? | | # # ss @; #?????????? | | # ss # R !#?????????? | | # [#?? """""" #?????????? | | """ # #????""""??????????????? | | "T" # #??????"???????????????? | | " " # #??????????????????????? | | # ] #??????????????????????? | | ###################??????????????????????? | | #?????????? ????????????????????????????? | | """" #???????? ????????????????????????????? | | """" #?????? #???????????????????????????? | | """" #???? #???????????????????????????? | | """" #?? #???????????????????????????? | | """" # #???????????????????????????? | | """" + #???????????????????????????? | | """" # #???????????????????????????? | | #?? #???????????????????????????? | | " """" #???? #???????????????????????????? | | " """" #?????? #???????????????????????????? | | " """" #???????? ????????????????????????????? | | " """" #????#########???????????????????????????? | | " """" #?? ??????????????????????????? | | " """" # ??????????????????????????? | | " """" + !! ??????????????????????????? | | # ""T"" !! ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Resistance: EX 25 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 20 Melee Accuracy 24 Target Analysis 6 Core Analysis 9 Recoil Reduction 1 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. System Restoration Module | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 33% | -9/Materials Deuterium Engine | 30% | -8/Materials Lgt. Nuclear Core | 28% | -8/Materials Arm. Huge Wheel | 40% | -7/Storage Arm. Huge Wheel | 19% | -7/Storage Cld. Pulse Rifle | 24% | -6/Factory | Broken Imp. Cooling System | 41% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoTrapNukerbomber Manual? 0 Play Time 06:11:32 Cumulative 86.3 hours Start 2025.06.02 @ 01:56:21 End 2025.06.05 @ 01:23:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 42 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f71071e3-8bda-4c74-b950-248b6a1554f8