Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 20:41:16 Player: 4R-ZE3 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1138) 1138 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (958) 958 TOTAL SCORE: 5426 Bonus ------- Follower Combat Kills 158 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Huge Storage Unit A0-MCA's Component Scanner Heavy Ion Cannon Large Botcube Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Cloaking Device Focal Shield Force Field > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Heat Sink Improved Heat Sink Improved Heat Sink Advanced Signal Interpreter A0-MCA's Component Scanner Proton Cannon Light Assault Rifle Mini Grenade Launcher Katana Power Sword Large Botcube [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 59 | 7 1 2 5 8 36 Power 8 | 1 . 1 1 1 4 Engine 7 | 1 . 1 1 1 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 . . 2 3 13 Treads 11 | 2 . . 2 3 4 Leg 8 | . . . . . 8 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . 1 2 10 Device 8 | . . . . . 8 Storage 3 | 1 1 . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 16 | 3 . 1 1 2 9 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 3 . . 1 1 5 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 48 | . . 4 1 . 43 Power 8 | . . 1 . . 7 Propulsion 19 | . . 1 1 . 17 Utility 9 | . . . . . 9 Weapon 12 | . . 2 . . 10 Highest Loss Streak 17 | . . 4 1 . 17 To Critical Strikes . | . . . . . . Average Backups 10 | . 5 8 8 13 12 Power 1 | . 1 . . 1 . Propulsion 1 | . . 1 . 2 2 Utility 2 | . . 2 2 3 4 Weapon 4 | . 3 5 4 5 4 Tool/Special . | . . . . . . Unused Backups 9 | . . . . . 9 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 85 78 85 92 73 Engine 12 | . 14 12 14 14 9 Treads 22 | . 28 22 17 28 11 Leg 4 | . . . . . 14 Device 4 | . . . . . 15 Storage 11 | . 14 14 14 14 5 Processor 3 | . . . . 10 1 Protection 2 | . . . 13 . . Ballistic Gun 19 | . 28 20 12 23 8 Ballistic Cannon 1 | . . 7 12 . . Peak Build Rating 61 | 6 7 7 9 25 61 Average Rating 20 | 4 6 5 7 18 41 On Entrance 8 | . 6 7 5 7 25 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 115 | 11 16 17 24 93 115 Greatest Support 117 | 40 40 40 40 52 117 Greatest Overweight (x) 2 | 2 . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 Average Capacity 19 | 7 9 10 10 24 24 Most Carried 21 | 2 10 10 10 21 21 Average Carried 11 | 1 5 8 8 14 14 Final Capacity 25 | 8 10 10 10 25 5 Final Carried 21 | 2 10 7 9 21 5 Class Distribution -------------------- 43% | Commander-Mutant 32% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1504 | 147 217 80 203 127 730 Remotely . | . . . . . . Salvage Created 1347 | . 236 55 198 . 858 Parts 79 | . 20 6 8 . 45 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 28 | . 7 3 3 . 15 Melee 4 | . . . . . 4 Guns 20 | . 7 3 1 . 9 Cannons 3 | . . . 2 . 1 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 3 1 3 . 4 Worker 2 | . . . . . 2 Hauler 2 | . 2 . . . . Recycler 1 | . . . . . 1 Turret 1 | . . 1 . . . Swarmer 10 | . 6 3 . . 1 Grunt 5 | . 1 . . . 4 Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 . 4 Demolisher 1 | . . . . . 1 Hunter 3 | . . . 1 . 2 Programmer 3 | . . . 1 . 2 Best Kill Streak 6 | . 6 3 2 . 4 Combat Bots Only 6 | . 6 3 2 . 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 724 | . 41 101 12 . 570 Missed 278 | . 11 46 2 . 219 Hits 446 | . 30 55 10 . 351 Melee 3 | . . . . . 3 Projectile 443 | . 30 55 10 . 348 AOE 13 | . . . . . 13 Critical Strikes 10 | . . . 1 . 9 Damage Taken 5218 | . 247 368 156 . 4447 Core 970 | . 43 60 16 . 851 Absorbed by Shields 328 | . . . . . 328 Redirected to Shielding 14 | . . . 14 . . Ignored by Resistances 314 | . . . . . 314 Core Remaining (%) 76 | 100 . . . 52 . Volleys Fired 164 | . 49 23 7 . 85 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 40 50 53 . 80 Shots Fired 303 | . 98 44 14 . 147 Gun 257 | . 98 36 7 . 116 Cannon 44 | . . 8 7 . 29 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 287 | . 98 44 14 . 131 Thermal 6 | . . . . . 6 Explosive 2 | . . . . . 2 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 11 | . 10 8 9 . 11 Robot Miss Streak 4 | . 3 3 1 . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 218 | . 62 26 10 . 120 Core Hits 82 | . 16 8 7 . 51 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 . 1 . 2 Destroy 1 | . 1 . . . . Blast 1 | . . . 1 . . Sever 2 | . . . . . 2 Melee Attacks 38 | . . . . . 38 Impact . | . . . . . . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3723 | . 674 335 162 . 2552 Guns 2274 | . 674 250 71 . 1279 Cannons 373 | . . 85 91 . 197 Explosions 265 | . . . . . 265 Melee 811 | . . . . . 811 Ramming . | . . . . . . Kinetic 2622 | . 674 335 162 . 1451 Thermal 25 | . . . . . 25 Explosive 265 | . . . . . 265 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 811 | . . . . . 811 Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 2 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . 3 . 9 Message Errors 3 | . . . 1 . 2 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 15 | . . 5 . . 10 Projectiles 5 | . . 5 . . . Explosions . | . . . . . . Melee 10 | . . . . . 10 Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 143 | . 6 . 127 . 143 Average Temperature 54 | . 6 . 45 . 67 Received Heat Transfer 1147 | . 18 216 9 . 904 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 83 . 100 . 100 Level 1 5 | . 16 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 248 | . 248 . 61 . 117 Initial 61 | . . . 61 . . Average 35 | . 78 . 14 . 11 Influence Increases 1120 | . 311 170 66 . 573 Destroy 0b10 Robot/C 680 | . 140 80 60 . 400 Destroy 0b10 Robot/NC 35 | . 10 . 5 . 20 Destroy Leader 114 | . 34 . . . 80 Allied During Kill 12 | . . . . . 12 Successful Hack 37 | . 37 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 17 | . . . 1 . 16 Lose Combat Pursuer 210 | . 90 90 . . 30 Influence Decreases 1109 | . 196 156 195 . 562 Entered New Map 124 | . . 56 68 . . Time Decay 642 | . 196 60 127 . 259 Lost Part 303 | . . 40 . . 263 Lost Ally 40 | . . . . . 40 Squads Dispatched 6 | . 1 . . . 5 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 20 9 3 . 28 Peak Tracking Total 10 | . 10 5 2 . 4 Tactical Retreats 6 | . 1 3 . . 2 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 18 | . 7 . 4 2 5 Terminals 11 | . 5 . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 1 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 21 . 9 6 7 Successful 21 | . 11 . 2 6 2 Failed 21 | . 9 . 7 . 5 Catastrophic 5 | . 1 . 2 . 2 Database Lockouts 1 | . 1 . . . . Manual 30 | . 15 . 8 . 7 Terminals 29 | . 17 . 8 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 4 . 1 . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 . . 6 . Record 5 | . . . . 5 . Robot Analysis 4 | . 4 . . . . Zone Layout 3 | . 3 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . 2 . 2 Terminals 5 | . 3 . 2 . . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 4 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . 7 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 7 | . . . 7 . . Largest Group 7 | . . . 7 6 5 Highest-Rated Group 111 | . . . 111 96 80 Highest-Rated Ally 21 | . . . 21 21 21 Initial UFD Resources 22 | . . . . . 22 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 22 | . . . . . 22 Total Damage 340 | . . . . . 340 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 454 | . . . . . 454 Sensors 37 | . . . . . 37 Cloaking 417 | . . . . . 417 Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5435 | 64 1207 121 595 1911 1537 Spaces Moved 2296 | 37 658 35 228 823 515 Core 13 | 9 . . . . 4 Treads 2005 | 28 658 35 228 823 233 Legs 275 | . . . . . 275 Wheels 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 200 | 144 160 160 201 229 212 Slowest Speed 320 | 160 160 160 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 94 2 42 60 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . . 9 . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 13 | . . . . . 13 Melee 8 | . . . . . 8 Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2778 | 44 724 60 350 848 752 Wait 61 | . 8 . 11 2 40 Move 2291 | 36 657 34 227 822 515 Hop . | . . . . . . Pick Up 34 | 1 8 . . 11 14 Fast Attach 29 | 6 1 . 3 1 18 Attach 31 | . . 3 1 3 24 Detach 5 | . . . 2 1 2 Swap 19 | 1 . . 1 5 12 Drop 9 | . 1 . 1 3 4 Fire 164 | . 49 23 7 . 85 Melee 38 | . . . . . 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 97 | . . . 97 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 13) 595 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Discovered new exit (range 8) 723 | -10/Materials | Central database locked down 976 | -10/Materials | Discovered new exit (range 8) 1248 | -10/Materials | Discovered new exit (range 5) 1272 | -10/Materials | Entered Subcaves 1297 | -10/Subcaves | Discovered new exit (range 12) 1375 | -10/Subcaves | Lost 4 parts (1p1n2w) 1393 | -10/Subcaves | Entered Recycling 1936 | -8/Recycling | Scanned before Scraplab entrance 1966 | -8/Recycling | Entered Scraplab 1979 | -8/Recycling | Discovered new exit (range 2) 1980 | -8/Recycling | Build established: Commander-Mutant 1988 | -8/Recycling | Entered Scraptown 1988 | -8/Scraptown | Accompanied by 6 allies 1988 | -8/Scraptown | System corruption cleaned by C-Scrubber 2250 | -8/Scraptown | Visited UFD Registry 2250 | -8/Scraptown | Registered with UFD as "Waveforce" 2289 | -8/Scraptown | Visited Science Testing Area 2323 | -8/Scraptown | Visited IN-MT5's Study 2481 | -8/Scraptown | Visited Bundlers 2700 | -8/Scraptown | Visited Scrapoid Research Area 2784 | -8/Scraptown | Visited Abandonware Association 2803 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2813 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 2813 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 2868 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2878 | -8/Scraptown | Found DCF Scrap (31 items) 3028 | -8/Scraptown | Visited Science Guys 3103 | -8/Scraptown | Visited Curators Association 3133 | -8/Scraptown | Visited Scrapoid Pod Storage 3251 | -8/Scraptown | Visited Scrap Suit Storage 3272 | -8/Scraptown | Visited Modified Component R&D 3367 | -8/Scraptown | Visited Chapter 10 3441 | -8/Scraptown | Visited Botcube Research 3451 | -8/Scraptown | Found Lrg. Botcube 3493 | -8/Scraptown | Visited A0-MCA Data Center 3507 | -8/Scraptown | Given a B rating by A0-MCA 3514 | -8/Scraptown | Found A0-MCA's Component Scanner 3762 | -8/Scraptown | Met Optimus 3762 | -8/Scraptown | Accepted into 0bPrime 3883 | -8/Scraptown | Discovered new exit (range 5) 3899 | -8/Scraptown | Entered Factory 3899 | -6/Factory | Accompanied by 5 allies 3899 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 3988 | -6/Factory | Loaded intel: 8 recycling unit locations 4043 | -6/Factory | Learned location of Protoforge (-2) 4097 | -6/Factory | Lost 3 allies 4165 | -6/Factory | Lost 7 parts (1p2n1u3w) 4296 | -6/Factory | Lost 5 parts (2p2n1u) 4405 | -6/Factory | Build established: Scavenger-Mutant 4686 | -6/Factory | Lost 8 parts (3n3u2w) 5180 | -6/Factory | Lost 4 parts (1p2n1u) 5385 | -6/Factory | Core integrity fell below 50% 5433 | -6/Factory | Core integrity fell below 20% 5436 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05432_ Destroyed Imp. Heat Sink. 05433_ Fusion Modulator explodes. 05433_ R-10 Processor destroyed. 05433_ Recycling Unit disabled. 05433_ Seismic Detector tumbles out of recycling unit. 05433_ Terrain Scan Processor tumbles out of recycling unit. 05433_ Com. Wheel tumbles out of recycling unit. 05433_ Lrn. Tractor Beam tumbles out of recycling unit. 05433_ Structural Scanner tumbles out of recycling unit. 05433_ Com. Wheel tumbles out of recycling unit. 05433_ M-28 Smith destroyed. 05433_ Structural Scanner tumbles out of recycling unit. 05435_ R-10 Processor collects Structural Scanner. 05435_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ### | | ??????????????????????????#??????????????????# #?? | | ????????"""???????????????? #????????????????# #?? | | ????????"Y"????????????????? ##+#######+#???# #?? | | ????????"?"?????????????????? ##### #?? | | ?????????????????????????????? #?? | | ?????????????????????????????? #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# """"""""" ### | | ?????????????????????????????????# | | ?????????????????????????????????#] !! | | ?????????????????????????????????# !! | | ?????????????????????????????????#] !! | | ?????????????????????????????????# ########## | | ?????????????????????????????????# #????????? | | ???????????????????##????????##### #????????? | | ???????????????????? ? #?????????? | | ?????????????????####+############## #?????????? | | ?????????????????# = ! ;######### #?????????? | | ?????????????????#! ! ;]!] ## #?????????? | | ?????????????????# =! ;[!! 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"" ! # #???????? #???? | | ???????????????? # #???????? #???? | | ????????????????###### ##### #???????? #???? | | ?????????????????????##????# #???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulsarMetaBeacon Manual? 0 Play Time 00:32:35 Cumulative 183.7 hours Start 2026.08.06 @ 20:07:25 End 2026.08.06 @ 20:41:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 145 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 68 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8286124c-eb68-4738-b0f7-e8500686334c