Cogmind - Beta 11 @@@ ROGUE MODE // 2022.05.13 @ 18:06:10 Player: Unmode Result: Destroyed by M Shell/Atk with Enhanced Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (168) 840 Value Destroyed (6807) 6807 Prototype IDs (38) 760 Alien Tech Used (18) 3600 Bonus (21078) 21078 TOTAL SCORE: 42585 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 163 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 146 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -565 Cogmind --------- Core Integrity 0/1600 Matter 210/300 Energy 566/1290 System Corruption 0% Temperature Critical (566) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Large Storage Unit Experimental Energy Well Advanced Weapon Cycler Experimental EM Disruption Field Experimental Force Field > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (15) --- Experimental Energy Well (0) Matter Compressor (192) Advanced Transmission Jammer Reaction Control System Integrity Redistributor Integrity Redistributor Microwarp Drive Sigix Sheargun Sigix Sheargun Sigix Sheargun Gamma Bomb Array Vortex Lance (27) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Core Analyzer Phase Armor Experimental Force Field Phase Redirector Advanced Hacking Suite > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Armored Wheel Large Storage Unit Experimental Energy Well Experimental Energy Well Matter Compressor Long-range Terrain Scanner Experimental Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Powered Armor Experimental EM Disruption Field Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Heavy Phase Cannon Vortex Cannon Vortex Cannon Hypervelocity Railgun Linear Accelerator Gamma Bomb Array Vortex Lance Vortex Lance [Rating: 197] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Utility Huge Storage Unit Device Long-range Sensor Array Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Power Sword Energy Gun Sigix Sheargun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . 2 . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Utility 15 | . . . . . 3 2 2 . . . . 2 . . 1 . . . . 1 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 497 | 9 4 4 . 4 32 32 63 24 12 14 5 14 14 . 33 8 4 13 5 53 72 60 4 3 11 Power 26 | 1 . 1 . 1 3 . . 1 1 . . 2 2 . . 1 . 2 1 3 6 . 1 . . Engine 6 | 1 . 1 . 1 2 . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . 1 . . . 2 2 . . 1 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 2 1 3 6 . 1 . . Propulsion 36 | 2 3 2 . 1 10 6 1 . . 2 . . 1 . 4 . . . . 1 2 1 . . . Treads 5 | 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 31 | 1 3 2 . 1 6 6 1 . . 2 . . 1 . 4 . . . . 1 2 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 309 | 4 1 1 . . 15 19 45 18 6 10 3 9 8 . 22 4 3 2 4 28 49 45 3 2 8 Device 230 | 3 . 1 . . 8 13 31 12 6 7 3 6 6 . 15 4 3 2 4 26 39 30 2 2 7 Storage 9 | 1 1 . . . 2 . . . . . . . . . 1 . . . . . 2 1 . . 1 Processor 14 | . . . . . 2 . 3 . . . . . 1 . 3 . . . . 1 2 2 . . . Hackware 5 | . . . . . . 1 1 . . 2 . . . . 1 . . . . . . . . . . Protection 38 | . . . . . 3 5 10 6 . 1 . 3 1 . 2 . . . . 1 3 3 . . . Artifact 13 | . . . . . . . . . . . . . . . . . . . . . 3 9 1 . . Weapon 126 | 2 . . . 2 4 7 17 5 5 2 2 3 3 . 7 3 1 9 . 21 15 14 . 1 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 27 | . . . . . . . 4 1 1 . 1 . 1 . 1 1 . 2 . 4 5 6 . . . Ballistic Gun 21 | 2 . . . 2 3 3 3 1 1 . . . 1 . . . . . . 2 3 . . . . Ballistic Cannon 21 | . . . . . . 1 3 . . 1 . 1 . . 3 . . 3 . 3 2 4 . . . Launcher 20 | . . . . . 1 1 2 1 1 1 . 2 1 . 1 1 . . . 5 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 13 | . . . . . . . 2 2 2 . 1 . . . 2 1 1 2 . . . . . . . Piercing Weapon 21 | . . . . . . 2 3 . . . . . . . . . . 2 . 7 2 3 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 . . 1 . 2 . . . . 2 . . 4 . 3 16 1 1 . . Parts Lost 13 | . . . . . 2 3 . . . . . 1 4 . . . . 2 . . . . . . 1 Power 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . 1 . . . . . . 3 . . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . 1 2 . . . . . 1 4 . . . . 2 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 99 96 91 92 92 92 92 93 87 88 89 90 90 89 89 89 87 83 67 70 77 Engine 2 | . 14 14 14 14 3 . . . 3 6 6 4 . . . . . . . . . . . . . Core 4 | . . . . . 5 7 6 7 8 6 6 5 10 11 10 10 10 4 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 9 9 6 3 5 7 7 Wheel 16 | . 24 28 28 28 25 19 13 12 12 12 12 11 11 11 15 15 15 15 15 18 18 16 . . . Device 18 | . 14 14 14 14 16 26 16 14 17 17 17 20 17 22 19 20 20 20 19 17 18 16 24 24 32 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 9 7 8 Processor 15 | . . . . . 8 7 14 19 18 18 18 16 15 16 20 20 20 20 20 22 20 20 . . . Hackware 6 | . . . . . . 2 12 12 12 12 12 11 9 5 5 5 5 5 5 4 4 3 . . . Protection 3 | . . . . . 9 8 6 4 . . . 5 5 5 5 5 5 5 5 4 . . . . . Energy Cannon 2 | . . . . . . . 3 5 5 . 1 4 3 . 3 4 5 3 . . 4 3 . . . Ballistic Gun 5 | . 28 28 28 28 18 7 1 4 2 . . . 1 5 . . . . . 1 1 . . . . Ballistic Cannon 2 | . . . . . . 4 4 . . 5 . . 5 5 5 . . 1 5 3 . 2 . . . Slashing Weapon 1 | . . . . . . . 2 2 3 5 5 4 . . 1 4 5 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 13 88 88 88 94 103 115 124 134 118 132 115 147 135 132 149 146 147 150 167 179 206 194 71 74 74 Greatest Support 88 | 16 32 20 20 20 60 44 40 40 40 40 40 40 40 40 52 52 52 52 52 68 68 88 80 80 80 Greatest Overweight (x) 9 | . 4 4 4 4 9 2 3 3 2 3 2 3 3 3 2 2 2 2 3 2 3 2 . . . Average Overweight (x) 2 | . 1 4 4 4 1 2 2 2 2 2 2 3 3 3 2 2 2 2 2 2 2 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 24 | 7 20 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 15 15 15 Most Carried 25 | 8 12 20 22 25 25 25 25 25 25 25 25 25 25 19 25 25 25 25 25 25 25 25 15 13 14 Average Carried 23 | 5 9 17 20 24 23 24 24 24 24 24 24 24 23 18 23 24 24 24 23 24 24 23 13 11 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 Final Carried 25 | 7 12 20 21 25 25 25 25 25 25 25 25 25 19 19 25 25 25 25 24 25 25 25 13 11 13 Class Distribution -------------------- 15% | Mutant 15% | Hacker-Assassin 15% | Assassin 15% | Scavenger-Mutant 13% | Hacker-Mutant 4% | Derelict-Assassin 3% | Alien-Mutant 3% | Hacker-Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Warlord Assassin | -3/Proximity Caves Derelict-Assassin | -3/Research Mutant | -3/Quarantine Alien-Mutant | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 9480 | 338 157 149 1 107 553 585 930 667 188 50 58 272 196 200 555 236 320 20 153 1091 1400 783 367 . 104 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9634 | 203 223 194 . 137 914 477 792 782 581 . . 227 212 . 521 198 36 205 . 1342 1131 527 152 . 780 Parts 415 | 14 25 26 . 17 43 28 34 10 20 . . 11 8 . 15 9 2 4 . 53 51 20 5 . 20 Haulers Intercepted 7 | . 1 . . . 3 . . . . . . . . . 2 . . . . . 1 . . . . Recyclers Shooed 8 | 1 . . . . 2 . . . . . . 1 . . 2 . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . 9 9 . . . 2 . . 1 3 44 . . . . . . . Prevented 30 | . . . . . . . . 1 9 . . . 6 . . 2 3 6 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 107 | . 5 8 . 5 10 11 13 2 7 . . 4 4 . 3 . . 1 . 15 10 6 1 . 2 Melee 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Guns 45 | . 5 8 . 5 10 5 2 1 . . . . 2 . . . . . . 2 2 . 1 . 2 Cannons 35 | . . . . . . 3 8 1 1 . . 3 . . 3 . . . . 5 5 6 . . . AOE 18 | . . . . . . 3 2 . 6 . . 1 1 . . . . . . 4 1 . . . . Classes Destroyed 20 | 2 5 . . 1 2 2 1 . 1 . . 1 . . . 1 . . . . 2 . 1 . 1 Worker 12 | . 1 . . 1 . . 4 . . . . . . . 2 . . . . . 3 1 . . . Builder 6 | . . . . . . 1 2 . . . . . . . . . . . . . 3 . . . . Tunneler 9 | 5 . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . 1 . . . 3 . . . . . . . . . 2 . . . . . 1 . . . . Recycler 12 | 1 . . . . 4 . 1 . . . . . . . 2 . . . . 2 . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Operator 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Watcher 7 | . 1 . . . . . 1 . . . . 1 . . . . . . . 2 2 . . . . Swarmer 25 | . 3 6 . 4 2 3 1 . 4 . . . . . . . . . . 2 . . . . . Grunt 35 | . 2 2 . . 4 6 5 . 2 . . . 1 . . . . 1 . 8 2 1 1 . . Brawler 4 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Sentry 6 | . . . . 1 3 . 1 . . . . . . . . . . . . 1 . . . . . Hunter 9 | . . . . . . . . . . . . 2 2 . . . . 2 . 2 1 . . . . Programmer 23 | . . . . . . 1 4 . . . . 2 . . 3 . . . . 2 6 5 . . . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . 4 1 . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 6 3 4 . 5 6 4 8 2 4 . . 3 2 . 2 . . 1 . 4 4 2 1 . 1 Combat Bots Only 4 | . 3 4 . 4 3 4 4 2 4 . . 3 2 . 1 . . 1 . 4 2 2 1 . 1 Max Kills in Single Turn 4 | 1 1 1 . 2 1 2 4 1 2 . . 1 1 . 1 1 1 1 . 1 1 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 . 2 . . 1 1 . . . . . . 1 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 10132 | . 195 151 . 90 431 388 885 126 117 . . 903 789 20 46 . . 257 . 692 951 317 18 4 3752 Core 2483 | . 47 8 . . 72 78 150 20 . . . 51 92 . 32 . . 34 . 37 402 234 18 4 1204 Absorbed by Shields 1489 | . . . . . . . . . . . . . . . . . . . . 463 451 97 . . 478 Redirected to Core 393 | . . . . . . . . . . . . . . . . . . . . . 385 8 . . . Regen/Repaired (Parts) 3110 | . . . . . . . . . . . . . . . 306 . . . . . 461 . . . 2343 Core Remaining (%) 82 | 100 . . . 78 86 88 . . . . 80 . . 85 . . . . 94 . . 35 98 . . Volleys Fired 704 | 8 18 17 . 11 49 43 57 27 11 . 2 18 34 1 52 12 14 3 2 65 82 90 10 6 72 Largest 2 | 2 2 2 . 2 2 2 2 2 2 . 1 2 2 1 2 1 1 1 1 2 2 2 2 1 2 Hottest 200 | 40 40 40 . 46 46 76 175 120 120 . 85 142 87 57 142 85 85 57 57 107 160 200 200 100 200 Shots Fired 1018 | 16 36 34 . 22 98 69 88 28 13 . 2 30 43 1 65 12 13 3 2 84 100 108 20 6 125 Gun 474 | 16 36 34 . 22 98 41 7 6 2 . . . 20 . . . . . . 20 11 10 20 6 125 Cannon 508 | . . . . . . 26 79 22 5 . 2 27 20 1 65 12 13 3 2 47 86 98 . . . Launcher 36 | . . . . . . 2 2 . 6 . . 3 3 . . . . . . 17 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 485 | 16 36 34 . 22 98 67 35 6 2 . . 12 32 1 24 . . 2 2 55 25 16 . . . Thermal 310 | . . . . . . . 51 22 5 . 2 15 8 . 41 12 13 . . . 64 77 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . . 2 2 . 6 . . 3 3 . . . . . . 17 3 . . . . Slashing 161 | . . . . . . . . . . . . . . . . . . . . . . 10 20 6 125 Entropic 26 | . . . . . . . . . . . . . . . . . . 1 . 12 8 5 . . . Robot Hit Streak 16 | 4 9 11 . 9 10 7 13 2 3 . . 6 15 . 12 . . . . 15 14 4 3 . 16 Robot Miss Streak 5 | 2 2 4 . 3 3 3 5 1 2 . . 2 2 . 1 . . . . 4 2 3 1 . 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 Secondary Targets 5 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 558 | 9 23 20 . 15 73 40 56 20 10 . . 19 26 . 33 6 3 4 . 46 44 24 6 . 81 Core Hits 306 | 6 12 12 . 7 31 28 38 11 15 . . 9 6 . 11 4 . 3 . 42 31 10 3 . 27 Critical Kills 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 35 | . . . . 1 1 . 7 . . . . 1 1 . 4 . . 1 . 9 5 3 . . 2 Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Blast 21 | . . . . . . . 6 . . . . 1 1 . 4 . . . . 4 2 3 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sunder 8 | . . . . . . . . . . . . . . . . . . 1 . 4 3 . . . . Melee Attacks 163 | . . . . . . 21 19 18 8 4 3 10 . . 9 14 8 11 3 12 11 5 . 4 3 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . . . 14 18 8 4 3 10 . . 9 14 8 8 . . . . . . . Piercing 26 | . . . . . . 21 5 . . . . . . . . . . . . . . . . . . Entropic 37 | . . . . . . . . . . . . . . . . . . 3 3 12 7 5 . 4 3 Sneak Attacks 24 | . . . . . . 1 1 2 1 . . 1 . . 1 6 3 3 . 2 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24725 | 131 289 281 . 221 1119 1067 2296 1281 763 . . 933 726 . 1203 503 219 339 . 2743 2150 1174 633 63 6591 Guns 10774 | 131 289 281 . 221 1119 606 142 88 . . . . 241 . . . . . . 286 83 . 633 63 6591 Cannons 7458 | . . . . . . 242 1668 63 63 . . 672 322 . 1132 . . . . 845 1277 1174 . . . Explosions 2279 | . . . . . . 170 415 . 358 . . 92 163 . . . . . . 901 180 . . . . Melee 4214 | . . . . . . 49 71 1130 342 . . 169 . . 71 503 219 339 . 711 610 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6930 | 131 289 281 . 221 1119 848 740 88 . . . 314 563 . 594 . . . . 776 308 658 . . . Thermal 3669 | . . . . . . 11 1247 63 63 . . 358 . . 538 . . . . . 873 516 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2091 | . . . . . . 159 238 . 358 . . 92 163 . . . . . . 901 180 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9974 | . . . . . . . . 1130 342 . . 169 . . 71 503 219 253 . . . . 633 63 6591 Piercing 120 | . . . . . . 49 71 . . . . . . . . . . . . . . . . . . Entropic 1941 | . . . . . . . . . . . . . . . . . . 86 . 1066 789 . . . . Highest Corruption 19 | . 1 1 1 1 1 . 6 6 1 . . 3 19 19 1 1 1 1 . 3 6 6 . . . Average Corruption 2 | . 1 1 1 1 1 . 2 3 1 . . 1 7 19 1 1 1 1 . 2 5 6 . . . Corruption Purged 7 | . . . . . . . . 6 1 . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 161 | . 2 2 1 3 5 . 19 2 . . . 5 29 5 5 4 2 . . 16 61 . . . . Message Errors 41 | . . . . . 2 . 8 . . . . . 6 1 1 . . . . 2 21 . . . . Matter Fused 38 | . 1 1 . . 1 . 3 1 . . . 2 7 . 1 1 . . . 5 15 . . . . Heat Flow Errors 20 | . 1 . . 2 . . 3 . . . . . 2 2 1 1 1 . . 3 4 . . . . Energy Discharges 22 | . . . . . 1 . 4 . . . . 1 3 1 . 1 . . . 1 10 . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 16 | . . 1 1 . . . . . . . . . 2 . 1 . . . . 2 9 . . . . Data Loss (major) 8 | . . . . 1 . . 1 . . . . 1 2 1 . . . . . 1 1 . . . . Misfires 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Alerts 6 | . . . . . . . . 1 . . . 1 1 . . 1 . . . 1 1 . . . . Weapon Failures 6 | . . . . . . . . . . . . . 4 . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1578 | . . . . . . 19 184 517 44 . . 139 . . 34 29 81 21 . 161 184 165 . . . Projectiles 442 | . . . . . . . 135 . . . . 31 . . 23 . . . . 58 30 165 . . . Explosions 35 | . . . . . . . 28 . . . . . . . . . . . . 7 . . . . . Melee 1101 | . . . . . . 19 21 517 44 . . 108 . . 11 29 81 21 . 96 154 . . . . Knockbacks 27 | . . . . . . 4 7 . . . . 4 1 . . . . . . 3 1 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . 4 7 . . . . 3 1 . . . . . . 3 1 6 . . . Secondary 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Self-Inflicted Damage 66 | . . . . . . . 12 . 47 . . . 7 . . . . . . . . . . . . Shots 5 | . . . . . . . 1 . 2 . . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 539 | . 141 2 . 222 174 169 306 270 102 . 38 99 147 241 320 91 182 . 26 501 203 310 300 37 539 Average Temperature 84 | . 52 2 . 98 82 78 63 120 38 . 24 47 22 131 96 27 39 . 16 112 62 64 111 37 131 Received Heat Transfer 1910 | . 72 9 . 18 234 81 288 90 27 . . 9 210 9 . . . 21 . 139 51 . . . 652 Effects 12 | . . . . . . . . . . . . . . . 1 . . . . 10 . . . . 1 Shutdowns 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . Parts Fried 12 | . . . . . . . 2 . 2 . . . 3 . . . . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . 8 . . . . . . . 2 . . . . . 2 1 . . . Heat Transferred 4138 | . . . . . . 50 1520 100 100 . . 370 . . 629 . . . . . 851 518 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 454 | 30 250 234 . 130 268 278 317 . . . . 108 . . 293 . . . . 454 396 204 167 182 219 Initial 255 | . 19 24 . . . 46 81 . . . . . . . 46 . . . . . 255 24 18 100 112 Average 125 | 12 110 159 . 30 138 87 200 . . . . 44 . . 139 . . . . 146 177 69 92 130 92 Maximum Alert Level 2 | . 1 1 . . 1 1 1 . . . . . . . 1 . . . . 2 1 1 . . 1 Low Security (%) 75 | 100 84 42 . 100 74 77 60 . . . . 100 . . 70 . . . . 64 57 98 100 100 97 Level 1 23 | . 15 57 . . 25 22 39 . . . . . . . 29 . . . . 27 42 1 . . 2 Level 2 . | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 1 2 4 . . . . 2 . . 3 . . . . 3 3 3 . . 3 Investigation 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Extermination 14 | . . . . . . 1 4 . . . . 1 . . 2 . . . . 1 3 2 . . . Reinforcement 7 | . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 6 | . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . 2 Communications Jammed 23 | . . . . . . 1 4 . . . . 7 . . . . . . . 7 . 1 . . 3 Distress Signals 21 | . . . . . . . 4 . . . . 7 . . . . . . . 6 . 1 . . 3 Times Spotted 202 | . 9 9 . 5 20 14 19 2 5 . . 14 8 4 5 . . 15 . 20 15 9 . . 29 Peak Tracking Total 18 | . 3 3 . 4 4 4 4 2 3 . . 3 3 5 1 . . 13 . 5 2 2 . . 18 Tactical Retreats 17 | . . 1 . . 2 1 1 . . . . 1 1 2 . . . . . 1 . 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 5 | . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 2 . . . . . . . 4 1 10 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 42 | . . . . . 1 4 4 . . . . 1 1 . 2 . . 2 . 2 7 12 2 2 2 Max in Single Turn 4 | . . . . . 1 3 4 . . . . 1 1 . 1 . . 1 . 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 74 | . 5 . 1 . 2 4 7 1 . 1 . 8 1 . 9 1 . 4 . 5 13 7 . 3 2 Terminals 44 | . 5 . . . 1 3 3 . . . . 6 . . 4 . . . . 3 9 6 . 2 2 Fabricators 4 | . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . . Repair Stations 8 | . . . . . 1 . 2 . . . . . . . 3 . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 . Total Hacks 176 | . 14 . 1 . 3 9 24 1 . 4 . 27 1 . 26 1 . 9 . 11 24 13 . 5 3 Successful 96 | . 6 . 1 . 1 2 15 1 . 4 . 9 1 . 15 1 . 9 . 3 15 9 . 1 3 Failed 79 | . 7 . . . 2 7 9 . . . . 18 . . 11 . . . . 8 9 4 . 4 . Catastrophic 10 | . 1 . . . . . 2 . . . . 3 . . . . . . . 2 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 11 . . . 1 5 5 . . . . 10 . . 8 . . . . 3 8 5 . 2 1 Terminals 98 | . 14 . . . 2 5 7 . . . . 18 . . 10 . . . . 7 16 12 . 4 3 Fabricators 12 | . . . . . . 4 2 . . . . 4 . . 2 . . . . . . . . . . Repair Stations 22 | . . . . . 1 . 3 . . . . . . . 12 . . . . 2 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . 12 . . . . 5 . . . . . . . . 3 . . . . Garrison Access 7 | . . . . . . . . . . . . . . . 2 . . . . 2 1 1 . 1 . Terminal Hacks 48 | . 4 . 1 . . . 1 1 . 4 . 3 1 . 4 1 . 9 . 2 8 6 . 1 2 Record 11 | . . . 1 . . . . . . . . . 1 . 1 . . 2 . . 4 1 . . 1 Part Schematic 6 | . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Open Door 6 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . 2 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Locate Traps 5 | . . . . . . . . . . . . 1 . . . . . . . 1 2 1 . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . 1 . . . . . . . 7 . . . . 1 3 . . . . Scan Component 8 | . . . . . . . 1 . . . . . . . 4 . . . . 1 2 . . . . Repair 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . 12 . . . . 4 . . . . . . . . 1 . . . . Insert Component 11 | . . . . . . . 6 . . . . 4 . . . . . . . . 1 . . . . Analyze 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 15 | . 2 . . . 1 2 1 . . . . 1 . . 3 . . . . . 2 2 . . 1 Terminals 10 | . 2 . . . . 1 . . . . . 1 . . 2 . . . . . 1 2 . . 1 Track 5 | . 1 . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . . Assimilate 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 5 . . . 1 4 7 . . . . 8 . . 7 . . . . 5 10 3 . 3 2 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 2 . . . . . 5 . . 19 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Time 145 | . . . . . . . . . . . . . . . 132 . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . 3 3 3 3 4 4 4 4 1 1 1 1 . . . . . . . Autooverrided 5 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 57 | . . . . . . . 14 . . 2 . . 3 . . . . 3 . . . . 13 6 16 Largest Group 12 | . . . . . . . 9 . . 2 2 2 1 . . . . 3 2 . . . 12 6 12 Highest-Rated Group 217 | . . . . . . . 217 . . 34 34 34 41 . . . . 154 112 . . . 169 84 175 Highest-Rated Ally 56 | . . . . . . . 31 . . 20 20 20 41 . . . . 56 56 . . . 15 15 15 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 157 | . . . . . . . 35 . . . . 9 5 . . . . 3 6 . . . 30 6 63 Total Damage 2970 | . . . . . . . 436 . . . . 169 128 . . . . 191 139 . . . 565 76 1266 Kills 13 | . . . . . . . 6 . . . . 1 . . . . . 1 . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 1 2 2 1 . 1 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 22143 | 139 619 493 380 1041 872 1213 1967 1500 607 1085 539 1060 944 77 1372 732 847 736 719 1196 2165 1322 78 105 335 Spaces Moved 15083 | 95 445 302 270 709 486 768 1206 906 433 807 396 675 517 52 902 513 635 523 392 697 1372 974 164 276 568 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . Legs 1135 | . . . . . . . . . . . . . . . . . . . . . . 146 155 274 560 Wheels 13795 | 93 445 302 270 709 467 768 1206 906 433 807 396 675 517 52 902 513 635 523 392 697 1372 715 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 100 140 140 140 101 116 125 125 125 125 125 140 140 140 120 123 123 123 123 124 108 30 30 30 30 Average Speed 119 | 98 123 140 140 140 118 122 125 125 125 125 125 140 140 140 122 123 123 123 124 124 124 103 30 30 30 Slowest Speed 250 | 100 140 140 140 140 250 130 140 140 125 140 125 140 140 140 123 123 123 123 138 124 140 124 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Microwarps 18 | . . . . . . . . . . . . . . . . . . . . . . 14 1 1 2 Exploration Rate (%) 50 | 4 80 46 62 92 38 20 34 85 78 83 58 16 66 10 20 83 83 82 56 20 92 61 3 8 23 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 20 | . . 1 . 2 . . . 4 4 3 1 . . . . 1 2 . 2 . . . . . . Spaces Dug 221 | . . . . . . 14 22 11 3 . 3 6 6 1 22 10 10 6 3 9 26 19 10 11 29 Terrain Destroyed 415 | . . . . . . 27 48 24 6 . 5 14 16 1 36 20 18 8 4 28 45 44 24 11 36 Melee 85 | . . . . . . 11 18 3 3 . 3 5 . . 8 8 5 5 3 4 4 2 . 2 1 Projectile 322 | . . . . . . 13 25 21 3 . 2 9 16 1 28 12 13 3 1 24 41 42 24 9 35 AOE 8 | . . . . . . 3 5 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 18176 | 120 482 336 272 736 702 946 1543 1208 473 880 432 750 688 56 1090 579 676 599 620 940 1730 1181 176 289 672 Wait 1249 | . 4 10 . 5 60 37 146 219 . 30 25 7 119 2 54 28 9 12 215 86 90 71 3 2 15 Move 14944 | 94 444 301 269 708 485 767 1205 905 432 806 395 674 516 51 901 512 634 522 391 696 1371 874 155 274 562 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 8 7 4 2 4 32 20 23 7 4 8 1 13 1 1 18 2 3 6 1 7 46 38 2 . 3 Fast Attach 114 | 6 . . . . 9 6 2 2 3 9 . 2 2 . 11 1 . 5 2 13 26 11 1 . 3 Attach 93 | 1 . . . . 6 6 5 5 3 2 2 7 5 . 7 2 . 2 3 2 8 18 3 2 4 Detach 27 | . . . . . 4 1 1 . . . . 2 . . 4 . . . 1 3 5 3 . . 3 Swap 303 | 2 4 4 . 4 17 20 56 18 6 3 3 5 7 . 15 5 4 6 . 38 40 40 . 1 5 Drop 299 | 1 5 . 1 4 40 25 29 7 6 18 1 12 4 1 19 3 4 13 2 18 51 31 2 . 2 Fire 704 | 8 18 17 . 11 49 43 57 27 11 . 2 18 34 1 52 12 14 3 2 65 82 90 10 6 72 Melee 163 | . . . . . . 21 19 18 8 4 3 10 . . 9 14 8 11 3 12 11 5 . 4 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 -2/Research -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Central database locked down 582 | -10/Materials | Discovered new exit (range 10) 719 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Entered Mines 837 | -10/Mines | Discovered new exit (range 8) 954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 955 | -10/Mines | Discovered new exit (range 5) 1018 | -10/Mines | Discovered new exit (range 8) 1170 | -10/Mines | Assembled infested the area 1178 | -10/Mines | Build established: Scavenger-Mutant 1252 | -10/Mines | Entered Exiles 1285 | -10/Exiles | Met 8R-AWN 1310 | -10/Exiles | Met EX-HEX 1366 | -10/Exiles | Met EX-DEC 1371 | -10/Exiles | Learned location of Zion (-6) 1399 | -10/Exiles | Met EX-BIN 1620 | -10/Exiles | Discovered new exit (range 10) 1632 | -10/Exiles | Entered Mines 1641 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1881 | -9/Mines | Discovered new exit (range 11) 2136 | -9/Mines | Discovered new exit (range 6) 2465 | -9/Mines | Learned location of Storage (-7) 2673 | -9/Mines | Entered Materials 2673 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3541 | -8/Materials | Discovered new exit (range 4) 3545 | -8/Materials | Entered Factory 3545 | -7/Factory | Evolved 2 slots: Utility x2 3705 | -7/Factory | Discovered new exit (range 9) 3801 | -7/Factory | Discovered new exit (range 16) 4536 | -7/Factory | Discovered new exit (range 15) 4549 | -7/Factory | Build established: Mutant 4758 | -7/Factory | Entered another Factory area 4758 | -6/Factory | Evolved 2 slots: Utility x2 4810 | -6/Factory | Identified exit to DSF 5087 | -6/Factory | Build established: Hacker-Mutant 5949 | -6/Factory | Found Powered Armor 6097 | -6/Factory | Spotted B-75 Beast 6374 | -6/Factory | Discovered new exit (range 5) 6381 | -6/Factory | Identified exit to Factory 6679 | -6/Factory | Discovered new exit (range 13) 6720 | -6/Factory | Identified exit to Lower Caves 6725 | -6/Factory | Entered Lower Caves 6751 | -6/Lower Caves | Build established: Hacker-Assassin 7267 | -6/Lower Caves | Learned Factory emergency access door positions 7420 | -6/Lower Caves | Encountered a Warlord checkpoint 7780 | -6/Lower Caves | Found Alien Artifact 7780 | -6/Lower Caves | Identified Core Expander 7780 | -6/Lower Caves | Installed Core Expander, added new Power slot 7805 | -6/Lower Caves | Build established: Hacker-Mutant 8033 | -6/Lower Caves | Discovered new exit (range 12) 8051 | -6/Lower Caves | Identified exit to Lower Caves 8225 | -6/Lower Caves | Entered another Lower Caves area 8332 | -6/Lower Caves | Discovered exit to Factory (range 16) 8577 | -6/Lower Caves | Learned location of 1 exit from Factory 8633 | -6/Lower Caves | Encountered a Warlord checkpoint 8685 | -6/Lower Caves | Learned Factory terminal intel 8692 | -6/Lower Caves | Discovered new exit (range 14) 8709 | -6/Lower Caves | Identified exit to Zion 8794 | -6/Lower Caves | Build established: Hacker-Assassin 8832 | -6/Lower Caves | Entered Zion 8851 | -6/Zion | Given the Hacking Drone Bay 8854 | -6/Zion | Found Prototype Device 8854 | -6/Zion | Identified Hacking Drone Bay 8871 | -6/Zion | Identified exit to Proximity Caves 9188 | -6/Zion | Found Prototype Device 9188 | -6/Zion | Identified Bomb Factory No. 2 9237 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9421 | -6/Zion | Discovered new exit (range 12) 9466 | -6/Zion | Given A8's code to call for help 9495 | -6/Zion | Gained Derelict followers 9694 | -6/Zion | Found Prototype Processor 9698 | -6/Zion | Found Prototype Processor 9701 | -6/Zion | Found Prototype Processor 9705 | -6/Zion | Found Prototype Processor 9917 | -6/Zion | Entered Proximity Caves 9917 | -5/Proximity Caves | Accompanied by 2 allies 10043 | -5/Proximity Caves | Learned 4 Factory zone layouts 10415 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10456 | -5/Proximity Caves | Entered Factory 10456 | -5/Factory | Accompanied by 2 allies 10456 | -5/Factory | Evolved 2 slots: Utility x2 10457 | -5/Factory | Identified exit to Upper Caves 10460 | -5/Factory | Loaded intel: 26 terminal locations 10690 | -5/Factory | Discovered new exit (range 18) 11023 | -5/Factory | Identified Exp. Core Analyzer 11023 | -5/Factory | Identified Exp. Target Analyzer (x2) 11023 | -5/Factory | Identified Exp. Melee Analysis Suite 11214 | -5/Factory | Discovered new exit (range 14) 11230 | -5/Factory | Identified exit to Factory 11516 | -5/Factory | Entered Upper Caves 11777 | -5/Upper Caves | Build established: Hacker-Mutant 11837 | -5/Upper Caves | Found Alien Artifact 12073 | -5/Upper Caves | Learned 8 Factory zone layouts 12209 | -5/Upper Caves | System corruption reached 10% 12245 | -5/Upper Caves | Lost 4 parts (1p3u) 12257 | -5/Upper Caves | Discovered new exit (range 18) 12458 | -5/Upper Caves | Identified exit to Upper Caves 12460 | -5/Upper Caves | Entered another Upper Caves area 12475 | -5/Upper Caves | Discovered exit to Factory (range 16) 12482 | -5/Upper Caves | Learned Factory trap positions 12537 | -5/Upper Caves | Entered Factory 12537 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12538 | -4/Factory | Identified exit to Extension 12538 | -4/Factory | Identified exit to Research 12539 | -4/Factory | Loaded intel: 89 trap records 12554 | -4/Factory | Found Prototype Processor 12748 | -4/Factory | Identified exit to Upper Caves 12748 | -4/Factory | Identified exit to Armory 13020 | -4/Factory | Spotted B-86 Titan 13214 | -4/Factory | Repaired Powered Armor? 13277 | -4/Factory | Repaired Arm. Huge Wheel 13456 | -4/Factory | Identified Exp. Signal Interpreter 13658 | -4/Factory | Build established: Mutant 13909 | -4/Factory | Entered Upper Caves 14219 | -4/Upper Caves | Build established: Assassin 14447 | -4/Upper Caves | Discovered new exit (range 18) 14497 | -4/Upper Caves | Identified exit to Upper Caves 14641 | -4/Upper Caves | Entered another Upper Caves area 15299 | -4/Upper Caves | Encountered a Warlord checkpoint 15339 | -4/Upper Caves | Discovered new exit (range 21) 15474 | -4/Upper Caves | Identified exit to Warlord 15488 | -4/Upper Caves | Entered Warlord 15529 | -4/Warlord | System corruption cleaned by Quarantine Array 15906 | -4/Warlord | Visited the Vortex Lab 15915 | -4/Warlord | Found Prototype Energy Cannon 15915 | -4/Warlord | Identified Vortex Cannon 15921 | -4/Warlord | Warlord's base attacked by MAIN.C 15927 | -4/Warlord | Found Prototype Piercing Weapon 15927 | -4/Warlord | Identified Vortex Lance 15931 | -4/Warlord | Found Vortex Cannon 15934 | -4/Warlord | Found Vortex Lance 16002 | -4/Warlord | Met Warlord 16031 | -4/Warlord | Found Prototype Reactor 16037 | -4/Warlord | Found Prototype Device 16037 | -4/Warlord | Identified Exp. Phase Shifter 16049 | -4/Warlord | Found Exp. Core Analyzer 16135 | -4/Warlord | Discovered new exit (range 24) 16143 | -4/Warlord | Opened side exit 16221 | -4/Warlord | Spotted Executioner 16221 | -4/Warlord | Spotted Executioner 16221 | -4/Warlord | Spotted Executioner 16221 | -4/Warlord | Identified exit to Proximity Caves 16224 | -4/Warlord | Entered Proximity Caves 16224 | -3/Proximity Caves | Accompanied by 2 allies 16931 | -3/Proximity Caves | Discovered exit to Research (range 4) 16943 | -3/Proximity Caves | Entered Research 16943 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17052 | -3/Research | Found Unknown Launcher 17052 | -3/Research | Identified Gamma Bomb Array 17191 | -3/Research | Build established: Derelict-Assassin 17864 | -3/Research | Identified exit to Quarantine 17953 | -3/Research | Build established: Derelict-Skirmisher 18000 | -3/Research | Spotted B-86 Titan 18139 | -3/Research | Entered Quarantine 18214 | -3/Quarantine | Found Alien Reactor 18214 | -3/Quarantine | Identified Matter Drive 18330 | -3/Quarantine | Found Alien Artifact 18330 | -3/Quarantine | Identified Phase Armor 18439 | -3/Quarantine | Identified Vortex Chain Reactor 18462 | -3/Quarantine | Build established: Assassin 18589 | -3/Quarantine | Cryocooling Duct disabled 18604 | -3/Quarantine | Ambient heat levels rising (+20) 18604 | -3/Quarantine | Non-combat units ordered to evacuate 18621 | -3/Quarantine | Discovered new exit (range 18) 18779 | -3/Quarantine | Found Alien Artifact 18779 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 18779 | -3/Quarantine | Initialized slip node 18792 | -3/Quarantine | Found Alien Artifact 18792 | -3/Quarantine | Identified Transdimensional Reconstructor 18792 | -3/Quarantine | Warped through subspace to slip node 18802 | -3/Quarantine | Found Alien Artifact 18835 | -3/Quarantine | Repaired Huge Storage Unit 18876 | -3/Quarantine | Build established: Mutant 18991 | -3/Quarantine | Found Gamma Bomb Array 19055 | -3/Quarantine | Found Alien Impact Weapon 19095 | -3/Quarantine | Found Alien Artifact 19095 | -3/Quarantine | Identified Phase Redirector 19116 | -3/Quarantine | Found Alien Artifact 19475 | -3/Quarantine | Found Alien Artifact 19958 | -3/Quarantine | Identified Core Stripper 19977 | -3/Quarantine | Spotted Fortress 19999 | -3/Quarantine | Destroyed Fortress 20009 | -3/Quarantine | Found Prototype Device 20009 | -3/Quarantine | Identified Exp. EM Disruption Field 20013 | -3/Quarantine | Found Prototype Device 20013 | -3/Quarantine | Identified Exp. Force Field 20017 | -3/Quarantine | Found Prototype Device 20017 | -3/Quarantine | Identified Thermal Barrier 20033 | -3/Quarantine | Found Prototype Protection 20033 | -3/Quarantine | Identified Centrium Heavy Armor Plating 20293 | -3/Quarantine | Discovered new exit (range 6) 20296 | -3/Quarantine | Build established: Skirmisher 20298 | -3/Quarantine | Identified exit to Section 7 20304 | -3/Quarantine | Entered Section 7 20306 | -3/Section 7 | Identified Core Reset Matrix 20306 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 20306 | -3/Section 7 | Identified Subatomic Replicator 20306 | -3/Section 7 | Used Core Reset Matrix 20310 | -3/Section 7 | Sensed 24 artifacts in vicinity 20338 | -3/Section 7 | Found Integrity Redistributor 20477 | -3/Section 7 | Found Microwarp Drive 20579 | -3/Section 7 | Discovered new exit (range 23) 20629 | -3/Section 7 | Build established: Alien-Assassin 20790 | -3/Section 7 | Found Integrated Dissipator 20790 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20897 | -3/Section 7 | Core integrity fell below 50% 20917 | -3/Section 7 | Initialized slip node 20966 | -3/Section 7 | Build established: Alien-Mutant 20989 | -3/Section 7 | Spotted Executioner 20990 | -3/Section 7 | Spotted Executioner 21127 | -3/Section 7 | Spotted Alpha 7 21129 | -3/Section 7 | Spotted B-99 Colossus 21150 | -3/Section 7 | Found Integrity Redistributor 21153 | -3/Section 7 | Found Integrity Redistributor 21155 | -3/Section 7 | Found Integrity Redistributor 21198 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 21200 | -3/Section 7 | Found LRC Boosters 21200 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 21202 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 21208 | -3/Section 7 | Found LRC Energy Well 21208 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21211 | -3/Section 7 | Found LRC Insulator 21211 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21498 | -3/Section 7 | Spotted Executioner 21534 | -3/Section 7 | Integrated with Sigix Exoskeleton 21615 | -3/Section 7 | Found Sigix Sheargun 21617 | -3/Section 7 | Found Sigix Sheargun 21622 | -3/Section 7 | Warped through subspace to slip node 21625 | -3/Section 7 | Found Sigix Sheargun 21626 | -3/Section 7 | Entered Research 21626 | -2/Research | Warlord forces began assault on 0b10 21626 | -2/Research | Evolved 2 slots: Utility x2 21631 | -2/Research | Emitted hypermatrix ping 21636 | -2/Research | Assembled emerged from beneath the floor 21655 | -2/Research | Assembled emerged from beneath the floor 21657 | -2/Research | Discovered new exit (range 17) 21704 | -2/Research | Spotted B-90 Cyclops 21704 | -2/Research | Entered Access 21704 | -1/Access | Evolved 2 slots: Utility x2 21709 | -1/Access | Emitted hypermatrix ping 21714 | -1/Access | Assembled emerged from beneath the floor 21744 | -1/Access | Identified exit to Command 21809 | -1/Access | Entered Command 21814 | -1/Command | Emitted hypermatrix ping 21819 | -1/Command | Assembled emerged from beneath the floor 21853 | -1/Command | Build established: Alien-Sigix 21914 | -1/Command | Disengaged cave seal 21914 | -1/Command | Derelicts emerged from the dark tunnel 21914 | -1/Command | Welcomed Warlord to Command 21915 | -1/Command | Attacked by Warlord 21915 | -1/Command | Spotted HC-SZX(K) 21915 | -1/Command | Spotted K6-030(K) 21923 | -1/Command | Assembled emerged from beneath the floor 22002 | -1/Command | Spotted Combat Programmer 22035 | -1/Command | Met MAIN.C 22046 | -1/Command | 0b10 Conduit disabled 22080 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22080 | -1/Command | Destroyed MAIN.C Shell 22080 | -1/Command | Spotted M Shell/Def 22080 | -1/Command | Spotted M Shell/Atk 22080 | -1/Command | Spotted M Shell/Def 22080 | -1/Command | Spotted M Shell/Atk 22080 | -1/Command | Spotted M Shell/Atk 22080 | -1/Command | Spotted M Shell/Def 22080 | -1/Command | Spotted M Shell/Atk 22080 | -1/Command | Spotted M Shell/Def 22082 | -1/Command | MAIN.C activated Command garrisons 22095 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 22104 | -1/Command | Spotted Combat Programmer 22107 | -1/Command | Destroyed M Shell/Def 22109 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 22118 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-393) 22119 | -1/Command | Core integrity fell below 50% 22127 | -1/Command | Core integrity fell below 20% 22144 | -1/Command | Destroyed by M Shell/Atk with Enhanced Nova Cannon Last Messages --------------- 22130_ Penetrated by EMDS Slug. 22131_ M Shell/Atk suffers critical hit (Meltdown). 22132_ Penetrated by EMDS Slug. 22132_ Quantum Shear penetrates MAIN.C. 22132_ Penetrated by EMDS Slug. 22134_ Quantum Shear penetrates MAIN.C. 22134_ Penetrated by EMDS Slug. 22136_ Combat Programmer resets M Shell/Def, system corruption cleaned. 22136_ Quantum Shear penetrates MAIN.C. 22136_ Penetrated by EMDS Slug. 22137_ EMDS Slug penetrates M Shell/Atk. 22137_ Adv. Coolant Injector blasted off. 22138_ Quantum Shear penetrates MAIN.C. 22138_ Penetrated by EMDS Slug. 22140_ Quantum Shear penetrates MAIN.C. 22140_ Combat Programmer resets M Shell/Atk, system corruption cleaned. 22142_ Quantum Shear penetrates MAIN.C. 22142_ Penetrated by EMDS Slug. 22143_ Quantum Shear penetrates MAIN.C. 22144_ Penetrated by EMDS Slug. 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" " ######################## | | ???????????????################################### | | ????????????????#############################?#### | | ???????????????????############??#??#??#???????### | | ????????????????????????##???????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 59 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Corruption Block 3 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Matter Drive Phase Armor Dimensional Node Initializer Transdimensional Reconstructor Phase Redirector Core Stripper Core Reset Matrix Microwarp Drive Integrated Dissipator Subatomic Replicator LRC Boosters LRC Energy Well LRC Insulator Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- Artifact Hunter Superinsulated Challenges ------------ None Game ------ Seed AlphaOpticalBoregun Manual? 0 Play Time 06:41:47 Cumulative 559.3 hours Start 2022.05.12 @ 15:08:49 End 2022.05.13 @ 18:06:10 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 244 Adventurer 7 Explorer 0 Win Type - Total 20 Types 12/0/3/5/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam X RUN: cc98137e-6cf2-4e87-a941-28571c5142e3