Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 13:55:54 Player: Woven Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3226) 3226 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 7454 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 154 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Huge Storage Unit > --- WEAPON (3) ------- Chainsword > --- INVENTORY (25) --- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Trap Scanner Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun High-powered Shock Rifle Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg Medium Storage Unit Energy Well Beamcaster Particle Cannon Gauss Rifle Gauss Rifle Gauss Cannon Heavy Flak Cannon Mini Grenade Launcher Chainsword [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 . 1 1 1 Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . . 1 . Parts Attached 113 | 6 11 12 12 22 6 44 Power 10 | 1 1 . 1 4 1 2 Engine 4 | 1 1 . 1 1 . . Core 6 | . . . . 3 1 2 Reactor . | . . . . . . . Propulsion 49 | 2 4 9 5 7 2 20 Treads 5 | 2 2 1 . . . . Leg 41 | . 2 5 5 7 2 20 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 3 . . . . Utility 27 | 1 3 3 3 7 1 9 Device 8 | . . . 2 2 . 4 Storage 6 | 1 . 1 . 2 . 2 Processor 3 | . 1 . 1 . 1 . Hackware 2 | . . . . 1 . 1 Protection 8 | . 2 2 . 2 . 2 Artifact . | . . . . . . . Weapon 27 | 2 3 . 3 4 2 13 Energy Gun 8 | . 2 . 2 1 1 2 Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 8 | 2 1 . 1 1 . 3 Ballistic Cannon 4 | . . . . . 1 3 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 2 . 2 . . 1 Parts Lost 38 | . 1 . 1 4 2 30 Power 3 | . . . . 2 . 1 Propulsion 16 | . . . . 1 1 14 Utility 10 | . . . 1 . 1 8 Weapon 9 | . 1 . . 1 . 7 Highest Loss Streak 19 | . 1 . 1 2 2 19 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 95 | . 99 87 89 99 99 92 Engine 3 | . 14 11 11 1 . . Core 4 | . . . . 7 7 5 Treads 3 | . 22 2 4 . . . Leg 30 | . 5 16 27 35 37 34 Device 11 | . . . 7 20 10 12 Storage 9 | . 14 10 11 9 7 8 Processor 3 | . 6 . 4 . 3 3 Protection 5 | . 7 14 . 3 7 4 Energy Gun 7 | . 13 11 11 6 7 4 Energy Cannon 3 | . . . . 2 7 5 Ballistic Gun 6 | . 14 11 11 9 1 1 Ballistic Cannon 2 | . . . . . 5 4 Peak Build Rating 62 | 6 12 17 21 30 35 62 Average Rating 30 | 4 10 13 15 25 34 47 On Entrance 16 | . 6 11 12 21 28 35 Naked Turns . | . . . . . . . Heaviest Build 125 | 13 21 23 27 105 112 125 Greatest Support 101 | 40 40 40 30 50 60 101 Greatest Overweight (x) 34 | . . 7 2 3 1 34 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 10 10 25 25 25 Average Capacity 18 | 7 8 8 10 17 25 25 Most Carried 18 | 4 8 8 10 13 13 18 Average Carried 9 | 2 7 7 7 10 12 10 Final Capacity 25 | 8 8 10 10 25 25 25 Final Carried 13 | 4 8 6 10 13 13 1 Class Distribution -------------------- 26% | Scavenger-Mutant 25% | Mutant 15% | Scavenger-Gunner 15% | Scavenger-Skirmisher 9% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2036 | 202 213 141 149 312 126 893 Remotely . | . . . . . . . Salvage Created 3489 | . 214 62 181 636 221 2175 Parts 216 | . 15 10 21 26 17 127 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . . . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 73 | . 7 4 12 12 5 33 Guns 42 | . 7 4 12 11 1 7 Cannons 24 | . . . . 1 4 19 AOE 5 | . . . . . . 5 Classes Destroyed 15 | . 2 1 . 5 1 6 Worker 7 | . . 1 . 1 1 4 Builder 10 | . . . . . . 10 Recycler 3 | . . . . 1 . 2 Mechanic 1 | . . . . . . 1 Operator 2 | . . . . 1 1 . Watcher 2 | . . . . . . 2 Swarmer 22 | . 3 4 12 1 2 . Cutter 2 | . . . . . . 2 Grunt 29 | . 4 . . 6 1 18 Duelist 2 | . . . . 1 . 1 Sentry 7 | . . . . 2 1 4 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . 2 . . Programmer 7 | . . . . . 1 6 Heavy 1 | . . . . . . 1 Best Kill Streak 10 | . 3 5 7 3 2 10 Combat Bots Only 7 | . 3 4 7 3 2 5 Max Kills in Single Turn 5 | . 1 1 2 1 2 5 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 658 | . 47 33 62 91 30 395 Missed 194 | . 16 10 19 22 10 117 Damage Taken 7004 | . 334 192 380 1068 252 4778 Core 1127 | . 9 23 59 152 17 867 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 96 . 79 72 97 . Volleys Fired 212 | . 26 6 20 44 11 105 Largest 3 | . 2 2 2 2 3 3 Hottest 203 | . 76 76 76 103 153 203 Shots Fired 464 | . 51 12 42 84 33 242 Gun 305 | . 51 12 42 74 11 115 Cannon 147 | . . . . 8 22 117 Launcher 10 | . . . . . . 10 Special 2 | . . . . 2 . . Kinetic 203 | . 25 6 21 42 11 98 Thermal 162 | . 26 6 11 40 11 68 Explosive 10 | . . . . . . 10 Electromagnetic 87 | . . . 10 . 11 66 Robot Hit Streak 26 | . 5 3 7 14 10 26 Robot Miss Streak 5 | . 4 1 3 5 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 10 | . 2 . 6 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 340 | . 28 7 29 60 22 194 Core Hits 219 | . 10 6 18 39 13 133 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 3 | . 1 . . 2 . . Critical Strikes 11 | . 2 . 2 3 . 4 Burn 3 | . 1 . 2 . . . Meltdown 2 | . . . . 1 . 1 Destroy 3 | . 1 . . 2 . . Blast 1 | . . . . . . 1 Corrupt 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9009 | . 403 113 395 1177 555 6366 Guns 4208 | . 403 113 363 1109 84 2136 Cannons 2834 | . . . . 68 471 2295 Explosions 1768 | . . . 32 . . 1736 Melee 192 | . . . . . . 192 Ramming 7 | . . . . . . 7 Kinetic 2739 | . 165 25 97 324 235 1893 Thermal 3072 | . 238 88 183 853 236 1474 Explosive 1617 | . . . . . . 1617 Electromagnetic 1382 | . . . 115 . 84 1183 Impact . | . . . . . . . Slashing 192 | . . . . . . 192 Piercing . | . . . . . . . Highest Corruption 8 | . . . 8 . . 7 Average Corruption 4 | . . . 6 . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 32 | . . . 10 . . 22 Message Errors 7 | . . . 4 . . 3 Matter Fused 8 | . . . 2 . . 6 Heat Flow Errors 3 | . . . 1 . . 2 Energy Discharges 4 | . . . 1 . . 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . 2 . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 122 | . . . . . . 122 Projectiles 43 | . . . . . . 43 Explosions 79 | . . . . . . 79 Melee . | . . . . . . . Knockbacks 8 | . . . . . 1 7 Impact . | . . . . . . . Kinetic 8 | . . . . . 1 7 Secondary . | . . . . . . . Self-Inflicted Damage 467 | . . . . . . 467 Shots 11 | . . . . . . 11 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 651 | . 219 200 103 10 291 651 Average Temperature 94 | . 78 99 17 6 105 109 Received Heat Transfer 1888 | . 159 24 6 369 75 1255 Effects 11 | . 1 . . . . 10 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . 1 . . . . 2 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . . . . 4 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . 1 . 1 8 . 5 Heat Transferred 5680 | . 592 185 581 1911 370 2041 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 765 | . 182 274 322 243 130 765 Initial 106 | . . 29 106 96 24 36 Average 168 | . 50 149 206 138 42 304 Maximum Alert Level 3 | . . 1 1 1 . 3 Low Security (%) 75 | 100 100 78 45 94 100 47 Level 1 10 | . . 21 54 5 . 8 Level 2 10 | . . . . . . 33 Level 3 3 | . . . . . . 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 1 . 2 1 9 Investigation 2 | . . . . 2 . . Extermination 3 | . . . . . 1 2 Reinforcement 6 | . 1 1 . . . 4 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 1 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 143 | . 19 18 15 21 9 61 Peak Tracking Total 8 | . 4 8 5 4 3 7 Tactical Retreats 13 | . 3 3 . 1 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 19 | . . . . . . 19 Max in Single Turn 9 | . . . . . . 9 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . . . 1 3 2 3 Terminals 4 | . . . . 3 1 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 12 | . . . 1 6 2 3 Successful 9 | . . . 1 4 2 2 Failed 3 | . . . . 2 . 1 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . . . . 6 1 . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . . . 1 4 1 . Record 3 | . . . . 3 . . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Process 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used . | . . . . . . . Hacking Detections 3 | . . . . 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 23 | . . . . . . 23 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 4 | . . . 4 . . . Largest Group 3 | . . . 3 1 . . Highest-Rated Group 40 | . . . 40 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 15 10 . . Total Damage 356 | . . . 189 167 . . Kills 7 | . . . 5 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5869 | 67 785 241 571 1245 1074 1886 Spaces Moved 2359 | 37 408 199 296 475 446 498 Core 6 | 4 . 1 . . . 1 Treads 371 | 33 321 17 . . . . Legs 1873 | . 87 72 296 475 446 497 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 109 | . . 109 . . . . Fastest Speed 29 | 50 120 29 120 120 192 190 Average Speed 171 | 148 151 95 161 168 192 209 Slowest Speed 1750 | 160 160 400 260 330 192 1750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 64 25 45 41 18 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . . . 4 2 . 84 Melee . | . . . . . . . Projectile 8 | . . . . 2 . 6 AOE 82 | . . . 4 . . 78 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3768 | 46 522 244 354 833 641 1128 Wait 967 | . 65 5 7 268 168 454 Move 2353 | 36 407 198 295 474 445 498 Hop . | . . . . . . . Pick Up 57 | 4 9 9 9 12 6 8 Fast Attach 23 | 6 1 3 3 4 1 5 Attach 42 | . 1 4 2 4 4 27 Detach 4 | . . . 1 1 1 1 Swap 48 | . 9 5 7 14 1 12 Drop 48 | . 4 14 10 12 4 4 Fire 212 | . 26 6 20 44 11 105 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 9) 816 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1052 | -9/Materials | Discovered new exit (range 15) 1054 | -9/Materials | Met 8R-AWN 1094 | -9/Materials | Entered Mines 1147 | -9/Mines | Discovered new exit (range 8) 1271 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1436 | -9/Mines | Discovered new exit (range 6) 1447 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1551 | -9/Mines | Destroyed 7 combat bots 1574 | -9/Mines | Escorted by a lone wolf Derelict 1578 | -9/Mines | Learned 4 Materials zone layouts 1665 | -9/Mines | Entered Materials 1665 | -8/Materials | Accompanied by 1 ally 1665 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Build established: Scavenger-Mutant 2897 | -8/Materials | Discovered exit to Factory (range 6) 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3208 | -7/Factory | Build established: Scavenger-Tank 3704 | -7/Factory | Build established: Scavenger-Gunner 3935 | -7/Factory | Cargo convoy interrupted 3953 | -7/Factory | Discovered new exit (range 7) 3984 | -7/Factory | Entered another Factory area 3984 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4638 | -6/Factory | Build established: Scavenger-Skirmisher 4900 | -6/Factory | Cargo convoy interrupted 5034 | -6/Factory | First assault squad dispatched 5103 | -6/Factory | Build established: Skirmisher 5481 | -6/Factory | Core integrity fell below 50% 5521 | -6/Factory | Lost 19 parts (1p9n2u7w) 5856 | -6/Factory | Core integrity fell below 20% 5870 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- payload. 05845_ G-67 Veteran unfolds itself. 05845_ L-41 Fighter unfolds itself. 05845_ G-50 Soldier destroyed. 05845_ Slug penetrates Wall. 05845_ K-01 Serf collects debris. 05847_ Hvy. Flak Cannon blown off. 05847_ Gauss Rifle blown off. 05847_ Carbon-fiber Leg blown off. 05847_ E-15 Imp destroyed. 05848_ K-01 Serf collects debris. 05849_ Critical hit (Burn: +37). 05851_ Imp. Trap Scanner destroyed. 05852_ R-10 Processor collects Segregator. 05853_ Proton Cannon severed. 05857_ R-10 Processor collects Hvy. Laser. 05863_ R-10 Processor collects Carbon-fiber Leg. 05863_ Adv. Heat Sink destroyed. 05868_ Energy Well destroyed. 05870_ R-10 Processor collects Hvy. Flak Cannon. Map ----- +----------------------------------------------------+ | + #?##???????#???????# "" # | | ####### """"" #???#??#???????????# ^ " %# | | ??????# """"" ###????????#???????# ^ " + | | ??????# ! 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" ? ???????????????????? | | ???????????????????????"^? != ??????????????????? | | ???????????????????????" ? != ??????????????????? | | ???????????????????????"??? ?????????????????? | | ??????????????????????? ??? ?????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Maybe Next Time I'll Detach My Launcher Significant Disruption Challenges ------------ None Game ------ Seed ActuatorBoltBoregun Manual? 0 Play Time 00:58:17 Cumulative 4.4 hours Start 2024.10.26 @ 13:53:06 End 2024.10.27 @ 13:55:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a0f17ab-c4e0-4d96-863c-3cb8de9581ac