Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.30 @ 00:48:46 Player: GGOBC-006 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (1161) 1161 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 7946 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Advanced Cryofiber Web Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle > --- INVENTORY -------- Cooled VTOL Module Nuclear Pulse Thruster High-powered Shock Rifle [Rating: 81] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Light Armor Plating Device Improved Shield Generator Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 . 2 2 . 2 2 2 2 Power 4 | . . . . . . 1 . . 1 1 1 . Propulsion 6 | . . 2 . . . . 2 . . 1 1 . Utility 6 | . . . . 2 . 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 90 | 14 5 8 . 5 13 28 2 . 1 7 4 3 Power 16 | 1 1 . . 1 1 7 1 . 1 2 1 . Engine 11 | 1 . . . . 1 6 1 . 1 1 . . Core 5 | . 1 . . 1 . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 6 . 5 . . 6 13 1 . . 2 1 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 12 | 6 . 5 . . 1 . . . . . . . Hover 6 | . . . . . . 6 . . . . . . Flight 18 | . . . . . 5 7 1 . . 2 1 2 Utility 26 | 5 2 2 . 2 4 7 . . . 2 2 . Device 10 | 2 . 1 . . . 3 . . . 2 2 . Storage 2 | 1 . 1 . . . . . . . . . . Processor 3 | 2 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . 1 . . 2 4 4 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 2 1 . 2 2 1 . . . 1 . 1 Energy Gun 6 | . 2 . . 1 . 1 . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . 1 . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 3 . . . . 1 . Parts Lost 27 | . . . . 2 2 2 . . . 6 . 15 Power 5 | . . . . . . . . . . 2 . 3 Propulsion 13 | . . . . 2 1 . . . . 1 . 9 Utility 6 | . . . . . 1 2 . . . 2 . 1 Weapon 3 | . . . . . . . . . . 1 . 2 Highest Loss Streak 15 | . . . . 2 2 2 . . . 6 . 15 Average Slot Usage (%) 73 | . 99 95 100 100 83 77 66 66 59 54 61 34 Engine 6 | . 9 . . . 6 9 6 6 6 8 4 2 Core 5 | . 4 11 11 9 2 2 6 6 5 6 13 7 Wheel 8 | . 28 40 44 36 3 . . . . . . . Hover 1 | . . . . . . 7 . . . . . . Flight 20 | . . . . . 30 22 33 33 29 26 30 18 Device 6 | . 14 10 11 9 1 6 6 6 5 4 6 4 Protection 12 | . 7 11 11 27 30 17 6 6 5 2 . . Energy Gun 3 | . 12 11 11 8 1 1 . . . 1 4 1 Ballistic Gun 1 | . 15 6 . . . . . . . . . . Launcher 4 | . . 4 11 9 6 7 6 6 5 3 . . Naked Turns 34 | . . . . . . . . . . . . 34 Heaviest Build 29 | 13 17 17 17 29 29 29 24 24 29 29 29 29 Greatest Support 63 | 32 20 46 46 46 30 44 29 29 29 54 63 63 Greatest Overweight (x) 5 | . . . . 1 3 5 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 3 4 4 4 4 4 4 3 3 Average Carried 3 | 3 3 3 4 2 3 3 3 4 3 3 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 4 4 4 4 4 2 3 . Class Distribution -------------------- 50% | Sprinter 26% | Scavenger-Mutant 13% | Mutant 10% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -5/Factory Sprinter | -4/Factory Generator-Sprinter | -3/Research Generator-Sprinter | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Matter Collected 1399 | 443 34 108 . 68 279 110 . . . 249 108 . Remotely 146 | 146 . . . . . . . . . . . . Salvage Created 1183 | 234 81 250 . 130 148 293 . . . 47 . . Parts 90 | 23 4 14 . 3 15 24 . . . 7 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Combat Hostiles Destroyed 22 | . 2 4 . 2 7 7 . . . . . . Guns 2 | . 2 . . . . . . . . . . . AOE 19 | . . 4 . 2 6 7 . . . . . . Classes Destroyed 10 | 3 1 1 . 2 2 1 . . . . . . Worker 13 | 2 . 2 . 1 1 2 . . . 5 . . Builder 2 | . . . . . . 2 . . . . . . Tunneler 7 | 6 . . . . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 3 | 1 . 1 . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 7 | . . . . . 3 4 . . . . . . Grunt 13 | . 2 4 . 1 3 3 . . . . . . Sentry 2 | . . . . 1 1 . . . . . . . Best Kill Streak 7 | 2 2 6 . 2 6 7 . . . 5 . . Combat Bots Only 5 | . 2 4 . 1 5 4 . . . . . . Max Kills in Single Turn 5 | 1 1 2 . 1 2 3 . . . 5 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 2 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Damage Taken 4550 | . 112 153 . 204 341 689 6 51 103 582 39 2270 Core 1819 | . 12 . . . 44 175 . 13 17 103 . 1455 Absorbed by Shields 457 | . . . . . . 227 2 19 36 131 14 28 Core Remaining (%) 94 | 100 95 . 100 . 92 75 . 98 98 91 100 . Volleys Fired 107 | 31 7 18 . 13 23 11 . . . 2 . 2 Largest 2 | 2 1 1 . 1 1 1 . . . 1 . 1 Hottest 60 | 40 45 45 . 45 45 55 . . . 60 . 60 Shots Fired 131 | 55 7 18 . 13 23 11 . . . 2 . 2 Gun 99 | 55 7 13 . 10 9 2 . . . 1 . 2 Cannon . | . . . . . . . . . . . . . Launcher 32 | . . 5 . 3 14 9 . . . 1 . . Special . | . . . . . . . . . . . . . Kinetic 55 | 55 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 32 | . . 5 . 3 14 9 . . . 1 . . Electromagnetic 44 | . 7 13 . 10 9 2 . . . 1 . 2 Robot Hit Streak 7 | 5 7 5 . 5 6 3 . . . 2 . 2 Robot Miss Streak 2 | 2 2 2 . 2 2 1 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 71 | 30 5 11 . 8 11 3 . . . 1 . 2 Core Hits 76 | 13 3 10 . 9 15 21 . . . 5 . . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3645 | 294 80 695 . 451 950 946 . . . 189 . 40 Guns 830 | 294 80 141 . 142 111 22 . . . . . 40 Cannons . | . . . . . . . . . . . . . Explosions 2752 | . . 554 . 246 839 924 . . . 189 . . Melee 54 | . . . . 54 . . . . . . . . Ramming 9 | . . . . 9 . . . . . . . . Kinetic 294 | 294 . . . . . . . . . . . . Thermal 240 | . . . . 74 64 102 . . . . . . Explosive 2512 | . . 554 . 172 775 822 . . . 189 . . Electromagnetic 536 | . 80 141 . 142 111 22 . . . . . 40 Impact 54 | . . . . 54 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 . . . . . 4 . . 1 Average Corruption 1 | . 1 1 1 . . . . . 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 4 | . 3 1 . . . . . . . . . . Message Errors 3 | . 2 1 . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 83 | . . 29 . 25 12 17 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 69 | . . 29 . 11 12 17 . . . . . . Melee 14 | . . . . 14 . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . 4 68 49 . . . . . . Shots 3 | . . . . . 2 1 . . . . . . Rammed 4 | . . . . 2 . . . . 2 . . . Targets Rammed 4 | . . . . 2 . . . . 2 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 202 | . 68 81 . 149 202 62 60 66 106 160 112 57 Average Temperature 40 | . 28 41 . 62 83 15 24 25 22 54 50 34 Received Heat Transfer 1057 | . 63 69 . 108 126 305 . 14 18 39 6 309 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 5 | . . . . 5 . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 250 | . . . . 100 50 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Peak Influence 730 | 45 251 247 96 142 291 730 363 252 126 271 183 321 Initial 333 | . 29 105 96 37 51 84 333 177 126 46 141 111 Average 136 | 22 132 147 96 79 79 274 352 199 30 69 168 160 Maximum Alert Level 3 | . 1 1 . . 1 3 1 1 . 1 . 1 Low Security (%) 80 | 100 63 73 100 100 95 49 . 58 100 94 100 91 Level 1 10 | . 36 26 . . 4 7 100 42 . 5 . 8 Level 2 8 | . . . . . . 42 . . . . . . Level 3 . | . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . 1 1 5 1 1 . 4 . 5 Investigation 12 | . 1 . . 1 1 3 . . . 2 . 4 Extermination 2 | . . . . . . 1 . . . 1 . . Reinforcement 5 | . . . . . . 1 1 1 . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Distress Signals 6 | . . 1 . 1 . 1 . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 125 | . 9 5 . 6 10 32 2 7 2 24 1 27 Peak Tracking Total 19 | . 5 3 . 4 5 10 2 6 2 11 1 19 Tactical Retreats 19 | . 3 . . . 1 5 . 1 . 5 . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Traps Triggered 10 | . 1 1 . 1 . 2 . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Machines Disabled 23 | . . 1 . . 4 18 . . . . . . Max in Single Turn 5 | . . 1 . . 2 5 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . 5 . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Machines Accessed 37 | . 3 . . 2 4 8 2 1 7 5 2 3 Terminals 25 | . 3 . . 1 3 5 2 1 4 3 1 2 Fabricators 3 | . . . . . . 2 . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 4 | . . . . . . 1 . . 2 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 Total Hacks 91 | . 7 . . 4 10 20 4 2 17 17 2 8 Successful 45 | . 5 . . 3 7 11 2 1 8 7 1 . Failed 46 | . 2 . . 1 3 9 2 1 9 10 1 8 Catastrophic 10 | . . . . . 1 2 1 . 2 3 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 7 . . 2 4 16 . . 9 12 1 3 Terminals 67 | . 7 . . 2 8 14 4 2 11 12 1 6 Fabricators 6 | . . . . . . 4 . . 2 . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 9 | . . . . . . 2 . . 4 3 . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 1 2 Terminal Hacks 14 | . . . . . 3 2 2 1 2 4 . . Record 2 | . . . . . . . 1 . . 1 . . Open Door 3 | . . . . . 1 . 1 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . Unreport Threat 8 | . . . . . 2 2 . . 1 3 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . 3 . . . Process 1 | . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 22 | . 5 . . 1 2 7 . . 3 3 1 . Terminals 19 | . 5 . . 1 2 5 . . 3 3 . . Track 13 | . 2 . . 1 2 4 . . 2 2 . . Assimilate 2 | . . . . . . 1 . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . Operators 3 | . 2 . . . . . . . . 1 . . Fabricators 2 | . . . . . . 2 . . . . . . Overload 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 32 | . 3 . . 1 4 6 1 . 7 5 2 3 Full Trace Events 7 | . 1 . . . 1 1 . . . 1 . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 32 | . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . 9 . . . Retrieved Matter 9 | . . . . . . . . . 9 . . . Retrieved Components 10 | . . . . . . 10 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Turns Passed 2771 | 296 229 142 37 139 388 539 68 50 151 345 175 212 Spaces Moved 4188 | 218 255 113 44 119 250 961 177 142 305 945 249 410 Core 72 | 6 . . . . . . . . . . . 66 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 777 | 212 255 113 44 119 34 . . . . . . . Hover 194 | . . . . . . 194 . . . . . . Flight 3145 | . . . . . 216 767 177 142 305 945 249 344 Fastest Speed 17 | 50 80 80 85 85 26 20 24 24 24 21 17 17 Average Speed 36 | 85 80 81 85 85 37 29 24 24 24 23 20 27 Slowest Speed 360 | 100 80 85 85 90 255 360 24 24 24 26 21 50 Overloaded Moves 28 | . . . . . . 3 . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 6 15 3 . 6 11 1 19 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 9 34 14 25 11 53 35 7 26 11 30 11 16 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 17 | . . . . . 9 8 . . . . . . Terrain Destroyed 182 | . . 19 . 30 71 54 . . . 8 . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 182 | . . 19 . 30 71 54 . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Fac Fac Res Res Total 5220 | 275 273 147 43 141 516 1188 200 157 374 1049 370 487 Wait 782 | 1 1 . . . 220 145 18 16 68 106 117 90 Move 4063 | 217 254 112 43 119 237 932 171 141 293 924 246 374 Hop 54 | . . . . . 6 13 2 . 6 9 1 17 Pick Up 28 | 5 1 2 . . 4 7 4 . 3 1 1 . Fast Attach 49 | 9 3 4 . 2 7 16 . . . 4 4 . Attach 15 | . . 1 . 2 3 1 1 . 1 3 . 3 Detach 5 | . . . . . 4 1 . . . . . . Swap 26 | 5 2 3 . 1 3 11 1 . . . . . Drop 61 | 7 5 7 . 2 9 24 3 . 2 . 1 1 Fire 107 | 31 7 18 . 13 23 11 . . . 2 . 2 Melee 1 | . . . . 1 . . . . . . . . Ram 2 | . . . . 1 . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 27 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 297 | -11/Scrapyard | Entered Materials 494 | -10/Materials | Discovered new exit (range 3) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x2 642 | -9/Materials | Discovered new exit (range 13) 668 | -9/Materials | Entered Mines 692 | -9/Mines | Discovered new exit (range 11) 705 | -9/Mines | Entered Materials 705 | -8/Materials | Evolved 2 slots: Utility x2 746 | -8/Materials | Build established: Scavenger-Mutant 750 | -8/Materials | Discovered new exit (range 6) 844 | -8/Materials | Entered Storage 848 | -8/Storage | Learned location of Armory (-3) 1009 | -8/Storage | Repaired Mni. Grenade Launcher? 1195 | -8/Storage | Build established: Sprinter 1226 | -8/Storage | Discovered new exit (range 16) 1232 | -8/Storage | Entered Factory 1232 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1740 | -7/Factory | Discovered new exit (range 14) 1771 | -7/Factory | Entered another Factory area 1771 | -6/Factory | Evolved 2 slots: Propulsion x2 1838 | -6/Factory | Discovered new exit (range 5) 1839 | -6/Factory | Entered Extension 1883 | -6/Extension | Spotted B-75 Beast 1886 | -6/Extension | Spotted B-75 Beast 1889 | -6/Extension | Discovered new exit (range 3) 1889 | -6/Extension | Entered Factory 1889 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1891 | -5/Factory | Identified exit to Factory 2040 | -5/Factory | Entered another Factory area 2040 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2227 | -4/Factory | Spotted B-86 Titan 2301 | -4/Factory | Lost 6 parts (2p1n2u1w) 2384 | -4/Factory | Discovered new exit (range 6) 2385 | -4/Factory | Entered Research 2385 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2473 | -3/Research | Found Antimissile System 2538 | -3/Research | Discovered new exit (range 9) 2560 | -3/Research | Entered another Research area 2560 | -2/Research | Evolved 2 slots: Utility x2 2644 | -2/Research | Spotted B-90 Cyclops 2644 | -2/Research | Spotted B-90 Cyclops 2732 | -2/Research | Core integrity fell below 50% 2740 | -2/Research | Core integrity fell below 20% 2769 | -2/Research | Lost 15 parts (3p9n1u2w) 2772 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- ALERT: Suspicious activity at Garrison Access R001. Dispatching Investigation squad. Mic. Fission Core destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Hpw. Shock Rifle destroyed. Slug penetrates G-73 Enforcer. Penetrated by Slug. Slug penetrates H-88 Terminator. H-88 Terminator suffers critical hit. H-88 Terminator destroyed. Penetrated by Slug. Cld. VTOL Module destroyed. Penetrated by Slug. Slug penetrates Wall. K-01 Serf destroyed. Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ###+##??????????????????????? | | ?????????????????# u#??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #?######???????????????? | | ??????????????????????# @# = #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# + #???????????????? | | ??????????????????????# # #???????????????? | | ???????????????#??????# # #???????????????? | | ???????????????# ????# #? #???????????????? | | ???????????????# S??# ###############????????? | | ???????????????# "" # ## ? #????????? | | ???????????????# "" + + #????????? | | ???????????????# "" # ## """ "#????????? | | ???????????????# ??# #### """ ! "#????????? | | ???????????????# ????# #??# """ "#????????? | | ???????????????#??????#p#??# T#????????? | | ??????????????????????# #??# "#????????? | | ???????????????????#### #??# """ "#????????? | | ???????????????????# #??# """ "#????????? | | ???????????????????# #??# """ #????????? | | ???????????????????# #### #????????? | | ???????????????????# + #????????? | | ???????????????????# ##########+####/############# | | ???????????????????# ?????????# | | ???????????????????# ?????????# | | ???????????????????#??????????# | | ??????????????????????????????+ | | ??????????????????????????????# #####+########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 46 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 66 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherInertialFlamer Manual? 0 Play Time 01:31:29 Cumulative 65.7 hours Start 2021.05.29 @ 23:18:47 End 2021.05.30 @ 00:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 399b0ad8-42ff-4432-b660-e6af3350fe09