Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.28 @ 20:35:33 Player: OccultOnion Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2903) 2903 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 7596 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Point Defense System KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Gravmag System Gravmag Array Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Small Storage Unit Advanced Weight Redist. System Improved Armor Integrity Analyzer Improved Medium Armor Plating Advanced Trap Extractor > --- WEAPON ----------- Proton Cannon Magnetic Acceleration Cannon Great Axe > --- INVENTORY -------- Flexi-carbon Leg Focal Shield Proton Cannon Mass Driver Heavy Missile Launcher Heavy Flail Axe [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Utility Shielding Weapon Great Axe Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . 1 1 . . 1 . . Utility 5 | . . 1 1 1 1 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 82 | 1 2 8 8 5 27 16 2 13 Power 14 | . 1 2 1 . 7 3 . . Engine 8 | . 1 1 1 . 5 . . . Core 6 | . . 1 . . 2 3 . . Reactor . | . . . . . . . . . Propulsion 28 | . . 4 4 . 10 5 . 5 Treads 8 | . . 1 4 . 2 1 . . Leg 6 | . . . . . 4 . . 2 Wheel 3 | . . 3 . . . . . . Hover 11 | . . . . . 4 4 . 3 Flight . | . . . . . . . . . Utility 19 | 1 . 1 1 2 5 6 . 3 Device 11 | . . 1 1 1 3 2 . 3 Storage 1 | 1 . . . . . . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 5 | . . . . 1 2 2 . . Artifact . | . . . . . . . . . Weapon 21 | . 1 1 2 3 5 2 2 5 Energy Gun 2 | . 1 . . . 1 . . . Energy Cannon 7 | . . 1 . . 1 . 2 3 Ballistic Gun 2 | . . . . 1 1 . . . Ballistic Cannon 5 | . . . 1 1 2 1 . . Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost 66 | . 2 6 6 3 24 14 . 11 Power 14 | . 1 2 1 . 7 3 . . Propulsion 19 | . . 3 2 1 7 3 . 3 Utility 14 | . . . 1 . 5 5 . 3 Weapon 19 | . 1 1 2 2 5 3 . 5 Highest Loss Streak 11 | . 1 3 4 2 5 11 . 9 Average Slot Usage (%) 84 | . 99 88 85 86 90 80 44 38 Engine 7 | . 13 7 5 7 9 2 . . Core 1 | . . 2 2 . 1 3 . . Treads 9 | . . 1 21 27 8 . . . Leg 7 | . 28 16 . . 7 5 . . Wheel 1 | . . 12 8 . . . . . Hover 5 | . . . . . 7 12 11 6 Device 10 | . . 6 12 8 12 17 11 10 Storage 13 | . 28 22 18 15 13 10 . . Protection 4 | . . . . 7 7 1 . . Energy Gun 2 | . 13 5 . . 1 . . . Energy Cannon 1 | . . 3 2 . 1 4 4 3 Ballistic Gun 4 | . 14 11 1 7 2 . . . Ballistic Cannon 4 | . . . 7 6 6 4 4 . Slashing Weapon 3 | . . . . 1 6 5 5 4 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 52 | 15 18 22 27 29 48 52 26 29 Greatest Support 82 | 20 20 26 82 82 62 63 28 40 Greatest Overweight (x) 5 | . . 1 2 . 2 5 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 4 4 Average Capacity 7 | 6 8 8 8 8 8 7 4 4 Most Carried 8 | 8 8 8 8 8 8 8 4 4 Average Carried 7 | 6 7 7 6 7 7 6 3 3 Final Capacity 8 | 8 8 8 8 8 8 4 4 4 Final Carried 8 | 8 8 8 8 8 7 4 4 2 Class Distribution -------------------- 55% | Scavenger-Mutant 40% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 2315 | 225 100 182 212 153 1021 161 . 261 Remotely . | . . . . . . . . . Salvage Created 3038 | 61 443 313 360 290 970 280 . 321 Parts 151 | 4 27 20 14 15 46 18 . 7 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 65 | . 8 9 8 7 22 9 . 2 Melee 8 | . . . . . 6 . . 2 Guns 19 | . 7 7 . 1 4 . . . Cannons 28 | . . 2 5 3 12 6 . . AOE 10 | . 1 . 3 3 . 3 . . Classes Destroyed 13 | 1 4 1 3 . 3 . . 1 Worker 2 | . . . . . 1 . . 1 Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . . . . . . 1 Hauler 2 | . 1 . . . 1 . . . Recycler 3 | 1 1 . . . . . . 1 Drone 1 | . . . 1 . . . . . Watcher 3 | . 1 1 . . 1 . . . Swarmer 16 | . 3 3 . . 6 4 . . Grunt 29 | . 5 5 4 5 8 2 . . Duelist 2 | . . . . . 2 . . . Sentry 9 | . . 1 1 2 3 1 . 1 Hunter 2 | . . . 2 . . . . . Programmer 6 | . . . . . 3 2 . 1 Best Kill Streak 8 | 1 8 4 3 4 3 6 . 3 Combat Bots Only 7 | . 7 4 3 4 3 6 . 1 Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . 1 1 . 1 . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Damage Taken 7702 | . 349 550 812 617 2779 1310 49 1236 Core 1727 | . 74 137 90 66 353 224 49 734 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 70 65 83 90 58 . . . Volleys Fired 239 | 5 30 43 26 15 96 23 . 1 Largest 3 | 2 2 2 2 3 2 2 . 1 Hottest 128 | 60 85 95 119 105 128 128 . 120 Shots Fired 431 | 10 58 77 45 32 171 37 . 1 Gun 191 | 10 58 66 1 15 41 . . . Cannon 221 | . . 11 35 13 130 31 . 1 Launcher 19 | . . . 9 4 . 6 . . Special . | . . . . . . . . . Kinetic 290 | 5 30 43 25 28 139 20 . . Thermal 49 | . 3 34 11 . . . . 1 Explosive 6 | . . . . . . 6 . . Electromagnetic 86 | 5 25 . 9 4 32 11 . . Robot Hit Streak 20 | 2 20 14 9 7 9 8 . 5 Robot Miss Streak 7 | 2 3 3 7 4 7 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 370 | 5 41 58 40 24 140 27 . 35 Core Hits 203 | 2 15 14 33 28 86 17 . 8 Critical Hits 7 | . . . . . 6 . . 1 Critical Kills 3 | . . . . . 3 . . . Critical Parts Destroyed 4 | . . . . . 3 . . 1 Melee Attacks 122 | . . . . 2 57 12 . 51 Impact 26 | . . . . . . . . 26 Slashing 96 | . . . . 2 57 12 . 25 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 Damage Inflicted 9113 | 65 590 1014 1052 771 3108 1208 . 1305 Guns 2264 | 65 508 777 15 267 632 . . . Cannons 3661 | . . 237 617 212 1985 570 . 40 Explosions 1199 | . 82 . 420 292 . 405 . . Melee 1982 | . . . . . 491 233 . 1258 Ramming 7 | . . . . . . . . 7 Kinetic 4171 | 25 191 463 382 479 2266 365 . . Thermal 1051 | . 114 551 293 53 . . . 40 Explosive 405 | . . . . . . 405 . . Electromagnetic 1497 | 40 285 . 377 239 351 205 . . Impact 475 | . . . . . . . . 475 Slashing 1507 | . . . . . 491 233 . 783 Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 2 5 4 4 14 Average Corruption 2 | . . . . 1 1 3 4 4 Corruption Purged . | . . . . . . . . . Effects 19 | . . . . . 7 . 2 10 Message Errors 3 | . . . . . 2 . 1 . Matter Fused 5 | . . . . . 1 . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 Targeting Errors 6 | . . . . . 3 . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 425 | . . 14 6 3 72 98 . 232 Projectiles 61 | . . 14 5 . 35 7 . . Explosions 18 | . . . 1 3 . 14 . . Melee 346 | . . . . . 37 77 . 232 Knockbacks 47 | . . . 11 2 29 4 . 1 Impact 1 | . . . . . . . . 1 Kinetic 43 | . . . 8 2 29 4 . . Secondary 3 | . . . 3 . . . . . Self-Inflicted Damage 91 | . . . 8 3 . 77 . 3 Shots 5 | . . . 1 1 . 3 . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 241 | . 103 192 108 2 180 58 . 241 Average Temperature 56 | . 40 77 51 1 65 26 . 93 Received Heat Transfer 1983 | . 183 243 315 234 774 162 . 72 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . 1 1 . . . 6 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1667 | . 124 1036 470 . . . . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 582 | 5 298 289 291 387 558 582 230 201 Initial 273 | . 3 62 37 132 99 273 200 161 Average 222 | 3 158 167 141 230 248 350 211 169 Maximum Alert Level 2 | . 1 1 1 1 2 2 1 1 Low Security (%) 59 | 100 50 77 60 55 60 . . 99 Level 1 20 | . 49 22 39 44 . 84 100 . Level 2 19 | . . . . . 39 15 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . 1 1 2 10 1 . 1 Investigation 6 | . . . 1 1 3 1 . . Extermination 4 | . . . . . 3 . . 1 Reinforcement 4 | . . 1 . . 3 . . . Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 10 | . 2 2 3 . 1 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 14 16 13 11 42 17 6 6 Peak Tracking Total 8 | . 4 6 6 4 8 8 6 3 Tactical Retreats 13 | . 1 3 3 1 3 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 16 | . . . . 6 3 3 . 4 Indirectly 3 | . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . 1 . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 7 | . 1 . 2 2 2 . . . Max in Single Turn 1 | . 1 . 1 1 1 . . . Garrison Access 3 | . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 19 | . 3 2 3 1 8 . . 2 Terminals 13 | . 3 2 3 . 4 . . 1 Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . 1 1 . . 1 Total Hacks 40 | . 10 5 6 1 16 . . 2 Successful 18 | . 6 . 4 1 5 . . 2 Failed 22 | . 4 5 2 . 11 . . . Catastrophic 7 | . 1 . . . 6 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 2 1 . . 1 . . . Terminals 30 | . 10 5 6 . 8 . . 1 Fabricators 4 | . . . . . 4 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 3 | . . . . 1 1 . . 1 Terminal Hacks 12 | . 6 . 4 . 1 . . 1 Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . Alert Level 3 | . 1 . 2 . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 Seal Access 3 | . . . . 1 1 . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 2 3 . 7 . . . Full Trace Events 3 | . . . . . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . 1 . . . Matter 285 | . . . . . 285 . . . Time 76 | . . . . . 76 . . . Total Robot Build Rating 5 | . . . . . 5 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 18 | . . . . . 18 . . . Highest-Rated Ally 18 | . . . . . 18 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 4541 | 49 308 404 316 535 2141 329 52 407 Spaces Moved 2553 | 24 175 230 167 299 1112 221 79 246 Core 55 | . . . . . . 2 . 53 Treads 913 | . . . 64 299 550 . . . Legs 568 | 24 175 12 . . 333 5 . 19 Wheels 321 | . . 218 103 . . . . . Hover 696 | . . . . . 229 214 79 174 Flight . | . . . . . . . . . Fastest Speed 45 | 120 120 90 90 158 72 45 60 46 Average Speed 122 | 120 120 101 120 158 143 75 60 67 Slowest Speed 300 | 120 120 120 165 158 190 300 60 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 23 | 4 38 32 19 9 32 6 69 5 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 64 | . . . . 2 43 9 . 10 Terrain Destroyed 167 | . 5 1 4 2 51 94 . 10 Melee 63 | . . . . 2 42 9 . 10 Projectile 17 | . . 1 1 . 9 6 . . AOE 87 | . 5 . 3 . . 79 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total 3346 | 34 215 326 236 333 1393 329 84 396 Wait 239 | . 7 34 29 2 60 32 . 75 Move 2546 | 23 174 229 166 298 1111 221 78 246 Hop . | . . . . . . . . . Pick Up 94 | 4 2 10 7 8 33 18 2 10 Fast Attach . | . . . . . . . . . Attach 78 | 1 2 8 7 5 26 14 2 13 Detach 4 | . . . . . . 2 1 1 Swap 4 | . . . 1 . 1 2 . . Drop 21 | 1 . 2 . 3 9 5 1 . Fire 239 | 5 30 43 26 15 96 23 . 1 Melee 118 | . . . . 2 57 12 . 47 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Destroyed 7 combat bots 231 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 7) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Lost 3 parts (1p1n1w) 708 | -9/Materials | Lost 3 parts (1p2n) 711 | -9/Materials | Discovered new exit (range 7) 760 | -9/Materials | Discovered new exit (range 3) 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -8/Materials | Lost 4 parts (1p1n1u1w) 1066 | -8/Materials | Discovered new exit (range 4) 1078 | -8/Materials | Entered Factory 1078 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1340 | -7/Factory | Discovered new exit (range 12) 1342 | -7/Factory | Garrison activated, responded to threat 1571 | -7/Factory | Discovered new exit (range 15) 1613 | -7/Factory | Entered another Factory area 1613 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1816 | -6/Factory | Build established: Scavenger-Mutant 2616 | -6/Factory | Lost 5 parts (1p1n1u2w) 2718 | -6/Factory | Fabricated M-22 Extractor? 2857 | -6/Factory | Spotted B-75 Beast 2908 | -6/Factory | Local fabrication network quarantined 3169 | -6/Factory | Lost 4 parts (2n1u1w) 3708 | -6/Factory | Discovered new exit (range 14) 3713 | -6/Factory | First assault squad dispatched 3741 | -6/Factory | Discovered new exit (range 14) 3754 | -6/Factory | Entered another Factory area 3754 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4083 | -5/Factory | Sucked down chute 4083 | -5/Factory | Entered Waste 4097 | -5/Waste | Spotted C-40 Crusher 4101 | -5/Waste | Spotted C-40 Crusher 4104 | -5/Waste | Spotted C-40 Crusher 4106 | -5/Waste | Spotted C-40 Crusher 4108 | -5/Waste | Lost 11 parts (2p2n4u3w) 4108 | -5/Waste | Spotted C-40 Crusher 4113 | -5/Waste | Spotted C-40 Crusher 4121 | -5/Waste | Discovered new exit (range 14) 4122 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4135 | -5/Waste | Entered Factory 4281 | -5/Factory | Build established: Mutant 4328 | -5/Factory | Discovered new exit (range 9) 4455 | -5/Factory | Core integrity fell below 50% 4483 | -5/Factory | Lost 9 parts (3n2u4w) 4526 | -5/Factory | Core integrity fell below 20% 4533 | -5/Factory | Crushed by falling debris 4541 | -5/Factory | Crushed by falling debris 4541 | -5/Factory | System corruption reached 10% 4542 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04511_ System corrupted: Matter fused (-6). 04512_ P-70 Sage Antigrav System severed. 04514_ P-70 Sage destroyed. 04515_ Acquired 6 matter. 04520_ System corrupted: Axe targeting data glitched. 04528_ System corrupted: Component data lost. 04533_ The unstable cave ceiling collapses. 04533_ Crushed by falling debris. 04533_ Broken Imp. Armor Integrity Analyzer destroyed. 04533_ System corrupted by crushing effect (+2). 04533_ 44 Matter crushed. 04536_ R-10 Processor collects Imp. Heat Sink. 04537_ R-10 Processor collects Antigrav System. 04539_ P-70 Sage suffers critical hit. 04539_ Destroyed Tesla Rifle. 04541_ The unstable cave ceiling collapses. 04541_ Crushed by falling debris. 04541_ Axe destroyed. 04541_ System corrupted by crushing effect (+5). 04542_ Slammed into P-70 Sage. 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[ ##############+####### #???????????? | | [! # #???????????? | | # #???????????? | | """"""""" # #???????????? | | + ###+############ #####???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 59 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-22 Extractor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDecoderWheel Manual? 0 Play Time 00:45:51 Cumulative 73.7 hours Start 2020.12.28 @ 19:49:30 End 2020.12.28 @ 20:35:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d10099a-329f-4b70-9c9a-b678e2a3a139