Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 15:12:24 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3355) 3355 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 9177 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 105 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 981/1000 Matter 293/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Spear > --- INVENTORY (15) --- Improved Deuterium Engine Light Angular Momentum Engine Enhanced Optical Array Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Field Laser Heavy Laser Gatling Laser Plasma Rifle Heavy Assault Rifle Autogun Flak Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Mini Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Flexi-carbon Leg Improved Heat Sink Enhanced Optical Array Microactuators Improved Reaction Control System Utility Shielding Hardened Light Armor Plating Hacking Suite Heavy Assault Rifle Great Axe Spear [Rating: 65] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Utility Shielding Weapon Heavy Hammer Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 8 | . . 1 . 1 2 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 158 | 7 14 18 1 53 13 7 16 27 2 Power 18 | 1 . 3 . 6 1 2 2 3 . Engine 9 | 1 . 3 . 4 . . . 1 . Core 6 | . . . . 2 1 1 1 1 . Reactor 3 | . . . . . . 1 1 1 . Propulsion 53 | 2 4 5 . 25 4 2 4 6 1 Treads 3 | . . 3 . . . . . . . Leg 50 | 2 4 2 . 25 4 2 4 6 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 5 3 . 9 5 3 6 6 1 Device 14 | . 2 1 . 1 2 2 1 4 1 Storage 4 | 1 2 1 . . . . . . . Processor 10 | . 1 1 . 6 . 1 1 . . Hackware . | . . . . . . . . . . Protection 11 | . . . . 2 3 . 4 2 . Artifact . | . . . . . . . . . . Weapon 48 | 3 5 7 1 13 3 . 4 12 . Energy Gun 12 | 2 1 1 . 1 . . 3 4 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 3 . . 2 . . . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 1 1 . 4 . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . 3 1 2 1 . . . . Slashing Weapon 6 | . . . . 4 1 . . 1 . Piercing Weapon 5 | . . . . . 1 . . 4 . Special Melee Weapon 2 | . . 2 . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . Parts Lost 44 | . . 1 1 13 . . 3 20 6 Power 6 | . . . . 2 . . 1 2 1 Propulsion 21 | . . 1 . 8 . . 1 8 3 Utility 11 | . . . . 3 . . . 6 2 Weapon 6 | . . . 1 . . . 1 4 . Highest Loss Streak 12 | . . 1 1 5 . . 2 12 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 97 98 99 93 99 100 98 85 84 Engine 7 | . 14 10 11 7 6 . . . . Core 1 | . . . . 1 . 6 3 2 . Treads 5 | . . 10 33 5 . . . . . Leg 24 | . 28 22 . 26 29 26 24 22 14 Device 6 | . 3 2 . 3 14 20 5 11 22 Storage 9 | . 14 11 11 9 7 6 6 6 5 Processor 17 | . 8 19 22 19 15 20 25 21 17 Protection 3 | . . . . 2 7 6 14 3 5 Energy Gun 2 | . 9 . . 2 . . 6 3 5 Ballistic Gun 3 | . 18 3 . 1 . . . 3 . Launcher 1 | . . 1 . 2 . . 3 . . Impact Weapon 4 | . . 10 20 2 3 . . . . Slashing Weapon 4 | . . . . 9 7 6 . 1 . Piercing Weapon 1 | . . . . . 3 6 . 4 5 Peak Build Rating 65 | 6 10 16 17 31 42 60 65 65 58 Average Rating 27 | 4 8 14 16 22 40 51 59 50 56 On Entrance 29 | . 6 8 16 17 31 41 57 64 51 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 12 16 34 34 39 47 37 48 47 46 Greatest Support 72 | 20 20 60 60 60 50 70 72 68 40 Greatest Overweight (x) 1 | . . 1 . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 15 15 15 Most Carried 15 | 7 9 15 15 15 15 15 15 15 14 Average Carried 12 | 5 7 12 14 13 14 14 14 11 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 15 14 15 15 15 15 15 13 Class Distribution -------------------- 28% | Scavenger-Gladiator 28% | Mutant 27% | Scavenger-Mutant 12% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -6/Factory Skirmisher | -6/DSF Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Matter Collected 2191 | 185 308 219 48 634 230 . 230 337 . Remotely 10 | . 10 . . . . . . . . Salvage Created 3952 | . 530 499 162 1480 237 . 370 674 . Parts 223 | . 31 30 5 87 11 . 25 34 . Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Combat Hostiles Destroyed 85 | . 9 11 6 30 4 . 10 15 . Melee 41 | . . 3 4 20 4 . 1 9 . Guns 20 | . 9 2 . 1 . . 2 6 . AOE 18 | . . 3 . 8 . . 7 . . Classes Destroyed 13 | . 3 3 . 4 1 . 2 . . Worker 7 | . . 3 . 4 . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 5 | . 1 1 1 2 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 6 | . 2 . . 3 1 . . . . Swarmer 28 | . . 4 6 9 . . 3 6 . Grunt 38 | . 9 3 . 13 3 . 3 7 . Brawler 1 | . . . . 1 . . . . . Sentry 12 | . . 4 . 6 . . . 2 . Specialist 1 | . . . . . . . 1 . . Hunter 3 | . . . . 1 . . 2 . . Programmer 1 | . . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 3 5 3 5 4 . 5 6 . Combat Bots Only 6 | . 2 3 3 5 4 . 5 6 . Max Kills in Single Turn 2 | . 1 2 1 2 1 . 2 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 2 . . 2 . . Melee 2 | . . 1 1 2 1 . 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Hostile Shots Fired 673 | . 37 54 41 156 20 . 54 291 20 Missed 178 | . 13 14 10 35 6 . 15 81 4 Damage Taken 7462 | . 327 416 267 1886 219 . 976 2964 407 Core 861 | . 68 73 49 276 31 . 39 306 19 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . . . . 4 . . 46 . Regen/Repaired (Parts) 32 | . . . . . 32 . . . . Core Remaining (%) 74 | 100 72 . 69 49 95 . . 59 . Volleys Fired 133 | 2 36 12 . 23 . . 20 40 . Largest 2 | 2 2 2 . 2 . . 2 2 . Hottest 144 | 80 85 95 . 95 . . 124 144 . Shots Fired 227 | 4 70 24 . 32 . . 40 57 . Gun 190 | 4 70 20 . 9 . . 31 56 . Cannon . | . . . . . . . . . . Launcher 37 | . . 4 . 23 . . 9 1 . Special . | . . . . . . . . . . Kinetic 92 | . 47 16 . . . . . 29 . Thermal 84 | 4 23 4 . 9 . . 17 27 . Explosive 37 | . . 4 . 23 . . 9 1 . Electromagnetic 14 | . . . . . . . 14 . . Robot Hit Streak 13 | 3 11 8 . 4 . . 8 13 . Robot Miss Streak 4 | 1 4 2 . 4 . . 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 295 | 3 39 35 11 89 20 . 27 66 5 Core Hits 157 | . 23 18 4 51 5 . 25 30 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 4 | . . 1 2 . . . . 1 . Critical Strikes 23 | . 1 1 3 6 3 . . 8 1 Burn 2 | . 1 . . . . . . 1 . Destroy 1 | . . . . . . . . 1 . Smash 4 | . . 1 3 . . . . . . Sever 9 | . . . . 6 3 . . . . Impale 7 | . . . . . . . . 6 1 Melee Attacks 218 | . . 28 19 105 20 3 7 30 6 Impact 48 | . . 20 19 9 . . . . . Slashing 122 | . . . . 96 17 3 5 1 . Piercing 40 | . . . . . 3 . 2 29 6 Sneak Attacks 25 | . . 9 1 13 1 . . 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Follow-up Attacks 23 | . . 1 2 14 3 . 2 1 . Damage Inflicted 10725 | 33 496 947 489 4197 834 . 1837 1738 154 Guns 1841 | 33 496 135 . 78 . . 375 724 . Cannons . | . . . . . . . . . . Explosions 2640 | . . 236 . 987 . . 1226 191 . Melee 6242 | . . 575 489 3131 834 . 236 823 154 Ramming 2 | . . 1 . 1 . . . . . Kinetic 717 | . 253 135 . . . . . 329 . Thermal 1013 | 33 243 . . 78 . . 264 395 . Explosive 2618 | . . 236 . 965 . . 1226 191 . Electromagnetic 133 | . . . . 22 . . 111 . . Impact 1263 | . . 575 489 199 . . . . . Slashing 3889 | . . . . 2932 748 . 174 35 . Piercing 1090 | . . . . . 86 . 62 788 154 Highest Corruption 6 | . . . . 6 . . . . 4 Average Corruption 5 | . . . . 5 . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . 16 . . . . . Message Errors 5 | . . . . 5 . . . . . Matter Fused 2 | . . . . 2 . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . Energy Discharges 2 | . . . . 2 . . . . . Parts Fused 1 | . . . . 1 . . . . . Alerts 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 716 | . . 113 142 297 99 . 9 56 . Projectiles . | . . . . . . . . . . Explosions 101 | . . . . 57 . . 9 35 . Melee 615 | . . 113 142 240 99 . . 21 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 270 | . . . . 128 . . 137 5 . Shots 10 | . . . . 5 . . 4 1 . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . Kicked 2 | . . 1 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 321 | 36 321 108 . 208 . . 12 201 . Average Temperature 77 | 20 101 55 . 63 . . 3 82 . Received Heat Transfer 2163 | . 207 108 . 729 63 . 129 819 108 Effects 1 | . 1 . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . 3 2 1 . . . . . Combat Hostiles 6 | . . 3 2 1 . . . . . Parts Fried 4 | . . 2 2 . . . . . . Impact Corruptions 13 | . . 7 5 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 . Heat Transferred 2103 | 75 656 . . 185 . . 518 669 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Peak Influence 659 | . 198 398 242 659 314 59 270 456 239 Initial 299 | . . 22 92 16 299 56 44 202 239 Average 197 | . 102 153 162 296 175 56 143 348 234 Maximum Alert Level 2 | . . 1 1 2 1 . 1 2 1 Low Security (%) 58 | 100 100 58 84 35 59 100 84 . 5 Level 1 31 | . . 41 15 37 40 . 15 66 94 Level 2 10 | . . . . 27 . . . 33 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 16 | . 2 2 . 8 3 . 1 . . Investigation 5 | . 2 . . 2 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 7 | . . 2 . 3 1 . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Distress Signals 6 | . . 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 11 24 7 50 7 . 12 24 3 Peak Tracking Total 7 | . 2 7 3 5 4 . 5 6 3 Tactical Retreats 15 | . . 3 1 7 1 . . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Traps Triggered 5 | . . . . 1 1 . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Machines Disabled 3 | . . 1 . 2 . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Machines Accessed 18 | . 6 3 . 5 1 2 . 1 . Terminals 14 | . 4 3 . 4 . 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 32 | . 8 9 . 10 2 2 . 1 . Successful 25 | . 7 9 . 5 2 1 . 1 . Failed 7 | . 1 . . 5 . 1 . . . Catastrophic 3 | . 1 . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 6 1 . 4 . 1 . . . Terminals 25 | . 6 9 . 7 . 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 15 | . 2 8 . 3 . 1 . 1 . Record 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Dispatch Records 3 | . 1 1 . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 4 | . . 2 . 2 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 5 1 . 2 . . . . . Terminals 5 | . 3 1 . 1 . . . . . Assimilate 5 | . 3 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Reprogram 1 | . . . . 1 . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 1 . 3 1 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . 3 . . . . . . . Non-combat 3 | . . 3 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . 4 . . . . . . . parse_system 1 | . . 1 . . . . . . . no_distress 2 | . . 2 . . . . . . . find_recycling 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Total Allies 5 | . . 1 . 4 . . . . . Largest Group 4 | . . 1 . 4 . . . . . Highest-Rated Group 58 | . . 10 . 58 . . . . . Highest-Rated Ally 16 | . . 10 . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . 37 . . . . . Total Damage 338 | . . . . 338 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Turns Passed 6009 | 86 928 850 415 1538 999 295 270 535 93 Spaces Moved 3098 | 60 541 389 230 702 558 216 135 232 35 Core 14 | 14 . . . . . . . . . Treads 448 | . . 125 230 93 . . . . . Legs 2636 | 46 541 264 . 609 558 216 135 232 35 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 120 120 120 120 120 190 Average Speed 136 | 103 120 167 160 143 120 120 120 138 190 Slowest Speed 190 | 120 120 190 160 190 120 120 120 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 69 37 38 60 15 7 95 38 2 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 170 | . . 14 . 109 . 3 34 10 . Melee 3 | . . . . . . 3 . . . Projectile . | . . . . . . . . . . AOE 167 | . . 14 . 109 . . 34 10 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac Total 4387 | 77 759 527 247 1064 869 249 193 349 53 Wait 639 | 1 143 59 . 146 260 13 6 1 10 Move 3089 | 59 540 388 229 701 557 215 134 231 35 Hop . | . . . . . . . . . . Pick Up 93 | 8 11 14 . 26 8 5 3 18 . Fast Attach 25 | 4 3 1 . 8 5 2 2 . . Attach 53 | 2 . 7 1 17 2 2 2 18 2 Detach 5 | . . 3 . 1 1 . . . . Swap 80 | 1 11 10 . 28 6 3 12 9 . Drop 72 | . 15 5 . 27 13 6 5 1 . Fire 133 | 2 36 12 . 23 . . 20 40 . Melee 190 | . . 27 17 86 17 3 5 29 6 Ram . | . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . 4 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 944 | -10/Materials | Discovered new exit (range 4) 946 | -10/Materials | Identified exit to Materials 1010 | -10/Materials | Discovered exit to Materials (range 4) 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1562 | -9/Materials | Build established: Scavenger-Mutant 1620 | -9/Materials | Discovered new exit (range 8) 1629 | -9/Materials | Identified exit to Materials 1769 | -9/Materials | Discovered new exit (range 7) 1823 | -9/Materials | Identified exit to Mines 1865 | -9/Materials | Entered Mines 1870 | -9/Mines | Met a Derelict bent on vengeance 1899 | -9/Mines | Build established: Mutant 2003 | -9/Mines | Learned location of Zion (-6) 2071 | -9/Mines | Assembled infested the area 2176 | -9/Mines | Discovered exit to Materials (range 9) 2204 | -9/Mines | Build established: Gladiator 2280 | -9/Mines | Entered Materials 2280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -8/Materials | Identified exit to Storage 2811 | -8/Materials | Build established: Scavenger-Mutant 2840 | -8/Materials | Garrison activated, responded to threat 3113 | -8/Materials | Lost 3 parts (1p2n) 3130 | -8/Materials | Build established: Scavenger-Gladiator 3283 | -8/Materials | Lost 5 parts (3n2u) 3633 | -8/Materials | Core integrity fell below 50% 3761 | -8/Materials | Discovered new exit (range 16) 3818 | -8/Materials | Entered Factory 3818 | -7/Factory | Evolved 2 slots: Utility x2 3929 | -7/Factory | Repaired Carbon-fiber Leg 4790 | -7/Factory | Discovered new exit (range 15) 4817 | -7/Factory | Entered another Factory area 4817 | -6/Factory | Evolved 2 slots: Utility x2 5112 | -6/Factory | Identified exit to DSF 5112 | -6/Factory | Entered DSF 5127 | -6/DSF | Additional patrols routed to DSF 5281 | -6/DSF | Discovered new exit (range 14) 5350 | -6/DSF | Sterilization system engaged 5370 | -6/DSF | Ambient heat levels rising (+10) 5382 | -6/DSF | Entered Garrison 5480 | -6/Garrison | Triggered checkpoint 5554 | -6/Garrison | Lost 12 parts (1p2n6u3w) 5636 | -6/Garrison | Triggered checkpoint 5730 | -6/Garrison | Lost 3 parts (1p1n1w) 5756 | -6/Garrison | Triggered checkpoint 5819 | -6/Garrison | Lost 4 parts (4n) 5853 | -6/Garrison | Build established: Scavenger-Mutant 5903 | -6/Garrison | Discovered new exit (range 8) 5917 | -6/Garrison | Entered Factory 5917 | -5/Factory | Evolved 2 slots: Utility x2 6010 | -5/Factory | Self-destructed Last Messages --------------- 05874_ Acquired 3 matter. 05878_ Acquired Adv. Heat Sink. 05885_ Dropped Hvy. Laser. 05903_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Referencing patrol navigation protocols. 05994_ ALERT: All DSF locations entering lockdown mode. 05995_ Carbon-fiber Leg destroyed. 06001_ Microactuators destroyed. 06001_ System corrupted by crushing effect (+4). 06003_ Lgt. Antimatter Reactor destroyed. 06004_ B-60 Warrior suffers critical hit (Impale). 06005_ Carbon-fiber Leg destroyed. 06007_ Aluminum Leg destroyed. 06010_ Adv. Terrain Scan Processor destroyed. 06010_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????######### | | ??????????????????????????# # | | ??????????????????????????# """# | | ??????????????????????????# """# | | ??????????????????????????# """# | | ??????????????????????????# # | | ??????????????????????????# """# | | ??????????#????#####??????# """# | | ??????????# # ###### """# | | ??????????# = g # ] # | | ??????????# g + """# | | ??????????# b # """# | | ??????????###### ####@# """# | | ???????????????## #???# # # | | ????????????????# ????# # """# | | ????????????????# ????# # """# | | ????????#???????# ????# # """# | | ????????? ####### #???# # # | | ?????????? ####+######### | | ??????????? # # | | ???????????? # # | | ????????????? # # | | ????????????? # # | | ????????????##?# # # | | ???????????????# # # | | ???????????????# # # | | ???????????????# # # | | ???????????????# # ] ] # | | ???????????????# + # | | ???????????????# # # | | ???????????????# # # | | ???############# ############## | | ?# #??????????? | | ?# #??????????? | | ?# #??????????? | | ?# #??????????? | | ?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 525 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Omniscient Cartographer Challenges ------------ None Game ------ Seed MiningIntegrityMount Manual? 0 Play Time 01:30:19 Cumulative 18.5 hours Start 2024.09.28 @ 12:16:26 End 2024.09.28 @ 15:12:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 842fdf93-0e44-467a-bf14-b05e602d283a