Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:23:36 Player: m1m1c Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1508) 1508 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4283 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 37/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine High-capacity Storage Unit Long-range Tractor Beam Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Sensor Array Core Shielding Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Cooled Deuterium Engine Improved Light Armor Plating Long-range Tractor Beam Beam Rifle Light EM Pulse Cannon High-powered Shotgun Improved Datajack [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 3 | . . . 2 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 61 | 6 1 2 26 11 15 Power 7 | 1 . . 2 3 1 Engine 7 | 1 . . 2 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . . 11 1 2 Treads 2 | . . . . . 2 Leg 13 | 2 . . 10 1 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 . 7 5 2 Device 3 | . . . . 2 1 Storage 3 | 1 . . 1 1 . Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 7 | . 1 . 3 2 1 Artifact . | . . . . . . Weapon 22 | 2 . 2 6 2 10 Energy Gun 10 | 2 . 1 1 1 5 Energy Cannon 5 | . . 1 . 1 3 Ballistic Gun 5 | . . . 3 . 2 Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 3 . Corrupted Parts 4 | . . . . . 4 System Corruption 21 | . . . . . 21 Parts Lost 38 | . . 5 12 . 21 Power 3 | . . 1 1 . 1 Propulsion 13 | . . 1 5 . 7 Utility 10 | . . 1 3 . 6 Weapon 12 | . . 2 3 . 7 Highest Loss Streak 14 | . . 5 5 . 14 To Critical Strikes 2 | . . . 1 . 1 Average Slot Usage (%) 76 | . 88 69 83 87 58 Engine 6 | . 14 4 8 7 3 Treads 1 | . . . . . 6 Leg 26 | . 28 18 30 38 15 Device 3 | . . . . 7 9 Storage 8 | . 14 14 9 7 3 Processor 4 | . . . 12 . . Protection 6 | . 3 4 4 12 6 Energy Gun 9 | . 28 17 6 1 7 Energy Cannon 3 | . . 9 2 4 3 Ballistic Gun 2 | . . . 4 5 . Naked Turns 17 | . . . . . 17 Heaviest Build 67 | 12 13 13 36 67 67 Greatest Support 68 | 20 20 20 52 68 68 Greatest Overweight (x) 15 | 3 . 1 4 . 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 Average Capacity 10 | 7 8 8 8 16 12 Most Carried 9 | . 1 1 8 8 9 Average Carried 4 | . . . 5 6 5 Final Capacity 20 | 8 8 8 15 20 5 Final Carried 7 | . 1 1 7 6 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1158 | 197 . 68 376 362 155 Remotely . | . . . . . . Salvage Created 1436 | . 17 146 591 95 587 Parts 80 | . . 13 42 4 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented 6 | . . . . . 6 Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 36 | . . 3 20 2 11 Guns 14 | . . 1 6 . 7 Cannons 19 | . . 2 14 2 1 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 1 1 6 . . Worker 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 8 | . . . 6 . 2 Grunt 17 | . . . 10 2 5 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . 1 . . Sentry 4 | . . . 2 . 2 Subdweller 3 | . . 3 . . . Best Kill Streak 6 | . 1 2 6 2 4 Combat Bots Only 5 | . . 2 5 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 407 | . . 31 149 8 219 Missed 106 | . . 5 36 2 63 Damage Taken 4878 | . . 543 1679 90 2566 Core 1057 | . . 119 224 . 714 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . . 50 . . 39 Core Remaining (%) 70 | 100 . 52 59 . . Volleys Fired 146 | . 2 21 77 4 42 Largest 2 | . 2 2 2 2 2 Hottest 161 | . 80 120 125 94 161 Shots Fired 242 | . 4 32 136 8 62 Gun 137 | . 4 20 66 4 43 Cannon 105 | . . 12 70 4 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 89 | . . . 76 4 9 Thermal 104 | . . 14 60 . 30 Explosive . | . . . . . . Electromagnetic 49 | . 4 18 . 4 23 Robot Hit Streak 18 | . . 7 8 9 18 Robot Miss Streak 5 | . 4 5 4 3 2 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 149 | . . 18 76 4 51 Core Hits 82 | . . 7 43 4 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 5 . 2 Burn 1 | . . . . . 1 Blast 5 | . . . 5 . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3241 | . . 255 1550 128 1308 Guns 1533 | . . 149 539 14 831 Cannons 1507 | . . 106 1006 94 301 Explosions 176 | . . . . . 176 Melee . | . . . . . . Ramming 25 | . . . 5 20 . Kinetic 1285 | . . . 1136 14 135 Thermal 1309 | . . 147 409 . 753 Explosive . | . . . . . . Electromagnetic 622 | . . 108 . 94 420 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 33 | . . . 14 . 33 Average Corruption 26 | . . . 14 . 28 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . 4 . 22 Message Errors 2 | . . . 1 . 1 Matter Fused 5 | . . . 1 . 4 Energy Discharges 2 | . . . 1 . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 3 | . . . 1 . 2 Misfires 2 | . . . . . 2 Alerts 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 19 | . . . 3 . 16 Projectiles 3 | . . . 3 . . Explosions 16 | . . . . . 16 Melee . | . . . . . . Knockbacks 12 | . . . 12 . . Impact . | . . . . . . Kinetic 12 | . . . 12 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 6 | . . . 2 4 . Kicked 6 | . . . 2 4 . Crushed . | . . . . . . Highest Temperature 488 | . 36 . 488 117 421 Average Temperature 166 | . 20 . 174 64 167 Received Heat Transfer 1695 | . . 72 765 54 804 Effects 14 | . . . 9 . 5 Shutdowns 4 | . . . 3 . 1 Energy Bleed 2 | . . . 2 . . Interference 3 | . . . . . 3 Matter Decay 2 | . . . 2 . . Short Circuit 2 | . . . 1 . 1 Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 6 | . 3 1 . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2741 | . . 272 962 . 1507 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 282 | . 47 . 282 122 . Initial 72 | . . . . 72 . Average 86 | . 12 . 122 72 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 89 | 100 100 . 79 100 . Level 1 10 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 3 2 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 1 3 31 2 18 Peak Tracking Total 7 | . 1 2 6 2 7 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 4 | . 2 . 2 . . Max in Single Turn 2 | . 2 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 3 | . 1 1 . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 4 . 1 . Successful 6 | . 1 4 . 1 . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 4 . 1 . Record 4 | . . 4 . . . Alert Level 1 | . . . . 1 . Reprogram Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 3087 | 95 284 395 1005 542 766 Spaces Moved 1992 | 71 230 216 604 422 449 Core 56 | 22 . . 4 . 30 Treads 201 | . . . . . 201 Legs 1679 | 49 230 216 544 422 218 Wheels 56 | . . . 56 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 120 50 Average Speed 129 | 122 120 157 122 120 138 Slowest Speed 800 | 200 120 190 250 120 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 25 | 4 22 16 49 11 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 1 | . . . 1 . . Terrain Destroyed 22 | . . . 11 . 11 Melee . | . . . . . . Projectile 11 | . . . 11 . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 2254 | 76 233 239 732 449 525 Wait 12 | . . . . . 12 Move 1987 | 70 229 215 603 421 449 Hop . | . . . . . . Pick Up 23 | . 1 1 15 4 2 Fast Attach 30 | 6 1 1 15 1 6 Attach 23 | . . 1 8 6 8 Detach 7 | . . . 1 2 4 Swap 8 | . . . 3 4 1 Drop 12 | . . . 8 3 1 Fire 146 | . 2 21 77 4 42 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . 2 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 3) 380 | -10/Materials | Entered Subcaves 548 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 710 | -10/Subcaves | Visited Clippyterm 716 | -10/Subcaves | Learned Research machine intel 716 | -10/Subcaves | Learned Factory garrison access intel 752 | -10/Subcaves | Discovered new exit (range 8) 775 | -10/Subcaves | Entered Materials 775 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1664 | -8/Materials | Discovered new exit (range 6) 1685 | -8/Materials | Lost 5 parts (1p2n1u1w) 1686 | -8/Materials | Crushed by falling debris 1686 | -8/Materials | System corruption reached 10% 1717 | -8/Materials | Lost 3 parts (1n2u) 1780 | -8/Materials | Entered Factory 1780 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -7/Factory | Loaded intel: 4 garrison access locations 2074 | -7/Factory | Build established: Scavenger-Mutant 2273 | -7/Factory | Discovered new exit (range 9) 2278 | -7/Factory | Discovered new exit (range 15) 2322 | -7/Factory | Entered Lower Caves 2524 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2609 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2653 | -7/Lower Caves | System corruption reached 10% 2695 | -7/Lower Caves | Core integrity fell below 50% 2704 | -7/Lower Caves | Lost 14 parts (1p5n4u4w) 2720 | -7/Lower Caves | System corruption reached 30% 3073 | -7/Lower Caves | Core integrity fell below 20% 3088 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper overheating. G-50 Soldier overheating. G-47 Trooper heat damages Aluminum Leg, Aluminum Leg. Melted Lgt. Angular Momentum Engine. G-50 Soldier heat damages core (-9). G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. G-47 Trooper heat damages Imp. Heat Sink, Aluminum Leg, Particle Gun, Aluminum Leg. G-50 Soldier overheating. G-47 Trooper overheating. G-50 Soldier heat short circuits Carbon-fiber Leg. G-47 Trooper overheating. G-50 Soldier destroyed. G-47 Trooper heat damages Aluminum Leg, Imp. Heat Sink. Gatling Laser destroyed. Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ????####?????????????## ##??????????????????????? | | ?? ?# #????????????# ##?????????????????????? | | ?# # #?????####??# ##????????????????????? | | ? ###### ### ##???????????????????? | | ? ? ### #???????????????????? | | ## ?? #?## #???????????????????? | | ?? #?## #???????????????????? | | !% ??? ### % #???????????????????? | | ?? #???# ## % #???????????????????? | | ???? ##?## ###g% ##??????????????????? | | ?????????# ### #?# #??????????????????? | | ?????????# ### @g ###??????????????????? | | ?????????# ## ##????????????????????? | | ?????????# ?# #?????????????????????? | | ?????????# ?# #?????????????????????? | | ?????????# ?## ####?????????????????????? | | ????????## ??#### #????????????????????????? | | ????????# ##???# #????????????????????????? | | ????????? ##??# #????????????????????????? | | ?????????? ##?# #####????????????????????? | | ???????????# #?#### #????????????????????? | | #??????????# #????### #????????????????????? | | #????###### ####???## #????????????????????? | | ???## ## #????# ###????????????????????? | | #### ####### #??????????????????????? | | #??????????????????????? | | ###??????????????????????? | | ### # ##????????????????????????? | | # ## ???????????????????????? | | ## ###### ### #????????????????????? | | ?# %#???# ###?## ### #????????????????????? | | ?# #???# ##????# ###??? #????????????????????? | | ## ##+#???# #?????# #?????? ???????????????????? | | # #??????# #?????# #??????? ??????????????????? | | #??????# ?????# #???????? ????????????????? | | #??????# ?????# #????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed WaveServoKit Manual? 0 Play Time 00:28:30 Cumulative 10.0 hours Start 2024.04.11 @ 13:19:54 End 2024.04.11 @ 21:23:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7f302ea-1b5a-4e8e-80bb-75a4e99ff326