Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.11 @ 19:38:19 Player: FooVoo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (134) 670 Value Destroyed (3876) 3876 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6977 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 245/245 System Corruption 1% Temperature Cool (-100) Movement Treading (312) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (4) ------- Heavy Particle Cannon High-powered Shotgun Assault Cannon Gauss Cannon > --- INVENTORY (25) --- Heavy Ion Engine Carbon-fiber Leg Improved Titanium Leg Gravmag System Core Analyzer Heavy Armor Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Compact Matter Pod Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Treads Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Target Analyzer Core Analyzer Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Minigun High-powered Shotgun Assault Cannon Shock Bomb Launcher Heavy Rocket Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . 1 . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 84 | 7 12 18 19 28 Power 19 | 1 4 4 3 7 Engine 12 | 1 4 4 . 3 Core 7 | . . . 3 4 Reactor . | . . . . . Propulsion 23 | 2 4 6 2 9 Treads 18 | 2 2 6 2 6 Leg 2 | . . . . 2 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . 2 . . . Utility 19 | 2 2 4 5 6 Device 9 | . . 3 2 4 Storage 4 | 1 1 . 1 1 Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 4 | 1 1 1 1 . Artifact . | . . . . . Weapon 23 | 2 2 4 9 6 Energy Gun 2 | . 1 . 1 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 8 | 2 . 2 2 2 Ballistic Cannon 8 | . 1 1 3 3 Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 8 | . . . 1 7 Power 4 | . . . 1 3 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 97 99 96 Engine 15 | . 24 20 . 8 Core 4 | . . . 14 10 Treads 25 | . 24 28 24 19 Device 7 | . . 7 16 11 Storage 10 | . 12 10 9 13 Protection 8 | . 11 11 6 . Energy Gun 6 | . 8 8 1 . Energy Cannon 1 | . . . . 7 Ballistic Gun 5 | . 5 5 8 1 Ballistic Cannon 9 | . 9 5 8 19 Naked Turns . | . . . . . Heaviest Build 129 | 19 95 108 113 129 Greatest Support 70 | 3 40 66 65 70 Greatest Overweight (x) 6 | 6 6 4 2 2 Average Overweight (x) 1 | 5 1 1 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 Average Capacity 23 | 9 20 25 25 25 Most Carried 25 | 5 10 25 25 17 Average Carried 12 | 2 7 16 16 12 Final Capacity 25 | 10 25 25 25 25 Final Carried 20 | 3 10 20 11 8 Class Distribution -------------------- 80% | Hacker-Mutant 14% | Hacker-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3282 | 278 487 528 506 1483 Remotely . | . . . . . Salvage Created 4619 | 84 810 1504 834 1387 Parts 223 | 2 45 83 46 47 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 12 25 20 29 Guns 40 | . 8 19 9 4 Cannons 40 | . 4 5 7 24 AOE 6 | . . 1 4 1 Classes Destroyed 12 | 1 5 3 1 2 Worker 19 | . 8 6 2 3 Builder 5 | . 1 1 1 2 Hauler 3 | . 1 2 . . Recycler 10 | 1 1 2 . 6 Operator 1 | . . 1 . . Watcher 10 | . 3 5 . 2 Swarmer 10 | . . 2 3 5 Grunt 51 | . 12 13 8 18 Duelist 1 | . . . . 1 Sentry 21 | . . 10 7 4 Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 11 | 1 11 4 5 6 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3498 | . 333 631 744 1790 Core 825 | . 47 22 50 706 Absorbed by Shields . | . . . . . Redirected to Shielding 44 | . 40 4 . . Regen/Repaired (Parts) 306 | . 34 46 104 122 Core Remaining (%) 91 | 100 81 94 90 . Volleys Fired 288 | 2 76 88 53 69 Largest 4 | 2 2 2 3 4 Hottest 219 | 40 91 91 111 219 Shots Fired 684 | 4 146 174 127 233 Gun 349 | 4 111 141 66 27 Cannon 325 | . 35 31 53 206 Launcher 10 | . . 2 8 . Special . | . . . . . Kinetic 509 | 4 132 88 106 179 Thermal 165 | . 14 84 13 54 Explosive 3 | . . 2 1 . Electromagnetic 7 | . . . 7 . Robot Hit Streak 51 | 2 23 23 51 25 Robot Miss Streak 4 | 1 2 3 4 2 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 499 | 2 111 134 97 155 Core Hits 214 | 2 43 57 49 63 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 32 | . 4 10 5 13 Burn 12 | . 1 9 2 . Destroy 2 | . 1 1 . . Blast 18 | . 2 . 3 13 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10246 | 27 1439 2341 1932 4507 Guns 4148 | 27 1041 1841 820 419 Cannons 5278 | . 398 371 606 3903 Explosions 810 | . . 129 506 175 Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 6654 | 27 1218 963 1236 3210 Thermal 2817 | . 221 1249 235 1112 Explosive 433 | . . 129 129 175 Electromagnetic 332 | . . . 332 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 9 . . 3 Message Errors 1 | . 1 . . . Matter Fused 4 | . 4 . . . Heat Flow Errors 2 | . 1 . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 4 | . 3 . . 1 Overload Shots . | . . . . . Overflow Damage 106 | . 11 4 2 89 Projectiles 70 | . 11 . . 59 Explosions 36 | . . 4 2 30 Melee . | . . . . . Knockbacks 35 | . 5 1 3 26 Impact . | . . . . . Kinetic 33 | . 5 1 3 24 Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 964 | . 294 489 102 964 Average Temperature 161 | . 66 124 47 289 Received Heat Transfer 1875 | . 330 471 333 741 Effects 57 | . . 14 . 43 Shutdowns 2 | . . 2 . . Energy Bleed 10 | . . 3 . 7 Interference 14 | . . 6 . 8 Matter Decay 6 | . . 2 . 4 Short Circuit 6 | . . 1 . 5 Damage (minor) 9 | . . . . 9 Damage (major) 4 | . . . . 4 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 5 . 1 Heat Transferred 6316 | . 555 3404 729 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 404 | 5 266 267 238 404 Initial 31 | . 2 . . 31 Average 72 | 4 32 83 62 144 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 91 | 100 97 93 91 77 Level 1 7 | . 2 6 8 17 Level 2 . | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 3 3 6 Investigation 5 | . 2 1 1 1 Extermination 2 | . . . . 2 Reinforcement 7 | . . 2 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 2 3 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 20 36 28 38 Peak Tracking Total 7 | . 4 3 4 7 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . 4 . 3 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 1 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 22 | . 7 9 3 3 Terminals 12 | . 4 5 2 1 Fabricators . | . . . . . Repair Stations 4 | . 1 1 1 1 Recycling Units 4 | . 2 1 . 1 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 79 | . 17 38 9 15 Successful 69 | . 14 35 8 12 Failed 10 | . 3 3 1 3 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 34 | . 9 15 7 3 Fabricators . | . . . . . Repair Stations 12 | . 2 5 2 3 Recycling Units 19 | . 6 4 . 9 Scanalyzers 14 | . . 14 . . Garrison Access . | . . . . . Terminal Hacks 25 | . 6 12 6 1 Record 6 | . . 4 2 . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 1 1 1 . Reprogram Traps 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 5 | . 2 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . 2 5 2 2 Scan Component 5 | . 1 2 1 1 Repair 5 | . 1 2 1 1 Refit 1 | . . 1 . . Recycling Unit Hacks 19 | . 6 4 . 9 Recycle Component 6 | . 1 1 . 4 Process 7 | . 1 2 . 4 Report Inventory 3 | . 2 1 . . Retrieve Matter 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 14 | . . 14 . . Insert Component 7 | . . 7 . . Analyze 7 | . . 7 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 14 | . 4 6 2 2 Full Trace Events 7 | . 3 1 2 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 7 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 2 1 1 Time 123 | . 26 52 26 19 Parts Recycled 6 | . 1 1 . 4 Recycled Matter 549 | . 269 93 . 187 Retrieved Matter 523 | . 269 . . 254 Retrieved Components 3 | . 3 . . . Parts Scanalyzed 7 | . . 7 . . Part Schematics Acquired 7 | . . 7 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 8089 | 342 2143 2844 1436 1324 Spaces Moved 2721 | 100 678 1004 515 424 Core 130 | 100 30 . . . Treads 2591 | . 648 1004 515 424 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 235 235 Average Speed 256 | 323 278 252 236 241 Slowest Speed 480 | 350 350 480 312 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 8 80 93 51 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . 10 23 34 Melee . | . . . . . Projectile 28 | . . . 4 24 AOE 39 | . . 10 19 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3250 | 117 797 1149 627 560 Wait 12 | . 4 7 . 1 Move 2717 | 99 677 1003 514 424 Hop . | . . . . . Pick Up 92 | 9 19 23 18 23 Fast Attach 1 | 1 . . . . Attach 32 | 6 2 4 5 15 Detach 1 | . . . 1 . Swap 51 | . 10 14 14 13 Drop 54 | . 9 10 22 13 Fire 288 | 2 76 88 53 69 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 56 | -11/Scrapyard | Identified exit to Materials 56 | -11/Scrapyard | Discovered exit to Materials (range 13) 343 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Evolved 1 slot: Power x1 344 | -10/Materials | Build established: Hacker-Mutant 825 | -10/Materials | Identified exit to Mines 825 | -10/Materials | Discovered exit to Mines (range 7) 1222 | -10/Materials | Repaired Propulsion Shielding 1504 | -10/Materials | Identified exit to Materials 1504 | -10/Materials | Discovered exit to Materials (range 9) 2100 | -10/Materials | Discovered exit to Materials (range 11) 2486 | -10/Materials | Entered another Materials area 2486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2799 | -9/Materials | Identified exit to Mines 2799 | -9/Materials | Identified exit to Storage 2873 | -9/Materials | Repaired Lgt. Treads 2899 | -9/Materials | Repaired Lgt. Treads 3307 | -9/Materials | Identified exit to Materials 3307 | -9/Materials | Discovered exit to Materials (range 16) 4007 | -9/Materials | Discovered exit to Materials (range 4) 5277 | -9/Materials | Discovered exit to Materials (range 3) 5330 | -9/Materials | Entered another Materials area 5330 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5619 | -8/Materials | Build established: Hacker-Tank 5964 | -8/Materials | Build established: Hacker-Mutant 6252 | -8/Materials | Repaired Lgt. Treads 6667 | -8/Materials | Identified exit to Factory 6667 | -8/Materials | Discovered exit to Factory (range 15) 6766 | -8/Materials | Entered Factory 6766 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7199 | -7/Factory | Build established: Hacker-Gunner 7287 | -7/Factory | Identified exit to Lower Caves 7287 | -7/Factory | Discovered exit to Lower Caves (range 16) 7373 | -7/Factory | Repaired Adv. Treads 7769 | -7/Factory | Core integrity fell below 50% 7781 | -7/Factory | Core integrity fell below 20% 7862 | -7/Factory | Lost 3 parts (2p1n) 8042 | -7/Factory | Lost 3 parts (1n1u1w) 8090 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Destroyed Imp. Hover Unit. W-25 Informer destroyed. K-01 Serf destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf cleans the DSF Access. R-06 Scavenger collects Sml. Storage Unit. K-01 Serf cleans the DSF Access. R-06 Scavenger collects Imp. Melee Analysis Suite. K-01 Serf cleans the DSF Access. Acquired 8 matter. K-01 Serf cleans the DSF Access. Acquired 27 matter. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????#" # #! """ """ #???????? | | ?????????#" # # """ """ # #?????? | | ?????????#" # # =%[ # #?????? | | ?????????# # # "Y" ##??????? | | ?????????############## # ! """% #??????? | | ??????????# #?????????# ###############??????? | | ??????????# #####?????#%% #????????????????????? | | ?????????##+# ######### % #????????????????????? | | ?????????# == #! #????????????????????? | | ?????????# """ ! # #????????????????????? | | ?????????# "" "" =! ] # #????????????????????? | | ?????????# "" " = ! # #????????????????????? | | ?????????# [ """=# ]%% #??????"" ????????? | | ?????????# ! """=#%== # ???????????? | | ?????????# """%# *% # """ "??????????????? | | ????????## !!! 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"""%# #?? ??????????????? | | ?????????# """ # #???? ?????????????? | | ?????????# # #?????? ????????????? | | ?????????############## #????????????????????? | | ?????????? % #????????????????????? | | ?????????? #????????????????????? | | ?????????? %% % #????????????????????? | | ?????????? u##########???????????? | | ?????????? @ p%=%u* k ????? | | ??????????? ####+#### ###########???????????? | | ???????????? ?????????# # ????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????##+##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 38 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed WeldingSpreadRipper Manual? 0 Play Time 01:01:45 Cumulative 4.1 hours Start 2022.06.11 @ 18:34:40 End 2022.06.11 @ 19:38:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 1 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4c11a93-dff8-416d-990e-d1a844a5bef7