Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 19:21:06 Player: Julie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1193) 1193 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 5375 Bonus ------- Follower Combat Kills 88 Aligned with FarCom 300 Friendly Fire -66 Cogmind --------- Core Integrity 158/700 Matter 283/300 Energy 5/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Targeting Computer Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- EM Pulse Gun Enhanced Autogun > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Assault Cannon Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Wheel Wheel Flight Unit Cooled VTOL Module Utility Targeting Computer Device Microactuators Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 54 | 6 4 3 1 2 21 10 5 2 Power 8 | 1 . 1 . . 2 2 2 . Engine 4 | 1 . . . . 1 1 1 . Core 4 | . . 1 . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 . 1 1 4 4 2 . Treads 3 | 2 . . . . 1 . . . Leg . | . . . . . . . . . Wheel 4 | . 1 . 1 1 . . 1 . Hover . | . . . . . . . . . Flight 8 | . . . . . 3 4 1 . Utility 16 | 1 3 1 . . 7 2 . 2 Device 5 | . 1 . . . 2 1 . 1 Storage 3 | 1 1 . . . . . . 1 Processor 3 | . . 1 . . 1 1 . . Hackware 2 | . . . . . 2 . . . Protection 3 | . 1 . . . 2 . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 1 . 1 8 2 1 . Energy Gun 5 | . . 1 . . 3 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . . . . 3 1 . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 25 | . 1 . . 1 10 1 7 5 Power 2 | . . . . . 1 . . 1 Propulsion 11 | . . . . 1 4 1 3 2 Utility 5 | . 1 . . . 1 . 2 1 Weapon 7 | . . . . . 4 . 2 1 Highest Loss Streak 7 | . 1 . . 1 7 1 4 5 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 6 14 21 20 11 4 4 1 Power 2 | . 1 2 4 4 3 . . . Propulsion 2 | 1 2 3 5 5 1 1 . . Utility 3 | . 1 5 7 8 4 1 3 1 Weapon 2 | . 1 3 4 2 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 19 | . . . 2 1 13 3 . . Power 3 | . . . . . 3 . . . Propulsion 2 | . . . . . 2 . . . Utility 12 | . . . 1 1 7 3 . . Weapon 2 | . . . 1 . 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 96 96 100 98 58 79 86 81 Engine 4 | . 14 8 . . 3 1 2 6 Core 5 | . . 5 14 14 3 4 4 . Treads 6 | . 18 14 12 . 3 . . . Wheel 9 | . 9 14 16 26 4 . 1 6 Flight 6 | . . . . . 4 12 26 14 Device 2 | . 1 . . . 2 1 7 14 Storage 8 | . 14 14 14 14 4 . . 6 Processor 13 | . . 10 14 14 12 22 19 15 Hackware 4 | . . . . . 2 15 11 7 Protection 2 | . 8 . . . 1 4 . . Energy Gun 6 | . . 5 14 14 6 7 2 . Ballistic Gun 11 | . 28 22 14 . 3 4 7 6 Ballistic Cannon 1 | . . . . . 5 2 . . Launcher 1 | . . . . 13 . . . . Peak Build Rating 57 | 6 7 12 16 17 52 57 47 43 Average Rating 25 | 4 6 9 13 16 31 48 40 41 On Entrance 21 | . 6 6 12 16 17 52 44 38 Avg Prop Armor Cover (%) 9 | . 12 12 12 . 19 . 2 3 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 11 87 90 90 92 91 19 19 27 Greatest Support 50 | 40 40 10 26 26 50 50 28 28 Greatest Overweight (x) 28 | . 8 8 8 5 28 5 1 4 Average Overweight (x) 2 | . 6 8 7 3 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 10 Average Capacity 16 | 7 24 25 25 25 13 5 5 9 Most Carried 25 | 4 8 21 25 25 25 5 5 3 Average Carried 11 | 3 6 14 23 24 12 4 4 1 Final Capacity 25 | 8 25 25 25 25 5 5 5 10 Final Carried 25 | 4 8 21 25 25 5 5 3 1 Class Distribution -------------------- 68% | Mutant 16% | Hacker-Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1534 | 260 99 75 82 82 309 400 203 24 Remotely . | . . . . . . . . . Salvage Created 1253 | . 187 22 . 12 694 226 88 24 Parts 92 | . 13 3 . 3 49 16 5 3 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 4 | . . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 3 Prevented 2 | . . . . . . . . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 32 | . 4 2 . 4 14 2 5 1 Guns 12 | . 4 2 . . 2 2 1 1 Cannons 6 | . . . . . 6 . . . AOE 14 | . . . . 4 6 . 4 . Classes Destroyed 11 | . 2 1 . . 6 2 . . Worker 1 | . . . . . 1 . . . Builder 2 | . . . . . 2 . . . Hauler 1 | . . . . . . 1 . . Recycler 4 | . . . . . 3 1 . . Watcher 4 | . 1 . . . 3 . . . Swarmer 14 | . . 2 . 4 3 . 4 1 Grunt 11 | . 4 . . . 6 . 1 . Duelist 1 | . . . . . 1 . . . Sentry 3 | . . . . . 3 . . . Hunter 2 | . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 14 | . 4 2 . 4 14 1 4 1 Combat Bots Only 7 | . 4 2 . 4 7 1 4 1 Max Kills in Single Turn 3 | . 1 1 . 2 3 1 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 2 . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 376 | . 28 7 . 4 160 52 68 57 Missed 123 | . 7 1 . 1 53 9 35 17 Hits 253 | . 21 6 . 3 107 43 33 40 Melee 1 | . . . . . . . 1 . Projectile 252 | . 21 6 . 3 107 43 32 40 Critical Strikes 10 | . . . . . 4 6 . . Part Disruptions 2 | . . . . . . 1 1 . Damage Taken 4155 | . 294 45 . 58 1768 652 710 628 Core 1005 | . 65 14 . . 384 108 165 269 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 2 | . 2 . . . . . . . Core Remaining (%) 66 | 100 . . . 68 30 . . . Volleys Fired 137 | . 16 3 . 3 52 50 7 6 Largest 2 | . 2 2 . 2 2 2 2 1 Hottest 98 | . 40 85 . 98 98 90 68 28 Shots Fired 225 | . 32 6 2 6 97 63 14 5 Gun 172 | . 32 6 2 3 55 58 11 5 Cannon 40 | . . . . . 35 5 . . Launcher 13 | . . . . 3 7 . 3 . Special . | . . . . . . . . . Kinetic 112 | . 32 3 . . 57 8 7 5 Thermal 33 | . . 3 2 3 25 . . . Explosive 13 | . . . . 3 7 . 3 . Electromagnetic 67 | . . . . . 8 55 4 . Robot Hit Streak 12 | . 10 2 3 2 5 12 1 1 Robot Miss Streak 4 | . 4 1 . 1 3 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 102 | . 18 3 1 2 32 42 2 2 Core Hits 91 | . 9 2 . 3 49 19 8 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 6 | . 1 . . . 2 2 . 1 Destroy 2 | . 1 . . . . . . 1 Blast 2 | . . . . . 2 . . . Corrupt 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2737 | . 181 43 17 356 1370 250 475 45 Guns 878 | . 181 43 17 17 288 220 67 45 Cannons 298 | . . . . . 298 . . . Explosions 1531 | . . . . 339 784 . 408 . Melee . | . . . . . . . . . Ramming 30 | . . . . . . 30 . . Kinetic 769 | . 181 12 . . 474 . 57 45 Thermal 177 | . . 31 17 17 112 . . . Explosive 1531 | . . . . 339 784 . 408 . Electromagnetic 230 | . . . . . . 220 10 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 3 7 10 10 Average Corruption 4 | . 2 3 3 3 3 5 8 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 85 | . 1 17 15 5 9 17 11 10 Message Errors 22 | . . 6 2 2 3 6 2 1 Matter Fused 19 | . . 5 4 . 1 3 5 1 Heat Flow Errors 6 | . . 2 1 . 1 . . 2 Energy Discharges 9 | . . 1 2 1 . 1 2 2 Parts Rejected 2 | . 1 . . . 1 . . . Parts Fused 2 | . . . . . 1 . . 1 Data Loss (minor) 7 | . . 1 1 . 1 1 2 1 Data Loss (major) 7 | . . 2 2 2 . . . 1 Misfires 5 | . . . 2 . . 3 . . Alerts 4 | . . . 1 . 1 2 . . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 180 | . . . . 34 34 . 112 . Projectiles . | . . . . . . . . . Explosions 180 | . . . . 34 34 . 112 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 269 | . . . . 38 98 25 108 . Shots 7 | . . . . 1 3 . 3 . Rammed 3 | . . . . . . 3 . . Targets Rammed 3 | . . . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 554 | . 18 175 120 126 554 180 32 226 Average Temperature 127 | . 8 64 43 67 208 82 20 111 Received Heat Transfer 894 | . 168 . . . 585 . 114 27 Effects 14 | . . . . . 14 . . . Shutdowns 3 | . . . . . 3 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 4 | . . . . . 4 . . . Matter Decay 2 | . . . . . 2 . . . Damage (minor) 2 | . . . . . 2 . . . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 407 | . . 74 37 37 259 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 94 | 100 100 100 . 100 72 100 . . Level 1 5 | . . . . . 27 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 251 | . 90 98 . 85 251 30 . . Initial 9 | . . . . . . 9 . . Average 38 | . 17 24 . 20 144 3 . . Influence Increases 1442 | . 105 201 . 115 472 104 410 35 Destroy 0b10 Robot/C 760 | . 80 160 . 80 280 40 100 20 Destroy 0b10 Robot/NC 60 | . 5 . . . 45 10 . . Destroy Leader 160 | . 12 30 . 10 76 22 10 . Allied During Kill 13 | . . 11 . 2 . . . . Successful Hack 24 | . 8 . . . . 16 . . Disable Machine 15 | . . . . . 15 . . . Destroy Structure 65 | . . . . 23 41 1 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 330 | . . . . . 15 . 300 15 Influence Decreases 1412 | . 105 184 17 115 452 124 230 185 Entered New Map 63 | . . . 17 . . 11 . 35 Time Decay 929 | . 105 164 . 85 202 113 160 100 Lost Part 230 | . . . . 10 100 . 70 50 Lost Ally 40 | . . 20 . 20 . . . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 6 | . . . . . 3 3 . . Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . Reinforcement 3 | . . . . . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 8 6 . 4 22 2 26 10 Peak Tracking Total 10 | . 5 3 . 4 10 1 10 7 Tactical Retreats 9 | . . . . . 1 . 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . 2 . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 14 | . 4 . 1 . 3 6 . . Terminals 9 | . 4 . . . 2 3 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 7 . 1 . 9 9 . . Successful 14 | . 4 . 1 . 4 5 . . Failed 12 | . 3 . . . 5 4 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . 1 . 6 . . . Terminals 17 | . 7 . . . 7 3 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 5 | . . . . . . 5 . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 3 . 1 . 2 3 . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . 2 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . 3 . 1 . . . . Largest Group 3 | . . 3 1 1 1 . . . Highest-Rated Group 40 | . . 40 8 31 31 . . . Highest-Rated Ally 31 | . . 16 8 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . 23 . 3 2 . . . Total Damage 266 | . . 232 . 12 22 . . . Kills 6 | . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 1688 | . 61 . . . 221 862 330 214 Optics 1627 | . . . . . 221 862 330 214 Sensors 61 | . 61 . . . . . . . Jamming 208 | . . . . . . . . 208 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 4127 | 87 531 672 487 355 576 875 330 214 Spaces Moved 3253 | 49 215 308 253 236 367 899 732 194 Core 13 | 3 . . . . 5 2 . 3 Treads 87 | 46 40 . . . 1 . . . Legs . | . . . . . . . . . Wheels 1309 | . 175 308 253 236 62 . 84 191 Hover . | . . . . . . . . . Flight 1844 | . . . . . 299 897 648 . Fastest Speed 26 | 50 160 200 135 135 50 26 26 100 Average Speed 94 | 153 217 200 187 137 83 41 34 102 Slowest Speed 1450 | 160 320 200 200 175 1450 300 100 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Potential Cave-ins 3 | . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 41 | 3 26 52 65 67 33 12 83 30 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 1 . . 3 . Spaces Dug 10 | . . . . . 10 . . . Terrain Destroyed 137 | . . . . 31 50 . 56 . Melee . | . . . . . . . . . Projectile 15 | . . . . . 12 . 3 . AOE 122 | . . . . 31 38 . 53 . Terrain Rammed 1 | . . . . . . 1 . . Walls Destroyed 1 | . . . . . . 1 . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4066 | 58 248 357 268 263 541 1337 791 203 Wait 534 | . 10 32 6 13 72 358 42 1 Move 3243 | 48 214 307 252 235 366 896 731 194 Hop 1 | . . . . . . 1 . . Pick Up 48 | 4 3 12 5 5 9 9 1 . Fast Attach 21 | 6 3 1 . 1 6 3 1 . Attach 22 | . . . 1 . 11 6 2 2 Detach 5 | . 1 . . . 3 1 . . Swap 23 | . 1 2 . 1 9 5 5 . Drop 28 | . . . 4 5 13 4 2 . Fire 137 | . 16 3 . 3 52 50 7 6 Melee . | . . . . . . . . . Ram 4 | . . . . . . 4 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 619 | -10/Materials | Entered Mines 639 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 770 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 947 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1135 | -10/Mines | Learned location of Mines (-9) 1235 | -10/Mines | Learned Materials terminal intel 1281 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1281 | -10/Mines | Discovered new exit (range 5) 1291 | -10/Mines | Entered Exiles 1291 | -10/Exiles | Accompanied by 1 ally 1342 | -10/Exiles | Met 8R-AWN 1374 | -10/Exiles | Met EX-HEX 1436 | -10/Exiles | Met EX-BIN 1466 | -10/Exiles | Aligned with FarCom system 1468 | -10/Exiles | Given EX-Vault access code 1518 | -10/Exiles | Opened EX-Vault 1537 | -10/Exiles | Found Flying Fortress v7 1574 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1632 | -10/Exiles | Met EX-DEC 1754 | -10/Exiles | Discovered new exit (range 14) 1778 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1778 | -10/Exiles | Entered Mines 1778 | -9/Mines | Accompanied by 1 ally 1806 | -9/Mines | Met a Derelict bent on vengeance 1836 | -9/Mines | Found a hidden stash of uninstalled traps 2008 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2113 | -9/Mines | Discovered new exit (range 13) 2122 | -9/Mines | Received a Mining Laser from a helpful Derelict 2133 | -9/Mines | Entered Materials 2133 | -8/Materials | Accompanied by 1 ally 2133 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2134 | -8/Materials | Loaded intel: 12 terminal locations 2297 | -8/Materials | Destroyed 7 combat bots 2314 | -8/Materials | Crushed by falling debris 2345 | -8/Materials | Lost 7 parts (1p4n2w) 2363 | -8/Materials | Core integrity fell below 50% 2695 | -8/Materials | Discovered new exit (range 5) 2709 | -8/Materials | Entered Factory 2709 | -7/Factory | Evolved 2 slots: Utility x2 2787 | -7/Factory | Identified exit to Factory 2890 | -7/Factory | Build established: Hacker-Mutant 3074 | -7/Factory | Identified exit to DSF 3541 | -7/Factory | Discovered new exit (range 13) 3565 | -7/Factory | Build established: Hacker-Sprinter 3584 | -7/Factory | Identified exit to Lower Caves 3584 | -7/Factory | Entered Lower Caves 3622 | -7/Lower Caves | Encountered a Warlord checkpoint 3654 | -7/Lower Caves | Learned 4 Factory zone layouts 3770 | -7/Lower Caves | System corruption reached 10% 3800 | -7/Lower Caves | Lost 4 parts (2u2w) 3817 | -7/Lower Caves | Attracted the attention of an 0b10 base 3902 | -7/Lower Caves | Discovered new exit (range 11) 3912 | -7/Lower Caves | Identified exit to Lower Caves 3914 | -7/Lower Caves | Entered another Lower Caves area 4121 | -7/Lower Caves | Core integrity fell below 50% 4128 | -7/Lower Caves | Self-destructed Last Messages --------------- 04071_ System corrupted: Component data lost. 04091_ KD& EKYBM,NR