Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 22:22:13 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (204) 1020 Value Destroyed (8318) 8318 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 17479 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 490 Friendly Fire -226 Cogmind --------- Core Integrity 428/1300 Matter 195/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (550) Ox10 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Experimental Signal Interpreter Improved Target Analyzer Advanced Core Analyzer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Advanced Cryofiber Web Improved Overload Amplifier Improved Overload Regulator Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Experimental Optical Array Improved Target Analyzer Advanced Core Analyzer Makeshift Armor Plating Layered Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite Corruption Screen Advanced Recalibrator > --- WEAPON ----------- Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Overload Amplifier Improved Overload Regulator Transmission Jammer Improved Utility Shielding Heavy Armor Plating Wave Gun Gauss Rifle Railgun Hypervelocity Railgun [Rating: 115] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Stasis Beam Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 . 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . . 2 . . . . . . . . 1 . Utility 10 | . . . 2 . 2 2 . . . . 1 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 6 5 7 2 9 9 39 10 . 17 16 5 1 54 11 6 . 8 12 40 Power 21 | 1 . 1 . 1 . 4 1 . . 1 1 . 8 . . . . 1 2 Engine 14 | 1 . 1 . 1 . 3 1 . . 1 1 . 5 . . . . . . Core 7 | . . . . . . 1 . . . . . . 3 . . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 46 | 2 . . . 2 3 4 2 . 4 4 . . 11 4 . . . 2 8 Treads 12 | . . . . 2 1 . . . . . . . . 4 . . . 1 4 Leg 31 | 2 . . . . 2 4 2 . 4 4 . . 10 . . . . . 3 Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 1 . . . . 1 . Utility 100 | 1 3 1 2 1 4 18 3 . 10 6 2 . 17 2 2 . 2 7 19 Device 40 | . . 1 1 . 1 10 1 . 2 2 . . 8 1 . . . 4 9 Storage 9 | 1 1 . . . . 1 . . 1 . 1 . 2 . . . 1 . 1 Processor 18 | . 1 . . . 1 4 . . 3 1 . . 3 1 . . . 1 3 Hackware 4 | . . . . . . . . . . . 1 . . . 1 . . 1 1 Protection 29 | . 1 . 1 1 2 3 2 . 4 3 . . 4 . 1 . 1 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 2 5 . 5 2 13 4 . 3 5 2 1 18 5 4 . 6 2 11 Energy Gun 37 | . 2 . . 4 . 6 . . 2 2 2 . 7 2 1 . 4 1 4 Energy Cannon 12 | . . . . 1 . 4 1 . . 2 . . 4 . . . . . . Ballistic Gun 26 | 2 . 3 . . 2 1 1 . . 1 . . 6 1 1 . . 1 7 Ballistic Cannon 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . Launcher 11 | . . 2 . . . 2 1 . . . . . . 2 2 . 2 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 . 2 . . 1 . . . 1 . . . . 1 2 Parts Lost 127 | . . 4 . 3 8 14 3 . 6 15 . 4 32 . . . 4 6 28 Power 15 | . . 1 . . 1 1 1 . . 1 . 1 5 . . . 1 . 3 Propulsion 29 | . . 1 . . 2 3 . . 1 4 . 1 8 . . . 1 2 6 Utility 41 | . . . . 1 3 5 1 . 4 5 . 2 7 . . . 1 2 10 Weapon 42 | . . 2 . 2 2 5 1 . 1 5 . . 12 . . . 1 2 9 Highest Loss Streak 16 | . . 3 . 1 4 4 3 . 5 13 . 4 12 . . . 3 3 16 Average Slot Usage (%) 88 | . 99 93 87 92 94 95 99 100 92 93 88 72 72 80 88 88 81 72 75 Engine 5 | . 14 13 11 10 8 5 6 7 6 4 3 3 5 5 5 5 1 . . Core 2 | . . . . . . . . . . . . . 2 5 5 5 5 6 8 Treads 4 | . . . . 17 6 . . . . . . . . 4 23 23 20 11 2 Leg 12 | . 28 23 11 2 10 14 15 15 20 25 23 15 12 10 . . . . 5 Device 13 | . . 10 21 22 23 22 15 15 11 6 9 5 9 11 11 11 11 13 11 Storage 8 | . 14 14 11 11 9 8 15 15 10 12 6 8 4 5 5 5 5 5 4 Processor 12 | . 7 3 . . 5 20 15 15 18 25 23 20 17 11 10 5 5 5 11 Hackware 1 | . . . . . . . . . . . 2 5 . . . 5 5 9 10 Protection 8 | . 6 . 10 7 12 6 15 15 10 4 5 2 5 11 11 11 11 7 8 Energy Gun 4 | . 11 15 . 13 5 7 . . 4 5 1 4 1 . 2 . 4 6 1 Energy Cannon 1 | . . . . 5 . 3 5 . . . 4 . 2 . . . . . . Ballistic Gun 6 | . 16 11 22 2 12 3 6 7 1 . 3 . 4 8 5 5 5 3 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 44 42 46 56 63 69 80 80 80 73 69 65 68 67 87 87 107 98 93 Greatest Support 97 | 20 20 20 10 46 46 38 40 40 70 76 76 76 80 97 97 97 97 69 56 Greatest Overweight (x) 24 | 2 2 4 4 4 3 4 2 1 1 1 1 2 15 2 . . 1 24 17 Average Overweight (x) 1 | . 1 2 4 1 1 1 1 1 . . . . . . . . . . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 8 8 8 8 12 12 12 Average Capacity 10 | 5 10 12 12 12 12 12 12 12 12 12 12 9 7 8 8 8 11 12 12 Most Carried 12 | 4 9 12 11 12 11 12 12 12 12 12 12 12 8 8 8 8 12 12 12 Average Carried 10 | 1 6 10 9 11 9 11 11 12 11 10 9 9 6 8 7 8 10 11 9 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 4 8 8 8 8 12 12 12 Final Carried 12 | 4 9 9 11 12 11 12 12 12 12 7 12 4 8 8 8 8 12 11 4 Class Distribution -------------------- 42% | Mutant 36% | Scavenger-Mutant 11% | Scavenger-Skirmisher 4% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Matter Collected 5601 | 206 428 119 51 102 148 572 275 . 371 306 . . 1022 552 165 . 386 159 739 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9950 | . 366 237 51 846 463 1348 213 . 626 619 . . 2096 783 191 . 478 413 1220 Parts 509 | . 18 22 5 51 39 68 16 . 30 16 . . 107 20 1 . 18 26 72 Haulers Intercepted 6 | . 1 . . 3 . 2 . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . 1 . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 4 . . . . . . 3 . . 8 . . Prevented 41 | . . . . . . . 12 . . . . . . 13 2 . 14 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 164 | . 7 10 1 14 10 22 5 . 12 8 . . 27 11 3 . 8 7 19 Guns 100 | . 7 4 1 5 8 15 3 . 4 5 . . 18 2 . . 3 7 18 Cannons 26 | . . . . 5 . 2 . . 8 3 . . 8 . . . . . . AOE 30 | . . 6 . 4 2 4 2 . . . . . . 7 1 . 4 . . Classes Destroyed 15 | . 5 1 1 2 . 3 1 . 1 . . . 1 . . . . . . Worker 7 | . . . . . . 2 . . . 1 . . 3 . . . . . 1 Builder 5 | . . 1 . . 1 . . . . . . . 3 . . . . . . Hauler 6 | . 1 . . 3 . 2 . . . . . . . . . . . . . Recycler 7 | . 1 1 . . 1 . . . . 1 . . 3 . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . 1 . . . . . . Watcher 12 | . 1 . . . 2 3 . . 1 2 . . 2 . . . . 1 . Swarmer 43 | . 3 8 . 3 6 . 3 . . . . . 6 1 . . 3 3 7 Grunt 53 | . 4 2 . 4 2 14 . . 7 5 . . 2 4 3 . 4 . 2 Brawler 2 | . . . . 1 . . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . . 1 . . . . 2 . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 28 | . . . 1 5 2 3 1 . 2 2 . . 4 2 . . . 2 4 Hunter 7 | . . . . . . . . . . . . . 7 . . . . . . Programmer 24 | . . . . . . 5 . . 2 . . . 8 1 . . . 2 6 Behemoth 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 4 1 7 6 5 3 . 4 3 . . 5 7 2 . 7 4 5 Combat Bots Only 7 | . 3 3 1 5 5 4 3 . 4 3 . . 4 7 2 . 7 4 5 Max Kills in Single Turn 4 | . 2 3 1 2 2 3 1 . 1 1 . . 2 2 1 . 2 2 4 Gunslinging 1 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . Exploded 3 | . . 3 . 1 1 3 1 . . . . . . 2 1 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Damage Taken 22037 | . 248 403 30 710 815 2214 719 198 1419 1870 . 185 4905 332 319 . 1849 491 5330 Core 2990 | . 66 65 15 82 82 347 108 24 153 168 . 89 655 . 190 . 34 40 872 Absorbed by Shields 608 | . . . . . . . . . . . . . . . . . . . 608 Core Remaining (%) 62 | 100 . 47 . 75 85 . . 31 . 62 . . . . . . 3 96 . Volleys Fired 640 | . 36 17 8 48 32 86 16 . 33 59 . 2 132 31 5 . 29 20 86 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . 1 2 2 1 . 2 2 2 Hottest 169 | . 70 100 40 113 90 140 97 . 133 139 . . 163 109 46 . 109 146 169 Shots Fired 1176 | . 72 31 16 92 64 163 32 . 67 98 . 2 241 43 6 . 53 40 156 Gun 895 | . 72 28 16 61 64 132 14 . 33 62 . . 149 25 . . 43 40 156 Cannon 236 | . . . . 31 . 27 16 . 34 36 . . 92 . . . . . . Launcher 43 | . . 3 . . . 4 2 . . . . . . 18 6 . 10 . . Special 2 | . . . . . . . . . . . . 2 . . . . . . . Kinetic 556 | . 52 13 16 . 30 37 15 . 44 53 . . 120 22 . . 22 8 124 Thermal 333 | . 20 15 . 31 . 79 . . 23 40 . . 59 3 . . 21 20 22 Explosive 9 | . . 3 . . . 4 2 . . . . . . . . . . . . Electromagnetic 276 | . . . . 61 34 43 15 . . 5 . . 62 18 6 . 10 12 10 Robot Hit Streak 35 | . 9 7 5 17 10 35 17 . 13 12 . 8 11 9 8 . 19 22 14 Robot Miss Streak 5 | . 3 2 2 5 3 4 3 . 2 3 . 1 4 3 . . 2 2 5 Penetration Max 3 | . . . . . . . . . 1 . . . 1 . . . . . 3 Secondary Targets 10 | . 1 1 . 1 3 . . . . . . . 1 . . . 1 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . 1 . . . 1 1 1 Shots Hit Robots 829 | . 47 17 11 73 50 131 25 . 50 66 . 1 152 21 4 . 38 34 109 Core Hits 398 | . 18 15 3 34 25 61 11 . 27 23 . . 74 20 5 . 18 14 50 Critical Hits 45 | . . . . 2 . 1 . . 3 1 . . 15 1 . . . 1 21 Critical Kills 11 | . . . . 1 . . . . . . . . 2 . . . . 1 7 Critical Parts Destroyed 28 | . . . . 1 . 1 . . 2 1 . . 13 1 . . . . 9 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22536 | . 519 449 136 1543 997 3537 671 . 1393 1811 . . 4436 1321 456 . 1647 828 2792 Guns 13936 | . 519 179 136 863 754 2346 278 . 641 1134 . . 2315 381 . . 783 828 2779 Cannons 4626 | . . . . 308 . 548 236 . 752 666 . . 2116 . . . . . . Explosions 3945 | . . 270 . 372 243 643 157 . . . . . . 940 456 . 864 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 29 | . . . . . . . . . . 11 . . 5 . . . . . 13 Kinetic 8659 | . 335 103 136 . 347 426 278 . 901 1038 . . 2039 310 . . 395 166 2185 Thermal 7237 | . 184 76 . 680 243 1678 . . 492 699 . . 1465 221 . . 663 420 416 Explosive 1070 | . . 270 . . . 643 157 . . . . . . . . . . . . Electromagnetic 5541 | . . . . 863 407 790 236 . . 63 . . 927 790 456 . 589 242 178 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 6 6 6 13 13 . 7 17 21 22 22 22 1 23 Average Corruption 11 | . . . . . . 3 6 6 7 13 . 7 11 19 21 22 22 1 13 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 Effects 622 | . . . . . . 48 75 8 29 55 . 3 99 99 51 . 97 1 57 Message Errors 115 | . . . . . . 11 14 3 5 5 . 1 21 21 13 . 13 . 8 Matter Fused 111 | . . . . . . 11 12 1 4 7 . . 13 21 13 . 23 . 6 Heat Flow Errors 56 | . . . . . . 3 14 1 3 . . 2 7 8 5 . 7 . 6 Energy Discharges 57 | . . . . . . 7 15 1 1 2 . . 10 7 3 . 8 . 3 Parts Rejected 3 | . . . . . . . . . 1 2 . . . . . . . . . Data Loss (minor) 55 | . . . . . . 6 12 1 4 6 . . 5 8 1 . 7 1 4 Data Loss (major) 17 | . . . . . . 2 4 1 . 1 . . 2 3 1 . 2 . 1 Misfires 20 | . . . . . . . 3 . 1 3 . . 5 1 1 . 4 . 2 Alerts 4 | . . . . . . . . . . . . . 2 . 2 . . . . Misdirections 78 | . . . . . . . . . 4 11 . . 7 23 11 . 19 . 3 Targeting Errors 94 | . . . . . . 8 1 . 6 16 . . 26 5 1 . 14 . 17 Weapon Failures 12 | . . . . . . . . . . 2 . . 1 2 . . . . 7 Overload Shots 17 | . . . . . . 17 . . . . . . . . . . . . . Effects 2 | . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 287 | . . 29 . 48 . 56 24 . . . . . 79 . 12 . 39 . . Projectiles 136 | . . . . 1 . 32 24 . . . . . 79 . . . . . . Explosions 151 | . . 29 . 47 . 24 . . . . . . . . 12 . 39 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . 5 4 . . 9 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . 4 4 . . 8 . . . . . . Secondary 2 | . . . . . . . . . 1 . . . 1 . . . . . . Self-Inflicted Damage 647 | . . 79 . 227 33 94 19 . . . . . . 40 23 . 126 . 6 Shots 23 | . . 2 . 5 1 2 1 . . . . . . 4 1 . 7 . . Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . . . . 1 . . 1 . . . . . 3 Kicked 2 | . . . . . . . . . . 1 . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 560 | . 120 235 . 198 199 199 229 86 262 243 . 151 447 259 560 . 261 60 199 Average Temperature 94 | . 28 98 . 82 93 81 72 49 117 109 . 87 121 89 162 . 103 24 90 Received Heat Transfer 3248 | . 102 72 9 135 216 627 102 24 432 516 . . 315 18 18 . 270 45 347 Effects 12 | . . 1 . . . . . . . . . . 7 . 4 . . . . Shutdowns 6 | . . . . . . . . . . . . . 4 . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . . 1 . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 . . . . . . 1 2 2 . 1 . 1 Combat Hostiles 8 | . . . . . . 1 . . . . . . 1 2 2 . 1 . 1 Parts Fried 38 | . . . . 7 4 6 1 . . . . . 7 5 4 . 2 . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 1 1 . . . 7 . . 2 . . . 6 . . . . . 1 Heat Transferred 10701 | . 555 222 . 1146 250 2537 . . 740 1049 . . 1951 161 . . 869 629 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 7 3 . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Peak Influence 691 | . 241 124 64 422 443 659 . . 691 359 95 48 326 . . . . 150 135 Initial 215 | . . 43 19 . 133 114 . . 37 215 95 33 3 . . . . 45 . Average 219 | . 127 64 46 216 319 423 . . 398 247 95 23 186 . . . . 60 49 Maximum Alert Level 3 | . 1 . . 2 2 2 . . 3 1 . . 1 . . . . . . Low Security (%) 52 | 100 69 100 100 30 16 7 . . 36 22 100 100 47 . . . . 100 100 Level 1 25 | . 30 . . 67 40 26 . . . 77 . . 52 . . . . . . Level 2 21 | . . . . 1 43 66 . . 63 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . 1 4 1 10 . . 3 2 1 . 9 . . . . 1 7 Investigation 7 | . . . . . . 1 . . 1 2 1 . 1 . . . . . 1 Extermination 11 | . . . . . . 4 . . 1 . . . 2 . . . . 1 3 Reinforcement 17 | . 4 . 1 1 1 4 . . 1 . . . 2 . . . . . 3 Assault 3 | . . . . 2 . 1 . . . . . . . . . . . . . Garrison 5 | . . . . 1 . . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Distress Signals 14 | . 2 . . 2 3 . . . 1 1 . . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 18 11 1 25 19 40 6 1 14 19 . 6 40 8 4 . 13 10 35 Peak Tracking Total 9 | . 4 3 1 7 7 4 3 1 4 5 . 6 6 7 4 . 7 6 9 Tactical Retreats 24 | . 2 . . 1 2 6 1 1 . . . . 4 1 1 . 2 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Traps Triggered 10 | . 1 . . . . 2 . . . 2 1 . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . Triggered 4 | . . . . . . 1 . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Machines Disabled 15 | . . . . 3 . 2 . . 2 . . . 3 1 . . 4 . . Max in Single Turn 2 | . . . . 1 . 1 . . 1 . . . 1 1 . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Machines Accessed 31 | . 3 . . 3 2 5 . . 7 5 1 . 1 . . . . 2 2 Terminals 25 | . 3 . . 3 2 4 . . 4 5 . . 1 . . . . 2 1 Fabricators 4 | . . . . . . 1 . . 1 . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 81 | . 8 . . 10 6 11 . . 21 9 4 . 2 . . . . 6 4 Successful 38 | . 4 . . 2 4 4 . . 16 2 2 . . . . . . 3 1 Failed 42 | . 3 . . 8 2 7 . . 5 7 2 . 2 . . . . 3 3 Catastrophic 9 | . . . . 2 . 2 . . 1 2 . . 1 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 39 | . 11 . . 6 6 1 . . 4 2 . . 2 . . . . 5 2 Terminals 61 | . 8 . . 10 6 9 . . 9 9 . . 2 . . . . 6 2 Fabricators 10 | . . . . . . 2 . . 2 . 4 . . . . . . . 2 Repair Stations 4 | . . . . . . . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 3 . . 2 3 2 . . 2 2 . . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . 1 2 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . 1 . Zone Layout 3 | . . . . . 1 2 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . 2 . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . Build 2 | . . . . . . 1 . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 . . . 2 . . . . . . . . 2 1 Terminals 7 | . 1 . . . 1 . . . 2 . . . . . . . . 2 1 Botnet 7 | . 1 . . . 1 . . . 2 . . . . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . 3 2 5 . . 4 3 1 . 1 . . . . 2 2 Full Trace Events 5 | . . . . . . 1 . . 1 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . 2 . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . 2 . . . . . . . . . . Matter 248 | . . . . . . 124 . . 124 . . . . . . . . . . Time 93 | . . . . . . 62 . . 31 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 4 . . 4 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . Time 120 | . . . . . . . . . 120 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 7 . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Total Allies 14 | . . 1 . 2 . . . . . 8 . 1 . 2 . . . . . Largest Group 5 | . . 1 . 2 . . . . . 5 . 1 . 2 2 1 1 . . Highest-Rated Group 145 | . . 31 . 62 . . . . . 145 . 31 . 79 79 49 49 . . Highest-Rated Ally 49 | . . 31 . 31 . . . . . 37 . 31 . 49 49 49 49 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 100 | . . 3 . 16 . . . . . 60 . 10 . . 8 . 3 . . Total Damage 1987 | . . 43 . 244 . . . . . 1267 . 146 . . 244 . 43 . . Kills 17 | . . . . 4 . . . . . 11 . . . . 1 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 3 1 . . . . . 1 2 . 1 . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Turns Passed 17940 | 58 592 973 402 654 483 2499 2833 232 806 713 172 111 1597 1555 829 15 1385 812 1219 Spaces Moved 9213 | 40 292 465 156 242 229 1254 1718 146 371 334 121 121 727 899 486 10 714 400 488 Core 185 | 9 . . . . . . . . . . . 67 100 . . . . 1 8 Treads 2342 | . . . . 195 67 . . . . . . . . 286 486 10 714 399 185 Legs 6684 | 31 292 465 156 47 162 1254 1718 146 371 334 121 54 625 613 . . . . 295 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . . . . . . Fastest Speed 50 | 50 120 180 240 160 150 150 155 160 122 120 120 50 50 150 160 160 160 160 140 Average Speed 162 | 115 160 194 240 189 160 160 159 160 154 130 124 81 138 158 160 160 177 180 179 Slowest Speed 1250 | 150 180 240 240 240 210 240 185 160 160 150 150 180 800 200 160 160 180 1250 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 40 | 4 46 74 15 46 28 35 93 21 10 47 3 90 25 92 67 7 82 8 14 Regions Visited 19 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 . . 1 1 1 1 1 1 . . 1 1 . . 1 . . Unknown Exits Taken 6 | 1 . . 1 1 . . . . . . . . . . 1 1 . 1 . Scrap Searched 15 | . . 1 . . . . 2 . . . . . . 5 3 . 4 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 180 | . . 31 . 33 13 29 14 . 5 7 . . 18 7 . . 18 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . 3 1 . 5 7 . . 18 . . . . . 5 AOE 141 | . . 31 . 33 13 26 13 . . . . . . 7 . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Res Total 11023 | 49 348 501 169 347 280 1591 1777 145 534 508 142 128 1069 981 530 9 783 458 674 Wait 596 | . 7 8 . 31 5 158 22 . 104 24 8 . 116 22 30 . 26 7 28 Move 9193 | 39 291 464 155 241 228 1253 1717 145 370 333 121 120 726 898 483 9 713 399 488 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . Pick Up 126 | 4 5 4 4 8 5 25 6 . 5 4 5 . 26 1 2 . 6 7 9 Fast Attach 118 | 6 3 . . 5 2 19 2 . 11 7 4 1 26 6 1 . . 7 18 Attach 96 | . . 4 2 3 7 14 3 . 5 9 . . 22 . 1 . 2 5 19 Detach 35 | . 1 1 . 2 1 6 1 . 1 . 1 1 5 1 1 . . 4 9 Swap 43 | . 2 3 . 1 . 6 5 . 1 . 1 . 6 5 4 . 6 . 3 Drop 83 | . 3 . . 8 . 24 5 . 4 . 2 4 9 4 1 . 1 8 10 Fire 640 | . 36 17 8 48 32 86 16 . 33 59 . 2 132 31 5 . 29 20 86 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 5 | . . . . . . . . . . 1 . . 1 . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . . . . . . . . Rewire 75 | . . . . . . . . . . 61 . . . 13 1 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Extension -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Identified exit to Materials 626 | -10/Materials | Identified exit to Mines 635 | -10/Materials | Central database locked down 651 | -10/Materials | Entered Mines 687 | -10/Mines | Learned Materials emergency access door positions 707 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 736 | -10/Mines | Assembled infested the area 988 | -10/Mines | Received a Mining Laser from a helpful Derelict 1339 | -10/Mines | Lost 3 parts (1p1n1w) 1595 | -10/Mines | Core integrity fell below 50% 1605 | -10/Mines | Discovered exit to Materials (range 8) 1624 | -10/Mines | Entered Materials 1624 | -9/Materials | Evolved 2 slots: Utility x2 1772 | -9/Materials | Discovered new exit (range 12) 2026 | -9/Materials | Entered Storage 2136 | -9/Storage | Met a pair of Derelict thieves 2379 | -9/Storage | Garrison activated, responded to threat 2579 | -9/Storage | Discovered new exit (range 16) 2680 | -9/Storage | Entered Materials 2680 | -8/Materials | Evolved 2 slots: Utility x2 2856 | -8/Materials | Lost 4 parts (2n1u1w) 3001 | -8/Materials | Discovered new exit (range 16) 3022 | -8/Materials | Identified exit to Factory 3156 | -8/Materials | Build established: Skirmisher 3163 | -8/Materials | Entered Factory 3163 | -7/Factory | Evolved 2 slots: Utility x2 3357 | -7/Factory | Local fabrication network quarantined 3374 | -7/Factory | Fabricated Disposable Heat Sink (x2) 3726 | -7/Factory | Lost 3 parts (2u1w) 3844 | -7/Factory | Lost 4 parts (1n1u2w) 4242 | -7/Factory | Build established: Mutant 5076 | -7/Factory | Lost 3 parts (1p1n1w) 5563 | -7/Factory | First assault squad dispatched 5644 | -7/Factory | Discovered new exit (range 9) 5660 | -7/Factory | Identified exit to Lower Caves 5662 | -7/Factory | Entered Lower Caves 5774 | -7/Lower Caves | Spotted B-75 Beast 5797 | -7/Lower Caves | Core integrity fell below 50% 5818 | -7/Lower Caves | Lost 3 parts (1p1u1w) 5845 | -7/Lower Caves | Destroyed B-75 Beast 5977 | -7/Lower Caves | Learned Factory terminal intel 8099 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8103 | -7/Lower Caves | Learned Factory stockpile data 8115 | -7/Lower Caves | Learned Factory emergency access door positions 8474 | -7/Lower Caves | Discovered new exit (range 12) 8483 | -7/Lower Caves | Build established: Scavenger-Mutant 8493 | -7/Lower Caves | Identified exit to Lower Caves 8495 | -7/Lower Caves | Entered another Lower Caves area 8496 | -7/Lower Caves | Encountered a Warlord checkpoint 8614 | -7/Lower Caves | Spotted B-75 Beast 8689 | -7/Lower Caves | Discovered new exit (range 8) 8702 | -7/Lower Caves | Learned 4 Factory zone layouts 8724 | -7/Lower Caves | Identified exit to Factory 8727 | -7/Lower Caves | Entered Factory 8727 | -6/Factory | Evolved 2 slots: Propulsion x2 8728 | -6/Factory | Identified exit to Factory 8731 | -6/Factory | Loaded intel: 22 terminal locations 8899 | -6/Factory | Fabricated Disposable Heat Sink (x2) 9022 | -6/Factory | Local fabrication network quarantined 9122 | -6/Factory | Crushed by falling debris 9122 | -6/Factory | System corruption reached 10% 9158 | -6/Factory | Lost 5 parts (1n4u) 9258 | -6/Factory | Repaired Magnetic Acceleration Cannon 9331 | -6/Factory | Repaired Hpw. Electrolaser 9490 | -6/Factory | Discovered new exit (range 2) 9491 | -6/Factory | Identified exit to Lower Caves 9529 | -6/Factory | Discovered new exit (range 5) 9532 | -6/Factory | Identified exit to Extension 9533 | -6/Factory | Entered Extension 9673 | -6/Extension | Rescued a captive Derelict 10104 | -6/Extension | Spotted B-75 Beast 10111 | -6/Extension | Spotted B-75 Beast 10131 | -6/Extension | Allies destroyed B-75 Beast 10150 | -6/Extension | Destroyed B-75 Beast 10206 | -6/Extension | Lost 13 parts (1p4n3u5w) 10233 | -6/Extension | Disrupted transfer network 10243 | -6/Extension | Discovered exit to Factory (range 3) 10246 | -6/Extension | Entered Factory 10246 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10418 | -5/Factory | Sucked down chute 10418 | -5/Factory | Entered Waste 10419 | -5/Waste | Met a frightened Derelict 10433 | -5/Waste | EMP discharged 10452 | -5/Waste | Spotted C-40 Crusher 10453 | -5/Waste | Spotted C-40 Crusher 10464 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10471 | -5/Waste | Spotted C-40 Crusher 10472 | -5/Waste | Spotted C-40 Crusher 10485 | -5/Waste | Spotted C-40 Crusher 10493 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10496 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10501 | -5/Waste | Spotted C-40 Crusher 10505 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10524 | -5/Waste | Discovered new exit (range 10) 10528 | -5/Waste | Identified exit to Factory 10529 | -5/Waste | Entered Factory 10536 | -5/Factory | Lost 4 parts (1p1n2u) 10742 | -5/Factory | Lost 3 parts (1u2w) 10848 | -5/Factory | System corruption reached 10% 11043 | -5/Factory | Garrison activated, responded to threat 11158 | -5/Factory | Lost 12 parts (1p4n3u4w) 11249 | -5/Factory | Core integrity fell below 50% 11477 | -5/Factory | Garrison activated, responded to threat 11504 | -5/Factory | Lost 6 parts (2p2n1u1w) 11902 | -5/Factory | Discovered new exit (range 6) 11949 | -5/Factory | Identified exit to Upper Caves 12057 | -5/Factory | Found Hvy. Reactive Plating 12126 | -5/Factory | Entered Upper Caves 12249 | -5/Upper Caves | Learned Factory emergency access door positions 12290 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13538 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13585 | -5/Upper Caves | Destroyed 7 combat bots 13658 | -5/Upper Caves | Discovered new exit (range 14) 13679 | -5/Upper Caves | Identified exit to Upper Caves 13681 | -5/Upper Caves | Entered another Upper Caves area 13681 | -5/Upper Caves | Accompanied by 2 allies 13729 | -5/Upper Caves | Discovered new exit (range 8) 13742 | -5/Upper Caves | Learned 4 Factory zone layouts 13760 | -5/Upper Caves | Identified exit to Factory 14019 | -5/Upper Caves | Core integrity fell below 20% 14102 | -5/Upper Caves | Spotted B-75 Beast 14496 | -5/Upper Caves | Discovered new exit (range 7) 14510 | -5/Upper Caves | Entered Zhirov 14510 | -5/Zhirov | Accompanied by 1 ally 14510 | -5/Zhirov | Discovered new exit (range 3) 14525 | -5/Zhirov | Entered Proximity Caves 14525 | -4/Proximity Caves | Accompanied by 1 ally 14527 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14604 | -4/Proximity Caves | Spotted B-86 Titan 14633 | -4/Proximity Caves | Build established: Scavenger-Mutant 14660 | -4/Proximity Caves | Learned Research terminal intel 15008 | -4/Proximity Caves | Destroyed B-86 Titan 15021 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 15402 | -4/Proximity Caves | Attracted the attention of an 0b10 base 15455 | -4/Proximity Caves | Destroyed 7 combat bots 15905 | -4/Proximity Caves | Discovered exit to Factory (range 2) 15910 | -4/Proximity Caves | Entered Factory 15910 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16208 | -4/Factory | Found Prototype Processor 16208 | -4/Factory | Identified Exp. Melee Analysis Suite 16469 | -4/Factory | Lost 3 parts (1n1u1w) 16582 | -4/Factory | Discovered new exit (range 7) 16690 | -4/Factory | Spotted B-86 Titan 16722 | -4/Factory | Entered Research 16722 | -3/Research | Evolved 2 slots: Utility x2 16723 | -3/Research | Loaded intel: 21 terminal locations 17088 | -3/Research | Build established: Hacker-Mutant 17224 | -3/Research | Found Unknown Device 17224 | -3/Research | Identified Antimissile System 17259 | -3/Research | System corruption reached 10% 17449 | -3/Research | Lost 3 parts (1n2u) 17634 | -3/Research | Found Prototype Processor 17634 | -3/Research | Identified Exp. Signal Interpreter 17906 | -3/Research | Lost 16 parts (2p3n5u6w) 17934 | -3/Research | Core integrity fell below 50% 17941 | -3/Research | Self-destructed Last Messages --------------- 17884_ K-01 Serf destroyed. 17885_ PLK L,#SFJGBMBINGS&BKLGYY6:P5 17885_ Acquired 21 matter. 17889_ S-43 Plague system terminally corrupted. 17889_ Unknown Reactor fried. 17889_ Xenon Bombardment Thruster fried. 17901_ System corrupted: Energy discharge (-49). 17906_ Acquired Quantum Rifle. 17916_ Acquired Wheel. 17918_ System corrupted: Gamma Rifle failed to cycle. 17921_ P-80 Master suffers critical hit. 17921_ Wheel destroyed. 17922_ System corrupted: Matter fused (-5). 17923_ Quantum Rifle destroyed. 17924_ System corrupted: Gamma Rifle targeting data glitched. 17927_ P-80 Master resets P-80 Master, system corruption cleaned. 17927_ Gamma Rifle destroyed. 17931_ P-80 Master resets P-80 Master, system corruption cleaned. 17939_ Mic. Fission Core destroyed. 17939_ Imp. Utility Shielding destroyed. Map ----- +----------------------------------------------------+ | ????# ############# ^ # | | ????# ^ # | | ????# # | | ????# # | | ????# + | | ????# """ """ # | | ????# """ """ # | | ????#### [ """ """ # | | ???????# ! """ """ # | | ???????# """ """ # | | ???????# # | | ???????# # | | ???????# | | ???????# | | ???????# ""Y"" [ * | | ???????# """"" =!! | | ???????########### =!##### | | ???????????# # !#???? | | ???????????# [% # #???? | | ???????????# !=! # #???? | | ######?????# !%! # #???? | | # #??####/##+## #???? | | # = |#??# #???? | | # !#??# ##### #???? | | # p#### #???# #???? | | #@!!p/% g%#???# ? | | # !p######???####+##### | | # = #???????????????????? | | # !==#???????????????????? | | # % #???????????????????? | | ######???????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 150 Energy Generation 36 Energy Capacity 690 Matter Stores 397 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 8 Power Amplification 20 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 15 Core Shielding 30 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 6 Core Analysis 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Disposable Heat Sink | -9/Storage | Hacked Flexi-carbon Leg | -6/Factory | Scanalyzed Hpw. Electrolaser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disposable Heat Sink | x2 | -7/Factory Disposable Heat Sink | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed WardroneMediumTerminator Manual? 0 Play Time 01:47:42 Cumulative 40.8 hours Start 2021.04.12 @ 05:00:00 End 2021.04.13 @ 22:22:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 67 Adventurer 4 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 59 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f1d9a9e-3264-489b-882d-cf978dacefad