Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 01:49:33 Player: akira Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2640) 2640 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 5969 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 78/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (2) ------- Phase Cannon > --- INVENTORY (5) ---- Phase Cannon Phase Cannon Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Titanium Leg Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Phase Cannon Great Maul > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Experimental Sensor Array Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding System Shield Gauss Cannon Mini Grenade Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility System Shield Device Experimental Sensor Array Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 88 | 5 4 7 17 2 26 27 Power 7 | 1 1 . 1 . 2 2 Engine 6 | 1 1 . 1 . 1 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 32 | 2 . 2 8 2 11 7 Treads 7 | . . 2 . . 3 2 Leg 4 | 2 . . . . 1 1 Wheel 1 | . . . . . . 1 Hover 18 | . . . 7 2 6 3 Flight 2 | . . . 1 . 1 . Utility 16 | 1 1 2 2 . 3 7 Device 4 | . . 2 1 . . 1 Storage 3 | 1 1 . . . . 1 Processor 2 | . . . 1 . 1 . Hackware 6 | . . . . . 2 4 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 33 | 1 2 3 6 . 10 11 Energy Gun 6 | . 2 1 . . 3 . Energy Cannon 6 | . . . . . . 6 Ballistic Gun 11 | 1 . 1 3 . 5 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 3 . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . . . 4 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . 1 1 . 3 . Parts Lost 38 | . 1 3 6 1 8 19 Power 3 | . 1 . 1 . . 1 Propulsion 19 | . . 1 2 1 7 8 Utility 8 | . . . 1 . 1 6 Weapon 8 | . . 2 2 . . 4 Highest Loss Streak 6 | . 1 2 4 1 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 91 87 68 73 87 75 Engine 5 | . 11 14 2 . 2 6 Core 1 | . . . . . 4 . Treads 4 | . . 19 4 . 6 1 Leg 6 | . 28 8 . . 4 5 Hover 10 | . . . 15 21 19 5 Device 3 | . . 13 17 11 2 . Storage 8 | . 27 14 11 11 9 3 Processor 6 | . . . 5 11 8 6 Hackware 17 | . . . . . 14 30 Energy Gun 3 | . 15 3 . . 5 1 Ballistic Gun 6 | . 6 11 8 18 7 2 Impact Weapon 2 | . . . . . . 4 Peak Build Rating 43 | 6 8 14 21 21 32 43 Average Rating 25 | 4 7 10 18 19 26 32 On Entrance 13 | . 6 7 14 21 17 30 Naked Turns . | . . . . . . . Heaviest Build 95 | 10 22 18 19 17 21 95 Greatest Support 40 | 20 20 40 40 14 40 35 Greatest Overweight (x) 5 | . 1 1 3 1 5 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 25 Average Capacity 9 | 6 9 10 10 10 10 9 Most Carried 10 | 8 9 7 10 9 10 10 Average Carried 6 | 5 8 4 6 6 9 5 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 7 5 7 9 10 3 Class Distribution -------------------- 64% | Hacker-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1697 | 223 115 109 226 155 533 336 Remotely . | . . . . . . . Salvage Created 2765 | 12 214 152 239 59 813 1276 Parts 159 | 4 10 4 25 2 61 53 Haulers Intercepted 2 | . . . . . 1 1 Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 70 | . 6 5 12 2 18 27 Melee 11 | . . . . . . 11 Guns 36 | . 4 3 6 2 18 3 Cannons 6 | . . . . . . 6 AOE 10 | . 2 2 6 . . . Classes Destroyed 14 | 1 3 2 1 . 4 3 Worker 5 | . . 1 . . 1 3 Builder 4 | . . . . . 1 3 Tunneler 1 | 1 . . . . . . Hauler 2 | . . . . . 1 1 Recycler 1 | . . 1 . . . . Operator 3 | . . . . . 1 2 Watcher 3 | . 1 . 1 . . 1 Swarmer 27 | . 3 3 7 . 7 7 Grunt 24 | . 3 2 3 2 4 10 Brawler 1 | . . . . . . 1 Sentry 10 | . . . 2 . 6 2 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Programmer 6 | . . . . . . 6 Best Kill Streak 7 | 1 7 4 5 2 3 6 Combat Bots Only 6 | . 6 3 5 2 3 6 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 1 1 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 579 | . 37 23 101 24 108 286 Missed 160 | . 7 4 35 6 20 88 Damage Taken 5015 | . 322 191 715 231 1058 2498 Core 1360 | . 39 36 261 54 262 708 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . 42 Core Remaining (%) 60 | 100 . 70 . 21 52 . Volleys Fired 194 | 2 28 13 17 8 68 58 Largest 2 | 1 2 1 2 2 2 2 Hottest 170 | 20 80 30 46 46 124 170 Shots Fired 293 | 2 43 13 29 16 117 73 Gun 241 | 2 43 9 25 16 117 29 Cannon 44 | . . . . . . 44 Launcher 8 | . . 4 4 . . . Special . | . . . . . . . Kinetic 160 | 2 19 9 25 16 77 12 Thermal 101 | . . . . . 40 61 Explosive 8 | . . 4 4 . . . Electromagnetic 24 | . 24 . . . . . Robot Hit Streak 14 | 2 11 7 14 3 10 10 Robot Miss Streak 6 | . 2 2 4 3 6 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 251 | 2 32 7 17 13 83 97 Core Hits 109 | 1 10 8 24 5 34 27 Critical Kills 8 | . . . . . . 8 Critical Parts Destroyed 15 | . . . . . . 15 Critical Strikes 28 | . . . . . 1 27 Burn 5 | . . . . . 1 4 Meltdown 1 | . . . . . . 1 Smash 22 | . . . . . . 22 Melee Attacks 75 | . . . . . . 75 Impact 75 | . . . . . . 75 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . . 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7219 | 28 517 352 724 199 1545 3854 Guns 2990 | 28 412 68 292 199 1545 446 Cannons 734 | . . . . . . 734 Explosions 821 | . 105 284 432 . . . Melee 2674 | . . . . . . 2674 Ramming . | . . . . . . . Kinetic 1903 | 28 144 68 292 199 1006 166 Thermal 1874 | . 105 . 216 . 539 1014 Explosive 500 | . . 284 216 . . . Electromagnetic 268 | . 268 . . . . . Impact 2674 | . . . . . . 2674 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . . . . 31 Message Errors 6 | . . . . . . 6 Matter Fused 11 | . . . . . . 11 Heat Flow Errors 7 | . . . . . . 7 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1318 | . . 26 20 . . 1272 Projectiles 8 | . . . . . . 8 Explosions 46 | . . 26 20 . . . Melee 1264 | . . . . . . 1264 Knockbacks 9 | . . . . . . 9 Impact 9 | . . . . . . 9 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . 32 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 378 | . 102 4 . . 320 378 Average Temperature 99 | . 31 4 . . 102 112 Received Heat Transfer 1236 | . 75 45 216 126 315 459 Effects 5 | . . . . . 1 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . 1 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 13 | . . . . . . 13 Combat Hostiles 6 | . . . . . . 6 Parts Fried 18 | . 1 . . . . 17 Impact Corruptions 55 | . . . . . . 55 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . . . . . 1 2 Heat Transferred 3112 | . 150 . 150 . 1110 1702 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 590 | 5 174 196 590 221 474 374 Initial 177 | . 3 67 76 151 85 177 Average 216 | 1 92 172 321 188 270 203 Maximum Alert Level 2 | . . . 2 1 2 1 Low Security (%) 53 | 100 100 100 18 90 28 53 Level 1 40 | . . . 49 9 57 46 Level 2 6 | . . . 32 . 13 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 1 . 2 11 Investigation 1 | . . . . . 1 . Extermination 4 | . . . . . . 4 Reinforcement 6 | . . . 1 . 1 4 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 1 . 2 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 9 5 26 6 32 44 Peak Tracking Total 11 | . 6 3 8 2 8 11 Tactical Retreats 10 | . . . 4 1 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . . 1 1 . 2 1 Max in Single Turn 1 | . . 1 1 . 1 1 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 17 | . 3 . 1 . 9 4 Terminals 13 | . 3 . 1 . 8 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 42 | . 7 . 1 . 21 13 Successful 22 | . 1 . 1 . 13 7 Failed 20 | . 6 . . . 8 6 Catastrophic 5 | . 3 . . . 1 1 Database Lockouts . | . . . . . . . Manual 28 | . 7 . 1 . 18 2 Terminals 30 | . 7 . 1 . 19 3 Fabricators 4 | . . . . . . 4 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 4 | . . . . . . 4 Terminal Hacks 6 | . 1 . . . 4 1 Robot Analysis 1 | . . . . . 1 . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 9 | . . . 1 . 7 1 Terminals 9 | . . . 1 . 7 1 Assimilate 2 | . . . 1 . 1 . Botnet 7 | . . . . . 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . . 5 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 44 | . . . . . . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . 1 . 1 1 Largest Group 1 | . . . 1 . 1 . Highest-Rated Group 10 | . . . 10 . 10 . Highest-Rated Ally 10 | . . . 10 . 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4804 | 114 322 291 408 275 1321 2073 Spaces Moved 2855 | 73 161 172 230 209 959 1051 Core 126 | 7 . . 1 . 8 110 Treads 537 | . . 115 42 . 235 145 Legs 608 | 66 161 57 . . 76 248 Wheels 120 | . . . . . . 120 Hover 1464 | . . . 187 209 640 428 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 56 56 48 56 Average Speed 117 | 113 146 147 100 96 96 136 Slowest Speed 300 | 120 190 190 200 116 300 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 34 35 20 62 60 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 13 | . . . . . . 13 Terrain Destroyed 88 | . 12 15 35 . . 26 Melee 7 | . . . . . . 7 Projectile 19 | . . . . . . 19 AOE 62 | . 12 15 35 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3843 | 100 204 196 376 267 1239 1461 Wait 551 | 13 11 3 94 46 162 222 Move 2849 | 72 160 171 229 208 958 1051 Hop . | . . . . . . . Pick Up 48 | 8 1 1 11 1 15 11 Fast Attach 30 | 5 1 . 4 . 5 15 Attach 33 | . 2 3 8 1 12 7 Detach 6 | . . . 2 2 1 1 Swap 25 | . 1 4 5 1 9 5 Drop 32 | . . 1 6 . 9 16 Fire 194 | 2 28 13 17 8 68 58 Melee 75 | . . . . . . 75 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 437 | -10/Materials | Entered Mines 438 | -10/Mines | Learned location of Storage (-9) 454 | -10/Mines | Discovered new exit (range 10) 619 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 622 | -10/Mines | Found Prototype Device 636 | -10/Mines | Identified Exp. Sensor Array 728 | -10/Mines | Entered Materials 728 | -9/Materials | Evolved 2 slots: Utility x2 961 | -9/Materials | Core integrity fell below 50% 983 | -9/Materials | Lost 4 parts (2n1u1w) 1083 | -9/Materials | Discovered new exit (range 7) 1136 | -9/Materials | Entered Mines 1141 | -9/Mines | Met a Derelict bent on vengeance 1212 | -9/Mines | Learned Materials terminal intel 1387 | -9/Mines | Learned location of Zion (-6) 1389 | -9/Mines | Discovered new exit (range 5) 1401 | -9/Mines | Assembled infested the area 1411 | -9/Mines | Entered Materials 1411 | -8/Materials | Evolved 2 slots: Propulsion x2 1412 | -8/Materials | Loaded intel: 12 terminal locations 1748 | -8/Materials | Identified exit to Factory 1977 | -8/Materials | Build established: Hacker-Mutant 1987 | -8/Materials | Lost 4 parts (4n) 2732 | -8/Materials | Entered Factory 2732 | -7/Factory | Evolved 2 slots: Utility x2 2927 | -7/Factory | Garrison activated, responded to threat 2929 | -7/Factory | Fabricated A-02 Transporter? 3095 | -7/Factory | Lost 3 parts (1n2w) 3724 | -7/Factory | Cargo convoy interrupted 3983 | -7/Factory | Repaired Gravmag System 4266 | -7/Factory | Lost 4 parts (2n1u1w) 4692 | -7/Factory | Core integrity fell below 50% 4720 | -7/Factory | Garrison activated, responded to threat 4787 | -7/Factory | Core integrity fell below 20% 4805 | -7/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04765_ Arm. Huge Wheel destroyed. 04768_ P-60 Hacker suffers critical hit (Smash). 04768_ Destroyed Backup Laser III. 04768_ Destroyed Backup Plating III. 04768_ P-60 Hacker system corrupted by crushing effect. 04769_ P-60 Hacker system terminally corrupted. 04770_ Great Maul destroyed. 04770_ Component Analysis Suite destroyed. 04771_ M-13 Machinist repairs Imp. Heat Sink. 04772_ Acquired 10 matter. 04774_ System Shield destroyed. 04781_ Dropped Huge Storage Unit. 04784_ K-01 Serf collects debris. 04789_ System Shield destroyed. 04790_ K-01 Serf cleans the Neutrino Reactor. 04794_ U-05 Engineer builds a Wall. 04796_ Lgt. Treads destroyed. 04796_ K-01 Serf cleans the Neutrino Reactor. 04802_ K-01 Serf cleans the Fusion Modulator. 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"" # # ""###????????? | | ?????????????????? # #"F""#??????????? | | ????????????????? # #?"""???????????? | | ????????????????? # #???????????????? | | ?????????????????# ######### #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????% #???????????????? | | ???????????????????????????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyMiniFacilitator Manual? 0 Play Time 00:40:14 Cumulative 85.4 hours Start 2024.12.02 @ 01:09:32 End 2024.12.02 @ 01:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dc998a3-eecc-4f72-b27a-0c32e7f09bc2