Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:23:34 Player: Zaz Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3132) 3132 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 9315 Bonus ------- High Alert Combat Kills 53 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 5/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fission Core Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Long-range Missile Launcher Heavy Pick > --- INVENTORY -------- Light Nuclear Core Fission Core Mini Drone Bay Remote Datajack [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . 1 1 . . Utility 5 | . . 1 1 2 . . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 236 | 7 21 37 64 12 2 22 39 19 2 11 Power 35 | 1 2 4 2 2 . 6 12 3 . 3 Engine 16 | 1 1 4 1 . . . 6 3 . . Core 19 | . 1 . 1 2 . 6 6 . . 3 Reactor . | . . . . . . . . . . . Propulsion 74 | 2 12 15 31 4 . . 7 2 . 1 Treads 25 | 1 5 8 11 . . . . . . . Leg 8 | . 2 1 5 . . . . . . . Wheel 25 | 1 5 5 14 . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . . 1 1 4 . . 7 2 . 1 Utility 62 | 1 3 3 14 3 . 7 16 12 1 2 Device 35 | . 1 . 7 2 . 2 14 7 1 1 Storage 5 | 1 1 1 . . . 2 . . . . Processor 7 | . 1 1 1 1 . . . 3 . . Hackware 6 | . . 1 . . . . 2 2 . 1 Protection 9 | . . . 6 . . 3 . . . . Artifact . | . . . . . . . . . . . Weapon 65 | 3 4 15 17 3 2 9 4 2 1 5 Energy Gun 13 | 2 . 2 4 1 . 3 . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 22 | 1 2 8 10 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 12 | . 1 2 2 1 1 2 1 1 1 . Special Weapon 3 | . . 1 . . . . 1 . . 1 Impact Weapon 5 | . . 1 1 . 1 2 . . . . Slashing Weapon 7 | . . . . . . 2 2 . . 3 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 9 | . . 3 3 . . 1 2 . . . Parts Lost 62 | . 5 2 12 . 1 7 17 . 8 10 Power 8 | . 1 . . . . 1 3 . 2 1 Propulsion 22 | . 2 1 7 . . 2 7 . 2 1 Utility 18 | . 1 . 2 . . 2 6 . 3 4 Weapon 14 | . 1 1 3 . 1 2 1 . 1 4 Highest Loss Streak 10 | . 2 1 4 . 1 3 10 . 8 10 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 78 | . 88 98 94 92 100 90 69 50 65 27 Engine 5 | . 6 11 5 1 . . 4 7 9 . Core 3 | . 2 . 3 5 7 7 5 . . 2 Treads 10 | . 16 23 21 . . . . . . . Leg 1 | . . 3 3 . . . . . . . Wheel 4 | . 10 6 7 3 . . . . . . Flight 6 | . . . . 25 30 29 14 8 7 . Device 8 | . 1 . 9 15 23 15 17 13 11 3 Storage 6 | . 14 11 9 1 . 4 4 . . . Processor 5 | . 7 11 2 4 7 7 5 4 11 6 Hackware 7 | . . 10 9 7 7 7 6 9 16 10 Protection 2 | . . . 6 7 7 2 . . . . Energy Gun 2 | . 2 1 4 7 1 4 . . . . Ballistic Gun 8 | . 19 18 13 7 . . . . . . Slashing Weapon 1 | . . . . . . 3 5 . . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 14 33 52 64 58 17 22 32 22 24 15 Greatest Support 92 | 10 40 66 92 41 20 20 33 30 30 25 Greatest Overweight (x) 20 | 1 3 3 20 1 . 1 1 . 1 3 Average Overweight (x) . | . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 8 8 5 5 5 Average Capacity 12 | 7 14 15 20 8 5 6 7 5 5 5 Most Carried 20 | 8 15 19 20 19 5 8 8 5 5 4 Average Carried 11 | 5 12 14 19 7 5 6 7 4 4 2 Final Capacity 20 | 8 15 20 20 5 5 8 5 5 5 5 Final Carried 19 | 6 15 18 19 5 5 4 4 5 3 2 Class Distribution -------------------- 35% | Scavenger-Mutant 23% | Mutant 13% | Hacker-Mutant 10% | Scavenger-Sprinter 8% | Scavenger-Scout 4% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Scout | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Scout | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Matter Collected 3425 | 276 511 454 1110 81 . 319 175 475 . 24 Remotely . | . . . . . . . . . . . Salvage Created 3640 | 65 725 563 1306 . 22 254 253 313 115 24 Parts 225 | 3 48 42 77 . 1 11 17 16 8 2 Haulers Intercepted 9 | . 2 3 3 . . . . 1 . . Recyclers Shooed 9 | . 1 1 6 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Combat Hostiles Destroyed 64 | . 16 12 21 . 1 3 7 . 4 . Melee 2 | . . . . . . 1 1 . . . Guns 35 | . 13 6 16 . . . . . . . Cannons 3 | . 3 . . . . . . . . . AOE 24 | . . 6 5 . 1 2 6 . 4 . Classes Destroyed 14 | 1 7 1 3 . . 1 . 1 . . Worker 4 | . 1 1 2 . . . . . . . Builder 4 | . 1 . 2 . . . . 1 . . Tunneler 2 | . . . . . . . . 2 . . Hauler 9 | . 2 3 3 . . . . 1 . . Recycler 4 | 1 . 1 1 . . . . 1 . . Operator 11 | . 2 1 2 . . 2 3 . . 1 Watcher 12 | . 2 1 2 . . 3 3 1 . . Swarmer 16 | . 3 6 . . 1 . 6 . . . Grunt 33 | . 13 3 12 . . 1 . . 4 . Duelist 1 | . . . 1 . . . . . . . Sentry 8 | . . 3 4 . . 1 . . . . Specialist 2 | . . . 2 . . . . . . . Hunter 2 | . . . 2 . . . . . . . Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 6 | 1 5 5 6 . 1 2 6 2 4 1 Combat Bots Only 6 | . 3 3 3 . 1 2 6 . 4 . Max Kills in Single Turn 6 | 1 2 2 2 . 1 2 6 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 6 | . . 2 1 . 1 2 6 . 2 . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Hostile Shots Fired 804 | . 106 54 132 2 24 130 130 . 69 157 Missed 275 | . 19 9 26 2 9 62 55 . 20 73 Damage Taken 8623 | . 1087 616 2010 . 246 919 1514 9 790 1432 Core 2846 | . 209 76 350 . 46 314 835 . 376 640 Absorbed by Shields 144 | . . . . . . 96 . . 48 . Regen/Repaired (Parts) 422 | . . 196 119 . . 101 . 6 . . Core Remaining (%) 47 | 100 16 81 36 . . 48 1 . . . Volleys Fired 294 | 2 96 72 99 . 1 9 2 1 7 5 Largest 2 | 2 2 2 2 . 1 1 1 1 1 1 Hottest 92 | 60 60 85 92 . 30 45 5 43 43 65 Shots Fired 538 | 4 191 129 189 . 1 9 2 1 7 5 Gun 478 | 4 157 125 182 . . 6 . . . 4 Cannon 33 | . 33 . . . . . . . . . Launcher 24 | . 1 4 7 . 1 3 . 1 7 . Special 3 | . . . . . . . 2 . . 1 Kinetic 421 | 2 162 121 136 . . . . . . . Thermal 60 | . 28 4 28 . . . . . . . Explosive 24 | . 1 4 7 . 1 3 . 1 7 . Electromagnetic 30 | 2 . . 18 . . 6 . . . 4 Robot Hit Streak 12 | 1 12 10 11 . 11 12 . . 3 7 Robot Miss Streak 5 | 1 5 5 5 . . 3 2 3 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 378 | 2 104 86 131 . 1 14 17 7 4 12 Core Hits 189 | 1 42 35 74 . 1 7 10 8 8 3 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . Critical Strikes 8 | . . 1 1 . . 1 2 1 . 2 Destroy 2 | . . 1 1 . . . . . . . Smash 1 | . . . . . . 1 . . . . Sever 4 | . . . . . . . 2 . . 2 Impale 1 | . . . . . . . . 1 . . Melee Attacks 111 | . . 5 3 . 9 36 32 12 . 14 Impact 27 | . . 4 3 . 9 11 . . . . Slashing 71 | . . . . . . 25 32 . . 14 Piercing 12 | . . . . . . . . 12 . . Sneak Attacks 8 | . . 2 . . . 1 . 4 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9241 | 27 1249 1007 2851 . 148 718 1401 488 976 376 Guns 3986 | 27 917 675 2281 . . 66 . . . 20 Cannons 325 | . 325 . . . . . . . . . Explosions 2961 | . . 254 570 . 148 181 775 57 976 . Melee 1918 | . . 65 . . . 471 626 412 . 344 Ramming 51 | . 7 13 . . . . . 19 . 12 Kinetic 3289 | . 1082 642 1565 . . . . . . . Thermal 890 | . 160 33 538 . . 159 . . . . Explosive 2665 | . . 254 433 . 148 22 775 57 976 . Electromagnetic 428 | 27 . . 315 . . 66 . . . 20 Impact 227 | . . 65 . . . 162 . . . . Slashing 1279 | . . . . . . 309 626 . . 344 Piercing 412 | . . . . . . . . 412 . . Highest Corruption 5 | . . 5 5 . . 3 3 . . 3 Average Corruption 2 | . . 5 3 . . 1 2 . . 1 Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . 12 20 . . 5 1 . . 9 Message Errors 16 | . . . 9 . . 2 1 . . 4 Matter Fused 8 | . . 4 2 . . 1 . . . 1 Heat Flow Errors 9 | . . 2 4 . . 2 . . . 1 Energy Discharges 5 | . . 3 1 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 4 | . . . 3 . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 594 | . . 35 26 . . 193 186 . 57 97 Projectiles . | . . . . . . . . . . . Explosions 286 | . . . 26 . . 73 130 . 57 . Melee 308 | . . 35 . . . 120 56 . . 97 Knockbacks 7 | . 3 2 . . . 2 . . . . Impact 4 | . . 2 . . . 2 . . . . Kinetic 3 | . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 398 | . 3 47 98 . . 93 111 9 31 6 Shots 9 | . . 2 2 . . 3 1 . 1 . Rammed 7 | . 1 1 . . . . . 4 . 1 Targets Rammed 8 | . 1 2 . . . . . 4 . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 388 | . 146 388 284 . 6 283 14 . 30 74 Average Temperature 74 | . 37 87 97 . 4 69 8 . 12 33 Received Heat Transfer 1998 | . 564 207 648 . 27 81 135 . 264 72 Effects 3 | . . . 3 . . . . . . . Interference 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . 2 . . 4 4 . . . Impact Corruptions 7 | . . 1 . . . 6 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 1526 | . 375 74 977 . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Peak Influence 830 | 5 195 244 328 127 228 830 427 242 190 253 Initial 252 | . 3 53 14 120 91 114 252 100 27 84 Average 149 | 1 104 110 162 122 128 400 127 152 75 68 Maximum Alert Level 3 | . . 1 1 . 1 3 2 1 . 1 Low Security (%) 70 | 100 100 83 56 100 90 23 61 69 100 87 Level 1 24 | . . 16 43 . 9 31 36 30 . 12 Level 2 3 | . . . . . . 34 1 . . . Level 3 1 | . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 4 2 3 . . 10 9 1 . 3 Investigation 18 | . 2 1 1 . . 7 5 1 . 1 Extermination 4 | . . . . . . 2 1 . . 1 Reinforcement 10 | . 2 1 2 . . 1 3 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Distress Signals 6 | . 2 1 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 221 | . 28 18 32 4 10 44 41 3 15 26 Peak Tracking Total 12 | . 4 4 4 4 9 9 11 2 12 10 Tactical Retreats 29 | . 1 . 2 . 1 11 7 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Traps Triggered 18 | . 2 1 2 . . 6 3 3 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Machines Disabled 12 | . . 1 4 . . 4 1 . 2 . Max in Single Turn 4 | . . 1 1 . . 4 1 . 1 . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Machines Accessed 73 | . 6 9 11 2 2 14 17 7 . 5 Terminals 44 | . 4 7 7 1 2 7 10 3 . 3 Fabricators 7 | . . . . . . 2 3 1 . 1 Repair Stations 8 | . 1 1 2 . . 1 1 2 . . Recycling Units 4 | . 1 . . . . 1 1 . . 1 Scanalyzers 7 | . . 1 1 . . 3 2 . . . Garrison Access 3 | . . . 1 1 . . . 1 . . Total Hacks 181 | . 10 30 30 4 4 36 46 13 . 8 Successful 99 | . 4 15 17 2 2 18 28 9 . 4 Failed 82 | . 6 15 13 2 2 18 18 4 . 4 Catastrophic 26 | . 1 3 6 . . 8 5 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 51 | . 3 6 13 2 . 6 16 2 . 3 Terminals 105 | . 7 19 17 2 4 16 28 6 . 6 Fabricators 14 | . . . . . . 5 6 2 . 1 Repair Stations 23 | . 1 5 8 . . 3 3 3 . . Recycling Units 5 | . 2 . . . . 1 1 . . 1 Scanalyzers 28 | . . 6 3 . . 11 8 . . . Garrison Access 6 | . . . 2 2 . . . 2 . . Terminal Hacks 36 | . 2 4 6 1 2 1 14 3 . 3 Record 6 | . . . 1 . . 1 4 . . . Open DSF 5 | . . . . . . . 3 1 . 1 Level Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . Scanalyzer Index 2 | . . . 1 1 . . . . . . Unreport Threat 3 | . . 1 . . . . 2 . . . Locate Traps 1 | . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . Security Status 1 | . . . . . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 Hauler Manifests 4 | . 1 1 1 . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks 10 | . . . . . . 4 4 2 . . Load Schematic 5 | . . . . . . 2 2 1 . . Build 5 | . . . . . . 2 2 1 . . Repair Station Hacks 17 | . . 5 7 . . 2 1 2 . . Scan Component 10 | . . 3 4 . . 1 1 1 . . Repair 7 | . . 2 3 . . 1 . 1 . . Recycling Unit Hacks 5 | . 2 . . . . 1 1 . . 1 Report Inventory 4 | . 1 . . . . 1 1 . . 1 Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 27 | . . 6 3 . . 10 8 . . . Insert Component 14 | . . 3 2 . . 5 4 . . . Analyze 13 | . . 3 1 . . 5 4 . . . Garrison Access Hacks 4 | . . . 1 1 . . . 2 . . Unlock Access 2 | . . . . 1 . . . 1 . . Seal Access 1 | . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 2 . . . Used 2 | . 1 . . . . 1 . . . . Hacking Detections 61 | . 5 8 9 . 1 13 16 6 . 3 Full Trace Events 15 | . . . 1 . . 7 5 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . 3 1 . . 3 4 . . . Parts Built 4 | . . . . . . 2 1 1 . . Authchips . | . . . . . . . . . . . Time 204 | . . . . . . 50 96 58 . . Total Part Build Rating 8 | . . . . . . 2 3 3 . . Parts Repaired 7 | . . 2 3 . . 1 . 1 . . Time 243 | . . 52 115 . . 26 . 50 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . Parts Scanalyzed 12 | . . 3 1 . . 4 4 . . . Part Schematics Acquired 11 | . . 3 1 . . 3 4 . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 1 | . . 1 . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . no_distress 1 | . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 10 | . . . . . . . . 4 . 6 EXPLORE 5 | . . . . . . . . 2 . 3 RETURN 5 | . . . . . . . . 2 . 3 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 5 | . . . . . . . . 2 3 . Drone Recoveries 4 | . . . . . . . . 1 . 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Turns Passed 8372 | 78 1171 1107 2130 100 140 813 1167 503 118 1045 Spaces Moved 7259 | 62 632 541 937 219 300 1708 1434 680 172 574 Core 669 | 1 . . 3 . . . 2 144 44 475 Treads 279 | . 116 104 59 . . . . . . . Legs 16 | . . . 16 . . . . . . . Wheels 1881 | 61 516 437 859 8 . . . . . . Hover . | . . . . . . . . . . . Flight 4414 | . . . . 211 300 1708 1432 536 128 99 Fastest Speed 26 | 50 95 110 115 26 26 26 27 34 34 40 Average Speed 61 | 82 123 133 136 29 26 26 31 37 40 49 Slowest Speed 1050 | 95 240 240 1050 115 26 99 115 50 100 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . 4 1 2 . 1 Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 32 | 3 68 37 53 4 45 40 44 19 31 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 35 | . . 3 2 . 1 18 7 2 . 2 Terrain Destroyed 231 | . 10 34 31 . 5 50 51 14 34 2 Melee 35 | . . 3 2 . 1 18 7 2 . 2 Projectile . | . . . . . . . . . . . AOE 196 | . 10 31 29 . 4 32 44 12 34 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Total 10417 | 82 844 802 1592 252 341 2002 2091 894 211 1306 Wait 2210 | 4 70 94 426 12 30 119 558 170 28 699 Move 7234 | 61 631 540 936 219 299 1699 1431 675 171 572 Hop 8 | . . . . . . 4 1 2 . 1 Pick Up 99 | 8 18 22 26 2 . 9 8 4 . 2 Fast Attach 83 | 4 2 7 20 3 . 6 20 15 . 6 Attach 48 | 2 4 4 11 1 . 8 9 4 2 3 Detach 24 | . . 2 4 1 . 5 10 2 . . Swap 106 | 1 15 26 34 8 2 8 10 . . 2 Drop 95 | . 7 22 33 6 . 11 10 5 . 1 Fire 294 | 2 96 72 99 . 1 9 2 1 7 5 Melee 110 | . . 5 3 . 9 35 32 12 . 14 Ram 7 | . 1 1 . . . . . 4 . 1 Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis 92 | . . . . . . 89 . . 3 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Garrison -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 587 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 5) 987 | -10/Materials | Core integrity fell below 20% 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -9/Materials | Build established: Scavenger-Mutant 1486 | -9/Materials | Discovered new exit (range 15) 1772 | -9/Materials | Repaired Lgt. Cannon 1799 | -9/Materials | Repaired Lgt. Treads 2073 | -9/Materials | Discovered new exit (range 16) 2289 | -9/Materials | Identified exit to Storage 2354 | -9/Materials | Identified exit to Materials 2357 | -9/Materials | Entered another Materials area 2357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2405 | -8/Materials | Repaired Lgt. Assault Rifle 3586 | -8/Materials | Crushed by falling debris 4014 | -8/Materials | Core integrity fell below 50% 4088 | -8/Materials | Lost 3 parts (2n1w) 4235 | -8/Materials | Lost 4 parts (2n1u1w) 4307 | -8/Materials | Discovered new exit (range 7) 4403 | -8/Materials | Repaired Adv. Weight Redist. System 4455 | -8/Materials | Repaired Imp. EM Shotgun 4487 | -8/Materials | Entered Factory 4487 | -7/Factory | Evolved 2 slots: Utility x2 4587 | -7/Factory | Identified exit to Garrison 4587 | -7/Factory | Entered Garrison 4609 | -7/Garrison | Discovered new exit (range 68) 4609 | -7/Garrison | Discovered new exit (range 74) 4609 | -7/Garrison | Discovered new exit (range 37) 4671 | -7/Garrison | Installed Relay Interface Framework 4710 | -7/Garrison | Triggered checkpoint 4716 | -7/Garrison | Triggered checkpoint 4727 | -7/Garrison | Identified exit to Factory 4727 | -7/Garrison | Entered Factory 4834 | -7/Factory | Fabricated Grenade Launcher (x1) 4880 | -7/Factory | Fabricated Sml. Storage Unit? 5077 | -7/Factory | Build established: Scavenger-Scout 5364 | -7/Factory | Repaired Sml. Storage Unit 5401 | -7/Factory | Lost 3 parts (1u2w) 5451 | -7/Factory | Discovered new exit (range 11) 5456 | -7/Factory | Identified exit to Lower Caves 5498 | -7/Factory | Discovered new exit (range 16) 5527 | -7/Factory | Search patrols dispatched 5540 | -7/Factory | Core integrity fell below 50% 5540 | -7/Factory | Identified exit to Factory 5540 | -7/Factory | Entered another Factory area 5540 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5670 | -6/Factory | Identified exit to Factory 5677 | -6/Factory | Build established: Sprinter 6162 | -6/Factory | Build established: Scavenger-Sprinter 6445 | -6/Factory | Discovered new exit (range 13) 6561 | -6/Factory | Lost 4 parts (2p2u) 6585 | -6/Factory | Spotted B-75 Beast 6640 | -6/Factory | Core integrity fell below 50% 6660 | -6/Factory | Fabricated Imp. VTOL Module? 6660 | -6/Factory | Core integrity fell below 20% 6707 | -6/Factory | Entered another Factory area 6707 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6728 | -5/Factory | Identified exit to DSF 6732 | -5/Factory | Lost 10 parts (5n4u1w) 6830 | -5/Factory | Fabricated Imp. VTOL Module? 7035 | -5/Factory | Repaired Broken Gravity Neutralizer 7103 | -5/Factory | Build established: Scavenger-Scout 7208 | -5/Factory | Identified exit to Garrison 7210 | -5/Factory | Entered Garrison 7231 | -5/Garrison | Spotted B-75 Beast 7280 | -5/Garrison | Triggered checkpoint 7285 | -5/Garrison | Triggered checkpoint 7289 | -5/Garrison | Triggered checkpoint 7316 | -5/Garrison | Triggered checkpoint 7320 | -5/Garrison | Triggered checkpoint 7326 | -5/Garrison | Discovered new exit (range 5) 7327 | -5/Garrison | Identified exit to Factory 7328 | -5/Garrison | Entered Factory 7328 | -5/Factory | Accompanied by 3 allies 7355 | -5/Factory | Lost 8 parts (2p2n3u1w) 7358 | -5/Factory | Identified exit to DSF 7565 | -5/Factory | Core integrity fell below 50% 7621 | -5/Factory | Discovered new exit (range 16) 7692 | -5/Factory | Lost 10 parts (1p1n4u4w) 7767 | -5/Factory | Build established: Hacker-Mutant 8367 | -5/Factory | Core integrity fell below 20% 8373 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07638_ Gravity Neutralizer destroyed. 07645_ Destroyed Antigrav System. 07647_ P-70 Sage Tesla Rifle severed. 07649_ Chainsword destroyed. 07651_ Acquired Tesla Rifle. 07661_ Tesla Rifle destroyed. 07664_ System corrupted: Energy discharge (-27). 07665_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07750_ System corrupted: Matter fused (-8). 07815_ |FKCW3:8SK SMFYVHLFHQ 07834_ System corrupted: Fusion Compressor rejected. 07840_ ALERT: Security rotation in progress. 07884_ V% XI7L9L9%XWSFZDWQ>3X|ML AD 07900_ R-10 Processor collects Fusion Compressor. 08007_ System corrupted: Component data lost. 08159_ 2OZIOGP%EDIIOM4VG=6=89,YR8D#IFG|T 08174_ ALERT: Cargo convoy en route, clear transfer corridor. 08217_ System corrupted: Heat flow error (+114). 08369_ Slammed into P-70 Sage. 08371_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "?????????????????????????????????????????????? | | S"??#######????????????????????????????????????? | | ""??#"""""#????????????????????????????????????? | | #######""T""############?????????????????????????? | | ???????????????????????? | | ????????????????????????? | | ! ?????????????????????????? | | ^ ?????????????????????????? | | " "" "" """ "" ??????????????????????????? | | " "" "" """ "" #???????????????????????????? | | "" """ """^""" """ #???????????????????????????? | | "" """ """ ^ """ ! #???????????????????????????? | | "" """ """ """ #???????????????????????????? | | #???????????????????????????? | | !#???????????????????????????? | | #???????????????????????????? | | " """#"T"####### #???????????????????????????? | | "T"""#####?????# #???????????????????????????? | | ######?????????# #?###???????????????????????? | | ???????????????# #?#;###############?????????? | | ???????????????# #?# # """ """ #?????????? | | ???????????????# ### p #p""" """ #?????????? | | ???????????????# g ; """ """ #?????????? | | ???????????????######### gg # #?????????? | | ???????????????????????# g # #?????????? | | ???????????????????????##@Y ## #?????????? | | ????????????????????????# ##! #?????????? | | ????????????????????????# u## #?????????? | | ????????????????????????# ############?????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? < ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 2 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 72 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -7/Factory Sml. Storage Unit | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call GoHome() Omniscient Cartographer Slippery One Challenges ------------ None Game ------ Seed ReinforcedSpreadFlail Manual? 0 Play Time 02:53:34 Cumulative 15.0 hours Start 2024.04.03 @ 10:06:51 End 2024.04.03 @ 13:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 140x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be110b88-3da8-43f9-969b-1276307962f5