Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 13:49:58 Player: THN-L0C Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (207) 1035 Value Destroyed (9522) 9522 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (7942) 7942 TOTAL SCORE: 27619 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 1368 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2856 Friendly Fire -153 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 100/100 System Corruption 8% Temperature Hot (212) Movement Core (100) Ox1 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (5) ---- Zionite Biocell (600) GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Advanced Targeting Computer Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Antimatter Reactor Zionite Light DM Reactor Armored Huge Wheel Zionite Biocell Advanced Matter Compressor Advanced Sensor Array Energy Filter Improved Cloaking Device Layered Medium Armor Plating Improved Powered Armor GOLEM Unit GOLEM Unit HERF Cannon Magnetic Acceleration Cannon Field Lobotomy Kit Power Maul GAL Module [Rating: 167] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Assembled Nanovents Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 1 . . . . . 2 . . . . 2 . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 235 | 7 1 . 10 . 1 . 15 36 15 11 7 38 . 26 2 5 . 1 9 10 7 6 7 21 Power 14 | 1 . . 3 . . . . 3 1 1 . 3 . . . . . . . . . . 1 1 Engine 9 | 1 . . 3 . . . . 1 1 1 . 2 . . . . . . . . . . . . Core 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 28 | 2 . . 2 . . . 2 6 4 3 2 6 . . . . . . . . . . . 1 Treads 11 | 2 . . . . . . . . 2 3 . 4 . . . . . . . . . . . . Leg 6 | . . . . . . . . . 2 . 2 2 . . . . . . . . . . . . Wheel 9 | . . . 2 . . . 2 4 . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 1 . 2 . 1 . 6 12 3 5 . 13 . 8 1 5 . 1 5 9 4 6 6 7 Device 43 | 1 . . . . . . 4 4 3 2 . 5 . 3 1 3 . . 2 3 1 4 2 5 Storage 9 | 1 1 . 1 . 1 . . . . . . 2 . . . . . . . 1 . . 2 . Processor 7 | . . . . . . . . . . 1 . . . 1 . . . . 2 1 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 38 | . . . 1 . . . 2 8 . 2 . 6 . 4 . 2 . 1 1 4 1 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 . . 3 . . . 7 15 7 2 5 16 . 18 1 . . . 4 1 3 . . 12 Energy Gun 17 | 1 . . 1 . . . 5 1 5 . . 1 . 1 . . . . . . . . . 2 Energy Cannon 11 | . . . . . . . 2 2 1 2 . 4 . . . . . . . . . . . . Ballistic Gun 21 | 1 . . 2 . . . . 8 1 . . 1 . 8 . . . . . . . . . . Ballistic Cannon 13 | . . . . . . . . 1 . . 1 4 . 1 . . . . 2 1 1 . . 2 Launcher 10 | . . . . . . . . . . . 3 4 . . 1 . . . . . 1 . . 1 Special Weapon 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 3 Impact Weapon 16 | . . . . . . . . 3 . . . 1 . 8 . . . . 2 . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 3 3 . . 2 6 . . . . . . . 1 1 . . 6 Corrupted Parts 10 | . . . . . . . . . 4 5 1 . . . . . . . . . . . . . System Corruption 48 | . . . . . . . . . 20 27 1 . . . . . . . . . . . . . Parts Lost 63 | . . . 2 . . . 2 5 4 4 . 10 . 2 1 2 . . 2 1 3 2 . 23 Power 5 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 2 Propulsion 11 | . . . . . . . 1 3 2 . . 3 . . . . . . . . . . . 2 Utility 35 | . . . . . . . 1 2 1 3 . 4 . 1 1 1 . . 2 1 3 1 . 14 Weapon 12 | . . . 1 . . . . . . 1 . 2 . 1 . 1 . . . . . 1 . 5 Highest Loss Streak 23 | . . . 2 . . . 1 2 3 4 . 4 . 1 1 1 . . 2 1 2 2 . 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 82 88 90 88 92 98 89 98 95 93 76 81 86 85 86 86 87 87 88 88 89 84 Engine 3 | . 14 14 11 11 11 11 9 5 5 7 7 5 . . . . . . . . . . . . Core 2 | . . . . . . . . 8 7 7 7 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 7 5 6 5 6 6 5 5 5 4 5 4 Treads 2 | . 28 28 4 . . . . . 1 11 6 1 . . . . . . . . . . . . Leg 8 | . . . . . . . . . 7 3 8 12 15 13 13 13 13 13 11 11 10 9 10 9 Wheel 2 | . . . 17 22 22 22 17 12 3 . . . . . . . . . . . . . . . Device 26 | . 14 14 11 11 11 11 30 30 31 23 23 22 23 27 32 31 33 26 33 29 30 29 29 24 Storage 10 | . 14 14 11 11 12 11 9 7 7 7 7 10 15 13 13 13 13 13 11 11 10 10 10 9 Processor 2 | . . . . . . . . . . 6 7 . . . . . . . 1 5 5 5 5 5 Protection 11 | . . . 9 11 11 11 7 13 7 13 15 16 7 11 6 7 6 12 10 9 9 11 11 14 Energy Gun 1 | . 14 14 11 11 11 11 14 1 10 1 . 2 . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . 1 . 3 13 5 2 . 1 6 11 13 13 5 8 10 14 15 11 Ballistic Gun 2 | . 14 14 6 11 11 11 1 10 . . . . 7 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 4 . 1 . . . . 3 1 2 . . . Peak Build Rating 167 | 7 7 7 16 16 19 18 32 48 48 62 62 116 116 134 128 136 132 132 154 148 161 167 164 163 Average Rating 97 | 5 7 7 12 16 17 18 25 44 45 59 60 68 116 124 127 130 132 130 146 140 155 162 163 150 On Entrance 78 | . 7 7 7 16 16 18 18 31 44 48 62 62 116 116 125 128 132 132 130 144 139 149 162 161 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 18 18 38 38 78 58 64 82 78 99 99 101 99 121 121 128 121 123 127 129 142 149 147 147 Greatest Support 80 | 40 40 40 40 24 24 24 24 26 30 60 60 60 60 80 60 60 60 60 80 80 80 80 60 60 Greatest Overweight (x) 24 | . . . 1 1 3 2 5 8 24 6 4 4 1 3 2 2 2 2 2 4 2 2 2 2 Average Overweight (x) 1 | . . . . 1 1 2 2 3 2 1 1 2 1 1 1 1 2 2 1 2 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 13 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 2 2 13 13 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 1 1 9 13 15 19 19 19 19 19 19 18 20 19 19 19 20 20 18 19 19 19 19 19 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 1 2 13 13 19 19 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 20 20 5 Class Distribution -------------------- 49% | Golem 21% | Scavenger-Mutant 14% | Mutant 5% | Commander-Golem 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Matter Collected 4947 | 294 . 22 342 . 39 . 93 787 445 205 196 469 . 514 153 282 . 10 190 389 32 216 87 182 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9413 | 177 30 . 618 . . . 232 630 469 151 . 666 197 934 58 327 . 278 303 1757 322 881 277 1106 Parts 435 | 10 2 3 39 . . . 10 32 21 14 . 5 13 60 8 16 . 9 19 67 22 30 9 46 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . 19 3 3 . 13 . 5 16 . 9 . . . 30 . . Prevented 15 | . . . . . . . . . 1 10 . . . . . . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Combat Hostiles Destroyed 206 | . . . 15 . . . 5 10 9 2 . 40 6 18 7 8 . 4 7 23 8 20 4 20 Guns 61 | . . . 15 . . . 4 9 6 . . . 6 17 . . . . . . . . . 4 Cannons 89 | . . . . . . . . 1 2 1 . . . 1 . 7 . 4 6 23 7 19 4 14 AOE 49 | . . . . . . . . . . . . 36 . . 7 1 . . 1 . 1 1 . 2 Classes Destroyed 26 | 3 1 . 6 . . . 1 1 2 1 . 4 . . . . . . . 3 1 . . 3 Worker 8 | 1 . . . . . . . 5 . . . . . 2 . . . . . . . . . . Builder 5 | . . . 1 . . . . . . . . . . 1 . . . . . 3 . . . . Tunneler 8 | 3 . 1 . . . . 1 3 . . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 7 | . 1 . 1 . . . . 2 . . . . . 1 . . . . . 2 . . . . Swarmer 36 | . . . 5 . . . . . 4 . . . 5 3 7 1 . . . . . 10 . 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 54 | . . . 7 . . . 3 3 . . . . . 6 . 1 . 2 1 14 . 7 . 10 Brawler 3 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Sentry 12 | . . . 2 . . . 1 2 . . . . 1 . . 1 . 1 . 3 . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Hunter 11 | . . . . . . . 1 . . 1 . . . 2 . 2 . . 2 1 . 2 . . Programmer 23 | . . . . . . . . 5 . . . . . 6 . 1 . . 4 1 2 . . 4 Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 35 | . . . . . . . . . . . . 35 . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Butcher 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 37 | 4 1 1 5 . . . 2 4 4 1 . 37 3 7 4 5 . 3 2 5 4 8 3 7 Combat Bots Only 35 | . . . 5 . . . 2 2 4 1 . 35 3 3 4 5 . 3 2 5 4 8 3 7 Max Kills in Single Turn 28 | 2 1 1 1 . . . 1 1 1 1 . 28 1 1 3 1 . 1 1 2 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 28 | . . . . . . . . . . . . 28 . . 3 1 . . 1 . 1 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Hostile Shots Fired 1476 | . 4 4 59 . . . 22 139 37 27 4 61 26 176 17 110 . 22 43 87 75 82 46 435 Missed 545 | . . 2 21 . . . 8 51 12 11 1 8 9 44 5 46 . 7 14 28 34 32 16 196 Damage Taken 17334 | . 44 16 704 . . . 196 949 535 388 44 1851 146 2058 181 861 . 257 795 1176 943 699 481 5010 Core 2457 | . 24 . 94 . . . 59 135 78 34 . 342 23 211 11 42 . 51 89 104 29 42 17 1072 Absorbed by Shields 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Redirected to Shielding 396 | . . . . . . . . . . . . 225 . . . . . . . 31 79 . 7 54 Ignored by Resistances 2110 | . . . . . . . . . . . . 65 32 385 39 181 . 50 158 231 159 157 105 548 Regen/Repaired (Parts) 86 | . . . . . . . . . . . . . . . . . . . . . . . . 86 Core Remaining (%) 72 | 100 . 90 . . . 76 89 . . . . . 12 . . . . 62 . 80 . . . . Volleys Fired 428 | 8 4 . 49 . . . 16 45 27 12 . 17 . 7 9 17 . 10 20 70 11 36 11 59 Largest 3 | 2 2 . 2 . . . 2 2 2 2 . 2 . 1 2 2 . 2 2 2 3 3 3 3 Hottest 260 | 70 70 . 79 . . . 119 131 129 159 . 138 . 53 68 68 . 50 78 78 103 95 75 260 Shots Fired 913 | 16 8 . 83 . . . 31 89 53 24 1 24 19 116 11 31 . 20 34 134 27 75 19 98 Gun 402 | 16 8 . 83 . . . 31 82 42 2 . . 19 109 . . . . . . . . . 10 Cannon 476 | . . . . . . . . 7 11 22 1 15 . 7 2 27 . 20 34 134 25 73 19 79 Launcher 30 | . . . . . . . . . . . . 9 . . 9 4 . . . . 2 2 . 4 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 345 | 8 4 . 34 . . . . 85 . . 1 1 19 116 . . . . 20 33 9 . . 15 Thermal 439 | 8 4 . 49 . . . 31 4 . 3 . . . . 2 27 . 20 14 101 16 73 19 68 Explosive 26 | . . . . . . . . . . . . 9 . . 9 4 . . . . 2 2 . . Electromagnetic 88 | . . . . . . . . . 53 21 . 14 . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 19 | 6 1 . 7 . . . 13 12 9 4 . 14 4 11 3 7 . 8 8 15 8 14 17 19 Robot Miss Streak 7 | 1 2 . 4 . . . 2 7 7 2 . 3 2 7 6 2 . 1 2 2 1 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Autonomous 129 | . . . . . . . . . . . . . 19 110 . . . . . . . . . . Shots Hit Robots 617 | 9 3 . 53 . . . 27 82 40 15 . 19 12 74 2 19 . 15 19 88 14 40 16 70 Core Hits 445 | 6 1 . 23 . . . 10 78 21 3 . 90 7 34 8 12 . 6 8 42 15 38 7 36 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Critical Strikes 14 | . . . 1 . . . 3 2 . . . . . 2 . . . . 1 1 1 . . 3 Burn 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 72 | . . . . . . . . 18 . . . 7 . 22 . . . . 12 . 5 . . 8 Impact 64 | . . . . . . . . 18 . . . 7 . 22 . . . . 12 . 5 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25715 | 129 39 15 826 . . . 418 1772 627 351 . 3200 336 2306 667 1205 . 709 1238 4090 891 2209 791 3896 Guns 6167 | 129 39 . 803 . . . 418 1225 359 12 . . 336 2202 . . . . . . . . . 644 Cannons 12914 | . . . . . . . . 137 205 287 . 268 . 104 . 845 . 709 928 4090 681 1761 791 2108 Explosions 5386 | . . . . . . . . . 63 52 . 2778 . . 667 360 . . 310 . 210 448 . 498 Melee 1172 | . . . . . . . . 372 . . . 154 . . . . . . . . . . . 646 Ramming 76 | . . 15 23 . . . . 38 . . . . . . . . . . . . . . . . Kinetic 5546 | 55 13 . 322 . . . . 1324 . . . 21 336 2306 . . . . 252 436 84 . . 397 Thermal 12791 | 74 26 . 481 . . . 418 38 63 85 . 54 . . . 845 . 709 986 3654 597 1761 791 2209 Explosive 4409 | . . . . . . . . . . . . 2724 . . 667 360 . . . . 210 448 . . Electromagnetic 1077 | . . . . . . . . . 564 266 . 247 . . . . . . . . . . . . Impact 526 | . . . . . . . . 372 . . . 154 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1290 | . . . . . . . . . . . . . . . . . . . . . . . . 1290 Highest Corruption 56 | . . . . . . . 3 9 29 56 56 . . 5 5 5 . . 2 2 1 1 1 8 Average Corruption 7 | . . . . . . . 1 3 17 50 53 . . 1 5 4 . . 1 2 1 1 1 4 Corruption Purged 9 | . . . . . . . . 4 . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 337 | . . . . . . . 5 40 47 71 5 . . 17 29 42 . . 10 50 . 13 4 4 Message Errors 88 | . . . . . . . 2 11 10 18 2 . . 3 8 15 . . 4 11 . 2 1 1 Matter Fused 75 | . . . . . . . 1 9 10 17 1 . . 5 8 8 . . 1 12 . 2 1 . Heat Flow Errors 38 | . . . . . . . 1 2 6 12 1 . . 2 2 3 . . . 6 . 1 1 1 Energy Discharges 42 | . . . . . . . 1 4 7 8 . . . 3 3 5 . . 1 7 . 2 . 1 Parts Rejected 4 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 Parts Fused 7 | . . . . . . . . 1 1 1 . . . . 1 . . . 2 1 . . . . Data Loss (minor) 44 | . . . . . . . . 6 8 7 . . . 3 4 5 . . 2 6 . 2 1 . Data Loss (major) 14 | . . . . . . . . 3 1 3 1 . . . 1 1 . . . 2 . 2 . . Misfires 13 | . . . . . . . . 2 2 2 . . . . 1 3 . . . 2 . 1 . . Alerts 8 | . . . . . . . . 1 1 1 . . . 1 1 . . . . 2 . 1 . . Weapon Failures 4 | . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1214 | . . . 1 . . . . 216 . . . 156 . . 51 91 . . 233 176 . 113 2 175 Projectiles 531 | . . . . . . . . . . . . . . . . 73 . . 101 176 . 113 2 66 Explosions 230 | . . . . . . . . . . . . 29 . . 51 18 . . 132 . . . . . Melee 453 | . . . 1 . . . . 216 . . . 127 . . . . . . . . . . . 109 Knockbacks 15 | . . . . . . . . 5 . . . 1 . 3 . . . . 3 1 1 . . 1 Impact 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 1 . . . . . 3 . . . . 3 1 1 . . 1 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 534 | . . . 11 . . . . 19 43 . . 51 . . 37 64 . . 249 . 43 17 . . Shots 13 | . . . . . . . . . 1 . . 2 . . 1 2 . . 4 . 2 1 . . Rammed 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | 54 36 . 178 . . . 167 164 200 299 143 189 . 177 86 181 . . . 196 . 136 91 383 Average Temperature 73 | 24 19 . 53 . . . 108 100 60 97 76 84 . 104 51 85 . . . 98 . 59 51 173 Received Heat Transfer 2628 | . 24 . 84 . . . 54 261 . 402 . 285 36 274 . 78 . 144 . 382 . 153 168 283 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 1 . . . . 4 1 1 . 4 . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . 1 1 . 4 . . . . . . . . . . . . Parts Fried 14 | . . . 3 . . . . 2 5 2 . . . . . . . . . . . 2 . . Impact Corruptions 14 | . . . 1 . . . . 10 . . . 3 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 2 . . . 4 . . . . . . . . 3 . 1 . 1 . 1 1 . Heat Transferred 9848 | 222 74 . 1332 . . . 1221 74 50 100 . 50 . . . 450 . 375 425 1975 300 1000 450 1750 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Peak Influence 844 | 25 38 65 352 70 . . 169 126 . . . . . 297 . . . . 165 844 501 . . . Initial 378 | . 16 14 25 70 . . . 29 . . . . . . . . . . . . 378 . . . Average 160 | 8 21 30 188 70 . . 41 56 . . . . . 83 . . . . 37 406 363 . . . Maximum Alert Level 3 | . . . 1 . . . . . . . . . . 1 . . . . . 3 2 . . . Low Security (%) 75 | 100 100 100 47 100 . 100 100 100 . . . . . 83 . . . . 100 42 . . . . Level 1 11 | . . . 52 . . . . . . . . . . 16 . . . . . 5 76 . . . Level 2 5 | . . . . . . . . . . . . . . . . . . . . 20 23 . . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . 31 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 1 . . . 1 10 . . . . . 7 . . . . 4 6 5 . . . Investigation 6 | . . . . . . . 1 1 . . . . . 1 . . . . . 2 1 . . . Extermination 14 | . . . . . . . . 4 . . . . . 6 . . . . 3 . 1 . . . Reinforcement 7 | . . . 1 . . . . . . . . . . . . . . . 1 2 3 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Distress Signals 12 | . . . 3 . . . 1 2 . . . . . 1 . . . . . 3 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 305 | . 3 3 26 . . . 9 22 13 2 1 42 6 23 6 8 . 4 8 51 11 19 9 39 Peak Tracking Total 37 | . 2 3 6 . . . 4 4 4 1 1 37 3 5 3 5 . 3 2 7 6 6 5 11 Tactical Retreats 9 | . . . 1 . . . 1 2 . . . 2 . . . . . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Traps Triggered 14 | . . . 1 . . . 2 7 . . . . . 2 . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 31 Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Machines Disabled 28 | . . . . . . . . . . . 3 3 . 7 . . . . 6 5 . 3 . 1 Max in Single Turn 5 | . . . . . . . . . . . 1 1 . 1 . . . . 5 1 . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Machines Accessed 47 | . 1 . 6 . 1 . 2 8 . 1 . . . 14 . . 2 . 4 1 3 1 1 2 Terminals 31 | . 1 . 6 . . . 2 6 . . . . . 8 . . . . 3 1 2 1 1 . Fabricators 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . Total Hacks 126 | . 3 . 13 . 1 . 3 17 . 1 . . . 37 . . 16 . 8 4 12 5 1 5 Successful 67 | . 1 . 5 . 1 . 1 8 . 1 . . . 15 . . 16 . 1 . 7 5 1 5 Failed 59 | . 2 . 8 . . . 2 9 . . . . . 22 . . . . 7 4 5 . . . Catastrophic 15 | . . . 1 . . . 2 2 . . . . . 7 . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 3 . 13 . 1 . 3 12 . . 1 . . 22 . . . . 5 4 8 . . 2 Terminals 80 | . 3 . 13 . . . 3 13 . . . . . 24 . . . . 6 4 8 5 1 . Fabricators 12 | . . . . . . . . . . . . . . 8 . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 4 . . . . . 5 . . . . 2 . . . . . Terminal Hacks 37 | . . . . . 1 . . 1 . 1 . . . 4 . . 16 . 1 . 2 5 1 5 Record 10 | . . . . . . . . . . . . . . . . . . . . . . 5 1 4 Part Schematic 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 1 . 5 . . . 1 6 . . . . . 8 . . . . . . 3 . . . Terminals 21 | . 1 . 5 . . . 1 6 . . . . . 5 . . . . . . 3 . . . Botnet 4 | . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . Skim 17 | . 1 . 5 . . . 1 5 . . . . . 3 . . . . . . 2 . . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 3 . . . 1 6 . . . . . 12 . . . . 3 1 3 1 1 . Full Trace Events 4 | . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . 14 . . . . . 9 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . 6 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . 9 9 9 3 3 3 3 Autooverrided 12 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . 6 Robots Rewired 21 | . . . . . . . . . 2 . . . . . . . . . . 19 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Total Allies 54 | . . 3 . . . . . . 2 . 7 . . . . . . . . 31 . 1 . 10 Largest Group 14 | . . 3 2 . . . . . 2 2 7 7 . . . . . . . 14 1 1 . 1 Highest-Rated Group 363 | . . 40 32 . . . . . 62 62 322 322 . . . . . . . 363 152 47 . 99 Highest-Rated Ally 152 | . . 16 16 . . . . . 31 31 96 96 . . . . . . . 152 152 47 . 99 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 348 | . . 22 5 . . . . . 17 3 . 55 . . . . . . . 226 . 2 . 18 Total Damage 9691 | . . 118 57 . . . . . 291 69 . 3897 . . . . . . . 4372 . 80 . 807 Kills 48 | . . 3 2 . . . . . 4 . . 8 . . . . . . . 28 . 1 . 2 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 1 . . 1 . 2 2 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Turns Passed 33297 | 141 112 793 921 47 338 8 719 2715 1167 1370 3308 3931 719 2982 1197 2103 185 894 1584 3203 644 2024 830 1362 Spaces Moved 13426 | 69 62 491 426 45 300 7 454 1513 448 538 1224 1039 400 1387 513 610 89 375 555 1185 253 524 325 594 Core 67 | 4 . . . . . . . . 1 . . . . . . . . . . . . . . 62 Treads 1928 | 65 62 491 99 . . . . . 82 435 553 141 . . . . . . . . . . . . Legs 8565 | . . . . . . . . . 158 103 671 898 400 1387 513 610 89 375 555 1185 253 524 325 519 Wheels 2830 | . . . 327 45 300 7 454 1477 207 . . . . . . . . . . . . . . 13 Hover 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 105 105 120 115 115 120 240 240 180 180 180 180 180 210 210 180 180 180 180 180 50 Average Speed 197 | 153 160 160 117 105 111 120 117 145 235 244 262 283 180 187 181 199 210 210 184 210 208 209 209 191 Slowest Speed 1250 | 160 160 160 240 105 135 120 165 540 1250 540 420 480 180 240 210 210 210 210 210 270 210 210 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Exploration Rate (%) 51 | 6 17 89 41 10 70 9 39 37 61 54 82 82 52 41 78 65 71 62 19 98 7 75 46 80 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 7 | . . . 2 . . . . 2 . 1 1 . . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 . . 1 . . . 1 1 . . . 1 1 . 1 . . . Unknown Exits Taken 16 | 1 1 . 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 . . 1 . 1 1 . Scrap Searched 21 | . . 1 . . . . . . 2 2 3 . 1 . 2 3 . 2 . . . 3 2 . Spaces Dug 76 | . . . . . . . . 12 . . . . . 22 . . . . 18 8 7 3 . 6 Terrain Destroyed 510 | . . . . . . . . 12 4 3 1 30 16 69 97 52 . 5 46 27 55 70 1 22 Melee 50 | . . . . . . . . 12 . . . . . 21 . . . . 12 . 5 . . . Projectile 176 | . . . . . . . . . . 2 1 . 16 48 . 9 . 5 10 27 8 27 1 22 AOE 284 | . . . . . . . . . 4 1 . 30 . . 97 43 . . 24 . 42 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Total 19281 | 85 67 497 763 44 305 6 620 1906 506 568 1274 1991 399 1732 769 1469 88 462 1058 1781 335 1389 456 711 Wait 4675 | 1 . 4 260 . . . 103 259 5 2 1 841 . 244 242 826 . 76 450 378 55 813 109 6 Move 13402 | 68 61 490 425 44 299 6 453 1512 447 537 1223 1038 399 1386 512 609 88 374 554 1184 252 523 324 594 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 1 . 1 14 . 4 . 16 15 3 2 7 16 . 16 1 3 . . 4 14 3 1 1 9 Fast Attach 40 | 7 . . 1 . 1 . 4 11 4 4 . 4 . . . 1 . . . . . . 1 2 Attach 52 | . . . 3 . . . 1 3 3 1 2 13 . 16 . . . . 1 . 1 1 . 7 Detach 68 | . . . 1 . 1 . . . . . 1 9 . 14 3 7 . 1 7 9 . 10 2 3 Swap 143 | . 1 . 6 . . . 10 22 8 6 5 21 . 10 2 4 . 1 8 10 6 5 6 12 Drop 126 | . 1 . 3 . . . 17 20 2 4 8 23 . 17 . 2 . . 2 13 2 . 2 10 Fire 428 | 8 4 . 49 . . . 16 45 27 12 . 17 . 7 9 17 . 10 20 70 11 36 11 59 Melee 72 | . . . . . . . . 18 . . . 7 . 22 . . . . 12 . 5 . . 8 Ram 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire 107 | . . . . . . . . . 7 . . 2 . . . . . . . 98 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous 27 | . . . . . . . . . . . 27 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x3 / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 10) 254 | -10/Materials | Entered Mines 258 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Build established: Mutant 441 | -10/Mines | Identified exit to Materials 447 | -10/Mines | Discovered exit to Materials (range 8) 951 | -10/Mines | Found a hidden stash of uninstalled traps 1047 | -10/Mines | Entered Materials 1047 | -9/Materials | Accompanied by 2 allies 1047 | -9/Materials | Evolved 2 slots: Utility x2 1103 | -9/Materials | Discovered new exit (range 9) 1612 | -9/Materials | Discovered new exit (range 12) 1669 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Identified exit to Storage 1770 | -9/Materials | Learned 4 Recycling zone layouts 1806 | -9/Materials | Learned Storage stockpile data 1848 | -9/Materials | Learned location of Zion (-7) 1874 | -9/Materials | Learned location of Recycling (-9) 1968 | -9/Materials | Entered Mines 1994 | -9/Mines | Discovered exit to Materials (range 10) 2009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2010 | -9/Mines | Discovered new exit (range 5) 2015 | -9/Mines | Entered Exiles 2031 | -9/Exiles | Discovered new exit (range 15) 2042 | -9/Exiles | Met 8R-AWN 2059 | -9/Exiles | Met EX-HEX 2088 | -9/Exiles | Met EX-BIN 2101 | -9/Exiles | Aligned with FarCom system 2102 | -9/Exiles | Given EX-Vault access code 2135 | -9/Exiles | Opened EX-Vault 2141 | -9/Exiles | Found AWS/Gauss 2166 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2202 | -9/Exiles | Met EX-DEC 2338 | -9/Exiles | Discovered new exit (range 15) 2353 | -9/Exiles | Left Exiles lab with AWS/Gauss 2353 | -9/Exiles | Entered Mines 2355 | -8/Mines | Discovered exit to Materials (range 6) 2361 | -8/Mines | Entered Materials 2361 | -8/Materials | Evolved 2 slots: Utility x2 2726 | -8/Materials | Discovered new exit (range 16) 3075 | -8/Materials | Discovered new exit (range 4) 3080 | -8/Materials | Entered Factory 3080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3485 | -7/Factory | Build established: Skirmisher 3633 | -7/Factory | Garrison activated, responded to threat 3911 | -7/Factory | Garrison activated, responded to threat 4417 | -7/Factory | Discovered new exit (range 15) 4969 | -7/Factory | Garrison activated, responded to threat 5432 | -7/Factory | Build established: Scavenger-Assassin 5435 | -7/Factory | Learned 2 Upper Caves zone layouts 5479 | -7/Factory | Learned Extension emergency access door positions 5512 | -7/Factory | Learned location of 1 exit from Proximity Caves 5542 | -7/Factory | Learned location of Archives (-5) 5587 | -7/Factory | Learned Extension security intel 5795 | -7/Factory | Entered Lower Caves 6105 | -7/Lower Caves | Lost 3 parts (2n1u) 6111 | -7/Lower Caves | Build established: Mutant 6409 | -7/Lower Caves | System corruption reached 10% 6436 | -7/Lower Caves | Identified exit to Lower Caves 6460 | -7/Lower Caves | Attacked by a faux Warlord 6962 | -7/Lower Caves | Entered another Lower Caves area 6962 | -7/Lower Caves | Accompanied by 2 allies 7183 | -7/Lower Caves | Spotted B-75 Beast 7227 | -7/Lower Caves | Destroyed B-75 Beast 7244 | -7/Lower Caves | Lost 4 parts (3u1w) 7253 | -7/Lower Caves | System corruption reached 30% 7546 | -7/Lower Caves | Build established: Scavenger-Mutant 8325 | -7/Lower Caves | Discovered new exit (range 3) 8332 | -7/Lower Caves | Entered Zion 8409 | -7/Zion | System corruption cleaned by Quarantine Array 8457 | -7/Zion | Received a visual enhancement algorithm 8584 | -7/Zion | Given A8's code to call for help 8666 | -7/Zion | Discovered new exit (range 13) 9120 | -7/Zion | Found Prototype Launcher 9407 | -7/Zion | Discovered new exit (range 3) 9407 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9592 | -7/Zion | Found Prototype Launcher 9931 | -7/Zion | System corruption cleaned by Quarantine Array 9939 | -7/Zion | Identified Rocket Array 10004 | -7/Zion | Identified Gui. Missile Launcher 10936 | -7/Zion | Gained Derelict followers 11234 | -7/Zion | Found GAL Module 11601 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11603 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11640 | -7/Zion | Entered Deep Caves 11640 | -7/Deep Caves | Accompanied by 7 allies 11808 | -7/Deep Caves | Attacked by Z-Imprinter 11820 | -7/Deep Caves | Destroyed Z-Imprinter 11926 | -7/Deep Caves | Z-Facility disabled 12039 | -7/Deep Caves | Found Prototype Protection 12039 | -7/Deep Caves | Identified Zio. Weapon Casing 12907 | -7/Deep Caves | Discovered new exit (range 6) 13380 | -7/Deep Caves | Spotted AG-51090 13415 | -7/Deep Caves | Destroyed AG-51090 13415 | -7/Deep Caves | Lost 4 allies 13515 | -7/Deep Caves | Spotted AG-64939 13528 | -7/Deep Caves | Core integrity fell below 50% 13558 | -7/Deep Caves | Lost 4 parts (1p1n2u) 13904 | -7/Deep Caves | Destroyed AG-64939 13929 | -7/Deep Caves | Lost 3 parts (1n1u1w) 14303 | -7/Deep Caves | Triggered Deep Caves wall 14303 | -7/Deep Caves | Spotted AS-44242 14303 | -7/Deep Caves | Spotted AS-97717 14305 | -7/Deep Caves | Exposed GOLEM chamber 14306 | -7/Deep Caves | Core integrity fell below 20% 14309 | -7/Deep Caves | Destroyed AS-44242 14315 | -7/Deep Caves | Destroyed AS-97717 14330 | -7/Deep Caves | Destroyed 35 combat bots 14388 | -7/Deep Caves | Found Prototype Special Weapon 14388 | -7/Deep Caves | Identified Field Lobotomy Kit 14505 | -7/Deep Caves | Found GOLEM Unit 14512 | -7/Deep Caves | Found GOLEM Unit 14519 | -7/Deep Caves | Found GOLEM Unit 14525 | -7/Deep Caves | Found GOLEM Unit 14961 | -7/Deep Caves | Build established: Golem 15571 | -7/Deep Caves | Entered Proximity Caves 15572 | -6/Proximity Caves | Identified exit to Factory 15936 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16054 | -6/Proximity Caves | Learned location of 1 exit from Factory 16290 | -6/Proximity Caves | Entered Factory 16290 | -6/Factory | Evolved 2 slots: Utility x2 16291 | -6/Factory | Identified exit to Factory 18273 | -6/Factory | Discovered exit to Factory (range 4) 18438 | -6/Factory | AWS/Gauss suddenly broke down 19240 | -6/Factory | Discovered new exit (range 5) 19250 | -6/Factory | Identified exit to Lower Caves 19267 | -6/Factory | Crushed by falling debris 19272 | -6/Factory | Entered Lower Caves 19296 | -6/Lower Caves | Learned Factory stockpile data 20217 | -6/Lower Caves | Discovered new exit (range 11) 20469 | -6/Lower Caves | Entered another Lower Caves area 20621 | -6/Lower Caves | Learned Factory trap positions 20742 | -6/Lower Caves | Encountered a Warlord checkpoint 20839 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20848 | -6/Lower Caves | Discovered new exit (range 9) 21133 | -6/Lower Caves | Ambushed by research squad 21169 | -6/Lower Caves | Learned Factory emergency access door positions 22572 | -6/Lower Caves | Entered Data Miner 22572 | -6/Data Miner | Discovered new exit (range 6) 22612 | -6/Data Miner | Met Data Miner 22696 | -6/Data Miner | Received God Mode back door access code from Data Miner 22757 | -6/Data Miner | Entered Proximity Caves 22875 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23563 | -5/Proximity Caves | Discovered exit to Factory (range 7) 23651 | -5/Proximity Caves | Entered Factory 23651 | -5/Factory | Evolved 2 slots: Utility x2 23652 | -5/Factory | Identified exit to Extension 23653 | -5/Factory | Loaded intel: 91 trap records 24865 | -5/Factory | Discovered new exit (range 14) 25235 | -5/Factory | Entered Extension 25455 | -5/Extension | Rescued a captive Derelict 25966 | -5/Extension | Rescued a captive Derelict 26400 | -5/Extension | Disrupted transfer network 26448 | -5/Extension | Build established: Commander-Golem 26539 | -5/Extension | Local machine network offline 26754 | -5/Extension | Spotted B-75 Beast 26765 | -5/Extension | Destroyed B-75 Beast 26782 | -5/Extension | Spotted B-75 Beast 26785 | -5/Extension | Allies destroyed B-75 Beast 27016 | -5/Extension | Discovered new exit (range 16) 27016 | -5/Extension | Discovered new exit (range 16) 27226 | -5/Extension | Found Imp. Powered Armor 27253 | -5/Extension | Rescued a captive Derelict 27254 | -5/Extension | Rescued a captive Derelict 27291 | -5/Extension | Rescued a captive Derelict 27293 | -5/Extension | Rescued a captive Derelict 27335 | -5/Extension | First assault squad dispatched 27417 | -5/Extension | Energy Cycler disabled 27424 | -5/Extension | Rescued a captive Derelict 27463 | -5/Extension | Lost 8 allies 27830 | -5/Extension | Rescued A7 27883 | -5/Extension | Discovered new exit (range 15) 28056 | -5/Extension | Lost 5 allies 28302 | -5/Extension | Build established: Golem 28438 | -5/Extension | Entered Factory 28438 | -4/Factory | Accompanied by 1 ally (A7) 28438 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28630 | -4/Factory | Found Prototype Processor 28630 | -4/Factory | Identified Exp. Signal Interpreter 28676 | -4/Factory | Identified exit to Upper Caves 28676 | -4/Factory | Identified exit to Armory 28802 | -4/Factory | Fabricated Adv. Terrain Scanner? 29051 | -4/Factory | Crushed by falling debris 29082 | -4/Factory | Entered Upper Caves 29099 | -4/Upper Caves | Attracted the attention of an 0b10 base 29167 | -4/Upper Caves | Destroyed 8 combat bots 30069 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 30069 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 30069 | -4/Upper Caves | Learned Armory terminal intel 30069 | -4/Upper Caves | Learned Extension garrison access intel 30825 | -4/Upper Caves | Learned Research garrison access intel 31087 | -4/Upper Caves | Discovered new exit (range 10) 31106 | -4/Upper Caves | Entered another Upper Caves area 31125 | -4/Upper Caves | Learned 12 Research zone layouts 31648 | -4/Upper Caves | Ambushed by wild Derelicts 31920 | -4/Upper Caves | Discovered new exit (range 8) 31936 | -4/Upper Caves | Entered Warlord 32006 | -4/Warlord | System corruption cleaned by Quarantine Array 32063 | -4/Warlord | Warlord's base attacked by MAIN.C 32413 | -4/Warlord | Warlord forces counterattacked 32637 | -4/Warlord | Met Warlord 32667 | -4/Warlord | Found Prototype Reactor 32672 | -4/Warlord | Found Prototype Device 32672 | -4/Warlord | Identified Exp. Cloaking Device 32688 | -4/Warlord | Found Prototype Device 32688 | -4/Warlord | Identified Thermal Barrier 32738 | -4/Warlord | Warlord base infiltrated, sounded retreat 32808 | -4/Warlord | Lost 9 allies 32951 | -4/Warlord | Found Prototype Energy Gun 32961 | -4/Warlord | Found Prototype Piercing Weapon 33118 | -4/Warlord | Spotted Striker 33124 | -4/Warlord | Assimilated Striker with FLK Orb 33130 | -4/Warlord | Spotted Striker 33132 | -4/Warlord | Destroyed Striker 33157 | -4/Warlord | Assimilated B-74 Champion with FLK Orb 33160 | -4/Warlord | Identified Vortex Shotgun 33182 | -4/Warlord | Assimilated H-88 Terminator with FLK Orb 33185 | -4/Warlord | Assimilated H-77 Assassin with FLK Orb 33191 | -4/Warlord | Identified Vortex Chain Reactor 33197 | -4/Warlord | Spotted Executioner 33214 | -4/Warlord | Spotted Striker 33216 | -4/Warlord | Spotted Executioner 33219 | -4/Warlord | Destroyed Executioner 33222 | -4/Warlord | Lost 3 allies 33240 | -4/Warlord | Destroyed 7 combat bots 33242 | -4/Warlord | Identified Vortex Lance 33254 | -4/Warlord | Core integrity fell below 50% 33264 | -4/Warlord | Core integrity fell below 20% 33289 | -4/Warlord | Attacked by Warlord forces 33291 | -4/Warlord | Lost 23 parts (2p2n14u5w) 33292 | -4/Warlord | Found Vortex Lance 33298 | -4/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Programmer squad, with prototype support. 33263_ Penetrated by Slug. 33263_ Retrofitting Station disabled. 33264_ Critical hit (Burn: +50). 33266_ Slug penetrates Wall. 33266_ Retrofitting Station disabled. 33270_ Penetrated by Slug. 33270_ Slug penetrates Retrofitting Station. 33271_ Penetrated by Slug. 33271_ Slug penetrates Wall. 33275_ P-70 Sage triggered Fire Trap. 33275_ Burning plasma bursts from the floor. 33275_ P-70 Sage shuts down. 33288_ Started Sapper Charge timer (8). 33289_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 33292_ Acquired Vortex Lance. 33296_ Armed Sapper Charge explodes. 33296_ Machine disabled. 33297_ System corrupted: Heat flow error (+255). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####???????### | | ?????????????????????????????????#"""""#?????#""" | | " #???????????????????????????????#"""""#??????""" | | " #???????????????????????????????#"" ""#??????"X | | " #???????????????????????????????#"X X"#??????"" | | " #???????????????????????????????#"" ""#??????" | | #????????????????????????????????# #???????#" | | ###???????????????????????????###???#+##########"" | | ?????????????????##############X##### | | ?????????????????# ^ ^ | | ?????????????????# | | #########????????# ^ "" " | | + #????????#;+################# "" "" | | # """ #????????# ############????## """ "" | | # """ #????????# p *[ """"""#?????# "" "" | | # """ #????????# """"#?????# "" "" | | + #????????# """"#?????# " " | | # #????????# """ #####?# | | ##/#############?# @ ## # | | ## #?# #?#"" " ## # | | ## #?# #?#"" """## + | | ## #?# #?#"" X """## #*! | | ## ### #?#""""""" """#######%!! | | ## # #?#"""""""""""""#?#####"!### #" | | + + #?###############?# # | | ## # #?########????????# ###/ | | ## #? #? #????????# ## # | | # #######+### #????????# # | | ## # #????????# % # !! | | ## + #???############ # ## !% | | ## # #???# #?# * | | ## ######+### #???# #?#" ] % | | ## ## #? #???# #?#" %==%= | | # ## #? #???# !! #?## =%%!% | | ## ! ! #?? #???# ! ! #??# !%# = | | ## !&! ##+#######???# !! #?## *" % | | ## ! ! ## #?????????# #?# # ![ | | ## ## #?????????# #?## # ##! | | ######## ## ##??????### ???## % | | ???????# / ######## ###+#+######" ! | | ######?# # ^ ^ %= | | #?# #^ ^^^ ^ | | #?# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 130 Energy Generation 55 Energy Capacity 1700 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 500 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 15 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Imp. Hacking Suite | -7/Zion | Archive Microactuators | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombTrackerSword Manual? 0 Play Time 02:52:38 Cumulative 208.9 hours Start 2024.09.04 @ 00:42:36 End 2024.09.04 @ 13:49:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b5904db-43b5-4be3-8ed4-e98c4bcba996