Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 22:23:42 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (398) 398 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3838 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 302/700 Matter 155/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Arachnoskeleton VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Structural Scanner Machine Analyzer Visual Processing Unit Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Hover Unit Pulse Rifle Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Hover Unit Treads Light Treads Leg Arachnoskeleton Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 3 | . . . . 1 2 . . Utility 3 | . . . . 3 . . . Weapon . | . . . . . . . . Parts Attached 40 | 9 5 2 1 17 3 3 . Power 6 | 1 1 1 . 3 . . . Engine 6 | 1 1 1 . 3 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 4 2 . . 7 3 1 . Treads 1 | 1 . . . . . . . Leg 1 | . . . . 1 . . . Wheel 3 | 3 . . . . . . . Hover 9 | . 2 . . 3 3 1 . Flight 3 | . . . . 3 . . . Utility 6 | 2 1 . . 3 . . . Device 2 | 1 1 . . . . . . Storage 1 | 1 . . . . . . . Processor 3 | . . . . 3 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 1 1 1 4 . 2 . Energy Gun 2 | . . . . 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . 1 . Special Weapon 3 | . . 1 . 1 . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . 1 . . 13 . Power 1 | . . . . . . 1 . Propulsion 7 | . . . 1 . . 6 . Utility 3 | . . . . . . 3 . Weapon 3 | . . . . . . 3 . Highest Loss Streak 13 | . . . 1 . . 13 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 93 100 97 57 100 61 . Engine 10 | . 14 14 13 7 7 3 . Treads 1 | . 6 . . . . . . Leg 2 | . . . . 6 . . . Wheel 1 | . 6 . . . . . . Hover 16 | . 14 28 27 2 38 18 . Device 19 | . 15 28 28 14 15 9 . Storage 1 | . 7 . . . . . . Processor 6 | . . . . 12 23 19 . Energy Gun 2 | . . . . 7 . . . Ballistic Gun 9 | . 28 26 9 . . . . Launcher 3 | . . . 4 3 7 7 . Special Weapon 6 | . . 2 14 3 7 . . Peak Build Rating 47 | 7 8 8 11 47 27 28 5 Average Rating 15 | 5 6 7 8 33 26 17 5 On Entrance 10 | . 7 8 8 8 22 27 5 Naked Turns . | . . . . . . . . Heaviest Build 17 | 12 13 13 12 17 9 9 . Greatest Support 50 | 32 12 12 12 50 36 36 3 Greatest Overweight (x) 3 | 1 1 1 . 3 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 Most Carried 7 | 6 7 5 5 5 2 2 . Average Carried 4 | 3 4 4 4 4 1 1 . Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 3 2 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Matter Collected 581 | 344 89 . 56 92 . . . Remotely . | . . . . . . . . Salvage Created 611 | 187 90 . . 294 . 40 . Parts 41 | 15 5 . . 19 . 2 . Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 3 | 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Combat Hostiles Destroyed 8 | . . . . 5 . 3 . Guns 5 | . . . . 5 . . . AOE 3 | . . . . . . 3 . Classes Destroyed 10 | 2 2 . . 5 . 1 . Builder 1 | . . . . 1 . . . Tunneler 6 | 6 . . . . . . . Hauler 2 | . 1 . . 1 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 3 | . . . . . . 3 . Grunt 1 | . . . . 1 . . . Brawler 1 | . . . . 1 . . . Sentry 3 | . . . . 3 . . . Best Kill Streak 4 | 2 1 . . 4 . 3 . Combat Bots Only 3 | . . . . 2 . 3 . Max Kills in Single Turn 2 | 1 1 . . 2 . 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Hostile Shots Fired 218 | . 8 6 4 32 . 168 . Missed 100 | . 2 5 2 12 . 79 . Damage Taken 1331 | . 81 15 46 311 . 878 . Core 563 | . 33 15 26 91 . 398 . Absorbed by Shields 58 | . . . . . . 58 . Core Remaining (%) 84 | 100 . . 70 83 . . . Volleys Fired 61 | 22 8 1 10 16 . 4 . Largest 2 | 2 2 1 1 2 . 2 . Hottest 126 | 40 40 100 100 126 . 100 . Shots Fired 111 | 44 17 1 10 32 . 7 . Gun 93 | 44 17 . . 32 . . . Cannon . | . . . . . . . . Launcher 6 | . . . . . . 6 . Special 12 | . . 1 10 . . 1 . Kinetic 61 | 44 17 . . . . . . Thermal 44 | . . 1 10 32 . 1 . Explosive 6 | . . . . . . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 6 4 . . 12 . 1 . Robot Miss Streak 5 | 5 2 . . 2 . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 61 | 26 10 . . 23 . 2 . Core Hits 32 | 9 4 . . 13 . 6 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . Critical Strikes 5 | 1 1 . . 3 . . . Burn 3 | . . . . 3 . . . Destroy 2 | 1 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1035 | 296 118 . . 424 . 197 . Guns 823 | 296 116 . . 411 . . . Cannons . | . . . . . . . . Explosions 177 | . . . . . . 177 . Melee . | . . . . . . . . Ramming 35 | . 2 . . 13 . 20 . Kinetic 412 | 296 116 . . . . . . Thermal 411 | . . . . 411 . . . Explosive 177 | . . . . . . 177 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 3 . . . . Average Corruption 2 | . 2 3 3 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 5 1 9 . . . . Message Errors 1 | . . . 1 . . . . Matter Fused 3 | . . . 3 . . . . Heat Flow Errors 6 | . 2 1 3 . . . . Energy Discharges 1 | . 1 . . . . . . Data Loss (minor) 2 | . 1 . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . 1 . . 6 . 67 . Shots 3 | . . . . . . 3 . Rammed 4 | . 1 . . 1 . 2 . Targets Rammed 4 | . 1 . . 1 . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 402 | . 238 32 225 402 . 5 . Average Temperature 122 | . 96 20 109 138 . 5 . Received Heat Transfer 396 | . 63 9 6 108 . 210 . Effects 3 | . 2 . . 1 . . . Shutdowns 1 | . . . . 1 . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 5 . . . Heat Transferred 1110 | . . . . 1110 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Peak Influence 268 | 35 141 70 . 210 62 268 130 Initial 130 | . 22 54 . . 62 51 130 Average 72 | 14 71 61 . 87 62 132 130 Maximum Alert Level 1 | . . . . 1 . 1 . Low Security (%) 95 | 100 100 100 . 95 100 75 100 Level 1 4 | . . . . 4 . 24 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . 1 1 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Distress Signals 2 | . . . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 7 2 4 22 . 21 . Peak Tracking Total 12 | . 3 2 3 9 . 12 . Tactical Retreats 8 | . 3 . 1 2 . 2 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Machines Disabled 2 | . . . 1 . . 1 . Max in Single Turn 1 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Machines Accessed 8 | . 2 . 1 3 1 1 . Terminals 5 | . 1 . . 3 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 27 | . 5 . 1 13 5 3 . Successful 13 | . 1 . 1 9 2 . . Failed 14 | . 4 . . 4 3 3 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 20 | . 5 . . 12 3 . . Terminals 18 | . 2 . . 13 . 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 5 . . Terminal Hacks 6 | . . . 1 5 . . . Part Schematic 1 | . . . . 1 . . . Robot Schematic 2 | . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . 4 1 . . Terminals 4 | . . . . 4 . . . Botnet 3 | . . . . 3 . . . Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Reprogram 1 | . . . . . 1 . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 6 | . 1 . . 3 1 1 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Turns Passed 1814 | 244 270 70 571 511 26 119 3 Spaces Moved 2067 | 153 261 64 935 419 47 183 5 Core 99 | 2 . . . 2 . 90 5 Treads . | . . . . . . . . Legs 347 | . . . . 347 . . . Wheels 237 | 151 86 . . . . . . Hover 1384 | . 175 64 935 70 47 93 . Flight . | . . . . . . . . Fastest Speed 44 | 50 56 56 56 52 44 44 50 Average Speed 67 | 96 72 98 56 84 44 47 50 Slowest Speed 200 | 100 116 116 60 200 44 60 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 7 50 15 49 36 1 32 1 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 8 | . . . 8 . . . . Spaces Dug 1 | . . 1 . . . . . Terrain Destroyed 44 | . . 1 . . . 43 . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 43 | . . . . . . 43 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Total 2360 | 209 330 68 950 542 51 205 5 Wait 140 | 12 41 . 1 76 . 10 . Move 2061 | 152 260 63 934 418 47 182 5 Hop . | . . . . . . . . Pick Up 26 | 12 6 . 1 6 1 . . Fast Attach 15 | 2 2 1 . 10 . . . Attach 17 | 5 2 1 1 4 2 2 . Detach . | . . . . . . . . Swap 8 | 2 1 . . 3 1 1 . Drop 24 | 2 9 2 3 8 . . . Fire 61 | 22 8 1 10 16 . 4 . Melee . | . . . . . . . . Ram 4 | . 1 . . 1 . 2 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 466 | -10/Materials | Discovered new exit (range 9) 515 | -10/Materials | Entered Mines 515 | -10/Mines | Discovered new exit (range 6) 551 | -10/Mines | Discovered new exit (range 10) 585 | -10/Mines | Entered Subcaves 632 | -10/Subcaves | Learned 2 Materials zone layouts 652 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 685 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 734 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 738 | -10/Subcaves | Discovered new exit (range 5) 740 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 793 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 809 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 826 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 977 | -10/Subcaves | Visited 4L-MR0's lab 986 | -10/Subcaves | Found Arachnoskeleton 1115 | -10/Subcaves | A Subdweller sparked back to life 1115 | -10/Subcaves | A Subdweller sparked back to life 1115 | -10/Subcaves | A Subdweller sparked back to life 1156 | -10/Subcaves | Entered Materials 1156 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1158 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1664 | -8/Materials | Discovered new exit (range 8) 1667 | -8/Materials | Identified exit to Factory 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Propulsion x2 1693 | -7/Factory | Identified exit to Garrison 1693 | -7/Factory | Entered Garrison 1742 | -7/Garrison | Triggered checkpoint 1755 | -7/Garrison | Triggered checkpoint 1765 | -7/Garrison | Triggered checkpoint 1800 | -7/Garrison | Triggered checkpoint 1806 | -7/Garrison | Discovered new exit (range 12) 1807 | -7/Garrison | Core integrity fell below 50% 1811 | -7/Garrison | Identified exit to Factory 1812 | -7/Garrison | Entered Factory 1815 | -7/Factory | Self-destructed Last Messages --------------- 01758_ Lgt. Deuterium Engine destroyed. 01759_ Field strength at 17. 01760_ Stasis field depleted. 01760_ Airjet destroyed. 01761_ Mni. Grenade Launcher destroyed. 01765_ Beams of light sweep through the air. An alarm sounds. 01768_ Machine Analyzer destroyed. 01787_ Connecting with Door Terminal... 01787_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. Sealed Heavy Doors activated. 01793_ Mining Laser destroyed. 01800_ Beams of light sweep through the air. An alarm sounds. 01800_ Structural Scanner destroyed. 01801_ Slammed into Y-54 Guardian. 01805_ Slammed into S-27 Virus. 01806_ EXIT=FOUND 01811_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????###########??? | | ????????????????????# #??? | | ????????????????????# "" #??? | | ????????????????????# "" #??? | | ????????????????????# """ T" #??? | | ????????????????????# """ "" #??? | | ??????????? ???????# """ "" #??? | | ???????????? ????# @ #??? | | ??????????????# ??# ! #??? | | ??????????????# #####+#####??? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# ###???? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????####+#########?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 1 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked G-34 Mercenary | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordAssaultExoskeleton Manual? 0 Play Time 00:23:37 Cumulative 88.6 hours Start 2025.02.03 @ 21:57:26 End 2025.02.03 @ 22:23:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00d4fe91-ed8b-4862-9741-d69aa09177a1