Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 20:28:44 Player: FUTURIST Result: Destroyed by as-10686 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (452) 452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1852 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Light Armor Plating High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Light Armor Plating High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 6 1 . 7 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 . 2 . Treads 4 | 1 1 . 2 . Leg 1 | 1 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . . 2 . Device . | . . . . . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 3 6 Power 2 | . . . 1 1 Propulsion 4 | . . . 1 3 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . . 2 5 Average Slot Usage (%) 79 | . 85 85 76 78 Engine 10 | . 14 14 9 9 Treads 27 | . 17 28 30 26 Leg 1 | . 10 . . . Storage 16 | . 14 14 14 22 Ballistic Gun 15 | . 28 28 12 9 Launcher 7 | . . . 9 11 Naked Turns . | . . . . . Heaviest Build 23 | 11 11 11 23 23 Greatest Support 63 | 20 40 40 63 63 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 Average Capacity 8 | 5 6 6 7 12 Most Carried 8 | 4 5 5 8 8 Average Carried 6 | 3 4 5 6 8 Final Capacity 12 | 6 6 6 12 12 Final Carried 8 | 4 5 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 285 | 142 . 70 73 . Remotely . | . . . . . Salvage Created 382 | . . 39 241 102 Parts 28 | . . 3 20 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 18 | . . 3 9 6 Guns 9 | . . 3 5 1 AOE 9 | . . . 4 5 Classes Destroyed 7 | . . 1 4 2 Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 6 | . . 3 3 . Grunt 6 | . . . 4 2 Brawler 1 | . . . . 1 Sentry 2 | . . . 2 . Assembled 3 | . . . . 3 Best Kill Streak 4 | . . 3 4 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 3 | . . 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1492 | . . 26 668 798 Core 430 | . . 20 91 319 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 92 . . Volleys Fired 56 | . . 6 39 11 Largest 2 | . . 1 1 2 Hottest 53 | . . 20 30 53 Shots Fired 62 | . . 6 39 17 Gun 50 | . . 6 33 11 Cannon . | . . . . . Launcher 12 | . . . 6 6 Special . | . . . . . Kinetic 50 | . . 6 33 11 Thermal . | . . . . . Explosive 12 | . . . 6 6 Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 6 9 8 Robot Miss Streak 2 | . . . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | . . 6 28 13 Core Hits 35 | . . 3 19 13 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1343 | . . 79 636 628 Guns 555 | . . 79 352 124 Cannons . | . . . . . Explosions 787 | . . . 283 504 Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 555 | . . 79 352 124 Thermal . | . . . . . Explosive 787 | . . . 283 504 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . . 18 20 Projectiles . | . . . . . Explosions 38 | . . . 18 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 132 | . . . 48 84 Shots 4 | . . . 1 3 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 16 | . . . 2 16 Average Temperature 6 | . . . 1 7 Received Heat Transfer 452 | . . . 240 212 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 288 | . 30 81 288 110 Initial 45 | . . 11 31 45 Average 101 | . 17 54 163 67 Maximum Alert Level 1 | . . . 1 . Low Security (%) 76 | 100 100 100 52 100 Level 1 23 | . . . 47 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 3 3 14 19 Peak Tracking Total 10 | . 3 3 5 10 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 871 | 68 144 37 433 189 Spaces Moved 410 | 41 89 14 169 97 Core 15 | 10 . . . 5 Treads 394 | 30 89 14 169 92 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 132 160 160 160 167 Slowest Speed 300 | 160 160 160 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 28 6 23 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 81 | . . . 26 55 Melee . | . . . . . Projectile . | . . . . . AOE 81 | . . . 26 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 566 | 54 90 23 291 108 Wait 70 | . . 4 66 . Move 406 | 40 88 13 168 97 Hop . | . . . . . Pick Up 17 | 8 1 . 8 . Fast Attach 4 | 2 . . 2 . Attach 7 | 4 . . 3 . Detach . | . . . . . Swap 3 | . 1 . 2 . Drop 2 | . . . 2 . Fire 56 | . . 6 39 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Entered Mines 233 | -10/Mines | Discovered new exit (range 5) 250 | -10/Mines | Entered Materials 250 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 659 | -9/Materials | Discovered new exit (range 15) 683 | -9/Materials | Entered Mines 789 | -9/Mines | Assembled infested the area 856 | -9/Mines | Core integrity fell below 50% 867 | -9/Mines | Core integrity fell below 20% 872 | -9/Mines | Destroyed by as-10686 with Assembled Heavy Rifle Last Messages --------------- 00804_ T-07 Excavator knocked back. 00806_ K-01 Serf collects debris. 00807_ as-61225 sneak attacks. 00807_ K-01 Serf destroyed. 00808_ as-60377 sneak attacks. 00808_ K-01 Serf destroyed. [Achievement: Let's See Who's Tougher] 00839_ as-23630 destroyed. 00845_ Destroyed Asb. F-torch. 00845_ as-88167 destroyed. 00845_ Lgt. Ion Engine destroyed. 00848_ Destroyed Asb. Hover Unit. 00848_ as-40895 destroyed. 00848_ Matter Pump disabled. 00858_ Lgt. Treads destroyed. 00859_ Imp. Treads destroyed. 00859_ Hvy. Assault Rifle destroyed. 00865_ The unstable cave ceiling collapses. 00870_ Mni. Grenade Launcher destroyed. 00870_ as-25687 destroyed. Map ----- +----------------------------------------------------+ | ?????????# #??# #??## ##?????????????? | | ?????????##### ##?# #???## ##????????????? | | ?????????????# ### #????## #????????????? | | ?????????????## ##????## #????????????? | | ??????????????# """ #?????## ##????????????? | | ??????????????# """ #??????#####?????????????? | | ????????####### """ ##?######????????????????? | | ???# """ ## ##???????????????? | | ????????#### ## ##?##???????????? | | ???????????# ## ## #?????????? | | ???????????# ##???????? | | ???????????# ## #???????? | | ???????????####### ##??? #??????? | | ?????????????????## ##??????? ????????? | | ??????????????????## #???????? =%* ?????????? | | ???????????????????# #??????###*=%= ??????????? | | ???????????????????# #?????## %=! #???????????? | | ???????????????????# #?????# =%% #????????????? | | ???????????????????# #?????# [/ ##???????????? | | ???????????????????# #?????# #???????????? | | ???????????????????# ####### #????????????? | | ???????????????????# #????????????? | | ???????????????????# ##???????????? | | ???????????????????#####a##### #???????????? | | ?????????????????????# ## #???????????? | | ?????????????????????# @ ### ##???????????? | | ???????????????????### ### ##????????????? | | ?????????????????### a ##?????????????? | | ?????????????????## a#### #??????????????? | | ???????????????### ### #??????????????? | | ???????????????# # a #??????????????? | | ?????????????### # ###### #??????????????? | | ????????????## # #????# ??????????????? | | ????????????# "" ### #???? ?????????????? | | ????????????# "" ##?? #????# ?????????????? | | ????????????## "" #?? #?????# ????????????? | | ?????????????# #####?? #??????# ???????????? | | ????????????# #?????? ???????# ???????????? | | ????????????# ###???????#????????# ??????????? | | ????????????## #????????????????????##??????????? | | ?????????????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 224 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed DeuteriumShrapnelCarapace Manual? 0 Play Time 00:11:54 Cumulative 5.1 hours Start 2020.09.28 @ 20:17:19 End 2020.09.28 @ 20:28:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c80ba92-d8ff-4e9d-a2cf-792d41ecedc9