Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 03:27:31 Player: Ultra Sane Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (401) 401 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 1759 Bonus ------- Follower Combat Kills 168 Cogmind --------- Core Integrity 0/400 Matter 189/300 Energy 139/140 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Sensor Array Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Compact Battery Weight Redist. System Targeting Computer > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Deuterium Engine Sensor Array Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Storage Compact Battery Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 9 10 . 20 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 6 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . . . 2 Hover 1 | . 1 . . Flight 5 | . 5 . . Utility 13 | 3 2 . 8 Device 8 | 2 1 . 5 Storage 4 | 1 . . 3 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 2 . 7 Energy Gun 7 | 3 2 . 2 Energy Cannon 2 | . . . 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 2 | 2 . . . Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 97 100 66 Engine 10 | . 14 14 7 Leg 2 | . 5 . . Wheel 1 | . . . 1 Flight 14 | . 21 28 8 Device 11 | . 14 14 9 Storage 5 | . . . 10 Processor 12 | . 13 14 11 Energy Gun 19 | . 26 28 13 Energy Cannon 1 | . . . 2 Launcher 1 | . . . 2 Peak Build Rating 13 | 7 7 7 13 Average Rating 7 | 4 6 7 10 On Entrance 5 | . 7 7 7 Naked Turns . | . . . . Heaviest Build 11 | 9 8 8 11 Greatest Support 22 | 20 20 8 22 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 5 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 . Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 614 | 334 92 . 188 Remotely . | . . . . Salvage Created 396 | 66 148 . 182 Parts 35 | 11 14 . 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | 1 6 . 6 Guns 9 | 1 6 . 2 AOE 4 | . . . 4 Classes Destroyed 6 | 3 2 . 1 Worker 3 | 1 2 . . Tunneler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 3 | 1 . . 2 Sentry 4 | . . . 4 Best Kill Streak 4 | 1 4 . 4 Combat Bots Only 4 | 1 3 . 4 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 128 | 2 34 . 92 Missed 42 | 1 11 . 30 Damage Taken 1159 | 12 185 . 962 Core 471 | . 71 . 400 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . 39 . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 73 | 5 33 . 35 Largest 2 | 2 2 . 2 Hottest 106 | 80 90 . 106 Shots Fired 127 | 11 60 . 56 Gun 111 | 11 60 . 40 Cannon 5 | . . . 5 Launcher 11 | . . . 11 Special . | . . . . Kinetic . | . . . . Thermal 56 | 3 27 . 26 Explosive 11 | . . . 11 Electromagnetic 60 | 8 33 . 19 Robot Hit Streak 13 | 4 6 . 13 Robot Miss Streak 8 | 1 8 . 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 69 | 7 25 . 37 Core Hits 34 | 4 9 . 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1131 | 91 291 . 749 Guns 660 | 88 290 . 282 Cannons 77 | . . . 77 Explosions 387 | . . . 387 Melee . | . . . . Ramming 7 | 3 1 . 3 Kinetic . | . . . . Thermal 352 | 23 123 . 206 Explosive 387 | . . . 387 Electromagnetic 385 | 65 167 . 153 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | 2 2 2 1 Average Corruption 1 | 2 2 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | 1 8 1 5 Message Errors 3 | 1 2 . . Matter Fused 3 | . 1 . 2 Heat Flow Errors 3 | . 2 . 1 Energy Discharges 3 | . 2 . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 84 | . . . 84 Projectiles . | . . . . Explosions 84 | . . . 84 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 88 | . . . 88 Shots 1 | . . . 1 Rammed 2 | . 1 . 1 Targets Rammed 3 | 1 1 . 1 Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 331 | 42 244 . 331 Average Temperature 67 | 19 64 . 78 Received Heat Transfer 345 | 6 . . 339 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1027 | 50 311 . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 325 | 30 248 26 325 Initial 26 | . 19 26 9 Average 143 | 13 155 26 207 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 56 | 100 51 100 35 Level 1 43 | . 48 . 64 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | 1 14 . 20 Peak Tracking Total 5 | 1 5 . 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 6 | . 2 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 7 . 15 Successful 14 | . 3 . 11 Failed 8 | . 4 . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 19 | . 4 . 15 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 . 11 Record 6 | . . . 6 Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 6 | . 2 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 20 | . . . 20 Total Damage 293 | . . . 293 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1312 | 291 431 29 561 Spaces Moved 1334 | 210 505 77 542 Core 160 | 55 . . 105 Treads . | . . . . Legs 205 | 155 50 . . Wheels 57 | . . . 57 Hover 17 | . 17 . . Flight 895 | . 438 77 380 Fastest Speed 37 | 50 37 37 37 Average Speed 67 | 101 48 37 76 Slowest Speed 150 | 120 130 37 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 4 1 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 47 16 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 97 | . . . 97 Melee . | . . . . Projectile . | . . . . AOE 97 | . . . 97 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1610 | 279 627 75 629 Wait 107 | 35 69 . 3 Move 1319 | 209 496 74 540 Hop 6 | . 4 1 1 Pick Up 30 | 15 6 . 9 Fast Attach 8 | 1 3 . 4 Attach 20 | 6 1 . 13 Detach 5 | . . . 5 Swap 11 | 2 6 . 3 Drop 21 | 5 8 . 8 Fire 73 | 5 33 . 35 Melee 7 | . . . 7 Ram 2 | . 1 . 1 Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 144 | -11/Scrapyard | Discovered new exit (range 8) 292 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Repaired EM Pulse Gun 575 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Entered Mines 726 | -10/Mines | Learned Materials stockpile data 740 | -10/Mines | Met a Derelict bent on vengeance 746 | -10/Mines | Discovered new exit (range 4) 748 | -10/Mines | Received a Mining Laser from a helpful Derelict 752 | -10/Mines | Entered Materials 752 | -9/Materials | Accompanied by 1 ally 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Lost 3 parts (1p1n1w) 1139 | -9/Materials | Core integrity fell below 50% 1302 | -9/Materials | Core integrity fell below 20% 1313 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Com. Battery destroyed. U-05 Engineer builds a Wall. Jacked Y-45 Defender... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... U-05 Engineer builds a Wall. Jacked Y-45 Defender... Command string: die No effect. Jacked Y-45 Defender... >>parse_system Reading system data... U-05 Engineer lays Concrete. Jacked Y-45 Defender... >>parse_system Reading system data... Datajack destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ###### # # # #?????????????? | | # # %[ # #!!! #?????????????? | | "" # ## #### #!!! #?????????????? | | "" ######### ########+#####!!/ #?????????????? | | "" #??????## ###### ### #?????????????? | | #??????# # ### #####????????????? | | #??????# + ????????? | | #??????# # ########????????????? | | ########????# ##### # #??????????????????? | | #????# #???####### ##?####????????????? | | #????# #????????# # #????????????? | | #????# #????????# # #????????????? | | """ #????/ #????????# #?????????????? | | """"" ###### #??????### # ###?????????????? | | """" #??????# #???????????????? | | #??????# #???????????????? | | #??????# ? ##??????????????? | | """ /??????# #??????????????? | | """"" #??????# ##??????????????? | | """" #??????# # ##??????????????? | | #?????# #??????????????? | | #?????# ##??????????????? | | #### #?????# #???????????????? | | ???# #?????######## ##???????????????? | | ???# #?????# # #????????????????? | | ???# ###########?????# @ ###????????????????? | | ???# #???????????????# "" #??????????????????? | | ???# #???????????????# """ #??????????????????? | | ???+ +???????????????# S" #??????????????????? | | ???? #???????????????# #??????????????????? | | ###??? #???????????????###Y####??????????????????? | | #??? "?????????????????? ????????????????????? | | #??? ????????????????? #???????????????????? | | #??? ???????????????? ??????????????????? | | #???? ???????????????? ###?????????????????? | | #????????????????????# #???????????????????? | | [ #????????????????????### ###???????????????????? | | ###??????????????????????# #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 340 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Shopping List Storm Trooper Challenges ------------ None Game ------ Seed ZhirovRocketPenetrator Manual? 0 Play Time 00:58:49 Cumulative 0.9 hours Start 2025.04.12 @ 01:57:57 End 2025.04.12 @ 03:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b0a2322-7236-4ba5-9b44-589726a86f32