Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.18 @ 10:09:13 Player: OccultOnion Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (94) 470 Value Destroyed (3603) 3603 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 12433 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 103 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 86/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Centrium Wheel Huge Storage Unit Small Battery (100) Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Xenon Bombardment Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Visual Processing Unit Advanced Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced ECM Suite Advanced Shield Generator Stealth Drone Bay > --- WEAPON ----------- Phase Gun Heavy Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Fission Core Light Antimatter Reactor Biometal Medium Treads Centrium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Advanced Signal Interpreter Advanced Shield Generator Advanced Shield Generator Improved Remote Shield Enhanced Force Lance [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Wheel Treads Advanced Heavy Siege Treads Leg VSS Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit Experimental Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Dispersion Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 2 2 2 . . 2 . . 2 . . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . . . 1 . . 1 . . 2 . . . Utility 10 | . . . 1 1 1 1 . . 1 . . 1 . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 162 | . . . 8 13 24 9 . 2 5 7 1 13 3 . 27 2 44 4 Power 20 | . . . 1 2 3 1 . . 1 2 . 3 1 . 1 . 5 . Engine 7 | . . . . 1 3 . . . 1 . . 2 . . . . . . Core 9 | . . . 1 1 . 1 . . . 2 . 1 1 . 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . 4 . Propulsion 60 | . . . 5 6 8 1 . . 1 1 . 3 . . 10 1 22 2 Treads 11 | . . . 1 2 1 . . . 1 1 . 2 . . 3 . . . Leg 14 | . . . 2 4 6 . . . . . . . . . . . 2 . Wheel 16 | . . . 2 . 1 . . . . . . 1 . . . . 10 2 Hover 4 | . . . . . . 1 . . . . . . . . 2 . 1 . Flight 15 | . . . . . . . . . . . . . . . 5 1 9 . Utility 46 | . . . 2 2 6 5 . 2 1 1 . 5 2 . 7 1 10 2 Device 19 | . . . . . 3 3 . 1 . . . 2 2 . 3 . 4 1 Storage 7 | . . . . . 1 . . . 1 1 . 1 . . . 1 2 . Processor 12 | . . . 1 1 . 2 . . . . . 1 . . 2 . 4 1 Hackware 6 | . . . . 1 2 . . 1 . . . . . . 2 . . . Protection 2 | . . . 1 . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | . . . . 3 7 2 . . 2 3 1 2 . . 9 . 7 . Energy Gun 16 | . . . . 3 4 1 . . 1 1 1 . . . 2 . 3 . Energy Cannon 2 | . . . . . 1 . . . 1 . . . . . . . . . Ballistic Gun 6 | . . . . . . . . . . . . 1 . . 5 . . . Ballistic Cannon 4 | . . . . . . . . . . 2 . . . . . . 2 . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . . . . . 2 1 3 1 Parts Lost 112 | . . . 4 9 26 2 2 . 1 14 . 1 2 . 19 . 23 9 Power 18 | . . . 1 2 4 . . . . 3 . 1 1 . 2 . 2 2 Propulsion 37 | . . . 3 4 7 . 1 . . 2 . . . . 6 . 12 2 Utility 29 | . . . . . 8 2 1 . . 3 . . 1 . 6 . 5 3 Weapon 28 | . . . . 3 7 . . . 1 6 . . . . 5 . 4 2 Highest Loss Streak 12 | . . . 3 5 12 1 2 . 1 9 . 1 2 . 11 . 7 9 Average Slot Usage (%) 66 | . 85 85 93 83 90 34 39 41 49 45 18 57 82 84 68 . 63 30 Engine 1 | . 14 14 7 . 4 . . . 2 . . 2 . . . . . . Core 3 | . . . 2 4 2 3 6 6 3 1 . 1 9 10 6 . . . Treads 4 | . . . . 2 5 . . . 3 4 . 5 10 10 9 . . . Leg 6 | . 28 28 19 22 18 . . . . . . . . . . . 1 1 Wheel 3 | . . . 7 2 2 . . . . . . 4 5 5 2 . 14 . Flight 1 | . . . . . . . . . . . . . . . 3 . 6 . Device 6 | . . . . . 4 6 6 9 11 7 . 5 19 21 11 . 5 1 Storage 5 | . 14 14 11 9 8 . . . 2 5 5 4 5 5 2 . 5 2 Processor 11 | . . . 10 18 14 2 6 6 5 5 5 9 10 10 11 . 19 17 Hackware 3 | . . . . 8 6 6 2 5 5 5 5 5 . . 4 . . . Protection 1 | . . . 10 . . . . . . . . 4 5 5 . . . . Energy Gun 5 | . 14 14 11 9 14 1 6 6 5 . 1 5 5 5 2 . 1 1 Ballistic Gun 2 | . 14 14 11 6 . . . . . . . 4 5 5 3 . . . Slashing Weapon 1 | . . . . . 3 6 6 6 5 3 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 4 5 5 3 . 3 . Naked Turns 1 | . . . . . 1 . . . . . . . . . . . . . Heaviest Build 84 | 11 11 11 14 16 33 12 12 15 49 48 26 48 58 58 58 8 84 45 Greatest Support 80 | 20 20 20 20 48 59 32 32 15 39 50 3 37 37 37 79 10 80 28 Greatest Overweight (x) 14 | . . . 3 3 6 . . . 1 11 8 3 1 1 1 . 5 14 Average Overweight (x) . | . . . 1 . . . . . . 2 6 1 1 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 5 15 15 15 15 15 15 15 5 15 5 Average Capacity 10 | 8 8 8 8 8 7 5 5 5 10 15 15 13 15 15 12 5 9 5 Most Carried 15 | 6 6 6 8 8 8 5 4 5 5 6 3 8 11 11 15 5 15 5 Average Carried 6 | 6 6 6 7 7 7 4 4 4 4 3 2 2 6 11 11 4 7 3 Final Capacity 15 | 8 8 8 8 8 5 5 5 5 15 15 15 15 15 15 5 5 5 5 Final Carried 11 | 6 6 6 8 8 5 4 4 5 3 3 2 8 11 11 5 5 3 5 Class Distribution -------------------- 85% | Mutant 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Matter Collected 2398 | 209 . . 190 136 239 31 67 20 45 270 10 140 140 25 361 . 393 122 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3564 | 100 . . 498 311 809 74 160 . 78 383 65 140 266 19 153 . 493 15 Parts 181 | 2 . . 35 16 38 2 7 . . 15 . 6 15 1 13 . 29 2 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 9 . . 16 . . 13 . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 81 | . . . 13 10 20 3 3 . 1 9 . 2 8 1 2 . 9 . Melee 7 | . . . . . 2 3 . . . . . . . . . . 2 . Guns 55 | . . . 13 10 11 . 2 . . 4 . 2 8 1 2 . 2 . Cannons 14 | . . . . . 5 . . . . 4 . . . . . . 5 . AOE 2 | . . . . . 1 . 1 . . . . . . . . . . . Classes Destroyed 15 | 2 . . 5 3 2 . 1 . . 1 . . . . 1 . . . Worker 3 | . . . . . 1 . . . . . . . . . . . 1 1 Builder 1 | . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . . . 1 . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . 1 1 . . . . . . . . . . . 1 . Swarmer 34 | . . . 5 3 7 3 1 . . 3 . . 6 1 . . 5 . Grunt 22 | . . . 4 3 8 . 1 . . 4 . 1 1 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . Sentry 12 | . . . 3 2 2 . . . 1 1 . 1 1 . 1 . . . Hunter 3 | . . . . 2 . . . . . . . . . . . . 1 . Programmer 7 | . . . . . 2 . . . . 1 . . . . 1 . 3 . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 2 . . 4 3 6 3 3 . 1 3 . 2 5 1 1 . 5 1 Combat Bots Only 5 | . . . 4 3 4 3 3 . 1 3 . 2 5 1 1 . 5 . Max Kills in Single Turn 2 | 1 . . 1 1 2 1 1 . 1 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Damage Taken 16088 | . . . 727 662 2264 369 238 . 226 2331 . 354 942 36 3266 . 3528 1145 Core 3704 | . . . 88 103 457 142 128 . 92 642 . . 21 . 424 . 1102 505 Absorbed by Shields 851 | . . . . . . . . . . . . . 80 38 314 . 419 . Reduced by Siege Mode 144 | . . . . . . . . . . . . . 144 . . . . . Core Remaining (%) 75 | 100 . 100 78 81 34 . . 68 . . 26 . . 98 67 100 . . Volleys Fired 293 | 3 . . 41 45 61 . 6 . 5 43 1 8 19 5 26 . 30 . Largest 3 | 2 . . 2 2 3 . 1 . 2 2 1 2 2 2 2 . 2 . Hottest 208 | 60 . . 60 85 208 . 60 . 145 149 88 123 123 123 128 . 149 . Shots Fired 507 | 6 . . 78 67 117 . 6 . 8 65 1 16 38 10 45 . 50 . Gun 393 | 6 . . 78 67 86 . 6 . 5 9 1 16 38 10 45 . 26 . Cannon 111 | . . . . . 28 . . . 3 56 . . . . . . 24 . Launcher 3 | . . . . . 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 191 | 3 . . 41 26 . . . . . 36 . 8 19 5 29 . 24 . Thermal 302 | 3 . . 37 41 114 . . . 8 29 1 8 19 5 16 . 21 . Explosive 3 | . . . . . 3 . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . 6 . . . . . . . . . 5 . Robot Hit Streak 18 | 2 . . 12 15 13 . 3 . 11 9 1 11 16 3 18 . 12 . Robot Miss Streak 9 | 1 . . 2 7 7 . 1 . 1 4 . 2 9 7 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 1 . . . . . . . 2 . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . 1 . 1 . . . Shots Hit Robots 385 | 4 . . 56 52 97 6 4 . 7 45 1 12 22 3 37 . 37 2 Core Hits 218 | 3 . . 27 53 62 3 4 . 3 14 1 6 11 1 9 . 19 2 Critical Kills 5 | . . . . . . . . . . 1 1 . 1 . 2 . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 5 . . . Critical Strikes 16 | . . . . . . . 1 . . 2 1 . 1 . 9 . 2 . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . Destroy 11 | . . . . . . . . . . . 1 . 1 . 9 . . . Blast 3 | . . . . . . . . . . 1 . . . . . . 2 . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . Melee Attacks 151 | . . . . . 18 18 . . 6 14 . 4 . . 52 . 36 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 71 | . . . . . 18 18 . . 6 14 . . . . . . 12 3 Piercing 80 | . . . . . . . . . . . . 4 . . 52 . 24 . Sneak Attacks 6 | . . . . . . . . . . 3 . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9144 | 51 . . 669 892 1924 187 220 . 186 1656 26 321 633 67 637 . 1495 180 Guns 4978 | 51 . . 664 753 1055 . 87 . 107 200 26 321 633 67 637 . 377 . Cannons 2387 | . . . . . 612 . . . 79 978 . . . . . . 718 . Explosions 452 | . . . . 139 180 . 133 . . . . . . . . . . . Melee 1310 | . . . . . 77 187 . . . 478 . . . . . . 400 168 Ramming 17 | . . . 5 . . . . . . . . . . . . . . 12 Kinetic 2838 | 39 . . 352 171 . . . . . 738 . 165 325 42 288 . 718 . Thermal 4712 | 12 . . 312 721 1667 . 133 . 186 440 26 156 308 25 349 . 377 . Explosive 180 | . . . . . 180 . . . . . . . . . . . . . Electromagnetic 87 | . . . . . . . 87 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1066 | . . . . . 77 187 . . . 478 . . . . . . 156 168 Piercing 244 | . . . . . . . . . . . . . . . . . 244 . Highest Corruption 13 | . . . . . 1 . 9 9 . 1 1 . . . 12 . 13 13 Average Corruption 5 | . . . . . 1 . 9 9 . 1 1 . . . 7 . 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . 3 . 7 2 . . . . . . 17 . 21 11 Message Errors 20 | . . . . . 3 . . . . . . . . . 4 . 9 4 Matter Fused 11 | . . . . . . . 1 . . . . . . . 2 . 6 2 Heat Flow Errors 7 | . . . . . . . 3 . . . . . . . 2 . . 2 Energy Discharges 8 | . . . . . . . 2 1 . . . . . . 3 . 1 1 Data Loss (minor) 6 | . . . . . . . 1 1 . . . . . . 3 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . 3 . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 349 | . . . . 89 3 . . . . 249 . . . . . . 8 . Projectiles 68 | . . . . . 3 . . . . 57 . . . . . . 8 . Explosions 89 | . . . . 89 . . . . . . . . . . . . . . Melee 192 | . . . . . . . . . . 192 . . . . . . . . Knockbacks 19 | . . . . . . . . . . 13 . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 12 . . . . . . 5 . Secondary 2 | . . . . . . . . . . 1 . . . . . . 1 . Self-Inflicted Damage 193 | . . . 2 41 87 . 57 . . . . . . . . . . 6 Shots 5 | . . . . 1 3 . 1 . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . . . 15 130 312 . 209 . 171 225 8 81 435 . 366 . 189 155 Average Temperature 82 | . . . 7 39 92 . 65 . 76 56 6 33 253 . 163 . 53 81 Received Heat Transfer 2182 | . . . 249 171 489 93 9 . 54 486 . 69 213 . 174 . 175 . Effects 3 | . . . . . 2 . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . . Total Turns 26 | . . . . . . . . . . . . . 26 . . . . . Longest Duration 26 | . . . . . . . . . . . . . 26 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . 1 . . . 1 1 . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . 1 1 . . . . . . . . Parts Melted 16 | . . . . 1 10 . . . 1 3 . 1 . . . . . . Heat Transferred 7663 | 25 . . 725 865 3179 . 150 . 361 619 37 222 444 37 481 . 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Peak Influence 496 | 10 21 7 496 346 263 147 . . 151 . . 108 . . 416 228 315 90 Initial 228 | . 6 7 2 105 86 . . . 104 . . . . . 54 228 136 61 Average 125 | 7 16 7 230 221 100 48 . . 120 . . 42 . . 115 228 161 43 Maximum Alert Level 2 | . . . 2 1 1 . . . . . . . . . 2 1 1 . Low Security (%) 78 | 100 100 100 56 43 84 100 . . 100 . . 100 . . 81 . 68 100 Level 1 19 | . . . 26 56 15 . . . . . . . . . 14 100 31 . Level 2 2 | . . . 16 . . . . . . . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 1 5 2 . . . . . 1 . . 8 . 5 2 Investigation 7 | . . . 1 . 1 1 . . . . . 1 . . 2 . 1 . Extermination 5 | . . . . . 2 . . . . . . . . . 2 . 1 . Reinforcement 15 | . 1 . 1 1 2 1 . . . . . . . . 4 . 3 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Distress Signals 4 | . . . 1 . 2 . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 1 . 28 11 29 10 8 . 1 17 . 4 9 5 36 . 30 6 Peak Tracking Total 9 | . . . 5 3 6 3 8 . 1 7 . 3 5 5 9 . 7 3 Tactical Retreats 39 | . . . 2 . 3 3 4 . . 6 . . 1 1 9 . 8 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Traps Triggered 13 | . . . 1 2 1 . . . . . . . . . 6 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 2 . . 3 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Machines Disabled 4 | . . . . 2 . . 1 . . 1 . . . . . . . . Max in Single Turn 2 | . . . . 2 . . 1 . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Machines Accessed 39 | . . . 4 4 9 4 . . . 1 . 1 . . 9 . 7 . Terminals 29 | . . . 3 3 7 2 . . . . . . . . 9 . 5 . Fabricators 3 | . . . . . 1 1 . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . 2 . Total Hacks 82 | . . . 14 10 16 10 . . . 1 . 3 . . 14 . 14 . Successful 38 | . . . 8 6 8 1 . . . 1 . 3 . . 7 . 4 . Failed 44 | . . . 6 4 8 9 . . . . . . . . 7 . 10 . Catastrophic 11 | . . . 1 . 2 2 . . . . . . . . 3 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 6 7 8 5 . . . . . . . . 9 . . . Terminals 62 | . . . 10 8 14 5 . . . . . . . . 14 . 11 . Fabricators 7 | . . . . . 1 3 . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 2 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . 3 . Terminal Hacks 22 | . . . 4 4 7 . . . . 1 . . . . 4 . 2 . Record 1 | . . . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . 2 . Open DSF 3 | . . . . . 1 . . . . . . . . . 2 . . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . 1 1 1 . . . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 2 . . . . . . . . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . . . . . . . . Analyze 3 | . . . 2 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . 2 . Seal Access 3 | . . . . . 1 . . . . . . . . . . . 2 . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . 3 . . . Terminals 3 | . . . . . . . . . . . . . . . 3 . . . Botnet 3 | . . . . . . . . . . . . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . 3 4 7 4 . . . . . 1 . . 7 . 5 . Full Trace Events 3 | . . . . . . 1 . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . . . . 94 . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . 20 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . 1 . . . . . . . . . . 2 . EXPLORE 3 | . . . . . . 1 . . . . . . . . . . 2 . Ally Attacks 43 | . . . 43 . . . . . . . . . . . . . . . Total Damage 462 | . . . 462 . . . . . . . . . . . . . . . Kills 10 | . . . 10 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 1 . . . 1 . . . . Drone Launches 3 | . . . . . . 1 . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Turns Passed 8470 | 22 21 57 630 465 1564 332 374 57 182 1292 36 424 442 79 1143 8 1040 302 Spaces Moved 6656 | 11 18 42 410 259 1017 400 630 98 138 405 10 238 321 54 1401 20 865 319 Core 1039 | . . . 67 3 8 35 339 98 94 60 10 57 . . . . 7 261 Treads 401 | . . . 10 . . . . . 44 345 . . . . 2 . . . Legs 979 | 11 18 42 20 158 660 . . . . . . . . . . . 26 44 Wheels 2432 | . . . 313 98 349 . . . . . . 181 321 54 486 . 616 14 Hover 798 | . . . . . . 365 291 . . . . . . . 142 . . . Flight 1007 | . . . . . . . . . . . . . . . 771 20 216 . Fastest Speed 16 | 120 120 120 95 95 50 50 50 50 50 165 350 100 115 115 16 22 22 50 Average Speed 98 | 120 120 120 114 114 122 59 54 50 103 276 370 117 115 115 57 22 85 81 Slowest Speed 750 | 120 120 120 200 200 350 60 60 50 250 600 450 200 115 115 145 22 300 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . 11 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 2 7 10 45 32 27 13 86 14 6 64 5 8 52 7 47 1 31 14 Regions Visited 18 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 3 . . . . 1 . . . . . Spaces Dug 82 | . . . . . 16 9 . . 6 . . 3 . . 32 . 16 . Terrain Destroyed 189 | . . . . 14 46 9 8 . 6 25 . 8 13 2 36 . 22 . Melee 81 | . . . . . 16 9 . . 6 . . 3 . . 32 . 15 . Projectile 54 | . . . . . . . . . . 25 . 5 13 2 2 . 7 . AOE 52 | . . . . 14 30 . 8 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Com Total 7835 | 13 17 48 492 362 1197 472 653 106 162 492 11 358 356 61 1594 23 1061 357 Wait 315 | . . 7 18 30 36 25 18 . . 16 . 77 8 3 36 . 20 21 Move 6618 | 10 17 41 409 258 1016 399 629 97 137 404 9 237 320 53 1380 19 864 319 Hop 9 | . . . . . . . . . . . . . . . 9 . . . Pick Up 200 | . . . 12 14 30 13 . 5 5 7 . 18 6 . 37 . 47 6 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 148 | . . . 7 12 18 9 . 2 5 7 1 13 3 . 24 2 41 4 Detach 16 | . . . . . . 1 . . 1 . . 1 . . 4 2 6 1 Swap 14 | . . . 1 1 6 . . . . . . . . . 3 . 3 . Drop 67 | . . . 3 2 12 7 . 2 3 . . . . . 23 . 14 1 Fire 293 | 3 . . 41 45 61 . 6 . 5 43 1 8 19 5 26 . 30 . Melee 151 | . . . . . 18 18 . . 6 14 . 4 . . 52 . 36 3 Ram 3 | . . . 1 . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 15) 44 | -10/Materials | Entered Mines 62 | -10/Mines | Discovered new exit (range 12) 87 | -10/Mines | Met a Derelict bent on vengeance 89 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 101 | -10/Mines | Entered Materials 101 | -9/Materials | Accompanied by 3 allies 101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 153 | -9/Materials | Discovered new exit (range 15) 302 | -9/Materials | Build established: Mutant 370 | -9/Materials | Discovered new exit (range 13) 605 | -9/Materials | Lost 3 parts (1p2n) 717 | -9/Materials | Discovered new exit (range 15) 731 | -9/Materials | Entered another Materials area 731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -8/Materials | Identified exit to Factory 895 | -8/Materials | Lost 3 parts (1p1n1w) 1110 | -8/Materials | Lost 5 parts (1p3n1w) 1196 | -8/Materials | Entered Factory 1196 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1928 | -7/Factory | Lost 4 parts (1u3w) 2171 | -7/Factory | Cargo convoy interrupted 2175 | -7/Factory | Found Prototype Launcher 2187 | -7/Factory | Lost 3 parts (1p1n1u) 2279 | -7/Factory | Core integrity fell below 50% 2312 | -7/Factory | Lost 5 parts (1p2n1u1w) 2676 | -7/Factory | Identified exit to Factory 2760 | -7/Factory | Entered another Factory area 2760 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2785 | -6/Factory | Lost 12 parts (1p3n5u3w) 2984 | -6/Factory | Noticed a derelict Sapper rigging charges 3084 | -6/Factory | Discovered new exit (range 14) 3092 | -6/Factory | Entered Lower Caves 3093 | -6/Lower Caves | Encountered a Warlord checkpoint 3125 | -6/Lower Caves | Spotted B-75 Beast 3205 | -6/Lower Caves | Learned Factory interactive machine intel 3265 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3461 | -6/Lower Caves | Discovered new exit (range 9) 3466 | -6/Lower Caves | Entered another Lower Caves area 3507 | -6/Lower Caves | Discovered new exit (range 12) 3523 | -6/Lower Caves | Entered Factory 3523 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3524 | -5/Factory | Loaded intel: 54 interactive machine locations 3652 | -5/Factory | Discovered new exit (range 14) 3705 | -5/Factory | Entered Upper Caves 4349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4574 | -5/Upper Caves | Attracted the attention of an 0b10 base 4658 | -5/Upper Caves | Lost 9 parts (2n3u4w) 4798 | -5/Upper Caves | Learned Factory security intel 4972 | -5/Upper Caves | Discovered new exit (range 7) 4976 | -5/Upper Caves | Core integrity fell below 50% 4997 | -5/Upper Caves | Entered another Upper Caves area 4997 | -5/Upper Caves | Discovered new exit (range 9) 5033 | -5/Upper Caves | Entered Factory 5033 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5232 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x2) 5263 | -4/Factory | Fabricated Lgt. Ion Engine (x2) 5407 | -4/Factory | Discovered new exit (range 6) 5457 | -4/Factory | Entered Upper Caves 5459 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5851 | -4/Upper Caves | Discovered new exit (range 16) 5899 | -4/Upper Caves | Entered another Upper Caves area 5940 | -4/Upper Caves | Learned Research stockpile data 5974 | -4/Upper Caves | Discovered new exit (range 5) 5978 | -4/Upper Caves | Entered Research 5978 | -3/Research | Evolved 2 slots: Propulsion x2 6782 | -3/Research | System corruption reached 10% 6818 | -3/Research | Lost 11 parts (1p3n3u4w) 6926 | -3/Research | Found Enh. Force Lance 6941 | -3/Research | Found Enh. Force Lance 7088 | -3/Research | Lost 3 parts (2n1w) 7117 | -3/Research | Discovered new exit (range 14) 7121 | -3/Research | Entered another Research area 7121 | -2/Research | Evolved 2 slots: Utility x2 7126 | -2/Research | Discovered new exit (range 14) 7129 | -2/Research | Entered Access 7129 | -1/Access | Evolved 2 slots: Utility x2 7681 | -1/Access | Lost 7 parts (1p2n2u2w) 7729 | -1/Access | Spotted B-99 Colossus 7928 | -1/Access | System corruption reached 10% 7949 | -1/Access | Lost 4 parts (1p3n) 7988 | -1/Access | Found Prototype Slashing Weapon 8065 | -1/Access | Identified Nanosword 8079 | -1/Access | Core integrity fell below 50% 8106 | -1/Access | Lost 7 parts (4n2u1w) 8160 | -1/Access | Discovered new exit (range 5) 8169 | -1/Access | Entered Command 8315 | -1/Command | Core integrity fell below 20% 8353 | -1/Command | Lost 9 parts (2p2n3u2w) 8357 | -1/Command | Spotted B-99 Colossus 8471 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- reinforcements to area. 08346_ System corrupted: Matter fused (-10). 08362_ ZGL6E,VKZS2V/2W/H9Z/LP 08364_ Acquired Unknown Storage. 08381_ Penetrated by Slug. 08381_ Slug penetrates Wall. 08381_ Penetrated by Slug. 08385_ Slug penetrates Door. 08385_ Slug penetrates Wall. 08388_ Slammed into K-01 Serf. 08407_ System corrupted: Matter fused (-9). 08447_ KYRLHV0ZZ4C7G4/%MAVNPZR 08465_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08465_ Slammed into O-32 Director. 08467_ Dropped Com. Wheel. 08467_ Acquired Centrium Wheel. 08469_ Penetrated by Slug. 08471_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C004. 08471_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #####+########### ##+##### # ! # # | | + # # | | ##+#####/##+##+########## ! + | | ####### # ????????????# # | | #?????# # ????????????#! # | | #?????# # ????????????#! + | | #?????# # ?????????##?#########+##"#"# ### | | #?????############??####### ##?????# # #?? | | #???????????????????# ?????# # #?? | | ????????????????????# ?????# ! # #?? | | ????????????????????# = ""#????# # #?? | | ????????????????????# ""#????###########+##? | | ????????????????????# ""#????# ! #? | | ????????????????????# T#????# #? | | ????????????????????# ! ""#????# ! #? | | ????????????????????# ""#????# #? | | ????????????????????# ! ""#????# !!! #? | | ????????????????????# #????# !!! #? | | ????????????????????# #????# !! #? | | ????????????????????# === #????# #? | | ????????????????????# === #????# #? | | ????????????????????# == #????# * #? | | ????????????????????# = #????# #? | | ????????????????????# ###### #? | | ##########################+#### #####+########? | | k @ hk #???? | | #???? | | ################+############## ######## #???? | | ?????????????? ???????????######??????# #???? | | ???????????? ?????????????????????# #???? | | ??????????# ???????????????????# #???? | | ??????????# #??????????????????# #???? | | ??????????# !#??????????????????# +???? | | ??????????# #??????????????????# #???? | | ??????????# "" #??????????????????# #???? | | ??????????# """" #??????????????????+ #???? | | ??????????# """" #??????????????????# #???? | | ??????????# "" #??????????????????? #???? | | ??????????# #??????????????????? #???? | | ??????????# ?? #??????????????????? #???? | | ??????????######???#####??????????????????? #???? | | ??????????????????????????????????????????? #???? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 43 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 12 Armor Coverage 300 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 22 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded Lgt. Ion Engine | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatLargeDrive Manual? 0 Play Time 01:27:24 Cumulative 104.7 hours Start 2021.12.16 @ 19:35:37 End 2021.12.18 @ 10:09:13 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 325e1244-8fbe-41c8-a08a-ffc72bc088e6