Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.01 @ 21:51:57 Player: Azormik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (1346) 1346 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 6111 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 97/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Shock Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Armor Integrity Analyzer Improved Weapon Shielding Improved Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- Shock Rifle Shock Rifle Advanced Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Small Storage Unit Tesla Rifle Ion Cannon Plasma Cannon Autogun Flak Gun Assault Cannon Missile Launcher Chainsword Shock Trap [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Medium Reactive Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 Utility 5 | . . . . . 2 2 . 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 63 | 4 3 3 5 7 10 13 5 13 Power 12 | 1 . . . 2 2 3 1 3 Engine 10 | 1 . . . 2 1 3 1 2 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 7 | . 2 1 2 . . . 1 1 Treads . | . . . . . . . . . Leg 7 | . 2 1 2 . . . 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 . 3 2 4 6 . 1 Device 3 | . . . . 1 1 1 . . Storage 5 | 1 . . 3 1 . . . . Processor 5 | . 1 . . . 2 2 . . Hackware . | . . . . . . . . . Protection 5 | . . . . . 1 3 . 1 Artifact . | . . . . . . . . . Weapon 26 | 2 . 2 . 3 4 4 3 8 Energy Gun 7 | . . 1 . . 1 1 3 1 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 9 | 2 . . . 1 3 1 . 2 Ballistic Cannon 5 | . . . . 2 . 2 . 1 Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . Parts Lost 42 | . . 1 . 2 7 6 . 26 Power 10 | . . . . . 2 3 . 5 Propulsion 4 | . . . . . . . . 4 Utility 8 | . . . . 1 2 . . 5 Weapon 20 | . . 1 . 1 3 3 . 12 Highest Loss Streak 21 | . . 1 . 1 5 3 . 21 Average Slot Usage (%) 95 | . 96 99 100 96 98 94 97 79 Engine 12 | . 14 14 14 14 17 6 11 8 Leg 19 | . 26 28 28 28 18 15 19 13 Device 7 | . . . . 4 11 13 6 4 Storage 9 | . 14 14 14 14 9 7 6 4 Processor 13 | . 11 14 14 6 8 22 20 15 Protection 3 | . . . . . 5 . 6 8 Energy Gun 6 | . . 11 14 5 . 3 19 14 Ballistic Gun 12 | . 28 15 14 14 17 10 . . Ballistic Cannon 5 | . . . . 8 8 6 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 12 12 24 29 66 70 66 68 Greatest Support 70 | 3 20 20 60 60 60 60 70 70 Greatest Overweight (x) 9 | 3 3 . 1 . 1 1 . 9 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 10 12 10 10 10 10 Average Capacity 9 | 5 6 6 6 10 10 10 10 9 Most Carried 12 | 6 5 6 8 12 10 10 10 10 Average Carried 8 | 3 3 5 6 9 9 9 9 8 Final Capacity 10 | 6 6 6 10 10 10 10 10 4 Final Carried 10 | 4 5 6 8 9 9 10 9 2 Class Distribution -------------------- 63% | Mutant 36% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1192 | 220 . 47 . 257 285 214 . 169 Remotely . | . . . . . . . . . Salvage Created 1312 | . . 21 . 102 485 386 . 318 Parts 64 | . . 1 . 5 27 19 . 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 35 | . . 2 . 10 10 9 . 4 Guns 15 | . . 1 . 6 4 2 . 2 Cannons 18 | . . 1 . 4 6 6 . 1 Classes Destroyed 9 | . . 1 . 2 1 4 . 1 Worker 1 | . . . . . . 1 . . Builder 1 | . . . . . . . . 1 Watcher 2 | . . . . . . 1 . 1 Swarmer 4 | . . . . 3 . 1 . . Grunt 12 | . . 2 . . 4 4 . 2 Sentry 8 | . . . . . 6 2 . . Hunter 1 | . . . . . . 1 . . Programmer 3 | . . . . . . 1 . 2 Assembled 7 | . . . . 7 . . . . Best Kill Streak 5 | . . 2 . 4 2 5 . 2 Combat Bots Only 4 | . . 2 . 4 2 2 . 2 Max Kills in Single Turn 1 | . . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6783 | . 54 193 . 511 1083 1094 3 3845 Core 1563 | . 10 73 . 114 121 235 3 1007 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . . . 21 78 66 99 . Volleys Fired 141 | . . 6 . 25 31 34 . 45 Largest 3 | . . 2 . 2 3 2 . 3 Hottest 159 | . . 120 . 62 82 92 . 159 Shots Fired 280 | . . 12 . 50 76 61 . 81 Gun 186 | . . 9 . 35 56 23 . 63 Cannon 91 | . . . . 15 20 38 . 18 Launcher . | . . . . . . . . . Special 3 | . . 3 . . . . . . Kinetic 192 | . . 6 . 40 72 49 . 25 Thermal 57 | . . 6 . 10 4 . . 37 Explosive . | . . . . . . . . . Electromagnetic 31 | . . . . . . 12 . 19 Robot Hit Streak 15 | . . 6 . 5 14 15 . 8 Robot Miss Streak 7 | . . 2 . 3 7 3 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 177 | . . 10 . 28 41 41 . 57 Core Hits 82 | . . 4 . 16 19 16 . 27 Critical Hits 2 | . . . . . . 1 . 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3797 | . . 158 . 381 617 1048 6 1587 Guns 1983 | . . 86 . 250 358 300 . 989 Cannons 1500 | . . . . 130 259 736 . 375 Explosions 165 | . . . . . . . . 165 Melee 31 | . . . . . . . . 31 Ramming 46 | . . . . 1 . 12 6 27 Kinetic 2407 | . . 65 . 302 573 850 . 617 Thermal 1023 | . . 93 . 78 44 . . 808 Explosive . | . . . . . . . . . Electromagnetic 290 | . . . . . . 186 . 104 Impact . | . . . . . . . . . Slashing 31 | . . . . . . . . 31 Piercing . | . . . . . . . . . Highest Corruption 26 | . . . . . 1 . . 26 Average Corruption 5 | . . . . . 1 . . 11 Corruption Purged . | . . . . . . . . . Effects 51 | . . . . . 2 . . 49 Message Errors 6 | . . . . . 1 . . 5 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 2 | . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 15 | . . . . . . . . 15 Targeting Errors 10 | . . . . . . . . 10 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . . . . . . . 55 Projectiles 14 | . . . . . . . . 14 Explosions 41 | . . . . . . . . 41 Melee . | . . . . . . . . . Knockbacks 16 | . . . . 1 3 6 . 6 Impact . | . . . . . . . . . Kinetic 15 | . . . . 1 3 6 . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 79 | . . . . . . . 3 76 Shots 1 | . . . . . . . . 1 Rammed 5 | . . . . 1 . . 1 3 Targets Rammed 6 | . . . . 1 . 1 1 3 Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 446 | . . 124 . 36 446 312 . 289 Average Temperature 118 | . . 78 . 21 140 115 . 119 Received Heat Transfer 1573 | . . 108 . 40 513 282 . 630 Effects 5 | . . . . . 2 3 . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 2 | . . . . . . 2 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . . 1 . . . . . 3 Heat Transferred 1661 | . . 200 . 175 111 . . 1175 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 121 | . 26 49 . 55 121 84 33 105 Initial 54 | . . 9 . . 7 54 33 16 Average 30 | . 7 41 . 1 41 34 33 17 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . . . 2 8 2 5 Investigation 7 | . . . . . 1 5 1 . Extermination 6 | . . . . . . 3 1 2 Reinforcement 5 | . 1 . . . 1 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . . . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 6 2 . 29 16 15 . 29 Peak Tracking Total 10 | . 3 2 . 10 4 5 1 9 Tactical Retreats 11 | . . . . 5 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . . . . . 1 2 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . 1 . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . 3 . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . 3 . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 4 | . . . . . 1 . . 3 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 21 | . 2 1 4 . 6 5 1 2 Terminals 11 | . 2 . . . 6 2 1 . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 2 | . . . . . . 2 . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . 6 1 35 . 14 19 3 2 Successful 57 | . 3 1 35 . 8 8 2 . Failed 23 | . 3 . . . 6 11 1 2 Catastrophic 5 | . 1 . . . 3 . . 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 31 | . 6 . . . 14 8 3 . Fabricators 6 | . . . . . . 5 . 1 Repair Stations 6 | . . . . . . 6 . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 54 | . 3 1 35 . 8 5 2 . Record 38 | . . . 35 . . 1 2 . Robot Analysis 3 | . 2 . . . . 1 . . Prototype ID Bank 3 | . . . . . 2 1 . . Open Door 1 | . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . Investigation Status 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . Recall Investigation 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 2 | . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . . 5 5 1 1 Full Trace Events 8 | . 1 . . . 1 5 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter 252 | . . . . . . 252 . . Time 134 | . . . . . . 134 . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 45 | . . . . 45 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders 3 | . . . . . 3 . . . EXPLORE 3 | . . . . . 3 . . . Ally Attacks 27 | . . . . 15 12 . . . Total Damage 293 | . . . . 145 148 . . . Kills 3 | . . . . 2 1 . . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 3 | . 2 . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 3 | . . . . . 3 . . . Drone Recoveries 2 | . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9434 | 79 200 406 1307 825 3303 1756 287 1271 Spaces Moved 5392 | 54 89 300 1164 616 1054 850 215 1050 Core 311 | 54 9 . . . . . . 248 Treads . | . . . . . . . . . Legs 5081 | . 80 300 1164 616 1054 850 215 802 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 90 50 Average Speed 101 | 128 128 120 111 90 106 93 98 88 Slowest Speed 500 | 200 200 120 150 90 130 130 100 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 20 60 94 72 61 20 4 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 8 | . . . . 1 . 3 . 4 Melee . | . . . . . . . . . Projectile 4 | . . . . 1 . 3 . . AOE 4 | . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 9105 | 63 175 327 1177 840 3181 1749 288 1305 Wait 3444 | . 80 18 . 172 2079 843 65 187 Move 5384 | 53 88 299 1163 615 1053 849 214 1050 Hop . | . . . . . . . . . Pick Up 41 | 6 4 1 5 8 7 5 2 3 Fast Attach 21 | 2 . . 1 1 2 9 1 5 Attach 32 | 2 3 1 1 3 8 4 2 8 Detach 3 | . . . . 2 1 . . . Swap 10 | . . 2 3 3 . . 2 . Drop 19 | . . . 4 7 . 4 1 3 Fire 141 | . . 6 . 25 31 34 . 45 Melee 1 | . . . . . . . . 1 Ram 3 | . . . . . . . . 3 Kick 3 | . . . . 1 . 1 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . . 3 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered Mines 284 | -10/Mines | Found the Drone Emporium 289 | -10/Mines | Found Prototype Device 309 | -10/Mines | Build established: Mutant 413 | -10/Mines | Learned Materials terminal intel 416 | -10/Mines | Discovered new exit (range 15) 678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 679 | -10/Mines | Discovered new exit (range 5) 686 | -10/Mines | Entered Exiles 687 | -10/Exiles | Identified exit to Mines 714 | -10/Exiles | Met 8R-AWN 749 | -10/Exiles | Met EX-HEX 880 | -10/Exiles | Met EX-DEC 909 | -10/Exiles | Visited The Gauntlet 1207 | -10/Exiles | Learned location of Zion (-7) 1357 | -10/Exiles | Met EX-BIN 1384 | -10/Exiles | Aligned with FarCom system 1385 | -10/Exiles | Given EX-Vault access code 1666 | -10/Exiles | Opened EX-Vault 1679 | -10/Exiles | Found Prototype Leg 1679 | -10/Exiles | Identified Potential Leg 1682 | -10/Exiles | Found Potential Leg 1704 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1993 | -10/Exiles | Left Exiles lab with Potential Leg 1993 | -10/Exiles | Entered Mines 2068 | -9/Mines | Found a hidden stash of uninstalled traps 2182 | -9/Mines | Assembled infested the area 2265 | -9/Mines | Core integrity fell below 50% 2792 | -9/Mines | Discovered new exit (range 13) 2804 | -9/Mines | Discovered new exit (range 10) 2805 | -9/Mines | Met a Derelict testing a Signal Generator 2818 | -9/Mines | Entered Materials 2818 | -8/Materials | Accompanied by 1 ally 2818 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2819 | -8/Materials | Loaded intel: 12 terminal locations 2845 | -8/Materials | Identified Sensor Drone Bay 2866 | -8/Materials | Build established: Skirmisher 6033 | -8/Materials | Lost 5 parts (2p1u2w) 6112 | -8/Materials | Discovered new exit (range 10) 6121 | -8/Materials | Entered Factory 6121 | -7/Factory | Evolved 2 slots: Utility x2 6263 | -7/Factory | Build established: Mutant 6992 | -7/Factory | Lost 3 parts (2p1w) 7790 | -7/Factory | Discovered new exit (range 8) 7877 | -7/Factory | Entered another Factory area 7877 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7999 | -6/Factory | Discovered new exit (range 12) 8164 | -6/Factory | Entered another Factory area 8164 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9089 | -5/Factory | System corruption reached 10% 9149 | -5/Factory | Lost 4 parts (1p1n2u) 9299 | -5/Factory | Core integrity fell below 50% 9312 | -5/Factory | Core integrity fell below 20% 9342 | -5/Factory | Lost 21 parts (3p3n3u12w) 9435 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer lays Concrete. System corrupted: Component data lost. K-01 Serf cleans the Matter Pump. System corrupted: Energy discharge (-20). K-01 Serf cleans the Power Conduit. System corrupted: Matter fused (-10). System corrupted: Substantial component data lost. ALERT: Rogue bot located, Programmers report to Factory Zone 4T. K-01 Serf cleans the Pressure Siphon. Slammed into K-01 Serf. Slammed into U-05 Engineer. Destabilizing: Core damaged (-30). U-05 Engineer sends out distress signal. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Heat flow error (+142). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Triggered Ambush Trap. S-27 Virus emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????# """"""""" # + | | ????# # ####?? | | ????# """"""""" # """ #????? | | ????# # !!] """ #????? | | ????#####+#+###### !]] """ #????? | | ????????# !] """ ###### | | ????????# ! + | | ????????# ##### | | ????????###+########## ^ #???? | | ????????? ???????### #???? | | ?????Y? ???????# #???? | | ?????# !! ?????# g #???? | | ?????# !! #????# g #???? | | ?????# ! ] #????# #???? | | ?????####+############## #???? | | ????????# ##### | | ????????# ! | | ????????# | | ????????### """ """ "" | | ??????????# """ """ "" | | ??????????# ############ """ """ "" | | ??????????# #??????????# | | ???????#### #??????????# """ """ "" | | ???????+ #??????????# """ """ "" | | ???????# #??????????# """ """ "" | | ???????# s@#??????????# ?? | | ????# sg ?????????# """ """??? | | ????# #########????????# """ """ ?? | | ????#??????????????????+ """ "????? | | ???????????????????????# ???????? | | ???????????????????????# ????????? | | ???????????????????????# ???????? | | ???????????????????????## ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 33 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Oops Challenges ------------ None Game ------ Seed FocalModifiedExtractor Manual? 0 Play Time 02:29:17 Cumulative 53.4 hours Start 2021.07.31 @ 09:50:28 End 2021.08.01 @ 21:51:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 47 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8caa2e98-be7f-48fe-be6a-0a22b76cdf65