Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 16:13:29 Player: Tuja Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1249) 1249 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (14231) 14231 TOTAL SCORE: 21580 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 2145 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6750 Registered with UFD 300 Cogmind --------- Core Integrity 0/1010 Matter 124/300 Energy 1000/1000 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Micro Nuclear Core Micro Nuclear Core Advanced Energy Well Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield Makeshift System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Hardcell Cannon Ragnarok Missile Launcher Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Xenon Bombardment Thruster Cooled VTOL Module Advanced Energy Well Advanced Signal Interpreter Reaction Control System Heavy Gauss Cannon Improved Datajack Heavy Flail Makeshift Spear [Rating: 109] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Ragnarok Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Dual-blade Saw Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . 4 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 . . . 1 . . Utility 10 | . . 2 . . 1 . . . 3 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 73 | 7 2 9 . 5 4 15 . 2 11 9 9 Power 6 | 1 . 1 . 1 1 . . . . 2 . Engine 3 | 1 . 1 . 1 . . . . . . . Core 3 | . . . . . 1 . . . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 . 4 . 2 1 10 . 1 2 4 4 Treads 7 | . . 4 . 2 . . . . . . 1 Leg 5 | 2 . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . 1 . Flight 16 | . . . . . 1 9 . 1 2 3 . Utility 25 | 2 2 3 . 1 2 3 . . 7 2 3 Device 11 | 1 1 1 . 1 1 2 . . 1 1 2 Storage 3 | 1 1 1 . . . . . . . . . Processor 6 | . . . . . 1 1 . . 3 1 . Hackware 4 | . . . . . . . . . 3 . 1 Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 . 1 . 1 . 2 . 1 2 1 2 Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 8 | . 1 . . 1 . 5 . . 1 . . Parts Lost 41 | . 1 3 . 1 2 4 1 4 1 6 18 Power 2 | . . 1 . . . . . . . 1 . Propulsion 20 | . 1 1 . . . 3 1 2 1 3 8 Utility 14 | . . . . 1 1 1 . 2 . 1 8 Weapon 5 | . . 1 . . 1 . . . . 1 2 Highest Loss Streak 18 | . 1 2 . 1 1 1 1 2 1 3 18 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 2 9 10 14 14 15 8 9 9 7 10 10 Power 1 | . 1 . . . 1 2 2 2 2 2 1 Propulsion 2 | 1 4 2 4 5 5 1 1 1 . 1 2 Utility 3 | . 2 4 5 3 4 2 4 4 1 2 1 Weapon 2 | . 1 2 5 4 4 2 2 1 1 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . . 1 3 6 2 2 . 2 . 1 4 Power 2 | . . . . . 1 . . . . 1 . Propulsion 8 | . . 1 2 3 1 1 . . . . . Utility 6 | . . . 1 2 . . . 1 . . 2 Weapon 4 | . . . . 1 . 1 . 1 . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 86 100 99 86 85 91 87 81 81 70 Engine 3 | . 13 7 11 9 5 . . . . . . Core 3 | . . . . . 1 7 7 7 5 4 3 Treads 6 | . . 16 22 35 30 . . . . . . Leg 2 | . 25 2 . . . . . . . . . Flight 17 | . . . . . 3 32 34 34 23 16 7 Device 15 | . 14 18 22 20 19 14 21 18 7 11 10 Storage 7 | . 14 11 11 9 7 7 7 7 5 5 3 Processor 10 | . . . . . 3 13 14 14 16 19 17 Hackware 5 | . . . . . . . . . 15 15 17 Protection 1 | . . 7 11 5 . . . . . . . Ballistic Gun 5 | . 28 12 11 16 13 . . . . . . Impact Weapon 3 | . . 3 . . . 6 7 4 4 3 3 Peak Build Rating 109 | 9 20 30 30 40 50 60 61 61 81 109 96 Average Rating 54 | 6 14 23 30 38 43 48 60 59 68 88 85 On Entrance 42 | . 9 19 30 30 40 49 60 61 51 75 89 Avg Prop Armor Cover (%) 5 | . . . . . 1 6 1 . 14 9 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 13 18 38 38 39 33 27 27 27 25 44 25 Greatest Support 80 | 20 20 40 40 80 80 27 27 31 35 35 75 Greatest Overweight (x) 3 | 3 1 1 . . . 1 1 . 3 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 10 10 12 12 12 Average Capacity 11 | 7 9 11 15 15 15 10 10 10 11 12 11 Most Carried 15 | 7 10 15 15 15 15 15 10 10 10 12 12 Average Carried 10 | 3 9 10 14 14 14 7 9 9 6 10 10 Final Capacity 15 | 8 10 15 15 15 15 10 10 10 12 12 7 Final Carried 15 | 7 10 15 15 15 15 10 9 10 6 12 4 Class Distribution -------------------- 36% | Mutant 18% | Hacker-Scout 12% | Commander-Scout 7% | Scout 7% | Hacker-Sprinter 6% | Commander-Assassin 4% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Storage Commander-Assassin | -7/Recycling Commander-Scout | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Matter Collected 2046 | 231 162 105 25 123 80 346 564 26 132 108 144 Remotely . | . . . . . . . . . . . . Salvage Created 1355 | 31 162 323 48 200 122 226 . . 52 76 115 Parts 81 | 7 19 7 8 12 8 7 . . 4 2 7 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . Recyclers Shooed 5 | 1 2 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Combat Hostiles Destroyed 31 | . 9 2 3 5 2 2 . . 2 2 4 Melee 4 | . . . . . . 2 . . 2 . . Guns 19 | . 9 . 3 5 2 . . . . . . Cannons 3 | . . . . . . . . . . . 3 AOE 2 | . . . . . . . . . . 2 . Classes Destroyed 12 | 1 2 4 . . 1 3 . . . . 1 Worker 5 | . . 1 . . . 1 . . . 2 1 Tunneler 2 | 2 . . . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . Recycler 3 | . . 2 . 1 . . . . . . . Operator 2 | . . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 4 | . 1 1 . 1 . 1 . . . . . Swarmer 20 | . 9 . 3 4 . . . . 2 . 2 Grunt 2 | . . . . . 1 . . . . . 1 Sentry 4 | . . 2 . 1 1 . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 3 | . . . . . . 1 . . . 2 . Best Kill Streak 4 | 1 3 2 3 4 1 2 . . 2 2 3 Combat Bots Only 4 | . 3 1 3 4 1 2 . . 2 2 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 . . 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Hostile Shots Fired 683 | . 39 44 14 38 88 75 6 10 15 46 308 Missed 257 | . 10 7 3 8 31 42 2 4 6 24 120 Hits 426 | . 29 37 11 30 57 33 4 6 9 22 188 Melee 1 | . . . . . . . . 1 . . . Projectile 425 | . 29 37 11 30 57 33 4 5 9 22 188 AOE 3 | . . . . . . . . . . 3 . Critical Strikes 5 | . . . . . . . . 1 . . 4 Damage Taken 6220 | . 249 490 67 286 373 357 170 383 153 902 2790 Core 1842 | . 32 148 19 . 26 96 128 79 52 237 1025 Absorbed by Shields 346 | . . 60 27 112 110 . . 37 . . . Ignored by Resistances 158 | . . . . . . . . . . . 158 Regen/Repaired (Parts) 249 | . . . . . . . . . 89 160 . Core Remaining (%) 81 | 100 87 . 58 100 . . . 60 92 72 . Volleys Fired 132 | 9 29 42 5 17 13 . . . 3 7 7 Largest 2 | 2 2 2 2 2 2 . . . 1 2 2 Hottest 125 | 40 40 60 60 45 45 . . . 5 125 106 Shots Fired 222 | 18 58 52 10 34 26 . . . 3 8 13 Gun 198 | 18 58 52 10 34 26 . . . . . . Cannon 13 | . . . . . . . . . . 1 12 Launcher 1 | . . . . . . . . . . 1 . Special 10 | . . . . . . . . . 3 6 1 Kinetic 193 | 18 58 39 5 34 26 . . . . 1 12 Thermal . | . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . 1 . Electromagnetic 18 | . . 13 5 . . . . . . . . Robot Hit Streak 13 | 4 6 13 1 4 12 . . . 2 6 7 Robot Miss Streak 7 | 3 7 5 2 3 2 . . . 1 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 161 | 10 31 40 4 16 21 11 . . 6 13 9 Core Hits 66 | 4 18 10 4 10 8 3 . . 2 2 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 . 3 . . . 1 . Critical Strikes 6 | . . . . 1 . 3 . . . 1 1 Destroy 1 | . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . 1 Smash 4 | . . . . . . 3 . . . 1 . Melee Attacks 85 | . . 5 . . . 26 1 . 17 25 11 Impact 76 | . . 5 . . . 26 1 . 11 22 11 Slashing . | . . . . . . . . . . . . Piercing 6 | . . . . . . . . . 6 . . Sneak Attacks 12 | . . 1 . . . 4 . . . 5 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3562 | 82 253 622 37 235 271 943 . . 95 571 453 Guns 1199 | 82 251 340 37 224 265 . . . . . . Cannons 372 | . . . . . . . . . . 113 259 Explosions 264 | . . 58 . . . . . . . 206 . Melee 1697 | . . 216 . . . 943 . . 95 252 191 Ramming 30 | . 2 8 . 11 6 . . . . . 3 Kinetic 1450 | 82 251 242 14 224 265 . . . . 113 259 Thermal 184 | . . 58 . . . . . . . 126 . Explosive 80 | . . . . . . . . . . 80 . Electromagnetic 121 | . . 98 23 . . . . . . . . Impact 1602 | . . 216 . . . 943 . . . 252 191 Slashing . | . . . . . . . . . . . . Piercing 95 | . . . . . . . . . 95 . . Highest Corruption 11 | . . . . . . . 1 3 . 2 11 Average Corruption 4 | . . . . . . . 1 3 . 1 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . 1 4 . 3 11 Message Errors 2 | . . . . . . . . 1 . . 1 Matter Fused 5 | . . . . . . . . 2 . . 3 Heat Flow Errors 2 | . . . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 1 . 1 3 Data Loss (major) 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 717 | . . 5 . . . 368 . . . 219 125 Projectiles 8 | . . . . . . . . . . 4 4 Explosions 18 | . . . . . . . . . . 18 . Melee 691 | . . 5 . . . 368 . . . 197 121 Knockbacks 7 | . . . . . . 2 . . . 1 4 Impact 2 | . . . . . . 2 . . . . . Kinetic 5 | . . . . . . . . . . 1 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 11 | . . 11 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed 5 | . . 1 . 3 1 . . . . . . Targets Rammed 9 | . 1 1 . 5 1 . . . . . 1 Kicked 2 | . 1 . . . . . . . . . 1 Crushed 2 | . . . . 2 . . . . . . . Highest Temperature 196 | . . 27 20 2 . 30 163 196 158 36 154 Average Temperature 28 | . . 11 13 2 . 12 67 18 47 19 63 Received Heat Transfer 939 | . . 141 . 12 122 75 9 48 9 33 490 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . 2 . . . 1 . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . 1 Parts Fried 7 | . . 4 . . . 3 . . . . . Impact Corruptions 17 | . . 3 . . . 6 . . . 6 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . 100 . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Maximum Alert Level 2 | . . . . 1 . 2 . . . 2 2 Low Security (%) 65 | 100 100 100 100 1 100 56 100 . 100 26 . Level 1 22 | . . . . 98 . 36 . . . 51 14 Level 2 12 | . . . . . . 6 . . . 21 85 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 556 | 5 90 35 70 305 122 408 154 . 30 452 556 Initial 219 | . . 33 . 15 112 27 154 . . . 219 Average 152 | . 32 7 49 263 98 176 69 . 8 284 462 Influence Increases 3274 | 10 217 90 70 422 50 781 225 . 133 755 521 Destroy 0b10 Robot/C 1060 | . 180 40 60 100 40 320 40 . 40 120 120 Destroy 0b10 Robot/NC 105 | 10 5 25 . 10 . 25 10 . . 15 5 Destroy Leader 242 | . 32 24 10 12 10 104 . . . 30 20 Allied During Kill 212 | . . . . . . 172 25 . . 10 5 Successful Hack 83 | . . . . 5 . . . . 39 39 . Disable Machine 240 | . . . . 15 . 75 . . . 120 30 Destroy Structure 213 | . . 1 . . . 10 6 . 24 154 18 Partial Spotted 60 | . . . . . . 45 . . . 15 . Lose Combat Pursuer 165 | . . . . . . 30 . . 30 60 45 Miscellaneous 894 | . . . . 280 . . 144 . . 192 278 Influence Decreases 2964 | 10 137 170 30 215 235 445 526 97 131 339 629 Entered New Map 784 | . . 47 . 25 135 35 244 97 . 2 199 Time Decay 1584 | 10 127 123 30 180 80 190 262 . 115 277 190 Lost Part 326 | . 10 . . 10 20 40 . . 6 60 180 Lost Ally 270 | . . . . . . 180 20 . 10 . 60 Squads Dispatched 18 | . . 1 . . . 4 1 . 2 6 4 Investigation 4 | . . . . . . 1 1 . . 2 . Extermination 6 | . . . . . . 1 . . 1 3 1 Reinforcement 5 | . . 1 . . . 2 . . 1 1 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Distress Signals 5 | . 2 1 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 151 | . 13 5 3 9 5 20 7 37 11 20 21 Peak Tracking Total 19 | . 3 4 3 4 3 11 2 19 6 8 11 Tactical Retreats 8 | . . . . . . 1 . 1 2 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Traps Triggered 9 | . 2 . . . . 1 . . 2 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Machines Disabled 25 | . . 2 . 1 . 5 . 7 . 8 2 Max in Single Turn 3 | . . 2 . 1 . 1 . . . 3 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Machines Accessed 34 | . 2 1 . 1 . 7 2 2 6 12 1 Terminals 21 | . 1 1 . 1 . 5 2 . 5 6 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . 1 3 . Recycling Units 4 | . 1 . . . . 1 . . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 111 | . 5 2 . 3 . 13 5 13 31 36 3 Successful 56 | . 1 . . 1 . 2 1 13 16 21 1 Failed 55 | . 4 2 . 2 . 11 4 . 15 15 2 Catastrophic 10 | . . 1 . 1 . 3 2 . 1 2 . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 1 2 . 3 . 6 3 . 16 14 . Terminals 68 | . 2 2 . 3 . 10 5 . 24 22 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 16 | . . . . . . . . . 7 9 . Recycling Units 8 | . 3 . . . . 2 . . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 3 Terminal Hacks 27 | . . . . . . 1 1 13 6 6 . Record 13 | . . . . . . . . 13 . . . Part Schematic 1 | . . . . . . . . . . 1 . Open Door 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . 2 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 11 | . . . . . . . . . 5 6 . Scan Component 6 | . . . . . . . . . 3 3 . Repair 5 | . . . . . . . . . 2 3 . Recycling Unit Hacks 3 | . 1 . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 11 | . . . . 1 . . . . 5 5 . Terminals 11 | . . . . 1 . . . . 5 5 . Botnet 6 | . . . . 1 . . . . 3 2 . Skim 5 | . . . . . . . . . 2 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 2 1 . 1 . 6 2 . 5 11 . Full Trace Events 4 | . . . . . . 1 1 . . 2 . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 31 | . . . . . . . . . . 31 . Total Part Build Rating 4 | . . . . . . . . . . 4 . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . 2 3 . Time 172 | . . . . . . . . . 79 93 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . 6 . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 7 1 Non-combat 2 | . . . . . . . . . . 2 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . find_chute 1 | . . . . . . . . . . 1 . find_station 1 | . . . . . . . . . . 1 . Manual 7 | . . . . . . . . . 1 5 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . 28 . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Total Allies 44 | . . . . . . 10 28 1 1 1 3 Largest Group 24 | . . . . . . 10 24 24 . 1 2 Highest-Rated Group 929 | . . . . . . 173 554 929 . 56 110 Highest-Rated Ally 446 | . . . . . . 29 40 446 . 56 110 Total Orders 8 | . . . . . . . . 3 3 2 . STAY 1 | . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . COLLECT 3 | . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . 3 . . Ally Attacks 229 | . . . . . . 93 16 108 1 4 7 Total Damage 8979 | . . . . . . 1276 338 6427 . 601 337 Kills 75 | . . . . . . 14 4 50 . 5 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . X0-1V1 Amusement Gains 211 | . 23 . . . . 40 . 38 30 20 60 Good Acts 48 | . 1 2 . . . 12 8 . 6 10 9 Bad Acts 37 | . 1 1 . 4 3 1 4 1 3 9 10 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Active Infowar (turns) 3169 | 47 152 . . . 76 392 611 464 419 624 384 Optics 2970 | . . . . . 76 392 611 464 419 624 384 Sensors 2178 | . . . . . 32 383 611 286 . 525 341 Terrain 309 | 47 152 . . . . . . . . 110 . Machine Analysis 1394 | . . . . . . . . . 419 624 351 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . 5 . . Drone Recoveries 2 | . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Turns Passed 4446 | 119 338 483 65 379 168 392 611 464 419 624 384 Spaces Moved 5199 | 62 154 212 28 177 65 542 434 1210 612 1140 563 Core 49 | 16 . . . . . . . . . . 33 Treads 440 | . . 170 28 177 65 . . . . . . Legs 255 | 46 154 42 . . . . . . . . 13 Wheels . | . . . . . . . . . . . . Hover 52 | . . . . . . . . . . 52 . Flight 4403 | . . . . . . 542 434 1210 612 1088 517 Fastest Speed 14 | 50 120 160 170 170 170 25 24 17 14 24 28 Average Speed 47 | 126 129 167 170 170 170 29 33 23 27 33 39 Slowest Speed 230 | 200 190 190 170 170 170 108 101 26 230 120 200 Overloaded Moves 127 | . . . . . . . . 46 47 1 33 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 11 2 2 1 3 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 21 26 6 16 3 81 71 74 20 35 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 9 | . . . . . . . . 9 . . . Spaces Dug 46 | . . . . . . 10 . . 11 17 8 Terrain Destroyed 77 | . . 1 . . . 10 . . 11 44 11 Melee 46 | . . . . . . 10 . . 11 17 8 Projectile 3 | . . . . . . . . . . . 3 AOE 28 | . . 1 . . . . . . . 27 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Res Total 6858 | 84 244 287 38 234 103 724 895 1383 838 1338 690 Wait 907 | . 51 3 . 16 15 129 154 167 155 125 92 Move 5146 | 61 153 211 27 176 64 519 429 1205 609 1133 559 Hop 21 | . . . . . . 11 2 2 1 3 2 Pick Up 56 | 7 3 11 3 8 2 4 . 4 2 10 2 Fast Attach 52 | 7 4 2 . 1 4 10 . 1 5 13 5 Attach 42 | . . 5 . 2 . 9 1 1 10 7 7 Detach 15 | . . . . . . 3 . . 4 6 2 Swap 10 | . 2 3 . 2 1 . . . . 2 . Drop 46 | . 1 4 3 7 3 13 1 3 2 7 2 Fire 132 | 9 29 42 5 17 13 . . . 3 7 7 Melee 85 | . . 5 . . . 26 1 . 17 25 11 Ram . | . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . 1 Crush 7 | . . 1 . 5 1 . . . . . . Escape Stasis 30 | . . . . . . . . . 30 . . Rewire 307 | . . . . . . . 307 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 4) 271 | -10/Materials | Prayed at D.C.S.S. Altar Unit 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | X0-1V1 upgraded hostiles (x1) 396 | -10/Materials | Discovered new exit (range 10) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 785 | -9/Materials | Discovered new exit (range 7) 941 | -9/Materials | Entered Mines 984 | -9/Mines | Discovered new exit (range 12) 1004 | -9/Mines | Learned Materials emergency access door positions 1006 | -9/Mines | Entered Materials 1006 | -8/Materials | Evolved 2 slots: Propulsion x2 1010 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 1156 | -8/Materials | X0-1V1 upgraded hostiles (x3) 1377 | -8/Materials | Discovered new exit (range 6) 1385 | -8/Materials | Entered Factory 1385 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1387 | -7/Factory | Discovered new exit (range 11) 1387 | -7/Factory | X0-1V1 sent you into danger 1553 | -7/Factory | Entered Storage 1679 | -7/Storage | Utility slot count permanently improved by X0-1V1 (+1) 1739 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1844 | -7/Storage | X0-1V1 foreshadows a heat wave 1846 | -7/Storage | Lost 8 allies 1911 | -7/Storage | X0-1V1 activates XOMVISION 1935 | -7/Storage | Ambient heat levels rising (+10) 1935 | -7/Storage | Identified exit to Recycling 1935 | -7/Storage | X0-1V1 revealed exit location to -7/Recycling 1944 | -7/Storage | Used back door to open Recycling access 1945 | -7/Storage | Entered Recycling 1946 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 1950 | -7/Recycling | Identified exit to Factory 1950 | -7/Recycling | X0-1V1 revealed exit location to -5/Factory 1972 | -7/Recycling | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 2062 | -7/Recycling | Identified exit to Scraptown 2062 | -7/Recycling | X0-1V1 revealed exit location to -7/Scraptown 2182 | -7/Recycling | X0-1V1 activates XOMVISION 2277 | -7/Recycling | X0-1V1 sent you into danger 2336 | -7/Recycling | Lost 4 allies 2440 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 2459 | -7/Recycling | Scanned before Scraplab entrance 2490 | -7/Recycling | Entered Scraplab 2556 | -7/Recycling | Entered Scraptown 2556 | -7/Scraptown | Accompanied by 24 allies 2569 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2591 | -7/Scraptown | Visited Cyclists 2604 | -7/Scraptown | Visited UFD Registry 2604 | -7/Scraptown | Registered with UFD as "Rustcore" 2606 | -7/Scraptown | Visited Bundlers 2619 | -7/Scraptown | Visited Symbiants 2627 | -7/Scraptown | Visited Cave Peace 2635 | -7/Scraptown | Visited Shadow of the Wyrm 2647 | -7/Scraptown | Visited Scrap Suit Storage 2651 | -7/Scraptown | Visited Abandonware Association 2653 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2653 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2683 | -7/Scraptown | Build established: Commander-Scout 2684 | -7/Scraptown | Visited Scrapoid Research Area 2686 | -7/Scraptown | Visited Curators Association 2693 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2694 | -7/Scraptown | Found DCF Scrap (27 items) 2704 | -7/Scraptown | Visited Supply Room 2713 | -7/Scraptown | Visited LU-1G1's Boring Crew 2725 | -7/Scraptown | Visited Supply Room 2842 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 2842 | -7/Scraptown | Attacked by Scraptown defenders 2917 | -7/Scraptown | Lost 21 allies 2963 | -7/Scraptown | Found Prototype Launcher 2992 | -7/Scraptown | Lost 3 allies 3018 | -7/Scraptown | Discovered exit to Factory (range 5) 3019 | -7/Scraptown | System corruption cleaned by C-Scrubber 3020 | -7/Scraptown | Entered Factory 3020 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3021 | -5/Factory | Identified Ragnarok Missile Launcher 3025 | -5/Factory | X0-1V1 activates XOMVISION 3080 | -5/Factory | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 3093 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 3101 | -5/Factory | Identified exit to Upper Caves 3101 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 3134 | -5/Factory | X0-1V1 released a cloud of subatomizers 3156 | -5/Factory | Discovered new exit (range 21) 3204 | -5/Factory | Repaired Cld. VTOL Module 3250 | -5/Factory | Repaired Broken Imp. Cesium-ion Thruster 3254 | -5/Factory | Discovered exit to Upper Caves (range 5) 3402 | -5/Factory | X0-1V1 sent hostile G-50 Soldier (x4) 3410 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 3438 | -5/Factory | X0-1V1 sent allied H-81 Overseer (x1) 3438 | -5/Factory | Identified exit to Factory 3439 | -5/Factory | Entered another Factory area 3439 | -4/Factory | Evolved 2 slots: Utility x2 3555 | -4/Factory | Repaired Mic. Nuclear Core 3578 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 3590 | -4/Factory | Identified exit to Research 3590 | -4/Factory | X0-1V1 revealed exit location to -3/Research 3603 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 3629 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 3680 | -4/Factory | Lost 3 parts (2n1u) 3690 | -4/Factory | Repaired Remote Datajack 3737 | -4/Factory | Repaired Cld. VTOL Module 3797 | -4/Factory | Fabricated Plasma Cutter? 3853 | -4/Factory | X0-1V1 mutated your Utility slot to Power slot 3944 | -4/Factory | X0-1V1 sent hostile Mutant (x1) 3959 | -4/Factory | X0-1V1 activates XOMVISION 3986 | -4/Factory | Spotted B-86 Titan 4015 | -4/Factory | Discovered new exit (range 12) 4041 | -4/Factory | Build established: Hacker-Scout 4053 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 4055 | -4/Factory | Identified exit to Upper Caves 4063 | -4/Factory | Entered Research 4063 | -3/Research | Evolved 2 slots: Utility x2 4091 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 4109 | -3/Research | X0-1V1 sent hostile H-77 Assassin (x3) 4126 | -3/Research | System corruption reached 10% 4135 | -3/Research | X0-1V1 sent allied Lightning (x1) 4150 | -3/Research | Garrison activated, responded to threat 4197 | -3/Research | Spotted B-86 Titan 4318 | -3/Research | Prototype Flight Unit reconfigured into Item Mimic 4332 | -3/Research | X0-1V1 sent hostile H-77 Assassin (x2) 4337 | -3/Research | X0-1V1 enhanced Transport squad support 4419 | -3/Research | Core integrity fell below 50% 4427 | -3/Research | X0-1V1 sent allied Butcher (x2) 4444 | -3/Research | Core integrity fell below 20% 4447 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04443_ Penetrated by Slug. 04443_ Slug penetrates Wall. 04443_ Slug penetrates P-80 Master. 04443_ Slug penetrates G-67 Veteran. 04443_ Hacking Suite destroyed. 04444_ Slug penetrates Garrison Access. 04444_ Penetrated by Slug. 04444_ Slug penetrates G-67 Veteran. 04444_ G-67 Veteran suffers critical hit (Destroy). 04444_ G-67 Veteran destroyed. 04444_ Acquired 69 matter. 04445_ H-77 Assassin knocked back. 04445_ Penetrated by Slug. 04445_ Mak. System Shield destroyed. 04445_ Slug penetrates Garrison Access. 04446_ K-01 Serf collects debris. 04446_ Slug penetrates Wall. 04447_ Penetrated by Slug. 04447_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#H???????????????????????????? | | ??????????????????###/##########?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """#???????????????##? | | ??????????????????# k """###########???!?#"# | | ??????????????????# """# #??????# | | ??????????????????# = F"# =!!#??????# | | ??##############??# %"""# =!!#??????# | | ??# #?## [* "" # =! #??????# | | ??# ! #?#Y [| # ] #??????# | | ??# """ ! #### @ ! [ # #??????# | | ??# """ % ! ## # # #????#### | | ??# """ ! " %# ; #???## | | ??# """####;;;+;## # #######???#" | | ??# %" ! =%= #???## | | ??# """ """ / %pp = % #????# | | ??# """ """ # h] hh %^% #????# | | ??# """ """ # % k!]!""G"" #????# | | ??# ## ###;;/|*%" " #????# | | ??# [ ## ### ;B^ " " #???## | | ??###############+"####B % #####"### | | ????????????# ; | | ????????????# # ! | | ????????????# % # ! | | ????????????# + ^ | | ????????????# # """"""" | | ????????????# # """"""" | | ????????????# # """"""" | | ????????????# # """ "" | | ????????????##########" """ "" | | ????????????????????? """ "" | | ????????????????????# """ "" | | ????????????????????#############+###% %""" "" | | ??????????????????????????# # % "" | | ??????????????????????????# # %% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 20 Energy Capacity 1350 Matter Stores 1000 Matter Capacity 1000 Sight Range 25 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 28 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- Plasma Cutter | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -4/Factory Repaired ---------- Cld. VTOL Module | 15% | -5/Factory Imp. Cesium-ion Thruster | 36% | -5/Factory | Broken Mic. Nuclear Core | 2% | -4/Factory Remote Datajack | 18% | -4/Factory Cld. VTOL Module | 10% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Challenges ------------ None Game ------ Seed ShockboltDroneRigger Manual? 0 Play Time 01:47:32 Cumulative 292.2 hours Start 2026.08.12 @ 15:33:25 End 2026.08.13 @ 16:13:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 68 Adventurer 23 Explorer 0 Win Type - Total 17 Types 11/1/2/1/1/0/0/0/0/1 Lore% 71 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6623fe13-6719-43d6-8622-84a2becc57d7