Cogmind - Beta 11 X3 --- EXPLORER MODE // 2021.04.16 @ 16:22:57 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (378) 1890 Value Destroyed (28044) 28044 Prototype IDs (70) 1400 Alien Tech Used (12) 2400 Bonus (18043) 18043 TOTAL SCORE: 62677 Bonus ------- Pacifist 270 High Alert Combat Kills 9873 Follower Combat Kills 318 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Scanned by Researcher 1000 Pursued by Intercept 2000 Friendly Fire -18 Cogmind --------- Core Integrity 0/1700 Matter 290/300 Energy 720/720 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Cooled Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Q-thruster Impulse Thruster Array Improved Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Inertial Stasis Machine Experimental Targeting Computer Improved Melee Analysis Suite Advanced Armor Integrity Analyzer Microactuators Advanced Reaction Control System Advanced Phase Shifter Medium Regenerative Plating Antimissile System Quantum Router Improved System Restoration Module Spacefold Activator > --- WEAPON (5) ------- Sigix Broadsword Kinetic Spear Force Lance Force Lance > --- INVENTORY (4) ---- PSU Rigger Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Inertial Stasis Machine Long-range Terrain Scanner Experimental Targeting Computer Improved Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System Medium Regenerative Plating Quantum Router Improved System Restoration Module PSU Rigger Microwarp Drive > --- WEAPON ----------- Sigix Broadsword Kinetic Spear Force Lance Force Lance > --- INVENTORY -------- Particle Reactor Particle Reactor Transdimensional Reconstructor Hypervelocity Mass Driver [Rating: 207] Favorites ----------- Power Cooled Fission Core Engine Light Deuterium Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Treads High-density Centrium Heavy Treads Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility PSU Rigger Device PSU Rigger Storage Improved Matter Compressor Processor Modified TNC Hackware Quantum Router Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Force Lance Energy Gun Tesla Rifle Energy Cannon Potential Cannon Ballistic Cannon Hypervelocity Mass Driver Impact Weapon Thunder Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Slots Evolved 20 | . . . 2 . . 6 . 3 1 . 1 . 1 . . . . 2 1 . 1 . . . . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . 2 . . 3 . . 1 . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . Weapon 4 | . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . Parts Attached 169 | . 1 1 2 . 2 9 . 7 9 . 2 1 2 12 . . . . 23 2 11 5 . 6 . 6 9 5 14 23 12 5 Power 19 | . 1 . . . . 1 . 2 4 . . . . 1 . . . . 7 . . . . . . . 1 . 2 . . . Engine 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . . 1 4 . . . . 1 . . . . 5 . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Propulsion 28 | . . . . . . 3 . . 3 . . . 1 7 . . . . 3 2 . . . . . 1 1 . 2 2 2 1 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . 3 . . 3 . . . 1 4 . . . . 3 2 . . . . . 1 1 . 2 1 2 1 Utility 66 | . . 1 2 . 1 4 . 2 1 . 2 . . 4 . . . . 8 . 6 5 . 6 . 2 2 2 3 5 8 2 Device 44 | . . 1 1 . 1 2 . 1 1 . . . . 4 . . . . 5 . 4 5 . 4 . 2 2 . 2 2 6 1 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Processor 9 | . . . 1 . . . . 1 . . 2 . . . . . . . 2 . 2 . . . . . . . 1 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Protection 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 56 | . . . . . 1 1 . 3 1 . . 1 1 . . . . . 5 . 5 . . . . 3 5 3 7 16 2 2 Energy Gun 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 32 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 4 . 7 14 . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Piercing Weapon 11 | . . . . . . . . 2 . . . 1 1 . . . . . 2 . 1 . . . . . 1 1 . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . . . . . 1 . . . . 1 . . . . 8 2 3 1 . 4 . . . 7 4 8 9 1 Parts Lost 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 85 | . 14 39 57 66 68 68 91 87 98 100 100 100 98 93 94 94 94 86 86 94 90 85 86 86 86 86 85 82 85 79 87 90 Engine 1 | . 14 25 20 16 16 8 8 7 3 . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 2 8 12 11 11 11 11 11 11 11 10 7 4 4 4 4 4 4 4 3 4 4 4 4 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 Flight 13 | . . . . . . 16 25 21 23 25 24 23 22 15 16 16 16 15 8 13 13 13 13 13 13 12 12 13 12 12 14 16 Device 30 | . . 14 30 33 26 20 25 27 30 31 30 29 28 32 33 33 33 30 34 38 37 35 36 36 36 36 35 33 28 25 26 28 Processor 12 | . . . 6 16 16 8 8 8 12 12 13 17 16 16 16 16 16 15 14 14 13 13 13 13 13 13 12 9 10 12 12 12 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 Protection 1 | . . . . . . 5 16 7 . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 Slashing Weapon 3 | . . . . . . . . . 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Piercing Weapon 9 | . . . . . . . . 8 12 12 11 11 11 11 11 11 11 10 9 9 10 9 9 9 9 9 8 9 8 8 11 11 Naked Turns 24 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | . 3 4 6 6 9 22 22 26 34 34 34 35 36 37 37 37 37 37 60 60 62 63 59 59 59 71 61 66 78 77 74 75 Greatest Support 81 | 3 13 13 13 13 13 28 28 28 39 39 39 39 39 42 40 40 40 40 64 64 64 64 64 64 64 66 66 66 80 80 81 81 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 Average Capacity 2 | . . . . . . . . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 4 Most Carried 4 | . . . . . . . . 2 2 2 2 2 2 2 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 Average Carried 1 | . . . . . . . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 1 1 2 1 1 2 2 Final Capacity 4 | . . . . . . . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 4 Final Carried 3 | . . . . . . . . 2 2 2 1 1 1 1 1 1 1 2 2 . 2 2 1 2 2 2 2 2 1 2 3 2 Class Distribution -------------------- 45% | Hacker-Ninja 16% | Hacker-Mutant 14% | Hacker-Scout 12% | Hacker-Gladiator 9% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -7/Waste Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Gladiator | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Matter Collected 3746 | 200 . 10 . 30 20 90 . 121 70 . 30 20 20 138 7 . . 5 298 . 276 55 . . 25 217 168 80 1176 492 125 73 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21522 | . . . . . 143 162 . 894 609 . 106 . 1051 571 . 188 . 185 2416 . 2135 201 633 35 . 880 1208 123 3080 2852 2159 1891 Parts 1042 | . . . . . 2 7 . 50 24 . 3 . 48 41 . 9 . 7 94 . 115 18 17 . . 51 56 9 184 122 95 90 Haulers Intercepted 14 | . . . . . . 1 . 1 2 . . . . 1 . . . . 5 . 1 1 . . . 1 . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 343 | . . . . . 2 1 . 11 11 . 1 . 18 9 . 5 . 2 30 . 45 4 8 . . 11 23 2 64 40 28 28 Melee 277 | . . . . . 1 1 . 11 11 . 1 . 18 9 . 5 . 2 29 . 45 4 8 . . 8 21 2 24 22 28 27 Cannons 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 38 17 . . AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Classes Destroyed 25 | . . . . . 1 2 . 3 1 . . . 3 3 . . . . . . 3 . . . . . 1 . 3 4 1 . Worker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 14 | . . . . . . 1 . 1 2 . . . . 1 . . . . 5 . 1 1 . . . 1 . . 1 . . . Recycler 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . 1 . . Watcher 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Swarmer 45 | . . . . . . . . . 4 . . . 1 . . 3 . . 1 . 10 . 2 . . . 9 . 9 . 3 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Grunt 99 | . . . . . . . . 3 4 . 1 . 7 6 . 1 . . 17 . 13 4 . . . 3 3 1 11 16 6 3 Brawler 8 | . . . . . . . . . . . . . 4 . . . . . 1 . 2 . . . . . . . 1 . . . Duelist 7 | . . . . . . . . . . . . . 4 . . . . . 1 . 1 . . . . . . . . 1 . . Protector 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Sentry 53 | . . . . . . 1 . 4 2 . . . 1 2 . 1 . 1 7 . 8 . 1 . . 2 4 . 7 3 6 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 33 | . . . . . 2 . . 1 . . . . . 1 . . . . . . 4 . . . . 4 2 . 11 . 2 6 Programmer 28 | . . . . . . . . 3 1 . . . . . . . . 1 3 . 2 . 1 . . 2 1 . 5 1 . 8 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . 2 . 1 . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tracker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 2 3 Combat Programmer 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 2 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 19 | . . . . . 2 1 . 4 4 . 1 . 7 4 . 4 . 2 4 . 7 5 3 . . 4 19 1 15 11 4 7 Combat Bots Only 19 | . . . . . 2 1 . 3 3 . 1 . 7 3 . 4 . 2 4 . 6 4 3 . . 4 19 1 13 10 4 7 Max Kills in Single Turn 2 | . . . . . 1 1 . 1 1 . 1 . 1 1 . 1 . 1 1 . 2 1 1 . . 1 2 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee 2 | . . . . . 1 1 . 1 1 . 1 . 1 1 . 1 . 1 1 . 2 1 1 . . 1 2 1 2 1 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Damage Taken 22088 | . . 7 . 15 463 145 . 447 230 62 95 . 864 735 72 97 39 33 2038 . 1861 131 460 . 15 366 680 113 3791 2707 3545 3077 Core 16584 | . . 7 . 13 397 83 . 293 183 47 79 . 707 600 53 74 29 28 1639 . 1453 102 386 . 12 294 520 90 2822 1910 2541 2222 Absorbed by Shields 44 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . 11 Redirected to Core 13976 | . . . . 4 201 73 . 259 142 45 57 . 548 457 53 68 29 17 1278 . 1275 94 257 . 12 242 491 74 2193 1853 2306 1948 Core Remaining (%) 74 | 100 . . . 96 30 . . 28 . . . . 100 . . . . 95 . . . . . . 99 . . 100 . . 20 . Volleys Fired 218 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 14 11 . 138 48 . 1 Largest 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 . 1 Hottest 70 | . . . . . . . . . . . . . . . . . . . . . 66 . . . . 66 66 . 70 66 . 66 Shots Fired 217 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 14 11 . 137 48 . 1 Gun 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cannon 213 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 14 11 . 137 44 . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 213 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 14 11 . 137 44 . 1 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Hit Streak 28 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 8 8 . 28 23 . 6 Robot Miss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 1 . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1173 | . . . . . 9 9 . 33 47 . 4 . 42 36 . 15 . 9 126 . 121 11 38 3 . 34 61 8 194 160 126 87 Core Hits 542 | . . . . . 1 3 . 19 18 . 2 . 25 22 . 7 . 3 52 . 58 6 14 3 . 16 26 5 98 74 52 38 Critical Hits 228 | . . . . . . . . . 5 . . . 4 2 . . . 2 10 . 9 . 2 . . 12 12 1 78 56 22 13 Critical Kills 96 | . . . . . . . . . 2 . . . 3 1 . . . 1 3 . 3 . 2 . . 3 5 1 38 20 7 7 Critical Parts Destroyed 101 | . . . . . . . . . 3 . . . . 1 . . . 1 6 . 6 . . . . 9 4 . 32 26 7 6 Melee Attacks 1252 | . . . . . 11 14 . 38 61 . 9 . 45 67 . 17 . 10 154 . 148 16 41 3 . 33 71 12 93 130 164 115 Impact 54 | . . . . . 11 14 . 2 . . . . . . . . . . 25 . 2 . . . . . . . . . . . Slashing 558 | . . . . . . . . 3 42 . 7 . 6 14 . 4 . 3 18 . 80 12 17 . . 19 43 5 12 94 106 73 Piercing 640 | . . . . . . . . 33 19 . 2 . 39 53 . 13 . 7 111 . 66 4 24 3 . 14 28 7 81 36 58 42 Sneak Attacks 47 | . . . . . . 1 . 3 3 . . . . 4 . . . . 5 . 1 1 . . . 5 3 . 3 4 12 2 Combat Hostiles 21 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 3 . 2 1 8 2 Follow-up Attacks 240 | . . . . . . . . 4 12 . 1 . 8 7 . 5 . 5 40 . 26 1 11 . . 4 8 1 18 29 37 23 Damage Inflicted 72114 | . . . . . 247 249 . 1207 2327 . 192 . 1788 1892 . 668 . 441 6668 . 8199 999 2503 555 . 2508 4243 721 7522 10630 11674 6881 Guns 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . Cannons 4292 | . . . . . . . . . . . . . . . . . . . . . 115 . . . . 213 158 . 2807 988 . 11 Explosions 25 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Melee 67712 | . . . . . 247 249 . 1207 2327 . 192 . 1788 1892 . 668 . 441 6643 . 8084 999 2503 555 . 2295 4085 721 4715 9557 11674 6870 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4292 | . . . . . . . . . . . . . . . . . . . . . 115 . . . . 213 158 . 2807 988 . 11 Thermal 25 | . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . Impact 1027 | . . . . . 247 249 . 21 . . . . . . . . . . 471 . 39 . . . . . . . . . . . Slashing 39289 | . . . . . . . . 133 1908 . 156 . 244 188 . 113 . 149 607 . 5535 942 1143 . . 1268 2828 517 690 7873 9387 5608 Piercing 27396 | . . . . . . . . 1053 419 . 36 . 1544 1704 . 555 . 292 5565 . 2510 57 1360 555 . 1027 1257 204 4025 1684 2287 1262 Highest Corruption 8 | . . . . . . . 5 5 . . . . . . . . . . 5 8 8 3 . . . 1 . 2 3 3 . . Average Corruption 3 | . . . . . . . 5 5 . . . . . . . . . . 4 7 6 2 . . . 1 . 1 1 1 . . Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . . 6 3 . . . 1 . 2 4 7 . . Effects 64 | . . . . . . . . 12 . . . . . . . . . . 10 1 29 1 . . . . . . 8 3 . . Message Errors 20 | . . . . . . . . 3 . . . . . . . . . . 4 . 7 1 . . . . . . 5 . . . Matter Fused 16 | . . . . . . . . 4 . . . . . . . . . . 1 . 10 . . . . . . . 1 . . . Heat Flow Errors 7 | . . . . . . . . 1 . . . . . . . . . . 1 . 3 . . . . . . . . 2 . . Energy Discharges 9 | . . . . . . . . 3 . . . . . . . . . . 3 . 3 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 1 . . . . . . . . . . 1 1 4 . . . . . . . 1 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4808 | . . . . . 35 . . 44 247 . . . 17 33 . 49 . . 290 . 695 133 94 . . 158 580 67 85 924 924 433 Projectiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4792 | . . . . . 35 . . 44 247 . . . 17 33 . 49 . . 290 . 695 133 94 . . 158 580 67 69 924 924 433 Knockbacks 28 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 5 . . 16 4 . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . 16 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 184 | . . . . . . . . . . . . . . 74 . . . . 53 . . . . . . . 57 . . . . . Shots 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . . . . . . . . 165 . . . . . . . . . . 407 . 287 . . . . . . . . 88 . . Average Temperature 128 | . . . . . . . . 87 . . . . . . . . . . 184 . 122 . . . . . . . . 45 . . Received Heat Transfer 3711 | . . 6 . 15 279 108 . 150 135 36 45 . 213 156 . 27 9 9 585 . 513 45 90 . . 75 108 9 153 450 468 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 6 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . Impact Corruptions 5 | . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 3 11 1 1 Heat Transferred 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Peak Influence 1418 | . . 30 . . 187 135 47 508 465 . . . . 856 . . . . 753 195 1274 . . . . 461 1152 . 1284 1260 1322 1418 Initial 515 | . . . . . . 61 32 25 123 . . . . 288 . . . . 24 180 105 . . . . . 82 . . 443 515 515 Average 582 | . . 22 . . 86 77 41 255 303 . . . . 562 . . . . 370 193 671 . . . . 309 570 . 745 818 966 910 Maximum Alert Level 4 | . . . . . . . . 2 2 . . . . 3 . . . . 3 . 4 . . . . 2 4 . 4 4 4 4 Low Security (%) 19 | 100 100 100 . 100 100 100 100 38 16 . . . . . . . . . 15 100 9 . . . . 29 21 . 12 . . . Level 1 17 | . . . . . . . . 40 59 . . . . 22 . . . . 39 . 10 . . . . 47 19 . 17 . . . Level 2 23 | . . . . . . . . 21 24 . . . . 46 . . . . 39 . 32 . . . . 23 17 . 11 35 11 25 Level 3 27 | . . . . . . . . . . . . . . 30 . . . . 5 . 40 . . . . . 31 . 27 42 61 53 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 9 . 30 22 26 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . . . . . 2 1 . 2 3 . . . 1 4 . . . . 7 . 8 . . . . 2 . . 13 15 7 13 Investigation 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Extermination 10 | . . . . . . . . 1 . . . . . . . . . . 3 . 2 . . . . . . . . 1 1 2 Reinforcement 19 | . . . . . 2 . . 1 1 . . . . . . . . . 4 . 1 . . . . 1 . . 2 5 1 1 Assault 13 | . . . . . . . . . 1 . . . 1 . . . . . . . 5 . . . . . . . . 2 2 2 Garrison 7 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 2 Intercept 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 6 3 6 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Distress Signals 28 | . . . . . 2 . . . . . . . . 4 . . . . 3 . 4 . . . . . 2 . 8 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 733 | . . 2 . 2 16 7 3 23 19 4 6 . 32 39 18 10 14 2 74 6 98 11 14 . 4 15 40 4 95 66 54 55 Peak Tracking Total 18 | . . 2 . 2 10 4 4 6 4 4 4 . 9 7 6 4 18 1 9 4 12 7 4 . 4 5 7 3 9 12 11 10 Tactical Retreats 91 | . . 1 . . 2 . . 4 1 . 1 . 6 8 3 . 1 . 8 1 15 3 2 . . 2 3 . 8 6 5 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Traps Triggered 13 | . . . . . . 1 . 2 . . . . . 1 . . . . 4 . 1 . . . . 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Power Sources Rigged 47 | . . . . . . . . 4 . . . . . 4 1 . . 2 11 . 7 . . . . . . . 2 . 6 10 Exploded 38 | . . . . . . . . 1 1 . . . . 3 1 . . . 8 2 7 . . . . . . . 2 . 6 7 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Disabled 28 | . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . 6 2 1 6 8 . Max in Single Turn 2 | . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . 1 1 1 1 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Accessed 34 | . . . 2 . . . . 3 1 1 . 1 . 4 . . 2 . 1 . 3 1 1 5 . 2 . 1 . 2 2 2 Terminals 14 | . . . . . . . . 2 1 . . . . 4 . . . . 1 . 2 . . . . 1 . . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 Total Hacks 67 | . . . 4 . . . . 6 3 1 . 2 . 8 . . 2 . 1 . 4 1 1 18 . 4 . 1 . 3 2 6 Successful 48 | . . . 4 . . . . 5 1 1 . 2 . 3 . . 2 . 1 . 2 1 1 18 . 1 . 1 . 2 2 1 Failed 19 | . . . . . . . . 1 2 . . . . 5 . . . . . . 2 . . . . 3 . . . 1 . 5 Catastrophic 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 1 . . . . 5 3 . . . . 8 . . . . . . 2 . . . . 2 . 1 . . . . Terminals 25 | . . . . . . . . 5 3 . . . . 8 . . . . 1 . 2 . . . . 2 . . . 3 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . 1 6 Terminal Hacks 35 | . . . 4 . . . . . . 1 . 2 . 1 . . 2 . 1 . . 1 1 18 . . . 1 . 2 1 . Record 11 | . . . 3 . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . 1 . . Part Schematic 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . 1 1 . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Seal Access 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Unauthorized Hacks 8 | . . . . . . . . 4 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Terminals 8 | . . . . . . . . 4 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . Assimilate 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 5 | . . . . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . 2 . . Used 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . Hacking Detections 8 | . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 1 . . . . . 2 Full Trace Events 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total Allies 24 | . . . . . . . 1 14 . . . . . . . . . . . . 1 . . . . . 8 . . . . . Largest Group 13 | . . . . . . . 1 13 1 . . . . . . . . . . . 1 . . . . . 5 4 4 . . . Highest-Rated Group 256 | . . . . . . . 31 256 9 . . . . . . . . . . . 10 . . . . . 244 184 184 . . . Highest-Rated Ally 56 | . . . . . . . 31 31 9 . . . . . . . . . . . 10 . . . . . 56 56 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . . . 2 10 . . . . . . . . . . . . . . . . . . 50 12 13 . . . Total Damage 2550 | . . . . . . . 44 96 . . . . . . . . . . . . . . . . . . 1746 298 366 . . . Kills 16 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 2 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . 1 1 . 1 . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Turns Passed 11899 | 16 63 220 138 205 161 173 20 500 415 128 112 194 312 589 106 116 249 375 1058 60 1057 163 271 90 88 415 472 215 1256 1000 870 792 Spaces Moved 18406 | 32 122 354 270 269 240 228 59 794 678 294 298 616 437 896 308 236 726 235 1635 150 1650 314 444 165 217 807 508 256 1784 1062 1085 1237 Core 1509 | 32 122 354 270 269 240 58 . . . . . . . . . . . . . . . . . . . . 17 . 41 4 70 32 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Flight 16877 | . . . . . . 170 59 794 678 294 298 616 437 884 308 236 726 235 1635 150 1650 314 444 165 217 807 491 256 1743 1058 1012 1200 Fastest Speed 26 | 50 50 50 50 50 50 34 34 34 31 31 31 31 31 31 34 34 34 34 34 30 32 32 32 32 32 32 34 34 34 34 31 26 Average Speed 35 | 50 50 50 50 50 50 38 34 34 31 31 31 31 31 34 34 34 34 34 37 32 32 32 32 32 32 33 36 34 36 34 36 30 Slowest Speed 120 | 50 50 50 50 50 50 50 34 34 34 31 31 31 114 120 34 34 34 34 120 37 32 32 32 103 32 103 109 34 119 104 100 100 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . 2 . 5 7 . . . . 1 3 1 . . 4 . 10 1 . . . 3 5 1 . . 3 9 Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 51 | 3 26 84 61 73 29 9 59 24 23 55 49 68 70 35 75 44 83 47 49 89 56 59 58 60 45 28 40 97 48 82 44 36 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 28 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 2 . . . . . 1 2 2 3 . 4 . . 2 . . . 1 3 . 2 . . . . . . . Spaces Dug 97 | . . . . . 2 4 . 1 6 . 4 . . 18 . . . 1 11 . 13 2 . . . 5 5 . 4 1 9 11 Terrain Destroyed 184 | . . . . . 2 4 . 1 6 . 4 . . 63 . . . 1 35 . 13 2 . . . 6 17 . 9 1 9 11 Melee 96 | . . . . . 2 4 . 1 6 . 4 . . 18 . . . 1 11 . 13 2 . . . 5 5 . 3 1 9 11 Projectile 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . AOE 81 | . . . . . . . . . . . . . . 45 . . . . 24 . . . . . . . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total 22208 | 31 122 395 271 338 257 281 58 986 818 330 308 618 558 1103 305 253 727 522 1930 161 2003 356 528 196 234 897 695 364 2158 1507 1379 1519 Wait 1470 | . . 41 . 70 5 29 . 125 55 37 . . 39 87 . . . 274 44 7 98 15 40 9 18 28 50 82 37 117 85 78 Move 18268 | 31 121 353 269 268 239 224 58 783 666 293 297 615 436 893 301 233 725 234 1627 149 1630 311 443 164 216 800 499 253 1782 1061 1076 1218 Hop 46 | . . . . . . 2 . 5 4 . . . . 1 3 1 . . 4 . 8 1 . . . 3 3 1 . . 3 7 Pick Up 64 | . . . . . . . . 9 1 . 1 1 1 7 . . . 4 11 . 7 . . 1 . 1 . . 5 . 4 11 Fast Attach 120 | . 1 1 2 . 2 9 . 3 5 . . . 1 8 . . . . 15 2 8 4 . 7 . 2 5 8 6 11 18 2 Attach 48 | . . . . . . . . 4 . . 1 . 1 4 . . . . 6 . 3 . . . . 3 4 . 8 13 1 . Detach 28 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 2 4 . 3 14 1 . Swap 13 | . . . . . . . . . 4 . 1 1 . . . . . . 2 . . 1 . . . 1 . . . . . 3 Drop 140 | . . . . . . 3 . 7 8 . 1 1 1 13 . . . 3 22 3 14 5 1 6 . 4 . 4 10 10 11 13 Fire 218 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 14 11 . 138 48 . 1 Melee 877 | . . . . . 11 14 . 30 42 . 7 . 34 48 . 10 . 5 98 . 105 12 27 3 . 26 54 11 65 95 106 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 1 3 4 21 Rewire 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . Trap 47 | . . . . . . . . 4 . . . . . 4 1 . . 2 11 . 7 . . . . . . . 2 . 6 10 Miscellaneous 799 | . . . . . . . . 16 33 . . . 45 37 . 9 2 . 90 . 101 7 17 6 . 13 37 5 101 135 64 81 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp / *Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / Tes) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 17 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 64 | -10/Materials | Discovered exit to Mines (range 15) 80 | -10/Materials | Entered Mines 115 | -10/Mines | Identified exit to Materials 115 | -10/Mines | Discovered exit to Materials (range 15) 150 | -10/Mines | Met a Derelict bent on vengeance 168 | -10/Mines | Discovered exit to Materials (range 6) 298 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 298 | -10/Mines | Identified exit to Exiles 298 | -10/Mines | Discovered exit to Exiles (range 5) 300 | -10/Mines | Entered Exiles 308 | -10/Exiles | Build established: Hacker-Mutant 313 | -10/Exiles | Met 8R-AWN 321 | -10/Exiles | Met EX-HEX 343 | -10/Exiles | Met EX-BIN 349 | -10/Exiles | Aligned with FarCom system 349 | -10/Exiles | Given EX-Vault access code 361 | -10/Exiles | Opened EX-Vault 363 | -10/Exiles | Upgraded with Utility slot (x1) 363 | -10/Exiles | Found PSU Rigger 375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 386 | -10/Exiles | Upgraded with Utility slot (x1) 386 | -10/Exiles | Found Modified TNC 411 | -10/Exiles | Met EX-DEC 433 | -10/Exiles | Identified exit to Mines 433 | -10/Exiles | Discovered exit to Mines (range 14) 438 | -10/Exiles | Stole two prototypes: Modified TNC, PSU Rigger 438 | -10/Exiles | Entered Mines 440 | -9/Mines | Reached level 2 629 | -9/Mines | Identified exit to Materials 641 | -9/Mines | Discovered exit to Materials (range 5) 643 | -9/Mines | Entered Materials 645 | -8/Materials | Reached level 3 645 | -8/Materials | Reached level 4 645 | -8/Materials | Reached level 5 645 | -8/Materials | Reached level 6 781 | -8/Materials | Identified exit to Factory 781 | -8/Materials | Discovered exit to Factory (range 14) 782 | -8/Materials | Core integrity fell below 50% 804 | -8/Materials | Entered Factory 805 | -7/Factory | Core integrity fell below 50% 806 | -7/Factory | FarCom data flow suspended 806 | -7/Factory | Reached level 7 806 | -7/Factory | Reached level 8 806 | -7/Factory | Reached level 9 811 | -7/Factory | Upgraded with Propulsion slot (x2) 811 | -7/Factory | Upgraded with Utility slot (x3) 811 | -7/Factory | Upgraded with Weapon slot (x1) 934 | -7/Factory | Identified exit to Storage 934 | -7/Factory | Discovered exit to Storage (range 15) 942 | -7/Factory | Identified exit to Factory 942 | -7/Factory | Discovered exit to Factory (range 15) 974 | -7/Factory | Garrison activated, responded to threat 975 | -7/Factory | Core integrity fell below 20% 977 | -7/Factory | Sucked down chute 977 | -7/Factory | Entered Waste 978 | -7/Waste | Met a frightened Derelict 979 | -7/Waste | Reached level 10 981 | -7/Waste | Spotted C-40 Crusher 984 | -7/Waste | Spotted C-40 Crusher 988 | -7/Waste | Spotted C-40 Crusher 992 | -7/Waste | EMP discharged 992 | -7/Waste | Identified exit to Factory 992 | -7/Waste | Discovered exit to Factory (range 15) 993 | -7/Waste | Spotted C-40 Crusher 997 | -7/Waste | Entered Factory 1064 | -7/Factory | Upgraded with Power slot (x1) 1064 | -7/Factory | Upgraded with Propulsion slot (x1) 1220 | -7/Factory | Build established: Hacker-Ninja 1321 | -7/Factory | Reached level 11 1340 | -7/Factory | Identified exit to Lower Caves 1340 | -7/Factory | Discovered exit to Lower Caves (range 14) 1469 | -7/Factory | Upgraded with Weapon slot (x1) 1472 | -7/Factory | Discovered exit to Factory (range 15) 1497 | -7/Factory | Entered another Factory area 1497 | -6/Factory | Accompanied by 1 ally 1498 | -6/Factory | Core integrity fell below 50% 1499 | -6/Factory | Reached level 12 1499 | -6/Factory | Reached level 13 1504 | -6/Factory | Upgraded with Utility slot (x1) 1649 | -6/Factory | Identified exit to Factory 1649 | -6/Factory | Discovered exit to Factory (range 16) 1729 | -6/Factory | Reached level 14 1785 | -6/Factory | Identified exit to Lower Caves 1785 | -6/Factory | Discovered exit to Lower Caves (range 10) 1847 | -6/Factory | First assault squad dispatched 1912 | -6/Factory | Entered Lower Caves 1948 | -6/Lower Caves | Encountered a Warlord checkpoint 2032 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2033 | -6/Lower Caves | Spotted B-75 Beast 2038 | -6/Lower Caves | Identified exit to Lower Caves 2038 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 2040 | -6/Lower Caves | Entered another Lower Caves area 2073 | -6/Lower Caves | Spotted B-75 Beast 2103 | -6/Lower Caves | Reached level 15 2114 | -6/Lower Caves | Upgraded with Utility slot (x1) 2127 | -6/Lower Caves | Identified exit to Zion 2127 | -6/Lower Caves | Discovered exit to Zion (range 14) 2128 | -6/Lower Caves | Spotted UX-94P(f) 2128 | -6/Lower Caves | Spotted 5J-7VN(f) 2129 | -6/Lower Caves | Spotted NL-RLO(f) 2130 | -6/Lower Caves | Encountered a Master Thief 2130 | -6/Lower Caves | Encountered a Master Thief 2130 | -6/Lower Caves | Encountered a Master Thief 2152 | -6/Lower Caves | Entered Zion 2166 | -6/Zion | Identified exit to Proximity Caves 2166 | -6/Zion | Discovered exit to Proximity Caves (range 14) 2216 | -6/Zion | Identified exit to Deep Caves 2242 | -6/Zion | Found CR-A16's Pointy Stick 2288 | -6/Zion | Learned location of Warlord (-5) 2346 | -6/Zion | Entered Proximity Caves 2346 | -5/Proximity Caves | Spotted B-75 Beast 2348 | -5/Proximity Caves | Reached level 16 2363 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2391 | -5/Proximity Caves | Learned Factory emergency access door positions 2466 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2495 | -5/Proximity Caves | Reached level 17 2541 | -5/Proximity Caves | Destroyed 7 combat bots 2606 | -5/Proximity Caves | Upgraded with Utility slot (x1) 2610 | -5/Proximity Caves | Reached level 18 2629 | -5/Proximity Caves | Discovered exit to Factory (range 9) 2658 | -5/Proximity Caves | Entered Factory 2660 | -5/Factory | Reached level 19 2845 | -5/Factory | Spotted B-75 Beast 2869 | -5/Factory | Crushed by falling debris 2880 | -5/Factory | Reached level 20 3017 | -5/Factory | Garrison activated, responded to threat 3200 | -5/Factory | Identified exit to Upper Caves 3211 | -5/Factory | Identified exit to Factory 3211 | -5/Factory | Discovered exit to Factory (range 13) 3247 | -5/Factory | Entered Upper Caves 3247 | -5/Upper Caves | Spotted BG-WZ8(f) 3247 | -5/Upper Caves | Spotted ZC-7HX(f) 3247 | -5/Upper Caves | Spotted H7-HK1(f) 3248 | -5/Upper Caves | Encountered a Master Thief 3248 | -5/Upper Caves | Encountered a Master Thief 3248 | -5/Upper Caves | Encountered a Master Thief 3249 | -5/Upper Caves | Reached level 21 3285 | -5/Upper Caves | Learned Factory stockpile data 3348 | -5/Upper Caves | Identified exit to Upper Caves 3348 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 3353 | -5/Upper Caves | Entered another Upper Caves area 3397 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3444 | -5/Upper Caves | Spotted JZ-HAB(f) 3444 | -5/Upper Caves | Spotted PP-H3E(f) 3446 | -5/Upper Caves | Encountered a Master Thief 3446 | -5/Upper Caves | Spotted 88-D8F(f) 3446 | -5/Upper Caves | Spotted H7-DHR(f) 3447 | -5/Upper Caves | Identified exit to Warlord 3447 | -5/Upper Caves | Discovered exit to Warlord (range 16) 3447 | -5/Upper Caves | Encountered a Master Thief 3447 | -5/Upper Caves | Encountered a Master Thief 3447 | -5/Upper Caves | Encountered a Master Thief 3469 | -5/Upper Caves | Entered Warlord 3539 | -5/Warlord | Met Warlord 3539 | -5/Warlord | Reached level 22 3560 | -5/Warlord | Warlord's base attacked by MAIN.C 3695 | -5/Warlord | Opened side exit 3715 | -5/Warlord | Identified exit to Proximity Caves 3715 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 3718 | -5/Warlord | Entered Proximity Caves 3724 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3750 | -4/Proximity Caves | Reached level 23 3787 | -4/Proximity Caves | Upgraded with Utility slot (x2) 3885 | -4/Proximity Caves | Discovered exit to Factory (range 12) 3948 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4093 | -4/Proximity Caves | Entered Factory 4101 | -4/Factory | Upgraded with Weapon slot (x1) 4219 | -4/Factory | Reached level 24 4258 | -4/Factory | Identified exit to Research 4258 | -4/Factory | Discovered exit to Research (range 15) 4445 | -4/Factory | Identified exit to Extension 4445 | -4/Factory | Discovered exit to Extension (range 10) 4586 | -4/Factory | Discovered exit to Extension (range 14) 4733 | -4/Factory | Found Prototype Processor 4733 | -4/Factory | Identified Exp. Targeting Computer 4944 | -4/Factory | Found Prototype Slashing Weapon 4944 | -4/Factory | Identified Molecular Scythe 4973 | -4/Factory | Identified exit to Upper Caves 4973 | -4/Factory | Discovered exit to Upper Caves (range 15) 4973 | -4/Factory | Reached level 25 5151 | -4/Factory | Sucked down chute 5151 | -4/Factory | Entered Waste 5154 | -4/Waste | Spotted C-40 Crusher 5166 | -4/Waste | EMP discharged 5169 | -4/Waste | Spotted C-40 Crusher 5176 | -4/Waste | Spotted C-40 Crusher 5176 | -4/Waste | Spotted C-40 Crusher 5182 | -4/Waste | Spotted C-40 Crusher 5193 | -4/Waste | Spotted C-40 Crusher 5207 | -4/Waste | Identified exit to Factory 5207 | -4/Waste | Discovered exit to Factory (range 14) 5211 | -4/Waste | Entered Factory 5260 | -4/Factory | Discovered exit to Extension (range 6) 5348 | -4/Factory | Discovered exit to Research (range 15) 5495 | -4/Factory | Spotted B-86 Titan 5500 | -4/Factory | Destroyed B-86 Titan 5524 | -4/Factory | Found Prototype Processor 5524 | -4/Factory | Identified Exp. Melee Analysis Suite 5526 | -4/Factory | Discovered exit to Upper Caves (range 16) 5659 | -4/Factory | Found Prototype Slashing Weapon 5659 | -4/Factory | Identified Centrium Greatsword 5711 | -4/Factory | First assault squad dispatched 5724 | -4/Factory | Discovered exit to Research (range 16) 5754 | -4/Factory | Discovered exit to Upper Caves (range 11) 5781 | -4/Factory | Reached level 26 5790 | -4/Factory | Discovered exit to Extension (range 16) 5889 | -4/Factory | Spotted B-86 Titan 5903 | -4/Factory | Destroyed B-86 Titan 6027 | -4/Factory | Upgraded with Weapon slot (x1) 6268 | -4/Factory | Entered Upper Caves 6410 | -4/Upper Caves | Identified exit to Upper Caves 6410 | -4/Upper Caves | Discovered exit to Upper Caves (range 24) 6414 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6431 | -4/Upper Caves | Entered another Upper Caves area 6454 | -4/Upper Caves | Ambushed by wild Derelicts 6455 | -4/Upper Caves | Discovered exit to Research (range 20) 6569 | -4/Upper Caves | Learned location of Armory (-3) 6574 | -4/Upper Caves | Spotted B-86 Titan 6601 | -4/Upper Caves | Destroyed B-86 Titan 6632 | -4/Upper Caves | Identified exit to Zhirov 6632 | -4/Upper Caves | Discovered exit to Zhirov (range 13) 6640 | -4/Upper Caves | Build established: Hacker-Scout 6663 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6671 | -4/Upper Caves | Reached level 27 6702 | -4/Upper Caves | Entered Zhirov 6702 | -4/Zhirov | Identified exit to Proximity Caves 6702 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 6708 | -4/Zhirov | Met Zhirov 6715 | -4/Zhirov | Learned location of Quarantine (-2) 6715 | -4/Zhirov | Learned location of Testing (-3) 6715 | -4/Zhirov | Learned location of Command (-1) 6717 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6723 | -4/Zhirov | Found Alien Artifact 6723 | -4/Zhirov | Identified Integrated Dissipator 6723 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6733 | -4/Zhirov | Found Alien Artifact 6792 | -4/Zhirov | Entered Proximity Caves 6868 | -3/Proximity Caves | Discovered exit to Research (range 23) 6880 | -3/Proximity Caves | Entered Research 6882 | -3/Research | Reached level 28 7112 | -3/Research | Identified exit to Research 7112 | -3/Research | Discovered exit to Research (range 14) 7278 | -3/Research | Identified exit to Testing 7278 | -3/Research | Discovered exit to Testing (range 22) 7286 | -3/Research | Identified exit to Armory 7286 | -3/Research | Discovered exit to Armory (range 11) 7295 | -3/Research | Entered Armory 7413 | -3/Armory | Discovered exit to Research (range 22) 7520 | -3/Armory | Reached level 29 7639 | -3/Armory | Discovered exit to Research (range 16) 7647 | -3/Armory | Spotted B-86 Titan 7648 | -3/Armory | Destroyed B-86 Titan 7669 | -3/Armory | Destroyed 19 combat bots 7672 | -3/Armory | Identified exit to Lab 7672 | -3/Armory | Discovered exit to Lab (range 24) 7767 | -3/Armory | Entered Lab 7767 | -3/Lab | Accompanied by 4 allies 7767 | -3/Lab | Discovered exit to Research (range 9) 7772 | -3/Lab | Unable to decrypt terminal 7772 | -3/Lab | Opened the door to a hidden lab 7773 | -3/Lab | Gained access to the hidden lab's interior 7773 | -3/Lab | Reached level 30 7824 | -3/Lab | Detected by scanners 7830 | -3/Lab | Confronted by A5 7841 | -3/Lab | Destroyed A5 7855 | -3/Lab | Unable to decrypt terminal 7859 | -3/Lab | Found Prototype Energy Cannon 7859 | -3/Lab | Identified Warp Cannon 7862 | -3/Lab | Found Prototype Energy Cannon 7862 | -3/Lab | Identified Potential Cannon 7867 | -3/Lab | Found Prototype Protection 7867 | -3/Lab | Identified Med. Regenerative Plating 7877 | -3/Lab | Found Alien Artifact 7877 | -3/Lab | Identified Core Regenerator 7877 | -3/Lab | Used Core Regenerator, restored core integrity (+118) 7882 | -3/Lab | Found Alien Artifact 7882 | -3/Lab | Identified Integrated Mediator 7882 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 7889 | -3/Lab | Found Alien Artifact 7889 | -3/Lab | Identified Transdimensional Reconstructor (x2) 7889 | -3/Lab | Warped through subspace 7901 | -3/Lab | Unable to decrypt terminal 7901 | -3/Lab | Disabled Active System Cloaker 7907 | -3/Lab | MAIN.C forces arrive to investigate 7934 | -3/Lab | Found Prototype Hackware 7934 | -3/Lab | Identified Quantum Router 7982 | -3/Lab | Entered Research 7982 | -2/Research | Accompanied by 4 allies 7982 | -2/Research | Warlord forces began assault on 0b10 8046 | -2/Research | Spotted B-90 Cyclops 8048 | -2/Research | Upgraded with Utility slot (x1) 8053 | -2/Research | Destroyed B-90 Cyclops 8081 | -2/Research | Spotted B-90 Cyclops 8083 | -2/Research | Reached level 31 8083 | -2/Research | Destroyed B-90 Cyclops 8088 | -2/Research | Upgraded with Propulsion slot (x1) 8092 | -2/Research | Research machine network offline 8158 | -2/Research | Build established: Hacker-Mutant 8162 | -2/Research | Destroyed 7 combat bots 8311 | -2/Research | Spotted Striker 8319 | -2/Research | Destroyed Striker 8350 | -2/Research | Destroyed 7 combat bots 8351 | -2/Research | Spotted Tracker 8352 | -2/Research | Spotted Tracker 8359 | -2/Research | Destroyed Tracker 8362 | -2/Research | Destroyed Tracker 8368 | -2/Research | Found Exp. Targeting Computer 8385 | -2/Research | Spotted Combat Programmer 8412 | -2/Research | Destroyed Combat Programmer 8437 | -2/Research | Spotted Striker 8437 | -2/Research | Spotted Executioner 8455 | -2/Research | Spotted Striker 8465 | -2/Research | Destroyed Striker 8480 | -2/Research | Destroyed Executioner 8486 | -2/Research | Reached level 32 8523 | -2/Research | Destroyed 13 combat bots 8551 | -2/Research | Borebot progress halted 8571 | -2/Research | Spotted Executioner 8577 | -2/Research | Destroyed Executioner 8583 | -2/Research | Identified exit to Access 8583 | -2/Research | Discovered exit to Access (range 22) 8601 | -2/Research | Borebot progress halted 8606 | -2/Research | Spotted Executioner 8615 | -2/Research | Spotted Executioner 8635 | -2/Research | Destroyed 7 combat bots 8639 | -2/Research | Core integrity fell below 50% 8641 | -2/Research | Spotted Executioner 8644 | -2/Research | Destroyed Executioner 8756 | -2/Research | Discovered exit to Access (range 19) 8757 | -2/Research | Spotted Tracker 8757 | -2/Research | Spotted Tracker 8757 | -2/Research | Destroyed Tracker 8758 | -2/Research | Spotted Tracker 8805 | -2/Research | Spotted Combat Programmer 8818 | -2/Research | Destroyed Combat Programmer 8829 | -2/Research | Spotted Combat Programmer 8852 | -2/Research | Destroyed Combat Programmer 8853 | -2/Research | Spotted Striker 8868 | -2/Research | Destroyed Striker 9074 | -2/Research | Crushed by falling debris 9096 | -2/Research | Spotted Tracker 9096 | -2/Research | Spotted Tracker 9097 | -2/Research | Spotted Tracker 9099 | -2/Research | Destroyed Tracker 9109 | -2/Research | Destroyed Tracker 9125 | -2/Research | Spotted Combat Programmer 9146 | -2/Research | Destroyed Combat Programmer 9158 | -2/Research | Spotted Combat Programmer 9204 | -2/Research | Identified exit to Quarantine 9204 | -2/Research | Discovered exit to Quarantine (range 22) 9238 | -2/Research | Entered Quarantine 9240 | -2/Quarantine | Reached level 33 9293 | -2/Quarantine | Found Alien Slashing Weapon 9293 | -2/Quarantine | Identified Sigix Broadsword 9349 | -2/Quarantine | Spotted Alpha 7 9358 | -2/Quarantine | Destroyed Alpha 7 9373 | -2/Quarantine | Core integrity fell below 20% 9420 | -2/Quarantine | Intercept squad dispatched 9425 | -2/Quarantine | Spotted Tracker 9425 | -2/Quarantine | Spotted Tracker 9446 | -2/Quarantine | Spotted Combat Programmer 9452 | -2/Quarantine | Destroyed Combat Programmer 9452 | -2/Quarantine | Spotted Combat Programmer 9459 | -2/Quarantine | Destroyed Combat Programmer 9532 | -2/Quarantine | First assault squad dispatched 9599 | -2/Quarantine | Build established: Hacker-Gladiator 9655 | -2/Quarantine | Found Alien Artifact 9655 | -2/Quarantine | Identified Subatomic Replicator 9670 | -2/Quarantine | Discovered exit to Access (range 20) 9681 | -2/Quarantine | Scanned by Researcher 9684 | -2/Quarantine | Garrison activated, responded to threat 9752 | -2/Quarantine | Destroyed 10 combat bots 9805 | -2/Quarantine | Cryocooling Duct disabled 9808 | -2/Quarantine | Cryocooling Duct disabled 9820 | -2/Quarantine | Ambient heat levels rising (+20) 9820 | -2/Quarantine | Non-combat units ordered to evacuate 9823 | -2/Quarantine | Ambient heat levels rising (+20) 9823 | -2/Quarantine | Combat units ordered to evacuate 9872 | -2/Quarantine | Cryocooling Duct disabled 9875 | -2/Quarantine | Cryocooling Duct disabled 9887 | -2/Quarantine | Ambient heat levels rising (+20) 9890 | -2/Quarantine | Ambient heat levels rising (+20) 9923 | -2/Quarantine | Quarantine Guard activated 9929 | -2/Quarantine | Spotted Quarantine Guard 9929 | -2/Quarantine | Spotted Quarantine Guard 9931 | -2/Quarantine | Destroyed Quarantine Guard 9934 | -2/Quarantine | Spotted Quarantine Guard 9935 | -2/Quarantine | Spotted Quarantine Guard 9937 | -2/Quarantine | Spotted Quarantine Guard 9941 | -2/Quarantine | Spotted Quarantine Guard 9945 | -2/Quarantine | Destroyed Quarantine Guard 9946 | -2/Quarantine | Spotted Quarantine Guard 9947 | -2/Quarantine | Destroyed Quarantine Guard 9951 | -2/Quarantine | Destroyed Quarantine Guard 9953 | -2/Quarantine | Destroyed Quarantine Guard 9957 | -2/Quarantine | Destroyed Quarantine Guard 9961 | -2/Quarantine | Destroyed Quarantine Guard 9961 | -2/Quarantine | Destroyed Quarantine Guard 9963 | -2/Quarantine | Spotted Quarantine Guard 9967 | -2/Quarantine | Destroyed Quarantine Guard 9969 | -2/Quarantine | Spotted Quarantine Guard 9988 | -2/Quarantine | Destroyed 10 combat bots 10022 | -2/Quarantine | Spotted Quarantine Guard 10044 | -2/Quarantine | Destroyed Quarantine Guard 10056 | -2/Quarantine | Intercept squad dispatched 10063 | -2/Quarantine | Spotted Tracker 10063 | -2/Quarantine | Spotted Tracker 10066 | -2/Quarantine | Destroyed Tracker 10070 | -2/Quarantine | Spotted Combat Programmer 10071 | -2/Quarantine | Destroyed Tracker 10072 | -2/Quarantine | Spotted Combat Programmer 10087 | -2/Quarantine | Destroyed Combat Programmer 10101 | -2/Quarantine | Destroyed Combat Programmer 10122 | -2/Quarantine | Spotted Fortress 10177 | -2/Quarantine | Destroyed Fortress 10221 | -2/Quarantine | Identified exit to Section 7 10221 | -2/Quarantine | Discovered exit to Section 7 (range 18) 10224 | -2/Quarantine | Spotted Quarantine Guard 10235 | -2/Quarantine | Destroyed Quarantine Guard 10238 | -2/Quarantine | Entered Section 7 10240 | -2/Section 7 | Reached level 34 10242 | -2/Section 7 | Spotted S7 Guard 10246 | -2/Section 7 | Destroyed S7 Guard 10257 | -2/Section 7 | Found Alien Artifact 10257 | -2/Section 7 | Identified Core Membrane 10257 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 10278 | -2/Section 7 | Spotted B-90 Cyclops 10333 | -2/Section 7 | Destroyed B-90 Cyclops 10348 | -2/Section 7 | Found Integrated Dissipator 10348 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10420 | -2/Section 7 | Found Integrated Mediator 10420 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 10429 | -2/Section 7 | Discovered exit to Access (range 12) 10431 | -2/Section 7 | Spotted S7 Guard 10439 | -2/Section 7 | Destroyed S7 Guard 10450 | -2/Section 7 | Found Alien Artifact 10450 | -2/Section 7 | Identified Integrated Heat Negator 10450 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 10532 | -2/Section 7 | Spotted Alpha 7 10562 | -2/Section 7 | Found Alien Artifact 10562 | -2/Section 7 | Identified Microwarp Drive 10600 | -2/Section 7 | Found Alien Artifact 10600 | -2/Section 7 | Identified Spacefold Activator 10629 | -2/Section 7 | Found Alien Artifact 10629 | -2/Section 7 | Identified Integrity Redistributor 10629 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-3) 10652 | -2/Section 7 | Spotted B-90 Cyclops 10688 | -2/Section 7 | Spotted Alpha 7 10697 | -2/Section 7 | Destroyed Alpha 7 10710 | -2/Section 7 | Destroyed Alpha 7 10731 | -2/Section 7 | Found Antimissile System 10736 | -2/Section 7 | Spotted B-99 Colossus 10738 | -2/Section 7 | Intercept squad dispatched 10755 | -2/Section 7 | Spotted Tracker 10755 | -2/Section 7 | Spotted Tracker 10774 | -2/Section 7 | First assault squad dispatched 10781 | -2/Section 7 | Destroyed Tracker 10788 | -2/Section 7 | Destroyed Tracker 10798 | -2/Section 7 | Spotted Combat Programmer 10812 | -2/Section 7 | Spotted Combat Programmer 10814 | -2/Section 7 | Destroyed Combat Programmer 10833 | -2/Section 7 | Destroyed Combat Programmer 10846 | -2/Section 7 | Found Alien Artifact 10846 | -2/Section 7 | Identified Integrated Reactor 10846 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10848 | -2/Section 7 | Found Integrated Reactor 10848 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10910 | -2/Section 7 | Scanned by Researcher 11108 | -2/Section 7 | Entered Access 11109 | -1/Access | Core integrity fell below 50% 11138 | -1/Access | Build established: Hacker-Sprinter 11144 | -1/Access | Reached level 35 11158 | -1/Access | Core integrity fell below 20% 11176 | -1/Access | Spotted B-99 Colossus 11498 | -1/Access | Identified exit to Command 11498 | -1/Access | Discovered exit to Command (range 23) 11526 | -1/Access | Intercept squad dispatched 11536 | -1/Access | Spotted Tracker 11537 | -1/Access | Spotted Tracker 11548 | -1/Access | Destroyed Tracker 11557 | -1/Access | Spotted Combat Programmer 11560 | -1/Access | Destroyed Tracker 11579 | -1/Access | Destroyed Combat Programmer 11609 | -1/Access | Spotted Combat Programmer 11620 | -1/Access | Destroyed 7 combat bots 11635 | -1/Access | Destroyed Combat Programmer 11768 | -1/Access | Garrison activated, responded to threat 11858 | -1/Access | First assault squad dispatched 11868 | -1/Access | Intercept squad dispatched 11878 | -1/Access | Spotted Tracker 11878 | -1/Access | Spotted Tracker 11893 | -1/Access | Destroyed Tracker 11900 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 11878_ Wave Collapse Detector explodes. 11878_ P-80 Master destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 11878_ Impulse Thruster Array temporarily disabled. 11878_ Core Membrane filtered system corruption (1). [A new version of Cogmind is available, see F1 News page.] 11881_ Core Membrane filtered system corruption (1). 11882_ Imp. Q-thruster temporarily disabled. 11882_ P-80 Master destroyed. 11883_ Exp. Q-thruster temporarily disabled. 11883_ Q-thruster temporarily disabled. 11890_ Spacefolded through Earth. 11891_ Spacefolded through Wall. 11893_ Tracker suffers critical hit. 11893_ Tracker destroyed. 11893_ R-10 Processor collects Lrn. Sensor Array. 11895_ Destroyed Lrn. Sensor Array. 11895_ Kinetic Spear follow-up attack on Tracker. 11895_ Destroyed Prototype Energy Gun. 11897_ R-10 Processor collects Prototype Ballistic Gun. Map ----- +----------------------------------------------------+ | ?????# #?# ?????????????????????? | | ?????# #?# #?????????????????????? | | ?????# """""#?# #?????????????????????? | | ?????# """""#?# #?????????????????????? | | ?????# """""#?# ? +?????????????????????? | | ?????# """""#?# ?? #?????????????????????? | | ?????# """""#?# #?? #?????????????????????? | | ?????# """""#?# #?? #?????????????????????? | | ?????# ### ###/########??????????????? | | ?????# + ## #??????????????? | | ?????################# ## #??????????????? | | ????????????????????## # #??????????????? | | ????????????????????# [ #??????????????? | | ????????????????????# *%! #??????????????? | | ????????????????????# %[= #??????????????? | | ????????????????????##!#* #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????# # ##???????????????? | | ?????????????????????# # # #########?????????? | | ?????????????????????# #### #?????????? | | ?????????????????????# ???# #?????????? | | ?????????????????????# ???# #?????????? | | ?????????????##+###### #### "" #?????????? | | ?????????? R # "" ???????????? | | ?????????? @# """""" ???????????? | | ?????????? s """"""?????????????? | | ?????????? # "" ??????????????? | | ???????????########### # "" ??????????????? | | ?????????????????????# # ] ???????????????? | | ?????????????????????+ + ?????????????? | | ?????????????????????###### ???????????? | | ???????????????????????????############??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Energy Generation 94 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1410 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Armor Coverage 450 Resistance: KI 65 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 12 Melee Accuracy 8 Armor Integrity Analysis 45 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Barrage Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Integrated Mediator Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Core Membrane Integrated Heat Negator Microwarp Drive Spacefold Activator Integrity Redistributor Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Levels Raised 34 | . . . . 1 4 3 1 1 3 . 1 . 3 2 1 . 1 1 2 . 1 . 1 . . 1 1 1 2 1 1 1 XP Earned 58335 | 6000 . 650 350 1322 6435 4518 259 2363 4080 500 800 500 4326 3755 781 515 599 1250 3403 67 2035 266 263 105 489 1507 1625 1136 3906 1556 932 2042 XP Spent 56885 | . 700 . 1300 . 3710 11340 . 3150 3100 . 2300 . 3560 . . . . 8450 3950 . 1600 . . . . . . . 8500 . 3650 1575 Upgrades 99 | . 2 . 2 . 19 18 . 5 2 . 1 . 13 . . . . 4 7 . 2 . . . . . . . 6 . 12 6 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Utility Slot 11 | . . . 2 . . 3 . . 1 . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . Weapon Slot 4 | . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . Core Integrity 22 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 10 . Heat Dissipation 13 | . . . . . 8 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Energy Generation 5 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Storage 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Mass Support 5 | . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Inventory Capacity 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Terrain Scan Density 14 | . . . . . 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Accuracy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . KI Resistance % 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 9547 | . . . . . . . . 147 232 . . . 439 401 . 96 . . 735 . 1440 231 198 188 . 217 482 78 2139 1153 774 597 Integrity Restored 17370 | . . . . . . . . 363 681 . . . 994 778 . 164 46 . 1930 . 2103 141 371 103 . 298 749 117 2254 3031 1384 1863 Core 14873 | . . . . . . . . 363 595 . . . 851 557 . 124 46 . 1614 . 1531 98 354 40 . 298 494 117 1915 2797 1216 1863 Parts 2497 | . . . . . . . . . 86 . . . 143 221 . 40 . . 316 . 572 43 17 63 . . 255 . 339 234 168 . Protomatter Decayed 9228 | . . 54 . . . . . 50 . . . . 99 169 . 37 47 . 238 . 755 134 73 . . 117 677 . 5526 825 305 122 Game ------ Seed CryofiberShadePlating Manual? 0 Play Time 03:38:47 Cumulative 238.0 hours Start 2021.04.01 @ 14:18:03 End 2021.04.16 @ 16:22:57 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 0 Adventurer 0 Explorer 62 Win Type - Total 24 Types 13/3/1/1/1/2/1/2/0 Lore% 70 Gallery% 84 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee842472-cb0d-4117-b704-f9940a2207a4