Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.10 @ 18:14:32 Player: Schmee Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (99) 495 Value Destroyed (2647) 2647 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 11078 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 343 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 55/300 Energy 49/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Terrain Scanner Advanced Targeting Computer Improved Power Shielding Improved Power Shielding Reactive Plating Drone Bay > --- WEAPON ----------- Beamcaster Heavy Wave Gun Heavy Machine Gun Heavy Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Armored Treads Advanced Medium Treads Experimental Sensor Array Improved Power Shielding Drone Bay Gatling Laser Plasma Rifle Enhanced Autogun Gauss Rifle Rocket Array Makeshift Axe [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 4 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . 1 . . 1 1 Utility 11 | . . . . . 2 2 . . 2 1 2 1 1 Weapon 2 | . . . . . 1 . . . 1 . . . . Parts Attached 124 | . 5 14 1 1 17 14 10 1 10 13 . 17 21 Power 11 | . . 1 . 1 1 . 1 . . 1 . 3 3 Engine 6 | . . 1 . 1 1 . 1 . . . . 1 1 Core 2 | . . . . . . . . . . . . 2 . Reactor 3 | . . . . . . . . . . 1 . . 2 Propulsion 43 | . . 9 . . 4 7 3 . 2 3 . 6 9 Treads 20 | . . 4 . . 4 4 3 . 2 3 . . . Leg 4 | . . 4 . . . . . . . . . . . Wheel 7 | . . 1 . . . . . . . . . 3 3 Hover 3 | . . . . . . 3 . . . . . . . Flight 9 | . . . . . . . . . . . . 3 6 Utility 29 | . 2 . 1 . 4 2 4 1 4 2 . 5 4 Device 15 | . . . . . 3 . 2 . 3 2 . 2 3 Storage 5 | . 1 . 1 . . . . . . . . 2 1 Processor 5 | . 1 . . . 1 . 1 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . . 2 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | . 3 4 . . 8 5 2 . 4 7 . 3 5 Energy Gun 11 | . 1 1 . . 3 1 . . 2 1 . 1 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 17 | . 2 2 . . 4 3 1 . 2 2 . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 4 | . . . . . 1 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 2 2 Slashing Weapon 3 | . . 1 . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 . 1 . 1 1 . 1 3 Parts Lost 21 | . . . . 1 1 . . . . 4 . 6 9 Power 5 | . . . . 1 . . . . . . . 2 2 Propulsion 8 | . . . . . . . . . . . . 4 4 Utility 5 | . . . . . . . . . . 3 . . 2 Weapon 3 | . . . . . 1 . . . . 1 . . 1 Highest Loss Streak 3 | . . . . 1 1 . . . . 2 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 100 99 92 89 99 100 93 85 . 17 16 Engine 8 | . 14 14 14 13 9 7 7 7 5 4 . . . Treads 18 | . . 13 28 28 25 18 23 23 18 14 . . . Leg 2 | . 28 14 . . . . . . . . . . . Device 4 | . . . . . 2 7 8 7 10 12 . 3 3 Storage 8 | . 14 14 14 14 9 7 7 7 5 4 . . 2 Processor 11 | . 12 14 14 14 18 15 12 15 11 9 . 1 . Protection 5 | . . . . . . 6 15 15 16 14 . . . Energy Gun 5 | . 14 8 . . 5 7 7 7 11 7 . 2 1 Ballistic Gun 15 | . 14 13 28 28 21 15 14 15 11 7 . . . Naked Turns 161 | . . . . . . . . . . 48 89 9 15 Heaviest Build 92 | 13 18 21 31 31 39 46 60 60 70 92 . 33 50 Greatest Support 130 | 20 20 40 40 40 60 60 60 60 110 130 3 42 44 Greatest Overweight (x) 12 | . . 1 . . . 12 . . 1 1 . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 5 15 15 Average Capacity 12 | 8 9 10 10 15 15 15 15 15 15 14 5 7 9 Most Carried 15 | 6 10 10 10 10 14 15 15 15 15 15 5 5 7 Average Carried 11 | 6 8 9 9 9 10 14 14 15 14 13 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 10 10 10 9 14 15 15 15 15 5 5 4 2 Class Distribution -------------------- 40% | Scavenger-Skirmisher 31% | Scavenger-Mutant 19% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Matter Collected 2415 | 200 77 253 . 81 414 97 606 42 165 180 . 151 149 Remotely . | . . . . . . . . . . . . . . Salvage Created 2875 | . 159 129 . 91 611 152 1003 68 94 280 . 133 155 Parts 166 | . 15 12 . . 38 7 53 9 9 11 . 7 5 Haulers Intercepted 6 | . 1 . . . 1 . 4 . . . . . . Recyclers Shooed 6 | . 2 . . . . . . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Combat Hostiles Destroyed 64 | . 4 6 . 2 16 4 20 4 . 8 . . . Melee 1 | . . 1 . . . . . . . . . . . Guns 48 | . 4 5 . 2 12 . 18 4 . 3 . . . AOE 15 | . . . . . 4 4 2 . . 5 . . . Classes Destroyed 12 | . 4 1 . . 2 1 2 1 . . . . 1 Worker 11 | . . . . . 1 . 4 . 1 . . 2 3 Builder 9 | . . . . . . . 2 . 3 1 . . 3 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 6 | . 1 . . . 1 . 4 . . . . . . Recycler 3 | . . . . . . 1 . 1 . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . . . Drone 4 | . . . . . . . . 4 . . . . . Watcher 4 | . 2 . . . . 1 . . . . . . 1 Swarmer 18 | . 3 5 . . 6 4 . . . . . . . Grunt 32 | . 1 1 . 2 7 . 16 . . 5 . . . Sentry 6 | . . . . . 3 . 3 . . . . . . Programmer 4 | . . . . . . . 1 . . 3 . . . Best Kill Streak 7 | . 3 3 . 1 5 4 7 2 2 7 . 1 3 Combat Bots Only 6 | . 3 3 . 1 5 4 4 1 . 6 . . . Max Kills in Single Turn 5 | . 1 1 . 1 2 4 5 2 1 3 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 4 | . . . . . 2 4 2 . . 3 . . . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Damage Taken 8228 | . 59 282 . 200 688 29 898 . . 1955 280 968 2869 Core 3490 | . 7 51 . 66 108 12 147 . . 775 280 429 1615 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 60 | . . . . . . . 29 . . 31 . . . Core Remaining (%) 73 | 100 . . . 50 80 . . 77 100 32 78 70 . Volleys Fired 179 | . 23 16 . 11 34 3 40 5 6 17 . 14 10 Largest 4 | . 2 2 . 2 3 3 3 3 4 4 . 1 1 Hottest 254 | . 60 60 . 46 109 136 136 136 205 254 . 88 65 Shots Fired 431 | . 46 31 . 22 89 7 120 15 24 53 . 14 10 Gun 415 | . 46 31 . 22 86 6 119 15 24 42 . 14 10 Cannon 7 | . . . . . . . . . . 7 . . . Launcher 9 | . . . . . 3 1 1 . . 4 . . . Special . | . . . . . . . . . . . . . . Kinetic 279 | . 23 26 . 22 73 4 79 10 12 30 . . . Thermal 143 | . 23 5 . . 13 2 40 5 12 19 . 14 10 Explosive 9 | . . . . . 3 1 1 . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 6 3 . 6 12 17 19 4 3 14 . 7 10 Robot Miss Streak 13 | . 7 3 . 2 1 4 7 13 3 5 . 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 4 | . . . . . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . Shots Hit Robots 311 | . 22 17 . 16 66 5 110 6 11 30 . 12 16 Core Hits 252 | . 9 7 . 3 34 7 135 10 5 34 . 4 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . 1 . . 2 Critical Strikes 8 | . . . . . 2 . . . 1 2 . 1 2 Burn 4 | . . . . . 1 . . . 1 1 . 1 . Destroy 2 | . . . . . 1 . . . . 1 . . . Smash 2 | . . . . . . . . . . . . . 2 Melee Attacks 34 | . . 3 . . . . . . . 3 . 2 26 Impact 21 | . . . . . . . . . . . . 2 19 Slashing 6 | . . 3 . . . . . . . 3 . . . Piercing 7 | . . . . . . . . . . . . . 7 Sneak Attacks 7 | . . 1 . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8404 | . 287 338 . 248 1246 316 2370 92 273 1985 . 316 933 Guns 5397 | . 287 221 . 248 1018 76 1961 92 239 693 . 316 246 Cannons 107 | . . . . . . . . . . 107 . . . Explosions 1988 | . . . . . 207 240 397 . . 1144 . . . Melee 783 | . . 96 . . . . . . . . . . 687 Ramming 129 | . . 21 . . 21 . 12 . 34 41 . . . Kinetic 3420 | . 180 209 . 248 831 24 1263 82 112 471 . . . Thermal 2285 | . 107 12 . . 187 52 698 10 127 530 . 316 246 Explosive 1787 | . . . . . 207 240 397 . . 943 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 643 | . . . . . . . . . . . . . 643 Slashing 96 | . . 96 . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . 44 Highest Corruption 6 | . . . . . . . 2 2 . 4 . 6 5 Average Corruption 2 | . . . . . . . 1 2 . 2 . 5 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 19 | . . . . . . . 7 5 . 2 . 3 2 Message Errors 2 | . . . . . . . 1 1 . . . . . Matter Fused 5 | . . . . . . . 2 1 . . . 1 1 Energy Discharges 4 | . . . . . . . 1 1 . 1 . 1 . Data Loss (minor) 4 | . . . . . . . . 1 . 1 . 1 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 499 | . . . . . 12 . 6 . . 18 . . 463 Projectiles . | . . . . . . . . . . . . . . Explosions 30 | . . . . . 12 . 6 . . 12 . . . Melee 469 | . . . . . . . . . . 6 . . 463 Knockbacks 2 | . . . . . . . . . . 1 . . 1 Impact 2 | . . . . . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . . . . 38 . 70 . . 124 . . . Shots 10 | . . . . . 1 . 3 . . 6 . . . Rammed 13 | . . 4 . . 3 . 1 . 3 2 . . . Targets Rammed 16 | . . 4 . . 4 . 3 . 3 2 . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . . . . 1 . 2 . . . . . . Highest Temperature 788 | . . 6 . 22 295 . 144 69 126 788 . 71 . Average Temperature 128 | . . 6 . 11 109 . 27 37 52 335 . 26 . Received Heat Transfer 1662 | . . 24 . 153 333 . 393 . . 273 18 153 315 Effects 12 | . . . . . . . . . . 12 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . 1 . . . Matter Decay 3 | . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . 7 Impact Corruptions 15 | . . . . . . . . . . 1 . . 14 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . . . . . Heat Transferred 4310 | . 250 25 . . 481 112 1600 25 335 668 . 518 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Peak Influence 906 | . 171 310 . 40 296 227 412 241 906 342 201 173 397 Initial 906 | . . 66 . . . 106 11 160 906 279 126 112 20 Average 173 | . 93 128 . 8 112 168 198 143 864 172 143 108 104 Maximum Alert Level 3 | . . 1 . . 1 1 2 1 3 1 1 . 1 Low Security (%) 68 | 100 100 82 . 100 81 23 51 68 . 61 93 100 80 Level 1 25 | . . 17 . . 18 76 44 31 . 38 6 . 19 Level 2 . | . . . . . . . 3 . . . . . . Level 3 5 | . . . . . . . . . 99 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 1 . . 5 1 6 . . 4 1 1 7 Investigation 3 | . 1 . . . . . 1 . . . . . 1 Extermination 7 | . . . . . . 1 1 . . 2 . 1 2 Reinforcement 12 | . . . . . 2 . 3 . . 2 1 . 4 Assault 1 | . . 1 . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Distress Signals 12 | . . . . . 5 . 4 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 163 | . 6 14 . 2 27 5 26 16 . 16 5 12 34 Peak Tracking Total 9 | . 3 4 . 1 5 4 4 3 . 8 4 9 9 Tactical Retreats 20 | . . 1 . . 1 . 2 . . 1 2 4 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Traps Triggered 11 | . 2 . . . . 1 2 . . 2 . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Power Sources Rigged 1 | . . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Disabled 4 | . . . . . 2 . . . . 2 . . . Max in Single Turn 2 | . . . . . 1 . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Machines Accessed 23 | . 1 . 4 1 4 2 4 4 1 1 . . 1 Terminals 14 | . . . . 1 4 1 3 3 1 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 81 | . 1 . 49 1 9 2 8 6 2 2 . . 1 Successful 62 | . 1 . 49 1 4 1 2 3 . 1 . . . Failed 19 | . . . . . 5 1 6 3 2 1 . . 1 Catastrophic 5 | . . . . . 1 . 1 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 1 . 1 . 8 . 15 4 2 2 . . . Terminals 25 | . . . . 1 9 1 6 4 2 2 . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 58 | . . . 49 1 4 . 2 1 . 1 . . . Record 52 | . . . 49 1 1 . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 1 . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . . . 1 2 1 5 2 1 1 . . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Total Allies 4 | . . 1 . . . . 3 . . . . . . Largest Group 3 | . . 1 . . . . 3 . . . . . . Highest-Rated Group 93 | . . 31 . . . . 93 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . 31 . . . . . . Total Orders 8 | . . . . . . . 2 2 1 3 . . . EXPLORE 6 | . . . . . . . 2 1 1 2 . . . RETURN 2 | . . . . . . . . 1 . 1 . . . Ally Attacks 59 | . . 21 . . . . 38 . . . . . . Total Damage 932 | . . 334 . . . . 598 . . . . . . Kills 12 | . . 8 . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 8 | . . . . . . . 3 1 1 3 . . . Drone Recoveries 5 | . . . . . . . 2 1 . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Turns Passed 8966 | 3 241 1111 1526 400 1031 507 1070 560 402 828 89 436 762 Spaces Moved 6079 | 3 133 677 951 181 455 232 457 332 221 352 153 569 1363 Core 362 | . . . . . . 3 . . . 97 153 81 28 Treads 3383 | . . 306 951 181 455 225 457 332 221 255 . . . Legs 507 | 3 133 371 . . . . . . . . . . . Wheels 452 | . . . . . . . . . . . . 76 376 Hover 4 | . . . . . . 4 . . . . . . . Flight 1371 | . . . . . . . . . . . . 412 959 Fastest Speed 20 | 120 120 120 160 160 160 112 163 163 162 50 50 39 20 Average Speed 120 | 120 120 148 160 160 160 187 163 163 163 128 50 64 45 Slowest Speed 650 | 120 120 190 160 160 163 650 163 163 245 225 50 250 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 1 25 95 94 35 40 8 81 99 10 9 7 12 33 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . . . . 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . Spaces Dug 22 | . . . . . . . . . . 3 . 2 17 Terrain Destroyed 184 | . . . . . 26 4 26 . . 109 . 2 17 Melee 22 | . . . . . . . . . . 3 . 2 17 Projectile 8 | . . . . . . . . . . 8 . . . AOE 154 | . . . . . 26 4 26 . . 98 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Acc Total 7298 | 2 167 747 957 270 679 303 686 338 248 688 165 614 1434 Wait 764 | . 2 16 1 78 165 37 156 1 3 290 11 1 3 Move 6047 | 2 132 676 950 180 454 231 456 331 220 351 152 568 1344 Hop 9 | . . . . . . . . . . . . . 9 Pick Up 46 | . 4 7 2 . 2 4 7 . 1 4 1 4 10 Fast Attach 45 | . 4 . . . 3 7 2 . 2 3 . 12 12 Attach 23 | . . . . 1 5 . . . 4 2 . 5 6 Detach 15 | . . . . . 3 1 1 . 3 1 . 4 2 Swap 56 | . 1 14 1 . 9 7 8 1 4 8 . . 3 Drop 61 | . 1 11 3 . . 11 12 . 2 7 1 4 9 Fire 179 | . 23 16 . 11 34 3 40 5 6 17 . 14 10 Melee 34 | . . 3 . . . . . . . 3 . 2 26 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | . . 4 . . 4 . 3 . 3 2 . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 6) 244 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Entered Mines 296 | -10/Mines | Learned Materials terminal intel 302 | -10/Mines | Build established: Mutant 368 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 446 | -10/Mines | Met a Derelict testing a Signal Generator 475 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 878 | -10/Mines | Build established: Scavenger-Mutant 891 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 895 | -10/Mines | Found Prototype Device 992 | -10/Mines | Discovered new exit (range 8) 1004 | -10/Mines | Identified exit to Materials 1103 | -10/Mines | Discovered exit to Materials (range 15) 1348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1349 | -10/Mines | Discovered new exit (range 5) 1354 | -10/Mines | Identified exit to Exiles 1356 | -10/Mines | Entered Exiles 1382 | -10/Exiles | Discovered new exit (range 15) 1401 | -10/Exiles | Identified exit to Mines 1432 | -10/Exiles | Met 8R-AWN 1459 | -10/Exiles | Met EX-HEX 1568 | -10/Exiles | Met EX-DEC 1608 | -10/Exiles | Met EX-BIN 1787 | -10/Exiles | Discovered exit to Mines (range 10) 1938 | -10/Exiles | Visited The Gauntlet 2200 | -10/Exiles | Learned location of Zion (-6) 2434 | -10/Exiles | Aligned with FarCom system 2436 | -10/Exiles | Given EX-Vault access code 2481 | -10/Exiles | Opened EX-Vault 2499 | -10/Exiles | Found Prototype Device 2536 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2882 | -10/Exiles | Left Exiles lab with PSU Rigger 2882 | -10/Exiles | Entered Mines 3215 | -9/Mines | Discovered new exit (range 5) 3239 | -9/Mines | Learned Materials garrison access intel 3244 | -9/Mines | Identified exit to Materials 3282 | -9/Mines | Entered Materials 3282 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3282 | -8/Materials | Identified Exp. Sensor Array 3283 | -8/Materials | Loaded intel: 12 terminal locations 3283 | -8/Materials | Identified PSU Rigger 3284 | -8/Materials | Loaded intel: 1 garrison access location 3596 | -8/Materials | Build established: Scavenger-Skirmisher 3948 | -8/Materials | Garrison activated, responded to threat 4282 | -8/Materials | Discovered new exit (range 12) 4311 | -8/Materials | Identified exit to Factory 4313 | -8/Materials | Entered Factory 4313 | -7/Factory | Evolved 2 slots: Utility x2 4806 | -7/Factory | Discovered new exit (range 4) 4811 | -7/Factory | Identified exit to Storage 4820 | -7/Factory | Entered Storage 5123 | -7/Storage | Found Prototype Launcher 5162 | -7/Storage | Identified Rocket Array 5268 | -7/Storage | Garrison activated, responded to threat 5650 | -7/Storage | Allied Derelicts emerged from ambush trap array 5883 | -7/Storage | Used back door to open Recycling access 5883 | -7/Storage | Discovered new exit (range 5) 5886 | -7/Storage | Discovered new exit (range 48) 5890 | -7/Storage | Entered Recycling 5927 | -7/Recycling | Spotter reported a threat 6020 | -7/Recycling | Spotter reported a threat 6050 | -7/Recycling | Spotter reported a threat 6068 | -7/Recycling | Spotter reported a threat 6109 | -7/Recycling | Spotter reported a threat 6121 | -7/Recycling | Spotter reported a threat 6162 | -7/Recycling | Spotter reported a threat 6174 | -7/Recycling | Spotter reported a threat 6209 | -7/Recycling | Spotter reported a threat 6215 | -7/Recycling | Spotter reported a threat 6227 | -7/Recycling | Spotter reported a threat 6274 | -7/Recycling | Discovered new exit (range 9) 6280 | -7/Recycling | Spotter reported a threat 6351 | -7/Recycling | Spotter reported a threat 6351 | -7/Recycling | Spotter reported a threat 6367 | -7/Recycling | Spotter reported a threat 6400 | -7/Recycling | Spotter reported a threat 6404 | -7/Recycling | Spotter reported a threat 6420 | -7/Recycling | Spotter reported a threat 6450 | -7/Recycling | Entered Factory 6450 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6453 | -5/Factory | Discovered new exit (range 13) 6750 | -5/Factory | Search patrols dispatched 6852 | -5/Factory | Entered another Factory area 6852 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7632 | -4/Factory | Released all parts (15) 7650 | -4/Factory | Core integrity fell below 50% 7669 | -4/Factory | Discovered new exit (range 16) 7680 | -4/Factory | Entered Research 7680 | -3/Research | Evolved 2 slots: Utility x2 7749 | -3/Research | Discovered new exit (range 14) 7769 | -3/Research | Entered another Research area 7769 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7931 | -2/Research | Build established: Mutant 8025 | -2/Research | Spotted B-90 Cyclops 8083 | -2/Research | Released all parts (5) 8199 | -2/Research | Discovered new exit (range 5) 8205 | -2/Research | Entered Access 8205 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8521 | -1/Access | Spotted B-99 Colossus 8685 | -1/Access | Lost 3 parts (1p1n1u) 8947 | -1/Access | Core integrity fell below 50% 8963 | -1/Access | Core integrity fell below 20% 8967 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08940_ Lrn. Terrain Scanner destroyed. 08941_ Q-thruster severed. 08941_ Hvy. Pick severed. 08942_ Acquired Q-thruster. 08945_ Q-thruster destroyed. 08951_ Triggered Blade Trap. 08951_ Massive razor-sharp blades shoot up from within the floor. 08951_ Q-thruster severed. 08955_ ALERT: Rogue bot located, Programmers report to Access Zone 3Q. 08959_ Triggered Blade Trap. 08959_ Massive razor-sharp blades shoot up from within the floor. 08960_ Acquired Q-thruster. 08961_ System corrupted: Matter fused (-7). 08961_ Q-thruster severed. 08962_ Knocked back. 08962_ C-57 Dissector system corrupted by crushing effect. 08963_ Acquired 15 matter. 08963_ C-57 Dissector system terminally corrupted. 08964_ Centrium Wheel severed. 08966_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??#????# " #????????????????????????? | | ???????# # #????????????????????????? | | ???????# ??# #????????????????????????? | | ???????# ????# !! #????????????????????????? | | ???????# ??????# ! #????##########??????????? | | ?? ????????????# #???? #??????????? | | ????????????? ?# #???? #??????????? | | ????????? ? # #????"" #??????????? | | ???????# # [ ""#???""" #??#???????? | | ???????# #] ""##""""" #??????????? | | ???????# # ""##""""" #??????????? | | ???????# # ] G##""""" #??????????? | | ???????# # ""## #??????????? | | ???????# # ""## #??????????? | | ???????# # ! ""## ] #??????????? | | ???????# # ## #??????????? | | ???????# #= / "# #??????????? | | ####+##" ###+#############+##+###??????????? | | H p %c #????????????? | | g u #????????????? | | g ^ #????????????? | | c #????????????? | | #????????????? | | ^ #????????????? | | #????????????? | | ##########+#############@###########????????????? | | ##?# #??? ?#???????????????????? | | "#?# #? #????????????????????? | | ##?# ## "???????????????????? | | #??# ## ""#??????????????????? | | ##?# """ """ ## ""#??????????????????? | | #??# """T""" ## ""#??????????????????? | | ###############g#### ""#???#??????????????? | | # ##g#??# T"???????????????????? | | # ##g#??# ""??????#????????????? | | # """"" ## #??# "????????????????????? | | " """""""" ##g#??# "????????????#????#??? | | # """""""" ## #??# "????????????????????? | | # """"" ## #??# ??????????#?????????? | | # ## #??? #????????????????????? | | # ## #??? ? ?????????????????????? | | # ## #???????????????????????????????? | | + ## #?????????????????#?????????????? | | # * ## #????????#???????#??????????????? | | # ## #????#??#??????#??##????????????# | | ###+########### ##########?????#???????#????????? | | ##?#???????????????????? | | ########+######## #?##########???????????? | | ????# ##?# #?# "" ##??????????? | | ????# ##?# #?# "" ##??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 20 Power Shielding 66 Point Defense Rating 80 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Streaker Challenges ------------ None Game ------ Seed AssaultPoweredThrower Manual? 0 Play Time 02:01:21 Cumulative 38.6 hours Start 2022.11.18 @ 01:07:09 End 2022.12.10 @ 18:14:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6481ae1d-2035-469e-99d5-0b6215634e99