Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 03:44:45

Player: maxwell

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (44)      220
Value Destroyed (1150)     1150
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (60)                 60
              TOTAL SCORE: 2230

 Bonus
-------
Follower Combat Kills      60

 Cogmind 
---------
Core Integrity             0/250
Matter                     296/300
Energy                     98/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (320) Ox2
Location                   -9/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
                Huge Storage Unit
         Medium Armor Plating
>               --- WEAPON (2) -------
                Assault Rifle
          Light Assault Rifle
>               --- INVENTORY (25) ---
      Makeshift Power Source
          Light Angular Momentum Engine
                Wheel
        Compact Wheel
                Huge Storage Unit
  High-capacity Matter Pod (200)
   Experimental Sensor Array
                Propulsion Shielding
                Shield Generator
                Shield Generator
                Shield Generator
                Shield Generator
          Heavy Assault Rifle
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
          Light Angular Momentum Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
                Huge Storage Unit
         Medium Armor Plating
>               --- WEAPON -----------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY --------
          Light Treads
          Light Treads
          Light Treads
          Light Treads
                Wheel
        Compact Wheel
  High-capacity Matter Pod
   Experimental Sensor Array
                Propulsion Shielding
         Medium Armor Plating
         Medium Armor Plating
                Shield Generator
                Shield Generator
                Shield Generator
                Shield Generator
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
[Rating: 15]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Medium Armor Plating
  Device                   Heat Sink
  Storage                  Huge Storage Unit
  Protection               Medium Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             26   | .   9   7   .   10  
  Power                    4    | .   1   1   .   2   
    Engine                 4    | .   1   1   .   2   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               7    | .   2   2   .   3   
    Treads                 6    | .   2   2   .   2   
    Leg                    .    | .   .   .   .   .   
    Wheel                  1    | .   .   .   .   1   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  7    | .   4   2   .   1   
    Device                 1    | .   1   .   .   .   
    Storage                2    | .   2   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             4    | .   1   2   .   1   
    Artifact               .    | .   .   .   .   .   
  Weapon                   8    | .   2   2   .   4   
    Energy Gun             .    | .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          6    | .   2   1   .   3   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               2    | .   .   1   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 15   | .   1   6   .   8   
  Power                    5    | .   1   1   .   3   
  Propulsion               4    | .   .   2   .   2   
  Utility                  3    | .   .   2   .   1   
  Weapon                   3    | .   .   1   .   2   
  Highest Loss Streak      4    | .   1   4   .   4   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   99  99  100 99  
  Engine                   13   | .   14  13  14  13  
  Treads                   26   | .   18  28  28  27  
  Leg                      1    | .   9   .   .   .   
  Device                   1    | .   6   .   .   .   
  Storage                  14   | .   14  14  14  14  
  Protection               12   | .   6   14  14  14  
  Energy Gun               2    | .   14  .   .   .   
  Ballistic Gun            25   | .   13  28  28  27  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             98   | 11  92  98  98  95  
  Greatest Support         40   | 20  40  40  40  40  
  Greatest Overweight (x)  2    | .   2   2   2   2   
  Average Overweight (x)   1    | .   .   2   2   2   
Largest Inventory Capacity 25   | .   25  25  25  25  
  Average Capacity         23   | .   19  25  25  25  
  Most Carried             20   | .   15  20  14  16  
  Average Carried          14   | .   12  17  14  13  
  Final Capacity           25   | 8   25  25  25  25  
  Final Carried            15   | 6   15  14  14  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Jun Mat Min Exi Min 
Matter Collected           892  | 200 133 353 .   206 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1391 | .   538 599 .   254 
  Parts                    77   | .   32  38  .   7   
Haulers Intercepted        1    | .   1   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Combat Hostiles Destroyed  40   | .   15  19  .   6   
  Guns                     37   | .   13  19  .   5   
  AOE                      3    | .   2   .   .   1   
Classes Destroyed          5    | .   4   1   .   .   
  Worker                   2    | .   .   2   .   .   
  Hauler                   1    | .   1   .   .   .   
  Watcher                  1    | .   1   .   .   .   
  Swarmer                  13   | .   6   7   .   .   
  Grunt                    27   | .   9   12  .   6   
Best Kill Streak           4    | .   4   4   .   2   
  Combat Bots Only         4    | .   3   4   .   2   
Max Kills in Single Turn   2    | .   2   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   2   .   .   1   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Jun  Mat  Min  Exi  Min  
Damage Taken               2121 | .    652  710  .    759  
  Core                     268  | .    85   20   .    163  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              156  | .    64   53   .    39   
  Largest                  2    | .    2    2    .    2    
  Hottest                  90   | .    90   40   .    40   
Shots Fired                308  | .    127  105  .    76   
  Gun                      307  | .    127  105  .    75   
  Cannon                   .    | .    .    .    .    .    
  Launcher                 1    | .    .    .    .    1    
  Special                  .    | .    .    .    .    .    
  Kinetic                  236  | .    56   105  .    75   
  Thermal                  71   | .    71   .    .    .    
  Explosive                1    | .    .    .    .    1    
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         17   | .    9    9    .    17   
  Robot Miss Streak        5    | .    5    4    .    2    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        3    | .    1    1    .    1    
    Max Gunslinging Chain  1    | .    1    1    .    1    
Shots Hit Robots           208  | .    72   75   .    61   
  Core Hits                82   | .    31   35   .    16   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    1    .    .    
  Critical Strikes         3    | .    2    1    .    .    
    Burn                   2    | .    2    .    .    .    
    Destroy                1    | .    .    1    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2396 | .    977  702  .    717  
  Guns                     2066 | .    772  649  .    645  
  Cannons                  .    | .    .    .    .    .    
  Explosions               262  | .    194  .    .    68   
  Melee                    .    | .    .    .    .    .    
  Ramming                  68   | .    11   53   .    4    
  Kinetic                  1589 | .    295  649  .    645  
  Thermal                  671  | .    671  .    .    .    
  Explosive                68   | .    .    .    .    68   
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            3    | .    .    .    .    3    
  Projectiles              .    | .    .    .    .    .    
  Explosions               3    | .    .    .    .    3    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 1    | .    .    1    .    .    
  Impact                   1    | .    .    1    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      22   | .    .    .    .    22   
  Shots                    1    | .    .    .    .    1    
  Rammed                   6    | .    1    4    .    1    
Targets Rammed             9    | .    2    6    .    1    
  Kicked                   1    | .    1    .    .    .    
  Crushed                  2    | .    .    2    .    .    
Highest Temperature        80   | .    57   68   .    80   
  Average Temperature      19   | .    16   19   .    24   
  Received Heat Transfer   807  | .    159  255  .    393  
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    
  Heat Transferred         1452 | .    1452 .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Peak Influence             355  | .   355 179 .   54  
  Initial                  114  | .   .   114 .   .   
  Average                  72   | .   187 63  .   11  
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         87   | .   45  100 .   100 
  Level 1                  12   | .   54  .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          4    | .   4   .   .   .   
  Investigation            2    | .   2   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   2   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Distress Signals           6    | .   4   2   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              61   | .   30  21  .   10  
  Peak Tracking Total      5    | .   5   4   .   3   
  Tactical Retreats        5    | .   2   3   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Traps Triggered            2    | .   2   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Jun Mat Min Exi Min 
Machines Disabled          3    | .   2   .   .   1   
  Max in Single Turn       2    | .   2   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Jun Mat Min Exi Min 
Machines Accessed          8    | .   6   .   1   1   
  Terminals                5    | .   4   .   .   1   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                19   | .   16  .   1   2   
  Successful               14   | .   12  .   1   1   
  Failed                   4    | .   3   .   .   1   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   
  Manual                   19   | .   16  .   .   3   
  Terminals                16   | .   14  .   .   2   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             9    | .   8   .   1   .   
  Record                   1    | .   .   .   1   .   
  Part Schematic           1    | .   1   .   .   .   
  Robot Analysis           3    | .   3   .   .   .   
  Terminal Index           1    | .   1   .   .   .   
  Locate Traps             3    | .   3   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         5    | .   4   .   .   1   
  Terminals                3    | .   2   .   .   1   
    Botnet                 2    | .   1   .   .   1   
    Operators              1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
    Tunnel                 2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         4    | .   3   .   .   1   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   1    | .   1   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Jun Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Jun Mat Min Exi Min 
Total Allies               4    | .   .   1   .   3   
  Largest Group            2    | .   .   1   .   2   
  Highest-Rated Group      41   | .   .   31  .   41  
  Highest-Rated Ally       31   | .   .   31  .   31  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               19   | .   .   3   .   16  
  Total Damage             288  | .   .   20  .   268 
  Kills                    2    | .   .   .   .   2   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Jun Mat Min Exi Min 
Robot Analysis Total       3    | .   3   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Jun  Mat  Min  Exi  Min  
Turns Passed               7489 | .    1525 2827 656  2481 
Spaces Moved               2098 | 1    597  672  206  622  
  Core                     .    | .    .    .    .    .    
  Treads                   1854 | .    354  672  206  622  
  Legs                     244  | 1    243  .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            120  | 120  120  320  320  320  
  Average Speed            290  | 120  218  320  320  320  
  Slowest Speed            320  | 120  320  320  320  320  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       68   | 2    97   93   54   98   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     4    | .    2    .    1    1    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             3    | .    .    1    .    2    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          25   | .    16   .    .    9    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      25   | .    16   .    .    9    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   
---------                  Run  | Jun  Mat  Min  Exi  Min  
Total                      3207 | .    706  1253 205  1043 
  Wait                     890  | .    14   511  .    365  
  Move                     2094 | .    596  671  205  622  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  25   | .    14   5    .    6    
  Fast Attach              4    | .    3    .    .    1    
  Attach                   17   | .    5    6    .    6    
  Detach                   .    | .    .    .    .    .    
  Swap                     5    | .    1    1    .    3    
  Drop                     7    | .    7    .    .    .    
  Fire                     156  | .    64   53   .    39   
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     1    | .    1    .    .    .    
  Crush                    8    | .    1    6    .    1    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    1 | -11/Junkyard  | Discovered new exit (range 0)
    1 | -11/Junkyard  | Entered Materials
  314 | -10/Materials | Build established: Mutant
  424 | -10/Materials | Discovered new exit (range 16)
  581 | -10/Materials | Discovered new exit (range 16)
  719 | -10/Materials | Central database locked down
  864 | -10/Materials | Discovered new exit (range 3)
 1225 | -10/Materials | Discovered new exit (range 16)
 1526 | -10/Materials | Entered Mines
 1553 | -10/Mines     | Met a Derelict bent on vengeance
 1555 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1558 | -10/Mines     | Discovered new exit (range 5)
 2043 | -10/Mines     | Learned 2 Materials zone layouts
 2088 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 2094 | -10/Mines     | Found Prototype Device
 2189 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 2701 | -10/Mines     | Discovered new exit (range 15)
 2922 | -10/Mines     | Excavation squad dispatched
 2922 | -10/Mines     | A large section of the Mines collapsed
 3172 | -10/Mines     | Excavation squad dispatched
 3422 | -10/Mines     | Excavation squad dispatched
 3473 | -10/Mines     | Lost 4 parts (1p2n1w)
 4010 | -10/Mines     | Discovered new exit (range 10)
 4353 | -10/Mines     | Entered Exiles
 4430 | -10/Exiles    | Met 8R-AWN
 4488 | -10/Exiles    | Met EX-HEX
 4641 | -10/Exiles    | Met EX-DEC
 4693 | -10/Exiles    | Learned location of Zion (-7)
 4814 | -10/Exiles    | Discovered new exit (range 14)
 5009 | -10/Exiles    | Entered Mines
 5010 | -9/Mines      | Assembled infested the area
 5015 | -9/Mines      | Escorted by a lone wolf Derelict
 5035 | -9/Mines      | Learned location of Storage (-7)
 5634 | -9/Mines      | Core integrity fell below 50%
 5669 | -9/Mines      | Lost 4 parts (1p1u2w)
 7080 | -9/Mines      | Discovered new exit (range 8)
 7170 | -9/Mines      | Discovered new exit (range 10)
 7301 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 7489 | -9/Mines      | Core integrity fell below 20%
 7490 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
06440_ Found Hover Unit.
06440_ Found Huge Storage Unit.
06440_ Found Hvy. Assault Rifle.
06440_ Found 22 Matter.
06446_ Acquired Hvy. Assault Rifle.
06525_ G-34 Mercenary suffers critical hit (Burn).
06529_ G-34 Mercenary destroyed.
06531_ Lgt. Treads destroyed. <x2>
06544_ G-34 Mercenary destroyed.
06553_ Acquired 40 matter.
06557_ K-01 Serf collects debris. <x4>
06608_ Slammed into U-05 Engineer.
06614_ Acquired Huge Storage Unit.
06660_ Acquired 8 matter.
06711_ Acquired Mak. Power Source.
07080_ EXIT=FOUND <x2>
07219_ K-01 Serf cleans the Matter Pump. <x7>
07301_ A Ripper has been hastily shoved under some rubble with a note
  attached: "Rip and tear!"
07488_ Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ???????????????????????????????????????????????### |
| ??????????????????????????####??####???????#####   |
| ?????????###?????????????##  ####  ##??????#       |
| ????????## ##????????????#    ##    ######## ###   |
| ????????#   #????????????#                   #?#   |
| ????????#   ##??????######                   #?#   |
| ????????#    #?????##  ##           ######## #?### |
| ??########   #?????#                ##?????# #???? |
| ??#          ##????#                 ####### #???? |
| ??#           #????##    ##                  #???? |
| ??#  ###      #?????########           ##### #???? |
| ??#  ###     ##????????????#           #???# ##### |
| ??# [##     ##????????????##          ##???#       |
| ??#  ##     ##????????#####    ### ####????######  |
| ??#  ##      ##??????##        #?# #????????????#  |
| ??# !%= %     ##?????#        ##?# #????????????#  |
| ??# *##%=      #?????#    #####??# #??###???????#  |
| ??#  ###       #?????##  ##????### #?## ##??????#  |
| ###  #?##      #??????# ##?????#   #?#   #?????##  |
|   #  #??##     ##?????# ####???# ##??#   #?????#   |
|      ##??#      ####### #  ##??# #???#   ##????#   |
|       ##?##     k   ##      ##?# #####    ##???#   |
|        #??#####          @d  #?#           ##?##   |
|        ##?????##     #g      #?# ####       ###    |
|         #??????#    ## #  # #### #??##             |
|         #??????##  ### ####      #???###           |
|         #???????####?# #??###### #?????##  """     |
|        ##????????????# #??###### #??????#  """     |
|       ##?????????????# #?##      #??????#  """     |
|  ##  ##??############# #?# /     #??????##         |
| #?#  #???#             #?#    ####???????######    |
| ??#% #???# #############?#    #???????????????##   |
| ??#= #??##%#????????????##    #????????????????### |
| ??#  #?##  ##???????????#    ##????????########### |
| ??#  ###    #???????????#   ##?????????#           |
| ??#      %  #???????????#  ##??????????#           |
| ??#   %     #???????????#  ##??????????# """%" " " |
| ??#######   ##??????????#   #??????????# """ %"" " |
| #####??##    ###????????##   #?????????# ""   "" " |
| #   ####       ##????????##   #????????#           |
|                 #??###????##   #???????### ####### |
|                ####  ##?????# ##?????##### #?????? |
|               ##?#    #?????# #??????#     #?????? |
| #     ###     #??#    ####### #??????#     #?????? |
| ##   ##?##    ####         %  #??????#  ## #?????? |
| ?#####???#            #?????# #??????#  ## #?????? |
| ?????????#           ##??####%########  ## #####?? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
 Cargo Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              UtilityComponentAmplifier
  Manual?         0
Play Time         00:15:55
  Cumulative      346.0 hours
  Start           2023.05.13 @ 03:26:20
  End             2023.05.13 @ 03:44:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          489
  Rogue           462
  Adventurer      4
  Explorer        23
Win Type          -
  Total           19
  Types           14/0/2/2/1/0/0/0/0
Lore%             78
Gallery%          92
Achievement%      82
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 429afb4f-9560-4f17-be1a-4c5cbae7fea0