Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 22:48:28 Player: zed Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (121) 605 Value Destroyed (5918) 5918 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1153) 1153 TOTAL SCORE: 15816 Bonus ------- High Alert Combat Kills 553 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 249/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Filter Improved Field Recycling Unit (0) Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] Armor Integrity Analyzer Energy Filter Advanced Transmission Jammer Improved Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Neutrino Core Improved Fusion Compressor Micro Antimatter Reactor Advanced Heat Sink Matter Compressor Structural Scanner Advanced Sensor Array Advanced Component Analysis Suite Improved Field Recycling Unit Quantum Rifle Advanced Plasma Cannon Matter Neutralizer Matter Neutralizer Magnetic Acceleration Cannon Phasing Sabre [Rating: 160] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Matter Neutralizer Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . 2 2 . . 2 2 2 Power 3 | . . . . . . 1 . . . . . . . . . 1 1 Propulsion 6 | . . . . . 2 . 1 . . . 1 1 . . . . 1 Utility 8 | . . . . . 2 1 1 . . . 1 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 117 | 7 13 5 1 2 11 5 7 1 . . 3 11 4 8 13 22 4 Power 21 | 1 2 . . 1 2 1 1 . . . 1 1 1 1 1 6 2 Engine 7 | 1 2 . . 1 1 . 1 . . . . . 1 . . . . Core 5 | . . . . . 1 1 . . . . 1 1 . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . 1 6 2 Propulsion 30 | 3 5 . . . 1 . 3 . . . 1 2 . 4 5 5 1 Treads 9 | 2 3 . . . . . . . . . . . . . 4 . . Leg 3 | 1 . . . . . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 4 . 4 . Flight 10 | . 2 . . . 1 . 1 . . . 1 2 . . 1 1 1 Utility 40 | 1 4 3 1 . 3 3 2 1 . . 1 5 3 1 6 5 1 Device 19 | . 1 3 . . 1 2 1 . . . 1 2 2 1 4 1 . Storage 4 | 1 1 . 1 . . . . . . . . . 1 . . . . Processor 5 | . . . . . . 1 1 1 . . . . . . 1 . 1 Hackware 3 | . . . . . . . . . . . . 3 . . . . . Protection 9 | . 2 . . . 2 . . . . . . . . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 26 | 2 2 2 . 1 5 1 1 . . . . 3 . 2 1 6 . Energy Gun 4 | 1 . . . . 2 . . . . . . . . . . 1 . Energy Cannon 7 | . . . . . . 1 1 . . . . 2 . . 1 2 . Ballistic Gun 4 | 1 2 . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . 3 . Launcher 3 | . . 1 . 1 1 . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . 1 . . Parts Lost 49 | . 3 3 . . . . 1 . . . 1 3 1 4 . 28 5 Power 11 | . 1 . . . . . . . . . 1 2 . . . 6 1 Propulsion 10 | . 2 . . . . . . . . . . . . 2 . 5 1 Utility 17 | . . 1 . . . . . . . . . 1 . 2 . 11 2 Weapon 11 | . . 2 . . . . 1 . . . . . 1 . . 6 1 Highest Loss Streak 21 | . 2 3 . . . . 1 . . . 1 3 1 2 . 21 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 7 5 7 9 13 14 14 15 15 15 14 14 12 12 11 13 3 Power 1 | . 1 1 2 2 2 1 1 3 3 2 1 . . 1 2 2 . Propulsion . | 1 2 . . 1 2 2 1 2 2 1 1 . 1 1 . . . Utility 4 | . . 1 2 2 3 6 6 6 6 7 7 7 5 5 4 5 2 Weapon 3 | . 1 1 2 2 3 3 3 3 3 3 3 3 4 3 4 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 . 1 1 5 3 3 . . . 1 . 2 1 1 4 1 Power 8 | . . . . 1 5 1 . . . . . . . . . 1 . Propulsion 4 | . 2 . . . . 1 . . . . . . . . 1 . . Utility 7 | . . . . . . . 2 . . . 1 . 1 1 . 2 . Weapon 7 | . 2 . 1 . . 1 1 . . . . . . . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 94 98 100 100 69 75 77 80 80 80 75 77 78 84 86 80 28 Engine 6 | . 13 14 14 14 3 7 6 13 13 13 10 4 3 . . . . Core 2 | . . . . . 5 7 4 . . . . 5 6 9 5 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 10 . Treads 12 | . 27 28 28 28 . . . . . . . . . . 11 15 . Hover 1 | . . . . . . . . . . . . . . 15 5 . 6 Flight 4 | . . . . . 8 7 12 13 13 13 11 15 15 7 3 . 4 Device 16 | . 7 9 14 14 15 22 24 17 13 18 17 13 20 20 24 18 5 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 5 5 5 5 4 4 . Processor 7 | . . . . . . . 1 8 13 13 11 10 10 10 14 12 6 Protection 3 | . 2 2 . . 8 7 6 6 6 1 5 1 4 3 2 3 2 Energy Cannon 5 | . . . . . . 1 6 12 13 13 11 9 7 5 7 10 . Ballistic Gun 2 | . 27 2 . . . . . . . . . . . . . . . Launcher 3 | . . 13 14 14 8 . . . . . . . 2 . . . . Special Weapon 2 | . . 11 14 14 . . . . . . . . . . . . . Peak Build Rating 160 | 6 9 7 11 11 51 61 72 75 75 75 87 116 116 117 139 160 70 Average Rating 76 | 4 7 6 9 11 47 58 66 72 75 73 85 102 110 92 122 146 42 On Entrance 57 | . 6 7 7 11 11 51 61 72 75 75 73 87 116 116 84 139 35 Avg Prop Armor Cover (%) 6 | 25 . . . . . . . . . . . . . 1 5 10 9 Naked Turns 52 | . . . . . . . . . . . . . . . . . 52 Heaviest Build 145 | 10 13 15 28 30 41 53 56 56 55 55 57 56 68 67 100 145 25 Greatest Support 255 | 40 40 40 40 40 50 50 56 56 56 56 63 72 72 72 255 255 24 Greatest Overweight (x) 8 | 2 . . . . . 1 2 . . . . . . 1 1 8 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 8 7 11 13 15 15 15 15 15 15 15 15 15 15 15 15 4 Average Carried 11 | 2 7 5 9 12 14 14 14 15 15 14 14 14 12 12 11 13 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 6 7 11 13 15 15 15 15 15 15 13 14 15 10 14 5 3 Class Distribution -------------------- 41% | Mutant 16% | Scout 13% | Infiltrator-Tank 7% | Infiltrator-Mutant 7% | Tank 5% | Infiltrator-Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Data Miner Scout | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Infiltrator-Skirmisher | -3/Research Infiltrator-Tank | -2/Research Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Matter Collected 3184 | 206 371 200 . 36 194 64 131 312 . 31 30 108 300 164 246 762 29 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5031 | . 485 85 . . 286 64 131 77 . 150 . 22 142 130 738 2721 . Parts 245 | . 37 3 . . 13 5 10 7 . 9 3 3 5 7 29 114 . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . . . . . . . . . . . . . . 5 . Parts Field Recycled 11 | . . . . . . 7 . . . . . . 4 . . . . Retrieved Matter 181 | . . . . . . 159 . . . . . . 22 . . . . Parts Self-Destructed 34 | . . . . . . . . 7 . 9 . . 11 7 . . . Prevented 5 | . . . . . . . . 2 . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 107 | . 11 8 . . 11 2 3 4 . 2 . . 8 6 11 41 . Melee 4 | . . . . . 3 1 . . . . . . . . . . . Guns 14 | . 10 . . . 2 . . . . . . . . . . 2 . Cannons 58 | . . . . . . . 3 1 . 2 . . 5 6 9 32 . AOE 21 | . 1 8 . . 6 . . 3 . . . . 3 . . . . Classes Destroyed 16 | . 6 1 . . 4 . 1 . . 1 1 . . . . 2 . Worker 3 | . 2 . . . . 1 . . . . . . . . . . . Builder 6 | . . . . . . . . . . . 1 . . . . 5 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . Recycler 3 | . 1 . . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . 2 . . . . . . 1 . . . . . Watcher 3 | . 1 . . . . . . . . . . . . . 1 1 . Swarmer 26 | . 3 3 . . 3 2 . 3 . . . . 2 5 . 5 . Grunt 27 | . 8 2 . . 6 . . . . . . . . . 4 7 . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . . . 1 . . . . 1 . . 1 . 2 4 . Specialist 1 | . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . . . . 1 . . . . . 4 . Programmer 30 | . . . . . . . 3 1 . . . . . 1 5 20 . Assembled 8 | . . 3 . . . . . . . . . . 5 . . . . Best Kill Streak 7 | . 3 3 . . 5 2 1 3 . 1 1 1 4 5 4 7 . Combat Bots Only 5 | . 3 3 . . 4 2 1 3 . 1 . . 4 5 4 5 . Max Kills in Single Turn 3 | . 2 2 . . 2 1 1 3 . 1 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . 1 . . 3 . . . . 1 . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 940 | . 89 25 . . 62 8 13 4 . 13 . 8 28 58 88 460 84 Missed 275 | . 21 7 . . 29 3 5 2 . 8 . 3 9 24 23 110 31 Hits 665 | . 68 18 . . 33 5 8 2 . 5 . 5 19 34 65 350 53 Melee 43 | . . . . . . . . . . . . . 1 . . . 42 Projectile 622 | . 68 18 . . 33 5 8 2 . 5 . 5 18 34 65 350 11 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 50 | . 1 1 . . 3 . 1 . . . . 1 . . 3 17 23 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 2 . Damage Taken 13363 | . 835 265 . . 427 69 116 29 . 110 356 390 325 424 1452 6465 2100 Core 2993 | . 145 31 . . 30 . . . . 43 112 . 14 47 102 852 1617 Absorbed by Shields 2294 | . . . . . . . . . . . . . . . 71 2223 . Reduced by Siege Mode 1559 | . . . . . . . . . . . . . . . 491 1068 . Core Remaining (%) 81 | 100 . . . 29 94 100 . . . 94 88 . . 94 92 41 . Volleys Fired 329 | . 75 16 . . 31 3 11 3 . 6 3 5 18 14 36 108 . Largest 3 | . 2 2 . . 1 1 1 2 . 2 2 2 2 2 2 3 . Hottest 338 | . 40 50 . . 65 56 85 150 . 150 150 183 183 149 218 338 . Shots Fired 666 | . 150 23 . . 31 3 11 6 . 12 6 10 27 28 72 287 . Gun 173 | . 150 8 . . 9 3 . . . . . . . . . 3 . Cannon 449 | . . . . . . . 11 4 . 12 6 10 22 28 72 284 . Launcher 43 | . . 14 . . 22 . . 2 . . . . 5 . . . . Special 1 | . . 1 . . . . . . . . . . . . . . . Kinetic 255 | . 150 8 . . . . . . . . . . . 14 . 83 . Thermal 368 | . . 1 . . 9 3 11 4 . 12 6 10 22 14 72 204 . Explosive 43 | . . 14 . . 22 . . 2 . . . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 9 3 . . 8 1 6 2 . 8 1 7 3 5 36 34 . Robot Miss Streak 7 | . 7 3 . . 5 3 1 1 . 1 2 3 3 5 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 440 | . 93 4 . . 20 4 9 4 . 9 1 8 13 13 61 201 . Core Hits 196 | . 34 12 . . 23 2 3 5 . 5 1 2 11 6 20 71 1 Critical Kills 8 | . . . . . . . . . . . . . . . 1 7 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . . . . . . . . . . . . 1 7 . Meltdown 8 | . . . . . . . . . . . . . . . 1 7 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . 16 5 . . . . . 3 . . 1 . 4 Impact 21 | . . . . . 16 5 . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . 3 . . 1 . 4 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16524 | . 1192 485 . 4 1326 206 336 324 . 254 183 260 586 443 2586 8320 19 Guns 944 | . 751 14 . . 79 15 . . . . . . . . . 85 . Cannons 12409 | . . . . . . . 336 101 . 254 30 260 331 443 2586 8068 . Explosions 2750 | . 436 471 . . 1096 . . 223 . . 153 . 255 . . 116 . Melee 342 | . . . . . 151 191 . . . . . . . . . . . Ramming 79 | . 5 . . 4 . . . . . . . . . . . 51 19 Kinetic 3127 | . 751 14 . . . . . . . . . . . 144 . 2218 . Thermal 10226 | . . . . . 79 15 336 101 . 254 30 260 331 299 2586 5935 . Explosive 2750 | . 436 471 . . 1096 . . 223 . . 153 . 255 . . 116 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 342 | . . . . . 151 191 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . 1 1 1 1 . . . . . . . . . . 9 46 . Average Corruption 5 | . 1 1 1 1 . . . . . . . . . . 7 13 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 96 | . 6 4 5 4 . . . . . . . . . . 13 64 . Message Errors 24 | . 1 1 2 3 . . . . . . . . . . 6 11 . Matter Fused 12 | . 1 . 1 . . . . . . . . . . . 2 8 . Heat Flow Errors 13 | . . . . 1 . . . . . . . . . . 2 10 . Energy Discharges 10 | . 1 2 1 . . . . . . . . . . . 1 5 . Parts Rejected 3 | . 1 . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . 2 1 . . . . . . . . . . . . 1 3 . Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 4 . Misfires 3 | . . . . . . . . . . . . . . . . 3 . Alerts 2 | . . . 1 . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . 7 . Weapon Failures 9 | . . . . . . . . . . . . . . . . 9 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 749 | . 17 11 . . 79 90 18 13 . . 7 . 29 7 79 399 . Projectiles 534 | . . . . . . . 18 11 . . . . 29 7 79 390 . Explosions 69 | . 17 11 . . 23 . . 2 . . 7 . . . . 9 . Melee 146 | . . . . . 56 90 . . . . . . . . . . . Knockbacks 22 | . . . . . . 1 . . . . . . . 4 . 17 . Impact 2 | . . . . . . 1 . . . . . . . . . 1 . Kinetic 17 | . . . . . . . . . . . . . . 3 . 14 . Secondary 3 | . . . . . . . . . . . . . . 1 . 2 . Self-Inflicted Damage 678 | . 87 86 . . 71 . . 2 . . 357 . . . . 66 9 Shots 14 | . 1 4 . . 2 . . 1 . . 5 . . . . 1 . Rammed 11 | . 1 . . 1 . . . . . . . . . . . 4 5 Targets Rammed 13 | . 2 . . 1 . . . . . . . . . . . 5 5 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . 1 . Highest Temperature 516 | . 27 16 . 264 114 108 120 69 . 211 150 270 330 . 69 516 . Average Temperature 133 | . 14 10 . 132 25 58 44 37 . 107 72 106 161 . 54 202 . Received Heat Transfer 893 | . 372 18 . . 99 . . . . 27 . . 40 9 105 196 27 Effects 8 | . . . . . . . . . . . . . 1 . . 7 . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 22 | . . . . . . . . . . . . . . . 5 17 . Total Turns 1001 | . . . . . . . . . . . . . . . 295 706 . Longest Duration 210 | . . . . . . . . . . . . . . . 210 89 . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Fried 8 | . . . . . 2 2 . . . . . . . . . 4 . Impact Corruptions 9 | . . . . . 3 4 . . . . . . . . . 2 . Robots Melted 10 | . . . . . . . . . . . . . . . 2 8 . Combat Hostiles 9 | . . . . . . . . . . . . . . . 2 7 . Parts Melted 40 | . . . . . . . . . . 1 . 1 . . 3 35 . Heat Transferred 9644 | . . . . . 190 37 333 111 . 333 37 348 448 296 2331 5180 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Maximum Alert Level 3 | . . . . . 1 . . . . . . . . . . 3 2 Low Security (%) 83 | 100 100 100 . 100 79 100 100 . . . 100 100 . . 100 57 . Level 1 7 | . . . . . 20 . . . . . . . . . . 18 21 Level 2 5 | . . . . . . . . . . . . . . . . 10 78 Level 3 3 | . . . . . . . . . . . . . . . . 13 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 924 | . 128 88 . . 319 140 65 . . . 94 47 . . 128 924 480 Initial 480 | . . 15 . . . 135 65 . . . 5 42 . . . 18 480 Average 113 | . 56 29 . . 79 101 26 . . . 11 14 . . 32 260 424 Influence Increases 4000 | . 427 243 . . 476 150 92 100 . 65 177 73 60 200 301 1534 102 Destroy 0b10 Robot/C 1980 | . 220 100 . . 220 40 60 80 . 40 . . 60 120 220 820 . Destroy 0b10 Robot/NC 110 | . 25 . . . 20 5 . . . . 5 5 . . 5 45 . Destroy Leader 420 | . 54 20 . . 42 . 30 20 . 10 . . . 20 62 162 . Disable Machine 225 | . 45 15 . . 30 . . . . . 90 15 . . . 30 . Destroy Structure 665 | . 8 63 . . 134 . 2 . . . 82 8 . . 14 342 12 Partial Spotted 90 | . . 15 . . 30 15 . . . . . . . . . 30 . Lose Combat Pursuer 510 | . 75 30 . . . 90 . . . 15 . 45 . 60 . 105 90 Influence Decreases 3588 | . 386 284 . . 179 312 206 81 40 56 100 140 79 200 269 765 491 Entered New Map 698 | . . 26 . . . 162 70 9 40 . 4 44 8 . . 14 321 Time Decay 2425 | . 356 228 . . 179 150 126 72 . 56 86 81 71 160 269 471 120 Lost Part 465 | . 30 30 . . . . 10 . . . 10 15 . 40 . 280 50 Squads Dispatched 37 | . 3 . . . 4 . . . . . 1 3 . . 5 17 4 Investigation 1 | . . . . . . . . . . . . . . . . 1 . Extermination 14 | . . . . . . . . . . . 1 1 . . 2 8 2 Reinforcement 13 | . 3 . . . 2 . . . . . . 2 . . 1 4 1 Assault 4 | . . . . . . . . . . . . . . . 2 1 1 Garrison 5 | . . . . . 2 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Distress Signals 5 | . . . . . . 1 1 . . . . . . . 2 1 . Communications Jammed 7 | . . . . . . . . . . . . 4 . . 2 1 . Distress Signals 3 | . . . . . . . . . . . . . . . 2 1 . Times Spotted 168 | . 27 11 . . 14 5 3 3 . 3 1 4 8 9 17 53 10 Peak Tracking Total 11 | . 5 3 . . 4 6 2 3 . 2 1 2 4 5 5 8 11 Tactical Retreats 23 | . 5 1 . . . 4 . . . 1 . 3 . 2 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Traps Triggered 7 | . 1 . . . . . . . . . 1 . . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Disabled 15 | . 3 1 . . 2 . . . . . 6 1 . . . 2 . Max in Single Turn 4 | . 1 1 . . 1 . . . . . 4 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Accessed 13 | . 1 . 3 . 1 . . . 4 . 1 2 1 . . . . Terminals 5 | . 1 . . . 1 . . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 79 | . 2 . 40 . 2 . . . 31 . 1 2 1 . . . . Successful 75 | . 1 . 40 . 2 . . . 31 . . . 1 . . . . Failed 4 | . 1 . . . . . . . . . 1 2 . . . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . 1 . . . . . Terminals 7 | . 2 . . . 2 . . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 75 | . 1 . 40 . 2 . . . 31 . . . 1 . . . . Record 54 | . 1 . 40 . 2 . . . 11 . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . . . . . 1 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 5 . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 9488 | . . 491 982 433 735 314 274 222 35 429 594 353 504 470 1233 2221 198 Sensors 3822 | . . . . . 579 314 274 222 35 429 16 . 490 470 992 . 1 Terrain 31 | . . 31 . . . . . . . . . . . . . . . Structural 7428 | . . 460 982 433 735 314 274 158 . 337 594 205 . 163 1066 1528 179 Decoding 3652 | . . . . . . . . . . . . . . . 1233 2221 198 Jamming 3951 | . . . . . . . . . . . 578 352 81 . 1232 1708 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 103 | . . . . . . . . . . . . . . . 37 61 5 Traps 10 | . . . . . . . . . . . . . . . 2 8 . Emergency Access 6 | . . . . . . . . . . . . . . . 1 5 . Items 60 | . . . . . . . . . . . . . . . 26 30 4 Machines 12 | . . . . . . . . . . . . . . . 6 6 . Patrols 8 | . . . . . . . . . . . . . . . 1 7 . Guards 6 | . . . . . . . . . . . . . . . 1 4 1 Exits 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Turns Passed 11020 | 96 1018 677 982 433 735 314 274 222 35 429 594 358 565 470 1233 2332 253 Spaces Moved 9696 | 55 484 392 611 265 931 444 469 494 82 858 760 736 1008 377 487 751 492 Core 146 | 11 . . . . . . . . . . . . . . . 42 93 Treads 2693 | 42 456 392 611 265 16 . . . . . . . . . 277 634 . Legs 4 | 2 . . . . . . 2 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 553 | . . . . . . . . . . . . . . 272 210 45 26 Flight 6300 | . 28 . . . 915 444 467 494 82 858 760 736 1008 105 . 30 373 Fastest Speed 37 | 50 37 160 160 160 50 50 42 42 42 42 42 37 37 37 128 40 37 Average Speed 81 | 143 152 160 160 160 51 53 42 42 42 42 42 37 37 102 155 155 42 Slowest Speed 450 | 160 160 160 160 160 160 150 270 42 42 42 42 37 37 132 180 450 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . 1 . . . 9 . . . . . 3 . . . . 1 2 Potential Cave-ins 5 | . . . . . 2 . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 74 85 92 71 50 11 17 64 68 77 19 19 93 26 15 21 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . . . . . . . Known Exits Taken 11 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 19 | . . . . 2 . . . 6 . 5 . . 4 2 . . . Spaces Dug 25 | . . . . . 4 . . . . . . 3 . . 1 13 4 Terrain Destroyed 527 | . 14 95 . . 164 . 2 11 . 2 62 4 37 11 7 114 4 Melee 12 | . . . . . 4 . . . . . . 3 . . 1 . 4 Projectile 104 | . . . . . . . 2 . . 2 1 1 11 11 6 70 . AOE 411 | . 14 95 . . 160 . . 11 . . 61 . 26 . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp Res Res Acc Total 12190 | 68 644 419 616 274 1120 509 533 500 81 915 1026 802 1168 433 888 1670 524 Wait 1772 | 1 40 2 . 1 114 42 21 1 . 45 257 30 123 17 318 744 16 Move 9648 | 54 481 391 610 264 913 443 468 493 81 857 753 735 1007 376 486 748 488 Hop 15 | . 1 . . . 8 . . . . . 3 . . . . 1 2 Pick Up 91 | 4 13 3 3 3 12 3 8 . . 3 2 5 4 8 9 9 2 Fast Attach 53 | 6 5 1 . . 3 3 5 . . . 1 5 1 1 11 8 3 Attach 46 | . 4 2 . . 3 1 5 . . . 2 4 1 5 2 13 4 Detach 24 | . 3 . . . 5 2 4 . . . 1 3 1 . 4 1 . Swap 87 | 3 6 3 1 2 6 3 1 3 . 1 1 9 10 4 9 25 . Drop 83 | . 14 1 2 3 9 4 10 . . 3 3 3 3 8 12 8 . Fire 329 | . 75 16 . . 31 3 11 3 . 6 3 5 18 14 36 108 . Melee 29 | . . . . . 16 5 . . . . . 3 . . 1 . 4 Ram 6 | . . . . . . . . . . . . . . . . 1 5 Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . 2 . . 1 . . . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Core integrity fell below 50% 765 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Discovered new exit (range 6) 1115 | -10/Materials | Entered Mines 1116 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Met a Derelict bent on vengeance 1255 | -10/Mines | Lost 3 parts (1u2w) 1369 | -10/Mines | Discovered new exit (range 15) 1452 | -10/Mines | Discovered new exit (range 15) 1786 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1786 | -10/Mines | Discovered new exit (range 5) 1792 | -10/Mines | Entered Exiles 1793 | -10/Exiles | Identified exit to Mines 1836 | -10/Exiles | Met 8R-AWN 1860 | -10/Exiles | Met EX-HEX 1952 | -10/Exiles | Met EX-DEC 2006 | -10/Exiles | Learned location of Zion (-7) 2033 | -10/Exiles | Met EX-BIN 2056 | -10/Exiles | Aligned with FarCom system 2057 | -10/Exiles | Given EX-Vault access code 2097 | -10/Exiles | Opened EX-Vault 2107 | -10/Exiles | Found Prototype Ballistic Cannon 2112 | -10/Exiles | Found Prototype Flight Unit 2174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2269 | -10/Exiles | Visited The Gauntlet 2774 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2774 | -10/Exiles | Entered Mines 2904 | -9/Mines | Found DCF Scrap (14 items) 2953 | -9/Mines | Discovered new exit (range 9) 3085 | -9/Mines | Discovered new exit (range 12) 3207 | -9/Mines | Entered Materials 3207 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3240 | -8/Materials | Identified Flying Fortress v7 3406 | -8/Materials | Discovered new exit (range 14) 3650 | -8/Materials | Build established: Scout 3818 | -8/Materials | Garrison activated, responded to threat 3942 | -8/Materials | Entered Factory 3942 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4245 | -7/Factory | Discovered new exit (range 11) 4256 | -7/Factory | Entered another Factory area 4256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4480 | -6/Factory | Discovered new exit (range 14) 4505 | -6/Factory | Identified exit to Lower Caves 4530 | -6/Factory | Entered Lower Caves 4748 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4751 | -6/Lower Caves | Identified exit to Data Miner 4752 | -6/Lower Caves | Entered Data Miner 4752 | -6/Data Miner | Discovered new exit (range 6) 4755 | -6/Data Miner | Identified exit to Proximity Caves 4760 | -6/Data Miner | Met Data Miner 4768 | -6/Data Miner | Learned location of Section 7 (-3) 4768 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4776 | -6/Data Miner | Received God Mode back door access code from Data Miner 4787 | -6/Data Miner | Entered Proximity Caves 4919 | -5/Proximity Caves | Learned location of Warlord (-4) 5151 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5205 | -5/Proximity Caves | Discovered new exit (range 11) 5208 | -5/Proximity Caves | Identified exit to Factory 5216 | -5/Proximity Caves | Entered Factory 5216 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5516 | -5/Factory | Build established: Infiltrator-Mutant 5803 | -5/Factory | Discovered new exit (range 14) 5809 | -5/Factory | Identified exit to Factory 5810 | -5/Factory | Entered another Factory area 5810 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6084 | -4/Factory | Discovered new exit (range 10) 6138 | -4/Factory | Build established: Hacker-Mutant 6168 | -4/Factory | Identified exit to Upper Caves 6168 | -4/Factory | Entered Upper Caves 6169 | -4/Upper Caves | Lost 3 parts (2p1u) 6219 | -4/Upper Caves | Encountered an infested base 6326 | -4/Upper Caves | Learned Research stockpile data 6441 | -4/Upper Caves | Build established: Mutant 6547 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6713 | -4/Upper Caves | Discovered new exit (range 10) 6716 | -4/Upper Caves | Identified exit to Upper Caves 6733 | -4/Upper Caves | Entered another Upper Caves area 6741 | -4/Upper Caves | Found DCF Scrap (13 items) 6940 | -4/Upper Caves | Discovered new exit (range 8) 6946 | -4/Upper Caves | Identified exit to Research 7027 | -4/Upper Caves | Spotted B-86 Titan 7203 | -4/Upper Caves | Entered Research 7203 | -3/Research | Evolved 2 slots: Utility x2 7204 | -3/Research | Identified exit to Quarantine 7336 | -3/Research | Build established: Derelict-Skirmisher 7841 | -3/Research | Build established: Infiltrator-Skirmisher 8254 | -3/Research | Discovered new exit (range 15) 8278 | -3/Research | Identified exit to Research 8406 | -3/Research | Cargo convoy interrupted 8436 | -3/Research | Entered another Research area 8436 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8757 | -2/Research | Discovered new exit (range 15) 8991 | -2/Research | Build established: Infiltrator-Tank 9009 | -2/Research | Identified exit to Testing 10149 | -2/Research | System corruption reached 10% 10292 | -2/Research | Garrison activated, responded to threat 10403 | -2/Research | Incoming investigation squad redirected 10464 | -2/Research | Build established: Tank 10488 | -2/Research | System corruption reached 30% 10655 | -2/Research | Identified exit to Access 10686 | -2/Research | First assault squad dispatched 10687 | -2/Research | Core integrity fell below 50% 10717 | -2/Research | Lost 21 parts (5p3n7u6w) 10763 | -2/Research | Discovered exit to Access (range 15) 10768 | -2/Research | Entered Access 10768 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 10977 | -1/Access | Core integrity fell below 50% 10996 | -1/Access | Lost 5 parts (1p1n2u1w) 11005 | -1/Access | Core integrity fell below 20% 11018 | -1/Access | First assault squad dispatched 11021 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- Imp. Signal Interpreter severed. K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf destroyed. Slammed into K-01 Serf. Acquired 20 matter. Slammed into K-01 Serf. K-01 Serf collects debris. Acquired 6 matter. Slammed into G-73 Enforcer. Knocked back. Acquired 3 matter. K-01 Serf collects debris. Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4R. Slug penetrates Wall. Penetrated by Slug. ALERT: Unidentified disturbance in Zone 8H, assault force dispatched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????###############????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ########### #????????????????????????? | | + #????????????????????????? | | #### #????????????????????????? | | #??# " #????????????????????????? | | #??# """ ########?????????????????? | | #??# """ # == #?????????????????? | | #??# " c # == #?????????????????? | | ##########+#####+# = #?????????????????? | | c@ #?????????????????? | | #c #?????????????????? | | # #?????????????????? | | ########?????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ########## ##### #????????????????????????? | | #????????#+?????+?????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????s???????????????????? | | #?????????????????????????????????????????? | | #?????????????????ssssw?????w?????????????? | | #?????????!?????????s?????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +???????????????????############### ??????? | | #???????????????????############### ??????? | | #???????????????????## # ??????? | | #???????????????????## # ??????? | | ###+#######????????????????## # ??????? | | #????????????????## ##??????? | | #????????????????## "" * ##??????? | | #?????????? ????? + """" ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 65 Energy Capacity 790 Matter Stores 487 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1650 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 7 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Can't Touch This DIY Cooler Decoder Ring Hey, That's Mine! Immobile And Lovin' It Jackpot Part-time Excavator Physics Hates This One Trick Resistances Are Futile Rockin' Loadout Turtlemind Well Done Challenges ------------ None Game ------ Seed FlyingZeronetBallwheel Manual? 0 Play Time 05:31:50 Cumulative 22.2 hours Start 2026.09.10 @ 21:46:20 End 2026.09.11 @ 22:48:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70e08120-767d-40c1-802e-e91a934f8e98