Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.02 @ 22:04:22 Player: lsend Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (42) 210 Value Destroyed (2106) 2106 Prototype IDs (46) 920 Alien Tech Used (11) 2200 Bonus (27390) 27390 TOTAL SCORE: 42726 Bonus ------- Pacifist 2158 Triggered Max Security 2000 High Alert Combat Kills 1196 Follower Combat Kills 436 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 450/450 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Centrium Heavy Armor Plating > --- WEAPON (4) ------- Sigix Sheargun Sigix Broadsword > --- INVENTORY (5) ---- Medium Storage Unit Antimissile System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Long-range Sensor Array Improved Signal Interpreter Experimental Weapon Shielding Improved Focal Shield Advanced Hacking Suite Ghost Barrier Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Small Storage Unit Advanced Weight Redist. System Advanced Gravity Neutralizer Experimental Hardlight Generator Advanced Remote Shield Antimissile System Transdimensional Reconstructor Subatomic Replicator [Rating: 189] Favorites ----------- Power Light Antimatter Reactor Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Electron Diverter Treads Light Treads Leg Sigix Exoskeleton Flight Unit Electron Diverter Utility Layered Light Armor Plating Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Ghost Barrier Protection Layered Light Armor Plating Artifact Spacefold Activator Weapon Power Maul Energy Gun Sigix Sheargun Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . Utility 9 | . . . 1 1 1 . . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 105 | 2 . 1 6 9 2 . 2 . 1 3 9 . 7 9 . 4 1 2 3 3 6 7 6 4 11 4 3 Power 12 | . . . 1 . . . 1 . 1 . . . 1 . . 1 . 1 . 2 1 1 1 . . 1 . Engine 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . Core 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Reactor 6 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 1 . . 1 . Propulsion 27 | 2 . . 3 4 1 . 1 . . . 1 . 3 3 . 1 . . . . 3 2 3 . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 3 4 1 . 1 . . . 1 . 3 3 . 1 . . . . 3 2 3 . . . . Utility 60 | . . 1 2 5 1 . . . . 2 7 . 2 6 . 1 1 1 3 1 2 3 2 4 11 2 3 Device 31 | . . 1 2 2 . . . . . . 3 . 2 4 . 1 1 . 2 . 1 1 1 4 3 1 2 Storage 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Processor 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . Hackware 5 | . . . . . . . . . . 1 1 . . 1 . . . . . . 1 1 . . . . . Protection 13 | . . . . 2 1 . . . . . 3 . . . . . . . 1 1 . 1 . . 2 1 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon 6 | . . . . . . . . . . 1 1 . 1 . . 1 . . . . . 1 . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . 1 1 . . . . . 1 . . 6 . . . . 3 . . 2 . 1 . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Lost 23 | . . . . 3 . . . . 1 1 . . 6 . 2 . . . . . 8 . . . 1 . 1 Power 4 | . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Propulsion 10 | . . . . 2 . . . . 1 1 . . 2 . 1 . . . . . 3 . . . . . . Utility 9 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . 3 . . . . 1 1 . . 4 . 2 . . . . . 6 . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 28 28 43 68 49 61 69 76 70 60 62 70 71 75 85 71 83 84 82 84 77 79 78 82 72 71 67 Reactor 4 | . . . . . . . . . 5 6 5 5 2 . . 1 5 5 5 5 3 3 5 8 4 8 9 Treads 1 | . 28 28 8 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 Flight 17 | . . . 20 31 18 23 27 30 24 13 16 17 23 24 27 21 21 21 21 21 19 22 25 26 13 . . Device 13 | . . . 7 14 15 15 15 15 15 13 11 11 8 12 17 17 25 25 19 15 13 14 14 17 12 9 13 Storage 2 | . . . . . . . . . . . . . . . . . . . 5 5 4 4 4 4 7 9 3 Processor 7 | . . . . 8 7 7 7 7 7 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 4 . . Hackware 3 | . . . . . . . . . . 5 5 . . 1 5 5 5 5 5 5 8 6 8 8 4 . . Protection 7 | . . . . 8 8 15 15 15 15 6 10 17 12 5 5 5 5 5 5 10 8 3 4 4 5 9 6 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 18 17 Impact Weapon 1 | . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 4 4 2 9 9 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 5 5 5 5 4 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | . . . 11 15 7 7 21 21 21 19 25 25 31 28 23 31 34 36 36 39 39 47 56 64 64 65 76 Greatest Support 80 | 3 3 3 12 16 8 8 26 26 26 22 31 31 31 30 26 41 41 41 41 41 49 47 70 70 80 80 80 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 10 9 10 6 Most Carried 10 | 1 2 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 8 8 8 8 9 10 10 10 7 Average Carried 5 | . 1 2 3 4 5 5 4 5 5 4 4 5 4 4 5 4 4 4 6 8 7 5 8 9 8 7 5 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 1 2 3 5 5 5 5 5 5 5 5 5 5 4 5 5 4 4 5 8 8 6 8 9 10 10 7 5 Class Distribution -------------------- 41% | Hacker-Scout 17% | Alien-Sigix 13% | Sprinter 12% | Scout 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Sprinter | -5/Upper Caves Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 1523 | 181 . . 11 160 . 32 26 . 16 . 85 55 42 . 80 . 33 121 . 66 54 40 105 40 . 251 125 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3110 | . . . . . . . . . . . 85 . 49 . . . . 99 . . 106 . 380 . . 136 2255 Parts 94 | . . . . . . . . . . . 2 . 4 . . . . 5 . . 3 . 9 . . 4 67 Haulers Intercepted 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 8 . . . 3 3 . . 2 7 . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 27 | . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . 2 16 Melee 22 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 16 AOE 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Classes Destroyed 11 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 8 Worker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hauler 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . . . Recycler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 10 | . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . 1 . Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . . . . . . . . . . . 1 . 4 . . . . 4 . . 1 . 2 . . 1 7 Combat Bots Only 6 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . 1 6 Max Kills in Single Turn 2 | . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 8256 | . . . 55 169 . . 15 . 58 60 15 . 678 . 204 . . 151 . 131 999 336 221 133 691 65 4275 Core 1948 | . . . 13 30 . . . . 16 . . . 113 . 38 . . 12 . 17 179 32 17 . 192 23 1266 Absorbed by Shields 1512 | . . . . . . . . . . . 5 . . . 35 . . 56 . 48 100 . . 20 198 169 881 Redirected to Shielding 386 | . . . . 21 . . . . . . . . 229 . . . . . . . . . . . 60 1 75 Regen/Repaired (Parts) 390 | . . . . . . . . . . . . . . . . . . . . . . 82 40 105 96 1 66 Core Remaining (%) 93 | 100 . 100 96 94 . . . . 97 100 . . . . 84 . . . . 97 . 83 . . 85 . . Volleys Fired 10 | . . . . . . . . . . 2 . . 8 . . . . . . . . . . . . . . Largest 1 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Hottest 30 | . . . . . . . . . . 30 . . 30 . . . . . . . . . . . . . . Shots Fired 10 | . . . . . . . . . . 2 . . 8 . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . 2 . . 8 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . . . . 2 . . 8 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Miss Streak 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 96 | . . . . . . . . . . . 1 . 3 . . . . 11 . . 2 . 11 . . 3 65 Core Hits 41 | . . . . . . . . . . . . . 11 . . . . 4 . . 1 . 1 . . 1 23 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Melee Attacks 174 | . . . . . . . . . . . 1 . 3 . 1 . 1 15 . . 25 2 19 4 3 10 90 Impact 12 | . . . . . . . . . . . 1 . 3 . 1 . . 2 . . 5 . . . . . . Slashing 127 | . . . . . . . . . . . . . . . . . . . . . . 1 19 4 3 10 90 Piercing 35 | . . . . . . . . . . . . . . . . . 1 13 . . 20 1 . . . . . Sneak Attacks 14 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 . . . 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Inflicted 15998 | . . . . . . . . . . . 133 . 402 . . . . 455 . . 184 . 1555 . . 448 12821 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 402 | . . . . . . . . . . . . . 402 . . . . . . . . . . . . . . Melee 15596 | . . . . . . . . . . . 133 . . . . . . 455 . . 184 . 1555 . . 448 12821 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 402 | . . . . . . . . . . . . . 402 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 180 | . . . . . . . . . . . 133 . . . . . . 47 . . . . . . . . . Slashing 14824 | . . . . . . . . . . . . . . . . . . . . . . . 1555 . . 448 12821 Piercing 592 | . . . . . . . . . . . . . . . . . . 408 . . 184 . . . . . . Highest Corruption 9 | . . . . . . . 2 2 2 2 . . 9 9 . . . . . . 4 5 . . 1 . 2 Average Corruption 2 | . . . . . . . 2 2 2 2 . . 9 9 . . . . . . 3 4 . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Effects 20 | . . . . . . . 2 . 2 1 . . 4 1 . . . . . . 1 3 . . 4 . 2 Message Errors 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 Matter Fused 8 | . . . . . . . 1 . 1 . . . 2 1 . . . . . . . . . . 2 . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4406 | . . . . . . . . . . . 109 . 1 . . . . 34 . . . . 544 . . 57 3661 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee 4405 | . . . . . . . . . . . 109 . . . . . . 34 . . . . 544 . . 57 3661 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . . . . 51 . . . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 141 | . . . . 8 . . 3 . 23 141 . . . . . . . . . 7 8 95 . 11 . . . Average Temperature 12 | . . . . 4 . . 3 . 19 75 . . . . . . . . . 1 5 62 . 7 . . . Received Heat Transfer 1019 | . . . . 45 . . . . 30 . . . . . 42 . . . . 15 96 . 45 22 31 14 679 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 1833 | . . . 334 236 110 . . . . 172 196 . . . . 82 . . . . 364 369 364 427 1645 1833 1472 Initial 1172 | . . . . 124 102 . . . . 54 84 . . . . 37 . . . . 60 170 207 204 240 1100 1172 Average 491 | . . . 206 167 108 . . . . 65 118 . . . . 60 . . . . 171 258 252 311 842 1660 1280 Maximum Alert Level 5 | . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 2 5 5 4 Low Security (%) 40 | 100 100 100 39 83 100 . . . . 100 100 . . . . 100 . . . . 62 21 . . . . . Level 1 30 | . . . 60 16 . . . . . . . . . . . . . . . . 37 78 100 94 32 . . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . 5 27 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 96 . Squads Dispatched 37 | . . . 3 2 . . . . . 2 2 . . . . . . . . . 3 . 2 2 6 13 2 Investigation 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Reinforcement 12 | . . . 3 2 . . . . . . . . . . . . . . . . 2 . 2 2 . 1 . Assault 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 10 | . . . 3 . . . . . . . . . . . . . . . . . 2 1 . 2 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . . . 16 9 . . 1 . 3 4 10 . 14 . 7 3 . 14 . 13 33 18 20 15 28 15 36 Peak Tracking Total 22 | . . . 10 8 . . 1 . 3 4 5 . 6 . 7 3 . 6 . 8 14 11 21 7 22 16 11 Tactical Retreats 36 | . . . 1 . . . 1 . . . . . 2 . 1 . . 3 . 3 6 3 1 3 5 5 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 9 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . 8 1 . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 9 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . 3 2 . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 46 | . . 1 1 1 1 1 . 4 . 3 4 . . 5 . . . 1 4 . 5 4 1 5 3 . 2 Terminals 27 | . . . 1 1 1 . . . . 2 4 . . . . . . . . . 4 3 1 5 3 . 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 145 | . . 1 2 4 2 1 . 31 . 8 8 . . 12 . . . 1 17 . 15 7 5 19 8 . 4 Successful 93 | . . 1 1 3 1 1 . 31 . 3 2 . . 12 . . . 1 17 . 4 4 1 6 5 . . Failed 52 | . . . 1 1 1 . . . . 5 6 . . . . . . . . . 11 3 4 13 3 . 4 Catastrophic 6 | . . . . . . . . . . 1 2 . . . . . . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . . . 1 1 . . . . . 6 . . 1 . . . . . . 6 . . 15 1 . . Terminals 76 | . . . 2 4 2 . . . . 6 8 . . . . . . . . . 14 4 5 19 8 . 4 Fabricators 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 81 | . . 1 1 3 1 1 . 31 . 1 . . . 12 . . . 1 17 . 3 1 1 3 4 . . Record 21 | . . . . . . . . 11 . . . . . 5 . . . . 5 . . . . . . . . Part Schematic 15 | . . . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . . . . . . . 3 . . . . . 5 . . . . 4 . . . . . . . . Open Door 7 | . . 1 . . . 1 . . . . . . . 2 . . . 1 . . 1 . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 5 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . Zone Layout 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 3 1 . . Terminals 7 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 3 1 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . 1 . . . . . 3 4 . . . . . . . . . 1 3 1 3 1 . 2 Full Trace Events 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 11 . . . . . . . . . . 4 . . 4 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 34 | . . 2 1 . . . . . 1 . 1 . 2 . . . . . . . . . . . . 6 21 Largest Group 9 | . . 2 2 . . . . . 1 1 1 . 1 . . . . . . . . . . . . 4 9 Highest-Rated Group 128 | . . 38 38 . . . . . 96 96 26 . 41 . . . . . . . . . . . . 55 128 Highest-Rated Ally 96 | . . 31 31 . . . . . 96 96 26 . 41 . . . . . . . . . . . . 15 15 Total Orders 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . Ally Attacks 139 | . . . 29 7 . . . . 4 9 . . 28 . . . . . . . . . . . . 15 47 Total Damage 1738 | . . . 239 37 . . . . 182 185 . . 146 . . . . . . . . . . . . 186 763 Kills 21 | . . . 10 2 . . . . 3 1 . . 1 . . . . . . . . . . . . 1 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . 1 2 . 2 . . 1 1 . 2 . . 2 . . . . . . . . . Drone Launches 46 | . . . 10 7 . . . . . . . . 23 . . . 3 3 . . . . . . . . . Drone Recoveries 38 | . . . 10 6 . . . . . . . . 19 . . . 1 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 4833 | 18 40 93 153 87 85 98 144 23 188 158 349 55 256 289 162 73 149 145 54 121 459 175 265 212 261 184 537 Spaces Moved 12141 | 28 77 88 220 204 187 289 466 82 278 241 1034 183 585 892 515 213 382 334 157 379 1276 589 775 738 772 458 699 Core 254 | 28 77 88 61 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1480 | . . . . . . . . . . . . . . . . . . . . . . . . . 323 458 699 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10399 | . . . 159 204 187 289 466 82 278 241 1034 183 585 892 515 213 382 334 157 379 1276 589 775 738 441 . . Fastest Speed 23 | 50 50 50 34 29 34 34 28 28 28 30 30 30 27 27 30 28 28 28 28 28 26 26 23 26 26 30 30 Average Speed 29 | 50 50 50 38 31 34 34 30 28 29 31 30 30 28 27 30 31 28 28 28 28 28 26 25 26 27 30 30 Slowest Speed 50 | 50 50 50 50 34 34 34 34 28 30 32 32 30 30 30 34 34 28 28 28 28 32 32 26 26 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . 1 2 1 . 3 . . . 16 . . . 1 2 1 3 . 2 37 12 10 4 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Spacefolds 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 46 | 3 24 24 34 26 7 62 71 69 47 7 33 46 72 94 69 6 83 60 64 61 29 86 30 89 66 13 24 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . . . . . . 1 . 1 . . . . 1 1 . . . 2 3 . . . . . . . . Known Exits Taken 18 | . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . . . . . 2 3 . 1 . . 3 . . 4 . 1 . . 3 . . . . . . . Spaces Dug 46 | . . . . . . . . . . 12 . . 3 . 1 . 1 1 . . 17 . 6 1 1 3 . Terrain Destroyed 78 | . . . . . . . . . . 12 . . 35 . 1 . 1 1 . . 17 . 6 1 1 3 . Melee 34 | . . . . . . . . . . . . . 3 . 1 . 1 1 . . 17 . 6 1 1 3 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . . . . . . . . . . 12 . . 32 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 12945 | 30 77 136 287 222 205 288 465 81 383 320 1051 182 656 932 515 216 420 360 165 391 1301 591 796 744 801 483 847 Wait 514 | . . 47 55 7 . . . . 104 71 . . 53 26 . . 38 11 . 8 29 . . . 5 11 49 Move 11923 | 27 76 87 217 199 184 288 459 81 277 240 1002 182 584 891 512 208 379 327 156 375 1204 564 756 729 763 457 699 Hop 90 | . . . 1 2 1 . 3 . . . 15 . . . 1 2 1 3 . 1 34 12 8 4 2 . . Pick Up 32 | 1 1 . 4 1 . . 1 . . 1 2 . 1 1 . . . 1 2 . 3 3 2 1 6 . 1 Fast Attach 70 | 2 . 1 4 5 2 . 1 . 1 1 5 . 4 7 . 3 1 1 4 3 3 5 4 2 9 1 1 Attach 31 | . . . 2 2 . . 1 . . 2 3 . 2 1 . 1 . 1 . . 3 2 1 1 6 2 1 Detach 17 | . . 1 1 1 . . . . . 2 1 . . 1 . . . 1 1 1 . 1 1 1 3 . 1 Swap 11 | . . . . 2 . . . . . . 1 . 1 1 . . . . . . . . 1 1 2 1 1 Drop 40 | . . . 3 3 . . . . 1 1 4 . . 4 . 2 . 1 2 3 3 2 4 1 2 1 3 Fire 10 | . . . . . . . . . . 2 . . 8 . . . . . . . . . . . . . . Melee 170 | . . . . . . . . . . . 1 . 3 . 1 . 1 14 . . 22 2 19 4 3 10 90 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 18 . . . . . 17 . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 14) 40 | -10/Materials | Discovered new exit (range 8) 59 | -10/Materials | Entered Mines 82 | -10/Mines | Found the Drone Emporium 84 | -10/Mines | Found Prototype Device 84 | -10/Mines | Identified Splice Drone Bay 99 | -10/Mines | Discovered new exit (range 13) 100 | -10/Mines | Learned Materials emergency access door positions 152 | -10/Mines | Entered Materials 152 | -9/Materials | Accompanied by 2 allies 152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 158 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 257 | -9/Materials | Discovered new exit (range 16) 305 | -9/Materials | Entered another Materials area 305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 339 | -8/Materials | Identified exit to Factory 392 | -8/Materials | Entered Factory 392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 406 | -7/Factory | Identified exit to Lower Caves 418 | -7/Factory | Lost 3 parts (1p2n) 477 | -7/Factory | Entered Lower Caves 567 | -7/Lower Caves | Learned location of Extension (-4) 571 | -7/Lower Caves | Discovered new exit (range 15) 575 | -7/Lower Caves | Entered another Lower Caves area 605 | -7/Lower Caves | Spotted B-75 Beast 715 | -7/Lower Caves | Learned 4 Factory zone layouts 716 | -7/Lower Caves | Discovered new exit (range 10) 719 | -7/Lower Caves | Entered Data Miner 719 | -7/Data Miner | Discovered new exit (range 6) 725 | -7/Data Miner | Met Data Miner 731 | -7/Data Miner | Learned location of Section 7 (-2) 731 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 735 | -7/Data Miner | Received God Mode back door access code from Data Miner 742 | -7/Data Miner | Entered Proximity Caves 767 | -6/Proximity Caves | Escorted by Enhanced Grunt 828 | -6/Proximity Caves | Learned Factory terminal intel 833 | -6/Proximity Caves | Learned Factory stockpile data 873 | -6/Proximity Caves | Spotted B-75 Beast 880 | -6/Proximity Caves | Discovered new exit (range 6) 905 | -6/Proximity Caves | Build established: Sprinter 930 | -6/Proximity Caves | Entered Factory 930 | -6/Factory | Accompanied by 1 ally 930 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 933 | -6/Factory | Loaded intel: 26 terminal locations 950 | -6/Factory | Discovered new exit (range 19) 981 | -6/Factory | Incoming investigation squad redirected 1017 | -6/Factory | Fabricated Lrn. Sensor Array? 1087 | -6/Factory | Identified exit to Factory 1088 | -6/Factory | Entered another Factory area 1088 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1224 | -5/Factory | Discovered new exit (range 19) 1284 | -5/Factory | Spotted B-75 Beast 1352 | -5/Factory | Incoming investigation squad redirected 1426 | -5/Factory | Discovered new exit (range 15) 1431 | -5/Factory | Identified exit to Upper Caves 1433 | -5/Factory | Build established: Scout 1437 | -5/Factory | Entered Upper Caves 1440 | -5/Upper Caves | Learned Factory emergency access door positions 1491 | -5/Upper Caves | Discovered new exit (range 5) 1492 | -5/Upper Caves | Identified exit to Upper Caves 1492 | -5/Upper Caves | Entered another Upper Caves area 1493 | -5/Upper Caves | Discovered new exit (range 5) 1494 | -5/Upper Caves | Identified exit to Factory 1633 | -5/Upper Caves | Crushed by falling debris 1664 | -5/Upper Caves | Lost 4 parts (1p1n2u) 1670 | -5/Upper Caves | Spotted B-75 Beast 1701 | -5/Upper Caves | Learned location of Armory (-3) 1715 | -5/Upper Caves | Discovered new exit (range 14) 1718 | -5/Upper Caves | Identified exit to Warlord 1748 | -5/Upper Caves | Entered Warlord 1756 | -5/Warlord | Discovered new exit (range 12) 1763 | -5/Warlord | System corruption cleaned by Quarantine Array 1832 | -5/Warlord | Learned location of Testing (-2) 1832 | -5/Warlord | Learned Research trap positions 1832 | -5/Warlord | Learned Quarantine emergency access door positions 1833 | -5/Warlord | Learned Research repair station intel 1833 | -5/Warlord | Learned Research garrison access intel 1904 | -5/Warlord | Warlord's base attacked by MAIN.C 1932 | -5/Warlord | Met Warlord 1936 | -5/Warlord | Opened Warlord's prototype stash 1947 | -5/Warlord | Found Prototype Device 1947 | -5/Warlord | Identified System Purifier 1949 | -5/Warlord | Found Prototype Processor 1949 | -5/Warlord | Identified Spectral Analyzer 1952 | -5/Warlord | Found Prototype Hackware 1955 | -5/Warlord | Identified Ghost Barrier 2029 | -5/Warlord | Opened side exit 2036 | -5/Warlord | Identified exit to Proximity Caves 2037 | -5/Warlord | Entered Proximity Caves 2088 | -4/Proximity Caves | Learned Research terminal intel 2196 | -4/Proximity Caves | Discovered exit to Factory (range 8) 2199 | -4/Proximity Caves | Entered Factory 2199 | -4/Factory | Evolved 2 slots: Utility x2 2200 | -4/Factory | Identified exit to Extension 2222 | -4/Factory | Discovered new exit (range 4) 2223 | -4/Factory | Identified exit to Upper Caves 2272 | -4/Factory | Entered Upper Caves 2322 | -4/Upper Caves | Build established: Hacker-Scout 2380 | -4/Upper Caves | Discovered new exit (range 8) 2382 | -4/Upper Caves | Identified exit to Upper Caves 2421 | -4/Upper Caves | Entered another Upper Caves area 2469 | -4/Upper Caves | Learned location of Quarantine (-3) 2564 | -4/Upper Caves | Discovered new exit (range 10) 2566 | -4/Upper Caves | Identified exit to Zhirov 2566 | -4/Upper Caves | Entered Zhirov 2566 | -4/Zhirov | Discovered new exit (range 3) 2572 | -4/Zhirov | Met Zhirov 2577 | -4/Zhirov | Learned location of Command (-1) 2582 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2587 | -4/Zhirov | Found Alien Artifact 2587 | -4/Zhirov | Identified Integrated Reactor 2587 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2601 | -4/Zhirov | Found Alien Artifact 2619 | -4/Zhirov | Identified exit to Proximity Caves 2620 | -4/Zhirov | Entered Proximity Caves 2735 | -3/Proximity Caves | Discovered new exit (range 11) 2738 | -3/Proximity Caves | Identified exit to Research 2741 | -3/Proximity Caves | Entered Research 2741 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2742 | -3/Research | Identified exit to Armory 2743 | -3/Research | Loaded intel: 88 trap records 2744 | -3/Research | Loaded intel: 25 terminal locations 2745 | -3/Research | Loaded intel: 4 repair station locations 2746 | -3/Research | Loaded intel: 4 garrison access locations 2752 | -3/Research | Spotted B-86 Titan 2798 | -3/Research | Identified exit to Quarantine 2939 | -3/Research | Spotted B-86 Titan 3024 | -3/Research | Spotted B-86 Titan 3161 | -3/Research | Lost 6 parts (1p2n3u) 3200 | -3/Research | Entered Quarantine 3214 | -3/Quarantine | Found Hvy. Reflective Plating 3248 | -3/Quarantine | Discovered new exit (range 17) 3305 | -3/Quarantine | Found Alien Slashing Weapon 3305 | -3/Quarantine | Identified Sigix Broadsword 3348 | -3/Quarantine | Found Alien Artifact 3352 | -3/Quarantine | Found Alien Artifact 3373 | -3/Quarantine | Identified Transdimensional Reconstructor 3373 | -3/Quarantine | Identified Core Reset Matrix 3373 | -3/Quarantine | Identified Subatomic Replicator 3375 | -3/Quarantine | Identified exit to Research 3375 | -3/Quarantine | Entered Research 3375 | -2/Research | Warlord forces began assault on 0b10 3375 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3414 | -2/Research | Identified exit to Testing 3424 | -2/Research | Spotted B-90 Cyclops 3485 | -2/Research | Research machine network offline 3528 | -2/Research | Found Antimissile System 3544 | -2/Research | Met up with Warlord 3613 | -2/Research | Borebot progress halted 3625 | -2/Research | Discovered new exit (range 2) 3625 | -2/Research | Identified exit to Access 3633 | -2/Research | Spotted Striker 3640 | -2/Research | Entered Testing 3683 | -2/Testing | Found Prototype Device 3683 | -2/Testing | Identified Exp. Hardlight Generator 3697 | -2/Testing | Spotted Striker 3703 | -2/Testing | Discovered exit to Access (range 24) 3832 | -2/Testing | Spotted Fortress 3851 | -2/Testing | Discovered new exit (range 5) 3851 | -2/Testing | Identified exit to Section 7 3852 | -2/Testing | Entered Section 7 3853 | -2/Section 7 | Used Core Reset Matrix 3857 | -2/Section 7 | Sensed 24 artifacts in vicinity 3906 | -2/Section 7 | Spotted B-90 Cyclops 3932 | -2/Section 7 | Found Spacefold Activator 3949 | -2/Section 7 | Discovered exit to Access (range 21) 3953 | -2/Section 7 | Spotted Executioner 3953 | -2/Section 7 | Spotted Executioner 3974 | -2/Section 7 | Spotted Executioner 3974 | -2/Section 7 | Spotted Executioner 3984 | -2/Section 7 | Integrated with Sigix Exoskeleton 4015 | -2/Section 7 | Spotted S7 Guard 4016 | -2/Section 7 | Spotted B-99 Colossus 4036 | -2/Section 7 | Found LRC Matter Compressor 4036 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 4039 | -2/Section 7 | Found LRC Insulator 4039 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 4041 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 4042 | -2/Section 7 | Found LRC Boosters 4042 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 4044 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 4081 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 4083 | -2/Section 7 | Found Transdimensional Reconstructor 4101 | -2/Section 7 | Spotted S7 Guard 4103 | -2/Section 7 | Found Core Physics Calibrator 4113 | -2/Section 7 | Entered Access 4113 | -1/Access | Evolved 2 slots: Weapon x2 4118 | -1/Access | Emitted hypermatrix ping 4123 | -1/Access | Assembled emerged from beneath the floor 4234 | -1/Access | Discovered new exit (range 16) 4273 | -1/Access | Build established: Alien-Sigix 4297 | -1/Access | Entered Command 4302 | -1/Command | Emitted hypermatrix ping 4307 | -1/Command | Assembled emerged from beneath the floor 4335 | -1/Command | Assembled emerged from beneath the floor 4393 | -1/Command | Assembled emerged from beneath the floor 4481 | -1/Command | Spotted M Guard 4481 | -1/Command | Spotted M Guard 4481 | -1/Command | Spotted Combat Programmer 4502 | -1/Command | Spotted Combat Programmer 4521 | -1/Command | Destroyed Combat Programmer 4547 | -1/Command | First assault squad dispatched 4571 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4582 | -1/Command | Destroyed M Guard 4770 | -1/Command | Met MAIN.C 4774 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4780 | -1/Command | 0b10 Conduit disabled 4789 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4789 | -1/Command | Destroyed MAIN.C Shell 4789 | -1/Command | Spotted M Shell/Def 4789 | -1/Command | Spotted M Shell/Atk 4789 | -1/Command | Spotted M Shell/Def 4789 | -1/Command | Spotted M Shell/Atk 4789 | -1/Command | Spotted M Shell/Atk 4789 | -1/Command | Spotted M Shell/Def 4789 | -1/Command | Spotted M Shell/Atk 4789 | -1/Command | Spotted M Shell/Def 4792 | -1/Command | MAIN.C activated Command garrisons 4793 | -1/Command | Destroyed M Shell/Def 4800 | -1/Command | Found Prototype Protection 4800 | -1/Command | Identified Centrium Heavy Armor Plating 4801 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 4804 | -1/Command | Core integrity fell below 50% 4820 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 4834 | -1/Command | Exoskeleton Destroyed Last Messages --------------- That was plenty of time to prepare a more suitable shell to welcome you... 04793_ M Shell/Def destroyed. 04798_ Knocked back. 04800_ Acquired Prototype Protection. 04800_ Identified Centrium Heavy Armor Plating. 04801_ Exo-853F: "Integrity reduced to 40%, advise evasive maneuvers to regroup with unit." 04801_ M Shell/Def knocked back. 04802_ Knocked back. 04806_ Destroyed Prototype Reactor. 04808_ Knocked back. 04809_ Acquired 6 matter. 04811_ Adv. Remote Shield blasted off. 04811_ Knocked back. 04815_ Acquired 4 matter. 04817_ Knocked back. 04819_ Sigix Sheargun blasted off. 04819_ Knocked back. 04820_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 04823_ Knocked back. 04834_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#???#??# | | ????????????????????????????????????############## | | ???????????????????????????????################### | | ????????????????????????????###################### | | ??????????????????????????######################## | | ?????????????????????############################# | | ??????????????????################################ | | ???????????????################################### | | ????????????###################################### | | ???????????####################################### | | ?????????######################################### | | ????????########################################## | | ??????? ########################################## | | ??????# ########################################## | | ?????? ######""""""" """" ############### | | ????? ######"" "" ############### | | ????# ###### """" "" ############### | | ????# ######" """"""""" + | | ????# ######" " """ + | | ??? # ######"" """""" + p | | ??? # ######"" """"" ############### | | ??? # ###### " " """" %% ############### | | ?? # ###### " % %% ############### | | ?? # ###### " !*X ""############### | | ?? # ######""""""iY%!%[= """"############### | | ?? # ######" %Y =! [!%"""""""############### | | ??% # ###### YMYi!%""""""""############### | | ?#### ###### % i% ! "%" " ############### | | ??### ###### % % %" " " ############### | | ?? """ % " " """" " ############### | | ?? """ "" " " """" ############### | | ?? """ " " " " ############### | | ??## ##### """"" """ " ############### | | ???# ##### " """ " """"""""############### | | ???# ##### """ " " " ############### | | ???# ######################################### | | ???? ######################################### | | ????? #################################?####### | | ????? ################################???###### | | ?????? #############################???????##### | | ??????? ##########################????????????### | | ???????? #########################??????????????## | | ?????????#######################?????????????????? | | ???????????####################??????????????????? | | ????????????#################????????????????????? | | ???????????????###########???????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 76 Energy Capacity 450 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Evasion (%) 69 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Core Reset Matrix Spacefold Activator Sigix Exoskeleton Sigix Sheargun LRC Matter Compressor LRC Insulator Subatomic Replicator LRC Boosters Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed CarbidePlasmaArmor Manual? 0 Play Time 02:18:42 Cumulative 639.6 hours Start 2022.03.02 @ 15:14:31 End 2022.03.02 @ 22:04:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type - Total 164 Types 91/9/47/6/3/2/4/1/1 Lore% 95 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: aca93834-f574-4585-a413-e3e81591d146