Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 17:25:31 Player: Minty Result: Destroyed by 1G-RI4(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (354) 354 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 999 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 110/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (8) ---- Makeshift System Shield Grenade Launcher Rocket Launcher Subdweller Shrapnel Launcher Mining Laser Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Barrage Gun Subdweller Shrapnel Launcher > --- INVENTORY -------- Makeshift System Shield Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Rocket Launcher Mining Laser Mining Laser Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Barrage Gun Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | . 4 1 19 Power 2 | . 1 . 1 Engine 2 | . 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | . . . 4 Treads . | . . . . Leg . | . . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 2 | . . . 2 Device 2 | . . . 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | . 3 1 12 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | . 1 . 5 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon 4 | . 1 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 . 7 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 84 85 85 Engine 9 | . 13 14 7 Leg 16 | . 28 28 11 Wheel 10 | . . . 15 Device 5 | . . . 8 Storage 14 | . 14 14 14 Energy Gun 6 | . 10 14 3 Ballistic Gun 14 | . 14 12 15 Launcher 4 | . . . 7 Slashing Weapon 1 | . 3 2 . Naked Turns . | . . . . Heaviest Build 24 | 11 14 14 24 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 6 6 8 Average Carried 6 | . 2 5 7 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 6 5 6 6 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 437 | 200 44 . 193 Remotely . | . . . . Salvage Created 286 | . 45 . 241 Parts 27 | . 2 . 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 9 | . 1 . 8 Guns 6 | . 1 . 5 AOE 3 | . . . 3 Classes Destroyed 3 | . 1 . 2 Grunt 1 | . 1 . . Artisan 2 | . . . 2 Subdweller 8 | . . . 8 Best Kill Streak 3 | . 1 . 3 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 68 | . 15 . 53 Missed 20 | . 4 . 16 Damage Taken 1088 | . 122 . 966 Core 262 | . 11 . 251 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 30 | . 4 . 26 Largest 2 | . 2 . 2 Hottest 88 | . 70 . 88 Shots Fired 50 | . 7 . 43 Gun 42 | . 7 . 35 Cannon . | . . . . Launcher 6 | . . . 6 Special 2 | . . . 2 Kinetic 36 | . 4 . 32 Thermal 14 | . 3 . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 6 . 16 Robot Miss Streak 4 | . 1 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 8 . 29 Core Hits 18 | . 2 . 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 20 | . 13 3 4 Impact . | . . . . Slashing 20 | . 13 3 4 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1002 | . 123 6 873 Guns 469 | . 73 . 396 Cannons . | . . . . Explosions 380 | . . . 380 Melee 143 | . 46 . 97 Ramming 10 | . 4 6 . Kinetic 734 | . 37 . 697 Thermal 115 | . 36 . 79 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 143 | . 46 . 97 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . . . 57 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 4 | . 2 2 . Kicked 4 | . 2 2 . Crushed . | . . . . Highest Temperature 16 | . 16 . 8 Average Temperature 7 | . 10 . 6 Received Heat Transfer 108 | . 66 . 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 211 | . 111 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 72 | . 72 27 . Initial 27 | . . 27 . Average 20 | . 18 27 . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 8 . 10 Peak Tracking Total 6 | . 6 . 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 819 | . 190 78 551 Spaces Moved 534 | 1 104 54 375 Core 1 | . . . 1 Treads . | . . . . Legs 305 | 1 104 54 146 Wheels 228 | . . . 228 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 120 120 110 Average Speed 116 | 120 120 120 114 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 24 18 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . . 3 Spaces Dug 2 | . 2 . . Terrain Destroyed 63 | . 2 . 61 Melee 2 | . 2 . . Projectile . | . . . . AOE 61 | . . . 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 639 | . 136 60 443 Wait 1 | . 1 . . Move 531 | . 103 53 375 Hop . | . . . . Pick Up 12 | . 4 1 7 Fast Attach 7 | . 1 . 6 Attach 2 | . . . 2 Detach . | . . . . Swap 15 | . 3 1 11 Drop 16 | . 5 . 11 Fire 30 | . 4 . 26 Melee 20 | . 13 3 4 Ram . | . . . . Kick 4 | . 2 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Entered Mines 207 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 267 | -10/Mines | Discovered new exit (range 3) 269 | -10/Mines | Entered Subcaves 309 | -10/Subcaves | Build established: Mutant 379 | -10/Subcaves | Discovered new exit (range 12) 553 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 561 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 710 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 786 | -10/Subcaves | A Subdweller sparked back to life 786 | -10/Subcaves | A Subdweller sparked back to life 786 | -10/Subcaves | A Subdweller sparked back to life 803 | -10/Subcaves | Core integrity fell below 50% 815 | -10/Subcaves | Core integrity fell below 20% 820 | -10/Subcaves | Destroyed by 1G-RI4(R) with Subdweller Machine Gun Last Messages --------------- suitable candidates yet." 00786_ D8-GD3(R) creaks and sparks as it begins to move. 00786_ S9-394(R) creaks and sparks as it begins to move. 00786_ AU-9C3(R) creaks and sparks as it begins to move. 00789_ D8-GD3(R) suffers critical hit (Destroy). 00789_ Destroyed Sub. Power Source. 00793_ Sub. Machine Gun destroyed. 00795_ Sub. Machine Gun shoots sparks and powers down. 00795_ Sub. Power Source destroyed. 00796_ D8-GD3(R) affixes Scrap Shield Fragment to Scrap Shield. 00798_ D8-GD3(R) destroyed. 00798_ AU-9C3(R) destroyed. 00800_ B8-O30(R) destroyed. 00802_ Sub. Shrapnel Launcher shoots sparks and powers down. 00804_ Broken Sub. Machine Gun destroyed. 00806_ Sub. Monowheel destroyed. 00810_ S9-394(R) affixes Scrap Shield Fragment to Scrap Shield. 00818_ Sub. Monowheel destroyed. 00819_ Dropped Piercing Trap. 00819_ Installed Piercing Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????## #? | | ??????????????????????????????????????#### ###? | | ??????????????????????????????????????#" ##?? | | ??????????????????????????????????????## #?? | | ???????????????????????????????????????# ###?? | | ???????????????????????????????????????## ###???? | | ??????????????????????????????????????### ##?????? | | ?????????????????????????????????????## ##??????? | | ?????????????????????????????????????# ##??##??? | | ?????????????????????????????????????# ## #### | | ?????????????????????????????????????##" | | ?????????????????????????????????????## | | ?????????????????????????????????????# | | ???????????????????????##???????????## ## | | ????????##???????????### #####??##### ##### ## | | ???????? ???????# #### #???#? | | ??????? ????????? ## ###????? | | ??????? ????????????# ## #??????? | | ???????? ?????????## ### #?????? | | ?????????# ????????# ##?# #?????? | | ???????### ;#??###### ##??## #?????? | | ???????# ;;## ; # ##????## #?????? | | ???????# ;;; ; #??????? ##?????? | | ???????# R ##??????##??????? | | ???????# % ;% ; ##?????????????? | | ???? ; @R; #?????????????? | | ?????? < #?????????????? | | ?????# & ;; ;;; #?????????????? | | ??????# % = <##;;;;;### #?????????????? | | ????? =& ??#### ## ##?????????????? | | ?????? #???# # ##?????????????? | | ??????## #### ?????# ###???????????? | | ????????????##??????# ## #???????????? | | ?????????????????????? ?# #??????????? | | ?????????????????????? #?# ## ??????? | | ????????????????????? ??## #? #???? | | ????????????????????? #???## ? ##???? | | ?????????????????????#?????# ?? ### ##????? | | ???????????????????????????# ? #??####?????? | | ???????????????????????????# ?##???????????? | | ???????????????????????????## ?????????????? | | ????????????????????????????## #?????????????? | | ?????????????????????????????# ###?????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????## #???????????????? | | ??????????????????????????????? ##???????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetShieldWell Manual? 0 Play Time 00:07:24 Cumulative 581.0 hours Start 2024.01.10 @ 17:21:03 End 2024.01.10 @ 17:25:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 216 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdf4ae08-7217-412f-92d2-14f7f90bbb3f