Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 20:03:02 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (578) 578 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1935 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 299/400 Matter 272/300 Energy 87/100 System Corruption 0% Temperature Cool (10) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Compact Wheel Compact Wheel Flight Unit Flight Unit Flight Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Flight Unit Flight Unit Flight Unit Light Armor Plating Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 4 13 2 4 Power 3 | . 3 . . Engine 3 | . 3 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads 3 | 1 2 . . Leg . | . . . . Wheel 5 | 1 2 . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 . 2 Device 3 | 1 2 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 5 | 1 2 2 . Energy Gun 4 | 1 2 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 5 . 7 Power 4 | . 3 . 1 Propulsion 3 | . . . 3 Utility 3 | . 1 . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 7 | . 2 . 7 To Critical Strikes 1 | . . . 1 Average Backups 6 | 4 4 7 7 Power . | 1 . . . Propulsion 4 | 3 3 5 6 Utility 1 | . 1 2 . Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 20 | 9 5 . 6 Power 2 | 1 1 . . Propulsion 9 | 4 . . 5 Utility 4 | 1 3 . . Weapon 5 | 3 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 100 89 Engine 13 | . 13 14 7 Treads 13 | . 14 14 10 Wheel 14 | . 14 14 20 Device 12 | . 11 14 10 Storage 13 | . 14 14 11 Energy Gun 18 | . 22 16 11 Ballistic Gun 8 | . 5 11 8 Peak Build Rating 9 | 7 7 8 9 Average Rating 6 | 6 6 7 8 On Entrance 7 | 6 7 7 8 Avg Prop Armor Cover (%) 13 | 13 13 14 9 Naked Turns . | . . . . Heaviest Build 31 | 13 29 28 31 Greatest Support 32 | 16 16 16 32 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 12 15 15 Most Carried 11 | 6 8 11 9 Average Carried 6 | 3 4 7 7 Final Capacity 15 | 8 15 15 15 Final Carried 10 | 4 6 10 6 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 541 | 242 268 31 . Remotely . | . . . . Salvage Created 1156 | 116 794 212 34 Parts 61 | 4 38 15 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 12 5 2 Guns 19 | . 12 5 2 Classes Destroyed 7 | 2 4 1 . Worker 2 | . 2 . . Tunneler 3 | 1 . 2 . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 1 | . 1 . . Swarmer 7 | . . 5 2 Grunt 12 | . 12 . . Best Kill Streak 5 | 2 5 2 2 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 168 | . 74 24 70 Missed 24 | . 11 4 9 Hits 144 | . 63 20 61 Projectile 144 | . 63 20 61 Critical Strikes 4 | . 1 . 3 Damage Taken 1554 | . 828 165 561 Core 256 | . 134 21 101 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 36 | . . . 36 Core Remaining (%) 69 | 100 . 38 . Volleys Fired 103 | 4 66 20 13 Largest 2 | 2 2 2 2 Hottest 90 | 70 90 80 60 Shots Fired 205 | 8 131 40 26 Gun 205 | 8 131 40 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 74 | 4 46 11 13 Thermal 131 | 4 85 29 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 7 21 6 4 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 132 | 7 92 20 13 Core Hits 54 | 3 37 11 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1562 | 84 1139 215 124 Guns 1562 | 84 1139 215 124 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 530 | 34 409 27 60 Thermal 1032 | 50 730 188 64 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | 47 218 . 22 Average Temperature 82 | 22 89 . 11 Received Heat Transfer 549 | . 477 . 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 2 1 . . Heat Transferred 3009 | 222 2212 425 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | 5 161 86 50 Initial . | . . . . Average 32 | . 57 11 4 Influence Increases 664 | 10 418 181 55 Destroy 0b10 Robot/C 400 | . 240 120 40 Destroy 0b10 Robot/NC 65 | 10 35 20 . Destroy Leader 96 | . 66 20 10 Allied During Kill 6 | . . 6 . Successful Hack 21 | . 16 . 5 Select Force Hacks 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 664 | 10 418 181 55 Time Decay 436 | 10 270 141 15 Lost Part 80 | . 40 . 40 Lost Ally 40 | . . 40 . Purge Threat 108 | . 108 . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 18 7 5 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 17 . 6 Successful 14 | . 11 . 3 Failed 9 | . 6 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 15 | . 13 . 2 Terminals 18 | . 16 . 2 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 4 | . 4 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 5 | . 4 . 1 Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 45 | . . 45 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 43 | . . 43 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 173 | 8 165 . . Seismic 173 | 8 165 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1751 | 43 829 765 114 Spaces Moved 1133 | 23 467 599 44 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels 1133 | 23 467 599 44 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 115 100 Average Speed 113 | 100 112 115 100 Slowest Speed 115 | 100 115 115 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 86 91 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1401 | 34 640 637 90 Wait 111 | . 74 9 28 Move 1130 | 22 466 598 44 Hop . | . . . . Pick Up 15 | 1 9 5 . Fast Attach 4 | 1 2 . 1 Attach 8 | . 4 . 4 Detach 1 | . 1 . . Swap 13 | 3 8 2 . Drop 15 | 3 10 2 . Fire 103 | 4 66 20 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 323 | -10/Materials | Build established: Mutant 356 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Build established: Scavenger-Mutant 782 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 9) 873 | -10/Materials | Entered Mines 880 | -10/Mines | Met a Derelict bent on vengeance 941 | -10/Mines | Learned location of Zion (-7) 943 | -10/Mines | Discovered new exit (range 8) 1080 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1262 | -10/Mines | Discovered new exit (range 11) 1638 | -10/Mines | Entered Materials 1638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1639 | -9/Materials | Identified exit to Storage 1671 | -9/Materials | Repaired Lgt. Assault Rifle 1752 | -9/Materials | Self-destructed Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01714_ Critical hit (Destroy). 01714_ Ion Engine destroyed. 01725_ S-10 Pest destroyed. 01725_ Switching to secondary target: S-10 Pest. 01732_ Critical hit (Burn: +37). 01734_ S-10 Pest destroyed. 01734_ Switching to secondary target: Y-45 Defender. 01735_ Lgt. Armor Plating destroyed. 01738_ Com. Wheel destroyed. 01741_ Heat Sink destroyed. 01743_ Com. Wheel destroyed. 01744_ R-06 Scavenger collects Flight Unit. 01747_ Lgt. Treads destroyed. 01747_ R-06 Scavenger collects Flight Unit. 01750_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????#?????????????????????????? | | ?????????# ?????????? #????????????? | | ?????????#s????????? ??? ????????? | | ?????????#s?#######+###= ???????? | | ?????#####/## ???????? | | ?????# r%# ???????? | | ?????# @# ???????????? | | ?????# %Y #??????????????????? | | ?????# # #??????????????????? | | ?????# # #??????????????????? | | ?????# # #??????????????????? | | ?????######## #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# ###########????????? | | ????????????# # #????????? | | ????????????# # #????????? | | ????????##### # #????????? | | ????????# # """ #????????? | | ????????# + """ "#????????? | | ????????# # """ T#????????? | | ????????####+#### "#????????? | | ?????????# # #????????? | | ?????????# """ ###########????????? | | ?????????# "R #??????????????????? | | ?????????# """ #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??????????????????? | | ?????????########??????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 55% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightSchematicDeck Manual? 0 Play Time 00:13:55 Cumulative 260.9 hours Start 2026.05.01 @ 19:44:54 End 2026.05.01 @ 20:03:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/1/0/0/0/1/0/0 Lore% 74 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5e48a7c-1403-4ecd-8855-fd1418cc9325