Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 17:39:49 Player: Some Pennies Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (922) 922 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 1858 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 275/275 System Corruption 2% Temperature Cool (4) Movement Treading (320) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (25) --- Light Treads Scrap Engine Improved Heat Sink Structural Scanner Sensor Array Terrain Scanner Terrain Scanner Improved Terrain Scanner Seismic Detector Transport Network Coupler Targeting Computer ECM Suite Gun Armor Hacking Suite EM Shotgun Riot Gun Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Field Laser Autogun > --- INVENTORY -------- Scrap Engine Structural Scanner Sensor Array Terrain Scanner Terrain Scanner Improved Terrain Scanner Seismic Detector Transport Network Coupler Targeting Computer ECM Suite Gun Armor Hacking Suite EM Shotgun Riot Gun Particle Gun Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 7 13 9 6 Power 6 | 1 3 1 1 Engine 6 | 1 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 8 | 2 2 3 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device 1 | 1 . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 5 4 Energy Gun 5 | . . 2 3 Energy Cannon . | . . . . Ballistic Gun 10 | 2 4 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 2 | . 1 1 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 4 | . 1 4 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 98 100 Engine 13 | . 13 13 14 Treads 27 | . 28 27 28 Storage 14 | . 14 14 14 Hackware 13 | . 12 14 14 Energy Gun 1 | . . . 6 Ballistic Gun 26 | . 27 26 21 Naked Turns . | . . . . Heaviest Build 95 | 13 91 91 95 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 2 4 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 17 25 25 Most Carried 25 | 5 25 25 23 Average Carried 18 | 2 14 22 21 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 25 19 23 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1568 | 306 692 347 223 Remotely . | . . . . Salvage Created 1885 | 104 1130 255 396 Parts 122 | 9 75 24 14 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 8 | . 4 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 16 8 1 Guns 25 | . 16 8 1 Classes Destroyed 12 | 2 7 2 1 Worker 6 | . 6 . . Builder 3 | . 3 . . Tunneler 3 | 2 1 . . Hauler 2 | . 2 . . Recycler 8 | 1 3 . 4 Operator 2 | . 2 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 9 | . 6 3 . Grunt 10 | . 10 . . Sentry 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 8 | 2 8 3 3 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 200 | . 60 131 9 Missed 67 | . 25 39 3 Damage Taken 1540 | . 460 935 145 Core 260 | . 102 109 49 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 63 | . 63 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 151 | 6 84 42 19 Largest 2 | 2 2 2 2 Hottest 88 | 40 46 88 86 Shots Fired 303 | 12 170 83 38 Gun 303 | 12 170 83 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 274 | 12 170 72 20 Thermal 29 | . . 11 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 35 | 2 16 35 3 Robot Miss Streak 4 | 1 4 2 4 Penetration Max . | . . . . Secondary Targets 9 | . 3 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 201 | 6 109 63 23 Core Hits 80 | 3 50 17 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 4 2 Burn 2 | . . . 2 Destroy 5 | . 1 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2895 | 88 1474 944 389 Guns 2895 | 88 1474 944 389 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 2602 | 88 1474 839 201 Thermal 293 | . . 105 188 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 72 | . 28 33 11 Message Errors 25 | . 10 13 2 Matter Fused 20 | . 5 9 6 Heat Flow Errors 6 | . 2 3 1 Energy Discharges 9 | . 4 4 1 Parts Rejected 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . 3 1 . Data Loss (major) 3 | . 1 2 . Misfires 2 | . 2 . . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 308 | . 240 224 308 Average Temperature 100 | . 81 51 137 Received Heat Transfer 507 | . 159 330 18 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 814 | . . 259 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 1051 | 15 446 . 1051 Initial 1005 | . 9 . 1005 Average 332 | 7 146 . 945 Maximum Alert Level 3 | . 2 . 3 Low Security (%) 55 | 100 71 . . Level 1 16 | . 23 . . Level 2 3 | . 4 . . Level 3 24 | . . . 100 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 21 73 2 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats 9 | . . 9 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 8 . 6 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 24 . 19 Successful 20 | . 10 . 10 Failed 22 | . 13 . 9 Catastrophic 3 | . 1 . 2 Database Lockouts 1 | . 1 . . Manual 26 | . 15 . 11 Terminals 31 | . 18 . 13 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 9 | . 3 . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 . 7 Part Schematic 1 | . . . 1 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . . 1 Locate Traps 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 4 | . 1 . 3 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Monitor 1 | . 1 . . Mask 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 . 5 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 5290 | 148 2204 2193 745 Spaces Moved 1826 | 75 908 633 210 Core 6 | 6 . . . Treads 1820 | 69 908 633 210 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 258 | 151 206 325 320 Slowest Speed 480 | 160 320 480 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 7 97 33 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2120 | 98 1077 699 246 Wait 41 | . 30 10 1 Move 1823 | 74 907 632 210 Hop . | . . . . Pick Up 51 | 11 31 3 6 Fast Attach 2 | . 2 . . Attach 19 | 7 4 8 . Detach . | . . . . Swap 14 | . 7 1 6 Drop 18 | . 12 3 3 Fire 151 | 6 84 42 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Discovered new exit (range 12) 1096 | -10/Materials | Repaired Lgt. Treads 1144 | -10/Materials | Discovered new exit (range 16) 1337 | -10/Materials | Discovered new exit (range 10) 1779 | -10/Materials | Central database locked down 2214 | -10/Materials | Discovered new exit (range 14) 2353 | -10/Materials | Entered Subcaves 2462 | -10/Subcaves | Learned location of 1 exit from Materials 2482 | -10/Subcaves | Learned location of Zion (-6) 2482 | -10/Subcaves | Met a Zionite searching for "candidates" 2803 | -10/Subcaves | A Subdweller sparked back to life 2803 | -10/Subcaves | A Subdweller sparked back to life 2803 | -10/Subcaves | A Subdweller sparked back to life 2840 | -10/Subcaves | Found Prototype Protection 4360 | -10/Subcaves | Discovered new exit (range 13) 4366 | -10/Subcaves | Core integrity fell below 50% 4417 | -10/Subcaves | Core integrity fell below 20% 4434 | -10/Subcaves | Lost 4 parts (1p1n2w) 4546 | -10/Subcaves | Entered Recycling 4559 | -8/Recycling | Found Scrap Engine 4980 | -8/Recycling | Discovered new exit (range 15) 5205 | -8/Recycling | Build established: Scavenger-Mutant 5291 | -8/Recycling | Destroyed by L-31 Rogue with Katana Last Messages --------------- Retrieving Zone 6L layout... Downloaded map data. 05003_ Connecting with Terminal... >>Inventory(Components) Retrieving component inventory records... No registered component stockpiles. 05070_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Enh. Nuclear Core Hvy. Ion Engine >>Layout(Zone) Retrieving Zone 9S layout... Downloaded map data. 05142_ System corrupted: Heat flow error (+150). 05189_ Acquired Imp. Heat Sink. 05190_ System corrupted: Energy discharge (-96). 05220_ System corrupted: Matter fused (-5). 05273_ System corrupted: Matter fused (-6). 05283_ L-31 Rogue springs to life. 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[ #?????????? | | ??#!! r#############???????????? | | ??### @ r ????????? | | ????# l#########???????????????? | | ????#####+##???????????????????????? | | ??????? ???????????????????????? | | ????? ?????????????????????? | | ???%/ ! ???????????????????? | | ??# ?????????????????? | | ??#! = ???????????????? | | ??# [ ] #?????????????? | | ??# % ! ! #?????????????? | | ??#] / ! #?????????????? | | ??####################?????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Rocket Launcher | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionAngularPick Manual? 0 Play Time 00:29:18 Cumulative 27.6 hours Start 2024.04.29 @ 17:12:31 End 2024.04.29 @ 17:39:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 23 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b61ccad-47d0-43a8-a822-b009525ff705