Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 07:14:06 Player: nuzcraft Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2619) 2619 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1055) 1055 TOTAL SCORE: 6474 Bonus ------- High Alert Combat Kills 155 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 339/550 Matter 98/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (205) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Particle Cannon Axe > --- INVENTORY (28) --- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Relay Coupler [NC] (24) Relay Coupler [NC] (25) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (34) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (13) Electrolaser Electrolaser Electrolaser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Pulse Rifle Electrolaser Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Electrolaser Electrolaser Grenade Launcher Rocket Launcher Axe [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . . . 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 86 | 7 8 14 15 3 24 12 3 Power 9 | 1 . 3 2 . 1 1 1 Engine 8 | 1 . 3 2 . 1 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 3 2 6 . 6 4 . Treads 8 | . . . 2 . 2 4 . Leg 13 | 2 3 2 2 . 4 . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 1 | . . . 1 . . . . Utility 15 | 2 3 . . 2 8 . . Device 7 | 1 . . . 2 4 . . Storage 7 | 1 3 . . . 3 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 39 | 2 2 9 7 1 9 7 2 Energy Gun 19 | . 1 7 6 . 2 3 . Energy Cannon 3 | . . . . . . 3 . Ballistic Gun 9 | 2 1 1 . 1 4 . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 1 1 . 3 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 . 1 . 1 . Parts Lost 34 | . . 1 14 3 11 . 5 Power 4 | . . . 2 . 1 . 1 Propulsion 9 | . . . 5 1 2 . 1 Utility 2 | . . . . . 2 . . Weapon 19 | . . 1 7 2 6 . 3 Highest Loss Streak 14 | . . 1 14 3 4 . 3 Average Slot Usage (%) 94 | . 100 99 92 96 92 92 96 Engine 9 | . 14 11 10 9 7 9 1 Treads 8 | . . . 4 9 10 13 26 Leg 18 | . 28 33 20 . 15 11 . Device 3 | . 9 . . 17 3 . . Storage 27 | . 18 22 22 18 30 36 36 Energy Gun 9 | . 9 20 19 15 4 6 . Energy Cannon 1 | . . . . . . 5 17 Ballistic Gun 10 | . 18 10 6 6 12 6 . Launcher 3 | . . 1 3 2 5 2 2 Naked Turns . | . . . . . . . . Heaviest Build 89 | 12 40 49 49 50 86 89 89 Greatest Support 60 | 20 20 30 30 20 60 60 60 Greatest Overweight (x) 14 | . 1 1 14 2 4 2 2 Average Overweight (x) 1 | . . 1 1 2 1 1 1 Largest Inventory Capacity 28 | 6 16 16 16 16 28 28 28 Average Capacity 20 | 5 7 16 16 16 24 28 28 Most Carried 28 | 6 11 16 16 9 28 28 28 Average Carried 18 | 3 7 14 12 8 22 27 26 Final Capacity 28 | 6 16 16 16 16 28 28 28 Final Carried 28 | 6 11 16 10 9 28 28 26 Class Distribution -------------------- 30% | Mutant 27% | Hauler-Mutant 21% | Scavenger-Mutant 7% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Derelict-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Matter Collected 1245 | 286 81 193 101 . 274 227 83 Remotely . | . . . . . . . . Salvage Created 1967 | 122 290 369 246 . 414 443 83 Parts 110 | 4 17 25 17 . 30 16 1 Haulers Intercepted 4 | . 1 1 . . . 2 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 50 | . 2 7 12 . 20 7 2 Guns 23 | . 2 6 9 . 6 . . Cannons 4 | . . . . . . 3 1 AOE 23 | . . 1 3 . 14 4 1 Classes Destroyed 11 | 2 2 4 3 . . . . Builder 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 4 | . 1 1 . . . 2 . Recycler 4 | 1 2 . . . . 1 . Watcher 1 | . . 1 . . . . . Swarmer 18 | . . 2 7 . 9 . . Grunt 25 | . 2 4 2 . 10 5 2 Brawler 1 | . . . 1 . . . . Sentry 4 | . . 1 . . 1 2 . Demolisher 1 | . . . 1 . . . . Assembled 1 | . . . 1 . . . . Best Kill Streak 12 | 2 2 3 4 . 12 7 2 Combat Bots Only 12 | . 1 2 4 . 12 6 2 Max Kills in Single Turn 4 | 1 1 1 3 . 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 3 . 4 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Damage Taken 4024 | . 254 200 1334 184 1252 211 589 Core 388 | . 70 8 99 32 102 30 47 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 72 . 73 . . . . Volleys Fired 167 | 8 21 16 21 3 61 26 11 Largest 3 | 2 2 3 3 3 3 2 2 Hottest 142 | 40 60 113 142 132 105 133 136 Shots Fired 293 | 16 42 41 45 7 95 33 14 Gun 235 | 16 42 40 42 7 78 10 . Cannon 28 | . . . . . . 15 13 Launcher 30 | . . 1 3 . 17 8 1 Special . | . . . . . . . . Kinetic 143 | 16 31 12 13 3 68 . . Thermal 58 | . . . 6 4 10 25 13 Explosive 30 | . . 1 3 . 17 8 1 Electromagnetic 62 | . 11 28 23 . . . . Robot Hit Streak 11 | 6 7 5 10 4 10 11 4 Robot Miss Streak 4 | 2 2 3 4 1 3 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 192 | 10 31 24 34 6 46 27 14 Core Hits 113 | 4 11 18 17 1 41 16 5 Critical Hits 3 | . . . . . . 1 2 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4844 | 90 378 430 623 80 1661 1193 389 Guns 1663 | 90 317 267 401 80 381 127 . Cannons 494 | . . . . . . 289 205 Explosions 2593 | . 61 163 222 . 1280 777 90 Melee 94 | . . . . . . . 94 Ramming . | . . . . . . . . Kinetic 761 | 90 176 53 103 22 317 . . Thermal 1020 | . 61 89 127 58 64 416 205 Explosive 2361 | . . 74 140 . 1280 777 90 Electromagnetic 608 | . 141 214 253 . . . . Impact . | . . . . . . . . Slashing 94 | . . . . . . . 94 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 115 | . . . . . 47 50 18 Projectiles 8 | . . . . . . 8 . Explosions 89 | . . . . . 47 42 . Melee 18 | . . . . . . . 18 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 266 | . 29 . 46 . 191 . . Shots 8 | . 1 . 1 . 6 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 345 | . 76 207 209 120 242 321 345 Average Temperature 92 | . 26 77 71 73 73 106 213 Received Heat Transfer 1191 | . 129 36 108 108 405 81 324 Effects 2 | . . . . . . 1 1 Energy Bleed 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 3 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 1 . . 3 . Heat Transferred 1841 | . 50 100 211 148 148 814 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 2 1 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Peak Influence 791 | 10 103 265 243 35 791 655 455 Initial 425 | . 6 42 103 35 5 385 425 Average 340 | 3 66 191 139 32 524 446 434 Maximum Alert Level 3 | . . 1 1 . 3 2 2 Low Security (%) 40 | 100 100 54 85 100 12 . . Level 1 13 | . . 45 14 . 1 50 . Level 2 37 | . . . . . 66 49 100 Level 3 8 | . . . . . 20 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . 1 . 3 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 1 . 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Distress Signals 5 | . . . . 1 . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 7 9 31 7 19 9 6 Peak Tracking Total 14 | . 3 3 14 6 13 4 3 Tactical Retreats 6 | . . . 2 . 2 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Traps Triggered 6 | . . . . . 6 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Disabled 6 | . . . . . 6 . . Max in Single Turn 2 | . . . . . 2 . . Garrison Relay 4 | . . . . . 4 . . Phase Generator 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Machines Accessed 4 | . . 1 . 1 . 2 . Terminals 2 | . . 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 8 | . . 2 . 1 . 5 . Successful 8 | . . 2 . 1 . 5 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . 1 . . . 3 . Terminals 5 | . . 2 . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 4 | . . 1 . . . 3 . Terminals 4 | . . 1 . . . 3 . Track 2 | . . 1 . . . 1 . Botnet 1 | . . . . . . 1 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 . 1 . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 16 | . . . . . 16 . . Machine Destruction 16 | . . . . . 16 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Turns Passed 3421 | 127 279 378 544 124 1487 382 100 Spaces Moved 1596 | 78 154 193 275 34 682 148 32 Core 7 | 6 . . 1 . . . . Treads 573 | . . . 80 34 364 63 32 Legs 1016 | 72 154 193 194 . 318 85 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 200 160 180 183 Average Speed 168 | 114 123 150 167 200 185 183 184 Slowest Speed 750 | 120 150 150 750 200 240 205 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 6 28 23 56 5 89 14 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 157 | . 11 18 11 . 96 21 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 157 | . 11 18 11 . 96 21 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Total 2085 | 99 211 254 323 83 834 228 53 Wait 93 | 1 8 9 7 42 . 23 3 Move 1590 | 77 153 192 274 34 680 148 32 Hop . | . . . . . . . . Pick Up 74 | 6 10 13 5 1 32 6 1 Fast Attach 25 | 7 1 2 3 . 7 5 . Attach 32 | . 1 2 11 2 12 1 3 Detach 4 | . . . . . 4 . . Swap 30 | . 6 10 1 1 6 6 . Drop 43 | . 11 10 1 . 8 13 . Fire 167 | 8 21 16 21 3 61 26 11 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . 24 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 11) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 679 | -9/Materials | Discovered new exit (range 14) 785 | -9/Materials | Entered Mines 1035 | -9/Mines | Learned Materials emergency access door positions 1079 | -9/Mines | Assembled infested the area 1173 | -9/Mines | Lost 14 parts (2p5n7w) 1187 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1191 | -9/Mines | Found Prototype Device 1192 | -9/Mines | Learned location of 1 exit from Materials 1250 | -9/Mines | Learned location of 1 exit from Proximity Caves 1250 | -9/Mines | Discovered new exit (range 9) 1329 | -9/Mines | Entered Materials 1329 | -8/Materials | Evolved 2 slots: Utility x2 1329 | -8/Materials | Identified Exp. Sensor Array 1330 | -8/Materials | Identified exit to Factory 1453 | -8/Materials | Identified exit to Garrison 1453 | -8/Materials | Entered Garrison 1475 | -8/Garrison | Lost 3 parts (1n2w) 1506 | -8/Garrison | Triggered checkpoint 1553 | -8/Garrison | Garrison Relay disabled 1622 | -8/Garrison | Triggered checkpoint 1672 | -8/Garrison | Lost 4 parts (1n2u1w) 1685 | -8/Garrison | Destroyed 12 combat bots 1840 | -8/Garrison | Discovered new exit (range 8) 1861 | -8/Garrison | Installed Relay Interface Framework 1892 | -8/Garrison | Triggered checkpoint 1908 | -8/Garrison | Garrison Relay disabled 2117 | -8/Garrison | Discovered new exit (range 12) 2192 | -8/Garrison | Triggered checkpoint 2217 | -8/Garrison | Garrison Relay disabled 2246 | -8/Garrison | Triggered checkpoint 2440 | -8/Garrison | Triggered checkpoint 2486 | -8/Garrison | Lost 3 parts (1p2w) 2536 | -8/Garrison | Discovered new exit (range 12) 2616 | -8/Garrison | Triggered checkpoint 2638 | -8/Garrison | Garrison Relay disabled 2808 | -8/Garrison | Phase Generator disabled 2870 | -8/Garrison | Triggered checkpoint 2917 | -8/Garrison | Build established: Scavenger-Mutant 2940 | -8/Garrison | Entered Materials 3057 | -8/Materials | Garrison activated, responded to threat 3247 | -8/Materials | Garrison activated, responded to threat 3322 | -8/Materials | Identified exit to Garrison 3322 | -8/Materials | Entered Garrison 3332 | -8/Garrison | Triggered checkpoint 3390 | -8/Garrison | Build established: Hauler-Mutant 3396 | -8/Garrison | Lost 3 parts (1p2w) 3422 | -8/Garrison | Self-destructed Last Messages --------------- Relay Coupler [NC] (16) LOCATION=GARRISON GOAL=ESCAPE 03332_ Beams of light sweep through the air. An alarm sounds. 03332_ Rocket Launcher destroyed. 03335_ G-47 Trooper suffers critical hit. 03335_ Destroyed Lgt. Nuclear Core. 03342_ G-47 Trooper destroyed. 03349_ Lgt. Deuterium Engine destroyed. 03354_ Acquired 36 matter. 03361_ G-47 Trooper destroyed. 03362_ Acquired 47 matter. 03365_ Grenade Launcher destroyed. 03371_ Overheating: Energy bleed (-36). 03375_ Destroyed Particle Gun. 03377_ G-47 Trooper suffers critical hit. 03377_ Destroyed Imp. Heat Sink. 03384_ Acquired Aluminum Leg. 03417_ Lgt. Treads destroyed. 03419_ Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????#######???????? | | ???????????????????????????#"""""#???????? | | ???????????#!!!!!###########" "#???????? | | ??????? ggg @ "#???????? | | ???????????#!! !!##### ##### "#???????? | | ?????????????????????# #???#"""""#???????? | | ?????????????????????# #???#######???????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ????????????????????## ##????????????????? | | ????????????????????# #????????????????? | | ???????????##"""##### ##########???????? | | ???????? #???????? | | ???????? #???????? | | ???????? #???????? | | ????????###################### #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????#####???????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineNovaBattery Manual? 0 Play Time 01:21:35 Cumulative 158.2 hours Start 2021.02.09 @ 08:42:12 End 2021.05.05 @ 07:14:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9b86f94-0128-451c-bacc-0d360b20cb94