Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 21:47:12 Player: FrostySpirit Result: Destroyed by H-77 Assassin via exploding Neutrino Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (4630) 4630 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 11120 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 266 Aligned with FarCom 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 40/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer Advanced ECM Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Target Analyzer Transmission Jammer Reaction Control System Improved Shield Generator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator Supersonic Drone Bay > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Ion Engine Heavy Treads Heavy Treads Medium Storage Unit Advanced ECM Suite Improved Power Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Gatling Laser Heavy Ion Cannon Gauss Rifle [Rating: 96] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Makeshift Ablative Armor Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . Utility 8 | . . . . . 3 . . . 2 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 168 | 8 1 9 6 1 16 15 5 13 17 57 20 Power 32 | 1 . 2 . 1 9 2 3 1 2 11 . Engine 16 | 1 . 2 . 1 4 2 . . 1 5 . Core 12 | . . . . . 5 . . . 1 6 . Reactor 4 | . . . . . . . 3 1 . . . Propulsion 44 | 4 . 4 . . 4 4 2 1 1 20 4 Treads 15 | 2 . 2 . . 4 . 2 1 1 3 . Leg 17 | 2 . 1 . . . 4 . . . 10 . Wheel 4 | . . . . . . . . . . . 4 Hover 7 | . . . . . . . . . . 7 . Flight 1 | . . 1 . . . . . . . . . Utility 67 | 1 1 . 4 . 3 6 . 11 10 21 10 Device 41 | . 1 . 2 . 1 3 . 5 5 15 9 Storage 7 | 1 . . 2 . . . . 2 . 1 1 Processor 8 | . . . . . 1 2 . . 1 4 . Hackware 1 | . . . . . . . . . . 1 . Protection 10 | . . . . . 1 1 . 4 4 . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 3 2 . . 3 . . 4 5 6 Energy Gun 4 | 1 . 1 . . . . . . 1 . 1 Energy Cannon 7 | . . . 1 . . 2 . . 2 2 . Ballistic Gun 4 | 1 . 1 1 . . 1 . . . . . Ballistic Cannon 5 | . . 1 . . . . . . . 3 1 Launcher 3 | . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . 4 . . . . . . . 2 Corrupted Parts 3 | . . . . . . . . 1 . 2 . System Corruption 11 | . . . . . . . . 8 . 3 . Parts Lost 43 | . . 1 . 1 . 1 . 2 7 17 14 Power 8 | . . . . 1 . . . . 1 5 1 Propulsion 12 | . . . . . . . . . 1 7 4 Utility 16 | . . . . . . 1 . 2 4 5 4 Weapon 7 | . . 1 . . . . . . 1 . 5 Highest Loss Streak 6 | . . 1 . 1 . 1 . 1 5 6 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 99 88 85 90 86 77 75 81 94 70 Engine 8 | . 14 14 14 14 6 12 4 . . 7 1 Core 2 | . . . . . 11 1 . . 1 6 . Reactor 3 | . . . . . . . 10 14 10 1 . Treads 13 | . . 20 28 28 18 3 12 15 13 4 . Leg 5 | . 28 4 . . . 22 3 . . 12 . Device 13 | . 11 14 6 14 18 13 7 6 16 18 13 Storage 8 | . 14 14 13 14 9 7 7 7 6 5 3 Processor 10 | . . . . . 9 11 15 15 12 16 22 Protection 3 | . . . . . 9 3 7 7 8 1 . Energy Gun 1 | . 14 10 . . . . . . 3 1 . Energy Cannon 2 | . . . . . . . 7 7 5 4 2 Ballistic Gun 5 | . 14 14 13 14 9 6 . . . . . Ballistic Cannon 3 | . . 3 11 . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 209 | 11 13 16 209 26 46 58 73 144 147 154 51 Greatest Support 140 | 20 20 40 40 40 46 68 140 140 140 140 64 Greatest Overweight (x) 5 | 2 . 3 5 . 1 1 1 1 1 5 2 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 35 10 10 10 10 25 25 25 10 Average Capacity 15 | 7 8 8 21 10 10 10 10 21 25 15 8 Most Carried 21 | 3 3 8 13 10 10 10 10 20 21 19 10 Average Carried 10 | 2 3 6 9 9 9 9 9 14 16 12 6 Final Capacity 25 | 8 8 8 10 10 10 10 10 25 25 10 5 Final Carried 20 | 3 3 8 10 10 10 9 10 20 16 7 5 Class Distribution -------------------- 34% | Scavenger-Mutant 31% | Mutant 24% | Skirmisher 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 1988 | 232 . 149 . 82 150 100 139 212 140 674 110 Remotely . | . . . . . . . . . . . . Salvage Created 6350 | . . 33 . 138 1044 365 1550 1213 1088 842 77 Parts 223 | . . 6 . 9 57 14 15 39 44 39 . Haulers Intercepted 3 | . . . . . 1 . . 1 1 . . Recyclers Shooed 6 | . . 1 . . . . . 2 2 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 87 | . . 3 . 5 18 7 6 12 18 16 2 Guns 37 | . . 1 . 5 18 3 . . 5 5 . Cannons 20 | . . . . . . . . 4 4 11 1 AOE 15 | . . 2 . . . 3 . 3 7 . . Classes Destroyed 14 | . . 1 . 1 8 1 1 1 1 . . Worker 6 | . . . . . 1 . . 3 1 1 . Builder 7 | . . . . . 1 . . 4 2 . . Hauler 3 | . . . . . 1 . . 1 1 . . Recycler 7 | . . . . . 1 . . 4 2 . . Operator 3 | . . . . . 3 . . . . . . Watcher 3 | . . . . . 1 . . 1 . 1 . Swarmer 15 | . . 3 . 3 4 . . 1 3 1 . Grunt 34 | . . . . 2 10 2 . 4 9 5 2 Brawler 2 | . . . . . . . . 1 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 7 | . . . . . 3 2 . 2 . . . Hunter 11 | . . . . . 1 2 . 2 2 4 . Programmer 11 | . . . . . . 1 . 2 2 6 . Compactor 6 | . . . . . . . 6 . . . . Best Kill Streak 8 | . . 3 . 3 7 2 3 8 8 5 1 Combat Bots Only 6 | . . 3 . 3 6 2 3 4 6 4 1 Max Kills in Single Turn 6 | . . 2 . 1 2 2 1 6 6 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . . . 1 . 1 4 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Damage Taken 10268 | . 136 255 . 70 368 699 . 1082 1908 2645 3105 Core 2135 | . . 46 . . 62 106 . 107 204 458 1152 Absorbed by Shields 800 | . . . . . . . . . 265 535 . Reduced by Siege Mode 107 | . . . . . . . . . 74 33 . Redirected to Shielding 174 | . . . . . . . . 93 81 . . Regen/Repaired (Parts) 11 | . . . . . . 11 . . . . . Core Remaining (%) 78 | 100 . . . 81 88 . . 69 76 54 . Volleys Fired 129 | . . 10 . . . 6 8 22 26 48 9 Largest 2 | . . 2 . . . 1 1 1 2 2 2 Hottest 250 | . . 60 . . . 250 250 250 250 179 126 Shots Fired 327 | . . 16 . 15 73 32 10 23 48 95 15 Gun 185 | . . 14 . 15 73 26 . . 22 29 6 Cannon 139 | . . 2 . . . 6 10 23 26 66 6 Launcher 3 | . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 152 | . . 12 . 15 73 26 . . . 20 6 Thermal 152 | . . . . . . 6 10 23 48 65 . Explosive . | . . . . . . . . . . . . Electromagnetic 23 | . . 4 . . . . . . . 10 9 Robot Hit Streak 18 | . . 10 . 6 11 7 11 18 9 16 14 Robot Miss Streak 6 | . . 3 . 2 2 2 3 3 4 6 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Autonomous 115 | . . . . 15 73 27 . . . . . Shots Hit Robots 253 | . . 11 . 11 58 23 9 19 38 70 14 Core Hits 226 | . . 4 . 5 33 17 10 43 54 54 6 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 9 | . . . . . 1 1 . . . 4 3 Destroy 2 | . . . . . 1 1 . . . . . Blast 7 | . . . . . . . . . . 4 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11196 | . . 126 . 363 1804 907 854 1448 2874 2054 766 Guns 4085 | . . 90 . 363 1802 533 . . 489 674 134 Cannons 2825 | . . . . . . 87 321 374 496 1306 241 Explosions 4031 | . . 36 . . . 287 533 1058 1753 . 364 Melee . | . . . . . . . . . . . . Ramming 255 | . . . . . 2 . . 16 136 74 27 Kinetic 3426 | . . 46 . 363 1802 533 . . . 441 241 Thermal 6828 | . . 36 . . . 374 854 1432 2738 1394 . Explosive 265 | . . . . . . . . . . . 265 Electromagnetic 422 | . . 44 . . . . . . . 145 233 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 34 34 4 10 . Average Corruption 14 | . . . . . . . 20 28 3 5 . Corruption Purged 15 | . . . . . . . . 15 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 142 | . . . . . . . 19 66 11 46 . Message Errors 40 | . . . . . . . 2 21 2 15 . Matter Fused 28 | . . . . . . . 5 13 3 7 . Heat Flow Errors 13 | . . . . . . . 2 4 2 5 . Energy Discharges 19 | . . . . . . . 3 11 . 5 . Parts Fused 5 | . . . . . . . . 1 1 3 . Data Loss (minor) 17 | . . . . . . . 2 9 2 4 . Data Loss (major) 8 | . . . . . . . 2 1 1 4 . Misfires 6 | . . . . . . . 2 2 . 2 . Alerts 1 | . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . 3 . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 166 | . . . . . . . . 11 97 13 45 Projectiles 22 | . . . . . . . . . . 13 9 Explosions 144 | . . . . . . . . 11 97 . 36 Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . 1 5 4 Impact 1 | . . . . . . . . . 1 . . Kinetic 7 | . . . . . . . . . . 4 3 Secondary 2 | . . . . . . . . . . 1 1 Self-Inflicted Damage 436 | . . 39 . . . 10 . 159 33 . 195 Shots 17 | . . 1 . . . 1 . 11 2 . 2 Rammed 18 | . . . . . 1 . . 3 7 2 5 Targets Rammed 30 | . . . . . 1 . . 3 8 13 5 Kicked 11 | . . . . . . . . . . 11 . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 548 | . 9 47 . . 12 505 200 501 372 548 63 Average Temperature 146 | . 9 16 . . 6 196 116 150 114 170 18 Received Heat Transfer 2323 | . 96 72 . 6 162 159 . 216 475 496 641 Effects 46 | . . . . . . 7 1 8 1 29 . Shutdowns 13 | . . . . . . . . 2 . 11 . Energy Bleed 4 | . . . . . . 1 . 1 . 2 . Interference 16 | . . . . . . 3 1 4 . 8 . Matter Decay 3 | . . . . . . . . 1 . 2 . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . 1 2 . Damage (major) 6 | . . . . . . 2 . . . 4 . Siege Activations 5 | . . . . . . . . . 3 2 . Total Turns 97 | . . . . . . . . . 54 43 . Longest Duration 37 | . . . . . . . . . 27 37 . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 14 | . . . . . . 1 6 5 2 . . Combat Hostiles 14 | . . . . . . 1 6 5 2 . . Parts Melted 74 | . . . . . . 6 18 28 16 6 . Heat Transferred 21797 | . . . . . . 1920 4160 8240 5023 2454 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Peak Influence 515 | . 50 97 . 121 476 350 137 289 515 349 190 Initial 252 | . . 19 . . 46 216 122 . 103 252 32 Average 131 | . 15 38 . 11 251 140 133 89 241 173 41 Maximum Alert Level 2 | . . . . . 2 1 . 1 2 1 . Low Security (%) 73 | 100 100 100 . 100 22 49 100 81 66 68 100 Level 1 23 | . . . . . 69 50 . 18 4 31 . Level 2 2 | . . . . . 7 . . . 28 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . . . . . 6 7 . 7 3 9 3 Investigation 12 | . . . . . 3 1 . 2 . 5 1 Extermination 8 | . . . . . . 1 . 2 1 3 1 Reinforcement 9 | . . . . . . 2 . 3 2 1 1 Assault 1 | . . . . . . 1 . . . . . Garrison 5 | . . . . . 3 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 7 | . . . . . 2 1 . . 1 3 . Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . 1 . Times Spotted 156 | . 7 9 . 7 22 9 6 15 21 44 16 Peak Tracking Total 7 | . 4 3 . 4 4 3 2 4 6 5 7 Tactical Retreats 12 | . 3 1 . . 1 . . . 1 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 10 | . . . . . 1 2 . 4 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 27 | . . . . 1 4 2 . 2 12 2 4 Max in Single Turn 11 | . . . . 1 1 1 . 1 11 1 4 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 21 | . 1 . . . 2 2 . 6 1 7 2 Terminals 16 | . 1 . . . 2 1 . 4 1 6 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . 1 . 1 . 1 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 47 | . 3 . . . 3 6 . 11 1 20 3 Successful 22 | . 1 . . . 2 2 . 5 1 10 1 Failed 25 | . 2 . . . 1 4 . 6 . 10 2 Catastrophic 4 | . . . . . . 1 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 35 | . 3 . . . 3 3 . 8 1 16 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 11 | . . . . . . 3 . 2 . 4 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 1 . . . 2 . . 3 1 7 1 Record 5 | . . . . . . . . 1 1 3 . Robot Analysis 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . 2 . Zone Layout 4 | . 1 . . . 1 . . 1 . . 1 Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . 2 . 1 . 3 . Scan Component 4 | . . . . . . 1 . 1 . 2 . Repair 2 | . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . . 1 . 4 . 6 2 Full Trace Events 7 | . . . . . . 1 . 1 . 4 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 158 | . . . . . . 108 . . . 50 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 8 | . . . . 5 . . . . . 3 . Largest Group 5 | . . . . 5 3 . . . . 3 . Highest-Rated Group 93 | . . . . 86 40 . . . . 93 . Highest-Rated Ally 31 | . . . . 31 16 . . . . 31 . Total Orders 9 | . . . . . . . . 2 2 5 . EXPLORE 5 | . . . . . . . . 1 1 3 . RETURN 4 | . . . . . . . . 1 1 2 . Ally Attacks 72 | . . . . 19 41 . . . . 12 . Total Damage 760 | . . . . 182 402 . . . . 176 . Kills 13 | . . . . 2 6 . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 9 | . . . . . . . . 1 1 7 . Drone Recoveries 4 | . . . . . . . . 1 1 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 10550 | 65 118 971 1663 545 721 946 407 1348 735 2526 505 Spaces Moved 5394 | 46 98 547 656 314 413 547 228 686 270 1151 438 Core 102 | 13 . 3 . . . . . . . . 86 Treads 3291 | 3 . 428 656 314 413 83 206 686 270 232 . Legs 1644 | 30 98 114 . . . 464 22 . . 916 . Wheels 336 | . . . . . . . . . . . 336 Hover 19 | . . . . . . . . . . 3 16 Flight 2 | . . 2 . . . . . . . . . Fastest Speed 33 | 50 120 120 160 160 160 130 160 160 160 33 33 Average Speed 170 | 112 120 164 249 160 160 138 163 181 215 173 81 Slowest Speed 560 | 160 120 200 560 160 232 240 200 240 240 490 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 19 96 89 50 39 11 81 18 19 33 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 103 | . . 8 . 5 39 4 . . 19 8 20 Melee . | . . . . . . . . . . . . Projectile 59 | . . . . 5 39 4 . . 2 8 1 AOE 44 | . . 8 . . . . . . 17 . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 6530 | 56 98 602 684 357 472 735 259 762 364 1570 571 Wait 620 | . . 28 . 40 25 148 2 20 33 244 80 Move 5384 | 45 97 546 655 313 412 547 227 685 269 1150 438 Hop . | . . . . . . . . . . . . Pick Up 88 | 1 . 4 13 2 7 7 5 14 7 24 4 Fast Attach 62 | 8 1 4 6 . 1 5 2 2 2 15 16 Attach 66 | . . 2 . 1 5 7 . 6 14 27 4 Detach 20 | 2 . . 2 . . 2 . 2 3 8 1 Swap 40 | . . 3 . . 10 3 3 5 1 15 . Drop 91 | . . 5 8 1 11 10 12 3 1 26 14 Fire 129 | . . 10 . . . 6 8 22 26 48 9 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . 5 Kick 11 | . . . . . . . . . . 11 . Crush 14 | . . . . . 1 . . 3 8 2 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Entered Mines 185 | -10/Mines | Met a Derelict bent on vengeance 294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 298 | -10/Mines | Found Prototype Device 304 | -10/Mines | Build established: Mutant 333 | -10/Mines | Discovered new exit (range 10) 534 | -10/Mines | Found a hidden stash of uninstalled traps 677 | -10/Mines | Learned location of Storage (-9) 863 | -10/Mines | Discovered new exit (range 7) 893 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1024 | -10/Mines | Identified exit to Exiles 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1155 | -10/Mines | Entered Exiles 1183 | -10/Exiles | Discovered new exit (range 14) 1213 | -10/Exiles | Met 8R-AWN 1245 | -10/Exiles | Met EX-HEX 1325 | -10/Exiles | Met EX-BIN 1445 | -10/Exiles | Met EX-DEC 1500 | -10/Exiles | Visited The Gauntlet 1711 | -10/Exiles | Discovered new exit (range 10) 2037 | -10/Exiles | Build established: Hauler-Mutant 2368 | -10/Exiles | Aligned with FarCom system 2374 | -10/Exiles | Given EX-Vault access code 2530 | -10/Exiles | Opened EX-Vault 2595 | -10/Exiles | Found Prototype Device 2595 | -10/Exiles | Identified Supersonic Drone Bay 2605 | -10/Exiles | Found Prototype Energy Cannon 2605 | -10/Exiles | Identified Firepult 2610 | -10/Exiles | Found Prototype Ballistic Gun 2610 | -10/Exiles | Identified AWS/Gauss 2647 | -10/Exiles | Identified Exp. Sensor Array 2700 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2818 | -10/Exiles | Stole three prototypes: AWS/Gauss, Supersonic Drone Bay, Firepult 2818 | -10/Exiles | Entered Mines 2928 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3028 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3110 | -9/Mines | Build established: Skirmisher 3327 | -9/Mines | Discovered new exit (range 10) 3363 | -9/Mines | Entered Materials 3363 | -8/Materials | Accompanied by 3 allies 3363 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3455 | -8/Materials | Garrison activated, responded to threat 4031 | -8/Materials | Discovered new exit (range 15) 4084 | -8/Materials | Entered Factory 4084 | -7/Factory | Evolved 2 slots: Propulsion x2 4086 | -7/Factory | FarCom data flow suspended 4330 | -7/Factory | Repaired Exp. Sensor Array 4376 | -7/Factory | Build established: Mutant 4831 | -7/Factory | Build established: Skirmisher 5030 | -7/Factory | Sucked down chute 5030 | -7/Factory | Entered Waste 5045 | -7/Waste | EMP discharged 5046 | -7/Waste | Spotted C-40 Crusher 5054 | -7/Waste | Destroyed C-40 Crusher 5082 | -7/Waste | Destroyed C-40 Crusher 5089 | -7/Waste | Found Damper Plating 5095 | -7/Waste | Spotted C-40 Crusher 5099 | -7/Waste | Destroyed C-40 Crusher 5116 | -7/Waste | Spotted C-40 Crusher 5123 | -7/Waste | Destroyed C-40 Crusher 5126 | -7/Waste | Spotted C-40 Crusher 5135 | -7/Waste | Spotted C-40 Crusher 5139 | -7/Waste | Destroyed C-40 Crusher 5142 | -7/Waste | Destroyed C-40 Crusher 5145 | -7/Waste | EMP discharged 5145 | -7/Waste | System corruption reached 10% 5199 | -7/Waste | Discovered new exit (range 16) 5245 | -7/Waste | EMP discharged 5345 | -7/Waste | EMP discharged 5345 | -7/Waste | System corruption reached 30% 5435 | -7/Waste | Identified exit to Factory 5437 | -7/Waste | Entered Factory 5456 | -7/Factory | Build established: Scavenger-Mutant 6687 | -7/Factory | Discovered new exit (range 32) 6783 | -7/Factory | Identified exit to Factory 6785 | -7/Factory | Entered another Factory area 6785 | -6/Factory | Evolved 2 slots: Utility x2 6793 | -6/Factory | Discovered new exit (range 141) 6937 | -6/Factory | Spotted B-75 Beast 7175 | -6/Factory | Lost 5 parts (1n3u1w) 7486 | -6/Factory | Identified exit to Factory 7520 | -6/Factory | Entered another Factory area 7520 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7619 | -5/Factory | Build established: Skirmisher 8516 | -5/Factory | Allied Derelicts emerged from ambush trap array 8682 | -5/Factory | Build established: Scavenger-Mutant 8994 | -5/Factory | Discovered new exit (range 95) 9241 | -5/Factory | System corruption reached 10% 9988 | -5/Factory | Discovered new exit (range 14) 10013 | -5/Factory | Identified exit to Factory 10046 | -5/Factory | Entered another Factory area 10046 | -4/Factory | Evolved 2 slots: Utility x2 10075 | -4/Factory | Lost 6 parts (2p3n1u) 10289 | -4/Factory | Found Quantum Capacitor 10311 | -4/Factory | Lost 6 parts (1p2u3w) 10394 | -4/Factory | Build established: Mutant 10517 | -4/Factory | Core integrity fell below 50% 10525 | -4/Factory | Lost 4 parts (4n) 10539 | -4/Factory | Core integrity fell below 20% 10551 | -4/Factory | Destroyed by H-77 Assassin via exploding Neutrino Reactor Last Messages --------------- 10529_ Slug penetrates Wall. 10533_ Penetrated by Slug. 10533_ Core Analyzer destroyed. 10533_ Slug penetrates Fusion Modulator. 10538_ Slug penetrates Wall. 10539_ Slammed into H-77 Assassin. 10540_ G-67 Veteran destroyed. 10540_ Fusion Modulator explodes. 10540_ G-67 Veteran destroyed. 10542_ Slug penetrates Wall. 10544_ Slug penetrates Fusion Modulator. 10546_ ALERT: Rogue bot located, Programmers report to Factory Zone 8Y. 10546_ Penetrated by Slug. 10549_ Acquired Adv. ECM Suite. 10550_ Dropped Imp. Coolant Injector. 10550_ Slug penetrates Wall. 10550_ H-77 Assassin suffers critical hit (Destroy). 10551_ Fusion Modulator explodes. 10551_ Neutrino Reactor explodes. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????### ??????????????????????? | | ????????????????????? ????????H?????????????? | | ????????????? #?????? ??????????????????????? | | ??????????????k ? """ k ??????????????????????? | | ??????????????# ?"""" !k??????????????????????? | | ??????????????# "?""" !!??????????????????????? | | ??????????????# ? ! ??????????????????????? | | ??????????????# ? ??????????????????????? | | ??????????????#k ??????????????????????? | | ??????????????# ??????????????????????? | | ????????####### w#;;#;;;;########???????????????? | | ???????? k ; # ?????????????? | | ??????????? ; """ + ??????????????? | | ??????????????k ; """ #???????????????? | | ????????????????##; """ #???????????????? | | ????????????????# ; #???????????????? | | ?????????????????#; @ = #???????????????? | | ??????????????##?#; #???????????????? | | ????????????### # ; #???????????????? | | ??????????###;; ; ;;;;####???????????????? | | ??????????#;[ ] ;#??????????????????? | | ?????????##; ;#??????????????????? | | ?????????# ; ;#??????????????????? | | ?????????# ; ;#??????????????????? | | ?????????# ; ;#??????????????????? | | ?????????# ; ;##?????????????????? | | ?????????##; Y ; #?????????????????? | | ??????????#;; ;;;;##?????????????????? | | ??????????# =%g=; # ####??????????????????? | | ??????????# ###h ######???????????????????### | | ??????????# h #???????????????????????# | | ??????????# ### #???????????????????????? | | ??????????# ### ##????##????????????????? | | ??????????######## #???? ##???????????????? | | ??????????######## ##### #???????????????? | | ??????????# / ## ####?????????????# | | ??????????# =%# # ####??????????# | | ??????????# !# # #??????????# | | ??????????# ### ### ""G"" #??????????# | | ??????????# /#?# ## " " #??????????# | | ??????????# !### ## !#??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 43 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Corruption Containment 8 Armor Coverage 450 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 58 Targeting Accuracy 20 Target Analysis 6 Core Analysis 6 Recoil Reduction 10 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ShrapnelDerelictSteel Manual? 0 Play Time 01:51:42 Cumulative 21.7 hours Start 2023.10.27 @ 19:40:18 End 2023.10.27 @ 21:47:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aab420db-396a-455d-9673-923d0addc55c