Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.14 @ 02:24:50 Player: Anthrax132 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2358) 2358 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6118 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 2% Temperature Cool (86) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (34) Relay Coupler [Swarmer] (47) Relay Coupler [Brawler] (34) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Cooling System Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Particle Cannon Particle Cannon Remote Datajack > --- INVENTORY -------- Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 7 | . 1 2 2 2 . Power 2 | . . 1 . 1 . Propulsion . | . . . . . . Utility 4 | . 1 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 58 | 7 2 10 8 28 3 Power 16 | 1 . 3 4 8 . Engine 12 | 1 . 3 3 5 . Core 4 | . . . 1 3 . Reactor . | . . . . . . Propulsion 10 | 2 . 1 . 7 . Treads 8 | 2 . 1 . 5 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 18 | 2 2 2 2 9 1 Device 8 | . 1 1 1 5 . Storage . | . . . . . . Processor 3 | 1 1 . 1 . . Hackware . | . . . . . . Protection 7 | 1 . 1 . 4 1 Artifact . | . . . . . . Weapon 14 | 2 . 4 2 4 2 Energy Gun 3 | . . . 1 1 1 Energy Cannon 6 | . . 4 . 2 . Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 17 | . . . . 1 16 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 7 | . . . . 1 6 Weapon 5 | . . . . . 5 Highest Loss Streak 16 | . . . . 1 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 94 93 97 83 Engine 15 | . 12 15 13 17 16 Core 2 | . . . 2 3 . Treads 16 | . 25 20 16 13 11 Device 19 | . 4 18 20 22 23 Processor 11 | . 17 10 8 12 6 Protection 7 | . 12 10 7 5 5 Energy Gun 2 | . . . 4 4 . Energy Cannon 13 | . . 17 16 15 10 Ballistic Gun 4 | . 25 2 1 . . Special Weapon 1 | . . . . 1 6 Naked Turns 16 | . . . . . 16 Heaviest Build 53 | 9 10 23 32 53 48 Greatest Support 48 | 40 40 40 40 48 48 Greatest Overweight (x) 6 | 2 . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 2 3 4 5 5 Average Carried 1 | . . . . 2 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 . 1 5 3 Class Distribution -------------------- 52% | Hacker-Mutant 32% | Hacker-Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 926 | 278 52 152 98 315 31 Remotely . | . . . . . . Salvage Created 2867 | 86 189 629 540 1003 420 Parts 147 | 2 11 38 34 47 15 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 54 | . 2 14 8 21 9 Guns 10 | . 2 3 3 . 2 Cannons 41 | . . 10 5 19 7 Classes Destroyed 12 | 1 3 3 1 4 . Builder 2 | . . . 1 1 . Hauler 3 | . 1 . 2 . . Recycler 3 | 1 1 . 1 . . Operator 2 | . . . . 2 . Watcher 4 | . 1 2 1 . . Swarmer 13 | . 2 2 2 6 1 Grunt 17 | . . 6 3 3 5 Brawler 4 | . . 2 . 2 . Duelist 2 | . . . . 2 . Sentry 9 | . . 4 3 1 1 Hunter 2 | . . . . 1 1 Programmer 7 | . . . . 6 1 Best Kill Streak 5 | 1 2 4 5 4 4 Combat Bots Only 4 | . 2 4 3 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 2957 | . 4 171 167 632 1983 Core 760 | . . 48 4 29 679 Absorbed by Shields 326 | . . . . 51 275 Core Remaining (%) 96 | 100 100 88 99 . . Volleys Fired 171 | 2 8 35 27 57 42 Largest 3 | 2 2 2 3 3 2 Hottest 216 | 40 40 136 201 216 136 Shots Fired 341 | 4 16 70 68 129 54 Gun 87 | 4 16 26 14 16 11 Cannon 247 | . . 44 54 107 42 Launcher . | . . . . . . Special 7 | . . . . 6 1 Kinetic 58 | 4 16 26 6 . 6 Thermal 276 | . . 44 62 123 47 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | 4 9 18 22 21 29 Robot Miss Streak 3 | . 2 2 3 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 268 | 4 11 53 48 102 50 Core Hits 120 | 2 8 21 19 44 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 2 | . . . . . 2 Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4957 | 38 114 840 966 2018 981 Guns 982 | 38 114 254 167 240 169 Cannons 3950 | . . 586 799 1778 787 Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . . . . 25 Kinetic 549 | 38 114 254 53 . 90 Thermal 4383 | . . 586 913 2018 866 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 35 | . . . 2 30 3 Projectiles 35 | . . . 2 30 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . . . . 11 Shots . | . . . . . . Rammed 9 | . . . . . 9 Targets Rammed 9 | . . . . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 377 | 6 12 156 335 377 175 Average Temperature 86 | 4 5 42 128 112 56 Received Heat Transfer 1194 | . . 147 63 108 876 Effects 4 | . . . 1 3 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 . 2 . Combat Hostiles 3 | . . 1 . 2 . Parts Melted 29 | . . 4 9 13 3 Heat Transferred 8192 | . . 1147 1702 3604 1739 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 335 | 5 84 301 335 256 243 Initial 110 | . 2 7 42 110 43 Average 97 | 2 8 123 218 79 143 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 83 | 100 100 70 33 93 87 Level 1 16 | . . 29 66 6 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 1 4 . Investigation 1 | . . 1 . . . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 5 18 14 28 26 Peak Tracking Total 17 | . 1 3 4 4 17 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 3 | . . 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 14 | . 4 3 . 6 1 Terminals 13 | . 4 3 . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 10 6 . 10 2 Successful 15 | . 5 2 . 7 1 Failed 13 | . 5 4 . 3 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 10 6 . 9 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 14 | . 5 2 . 6 1 Record 1 | . . . . 1 . Prototype ID Bank 5 | . 1 2 . 2 . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Assault Status 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used 1 | . . . . 1 . Hacking Detections 11 | . 4 2 . 5 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . no_distress 1 | . . . . 1 . find_dsf 1 | . . . . 1 . Relay Couplers Released 8 | . . . . 8 . Programmers 8 | . . . . 8 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 3672 | 75 494 673 392 1686 352 Spaces Moved 1889 | 40 286 329 171 880 183 Core 63 | 15 . . . . 48 Treads 1826 | 25 286 329 171 880 135 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 157 | 142 160 160 160 160 134 Slowest Speed 350 | 160 160 160 160 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 52 38 22 29 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 2296 | 55 309 410 236 1049 237 Wait 72 | . 9 21 10 32 . Move 1885 | 39 285 328 170 880 183 Hop . | . . . . . . Pick Up 57 | 7 4 9 11 26 . Fast Attach 2 | . . . . . 2 Attach 43 | 7 2 6 6 21 1 Detach 7 | . . . 2 5 . Swap 15 | . . 4 2 9 . Drop 35 | . 1 7 8 19 . Fire 171 | 2 8 35 27 57 42 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 15) 76 | -11/Junkyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 108 | -10/Materials | Identified exit to Mines 108 | -10/Materials | Discovered exit to Mines (range 14) 173 | -10/Materials | Identified exit to Materials 173 | -10/Materials | Discovered exit to Materials (range 14) 303 | -10/Materials | Discovered exit to Mines (range 12) 304 | -10/Materials | Build established: Hacker-Mutant 518 | -10/Materials | Discovered exit to Materials (range 8) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 737 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Discovered exit to Mines (range 16) 1184 | -9/Materials | Identified exit to Materials 1184 | -9/Materials | Discovered exit to Materials (range 16) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1608 | -8/Materials | Identified exit to Factory 1608 | -8/Materials | Discovered exit to Factory (range 8) 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1656 | -7/Factory | Build established: Scavenger-Gunner 2359 | -7/Factory | Build established: Hacker-Gunner 3248 | -7/Factory | Garrison activated, responded to threat 3254 | -7/Factory | Build established: Hacker-Mutant 3321 | -7/Factory | Identified exit to Garrison 3321 | -7/Factory | Entered Garrison 3386 | -7/Garrison | Triggered checkpoint 3633 | -7/Garrison | Core integrity fell below 50% 3651 | -7/Garrison | Installed Relay Interface Framework 3660 | -7/Garrison | Core integrity fell below 20% 3673 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found 38 emergency access points. Map updated. System corrupted: Heat flow error (+209). Targeting Computer destroyed. Triggered Alarm Trap. An alarm sounds. Initiating installation procedure... Relay Interface Framework installed. With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. Slammed into S-27 Virus. Slammed into G-47 Trooper. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired Autogun. Critical hit (Burn: +37). G-47 Trooper destroyed. S-27 Virus destroyed. System corrupted: Hvy. Armor Plating rejected. Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????+ | | ????????????????????????? ?????????????????????? | | ????????????????????????# ??????????????+??????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????????### #????????????????????? | | ????????????????????### + #????????????????????? | | ????????????????????? + #?????????????+??????? | | ?????????????????????? + #????????????????????? | | ??????????????????????? + #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#[ ########?????????????? | | ????????????????????????#%gg## """"#?????????????? | | ????????????????????????#=%sssg%%%"#?????????????? | | ????????????????????????#@=%## """"#?????????????? | | ? ?????????????????????# %########??????+??????? | | ? ?????????????????????# #????????????????????? | | # ?????????????????????# #????????????????????? | | #????????????????????# #????????????????????? | | #????????????????????# #????????????????????? | | #????????????????????#g #????????????????????? | | # #???????????????######gYY#####?????????????+??? | | # #???????????????+ ?????????? | | # #???????????????# #### #######??????????????? | | # #???????????????# #??# #????????????????????? | | # #???????????????# #??# #????????????????????? | | # =#####+#?????????# #??# #????????????????????? | | #[%## #?????###?# #??# #????????????????????? | | # !## ###+###T### #### #????????????????????? | | #????????????????????? | | #????????????????????? | | % ^ #????????????????????? | | [ ## ## ###############????????????????????? | | % ## ## ###????????????????????????????????? | | != #????????????????????????????????? | | = ! #????????????????????????????????? | | %! #????????????????????????????????? | | * #????????????????????????????????? | | %% ## ## ###????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed SpectralDataInsulator Manual? 0 Play Time 00:42:30 Cumulative 8.5 hours Start 2023.04.14 @ 01:41:29 End 2023.04.14 @ 02:24:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 7 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 096663bd-af4e-4b39-b0a1-bcc43416812b