Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.01 @ 14:29:58 Player: AntiGoose Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1582) 1582 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4048 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Danger (412) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Rifle Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Ion Engine Signal Interpreter Light Armor Plating Particle Gun Heavy Assault Rifle [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 56 | 6 8 14 . 8 20 Power 9 | 1 2 1 . 1 4 Engine 7 | 1 2 1 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 17 | 2 4 5 . 1 5 Treads . | . . . . . . Leg 10 | 2 2 1 . 1 4 Wheel 6 | . 2 3 . . 1 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 13 | 1 1 5 . 2 4 Device 8 | 1 1 3 . 2 1 Storage 3 | . . 2 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 1 3 . 4 7 Energy Gun 5 | . . . . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 . . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . 1 2 . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 26 | . 1 2 . 2 21 Power 5 | . . 1 . . 4 Propulsion 6 | . . 1 . . 5 Utility 4 | . . . . . 4 Weapon 11 | . 1 . . 2 8 Highest Loss Streak 16 | . 1 1 . 1 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 97 90 100 88 75 Engine 13 | . 14 13 14 14 11 Leg 11 | . 25 12 . 9 16 Wheel 9 | . 2 10 28 8 . Device 16 | . 27 19 14 13 11 Storage 9 | . . 6 14 14 11 Energy Gun 3 | . . . . 7 6 Ballistic Gun 8 | . 14 13 14 1 4 Launcher 11 | . 11 13 14 12 2 Special Weapon 2 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 34 | 8 10 24 17 21 34 Greatest Support 35 | 20 20 20 20 20 35 Greatest Overweight (x) 6 | . . 5 . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 Average Capacity 7 | 5 5 6 8 8 7 Most Carried 8 | 5 5 5 7 8 7 Average Carried 4 | 2 2 3 5 5 3 Final Capacity 8 | 5 5 8 8 8 5 Final Carried 7 | 3 3 5 7 6 . Class Distribution -------------------- 92% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1406 | 241 49 201 435 171 309 Remotely . | . . . . . . Salvage Created 1374 | 50 151 231 . 157 785 Parts 110 | 2 13 25 . 26 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | 1 9 11 . 14 19 Guns 18 | 1 4 . . 5 8 Cannons 7 | . . . . . 7 AOE 29 | . 5 11 . 9 4 Classes Destroyed 8 | 1 2 3 . . 2 Builder 4 | . . 1 . . 3 Tunneler 4 | . . 3 . 1 . Recycler 1 | . . 1 . . . Mechanic 1 | . 1 . . . . Swarmer 27 | . 6 9 . 12 . Grunt 22 | 1 3 2 . 2 14 Brawler 1 | . . . . . 1 Sentry 4 | . . . . . 4 Best Kill Streak 10 | 1 3 4 . 4 10 Combat Bots Only 8 | 1 3 3 . 4 8 Max Kills in Single Turn 4 | 1 2 4 . 3 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . 2 3 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 248 | 2 37 26 . 34 149 Missed 66 | . 16 11 . 10 29 Damage Taken 2714 | 17 182 240 . 294 1981 Core 687 | 8 35 14 . 73 557 Absorbed by Shields . | . . . . . . Ignored by Resistances 698 | 6 58 71 . 90 473 Regen/Repaired (Parts) 9 | . 9 . . . . Core Remaining (%) 72 | 96 . . . 48 . Volleys Fired 117 | 2 15 18 . 35 47 Largest 3 | 2 2 2 . 2 3 Hottest 144 | 40 50 53 . 130 144 Shots Fired 201 | 4 24 28 . 48 97 Gun 111 | 4 15 18 . 18 56 Cannon 39 | . . . . . 39 Launcher 40 | . 9 10 . 19 2 Special 11 | . . . . 11 . Kinetic 115 | 4 15 18 . 12 66 Thermal 37 | . . . . 11 26 Explosive 40 | . 9 10 . 19 2 Electromagnetic 9 | . . . . 6 3 Robot Hit Streak 16 | 2 10 3 . 8 16 Robot Miss Streak 3 | 1 1 2 . 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 112 | 3 19 15 . 15 60 Core Hits 91 | 1 12 20 . 20 38 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4026 | 44 534 1129 . 614 1705 Guns 1032 | 44 138 129 . 124 597 Cannons 566 | . . . . . 566 Explosions 2428 | . 396 1000 . 490 542 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1372 | 44 138 129 . 102 959 Thermal 576 | . . . . . 576 Explosive 2043 | . 396 1000 . 490 157 Electromagnetic 35 | . . . . 22 13 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 151 | . 16 97 . 16 22 Projectiles . | . . . . . . Explosions 151 | . 16 97 . 16 22 Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 452 | . 38 152 . 148 114 Shots 16 | . 2 5 . 5 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 803 | . . . . 120 803 Average Temperature 213 | . . . . 44 295 Received Heat Transfer 1188 | 12 60 . . 27 1089 Effects 36 | . . . . . 36 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 5 | . . . . . 5 Short Circuit 4 | . . . . . 4 Damage (minor) 4 | . . . . . 4 Damage (major) 9 | . . . . . 9 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 721 | . . . . . 721 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 445 | 20 297 417 . 282 445 Initial 97 | . 11 97 . . . Average 162 | 12 111 259 . 118 208 Maximum Alert Level 2 | . 1 2 . 1 2 Low Security (%) 65 | 100 80 27 . 92 40 Level 1 26 | . 19 54 . 7 41 Level 2 7 | . . 17 . . 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . . . 7 Investigation 5 | . 3 . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | 1 12 13 . 15 27 Peak Tracking Total 9 | 1 5 3 . 4 9 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . 1 . 1 5 Max in Single Turn 2 | . . 1 . 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 4 1 1 . 2 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 46 | . 14 1 23 . 8 Successful 41 | . 12 1 23 . 5 Failed 5 | . 2 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 11 . . . 5 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 38 | . 10 1 23 . 4 Record 29 | . 6 . 23 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 4 | . 2 . . . 2 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 5 | . 3 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3387 | 215 388 858 369 1131 426 Spaces Moved 2427 | 164 274 664 457 709 159 Core 32 | 31 . . . . 1 Treads . | . . . . . . Legs 1215 | 133 248 289 . 387 158 Wheels 1160 | . 26 355 457 322 . Hover . | . . . . . . Flight 20 | . . 20 . . . Fastest Speed 40 | 50 80 40 80 80 105 Average Speed 118 | 106 116 112 80 140 166 Slowest Speed 440 | 120 120 440 80 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 10 30 81 77 100 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 50 | . . 13 . 37 . Terrain Destroyed 345 | . 48 107 . 146 44 Melee . | . . . . . . Projectile 12 | . . . . 10 2 AOE 333 | . 48 107 . 136 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2763 | 200 321 754 460 779 249 Wait 67 | 20 11 24 2 10 . Move 2422 | 163 273 663 456 708 159 Hop . | . . . . . . Pick Up 61 | 9 7 18 2 8 17 Fast Attach . | . . . . . . Attach 50 | 6 5 13 . 6 20 Detach 8 | . 2 4 . 2 . Swap 6 | . 3 1 . 2 . Drop 32 | . 5 13 . 8 6 Fire 117 | 2 15 18 . 35 47 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 216 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Repaired Aluminum Leg? 305 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 516 | -10/Materials | Discovered new exit (range 5) 604 | -10/Materials | Entered Mines 650 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 932 | -10/Mines | Found the Drone Emporium 939 | -10/Mines | Found Prototype Device 941 | -10/Mines | Identified Sensor Drone Bay 1192 | -10/Mines | Learned location of Zion (-7) 1201 | -10/Mines | Discovered new exit (range 7) 1224 | -10/Mines | Received a Mining Laser from a helpful Derelict 1434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1434 | -10/Mines | Discovered new exit (range 5) 1462 | -10/Mines | Entered Exiles 1462 | -10/Exiles | Accompanied by 1 ally 1477 | -10/Exiles | Discovered new exit (range 15) 1487 | -10/Exiles | Met 8R-AWN 1500 | -10/Exiles | Met EX-HEX 1545 | -10/Exiles | Met EX-DEC 1636 | -10/Exiles | Discovered new exit (range 10) 1689 | -10/Exiles | Visited The Gauntlet 1831 | -10/Exiles | Entered Mines 1844 | -9/Mines | Learned Materials emergency access door positions 1933 | -9/Mines | Discovered new exit (range 7) 2009 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2026 | -9/Mines | Discovered new exit (range 10) 2112 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2113 | -9/Mines | Found Prototype Device 2391 | -9/Mines | Core integrity fell below 50% 2695 | -9/Mines | Identified Exp. Sensor Array 2962 | -9/Mines | Entered Materials 2962 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3079 | -8/Materials | Garrison activated, responded to threat 3133 | -8/Materials | Lost 4 parts (1u3w) 3144 | -8/Materials | Destroyed 8 combat bots 3289 | -8/Materials | Discovered new exit (range 10) 3309 | -8/Materials | Identified exit to Garrison 3360 | -8/Materials | Core integrity fell below 50% 3370 | -8/Materials | Core integrity fell below 20% 3388 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- G-50 Soldier destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. L-31 Rogue unfolds itself. I-25 Savior unfolds itself. Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-21). Hvy. Assault Rifle broken. Overheating: Short circuit. R-06 Scavenger collects Lgt. Nuclear Core. Broken Hvy. Assault Rifle destroyed. Acquired Particle Gun. R-06 Scavenger collects Lgt. Armor Plating. Sml. Storage Unit destroyed. Overheating: Lgt. Nuclear Core damaged (-4). Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | """ # ! ###??????????????????? | | """ + =*= ! #??????????????????? | | """ # T =%%"#####??????????????? | | # = =#! #??????????????? | | ########"# = %! # #??????????????? | | ???????### =|==+! #??????????????? | | ????????#########%# * #??????????????? | | ????????### ! ## #??????????????? | | ??????????########## ##??????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????#[ #???????????????? | | ???????????????????#*! #???????????????? | | ???#################% ##??????????????? | | ?? =! ###+####???????? | | ?? % #???????? | | ?????" !! "" < #???????? | | ????"" !! G" * #???????? | | ?????"" !! "" %%= #???????? | | ?? % [ %= ##########??????? | | ?? % % [ # #??????? | | ???""" " " """ gg# """ "???????? | | ????""" """""%""""! g/l """ "#??????? | | ???????? """" """" #l """ "#??????? | | ????????? # @ T#??????? | | ????????? # """ "#??????? | | ????????######## ## """ "#??????? | | ???????????????# ## """ "#??????? | | ???????????????#!!==]]## ???????? | | ???????????????#!!==]]#####Y####???????? | | ???????????????########????##??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 309 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Librarian One Hack Too Far Part-time Mechanic Remodeling Risk Taker Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed PortableRocketReactor Manual? 0 Play Time 00:52:45 Cumulative 0.8 hours Start 2024.07.01 @ 12:03:24 End 2024.07.01 @ 14:29:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d421dc48-b01d-4f82-8c0b-7b0f75202ff5