Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 21:26:00 Player: maddiematics Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (541) 541 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3176 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Enhanced Nuclear Core Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Visual Processing Unit Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Grenade Launcher Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Compact Wheel Improved Hover Unit Improved Hover Unit Aerolev Unit Large Matter Pod Structural Scanner Signal Interpreter Weapon Shielding Light Armor Plating Light Armor Plating Shield Generator EM Pulse Gun Beam Cannon Heavy Assault Rifle Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 51 | 7 4 6 5 15 14 Power 7 | 1 . . 1 2 3 Engine 5 | 1 . . 1 1 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 2 . 2 1 2 Treads 1 | . . . . . 1 Leg 2 | 2 . . . . . Wheel 5 | . 2 . 2 1 . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 23 | 1 2 4 1 7 8 Device 10 | . . . . 3 7 Storage 2 | 1 1 . . . . Processor 8 | . 1 4 1 1 1 Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 12 | 3 . 2 1 5 1 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 29 | . . . 5 11 13 Power 7 | . . . 1 2 4 Propulsion 7 | . . . 2 3 2 Utility 11 | . . . 1 4 6 Weapon 4 | . . . 1 2 1 Highest Loss Streak 12 | . . . 4 7 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 95 99 99 88 29 Engine 9 | . 14 11 11 2 2 Core 1 | . . . . 5 1 Leg 3 | . 12 . . . . Wheel 17 | . 15 22 21 17 . Device 2 | . . . . 7 18 Storage 10 | . 14 11 11 8 . Processor 22 | . 9 32 32 22 . Hackware 1 | . . . . 7 . Energy Gun 7 | . 28 8 . . . Energy Cannon 2 | . . . 3 4 . Ballistic Gun 8 | . . 13 18 . . Naked Turns 33 | . . . . 9 24 Heaviest Build 58 | 14 49 51 51 58 11 Greatest Support 32 | 20 26 26 32 32 20 Greatest Overweight (x) 13 | 2 2 1 1 13 3 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 5 Average Capacity 17 | 7 16 20 20 19 5 Most Carried 20 | 3 20 20 20 20 5 Average Carried 15 | 2 13 18 19 16 3 Final Capacity 20 | 8 20 20 20 5 5 Final Carried 20 | 3 20 20 17 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 899 | 207 142 28 239 275 8 Remotely . | . . . . . . Salvage Created 612 | 14 89 101 223 185 . Parts 51 | 2 13 8 16 12 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 17 | . 1 2 7 7 . Melee 4 | . . . . 4 . Guns 7 | . 1 1 5 . . Cannons 3 | . . . 2 1 . AOE 3 | . . 1 . 2 . Classes Destroyed 6 | 1 2 1 1 1 . Worker 1 | . . . . 1 . Tunneler 2 | 1 . . . 1 . Watcher 3 | . 2 . . 1 . Swarmer 8 | . . . 3 5 . Grunt 8 | . 1 1 4 2 . Sentry 1 | . . 1 . . . Best Kill Streak 3 | 1 2 2 3 3 . Combat Bots Only 3 | . 1 2 3 3 . Max Kills in Single Turn 2 | 1 1 2 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 301 | . 1 5 43 115 137 Missed 67 | . . 1 5 30 31 Damage Taken 3230 | . 15 73 512 1096 1534 Core 1241 | . . 46 120 374 701 Absorbed by Shields 166 | . . . . 92 74 Core Remaining (%) 72 | 100 100 . 58 32 . Volleys Fired 41 | 3 4 2 22 10 . Largest 2 | 2 2 2 2 2 . Hottest 90 | 80 80 80 83 90 . Shots Fired 79 | 6 8 4 44 17 . Gun 61 | 6 8 4 40 3 . Cannon 11 | . . . 4 7 . Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 45 | 2 . . 40 3 . Thermal 11 | . . . 4 7 . Explosive 7 | . . . . 7 . Electromagnetic 16 | 4 8 4 . . . Robot Hit Streak 16 | 4 6 2 15 16 . Robot Miss Streak 2 | 1 1 1 2 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 68 | 4 4 3 34 23 . Core Hits 40 | 1 3 3 10 12 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . 1 . Corrupt 1 | . 1 . . . . Sever 1 | . . . . 1 . Melee Attacks 11 | . . . . 11 . Impact . | . . . . . . Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1600 | 53 175 106 530 684 52 Guns 693 | 53 111 34 455 40 . Cannons 175 | . . . 69 106 . Explosions 296 | . 52 43 . 201 . Melee 337 | . . . . 337 . Ramming 99 | . 12 29 6 . 52 Kinetic 520 | 25 . . 455 40 . Thermal 270 | . 52 43 69 106 . Explosive 201 | . . . . 201 . Electromagnetic 173 | 28 111 34 . . . Impact . | . . . . . . Slashing 337 | . . . . 337 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 34 . Projectiles . | . . . . . . Explosions 10 | . . . . 10 . Melee 24 | . . . . 24 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 163 | . 5 14 3 123 18 Shots 5 | . . . . 5 . Rammed 34 | . 2 1 1 . 30 Targets Rammed 34 | . 2 1 1 . 30 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 102 | 18 36 33 102 86 . Average Temperature 32 | 12 16 17 34 42 . Received Heat Transfer 682 | . 6 15 267 394 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 470 | . 100 . 148 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 205 | 5 60 83 171 205 34 Initial 34 | . 3 . 31 . 34 Average 61 | . 11 63 85 109 13 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 98 100 Level 1 . | . . . . 1 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 3 3 6 19 6 Peak Tracking Total 7 | . 2 2 2 7 4 Tactical Retreats 5 | . . . . 4 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 4 . . 1 1 Terminals 3 | . 2 . . 1 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 . . 3 1 Successful 3 | . 1 . . 2 . Failed 5 | . 3 . . 1 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 5 | . 2 . . 3 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Locate Traps 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2453 | 138 575 244 827 497 172 Spaces Moved 1907 | 103 440 207 693 355 109 Core 112 | 26 . . . 20 66 Treads 1 | . . . . . 1 Legs 231 | 77 154 . . . . Wheels 1521 | . 286 207 693 335 . Hover 42 | . . . . . 42 Flight . | . . . . . . Fastest Speed 50 | 50 105 105 105 50 50 Average Speed 110 | 113 117 105 108 113 97 Slowest Speed 700 | 150 260 105 115 700 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 60 15 93 23 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 60 | . 6 2 . 52 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 59 | . 6 2 . 51 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2145 | 115 491 235 727 416 161 Wait 21 | . 6 . 3 9 3 Move 1902 | 102 439 206 692 354 109 Hop . | . . . . . . Pick Up 58 | 3 26 11 3 11 4 Fast Attach 16 | 6 2 . . . 8 Attach 26 | . . 4 5 10 7 Detach . | . . . . . . Swap 10 | 1 2 2 . 5 . Drop 26 | . 10 9 1 6 . Fire 41 | 3 4 2 22 10 . Melee 11 | . . . . 11 . Ram 25 | . 2 1 1 . 21 Kick . | . . . . . . Crush 9 | . . . . . 9 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 7) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 924 | -9/Materials | Discovered new exit (range 7) 958 | -9/Materials | Entered Mines 991 | -9/Mines | Met a Derelict bent on vengeance 1043 | -9/Mines | Learned 8 Materials zone layouts 1555 | -9/Mines | Lost 4 parts (1p2n1w) 1611 | -9/Mines | Discovered new exit (range 9) 1682 | -9/Mines | Discovered new exit (range 14) 1785 | -9/Mines | Entered Materials 1785 | -8/Materials | Evolved 2 slots: Utility x2 1786 | -8/Materials | Identified exit to Storage 1787 | -8/Materials | Identified exit to Factory 2143 | -8/Materials | Lost 7 parts (1p1n3u2w) 2265 | -8/Materials | Core integrity fell below 50% 2273 | -8/Materials | Released all parts (5) 2275 | -8/Materials | Discovered exit to Factory (range 10) 2282 | -8/Materials | Entered Factory 2282 | -7/Factory | Evolved 2 slots: Utility x2 2294 | -7/Factory | Lost 4 parts (1p2n1u) 2382 | -7/Factory | Core integrity fell below 50% 2414 | -7/Factory | Core integrity fell below 20% 2443 | -7/Factory | Lost 12 parts (3p2n6u1w) 2454 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into S-27 Virus. Identified Enh. Nuclear Core. Faulty integration triggers meltdown. Arm. Treads damaged (-46). K-01 Serf collects debris. Slammed into S-27 Virus. K-01 Serf collects debris. Slammed into S-27 Virus. Arm. Treads destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired 8 matter. Slammed into S-27 Virus. K-01 Serf collects debris. Slammed into S-27 Virus. Enh. Nuclear Core destroyed. Slammed into S-27 Virus. Acquired Imp. Shield Generator. Acquired Imp. Melee Analysis Suite. Lgt. Ion Engine destroyed. 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