Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 14:44:14 Player: Anemone Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1987) 1987 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 6602 Bonus ------- High Alert Combat Kills 10 Entered DSFs 500 Cogmind --------- Core Integrity 612/850 Matter 93/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Hovering (120) Ox1 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Airjet > --- UTILITY (7) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (10) --- Angular Momentum Engine Airjet Nuclear Pulse Thruster Improved Heat Sink Large Storage Unit Advanced ECM Suite Heavy Machine Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Reaction Control System Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Airjet Airjet Nuclear Pulse Thruster Improved Heat Sink Large Storage Unit Improved Sensor Array Heavy Machine Gun Proton Missile Launcher [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon High-powered Shotgun Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . . Utility 5 | . . 1 2 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 73 | . 8 12 6 29 11 . . 7 Power 7 | . 1 2 . 3 . . . 1 Engine 3 | . 1 1 . 1 . . . . Core 4 | . . 1 . 2 . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | . 3 3 . 13 2 . . 1 Treads 1 | . 1 . . . . . . . Leg . | . . . . . . . . . Wheel 5 | . 2 3 . . . . . . Hover 10 | . . . . 7 2 . . 1 Flight 6 | . . . . 6 . . . . Utility 25 | . 2 4 4 6 5 . . 4 Device 7 | . . . . 4 2 . . 1 Storage 4 | . 2 . . 1 1 . . . Processor 2 | . . . 1 . 1 . . . Hackware 3 | . . . . 1 . . . 2 Protection 9 | . . 4 3 . 1 . . 1 Artifact . | . . . . . . . . . Weapon 19 | . 2 3 2 7 4 . . 1 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . 1 3 2 3 1 . . . Ballistic Cannon 5 | . . . . 3 1 . . 1 Launcher 2 | . . . . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 29 | . 1 3 . 14 . . . 11 Power 5 | . . 1 . 2 . . . 2 Propulsion 14 | . 1 . . 8 . . . 5 Utility 8 | . . 1 . 4 . . . 3 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 11 | . 1 2 . 5 . . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 84 88 95 74 92 93 93 67 Engine 5 | . 14 6 . 1 . . . . Core 4 | . . 3 9 4 6 6 6 2 Leg 3 | . 17 . . . . . . . Wheel 13 | . 8 29 27 . . . . . Hover 7 | . . . . 3 33 33 33 19 Flight 3 | . . . . 22 . . . . Device 3 | . . . . 7 12 13 13 8 Storage 9 | . 14 11 9 7 6 6 6 6 Processor 3 | . . . 7 7 6 6 6 6 Hackware 2 | . . . . 6 6 6 6 9 Protection 8 | . . 15 24 2 6 6 6 2 Energy Gun 6 | . 15 11 . . . . . . Ballistic Gun 9 | . 12 10 17 4 2 6 6 6 Ballistic Cannon 1 | . . . . 1 8 . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 12 29 36 37 26 40 39 39 39 Greatest Support 42 | 20 24 36 36 32 42 42 42 42 Greatest Overweight (x) 4 | . 1 1 1 4 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 10 10 10 10 Average Capacity 12 | . 10 15 15 10 10 10 10 10 Most Carried 15 | . 11 15 15 14 10 10 10 10 Average Carried 11 | . 8 14 14 9 9 10 10 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 Final Carried 15 | 6 11 15 15 10 10 10 10 8 Class Distribution -------------------- 85% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Matter Collected 1397 | 172 145 256 222 386 149 . . 67 Remotely . | . . . . . . . . . Salvage Created 2063 | . 313 874 295 353 127 . . 101 Parts 137 | . 15 53 23 17 14 . . 15 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 52 | . 8 18 6 9 7 . . 4 Melee 1 | . . . . 1 . . . . Guns 40 | . 8 18 6 6 . . . 2 Cannons 9 | . . . . 2 5 . . 2 AOE 2 | . . . . . 2 . . . Classes Destroyed 10 | . 4 3 . 1 1 . . 1 Builder 1 | . . 1 . . . . . . Hauler 2 | . . 2 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 5 | . 1 3 1 . . . . . Swarmer 14 | . 3 5 . . 6 . . . Cutter 3 | . . . . . . . . 3 Grunt 17 | . 5 8 . 4 . . . . Sentry 15 | . . 5 6 3 . . . 1 Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 6 | . 3 5 2 3 6 . . 4 Combat Bots Only 6 | . 3 4 2 3 6 . . 4 Max Kills in Single Turn 2 | . 2 2 1 1 2 . . 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . . 2 . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Damage Taken 4054 | . 423 666 272 1403 169 . . 1121 Core 842 | . 105 95 28 376 . . . 238 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 182 | . . 64 89 29 . . . . Regen/Repaired (Parts) 87 | . . . 87 . . . . . Core Remaining (%) 74 | 100 58 76 94 46 . . . . Volleys Fired 172 | . 42 54 20 31 9 . . 16 Largest 2 | . 2 2 2 2 2 . . 2 Hottest 96 | . 76 79 50 73 96 . . 78 Shots Fired 307 | . 68 108 40 53 12 . . 26 Gun 271 | . 68 108 40 39 . . . 16 Cannon 35 | . . . . 14 11 . . 10 Launcher 1 | . . . . . 1 . . . Special . | . . . . . . . . . Kinetic 226 | . 42 54 40 53 11 . . 26 Thermal 80 | . 26 54 . . . . . . Explosive 1 | . . . . . 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 7 10 7 8 5 . . 9 Robot Miss Streak 6 | . 5 3 5 6 1 . . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 199 | . 37 60 28 49 7 . . 18 Core Hits 106 | . 18 33 16 24 7 . . 8 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 8 | . 1 5 . . . . . 2 Burn 5 | . 1 4 . . . . . . Destroy 3 | . . 1 . . . . . 2 Melee Attacks 12 | . . . . 12 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 12 | . . . . 12 . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3954 | . 384 1021 595 1087 378 . . 489 Guns 2854 | . 384 1021 595 555 . . . 299 Cannons 654 | . . . . 256 208 . . 190 Explosions 170 | . . . . . 170 . . . Melee 276 | . . . . 276 . . . . Ramming . | . . . . . . . . . Kinetic 2690 | . 183 404 595 811 208 . . 489 Thermal 818 | . 201 617 . . . . . . Explosive 170 | . . . . . 170 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 276 | . . . . 276 . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 87 | . . . . 73 14 . . . Projectiles 14 | . . . . . 14 . . . Explosions 73 | . . . . 73 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 86 | . . . . 86 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | . 249 274 4 77 113 . . 14 Average Temperature 69 | . 89 72 3 37 42 . . 6 Received Heat Transfer 1029 | . 213 246 81 357 . . . 132 Effects 2 | . 2 . . . . . . . Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . Heat Transferred 2257 | . 629 1628 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Peak Influence 491 | . 154 491 371 382 303 87 60 159 Initial 144 | . . 39 144 105 104 57 60 44 Average 191 | . 73 256 264 269 159 67 60 83 Maximum Alert Level 2 | . . 2 1 1 1 . . . Low Security (%) 56 | . 100 36 23 19 75 100 100 100 Level 1 37 | . . 40 76 80 24 . . . Level 2 6 | . . 23 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . 1 2 2 . . 2 Investigation 2 | . . . . 2 . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 4 | . 2 . . . . . . 2 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Distress Signals 6 | . 1 2 1 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 16 28 12 12 9 6 . 12 Peak Tracking Total 9 | . 5 8 4 5 4 6 . 9 Tactical Retreats 7 | . . 2 . 1 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Traps Triggered 2 | . . 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Machines Disabled 4 | . 1 . . 2 1 . . . Max in Single Turn 1 | . 1 . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Machines Accessed 35 | . 8 10 3 10 3 . 1 . Terminals 25 | . 6 6 1 8 3 . 1 . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units 4 | . 2 2 . . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 98 | . 23 33 13 24 4 . 1 . Successful 65 | . 12 25 9 14 4 . 1 . Failed 31 | . 11 7 4 9 . . . . Catastrophic 3 | . 3 . . . . . . . Database Lockouts 2 | . . 1 . 1 . . . . Manual 52 | . 11 20 5 15 1 . . . Terminals 75 | . 19 25 5 21 4 . 1 . Fabricators 2 | . . . . 2 . . . . Repair Stations 4 | . . 1 3 . . . . . Recycling Units 8 | . 4 4 . . . . . . Scanalyzers 8 | . . 3 5 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 32 | . 7 12 2 7 3 . 1 . Record 6 | . 3 2 . 1 . . . . Part Schematic 2 | . . 1 . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 5 | . 1 1 1 1 1 . . . Open DSF 5 | . . . . 2 2 . 1 . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 4 | . 1 2 1 . . . . . Terminal Index 1 | . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Registered Components 1 | . . . . 1 . . . . Registered Prototypes 2 | . . 1 . 1 . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 6 | . 2 4 . . . . . . Report Inventory 4 | . 2 2 . . . . . . Retrieve Components 2 | . . 2 . . . . . . Scanalyzer 4 | . . 2 2 . . . . . Insert Component 2 | . . 1 1 . . . . . Analyze 2 | . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 18 | . 3 7 3 4 1 . . . Terminals 17 | . 3 7 2 4 1 . . . Botnet 14 | . 3 5 1 4 1 . . . Operators 3 | . . 2 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Researchers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 7 8 1 7 2 . . . Full Trace Events 3 | . . . 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 2 1 1 . . . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 36 | . . . . 36 . . . . Total Part Build Rating 6 | . . . . 6 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 38 | . . . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . 12 . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Turns Passed 3281 | . 733 855 443 520 515 62 5 148 Spaces Moved 2962 | 1 492 642 250 901 462 140 12 62 Core 6 | . . . . 6 . . . . Treads 43 | . 43 . . . . . . . Legs 273 | 1 272 . . . . . . . Wheels 1069 | . 177 642 250 . . . . . Hover 754 | . . . . 78 462 140 12 62 Flight 817 | . . . . 817 . . . . Fastest Speed 26 | 120 90 90 90 26 44 44 44 44 Average Speed 67 | 120 116 94 102 29 44 44 44 46 Slowest Speed 250 | 120 190 105 105 250 44 44 44 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 36 | 1 71 58 26 22 14 84 1 47 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 33 | . . . . 22 11 . . . Melee . | . . . . . . . . . Projectile 4 | . . . . 3 1 . . . AOE 29 | . . . . 19 10 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac DSF Total 3925 | . 591 786 396 1087 762 139 11 153 Wait 595 | . 34 44 112 74 266 . . 65 Move 2955 | . 491 641 249 900 462 139 11 62 Hop . | . . . . . . . . . Pick Up 58 | . 8 19 5 18 7 . . 1 Fast Attach 29 | . 5 6 3 8 4 . . 3 Attach 31 | . 1 3 1 19 5 . . 2 Detach 7 | . 1 . . 6 . . . . Swap 13 | . 2 3 2 2 2 . . 2 Drop 53 | . 7 16 4 17 7 . . 2 Fire 172 | . 42 54 20 31 9 . . 16 Melee 12 | . . . . 12 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Discovered new exit (range 5) 706 | -10/Materials | Identified exit to Mines 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Identified exit to Mines 941 | -9/Materials | Discovered new exit (range 7) 1232 | -9/Materials | Central database locked down 1358 | -9/Materials | Identified exit to Materials 1589 | -9/Materials | Entered another Materials area 1589 | -8/Materials | Evolved 2 slots: Utility x2 1820 | -8/Materials | Repaired Imp. Weapon Shielding 1939 | -8/Materials | Discovered new exit (range 5) 1943 | -8/Materials | Identified exit to Factory 2007 | -8/Materials | Garrison activated, responded to threat 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -7/Factory | Fabricated Cesium-ion Thruster? 2215 | -7/Factory | Lost 4 parts (1p1n2u) 2419 | -7/Factory | Discovered new exit (range 15) 2467 | -7/Factory | Lost 4 parts (3n1u) 2499 | -7/Factory | Core integrity fell below 50% 2526 | -7/Factory | Lost 5 parts (1p3n1u) 2546 | -7/Factory | Central database locked down 2551 | -7/Factory | Identified exit to Factory 2552 | -7/Factory | Entered another Factory area 2552 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2588 | -6/Factory | Identified exit to DSF 3067 | -6/Factory | Sucked down chute 3067 | -6/Factory | Entered Waste 3083 | -6/Waste | Spotted C-40 Crusher 3099 | -6/Waste | Spotted C-40 Crusher 3100 | -6/Waste | Spotted C-40 Crusher 3101 | -6/Waste | Spotted C-40 Crusher 3103 | -6/Waste | Spotted C-40 Crusher 3104 | -6/Waste | Spotted C-40 Crusher 3125 | -6/Waste | Discovered new exit (range 10) 3128 | -6/Waste | Identified exit to Factory 3129 | -6/Waste | Entered Factory 3134 | -6/Factory | Identified exit to DSF 3134 | -6/Factory | Entered DSF 3154 | -6/DSF | Additional patrols routed to DSF 3162 | -6/DSF | Discovered new exit (range 13) 3226 | -6/DSF | Crushed by falling debris 3257 | -6/DSF | Lost 11 parts (2p5n3u1w) 3282 | -6/DSF | Self-destructed Last Messages --------------- 03210_ Slug penetrates Wall. 03212_ Adv. Assault Cannon destroyed. 03213_ Fusion Compressor destroyed. 03213_ Knocked back. 03216_ Hrd. Medium Armor Plating destroyed. 03217_ Slug penetrates H-61 Shepherd. 03218_ Knocked back. 03219_ Slug penetrates Wall. 03221_ Slug penetrates G-50 Soldier. 03221_ G-50 Soldier suffers critical hit (Destroy). 03221_ Destroyed Carbon-fiber Leg. 03222_ Airjet destroyed. 03223_ Slug penetrates G-50 Soldier. 03225_ C-30 ARC bursts open, deploying its payload. 03225_ G-50 Soldier unfolds itself. 03226_ The unstable cave ceiling collapses. 03226_ Crushed by falling debris. 03226_ Imp. Hacking Suite destroyed. 03226_ System corrupted by crushing effect (+3). 03246_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????##"##????????? | | ????????????????##?#""""????????? | | ??????????????g?? ##"""""???????? | | ?????????????bg??? <""???????? | | ??????????????g???? "????????? | | ????????????????????x "?###????? | | ????????????????????# ### #????? | | ??????????????????### %##@##????? | | ??????????????????#!!%%!###?????? | | ??????????????????#!!]!!##??????? | | ??????????????????###%!"#???????? | | ??????????????????#!!=/!#???????? | | ??????????????????#!!%!!#???????? | | ?????????????????##!!% !#???????? | | ???????????????###"%"==###??????? | | ???????????#=??# =##*]!!#??????? | | ?????? ##===# ##!%!!#??????? | | ????? %% =*=!!#??????? | | ????? ^ !!#??????? | | ????? !#??????? | | ????? ##!!!# #" #??????? | | ?????# ??#!!!# ## #??????? | | ???### #?###?###### !###??????? | | ????!! [????????#== #???????? | | ????!! [????????#== #???????? | | ?????! [????????#== #???????? | | ???### ##???????### ##???????? | | ???# ???????#== #???????? | | ???# ????????#== #???????? | | ???? ?########## ##???????? | | ?????# #?#===#==### ###??????? | | ???### ###===#==## ""###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 66 Recoil Reduction 1 Offensive Hacking 24 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Hacked Cesium-ion Thruster | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledSupercompositeRail Manual? 0 Play Time 01:19:47 Cumulative 49.5 hours Start 2022.03.20 @ 15:51:52 End 2022.03.22 @ 14:44:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd1fbdd-bf29-413f-aad3-e2c3bbd25801