Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 19:48:59 Player: beans Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (5841) 5841 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3252) 3252 TOTAL SCORE: 13498 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1465 Follower Combat Kills 712 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -125 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 23/100 System Corruption 14% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (5) ------- Matter Neutralizer Railgun > --- INVENTORY (5) ---- Relay Coupler [Proto] (9) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Weapon Cycler Thermal Shield > --- WEAPON ----------- Gauss Rifle Hardcell Cannon Hardcell Cannon Heavy Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Relay Coupler [Proto] Relay Coupler [Proto] Heavy Machine Gun KE Penetrator Railgun Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher [Rating: 86] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Heavy Treads Leg Flexi-carbon Leg Utility Advanced Cooling System Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 1 . 2 . 1 . . Weapon 3 | . . 1 1 . . 1 . . Parts Attached 106 | 5 7 17 20 2 6 3 23 23 Power 10 | 1 1 1 2 . . . 2 3 Engine 8 | 1 1 1 2 . . . . 3 Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 21 | 2 2 5 2 . 3 . 4 3 Treads 3 | . . . . . . . . 3 Leg 18 | 2 2 5 2 . 3 . 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 1 2 6 2 2 2 4 6 Device 18 | . 1 1 3 1 2 1 4 5 Storage 3 | . . 1 2 . . . . . Processor 3 | . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 50 | 2 3 9 10 . 1 1 13 11 Energy Gun 18 | 2 3 5 4 . . . . 4 Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 19 | . . 4 5 . . 1 6 3 Ballistic Cannon 8 | . . . 1 . . . 7 . Launcher 3 | . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 3 Parts Lost 58 | . 7 9 4 . 1 . 10 27 Power 7 | . 1 2 . . . . 1 3 Propulsion 13 | . 3 3 1 . . . 2 4 Utility 18 | . . 1 3 . 1 . 3 10 Weapon 20 | . 3 3 . . . . 4 10 Highest Loss Streak 10 | . 5 2 4 . 1 . 5 10 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 1 3 6 8 8 7 9 8 Power . | . . . . . . . . . Propulsion . | . . . . . 1 2 . . Utility 1 | . . . . 2 2 1 2 1 Weapon 4 | . . 1 5 6 5 4 5 6 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . 1 1 . . . 1 4 Power 3 | . . . . . . . 1 2 Propulsion 1 | . . 1 . . . . . . Utility 2 | . . . . . . . . 2 Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 60 63 88 96 100 97 86 69 Engine 3 | . 8 5 8 7 7 6 . 2 Reactor 2 | . . . . . . . 4 2 Treads 1 | . . . . . . . . 7 Leg 15 | . 16 16 21 23 23 20 17 5 Device 17 | . 7 6 13 15 18 21 23 17 Storage 6 | . . 8 7 7 7 6 6 5 Processor 4 | . . . . 3 5 5 6 6 Energy Gun 7 | . 27 22 15 . . . . 4 Ballistic Gun 11 | . . 5 14 30 29 33 15 4 Ballistic Cannon 6 | . . . 3 . . . 8 9 Peak Build Rating 86 | 5 7 13 30 36 51 59 86 74 Average Rating 47 | 3 4 7 26 35 45 55 65 65 On Entrance 29 | . 5 6 11 30 36 49 59 72 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 1 | . 1 . . . . . . . Heaviest Build 79 | 8 10 19 35 36 37 44 79 62 Greatest Support 88 | 20 20 20 30 30 60 60 60 88 Greatest Overweight (x) 2 | . 1 2 1 1 1 . 2 1 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 6 10 10 10 10 9 Most Carried 10 | 5 5 5 10 9 10 9 10 10 Average Carried 7 | . 1 3 6 8 8 7 9 9 Final Capacity 10 | 5 5 5 10 10 10 10 10 5 Final Carried 10 | . 2 5 10 8 9 8 10 1 Class Distribution -------------------- 26% | Tank 21% | Scavenger-Gunner 19% | Scavenger-Tank 15% | Gunner 8% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/DSF Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Matter Collected 5199 | 142 213 246 562 . 528 . 2409 1099 Remotely 1318 | . . . . . 466 . 852 . Salvage Created 6679 | . 453 1037 1274 . 701 . 1918 1296 Parts 331 | . 24 61 77 . 30 . 73 66 Haulers Intercepted 7 | . . 2 4 . . . . 1 Recyclers Shooed 12 | . 1 5 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Combat Hostiles Destroyed 108 | . 12 21 10 . 11 . 24 30 Guns 68 | . 12 21 6 . 7 . 18 4 Cannons 27 | . . . 4 . . . 3 20 AOE 13 | . . . . . 4 . 3 6 Classes Destroyed 16 | . 5 4 2 . 2 . 2 1 Worker 4 | . 1 1 1 . . . . 1 Builder 5 | . . 2 3 . . . . . Tunneler 2 | . . . 1 . . . . 1 Hauler 7 | . . 2 4 . . . . 1 Recycler 10 | . . 4 6 . . . . . Operator 3 | . 1 . 1 . . . . 1 Watcher 6 | . 1 . 3 . . . . 2 Swarmer 30 | . 3 11 3 . 4 . 3 6 Grunt 47 | . 9 9 3 . 4 . 11 11 Duelist 1 | . . . . . . . . 1 Sentry 10 | . . 1 3 . . . 3 3 Specialist 3 | . . . . . 1 . . 2 Hunter 5 | . . . 1 . 1 . 1 2 Programmer 8 | . . . . . . . 4 4 Heavy 2 | . . . . . 1 . . 1 Behemoth 2 | . . . . . . . 2 . Best Kill Streak 6 | . 6 5 5 . 4 . 4 6 Combat Bots Only 6 | . 6 5 5 . 4 . 4 4 Max Kills in Single Turn 4 | . 1 2 2 . 2 . 2 4 Gunslinging 1 | . . 1 . . 1 . 1 . Exploded 3 | . . . . . 2 . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Hostile Shots Fired 893 | . 89 126 51 . 62 . 209 356 Missed 264 | . 18 30 11 . 19 . 67 119 Hits 629 | . 71 96 40 . 43 . 142 237 Melee 2 | . . . . . . . . 2 Projectile 627 | . 71 96 40 . 43 . 142 235 Critical Strikes 21 | . 5 1 1 . 1 . 10 3 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 9082 | . 921 904 516 . 744 . 2221 3776 Core 1449 | . 229 199 96 . 72 . 396 457 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 14 | . . . . . . . . 14 Ignored by Resistances 104 | . . . . . . . 83 21 Core Remaining (%) 65 | 100 8 50 82 . 89 . . . Volleys Fired 415 | . 58 99 49 . 23 . 109 77 Largest 5 | . 2 3 4 . 4 . 5 4 Hottest 276 | . 105 168 220 . 112 . 194 276 Shots Fired 1147 | . 100 216 173 . 71 . 409 178 Gun 910 | . 100 216 154 . 66 . 307 67 Cannon 228 | . . . 19 . . . 100 109 Launcher 9 | . . . . . 5 . 2 2 Special . | . . . . . . . . . Kinetic 771 | . . 81 80 . 66 . 407 137 Thermal 274 | . 100 135 . . . . . 39 Explosive 9 | . . . . . 5 . 2 2 Electromagnetic 93 | . . . 93 . . . . . Robot Hit Streak 21 | . 11 9 8 . 10 . 21 18 Robot Miss Streak 8 | . 7 8 5 . 4 . 5 7 Penetration Max 1 | . . . 1 . . . 1 1 Secondary Targets 16 | . 5 4 . . 2 . 4 1 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 Shots Hit Robots 609 | . 63 109 72 . 42 . 218 105 Core Hits 294 | . 24 57 45 . 25 . 80 63 Critical Kills 2 | . . . 1 . 1 . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 26 | . . 4 3 . 1 . 9 9 Burn 5 | . . 4 . . . . . 1 Destroy 5 | . . . 1 . 1 . 3 . Blast 16 | . . . 2 . . . 6 8 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16184 | . 825 1242 1383 . 1275 . 6845 4614 Guns 8695 | . 824 1242 1036 . 815 . 3832 946 Cannons 6030 | . . . 260 . . . 2884 2886 Explosions 1458 | . . . 87 . 460 . 129 782 Melee . | . . . . . . . . . Ramming 1 | . 1 . . . . . . . Kinetic 11695 | . . 375 748 . 815 . 6716 3041 Thermal 2615 | . 824 867 87 . . . . 837 Explosive 1155 | . . . . . 460 . 129 566 Electromagnetic 718 | . . . 548 . . . . 170 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . 3 14 Average Corruption 5 | . . . . . . . 2 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 104 | . . . . . . . 35 69 Message Errors 28 | . . . . . . . 7 21 Matter Fused 22 | . . . . . . . 10 12 Heat Flow Errors 11 | . . . . . . . 1 10 Energy Discharges 8 | . . . . . . . 2 6 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 17 | . . . . . . . 10 7 Data Loss (major) 5 | . . . . . . . 1 4 Misfires 5 | . . . . . . . 2 3 Alerts 3 | . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 320 | . . . . . 42 . 108 170 Projectiles 203 | . . . . . . . 108 95 Explosions 117 | . . . . . 42 . . 75 Melee . | . . . . . . . . . Knockbacks 30 | . . . 1 . . . 10 19 Impact . | . . . . . . . . . Kinetic 28 | . . . 1 . . . 10 17 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 234 | . . . . . . . 55 179 Shots 4 | . . . . . . . 1 3 Rammed . | . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . Kicked 3 | . 3 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 539 | . 539 216 479 . 12 . 363 422 Average Temperature 114 | . 222 55 132 . 6 . 82 87 Received Heat Transfer 2560 | . 612 240 144 . 144 . 736 684 Effects 26 | . 11 1 6 . . . 4 4 Shutdowns 1 | . . . 1 . . . . . Energy Bleed 7 | . 3 . 2 . . . 1 1 Interference 7 | . 3 1 . . . . 3 . Matter Decay 3 | . 1 . 2 . . . . . Short Circuit 2 | . 1 . 1 . . . . . Damage (minor) 1 | . 1 . . . . . . . Damage (major) 5 | . 2 . . . . . . 3 Siege Activations 2 | . . . . . . . . 2 Total Turns 89 | . . . . . . . . 89 Longest Duration 88 | . . . . . . . . 88 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 17 | . 7 7 . . . . . 3 Heat Transferred 5842 | . 1984 2537 50 . . . . 1271 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 2 . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Maximum Alert Level 5 | . . 1 . . 1 . 5 5 Low Security (%) 32 | 100 100 57 100 100 57 100 8 . Level 1 9 | . . 42 . . 42 . 4 . Level 2 12 | . . . . . . . 33 . Level 3 9 | . . . . . . . 12 19 Level 4 29 | . . . . . . . 28 73 Level 5 4 | . . . . . . . 12 . High Security 1 | . . . . . . . . 6 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 1870 | . 158 292 174 51 332 174 1870 1723 Initial 981 | . . 53 74 51 39 174 110 981 Average 727 | . 52 157 105 51 155 161 903 1348 Influence Increases 5093 | . 334 597 429 5 303 14 1860 1551 Destroy 0b10 Robot/C 2520 | . 240 420 200 . 220 . 720 720 Destroy 0b10 Robot/NC 275 | . 15 45 95 . 20 . 45 55 Destroy Leader 456 | . 62 64 74 . 30 . 40 186 Allied During Kill 220 | . . . . . . . 114 106 Successful Hack 40 | . . 5 . 5 . 14 14 2 Disable Machine 390 | . . . 15 . 15 . 60 300 Anti-Garrison Action 700 | . . . . . . . 700 . Destroy Structure 342 | . 2 3 30 . 18 . 122 167 Lose Combat Pursuer 150 | . 15 60 15 . . . 45 15 Influence Decreases 3430 | . 206 547 494 62 27 188 148 1758 Entered New Map 1353 | . . 75 104 62 17 158 48 889 Time Decay 1473 | . 140 394 350 . . 30 . 559 Lost Part 564 | . 66 78 40 . 10 . 100 270 Lost Ally 40 | . . . . . . . . 40 Squads Dispatched 24 | . 3 1 1 . 1 . . 18 Investigation . | . . . . . . . . . Extermination 4 | . . . . . . . . 4 Reinforcement 15 | . 3 1 1 . 1 . . 9 Assault 5 | . . . . . . . . 5 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Distress Signals 6 | . . 1 3 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 22 31 22 . 11 . 35 38 Peak Tracking Total 7 | . 4 7 5 . 4 . 6 5 Tactical Retreats 8 | . 1 2 1 . . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Traps Triggered 9 | . . . . . 1 . 7 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Machines Disabled 34 | . 1 . 1 . 1 . 11 20 Max in Single Turn 4 | . 1 . 1 . 1 . 1 4 Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Machines Accessed 7 | . 1 1 . 1 . 1 2 1 Terminals 5 | . 1 1 . 1 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . Total Hacks 11 | . 2 1 . 1 . 1 4 2 Successful 6 | . . 1 . 1 . 1 1 2 Failed 5 | . 2 . . . . . 3 . Catastrophic 2 | . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . 2 1 . 1 . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 3 | . . 1 . 1 . . 1 . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 1 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 15 | . . . . . . . 15 . Machine Destruction 15 | . . . . . . . 15 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 3 Highest-Rated Group 328 | . . . . . . . 328 328 Highest-Rated Ally 148 | . . . . . . . 148 148 Initial Warlord ECA Mod 18 | . . . . . . 9 9 18 Total Orders 5 | . . . . . . . 5 . EXPLORE 2 | . . . . . . . 2 . RETURN 3 | . . . . . . . 3 . Ally Attacks 77 | . . . . . . . 49 28 Total Damage 3250 | . . . . . . . 2119 1131 Kills 23 | . . . . . . . 12 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Active Infowar (turns) 4366 | . . . . . . 65 2539 1762 Optics 4366 | . . . . . . 65 2539 1762 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Turns Passed 6843 | 52 382 976 793 12 261 66 2539 1762 Spaces Moved 3336 | 50 171 482 340 5 122 51 1285 830 Core 88 | 25 53 10 . . . . . . Treads 466 | . . . . . . . . 466 Legs 2782 | 25 118 472 340 5 122 51 1285 364 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 100 120 190 120 120 120 105 Average Speed 143 | 85 112 127 169 190 140 120 146 149 Slowest Speed 260 | 120 120 190 190 190 190 120 260 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 40 | 4 43 35 33 . 93 3 92 23 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 23 | . . . . . . . 23 . Terrain Destroyed 254 | . . . 31 . 22 . 66 135 Melee . | . . . . . . . . . Projectile 98 | . . . 11 . 1 . 45 41 AOE 154 | . . . 20 . 21 . 20 93 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Total 4548 | 59 258 664 453 7 168 56 1706 1177 Wait 465 | . 11 39 18 . . . 204 193 Move 3330 | 49 170 481 339 5 121 51 1284 830 Hop . | . . . . . . . . . Pick Up 75 | 5 8 18 7 . 8 1 13 15 Fast Attach 52 | . 1 2 16 . . . 13 20 Attach 59 | 5 6 12 1 2 1 3 13 16 Detach 20 | . . 3 5 . . 1 7 4 Swap 30 | . 1 4 6 . 7 . 7 5 Drop 59 | . . 6 12 . 8 . 16 17 Fire 415 | . 58 99 49 . 23 . 109 77 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . 3 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . . 25 . Rewire 15 | . . . . . . . 15 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Core integrity fell below 50% 218 | -10/Materials | Lost 5 parts (1p2n2w) 258 | -10/Materials | Discovered new exit (range 3) 296 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 362 | -10/Materials | Core integrity fell below 20% 429 | -10/Materials | Discovered new exit (range 5) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 756 | -9/Materials | Discovered new exit (range 10) 1065 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1414 | -8/Materials | Build established: Gunner 1814 | -8/Materials | Build established: Scavenger-Gunner 1861 | -8/Materials | Lost 4 parts (1n3u) 2044 | -8/Materials | Discovered new exit (range 15) 2143 | -8/Materials | Build established: Scavenger-Tank 2204 | -8/Materials | Entered Factory 2204 | -7/Factory | Evolved 2 slots: Utility x2 2216 | -7/Factory | Identified exit to DSF 2216 | -7/Factory | Entered DSF 2260 | -7/DSF | Additional patrols routed to DSF 2396 | -7/DSF | Discovered new exit (range 15) 2446 | -7/DSF | Sterilization system engaged 2466 | -7/DSF | Ambient heat levels rising (+10) 2477 | -7/DSF | Entered Factory 2477 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2543 | -6/Factory | Identified exit to Garrison 2543 | -6/Factory | Entered Garrison 2747 | -6/Garrison | Triggered checkpoint 2811 | -6/Garrison | Heavy support dispatched to Factory 2827 | -6/Garrison | Build established: Gunner 3109 | -6/Garrison | Garrison Relay disabled 3167 | -6/Garrison | Triggered checkpoint 3261 | -6/Garrison | Found embedded Infiltrators 3283 | -6/Garrison | Discovered new exit (range 11) 3299 | -6/Garrison | Triggered checkpoint 3318 | -6/Garrison | Build established: Scavenger-Gunner 3320 | -6/Garrison | Garrison Relay disabled 3358 | -6/Garrison | Spotted B-75 Beast 3360 | -6/Garrison | Spotted B-86 Titan 3367 | -6/Garrison | Destroyed B-75 Beast 3375 | -6/Garrison | Destroyed B-86 Titan 3405 | -6/Garrison | Lost 5 parts (1n1u3w) 3834 | -6/Garrison | Found Relay Coupler [Proto] 3836 | -6/Garrison | Found Relay Coupler [Proto] 3959 | -6/Garrison | Triggered checkpoint 4019 | -6/Garrison | Triggered checkpoint 4045 | -6/Garrison | H-XX Assembler disabled 4098 | -6/Garrison | Build established: Scavenger-Tank 4183 | -6/Garrison | Discovered new exit (range 14) 4429 | -6/Garrison | Triggered checkpoint 4586 | -6/Garrison | Build established: Tank 4611 | -6/Garrison | Triggered checkpoint 4735 | -6/Garrison | Triggered checkpoint 4768 | -6/Garrison | Garrison Relay disabled 4800 | -6/Garrison | Discovered new exit (range 10) 5034 | -6/Garrison | Rewired B-90 Cyclops 5082 | -6/Garrison | Entered Factory 5082 | -6/Factory | Accompanied by 3 allies 5561 | -6/Factory | Crushed by falling debris 5561 | -6/Factory | System corruption reached 10% 5592 | -6/Factory | Lost 3 parts (1n2u) 5782 | -6/Factory | First assault squad dispatched 5976 | -6/Factory | Core integrity fell below 50% 6614 | -6/Factory | Build established: Scavenger-Tank 6660 | -6/Factory | Lost 6 parts (1p1n2u2w) 6702 | -6/Factory | Core integrity fell below 20% 6729 | -6/Factory | High security lockdown imminent 6729 | -6/Factory | Discovered new exit (range 15) 6809 | -6/Factory | High security lockdown engaged 6844 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Gauss Rifle destroyed. Hvy. Linear Accelerator destroyed. Med. Treads destroyed. Slug penetrates Y-54 Guardian. Hardcell Cannon destroyed. Angular Momentum Engine destroyed. Adv. Heat Sink destroyed. Hardcell Cannon destroyed. ALERT: Assault forces dispatched. K-01 Serf exits level. Gauss Rifle destroyed. Arm. Treads destroyed. Adv. Heat Sink destroyed. Y-54 Guardian destroyed. T-07 Excavator exits level. System corrupted: Matter fused (-10). K-01 Serf exits level. Dropped Missile Launcher. System corrupted: Railgun jammed. Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????!????????????????????????? | | ?????? ??? ???????????????????? | | ?????? ??? ???????????????????? | | ?????? ??? ???????????????????? | | ?????? ?##;#########???????????? | | ?????? ? ?????????? | | ?????? ? ??????????? | | ?????? ? t???????????? | | ?????? ? ????????????? | | ?????? ? ????????????? | | ?????? # ????????????? | | ?????##; k ?????????????? | | ?????# o k ??????????????? | | ?????# = ???????????????? | | ?????#!%< ????????????????? | | ?????# ! % ?????????????????? | | ????## =Y%% ??????????????????? | | ???## [ ####????????????????? | | ???# #????????????????? | | ???# #????????????????? | | ???# # #?????############ | | ???# @ #?????# | | ???## =# # | | #### # # | | # ]; " " # # | | # ""[; ""S"" # # | | #%"" ;[ """ # # | | # [*=+%####### ^+ | | ;[ %!!%=!%%!/ ############ | | #%] [#=####+## ##########?? | | # %; # # """" #?? | | # # " " # ^ #! """" #?? | | # # """" # # """" #?? | | #;#### """" # # """" #?? | | ###??# """ + + #?? | | ?????# # # #?? | | ?????# # # #?? | | ?????# # # #?? | | ?????# # #?? ???# | | ?????#######+## #####+###### | | ???????????# | | ???????????# | | ???????????# | | ?????####### | | ?????# | | ?????# ##########+####+######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Cannon | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticTechSaw Manual? 0 Play Time 00:46:11 Cumulative 364.1 hours Start 2026.07.04 @ 19:07:11 End 2026.07.06 @ 19:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 898 Rogue 896 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb306b81-e349-4b3d-b837-96f4037c3cde