Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 13:56:19 Player: Nix Result: Destroyed by B-86 Titan via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2013) 2013 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-209) -209 TOTAL SCORE: 7474 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 99 Friendly Fire -319 Cogmind --------- Core Integrity 0/1150 Matter 151/300 Energy 52/100 System Corruption 6% Temperature Cool (13) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Tesla Rifle Improved Arc Projector > --- INVENTORY (5) ---- Cooled Aerolev Unit Improved Cooling System Triangulator Improved Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Signal Interpreter Target Analyzer Core Analyzer Improved Reaction Control System > --- WEAPON ----------- Heavy Laser Plasma Rifle Heavy Particle Cannon Coil Gun > --- INVENTORY -------- Gravmag System Improved Cooling System Medium Storage Unit Sensor Array Signal Interpreter Transmission Jammer Improved Medium Armor Plating Heavy Ion Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 74] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Advanced Medium Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . . . . 2 . . . . 1 Utility 6 | . . . 1 . 2 . 1 1 . . 1 Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 104 | 6 4 1 10 2 10 19 13 10 17 . 12 Power 7 | 1 . . 2 1 1 . 1 . 1 . . Engine 5 | 1 . . 2 1 1 . . . . . . Core 2 | . . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 1 . 3 . 2 4 4 7 2 . 7 Treads 1 | . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel 9 | 2 1 . 2 . 2 1 . . 1 . . Hover 12 | . . . . . . 2 4 5 1 . . Flight 10 | . . . 1 . . 1 . 2 . . 6 Utility 36 | 1 1 1 2 . 4 9 5 2 8 . 3 Device 21 | . . . 1 . 1 6 2 2 6 . 3 Storage 3 | 1 1 . . . . . 1 . . . . Processor 5 | . . . 1 . 1 . 2 . 1 . . Hackware 1 | . . . . . . 1 . . . . . Protection 6 | . . 1 . . 2 2 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 2 . 3 1 3 6 3 1 6 . 2 Energy Gun 9 | . . . 2 . . 3 2 . . . 2 Energy Cannon 4 | . . . . . . 1 1 . 2 . . Ballistic Gun 9 | 2 1 . 1 . 2 . . 1 2 . . Ballistic Cannon 2 | . . . . . 1 . . . 1 . . Launcher 3 | . . . . 1 . 1 . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 3 . . . . 1 Parts Lost 37 | . 1 . . . 4 3 2 . 17 . 10 Power 3 | . . . . . . . . . 2 . 1 Propulsion 8 | . 1 . . . . . . . 4 . 3 Utility 13 | . . . . . 2 1 1 . 5 . 4 Weapon 13 | . . . . . 2 2 1 . 6 . 2 Highest Loss Streak 8 | . 1 . . . 3 1 1 . 6 . 8 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 83 99 92 100 91 95 86 87 70 70 46 Engine 6 | . 14 14 11 11 9 7 6 5 3 . . Core 2 | . . . . . . . 5 5 3 5 2 Wheel 11 | . 26 28 22 22 18 15 10 . . 5 2 Hover 7 | . . . . . . 12 10 19 13 5 3 Flight 1 | . . . . . . 1 4 . . . 3 Device 11 | . . . 6 11 6 10 10 16 18 17 11 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 3 Processor 11 | . . . 6 11 16 14 14 15 9 11 6 Protection 2 | . . 13 4 . 7 2 1 . . 5 2 Energy Gun 4 | . . . 8 11 7 4 6 7 2 . . Energy Cannon 1 | . . . . . . 2 1 2 2 5 2 Ballistic Gun 6 | . 19 28 22 13 3 3 . 4 2 5 3 Ballistic Cannon 1 | . . . . . 7 5 . . . . . Launcher 2 | . . . . 8 7 1 5 . 1 . . Naked Turns 50 | . . . . . . . . . . . 50 Heaviest Build 64 | 12 17 20 24 31 43 52 60 59 64 40 48 Greatest Support 41 | 26 26 20 20 20 24 24 40 41 41 11 36 Greatest Overweight (x) 4 | . 1 . 1 1 3 2 4 4 4 3 3 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 3 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 3 5 Average Carried 8 | 2 8 10 9 9 9 9 9 9 8 3 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 9 10 10 10 3 3 5 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 6% | Infiltrator-Mutant 5% | Skirmisher 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 1945 | 179 27 18 254 147 331 147 311 113 418 . . Remotely . | . . . . . . . . . . . . Salvage Created 2279 | . 116 . 437 62 713 155 257 145 394 . . Parts 168 | . 10 . 34 8 59 15 17 3 22 . . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . Recyclers Shooed 5 | . 1 . . . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 20 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 42 | . 2 . 6 4 11 3 6 . 10 . . Guns 17 | . 2 . 6 4 2 . 1 . 2 . . Cannons 14 | . . . . . 3 3 . . 8 . . AOE 10 | . . . . . 6 . 4 . . . . Classes Destroyed 12 | . 2 . 5 1 2 2 . . . . . Worker 3 | . . . 1 . . . 2 . . . . Builder 9 | . 1 . . . 8 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . Recycler 2 | . . . . . 1 . . 1 . . . Operator 1 | . . . . . . 1 . . . . . Watcher 8 | . . . 3 . 4 . . 1 . . . Swarmer 13 | . . . . 4 4 . . . 5 . . Grunt 15 | . 2 . 4 . 3 . 4 . 2 . . Sentry 7 | . . . 2 . 3 . 1 . 1 . . Hunter 5 | . . . . . 1 1 1 . 2 . . Programmer 2 | . . . . . . 2 . . . . . Thug 2 | . . . . . 2 . . . . . . Best Kill Streak 8 | . 2 . 5 4 8 1 6 1 2 . . Combat Bots Only 4 | . 1 . 2 4 3 1 4 . 2 . . Max Kills in Single Turn 3 | . 1 . 2 3 3 1 3 1 2 . . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . 2 . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 6782 | . 208 17 152 13 1166 350 709 38 1760 119 2250 Core 2192 | . 75 . 12 . 270 73 146 18 337 . 1261 Absorbed by Shields 44 | . . . . . . . . . . . 44 Redirected to Shielding 51 | . . . . . 42 9 . . . . . Core Remaining (%) 78 | 100 . 70 . 97 50 89 82 . . 64 . Volleys Fired 191 | . 22 . 18 2 60 22 16 9 41 . 1 Largest 4 | . 2 . 3 3 3 3 1 4 3 . 1 Hottest 249 | . 100 . 88 88 126 158 55 249 149 . 65 Shots Fired 331 | . 36 . 54 6 76 40 16 20 82 . 1 Gun 196 | . 29 . 54 6 23 14 11 17 41 . 1 Cannon 109 | . . . . . 41 26 . 3 39 . . Launcher 19 | . . . . . 12 . 5 . 2 . . Special 7 | . 7 . . . . . . . . . . Kinetic 170 | . 29 . 36 4 48 9 . 5 39 . . Thermal 80 | . 7 . . . . 17 . 15 41 . . Explosive 19 | . . . . . 12 . 5 . 2 . . Electromagnetic 62 | . . . 18 2 16 14 11 . . . 1 Robot Hit Streak 8 | . 6 . 7 3 6 5 6 8 5 . . Robot Miss Streak 7 | . 3 . 3 1 3 7 1 3 7 . 1 Penetration Max 1 | . . . . . 1 . . . 1 . . Secondary Targets 4 | . 1 . 1 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . Shots Hit Robots 159 | . 16 . 28 3 32 18 13 11 38 . . Core Hits 115 | . 5 . 18 4 36 6 19 3 24 . . Critical Kills 4 | . . . . . . . . . 4 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 12 | . . . 1 . 2 1 . 1 7 . . Burn 3 | . . . . . . . . 1 2 . . Destroy 5 | . . . . . . . . . 5 . . Blast 3 | . . . . . 2 1 . . . . . Corrupt 1 | . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5035 | . 204 . 442 51 1707 307 1110 199 1012 . 3 Guns 1483 | . 204 . 407 51 155 20 168 174 304 . . Cannons 1280 | . . . . . 521 275 . 25 459 . . Explosions 2226 | . . . 35 . 1031 . 911 . 249 . . Melee . | . . . . . . . . . . . . Ramming 46 | . . . . . . 12 31 . . . 3 Kinetic 1363 | . 204 . 231 25 545 87 . 44 227 . . Thermal 1137 | . . . 35 . 223 188 . 155 536 . . Explosive 1925 | . . . . . 765 . 911 . 249 . . Electromagnetic 564 | . . . 176 26 174 20 168 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 7 4 . . . . 6 Average Corruption 1 | . . . 1 1 2 2 . . . . 2 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . 1 2 8 10 . . . . 2 Message Errors 9 | . . . 1 . 3 5 . . . . . Matter Fused 4 | . . . . 1 1 1 . . . . 1 Heat Flow Errors 4 | . . . . . . 3 . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . 1 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 181 | . . . . . 81 15 79 . 6 . . Projectiles 37 | . . . . . 16 15 . . 6 . . Explosions 143 | . . . . . 65 . 78 . . . . Melee 1 | . . . . . . . 1 . . . . Knockbacks 3 | . . . . . 1 1 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 2 | . . . . . 1 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . . 110 6 43 . . . 1 Shots 5 | . . . . . 4 . 1 . . . . Rammed 3 | . . . . . . 1 1 . . . 1 Targets Rammed 3 | . . . . . . 1 1 . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 452 | . 20 . 94 18 307 168 172 252 452 . 180 Average Temperature 67 | . 9 . 29 12 54 48 71 115 132 . 108 Received Heat Transfer 850 | . 123 . 72 . 153 . 156 18 274 . 54 Effects 6 | . . . . . 3 . . . 3 . . Shutdowns 2 | . . . . . . . . . 2 . . Interference 3 | . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 3 | . . . 1 . . . 2 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . . 1 . 2 . . 2 3 . . Heat Transferred 2140 | . . . 50 . 250 296 . 437 1107 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 535 | . 66 25 341 222 535 218 143 113 . . 170 Initial 189 | . . 25 9 132 8 189 19 14 . . 25 Average 111 | . 19 25 159 220 303 89 40 64 . . 41 Maximum Alert Level 2 | . . . 1 1 2 1 . . . . . Low Security (%) 76 | 100 100 100 67 . 30 90 100 100 . . 100 Level 1 19 | . . . 32 99 44 9 . . . . . Level 2 3 | . . . . . 25 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 1 5 5 1 1 . . 2 Investigation 7 | . . . 2 1 1 1 . 1 . . 1 Extermination 2 | . . . . . . 1 1 . . . . Reinforcement 9 | . 1 . . . 4 3 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . . . 1 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 101 | . 2 . 12 1 25 7 12 4 18 1 19 Peak Tracking Total 12 | . 3 . 4 1 6 1 8 2 5 1 12 Tactical Retreats 13 | . . . 2 . 1 . 1 1 5 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 6 | . . . . . . 4 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 12 | . . . . . 12 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 6 | . . . . . 3 1 . 2 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 22 | . 1 1 3 1 4 5 2 1 . . 4 Terminals 14 | . 1 . 2 . 3 3 2 . . . 3 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 54 | . 2 1 11 1 11 14 6 2 . . 6 Successful 30 | . . 1 9 1 5 7 4 2 . . 1 Failed 24 | . 2 . 2 . 6 7 2 . . . 5 Catastrophic 4 | . . . . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . . 2 1 . . . 4 Terminals 38 | . 2 . 7 . 9 9 6 . . . 5 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 5 | . . . . . . 5 . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 20 | . . 1 5 1 4 4 4 . . . 1 Record 2 | . . . 1 . . . 1 . . . . Open Door 2 | . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . Disarm Traps 3 | . . . . . 3 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . Assault Status 1 | . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . Report Inventory 2 | . . . . . . 2 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 . 3 5 2 1 . . 3 Full Trace Events 6 | . . . 2 . 1 1 . 1 . . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Total Allies 5 | . . . . 5 . . . . . . . Largest Group 5 | . . . . 5 5 . . . . . . Highest-Rated Group 90 | . . . . 90 90 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders 9 | . . . . . 2 . 7 . . . . FOLLOW 1 | . . . . . . . 1 . . . . GUARD 2 | . . . . . 2 . . . . . . EXPLORE 4 | . . . . . . . 4 . . . . RETURN 2 | . . . . . . . 2 . . . . Ally Attacks 21 | . . . . . 21 . . . . . . Total Damage 220 | . . . . . 220 . . . . . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . 2 . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 5514 | 67 220 183 290 401 555 1025 838 279 1044 233 379 Spaces Moved 3978 | 57 122 222 197 378 369 643 575 176 693 120 426 Core 82 | 4 . . . . . . . . . . 78 Treads 20 | . . . . . . . . . . . 20 Legs . | . . . . . . . . . . . . Wheels 2525 | 53 122 222 197 378 369 633 425 . . . 126 Hover 1157 | . . . . . . 10 150 174 693 120 10 Flight 194 | . . . . . . . . 2 . . 192 Fastest Speed 31 | 50 80 80 80 80 95 105 98 97 97 195 31 Average Speed 102 | 87 88 80 85 94 97 105 108 107 118 195 76 Slowest Speed 360 | 90 95 80 95 95 135 120 265 360 230 195 195 Overloaded Moves 90 | . . . . . . 10 . . . . 80 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . 2 . . . . . . Exploration Rate (%) 30 | 4 21 55 19 69 48 19 23 4 72 13 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . Scrap Searched 6 | . . 2 . 2 . . . . 2 . . Spaces Dug 27 | . 7 . . . 20 . . . . . . Terrain Destroyed 209 | . 7 . . . 127 4 38 . 33 . . Melee . | . . . . . . . . . . . . Projectile 50 | . 7 . . . 29 4 . . 10 . . AOE 159 | . . . . . 98 . 38 . 23 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Total 5077 | 74 181 226 279 418 494 950 772 254 835 119 475 Wait 652 | . 28 4 41 24 33 233 155 38 78 . 18 Move 3964 | 56 121 221 196 377 367 642 574 175 692 119 424 Hop 1 | . . . . . . . . . . . 1 Pick Up 74 | 12 5 . 7 6 12 10 4 8 5 . 5 Fast Attach 41 | . 1 1 . 1 4 10 8 5 2 . 9 Attach 40 | 6 . . 3 . 5 3 2 4 14 . 3 Detach 5 | . . . . . . 1 1 . 2 . 1 Swap 24 | . 3 . 7 1 1 7 3 1 1 . . Drop 63 | . 1 . 7 7 11 13 8 14 . . 2 Fire 191 | . 22 . 18 2 60 22 16 9 41 . 1 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . 1 1 . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 19 | . . . . . 1 8 . . . . 10 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Entered Mines 294 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 313 | -10/Mines | Build established: Mutant 319 | -10/Mines | Learned Materials interactive machine intel 331 | -10/Mines | Learned Materials emergency access door positions 360 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Assembled infested the area 439 | -10/Mines | Assisted by a Guerilla fighting off Assembled 471 | -10/Mines | Entered Materials 471 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 473 | -9/Materials | Loaded intel: 18 interactive machine locations 484 | -9/Materials | Identified exit to Mines 484 | -9/Materials | Identified exit to Storage 761 | -9/Materials | Entered Mines 775 | -9/Mines | Learned Materials stockpile data 802 | -9/Mines | Met a Derelict shopkeep closing up shop 859 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 910 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1138 | -9/Mines | Discovered new exit (range 15) 1145 | -9/Mines | Learned 4 Materials zone layouts 1148 | -9/Mines | Build established: Scavenger-Mutant 1161 | -9/Mines | Identified exit to Materials 1162 | -9/Mines | Entered Materials 1162 | -8/Materials | Accompanied by 5 allies 1162 | -8/Materials | Evolved 2 slots: Utility x2 1169 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1595 | -8/Materials | Crushed by falling debris 1610 | -8/Materials | Crushed by falling debris 1641 | -8/Materials | Lost 3 parts (1u2w) 1708 | -8/Materials | Discovered new exit (range 9) 1716 | -8/Materials | Identified exit to Factory 1717 | -8/Materials | Entered Factory 1717 | -7/Factory | Evolved 2 slots: Propulsion x2 2170 | -7/Factory | Build established: Mutant 2696 | -7/Factory | Discovered new exit (range 15) 2715 | -7/Factory | Cargo convoy interrupted 2741 | -7/Factory | Identified exit to Factory 2742 | -7/Factory | Entered another Factory area 2742 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2818 | -6/Factory | Identified exit to Factory 3580 | -6/Factory | Entered another Factory area 3580 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3797 | -5/Factory | Fabricated Signal Interpreter? 3843 | -5/Factory | Discovered new exit (range 8) 3850 | -5/Factory | Identified exit to Upper Caves 3859 | -5/Factory | Entered Upper Caves 4194 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4216 | -5/Upper Caves | Learned Factory stockpile data 4266 | -5/Upper Caves | Build established: Infiltrator-Mutant 4340 | -5/Upper Caves | Learned location of 1 exit from Factory 4515 | -5/Upper Caves | Lost 6 parts (2n2u2w) 4563 | -5/Upper Caves | Spotted B-75 Beast 4600 | -5/Upper Caves | Lost 4 parts (1p1u2w) 4763 | -5/Upper Caves | Build established: Mutant 4766 | -5/Upper Caves | Discovered new exit (range 12) 4903 | -5/Upper Caves | Entered another Upper Caves area 4905 | -5/Upper Caves | Discovered new exit (range 5) 4976 | -5/Upper Caves | Spotted B-75 Beast 5068 | -5/Upper Caves | Build established: Scavenger-Mutant 5136 | -5/Upper Caves | Entered Factory 5136 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5137 | -4/Factory | Identified exit to Upper Caves 5369 | -4/Factory | Released all parts (6) 5397 | -4/Factory | Lost 8 parts (1p1n4u2w) 5411 | -4/Factory | Core integrity fell below 50% 5421 | -4/Factory | Core integrity fell below 20% 5486 | -4/Factory | Found Launcher Loader 5514 | -4/Factory | Spotted B-86 Titan 5515 | -4/Factory | Destroyed by B-86 Titan via exploding Fusion Modulator Last Messages --------------- 05449_ Field strength at 75. 05450_ Field strength at 50. 05451_ Field strength at 25. 05452_ Stasis field depleted. 05458_ Subcomponent Replicator disabled. 05476_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05479_ O-24 Administrator uses terminal to summon reinforcements. 05479_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. 05479_ O-24 Administrator locks terminal. 05480_ Acquired Cld. Field Propulsion Drive. 05484_ Acquired Imp. Arc Projector. 05486_ Acquired Launcher Loader. 05491_ Dropped Launcher Loader. 05494_ Acquired Tesla Rifle. 05502_ System corrupted: Matter fused (-10). 05508_ Drone sends a signal. 05512_ Slug penetrates Wall. 05513_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05515_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | | ?# ##########????????????????????????????????? | | ?# "" #????????????????????????????????? | | ?# T #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# ! #???????? ???????????????????????? | | ###### !!! =#???????? ???????????????????????? | | ## !!! = #??????? ???????????????????????? | | # !!! ! #??????? ???????????????????????? | | / #???####b#######?????????????????? | | # #???# g +?????????????????? | | #### #???# #?????????????????? | | #??#### #???# """ #?????????????????? | | #?????# #???# """ #?????????????????? | | #?????# #???# """ #### #????????????? | | ############ ###### ??????????????? | | % #?????????????????? | | ######### @ #?????????????????? | | #???????# ###### #?????????????????? | | #???????# #????# #?????????????????? | | #???????+ #????# """ #?????????????????? | | #???????# #????# """ #?????????????????? | | #???????# #????# """ #?????????????????? | | #???????# #????# #?????????????????? | | #???????# #????# ;?????????????????? | | #???????# #????# BB????????????????? | | #???????#+##+#????# !! BB#???????????????? | | #?????????????????# !! ###???????????????? | | #?????????????????# ! #?????????????????? | | #?????????????????# #?????????????????? | | #?????????????????# "" ?????????????????? | | ??????????????????# "" ?????????????????? | | ??????????????????+ """ T? ? ????????????????? | | ??????????????????# ""? ??????????????????????? | | ??????????????????? ??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Energy Filtering 30 Salvage Targeting 2 Defensive Hacking 12 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Signal Interpreter | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just What I Needed Oops The More The Merrier Challenges ------------ None Game ------ Seed UltimateSupercompositeRouter Manual? 0 Play Time 02:01:49 Cumulative 161.9 hours Start 2022.03.22 @ 09:21:25 End 2022.03.22 @ 13:56:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e2cadd-3ec6-446d-88a6-4328361b6de4